Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.19 @ 13:11:31 Player: Seye Result: Destroyed by P-70 Sage with Tesla Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (9) 1800 Robots Destroyed (114) 570 Value Destroyed (3328) 3328 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (178) 178 TOTAL SCORE: 8456 Bonus ------- High Alert Combat Kills 178 Cogmind --------- Core Integrity 0/1000 Matter 36/300 Energy 100/100 System Corruption 9% Temperature Cool (0) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (4) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Improved Deuterium Engine Armored Huge Wheel Antigrav System Improved Focal Shield Peak State ------------ > --- POWER ------------ Light Deuterium Engine Light Nuclear Core Fission Core > --- PROPULSION ------- Improved Hover Unit Gravmag System Gravmag System Gravmag System Gyrokinetic Inverter Linear Gravjet > --- UTILITY ---------- Advanced Cooling System Large Storage Unit Advanced Weight Redist. System Advanced Weight Redist. System > --- WEAPON ----------- Advanced Assault Cannon > --- INVENTORY -------- Backup Power I Nuclear Core Improved Deuterium Engine Armored Huge Wheel Improved Heat Sink Improved Heat Sink Advanced Weight Redist. System Improved Sensor Array Improved Utility Shielding Improved Focal Shield Hardlight Generator Phase Cannon Advanced Assault Cannon Remote Datajack [Rating: 59] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Hover Unit Leg Carbon-fiber Leg Wheel Wheel Hover Unit Hover Unit Flight Unit VTOL Module Utility Advanced Weight Redist. System Device Advanced Weight Redist. System Storage Large Storage Unit Protection Improved Power Shielding Weapon Assault Rifle Energy Gun Gatling Laser Energy Cannon Heavy Particle Cannon Ballistic Gun Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Rocket Launcher Impact Weapon Powered Hammer Slashing Weapon Chainsword Build | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Was Fac Slots Evolved 10 | . . 2 . 2 2 2 2 . . Power 2 | . . . . 1 1 . . . . Propulsion 4 | . . 1 . . 1 1 1 . . Utility 2 | . . 1 . . . 1 . . . Weapon 2 | . . . . 1 . . 1 . . Parts Attached 110 | 10 5 7 . 37 35 4 7 1 4 Power 24 | 2 1 . . 6 11 1 1 . 2 Engine 9 | 2 . . . 3 3 . 1 . . Core 15 | . 1 . . 3 8 1 . . 2 Reactor . | . . . . . . . . . . Propulsion 35 | 4 1 4 . 9 10 . 6 . 1 Treads . | . . . . . . . . . . Leg 9 | . . 3 . 6 . . . . . Wheel 7 | 4 1 1 . . 1 . . . . Hover 15 | . . . . 3 7 . 4 . 1 Flight 4 | . . . . . 2 . 2 . . Utility 17 | 1 2 1 . 5 4 2 . 1 1 Device 10 | . . . . 3 3 2 . 1 1 Storage 3 | 1 1 . . 1 . . . . . Processor . | . . . . . . . . . . Hackware . | . . . . . . . . . . Protection 4 | . 1 1 . 1 1 . . . . Artifact . | . . . . . . . . . . Weapon 34 | 3 1 2 . 17 10 1 . . . Energy Gun 13 | 2 . . . 6 5 . . . . Energy Cannon 8 | . . 1 . 5 1 1 . . . Ballistic Gun 4 | 1 . . . 2 1 . . . . Ballistic Cannon 2 | . . . . . 2 . . . . Launcher 3 | . 1 1 . . 1 . . . . Special Weapon . | . . . . . . . . . . Impact Weapon 2 | . . . . 2 . . . . . Slashing Weapon 2 | . . . . 2 . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 2 | . . . . 1 1 . . . . Parts Lost 47 | . 2 1 . 9 21 1 1 . 12 Power 18 | . 1 1 . 3 8 . 1 . 4 Propulsion 16 | . 1 . . 2 7 1 . . 5 Utility 3 | . . . . 1 . . . . 2 Weapon 10 | . . . . 3 6 . . . 1 Highest Loss Streak 6 | . 2 1 . 6 5 1 1 . 5 To Critical Strikes . | . . . . . . . . . . Average Backups 11 | 1 4 8 8 8 13 13 13 12 13 Power . | . 1 1 . . . 2 3 3 2 Propulsion . | . 1 . 1 1 . 1 1 1 2 Utility 6 | . . 3 4 4 8 6 5 5 5 Weapon 2 | . 1 2 3 2 3 3 3 2 2 Tool/Special . | . . . . . . . . . . Unused Backups 18 | . . 2 . 2 3 2 . . 9 Power 1 | . . . . . . . . . 1 Propulsion 4 | . . . . 1 . . . . 3 Utility 10 | . . 2 . . 2 2 . . 4 Weapon 2 | . . . . 1 1 . . . . Tool/Special 1 | . . . . . . . . . 1 Average Slot Usage (%) 78 | . 83 94 100 87 74 67 66 83 63 Engine 5 | . 8 . 11 8 6 4 . 5 2 Core 8 | . 5 5 . 5 9 14 13 11 10 Leg 7 | . . 25 33 22 . . . . . Wheel 2 | . 26 6 . . . . . . . Hover 11 | . . . . 3 14 19 18 35 27 Device 9 | . . . . 10 11 18 17 17 13 Storage 7 | . 14 11 11 9 7 6 5 5 4 Protection 4 | . . 21 22 3 3 . . . . Energy Gun 6 | . 14 1 . 9 8 . 2 1 . Energy Cannon 4 | . . 9 11 11 1 . 2 2 . Ballistic Gun 4 | . 13 . . 2 6 . . . . Ballistic Cannon 1 | . . . . . 1 2 . 1 2 Launcher 1 | . . 10 11 . . . . . . Peak Build Rating 59 | 6 9 20 18 33 45 39 58 56 59 Average Rating 26 | 5 6 16 18 24 27 31 47 50 46 On Entrance 23 | . 6 9 17 18 19 36 31 56 46 Naked Turns 4 | . . . . . . . . . 4 Heaviest Build 57 | 14 19 25 23 40 53 46 57 57 48 Greatest Support 63 | 32 20 45 45 51 38 32 60 60 63 Greatest Overweight (x) 8 | . 1 1 . 4 8 1 1 . 6 Average Overweight (x) . | . . . . . 1 . . . . Largest Inventory Capacity 15 | 8 10 10 10 15 15 15 15 15 15 Average Capacity 13 | 7 9 10 10 10 15 15 15 15 14 Most Carried 15 | 5 7 10 9 10 15 15 15 14 15 Average Carried 11 | 2 4 8 8 8 13 14 14 13 14 Final Capacity 15 | 8 10 10 10 15 15 15 15 15 5 Final Carried 15 | 4 7 9 9 8 13 15 12 14 5 Class Distribution -------------------- 36% | Mutant 21% | Gunner 17% | Scavenger-Mutant 16% | Tank 3% | Scavenger-Gunner 3% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Gunner | -8/Materials Tank | -7/Factory Scavenger-Mutant | -6/Factory Mutant | -5/Factory Scavenger-Mutant | -5/Waste Mutant | -5/Factory Resources | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 ----------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Was Fac Matter Collected 2527 | 348 119 490 67 442 1056 . . . 5 Remotely . | . . . . . . . . . . Salvage Created 3568 | 144 275 1007 . 782 1330 . 30 . . Parts 225 | 14 26 80 . 50 51 . 4 . . Haulers Intercepted 3 | . . 2 . 1 . . . . . Recyclers Shooed 3 | . . . . . 2 . 1 . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Was Fac Combat Hostiles Destroyed 75 | . 6 25 . 14 30 . . . . Guns 22 | . 6 . . . 16 . . . . Cannons 34 | . . 9 . 14 11 . . . . AOE 18 | . . 16 . . 2 . . . . Classes Destroyed 16 | 3 4 5 . 2 2 . . . . Worker 9 | 1 1 3 . 2 2 . . . . Builder 5 | . . 4 . 1 . . . . . Tunneler 5 | 2 1 2 . . . . . . . Hauler 3 | . . 2 . 1 . . . . . Recycler 4 | 1 . 2 . . 1 . . . . Mechanic 1 | . . 1 . . . . . . . Operator 2 | . 1 . . . . . 1 . . Watcher 10 | . 2 4 . 2 2 . . . . Swarmer 20 | . 3 7 . 3 7 . . . . Grunt 35 | . 3 14 . 6 12 . . . . Brawler 2 | . . 1 . . 1 . . . . Duelist 1 | . . . . 1 . . . . . Sentry 7 | . . 3 . 2 2 . . . . Specialist 2 | . . . . . 2 . . . . Hunter 4 | . . . . 2 2 . . . . Programmer 4 | . . . . . 4 . . . . Best Kill Streak 9 | 3 7 9 . 6 4 . 1 . . Combat Bots Only 7 | . 5 7 . 5 4 . . . . Max Kills in Single Turn 4 | 1 2 4 . 2 2 . 1 . . Gunslinging . | . . . . . . . . . . Exploded 3 | . . 3 . . 1 . . . . Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Was Fac Hostile Shots Fired 637 | . 41 35 . 166 268 6 . . 121 Missed 183 | . 8 11 . 36 87 2 . . 39 Hits 454 | . 33 24 . 130 181 4 . . 82 Melee 30 | . . . . 1 1 . . . 28 Projectile 424 | . 33 24 . 129 180 4 . . 54 Critical Strikes 29 | . 3 1 . 6 4 1 . . 14 Actively Blocked 1 | . . . . . 1 . . . . Damage Taken 7178 | . 376 369 . 1984 2549 56 143 . 1701 Core 2170 | . 97 57 . 307 698 . 89 . 922 Absorbed by Shields . | . . . . . . . . . . Redirected to Shielding 56 | . . 9 . 10 37 . . . . Regen/Repaired (Parts) 121 | . . . . . 121 . . . . Core Remaining (%) 65 | 100 61 . 85 44 . 100 . . . Volleys Fired 257 | 16 37 38 . 52 102 . 5 7 . Largest 3 | 2 2 2 . 3 3 . 2 3 . Hottest 225 | 60 70 101 . 225 180 . 150 190 . Shots Fired 546 | 32 72 75 . 123 219 . 10 15 . Gun 306 | 32 69 3 . 35 157 . 5 5 . Cannon 192 | . . 35 . 84 58 . 5 10 . Launcher 48 | . 3 37 . 4 4 . . . . Special . | . . . . . . . . . . Kinetic 163 | 16 32 . . . 111 . . 4 . Thermal 308 | 16 37 38 . 92 104 . 10 11 . Explosive 44 | . 3 37 . 4 . . . . . Electromagnetic 31 | . . . . 27 4 . . . . Robot Hit Streak 14 | 7 7 7 . 12 14 . 5 5 . Robot Miss Streak 6 | 4 3 3 . 6 6 . 2 3 . Penetration Max . | . . . . . . . . . . Secondary Targets 1 | . 1 . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . Shots Hit Robots 337 | 20 36 41 . 72 154 . 6 8 . Core Hits 192 | 5 16 55 . 36 75 . 3 2 . Critical Kills 1 | . . . . . 1 . . . . Critical Parts Destroyed . | . . . . . . . . . . Critical Strikes 5 | . . . . 1 3 . . 1 . Burn 2 | . . . . 1 . . . 1 . Meltdown 1 | . . . . . 1 . . . . Blast 2 | . . . . . 2 . . . . Melee Attacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 9323 | 241 480 2811 . 1713 3571 . 149 326 32 Guns 3013 | 241 465 34 . 363 1816 . 29 65 . Cannons 3158 | . . 453 . 1180 1144 . 120 261 . Explosions 3106 | . 15 2324 . 170 597 . . . . Melee . | . . . . . . . . . . Ramming 46 | . . . . . 14 . . . 32 Kinetic 1684 | 131 252 . . . 1222 . . 79 . Thermal 4325 | 110 213 487 . 1269 1850 . 149 247 . Explosive 2710 | . 15 2324 . 170 201 . . . . Electromagnetic 558 | . . . . 274 284 . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 9 | . . . . . 3 . 1 1 9 Average Corruption 1 | . . . . . 1 . 1 1 2 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 30 | . . . . . 21 . . 1 8 Message Errors 9 | . . . . . 8 . . . 1 Matter Fused 11 | . . . . . 8 . . 1 2 Heat Flow Errors 3 | . . . . . . . . . 3 Energy Discharges 3 | . . . . . 2 . . . 1 Data Loss (minor) 3 | . . . . . 2 . . . 1 Misfires 1 | . . . . . 1 . . . . Overload Shots . | . . . . . . . . . . Overflow Damage 172 | . . 54 . 22 96 . . . . Projectiles 81 | . . 3 . 22 56 . . . . Explosions 91 | . . 51 . . 40 . . . . Melee . | . . . . . . . . . . Knockbacks 6 | . . . . . 6 . . . . Impact . | . . . . . . . . . . Kinetic 6 | . . . . . 6 . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 185 | . . 80 . . 89 . . . 16 Shots 6 | . . 4 . . 2 . . . . Rammed 4 | . . . . . 1 . . . 3 Targets Rammed 4 | . . . . . 1 . . . 3 Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 695 | . 135 228 . 695 660 . 396 688 250 Average Temperature 162 | . 41 60 . 233 163 . 229 257 72 Received Heat Transfer 1707 | . 192 135 . 828 498 . . . 54 Effects 92 | . . . . 38 37 . . 17 . Shutdowns 29 | . . . . 7 15 . . 7 . Energy Bleed 11 | . . . . 6 4 . . 1 . Interference 9 | . . . . 4 5 . . . . Matter Decay 8 | . . . . 5 . . . 3 . Short Circuit 8 | . . . . 4 3 . . 1 . Damage (minor) 2 | . . . . 1 1 . . . . Damage (major) 24 | . . . . 11 8 . . 5 . Damage (core) 1 | . . . . . 1 . . . . Siege Activations . | . . . . . . . . . . Martial Activations . | . . . . . . . . . . Shielding Activations . | . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried 3 | . . . . 2 1 . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted 1 | . . . . . 1 . . . . Combat Hostiles 1 | . . . . . 1 . . . . Parts Melted 14 | . . . . 2 12 . . . . Heat Transferred 8244 | 250 475 889 . 2109 3855 . 222 444 . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 1 | . . . . . 1 . . . . Alert | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Was Fac Maximum Alert Level 3 | . . 3 1 . 2 1 . . . Low Security (%) 84 | 100 100 38 . 100 81 64 100 100 100 Level 1 9 | . . 8 100 . 14 35 . . . Level 2 3 | . . 19 . . 3 . . . . Level 3 3 | . . 33 . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Peak Influence 817 | 10 107 817 312 198 451 218 77 10 85 Initial 312 | . . 27 312 113 33 218 77 8 . Average 112 | 2 39 419 303 81 96 193 47 1 29 Influence Increases 2983 | 20 211 1046 . 495 977 . 7 2 225 Destroy 0b10 Robot/C 1500 | . 120 500 . 280 600 . . . . Destroy 0b10 Robot/NC 195 | 20 25 90 . 30 25 . 5 . . Destroy Leader 356 | . 24 102 . 76 154 . . . . Successful Hack 32 | . 4 5 . 17 6 . . . . Disable Machine 240 | . . 165 . 15 60 . . . . Destroy Structure 285 | . 23 184 . 47 27 . 2 2 . Partial Spotted 30 | . . . . . 15 . . . 15 Lose Combat Pursuer 345 | . 15 . . 30 90 . . . 210 Influence Decreases 2983 | 20 146 310 509 713 605 288 141 26 225 Entered New Map 1072 | . . 38 489 179 41 228 81 16 . Time Decay 1508 | 20 126 262 20 444 385 50 50 10 141 Lost Part 403 | . 20 10 . 90 179 10 10 . 84 Squads Dispatched 17 | . . 2 . 1 9 . . . 5 Investigation 2 | . . . . . 2 . . . . Extermination 5 | . . . . . 4 . . . 1 Reinforcement 10 | . . 2 . 1 3 . . . 4 Assault . | . . . . . . . . . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 1 | . . 1 . . . . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 --------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Was Fac Distress Signals 2 | . . 1 . 1 . . . . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 150 | . 13 24 . 27 48 1 1 6 30 Peak Tracking Total 15 | . 4 4 . 10 4 1 1 6 15 Tactical Retreats 13 | . 1 . . 2 3 . . 1 6 Traps | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Was Fac Traps Triggered 6 | . . . . . 3 . 2 . 1 Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 ---------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Was Fac Machines Disabled 16 | . . 11 . 1 4 . . . . Max in Single Turn 2 | . . 2 . 1 2 . . . . Garrison Access 2 | . . . . 1 1 . . . . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 --------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Was Fac Machines Accessed 18 | . 2 1 . 5 9 . 1 . . Terminals 11 | . 2 1 . 4 3 . 1 . . Fabricators . | . . . . . . . . . . Repair Stations 2 | . . . . . 2 . . . . Recycling Units 3 | . . . . . 3 . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 2 | . . . . 1 1 . . . . Total Hacks 39 | . 7 3 . 12 16 . 1 . . Successful 21 | . 5 3 . 5 8 . . . . Failed 18 | . 2 . . 7 8 . 1 . . Catastrophic 4 | . . . . 1 3 . . . . Database Lockouts . | . . . . . . . . . . Manual 13 | . . . . 8 4 . 1 . . Terminals 27 | . 7 3 . 11 5 . 1 . . Fabricators . | . . . . . . . . . . Repair Stations 7 | . . . . . 7 . . . . Recycling Units 3 | . . . . . 3 . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 2 | . . . . 1 1 . . . . Terminal Hacks 12 | . 5 3 . 4 . . . . . Prototype ID Bank 1 | . . . . 1 . . . . . Level Access Points 1 | . . . . 1 . . . . . Branch Access Points 1 | . . . . 1 . . . . . Emergency Access Points 1 | . . . . 1 . . . . . Alert Level 2 | . 2 . . . . . . . . Locate Traps 1 | . 1 . . . . . . . . Maintenance Status 1 | . . 1 . . . . . . . Hauler Manifests 2 | . 1 1 . . . . . . . Registered Components 2 | . 1 1 . . . . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks 6 | . . . . . 6 . . . . Scan Component 3 | . . . . . 3 . . . . Repair 3 | . . . . . 3 . . . . Recycling Unit Hacks 1 | . . . . . 1 . . . . Retrieve Components 1 | . . . . . 1 . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks 2 | . . . . 1 1 . . . . Seal Access 2 | . . . . 1 1 . . . . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered 2 | . 1 . . . . . 1 . . Used . | . . . . . . . . . . Hacking Detections 13 | . 2 1 . 2 7 . 1 . . Full Trace Events 2 | . . . . . 2 . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired 3 | . . . . . 3 . . . . Time 120 | . . . . . 120 . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components 3 | . . . . . 3 . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 ------------ Run | Yrd Mat Mat Min Mat Fac Fac Fac Was Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Was Fac Total Allies 1 | . . . . . . . . 1 . Largest Group 1 | . . . . . . . . 1 . Highest-Rated Group 31 | . . . . . . . . 31 . Highest-Rated Ally 31 | . . . . . . . . 31 . Total Orders . | . . . . . . . . . . Ally Attacks 15 | . . . . . . . . 15 . Total Damage 274 | . . . . . . . . 274 . Kills . | . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Was Fac Active Infowar (turns) 1 | . . . . . . 1 . . . Sensors 1 | . . . . . . 1 . . . Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 ------------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Was Fac Turns Passed 6340 | 139 349 576 52 1306 3013 114 119 120 552 Spaces Moved 4859 | 76 241 380 42 789 1744 172 117 218 1080 Core 8 | 3 . . . . 4 . . . 1 Treads . | . . . . . . . . . . Legs 969 | . . 292 42 635 . . . . . Wheels 571 | 73 241 88 . . 169 . . . . Hover 3297 | . . . . 154 1557 172 117 218 1079 Flight 14 | . . . . . 14 . . . . Fastest Speed 38 | 50 80 86 120 112 48 52 41 41 38 Average Speed 100 | 89 80 112 120 126 136 61 75 41 43 Slowest Speed 675 | 100 95 190 120 310 675 116 116 46 350 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 31 | 4 54 50 17 42 40 4 4 81 19 Regions Visited 9 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . . . Known Exits Taken 1 | . . . . 1 . . . . . Unknown Exits Taken 6 | 1 1 1 1 . 1 1 . . . Scrap Searched 1 | . . . 1 . . . . . . Spaces Dug . | . . . . . . . . . . Terrain Destroyed 298 | . 20 192 . 54 30 . 1 1 . Melee . | . . . . . . . . . . Projectile 29 | . . 3 . 21 3 . 1 1 . AOE 269 | . 20 189 . 33 27 . . . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 --------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Was Fac Total 5821 | 110 320 452 43 1003 2175 182 136 236 1164 Wait 395 | 6 32 11 . 71 205 . 1 7 62 Move 4851 | 75 240 379 41 788 1743 171 117 217 1080 Hop . | . . . . . . . . . . Pick Up 58 | 2 4 7 1 15 24 . . . 5 Fast Attach 80 | 6 3 4 . 23 33 1 7 . 3 Attach 36 | . 1 2 1 9 15 2 3 1 2 Detach 17 | . . . . 2 5 5 1 3 1 Swap 27 | 4 2 3 . 10 6 1 . . 1 Drop 83 | 1 1 8 . 33 28 2 2 1 7 Fire 257 | 16 37 38 . 52 102 . 5 7 . Melee . | . . . . . . . . . . Ram 4 | . . . . . 1 . . . 3 Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis 13 | . . . . . 13 . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -9/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -6/Factory -5/Factory -5/Waste -5/Factory History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 15) 140 | -11/Scrapyard | Entered Materials 140 | -10/Materials | Discovered new exit (range 15) 312 | -10/Materials | Build established: Mutant 416 | -10/Materials | Discovered new exit (range 16) 489 | -10/Materials | Entered another Materials area 489 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 787 | -9/Materials | Destroyed 7 combat bots 895 | -9/Materials | Discovered new exit (range 14) 1065 | -9/Materials | Entered Mines 1080 | -9/Mines | Met a Derelict bent on vengeance 1097 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 1103 | -9/Mines | Discovered new exit (range 9) 1117 | -9/Mines | Entered Materials 1117 | -8/Materials | Evolved 2 slots: Power x1, Weapon x1 1274 | -8/Materials | Identified exit to Factory 1405 | -8/Materials | Build established: Gunner 1940 | -8/Materials | Core integrity fell below 50% 1984 | -8/Materials | Lost 6 parts (2p2n1u1w) 2423 | -8/Materials | Entered Factory 2423 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 2483 | -7/Factory | Build established: Tank 3364 | -7/Factory | Lost 5 parts (3p2n) 3856 | -7/Factory | Build established: Gunner 4341 | -7/Factory | Lost 5 parts (2p1n2w) 4352 | -7/Factory | Build established: Mutant 4445 | -7/Factory | Core integrity fell below 50% 4921 | -7/Factory | Core integrity fell below 20% 4961 | -7/Factory | Lost 3 parts (1p2w) 5048 | -7/Factory | Repaired Lgt. Nuclear Core 5117 | -7/Factory | Lost 3 parts (2p1n) 5210 | -7/Factory | Build established: Scavenger-Mutant 5228 | -7/Factory | Repaired Gravmag System 5268 | -7/Factory | Repaired Airjet 5424 | -7/Factory | Discovered new exit (range 7) 5436 | -7/Factory | Entered another Factory area 5436 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5531 | -6/Factory | Discovered new exit (range 8) 5546 | -6/Factory | Spotted B-75 Beast 5550 | -6/Factory | Entered another Factory area 5550 | -5/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 5669 | -5/Factory | Sucked down chute 5669 | -5/Factory | Entered Waste 5670 | -5/Waste | Met a frightened Derelict 5673 | -5/Waste | Spotted C-40 Crusher 5677 | -5/Waste | Spotted C-40 Crusher 5682 | -5/Waste | Spotted C-40 Crusher 5728 | -5/Waste | Spotted C-40 Crusher 5741 | -5/Waste | Spotted C-40 Crusher 5752 | -5/Waste | Spotted C-40 Crusher 5768 | -5/Waste | Discovered new exit (range 11) 5789 | -5/Waste | Entered Factory 6085 | -5/Factory | Lost 5 parts (2p2n1w) 6334 | -5/Factory | Core integrity fell below 50% 6339 | -5/Factory | Core integrity fell below 20% 6341 | -5/Factory | Destroyed by P-70 Sage with Tesla Rifle Last Messages --------------- Penetrated by Slug. Gravmag System destroyed. Mic. Nuclear Core destroyed. Knocked back. Acquired 5 matter. ALERT: Suspicious intruders detected, dispatching Cutter reinforcements to area. K-01 Serf cleans the Matter Pump. System corrupted: Heat flow error (+155). Nuclear Core severed. Matter Pump disabled. Linear Gravjet destroyed. Gravmag System destroyed. Adv. Weight Redist. System destroyed. Matter Pump disabled. Fission Core destroyed. Gyrokinetic Inverter severed. Adv. Weight Redist. System severed. Slammed into C-35 Carver. Lrg. Storage Unit destroyed. 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Nuclear Core | 16% | -7/Factory Gravmag System | 11% | -7/Factory Airjet | 2% | -7/Factory Alien Tech Used ----------------- None Achievements -------------- Close Call Novice Programmer Part-time Mechanic Shopping List Challenges ------------ None Game ------ Seed ElectronDispersalGun Manual? 0 Play Time 01:58:17 Cumulative 7.4 hours Start 2025.05.13 @ 22:42:15 End 2025.05.19 @ 13:11:31 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 5 Rogue 5 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 7 Gallery% 11 Achievement% 15 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: da9fc407-b198-4756-be40-340b507bc4ca