Cogmind - Beta 13 @@@ ROGUE MODE // 2024.06.18 @ 00:08:34 Player: celerysam Result: Destroyed by Y-45 Defender with Beam Rifle Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (36) 180 Value Destroyed (978) 978 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (9) 9 TOTAL SCORE: 2267 Bonus ------- High Alert Combat Kills 31 Friendly Fire -22 Cogmind --------- Core Integrity 0/400 Matter 149/300 Energy 66/100 System Corruption 8% Temperature Cool (9) Movement Treading (160) Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Light Treads Light Treads Backup Propulsion I > --- UTILITY (2) ------ Medium Storage Unit Weight Redist. System > --- WEAPON (2) ------- Beam Rifle Heavy Mace > --- INVENTORY (10) --- Light Treads Aluminum Leg Cooling System Small Storage Unit Recalibrator Shotgun Mini Grenade Launcher Improved Grenade Launcher Mining Laser Mining Laser Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Light Treads Backup Propulsion I Backup Propulsion I Backup Propulsion I > --- UTILITY ---------- Medium Storage Unit Weight Redist. System > --- WEAPON ----------- Improved Grenade Launcher Heavy Mace > --- INVENTORY -------- Reinforced Ion Engine Light Treads Light Treads Small Storage Unit Recalibrator Beam Rifle Heavy Assault Rifle Shotgun Mining Laser [Rating: 17] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Backup Propulsion I Utility Medium Storage Unit Device Heat Sink Storage Medium Storage Unit Protection Core Shielding Weapon Heavy Mace Energy Gun Beam Rifle Ballistic Gun Light Assault Rifle Launcher Improved Grenade Launcher Special Weapon Mining Laser Impact Weapon Heavy Mace Build | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Slots Evolved 2 | . . . 2 Power . | . . . . Propulsion 2 | . . . 2 Utility . | . . . . Weapon . | . . . . Parts Attached 53 | 8 4 5 36 Power 7 | 1 . 1 5 Engine 6 | 1 . 1 4 Core 1 | . . . 1 Reactor . | . . . . Propulsion 23 | 4 . 3 16 Treads 8 | . . . 8 Leg 7 | 2 . 2 3 Wheel 4 | 2 . 1 1 Hover 4 | . . . 4 Flight . | . . . . Utility 6 | 1 1 . 4 Device 3 | . . . 3 Storage 2 | 1 . . 1 Processor . | . . . . Hackware . | . . . . Protection 1 | . 1 . . Artifact . | . . . . Weapon 17 | 2 3 1 11 Energy Gun 7 | 1 2 1 3 Energy Cannon . | . . . . Ballistic Gun 6 | 1 . . 5 Ballistic Cannon . | . . . . Launcher 1 | . . . 1 Special Weapon 1 | . 1 . . Impact Weapon 2 | . . . 2 Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 20 | . 1 5 14 Power 2 | . . . 2 Propulsion 11 | . . 2 9 Utility 2 | . . . 2 Weapon 5 | . 1 3 1 Highest Loss Streak 5 | . 1 5 4 To Critical Strikes . | . . . . Average Slot Usage (%) 89 | . 86 77 90 Engine 10 | . 14 14 9 Treads 17 | . . . 20 Leg 9 | . . 16 10 Wheel 4 | . 28 8 1 Hover 5 | . . . 6 Device 8 | . . . 10 Storage 11 | . 14 14 11 Protection 1 | . 2 14 . Energy Gun 5 | . 17 5 4 Ballistic Gun 4 | . 7 . 4 Impact Weapon 7 | . . . 9 Naked Turns . | . . . . Heaviest Build 30 | 13 15 13 30 Greatest Support 80 | 26 26 26 80 Greatest Overweight (x) 4 | 3 . 3 4 Average Overweight (x) . | 1 . . . Largest Inventory Capacity 10 | 8 8 8 10 Average Capacity 9 | 7 8 8 9 Most Carried 10 | 8 8 8 10 Average Carried 8 | 4 6 6 8 Final Capacity 10 | 8 8 8 10 Final Carried 10 | 6 8 6 10 Class Distribution -------------------- 53% | Mutant 46% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Yrd Mat Min Mat Matter Collected 832 | 216 81 44 491 Remotely . | . . . . Salvage Created 991 | . 161 14 816 Parts 56 | . 9 . 47 Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Combat Hostiles Destroyed 31 | . 3 1 27 Melee 3 | . . . 3 Guns 12 | . 3 . 9 AOE 13 | . . 1 12 Classes Destroyed 7 | . 1 1 5 Worker 2 | . . . 2 Recycler 1 | . . . 1 Watcher 2 | . . . 2 Swarmer 11 | . . 1 10 Grunt 12 | . 3 . 9 Brawler 1 | . . . 1 Sentry 7 | . . . 7 Best Kill Streak 8 | . 2 1 8 Combat Bots Only 5 | . 2 1 5 Max Kills in Single Turn 3 | . 1 1 3 Gunslinging . | . . . . Exploded 3 | . . 1 3 Melee 1 | . . . 1 Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Hostile Shots Fired 307 | . 23 28 256 Missed 82 | . 5 1 76 Damage Taken 2797 | . 245 247 2305 Core 481 | . 46 33 402 Absorbed by Shields . | . . . . Redirected to Shielding 9 | . 4 5 . Core Remaining (%) 84 | 100 . 68 . Volleys Fired 89 | . 14 5 70 Largest 2 | . 2 2 2 Hottest 140 | . 105 140 60 Shots Fired 115 | . 27 7 81 Gun 101 | . 27 5 69 Cannon . | . . . . Launcher 12 | . . . 12 Special 2 | . . 2 . Kinetic 66 | . 12 . 54 Thermal 29 | . 8 6 15 Explosive 12 | . . . 12 Electromagnetic 8 | . 7 1 . Robot Hit Streak 6 | . 6 2 5 Robot Miss Streak 6 | . 2 2 6 Penetration Max . | . . . . Secondary Targets 1 | . . . 1 Max Gunslinging Chain 1 | . . . 1 Shots Hit Robots 86 | . 20 4 62 Core Hits 51 | . 9 2 40 Critical Kills . | . . . . Critical Parts Destroyed 2 | . . . 2 Critical Strikes 7 | . 1 . 6 Burn 2 | . . . 2 Destroy 2 | . . . 2 Corrupt 1 | . 1 . . Smash 2 | . . . 2 Melee Attacks 27 | . . . 27 Impact 27 | . . . 27 Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2646 | . 214 126 2306 Guns 820 | . 214 33 573 Cannons . | . . . . Explosions 1192 | . . 69 1123 Melee 610 | . . . 610 Ramming . | . . . . Kinetic 555 | . 67 . 488 Thermal 271 | . 70 116 85 Explosive 1123 | . . . 1123 Electromagnetic 87 | . 77 10 . Impact 610 | . . . 610 Slashing . | . . . . Piercing . | . . . . Highest Corruption 8 | . . . 8 Average Corruption 3 | . . . 3 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 29 | . . . 29 Message Errors 7 | . . . 7 Matter Fused 6 | . . . 6 Heat Flow Errors 3 | . . . 3 Energy Discharges 2 | . . . 2 Parts Rejected 1 | . . . 1 Data Loss (minor) 4 | . . . 4 Data Loss (major) 2 | . . . 2 Misfires 3 | . . . 3 Weapon Failures 1 | . . . 1 Overload Shots . | . . . . Overflow Damage 138 | . . 16 122 Projectiles . | . . . . Explosions 77 | . . 16 61 Melee 61 | . . . 61 Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 94 | . . 30 64 Shots 3 | . . 1 2 Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 156 | . 76 80 156 Average Temperature 36 | . 34 45 33 Received Heat Transfer 852 | . 132 . 720 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 1 | . . . 1 Impact Corruptions 4 | . . . 4 Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 708 | . 150 200 358 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 1 | . . 1 . Alert | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Peak Influence 507 | . 115 44 507 Initial 44 | . . 44 12 Average 151 | . 65 31 182 Maximum Alert Level 2 | . . . 2 Low Security (%) 76 | 100 100 100 70 Level 1 8 | . . . 11 Level 2 14 | . . . 18 Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 1 | . . . 1 Investigation . | . . . . Extermination . | . . . . Reinforcement 1 | . . . 1 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded 1 | . . . 1 Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Distress Signals . | . . . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 49 | . 6 3 40 Peak Tracking Total 7 | . 3 3 7 Tactical Retreats 5 | . 1 1 3 Traps | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Traps Triggered 3 | . . . 3 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Yrd Mat Min Mat Machines Disabled 3 | . 1 . 2 Max in Single Turn 1 | . 1 . 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Machines Accessed 5 | . . . 5 Terminals 5 | . . . 5 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 10 | . . . 10 Successful 5 | . . . 5 Failed 5 | . . . 5 Catastrophic 2 | . . . 2 Database Lockouts . | . . . . Manual 2 | . . . 2 Terminals 10 | . . . 10 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 5 | . . . 5 Alert Level 3 | . . . 3 Dispatch Records 1 | . . . 1 Zone Layout 1 | . . . 1 Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 4 | . . . 4 Full Trace Events 1 | . . . 1 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Yrd Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Yrd Mat Min Mat Turns Passed 1609 | 99 112 119 1279 Spaces Moved 868 | 62 73 85 648 Core 44 | 27 . 4 13 Treads 374 | . . . 374 Legs 265 | 1 . 52 212 Wheels 136 | 34 73 29 . Hover 49 | . . . 49 Flight . | . . . . Fastest Speed 50 | 50 90 90 100 Average Speed 138 | 127 90 113 148 Slowest Speed 420 | 200 90 200 420 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 27 | 5 18 21 66 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched 1 | . . 1 . Spaces Dug . | . . . . Terrain Destroyed 89 | . . 4 85 Melee . | . . . . Projectile 1 | . . 1 . AOE 88 | . . 3 85 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Total 1111 | 79 93 96 843 Wait 24 | . . . 24 Move 865 | 61 72 84 648 Hop . | . . . . Pick Up 36 | 10 2 1 23 Fast Attach 13 | 2 3 . 8 Attach 17 | 4 . 3 10 Detach 1 | . . . 1 Swap 23 | 2 1 2 18 Drop 16 | . 1 1 14 Fire 89 | . 14 5 70 Melee 27 | . . . 27 Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 1 exit: [*Min]) History --------- Turn | Location | Event 59 | -11/Scrapyard | Discovered new exit (range 16) 100 | -11/Scrapyard | Entered Materials 189 | -10/Materials | Discovered new exit (range 16) 212 | -10/Materials | Entered Mines 227 | -10/Mines | Met a Derelict bent on vengeance 286 | -10/Mines | Discovered new exit (range 13) 301 | -10/Mines | Build established: Mutant 305 | -10/Mines | Lost 5 parts (2n3w) 331 | -10/Mines | Entered Materials 331 | -9/Materials | Evolved 2 slots: Propulsion x2 654 | -9/Materials | Discovered new exit (range 16) 802 | -9/Materials | Build established: Scavenger-Mutant 1239 | -9/Materials | Core integrity fell below 50% 1294 | -9/Materials | Lost 4 parts (3n1u) 1427 | -9/Materials | Core integrity fell below 20% 1463 | -9/Materials | Lost 3 parts (1p2n) 1538 | -9/Materials | Build established: Mutant 1610 | -9/Materials | Destroyed by Y-45 Defender with Beam Rifle Last Messages --------------- 01493_ Connecting with Terminal... >>Alert(Check) Current Alert Level: 2-J 01500_ System corrupted: Component data lost. 01517_ System corrupted: FCS attempts to trigger Beam Rifle. 01517_ System corrupted: Beam Rifle misfires. 01521_ Backup Propulsion I destroyed. 01548_ G-34 Mercenary destroyed. 01557_ Destroyed Ion Engine. 01557_ G-34 Mercenary system corrupted by crushing effect. 01558_ G-34 Mercenary system terminally corrupted. 01562_ ALY3JRVGQDUF|3NSQUV=KV08ROXYWAEII 01563_ Acquired Aluminum Leg. 01570_ Acquired 27 matter. 01573_ Acquired 33 matter. 01582_ R-06 Scavenger collects Heat Sink. 01585_ R-06 Scavenger collects Corrupted Aluminum Leg. 01589_ IOBZLYACJMNPVWG5PWVYVFRN1IBQ 01604_ Rnf. Ion Engine destroyed. 01607_ Y-45 Defender suffers critical hit (Burn). Map ----- +----------------------------------------------------+ | ! #]^^ ##????????????????????????????????? | | ] #]]] #?????????????????????????????????? | | # #??#######????????????????????????? | | # #? ????????????????????????? | | # =""" #?T """ ????????????????????????? | | ######[ """ # """ ????????????????????????? | | !!! # """ # """ #???????????????????????? | | !! + + #???????????????????????? | | !! ! # # #???????????????????????? | | ###### # #???????????????????????? | | ?????### #? ] #???????????????????????? | | ???????# #? ########???????????????????????? | | ???????# #??#??????????????????????????????? | | ???????# #???????????##????????????????????? | | ???????# #????#######Y##???????????????????? | | ???????# #????# #???????????????????? | | ???????# ^#????? T???????????????????? | | ???????# ^ #????? #???????????????????? | | ???????# #?????? ????????????????????? | | ######## #?????? ]] ????????????????????? | | # #??????? ]* ?????????????????????? | | + #??????? ?????????????????????? | | """"""=# #???????? ??????????????????????? | | """""" # #???????? ??????????????????????? | | """""" # ##########/########???????????????? | | ?""""" # @ ????????? | | ?""""" # ????????? | | ? # ????????? | | ?#######################################?????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 38 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Additional Mass Support 6 Core Shielding 20 Evasion (%) 55 Recoil Reduction 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ScanAssemblyRecalibrator Manual? 0 Play Time 00:20:55 Cumulative 50.2 hours Start 2024.06.17 @ 23:38:01 End 2024.06.18 @ 00:08:34 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 76 Rogue 76 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 25 Gallery% 40 Achievement% 28 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4f9bbcbb-fd30-414e-a773-0c90caaa27e0