Cogmind - Beta 12 @@@ ROGUE MODE // 2023.12.14 @ 04:14:01 Player: puppit Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (18) 90 Value Destroyed (383) 383 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (70) 70 TOTAL SCORE: 1023 Bonus ------- Follower Combat Kills 70 Cogmind --------- Core Integrity 0/250 Matter 280/300 Energy 100/100 System Corruption 0% Temperature Cool (94) Movement Flying (35) Location -10/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- VTOL Module > --- UTILITY (2) ------ Signal Interpreter Hacking Suite > --- WEAPON (2) ------- Light Assault Rifle Light Assault Rifle > --- INVENTORY (5) ---- Light Ion Engine VTOL Module Cooling System Hacking Suite Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- VTOL Module VTOL Module > --- UTILITY ---------- Signal Interpreter Hacking Suite > --- WEAPON ----------- Light Assault Rifle Light Assault Rifle > --- INVENTORY -------- Light Ion Engine VTOL Module VTOL Module Cooling System Hacking Suite [Rating: 14] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Hover Unit Wheel Wheel Hover Unit Hover Unit Flight Unit VTOL Module Utility Hacking Suite Device Cooling System Storage Small Storage Unit Processor Signal Interpreter Hackware Hacking Suite Protection Light Armor Plating Weapon Light Assault Rifle Energy Gun EM Pulse Gun Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Build | -11 -10 -10 ------- Run | Jun Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 35 | 5 28 2 Power 3 | 1 2 . Engine 2 | 1 1 . Core 1 | . 1 . Reactor . | . . . Propulsion 14 | 2 11 1 Treads . | . . . Leg . | . . . Wheel 2 | 2 . . Hover 5 | . 5 . Flight 7 | . 6 1 Utility 6 | 1 5 . Device 1 | . 1 . Storage 1 | 1 . . Processor 2 | . 2 . Hackware 1 | . 1 . Protection 1 | . 1 . Artifact . | . . . Weapon 12 | 1 10 1 Energy Gun 1 | 1 . . Energy Cannon . | . . . Ballistic Gun 7 | . 6 1 Ballistic Cannon . | . . . Launcher 4 | . 4 . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 5 | . 2 3 Power 2 | . 1 1 Propulsion 2 | . . 2 Utility . | . . . Weapon 1 | . 1 . Highest Loss Streak 2 | . 2 2 To Critical Strikes . | . . . Average Slot Usage (%) 90 | . 89 95 Engine 2 | . 2 . Core 10 | . 9 13 Wheel 4 | . 5 . Hover 11 | . 15 . Flight 11 | . 7 28 Device 6 | . 8 . Storage 3 | . 4 . Processor 4 | . 2 14 Hackware 8 | . 7 14 Protection 2 | . 2 . Energy Gun 1 | . 2 . Ballistic Gun 21 | . 20 24 Naked Turns . | . . . Heaviest Build 14 | 10 14 7 Greatest Support 20 | 20 20 8 Greatest Overweight (x) 2 | . 2 . Average Overweight (x) . | . . . Largest Inventory Capacity 8 | 8 8 5 Average Capacity 5 | 7 5 5 Most Carried 7 | 1 7 5 Average Carried 3 | . 3 4 Final Capacity 8 | 8 5 5 Final Carried 5 | 1 5 4 Class Distribution -------------------- 48% | Scavenger-Mutant 25% | Mutant 13% | Scavenger-Sprinter 12% | Sprinter Dominant Class ---------------- Scavenger-Mutant | -10/Materials Scavenger-Sprinter | -10/Mines Resources | -11 -10 -10 ----------- Run | Jun Mat Min Matter Collected 669 | 247 343 79 Remotely . | . . . Salvage Created 443 | . 328 115 Parts 40 | . 34 6 Haulers Intercepted . | . . . Recyclers Shooed 2 | . 2 . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -10 ------- Run | Jun Mat Min Combat Hostiles Destroyed 12 | . 9 3 Guns 9 | . 6 3 AOE 3 | . 3 . Classes Destroyed 4 | . 4 . Operator 3 | . 3 . Watcher 3 | . 3 . Swarmer 6 | . 5 1 Grunt 6 | . 4 2 Best Kill Streak 5 | . 5 1 Combat Bots Only 4 | . 4 1 Max Kills in Single Turn 3 | . 3 1 Gunslinging . | . . . Exploded 3 | . 3 . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Jun Mat Min Damage Taken 851 | . 502 349 Core 266 | . 137 129 Absorbed by Shields . | . . . Regen/Repaired (Parts) 92 | . 92 . Core Remaining (%) 100 | 100 . . Volleys Fired 77 | . 48 29 Largest 2 | . 2 2 Hottest 60 | . 60 40 Shots Fired 132 | . 83 49 Gun 128 | . 79 49 Cannon . | . . . Launcher 4 | . 4 . Special . | . . . Kinetic 119 | . 70 49 Thermal . | . . . Explosive 4 | . 4 . Electromagnetic 9 | . 9 . Robot Hit Streak 8 | . 8 4 Robot Miss Streak 3 | . 3 2 Penetration Max . | . . . Secondary Targets 2 | . 1 1 Max Gunslinging Chain 1 | . 1 1 Shots Hit Robots 77 | . 48 29 Core Hits 39 | . 27 12 Critical Kills . | . . . Critical Parts Destroyed 1 | . . 1 Critical Strikes 2 | . 1 1 Destroy 1 | . . 1 Corrupt 1 | . 1 . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1004 | . 756 248 Guns 683 | . 435 248 Cannons . | . . . Explosions 321 | . 321 . Melee . | . . . Ramming . | . . . Kinetic 597 | . 349 248 Thermal . | . . . Explosive 321 | . 321 . Electromagnetic 86 | . 86 . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage 9 | . 9 . Projectiles . | . . . Explosions 9 | . 9 . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 190 | . 190 104 Average Temperature 60 | . 88 33 Received Heat Transfer 345 | . 174 171 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred . | . . . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Missiles Intercepted . | . . . Alert | -11 -10 -10 ------- Run | Jun Mat Min Peak Influence 380 | . 368 380 Initial 69 | . . 69 Average 202 | . 195 268 Maximum Alert Level 1 | . 1 1 Low Security (%) 60 | 100 67 24 Level 1 39 | . 32 75 Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 2 | . 1 1 Investigation . | . . . Extermination . | . . . Reinforcement 1 | . 1 . Assault 1 | . . 1 Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Jun Mat Min Distress Signals 1 | . 1 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 41 | . 22 19 Peak Tracking Total 8 | . 6 8 Tactical Retreats 3 | . . 3 Traps | -11 -10 -10 ------- Run | Jun Mat Min Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Jun Mat Min Machines Disabled 1 | . 1 . Max in Single Turn 1 | . 1 . Machines Repaired . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Jun Mat Min Machines Accessed 9 | . 9 . Terminals 7 | . 7 . Fabricators . | . . . Repair Stations 1 | . 1 . Recycling Units 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 26 | . 26 . Successful 16 | . 16 . Failed 10 | . 10 . Catastrophic 1 | . 1 . Database Lockouts . | . . . Manual . | . . . Terminals 21 | . 21 . Fabricators . | . . . Repair Stations 4 | . 4 . Recycling Units 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 11 | . 11 . Record 4 | . 4 . Prototype ID Bank 3 | . 3 . Zone Layout 4 | . 4 . Fabricator Hacks . | . . . Repair Station Hacks 4 | . 4 . Scan Component 2 | . 2 . Repair 2 | . 2 . Recycling Unit Hacks 1 | . 1 . Report Inventory 1 | . 1 . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered 2 | . 2 . Used 2 | . 2 . Hacking Detections 8 | . 8 . Full Trace Events 1 | . 1 . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired 2 | . 2 . Time 52 | . 52 . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Jun Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Jun Mat Min Total Allies 1 | . . 1 Largest Group 1 | . . 1 Highest-Rated Group 31 | . . 31 Highest-Rated Ally 31 | . . 31 Total Orders . | . . . Ally Attacks 13 | . . 13 Total Damage 192 | . . 192 Kills 6 | . . 6 Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Jun Mat Min Robot Analysis Total . | . . . Derelict Logs Recovered 1 | . . 1 Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Jun Mat Min Turns Passed 863 | 35 654 174 Spaces Moved 1151 | 34 802 315 Core 4 | 2 2 . Treads . | . . . Legs . | . . . Wheels 124 | 32 92 . Hover 454 | . 454 . Flight 569 | . 254 315 Fastest Speed 32 | 50 32 32 Average Speed 47 | 78 51 32 Slowest Speed 150 | 80 150 32 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped 19 | . 4 15 Cave-ins Triggered . | . . . Exploration Rate (%) 54 | 3 84 76 Regions Visited 2 Branch Regions 1 Pre-discovered Areas . | . . . Known Exits Taken 1 | . 1 . Unknown Exits Taken 1 | 1 . . Scrap Searched 1 | . . 1 Spaces Dug . | . . . Terrain Destroyed 26 | . 26 . Melee . | . . . Projectile . | . . . AOE 26 | . 26 . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Jun Mat Min Total 1340 | 39 967 334 Wait 65 | . 62 3 Move 1114 | 33 793 288 Hop 16 | . 4 12 Pick Up 12 | 1 11 . Fast Attach 16 | 5 10 1 Attach 11 | . 10 1 Detach 8 | . 8 . Swap 8 | . 8 . Drop 13 | . 13 . Fire 77 | . 48 29 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Junkyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines (discovered 1 exit: *Mat) History --------- Turn | Location | Event 17 | -11/Junkyard | Discovered new exit (range 15) 36 | -11/Junkyard | Entered Materials 221 | -10/Materials | Core integrity fell below 50% 266 | -10/Materials | Discovered new exit (range 12) 287 | -10/Materials | Discovered new exit (range 18) 408 | -10/Materials | Discovered new exit (range 5) 466 | -10/Materials | Repaired Hover Unit 494 | -10/Materials | Repaired Lgt. Assault Rifle 515 | -10/Materials | Build established: Scavenger-Mutant 570 | -10/Materials | Discovered new exit (range 8) 666 | -10/Materials | Discovered new exit (range 15) 672 | -10/Materials | Identified exit to Materials 690 | -10/Materials | Identified exit to Mines 690 | -10/Materials | Entered Mines 700 | -10/Mines | Learned 2 Materials zone layouts 716 | -10/Mines | Met a Derelict testing a Signal Generator 766 | -10/Mines | Discovered exit to Materials (range 5) 849 | -10/Mines | Core integrity fell below 20% 864 | -10/Mines | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 00766_ EXIT=FOUND: MATERIALS 00780_ D4-ZWZ(g): "Looks like the friends we called actually did show up to play. Couldn't you guys just take that other tunnel?" 00780_ C-30 ARC suffers critical hit (Burn). 00781_ C-30 ARC bursts open, deploying its payload. 00781_ G-47 Trooper unfolds itself. 00781_ G-34 Mercenary unfolds itself. 00781_ M-13 Machinist unfolds itself. 00781_ D4-ZWZ(g) destroyed. 00787_ VTOL Module destroyed. 00789_ Acquired 10 matter. 00789_ R-06 Scavenger collects Imp. Heat Sink. 00790_ K-01 Serf collects debris. 00836_ T-07 Excavator destroyed. 00847_ M-13 Machinist repairs G-47 Trooper. 00849_ G-34 Mercenary destroyed. 00849_ Switching to secondary target: G-47 Trooper. 00858_ Lgt. Nuclear Core destroyed. 00858_ Critical hit (Burn: +37). 00862_ VTOL Module destroyed. Map ----- +----------------------------------------------------+ | ##???????# ##??????????????????????? | | #???????# ###????????????????????? | | ##??????# ##???????????????????? | | #??????# #??????????#########? | | ## ##?????## #?????????## ## | | #### ##?????### ##?????#### # | | ##?##= ##??????##### ##???## # | | #?##%< ###????????## ##### #? | | ?## = ## #?????????## ## | | ## #### ##??????????# # | | ##??# ####???????????# | | ##???# #??????????????# ## | | " ##???# #?????????????## #### ## | | "%" #???# #????????????## ##??# | | ## ???# #???????????## ##??## | | ?## ##### #???????????# #??## # | | ??# #######?????# ##?# ## | | ??# ####### ##????# ### ## | | ###=######* #????## ### # | | # %=*%%%= =* #?????#### ### | | #%####### *== #????????## ### | | # #?????## % ##?????????# ####### | | # #??????### ##?????????## ##??## ## # | | # #????????#####?####??#### #???####?### | | # #???????#####?## ##?#= #??????????? | | #!#??????## ### #?#%@ ##??????????? | | # #?????## ###= ## ##???????????? | | # ####### """ =### ######????????????? | | # """ mg%#?####?????????????????? | | # ######## """ #### #??????????????????????? | | #??????# ##??# #??????????????????????? | | ###??????## ###???# #??????????????????????? | | #?????????##### ##?????# #??????????????????????? | | ##????????????####??????# #??????????????????????? | | #???????#??????????????# #??????????????????????? | | #?????? ### ??????????? ???????????????????????? | | ##???? ??????????? ???????????????????????? | | ##?? ??????????? ???????????????????????? | | ## ?????????? ???????????????????????? | | ??????????#???????????????????????? | | ??????????????????????????????????? | | ##??????????????????????????????????????? | | ##???????????????????????????????????????? | | ## ##????????????????????????????????????????? | | ##?# #?????????????????????????????????????????? | | #??? #????????????????????????????????????????? | | ??????? #????????????????????????????????????????? | | ???????? #???????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 47 Energy Generation 14 Energy Capacity 160 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 63 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Cya! Challenges ------------ None Game ------ Seed StealthCompactCutter Manual? 0 Play Time 00:23:39 Cumulative 12.0 hours Start 2023.12.14 @ 03:54:15 End 2023.12.14 @ 04:14:01 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 8 Rogue 8 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 17 Gallery% 17 Achievement% 19 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 12/Proggy Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: aedc16b6-02ef-4d64-a1cc-c10e1cbfc522