Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.12.05 @ 02:53:19 Player: daddywarlord Result: Destroyed by L-41 Fighter with Axe Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (49) 245 Value Destroyed (1807) 1807 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (211) 211 TOTAL SCORE: 4583 Bonus ------- Pacifist 200 High Alert Combat Kills 11 Cogmind --------- Core Integrity 0/700 Matter 252/300 Energy 100/100 System Corruption 14% Temperature Cool (0) Movement Core (50) Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Micro Nuclear Core > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Targeting Computer Kinecellerator Improved Light Armor Plating > --- WEAPON ----------- Shock Rifle Gauss Rifle Assault Cannon > --- INVENTORY -------- (None) [Rating: 38] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Micro Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Improved Medium Armor Plating Device Kinecellerator Storage Small Storage Unit Processor Targeting Computer Protection Improved Medium Armor Plating Weapon Assault Cannon Energy Gun Particle Gun Energy Cannon Improved EM Pulse Cannon Ballistic Gun Minigun Ballistic Cannon Assault Cannon Launcher Grenade Launcher Build | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power 1 | . . . . 1 Propulsion 2 | . . 1 1 . Utility 2 | . . 1 . 1 Weapon 1 | . . . 1 . Parts Attached 53 | 6 1 9 22 15 Power 6 | 1 . 1 1 3 Engine 5 | 1 . 1 1 2 Core 1 | . . . . 1 Reactor . | . . . . . Propulsion 17 | 2 . 4 6 5 Treads . | . . . . . Leg 17 | 2 . 4 6 5 Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 14 | 1 1 2 6 4 Device 2 | . . . 1 1 Storage 4 | 1 1 . 2 . Processor 2 | . . 1 . 1 Hackware . | . . . . . Protection 6 | . . 1 3 2 Artifact . | . . . . . Weapon 16 | 2 . 2 9 3 Energy Gun 4 | . . . 3 1 Energy Cannon 1 | . . . . 1 Ballistic Gun 9 | 2 . 2 4 1 Ballistic Cannon 1 | . . . 1 . Launcher 1 | . . . 1 . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 28 | . . 2 7 19 Power 4 | . . . . 4 Propulsion 9 | . . 1 2 6 Utility 6 | . . 1 . 5 Weapon 9 | . . . 5 4 Highest Loss Streak 6 | . . 2 3 6 To Critical Strikes . | . . . . . Average Slot Usage (%) 82 | . 94 93 92 66 Engine 8 | . 14 11 9 5 Leg 25 | . 28 30 32 15 Device 3 | . . . 2 6 Storage 9 | . 22 22 9 1 Processor 3 | . . 1 4 4 Protection 9 | . . 5 10 11 Energy Gun 3 | . . . 8 2 Energy Cannon 1 | . . . . 3 Ballistic Gun 11 | . 28 22 11 4 Ballistic Cannon 3 | . . . 2 6 Naked Turns 24 | . . . . 24 Heaviest Build 54 | 13 18 26 37 54 Greatest Support 60 | 20 20 33 47 60 Greatest Overweight (x) 8 | 3 . 1 1 8 Average Overweight (x) . | . . . . 1 Largest Inventory Capacity 25 | 8 8 8 25 8 Average Capacity 7 | 7 8 8 8 5 Most Carried 8 | 2 2 8 5 4 Average Carried 2 | . . 5 2 . Final Capacity 8 | 8 8 8 8 5 Final Carried 6 | . 1 6 2 . Class Distribution -------------------- 48% | Mutant 15% | Scavenger-Gunner 14% | Scavenger-Mutant 12% | Scavenger-Tank 8% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Mutant | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Scr Mat Mat Mat Fac Matter Collected 1604 | 215 55 358 674 302 Remotely . | . . . . . Salvage Created 1886 | . . 615 866 405 Parts 117 | . . 47 43 27 Haulers Intercepted 1 | . . . 1 . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Combat Hostiles Destroyed 41 | . . 17 14 10 Guns 35 | . . 17 14 4 Cannons 6 | . . . . 6 Classes Destroyed 12 | . . 6 4 2 Worker 1 | . . . 1 . Builder 1 | . . 1 . . Hauler 1 | . . . 1 . Recycler 1 | . . . 1 . Operator 1 | . . 1 . . Watcher 3 | . . 1 2 . Swarmer 7 | . . 4 . 3 Grunt 23 | . . 11 11 1 Brawler 2 | . . . 1 1 Sentry 5 | . . 2 2 1 Hunter 1 | . . . . 1 Programmer 3 | . . . . 3 Best Kill Streak 10 | . . 10 4 5 Combat Bots Only 9 | . . 9 3 5 Max Kills in Single Turn 2 | . . 2 2 1 Gunslinging . | . . . . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Scr Mat Mat Mat Fac Damage Taken 4446 | . . 579 1396 2471 Core 875 | . . 47 98 730 Absorbed by Shields . | . . . . . Core Remaining (%) 92 | 100 100 88 82 . Volleys Fired 142 | . . 37 68 37 Largest 3 | . . 2 3 3 Hottest 158 | . . 50 154 158 Shots Fired 306 | . . 74 151 81 Gun 260 | . . 74 147 39 Cannon 43 | . . . 1 42 Launcher 3 | . . . 3 . Special . | . . . . . Kinetic 240 | . . 74 110 56 Thermal 37 | . . . 37 . Explosive 3 | . . . 3 . Electromagnetic 26 | . . . 1 25 Robot Hit Streak 15 | . . 11 15 7 Robot Miss Streak 6 | . . 4 6 5 Penetration Max . | . . . . . Secondary Targets 9 | . . 4 5 . Max Gunslinging Chain 1 | . . 1 1 . Shots Hit Robots 187 | . . 46 99 42 Core Hits 90 | . . 25 42 23 Critical Kills 1 | . . . 1 . Critical Parts Destroyed . | . . . . . Critical Strikes 4 | . . . 3 1 Burn 2 | . . . 2 . Destroy 1 | . . . 1 . Blast 1 | . . . . 1 Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 3773 | . . 828 1816 1129 Guns 2768 | . . 828 1577 363 Cannons 682 | . . . 21 661 Explosions 321 | . . . 218 103 Melee . | . . . . . Ramming 2 | . . . . 2 Kinetic 2908 | . . 828 1260 820 Thermal 330 | . . . 330 . Explosive 291 | . . . 218 73 Electromagnetic 242 | . . . 8 234 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 14 | . . . . 14 Average Corruption 6 | . . . . 6 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 20 | . . . . 20 Message Errors 4 | . . . . 4 Matter Fused 4 | . . . . 4 Parts Rejected 1 | . . . . 1 Data Loss (minor) 5 | . . . . 5 Alerts 4 | . . . . 4 Weapon Failures 2 | . . . . 2 Overload Shots . | . . . . . Overflow Damage 101 | . . . . 101 Projectiles 69 | . . . . 69 Explosions 32 | . . . . 32 Melee . | . . . . . Knockbacks 9 | . . . . 9 Impact . | . . . . . Kinetic 8 | . . . . 8 Secondary 1 | . . . . 1 Self-Inflicted Damage 196 | . . . . 196 Shots 5 | . . . . 5 Rammed 1 | . . . . 1 Targets Rammed 1 | . . . . 1 Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 527 | . . 194 525 527 Average Temperature 178 | . . 50 197 221 Received Heat Transfer 1338 | . . 243 747 348 Effects 30 | . . . 18 12 Shutdowns 8 | . . . 4 4 Energy Bleed 2 | . . . 1 1 Interference 5 | . . . 3 2 Matter Decay 1 | . . . 1 . Short Circuit 5 | . . . 4 1 Damage (minor) 2 | . . . 2 . Damage (major) 7 | . . . 3 4 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 2 | . . . 2 . Heat Transferred 962 | . . . 962 . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 2 | . . . . 2 Missiles Intercepted . | . . . . . Alert | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Peak Influence 410 | . . 410 406 215 Initial 172 | . . . 172 85 Average 139 | . . 137 236 78 Maximum Alert Level 2 | . . 2 2 1 Low Security (%) 71 | 100 100 66 37 98 Level 1 27 | . . 30 60 1 Level 2 1 | . . 3 1 . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 10 | . . 5 . 5 Investigation 2 | . . 2 . . Extermination 5 | . . . . 5 Reinforcement 3 | . . 3 . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -7 --------- Run | Scr Mat Mat Mat Fac Distress Signals 3 | . . 1 2 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 68 | . 2 26 20 20 Peak Tracking Total 9 | . 2 9 4 9 Tactical Retreats 2 | . . . . 2 Traps | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Traps Triggered 4 | . . 2 . 2 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Scr Mat Mat Mat Fac Machines Disabled 8 | . . . . 8 Max in Single Turn 4 | . . . . 4 Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Scr Mat Mat Mat Fac Machines Accessed 1 | . . 1 . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers 1 | . . 1 . . Garrison Access . | . . . . . Total Hacks 2 | . . 2 . . Successful 1 | . . 1 . . Failed 1 | . . 1 . . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers 2 | . . 2 . . Garrison Access . | . . . . . Terminal Hacks . | . . . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer 1 | . . 1 . . Insert Component 1 | . . 1 . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections . | . . . . . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Scr Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Scr Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Scr Mat Mat Mat Fac Turns Passed 3197 | 61 135 659 1086 1256 Spaces Moved 1594 | 40 111 426 587 430 Core 101 | 9 . . . 92 Treads . | . . . . . Legs 1493 | 31 111 426 587 338 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 120 110 50 Average Speed 145 | 125 120 120 134 194 Slowest Speed 450 | 200 120 190 190 450 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 21 | 3 24 37 35 10 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 67 | . . . 18 49 Melee . | . . . . . Projectile 5 | . . . . 5 AOE 62 | . . . 18 44 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Scr Mat Mat Mat Fac Total 2240 | 51 113 516 784 776 Wait 367 | . . 30 66 271 Move 1590 | 39 110 425 586 430 Hop . | . . . . . Pick Up 58 | 6 2 12 22 16 Fast Attach . | . . . . . Attach 48 | 6 1 6 21 14 Detach 1 | . . . 1 . Swap 5 | . . 3 1 1 Drop 28 | . . 3 19 6 Fire 142 | . . 37 68 37 Melee . | . . . . . Ram 1 | . . . . 1 Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory History --------- Turn | Location | Event 30 | -11/Scrapyard | Discovered new exit (range 14) 62 | -11/Scrapyard | Entered Materials 190 | -10/Materials | Discovered new exit (range 7) 197 | -10/Materials | Entered another Materials area 197 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 316 | -9/Materials | Build established: Mutant 657 | -9/Materials | Destroyed 9 combat bots 812 | -9/Materials | Discovered new exit (range 13) 856 | -9/Materials | Entered another Materials area 856 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1365 | -8/Materials | Lost 3 parts (3w) 1710 | -8/Materials | Discovered new exit (range 5) 1942 | -8/Materials | Entered Factory 1942 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 2514 | -7/Factory | Build established: Scavenger-Gunner 2563 | -7/Factory | Lost 3 parts (1p1n1w) 2834 | -7/Factory | Build established: Mutant 3029 | -7/Factory | System corruption reached 10% 3099 | -7/Factory | Lost 6 parts (1p1n2u2w) 3146 | -7/Factory | Lost 3 parts (2n1u) 3188 | -7/Factory | Core integrity fell below 50% 3195 | -7/Factory | Core integrity fell below 20% 3198 | -7/Factory | Destroyed by L-41 Fighter with Axe Last Messages --------------- 03183_ Triggered Ambush Trap. 03183_ L-41 Fighter emerges from a hatch in the floor. 03183_ B-48 Gladiator emerges from a hatch in the floor. 03183_ G-47 Trooper emerges from a hatch in the floor. 03187_ Critical hit (Burn: +37). 03187_ R-06 Scavenger inserts VTOL Module into recycling unit. 03187_ Knocked back. 03188_ Recycling unit begins recycling process. 03188_ U-05 Engineer lays Concrete. 03190_ R-06 Scavenger inserts Lgt. Nuclear Core into recycling unit. 03191_ U-05 Engineer lays Concrete. 03192_ ALERT: Rogue bot located, Programmers report to Factory Zone 7Y. 03192_ U-05 Engineer lays Concrete. 03193_ R-06 Scavenger inserts Aluminum Leg into recycling unit. 03194_ U-05 Engineer lays Concrete. 03196_ R-06 Scavenger inserts Lgt. Nuclear Core into recycling unit. 03196_ U-05 Engineer lays Concrete. 03197_ Recycling unit begins recycling process. 03197_ System corrupted: IFF burst signal emitted. 03197_ U-05 Engineer lays Concrete. 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