Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.05 @ 17:18:15 Player: iromakkem Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (52) 260 Value Destroyed (1385) 1385 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (205) 205 TOTAL SCORE: 3690 Bonus ------- High Alert Combat Kills 198 Follower Combat Kills 7 Cogmind --------- Core Integrity 550/550 Matter 220/300 Energy 0/280 System Corruption 0% Temperature Cool (0) Movement Core (400) Ox7 Location -8/Materials Parts ------- > --- POWER (1) -------- Heavy Ion Engine > --- PROPULSION (3) --- Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster > --- UTILITY (4) ------ Transport Network Coupler Salvage Targeting Computer Advanced Targeting Computer Advanced ECM Suite > --- WEAPON (3) ------- Heavy Particle Cannon Heavy Rocket Launcher > --- INVENTORY (5) ---- Heavy Ion Engine Heat Sink Core Shielding Heavy Rocket Launcher Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster > --- UTILITY ---------- Transport Network Coupler Salvage Targeting Computer Advanced Targeting Computer Advanced ECM Suite > --- WEAPON ----------- Heavy Particle Cannon Heavy Particle Cannon Heavy Rocket Launcher > --- INVENTORY -------- Heavy Ion Engine Heat Sink Core Shielding Heavy Rocket Launcher Heavy Rocket Launcher [Rating: 36] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Hover Unit Hover Unit Flight Unit Xenon Bombardment Thruster Utility Small Storage Unit Device Heat Sink Storage Small Storage Unit Processor Transport Network Coupler Protection Core Shielding Weapon Mini Grenade Launcher Energy Gun Small Laser Energy Cannon Ion Cannon Ballistic Gun Autogun Launcher Mini Grenade Launcher Build | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Slots Evolved 4 | . . 2 . 2 Power . | . . . . . Propulsion 1 | . . . . 1 Utility 2 | . . 2 . . Weapon 1 | . . . . 1 Parts Attached 52 | 5 14 25 . 8 Power 3 | 1 . 2 . . Engine 3 | 1 . 2 . . Core . | . . . . . Reactor . | . . . . . Propulsion 17 | . 6 8 . 3 Treads 10 | . 4 6 . . Leg 2 | . 2 . . . Wheel . | . . . . . Hover 2 | . . 2 . . Flight 3 | . . . . 3 Utility 12 | 2 4 4 . 2 Device 4 | 1 1 1 . 1 Storage 3 | 1 2 . . . Processor 3 | . 1 1 . 1 Hackware . | . . . . . Protection 2 | . . 2 . . Artifact . | . . . . . Weapon 20 | 2 4 11 . 3 Energy Gun 5 | 2 2 1 . . Energy Cannon 7 | . 1 4 . 2 Ballistic Gun 4 | . . 4 . . Ballistic Cannon . | . . . . . Launcher 4 | . 1 2 . 1 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 2 | . . 2 . . Parts Lost 3 | . 1 2 . . Power . | . . . . . Propulsion 2 | . . 2 . . Utility 1 | . 1 . . . Weapon . | . . . . . Highest Loss Streak 2 | . 1 2 . . To Critical Strikes . | . . . . . Average Slot Usage (%) 97 | . 97 98 100 80 Engine 11 | . 14 11 11 9 Treads 18 | . 12 20 22 . Leg 3 | . 14 . . . Device 6 | . 12 2 11 6 Storage 11 | . 14 11 11 4 Processor 17 | . . 21 22 22 Protection 4 | . . 7 . . Energy Gun 7 | . 26 3 . . Energy Cannon 5 | . . 5 11 14 Ballistic Gun 2 | . . 3 . . Launcher 7 | . . 8 11 5 Naked Turns . | . . . . . Heaviest Build 33 | 14 18 21 21 33 Greatest Support 46 | 3 40 46 43 18 Greatest Overweight (x) 6 | 4 4 5 . 6 Average Overweight (x) . | 2 . . . 2 Largest Inventory Capacity 20 | 8 20 8 8 8 Average Capacity 7 | 7 8 8 8 6 Most Carried 9 | 8 9 8 8 8 Average Carried 7 | 5 7 7 8 5 Final Capacity 8 | 8 8 8 8 5 Final Carried 8 | 8 8 8 8 4 Class Distribution -------------------- 96% | Mutant 3% | Bomber Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Bomber | -8/Materials Resources | -11 -10 -9 -9 -8 ----------- Run | Yrd Mat Mat Min Mat Matter Collected 1126 | 250 75 748 53 . Remotely 15 | . 15 . . . Salvage Created 1758 | 128 265 1241 124 . Parts 113 | 7 14 87 5 . Haulers Intercepted 3 | . . 3 . . Recyclers Shooed 2 | . . 1 1 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Combat Hostiles Destroyed 33 | . 4 25 4 . Guns 10 | . 4 6 . . Cannons 7 | . . 6 1 . AOE 15 | . . 12 3 . Classes Destroyed 11 | 2 4 4 1 . Worker 3 | . 1 2 . . Builder 2 | . . 2 . . Tunneler 3 | 1 1 1 . . Hauler 3 | . . 3 . . Recycler 3 | 1 . 1 1 . Operator 1 | . 1 . . . Watcher 4 | . 1 3 . . Swarmer 2 | . . . 2 . Grunt 22 | . 4 16 2 . Duelist 1 | . . 1 . . Sentry 8 | . . 8 . . Best Kill Streak 6 | 2 3 6 3 . Combat Bots Only 4 | . 1 4 2 . Max Kills in Single Turn 2 | 1 1 2 2 . Gunslinging . | . . . . . Exploded 2 | . . 2 1 . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Min Mat Hostile Shots Fired 166 | . 41 99 26 . Missed 61 | . 13 44 4 . Damage Taken 1434 | . 361 870 203 . Core 172 | . 45 106 21 . Absorbed by Shields . | . . . . . Redirected to Shielding 19 | . . 19 . . Regen/Repaired (Parts) 84 | . . 84 . . Core Remaining (%) 83 | 100 82 . 68 . Volleys Fired 143 | 2 34 95 12 . Largest 2 | 2 2 2 2 . Hottest 124 | 80 90 124 105 . Shots Fired 233 | 4 66 147 16 . Gun 155 | 4 66 85 . . Cannon 49 | . . 37 12 . Launcher 29 | . . 25 4 . Special . | . . . . . Kinetic 58 | . . 58 . . Thermal 125 | 2 47 64 12 . Explosive 29 | . . 25 4 . Electromagnetic 21 | 2 19 . . . Robot Hit Streak 8 | 3 6 8 5 . Robot Miss Streak 5 | . 2 5 3 . Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 131 | 3 40 80 8 . Core Hits 76 | 2 14 54 6 . Critical Kills . | . . . . . Critical Parts Destroyed 1 | . . 1 . . Critical Strikes 6 | . 3 3 . . Burn 3 | . 1 2 . . Destroy 1 | . . 1 . . Corrupt 2 | . 2 . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 3472 | 39 528 2340 565 . Guns 1172 | 39 493 640 . . Cannons 666 | . . 516 150 . Explosions 1592 | . 35 1142 415 . Melee . | . . . . . Ramming 42 | . . 42 . . Kinetic 351 | . . 351 . . Thermal 1339 | 11 373 805 150 . Explosive 1557 | . . 1142 415 . Electromagnetic 183 | 28 155 . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 2 | . . 2 2 . Average Corruption 2 | . . 2 2 . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 8 | . . 5 3 . Message Errors 3 | . . 2 1 . Matter Fused 2 | . . 2 . . Heat Flow Errors 2 | . . 1 1 . Alerts 1 | . . . 1 . Overload Shots . | . . . . . Overflow Damage 8 | . 5 3 . . Projectiles 1 | . . 1 . . Explosions 7 | . 5 2 . . Melee . | . . . . . Knockbacks 1 | . . 1 . . Impact 1 | . . 1 . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 141 | . . 141 . . Shots 6 | . . 6 . . Rammed 9 | . . 8 1 . Targets Rammed 9 | . . 8 1 . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 348 | 18 186 249 348 . Average Temperature 65 | 12 71 61 74 . Received Heat Transfer 546 | . 195 300 51 . Effects 2 | . . . 2 . Interference 2 | . . . 2 . Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted 1 | . . 1 . . Combat Hostiles 1 | . . 1 . . Parts Melted 4 | . 1 3 . . Heat Transferred 2936 | 25 969 1720 222 . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 1 | . 1 . . . Alert | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Peak Influence 792 | 10 170 792 400 156 Initial 267 | . 6 18 267 156 Average 391 | 7 56 554 326 156 Maximum Alert Level 3 | . . 3 2 . Low Security (%) 33 | 100 100 10 . 100 Level 1 11 | . . 4 64 . Level 2 49 | . . 74 35 . Level 3 6 | . . 10 . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 7 | . 2 5 . . Investigation 3 | . 2 1 . . Extermination . | . . . . . Reinforcement 4 | . . 4 . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Distress Signals 1 | . . 1 . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 50 | . 8 36 6 . Peak Tracking Total 5 | . 4 5 3 . Tactical Retreats 1 | . 1 . . . Traps | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Traps Triggered 1 | . . 1 . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed 1 | . 1 . . . Reused 1 | . 1 . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered 1 | . 1 . . . Machines | -11 -10 -9 -9 -8 ---------- Run | Yrd Mat Mat Min Mat Machines Disabled 2 | . 1 1 . . Max in Single Turn 1 | . 1 1 . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Machines Accessed 8 | . 3 5 . . Terminals 7 | . 3 4 . . Fabricators . | . . . . . Repair Stations 1 | . . 1 . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 24 | . 6 18 . . Successful 17 | . 4 13 . . Failed 7 | . 2 5 . . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 18 | . 6 12 . . Fabricators . | . . . . . Repair Stations 6 | . . 6 . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 13 | . 4 9 . . Record 4 | . . 4 . . Robot Analysis 1 | . 1 . . . Branch Access Points 1 | . . 1 . . Locate Traps 1 | . . 1 . . Reprogram Traps 1 | . 1 . . . Dispatch Records 1 | . . 1 . . Patrol Status 1 | . 1 . . . Zone Layout 3 | . 1 2 . . Fabricator Hacks . | . . . . . Repair Station Hacks 4 | . . 4 . . Scan Component 2 | . . 2 . . Repair 2 | . . 2 . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 1 | . 1 . . . Used 1 | . 1 . . . Hacking Detections 5 | . 1 4 . . Full Trace Events 4 | . 1 3 . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 2 | . . 2 . . Time 58 | . . 58 . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -8 ------------ Run | Yrd Mat Mat Min Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Min Mat Total Allies 1 | . . . 1 . Largest Group 1 | . . . 1 . Highest-Rated Group 31 | . . . 31 . Highest-Rated Ally 31 | . . . 31 . Total Orders . | . . . . . Ally Attacks 7 | . . . 7 . Total Damage 22 | . . . 22 . Kills 1 | . . . 1 . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Robot Analysis Total 1 | . 1 . . . Derelict Logs Recovered 1 | . . . 1 . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -8 ------------- Run | Yrd Mat Mat Min Mat Turns Passed 2431 | 91 488 1453 321 78 Spaces Moved 1191 | 38 246 694 183 30 Core 55 | 38 8 4 . 5 Treads 958 | . 116 659 183 . Legs 122 | . 122 . . . Wheels . | . . . . . Hover 31 | . . 31 . . Flight 25 | . . . . 25 Fastest Speed 50 | 50 120 116 160 114 Average Speed 157 | 182 143 159 160 197 Slowest Speed 360 | 250 250 300 160 360 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 29 | 3 38 55 49 2 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken 1 | . . 1 . . Unknown Exits Taken 3 | 1 1 . 1 . Scrap Searched 3 | . . . 3 . Spaces Dug . | . . . . . Terrain Destroyed 296 | . 4 264 28 . Melee . | . . . . . Projectile 9 | . . 3 6 . AOE 287 | . 4 261 22 . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Total 1524 | 57 319 901 195 52 Wait 40 | . 2 38 . . Move 1187 | 37 245 693 182 30 Hop . | . . . . . Pick Up 45 | 13 12 16 . 4 Fast Attach 21 | . 3 15 . 3 Attach 22 | 5 6 6 . 5 Detach 1 | . . 1 . . Swap 9 | . 5 4 . . Drop 47 | . 12 25 . 10 Fire 143 | 2 34 95 12 . Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush 9 | . . 8 1 . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Mat / *Min) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 15) 92 | -11/Scrapyard | Entered Materials 310 | -10/Materials | Build established: Mutant 493 | -10/Materials | Discovered new exit (range 14) 580 | -10/Materials | Entered another Materials area 580 | -9/Materials | Evolved 2 slots: Utility x2 607 | -9/Materials | Identified exit to Mines 1124 | -9/Materials | Discovered new exit (range 16) 1594 | -9/Materials | Repaired Core Shielding 1627 | -9/Materials | Repaired Imp. Treads? 2033 | -9/Materials | Entered Mines 2145 | -9/Mines | Learned 2 Materials zone layouts 2190 | -9/Mines | Received a Mining Laser from a helpful Derelict 2252 | -9/Mines | Discovered new exit (range 9) 2290 | -9/Mines | Discovered new exit (range 12) 2354 | -9/Mines | Entered Materials 2354 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 2432 | -8/Materials | Self-destructed Last Messages --------------- GOAL=ESCAPE 02354_ Dropped Mni. Grenade Launcher. Loading 2 Materials zones... 02355_ Dropped Mni. Grenade Launcher. 02356_ Dropped Imp. Treads. 02356_ Dropped Lgt. Treads. 02370_ Acquired Xenon Bombardment Thruster. 02380_ Acquired Hvy. Rocket Launcher. 02382_ Dropped Hvy. Particle Cannon. 02385_ Acquired Hvy. Rocket Launcher. 02389_ Dropped Imp. Treads. 02389_ Dropped Heat Sink. 02391_ Dropped Sml. Storage Unit. 02393_ Acquired Hvy. Rocket Launcher. 02400_ Acquired Xenon Bombardment Thruster. 02403_ Acquired Adv. ECM Suite. 02416_ Connecting with Terminal... 02416_ Current location identified: Materials 02427_ Dropped Hvy. Rocket Launcher. 02427_ Dropped Hvy. Particle Cannon. 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