Cogmind - Beta 9.4 @@@ ROGUE MODE // 2020.02.29 @ 15:21:47 Player: derk Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (7) 3500 Regions Visited (12) 2400 Robots Destroyed (153) 765 Value Destroyed (6030) 6030 Prototype IDs (22) 440 Alien Tech Used (2) 400 Bonus (385) 385 TOTAL SCORE: 13920 Bonus ------- High Alert Combat Kills 121 Follower Combat Kills 33 Met Zhirov 300 Friendly Fire -69 Cogmind --------- Core Integrity 0/1300 Matter 300/300 Energy 900/900 System Corruption 18% Temperature Cool (0) Movement Core (650) Ox12 Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (10) ----- High-capacity Storage Unit Advanced Energy Well Experimental Signal Interpreter Advanced Targeting Computer Improved Focal Shield > --- WEAPON (3) ------- (None) > --- INVENTORY (12) --- High-capacity Storage Unit High-capacity Storage Unit Improved Matter Compressor (77) Long-range Sensor Array Long-range Terrain Scanner Improved Target Analyzer Particle Accelerator Improved Weapon Cycler Improved Weapon Cycler Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Particle Reactor > --- PROPULSION ------- Improved Heavy Treads Armored Heavy Treads Flexi-carbon Leg Myomer Leg > --- UTILITY ---------- Advanced Cryofiber Web Advanced Heat Sink High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit Advanced Targeting Computer Advanced Targeting Computer Improved Target Analyzer Improved Weapon Cycler Improved Phase Shifter > --- WEAPON ----------- Compact Ion Cannon Heavy Machine Gun Heavy Machine Gun > --- INVENTORY -------- Light Antimatter Reactor Light Antimatter Reactor Light Antimatter Reactor Light Particle Reactor Flexi-carbon Leg Flexi-carbon Leg Improved Flight Unit Improved Flight Unit Advanced Heat Sink Advanced Heat Sink High-capacity Storage Unit High-capacity Storage Unit Advanced Energy Well Improved Matter Compressor Long-range Sensor Array Advanced Terrain Scanner Advanced Targeting Computer Improved Target Analyzer Improved Weapon Cycler Improved Weapon Cycler Improved Focal Shield High-powered Shock Rifle Improved Arc Projector Wave Gun Wave Gun Heavy Flail Greatsword [Rating: 125] Favorites ----------- Power Micro Fission Core Engine Light Ion Engine Power Core Micro Fission Core Reactor Light Antimatter Reactor Propulsion Improved Flight Unit Treads Improved Treads Leg Flexi-carbon Leg Wheel Compact Wheel Hover Unit Improved Antigrav System Flight Unit Improved Flight Unit Utility High-capacity Storage Unit Device Improved Weapon Cycler Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Light Armor Plating Weapon Katana Energy Gun Wave Gun Energy Cannon Compact Ion Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Mass Driver Launcher Tesla Bomb Launcher Impact Weapon Heavy Flail Slashing Weapon Katana Build | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 ------- Run | Scr Mat Mat Mat Fac Fac Fac Upp Upp Zhi Pro Fac Res Slots Evolved 14 | . . 2 2 2 2 2 . . . . 2 2 Power 1 | . . . . 1 . . . . . . . . Propulsion 4 | . . . 2 1 . . . . . . . 1 Utility 8 | . . 2 . . 2 2 . . . . 2 . Weapon 1 | . . . . . . . . . . . . 1 Parts Attached 290 | 8 9 42 25 16 9 18 1 . 7 5 69 81 Power 37 | 1 . 3 1 2 2 4 . . 3 . 7 14 Engine 6 | 1 . 3 1 . . . . . . . 1 . Core 13 | . . . . 2 2 4 . . 2 . 3 . Reactor 18 | . . . . . . . . . 1 . 3 14 Propulsion 94 | 2 2 22 7 5 . 3 . . . 3 23 27 Treads 26 | . 1 11 4 . . . . . . . 8 2 Leg 29 | . . . 2 . . . . . . . 8 19 Wheel 17 | 2 1 10 1 . . . . . . . 1 2 Hover 1 | . . . . . . . . . . . . 1 Flight 21 | . . 1 . 5 . 3 . . . 3 6 3 Utility 91 | 2 3 7 7 8 6 10 . . 4 2 21 21 Device 41 | 1 . 2 2 2 2 4 . . 1 1 8 18 Storage 19 | 1 1 2 1 3 . 1 . . 2 . 7 1 Processor 14 | . 1 . 1 1 3 . . . . . 6 2 Hackware 6 | . 1 . . 1 1 2 . . 1 . . . Protection 11 | . . 3 3 1 . 3 . . . 1 . . Artifact . | . . . . . . . . . . . . . Weapon 68 | 3 4 10 10 1 1 1 1 . . . 18 19 Energy Gun 24 | 2 . 4 2 . 1 . 1 . . . 6 8 Energy Cannon 3 | . . . . . . . . . . . 3 . Ballistic Gun 25 | 1 2 4 6 . . . . . . . 3 9 Ballistic Cannon 5 | . 2 . . . . . . . . . 3 . Launcher 3 | . . . . . . . . . . . 3 . Special Weapon . | . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . . . . . 1 Slashing Weapon 7 | . . 2 2 1 . 1 . . . . . 1 Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 14 | . . 1 . . 1 1 . . 3 . 5 3 Parts Lost 128 | . 3 14 16 3 . 3 . . . 6 30 53 Power 18 | . . 2 1 . . 1 . . . . 6 8 Propulsion 38 | . 1 3 5 1 . 2 . . . 2 8 16 Utility 33 | . 1 3 4 2 . . . . . 3 5 15 Weapon 39 | . 1 6 6 . . . . . . 1 11 14 Highest Loss Streak 23 | . 2 5 6 2 . 3 . . . 6 12 23 Average Slot Usage (%) 90 | . 99 96 92 87 90 85 86 88 88 83 84 85 Engine 4 | . 14 10 8 1 . . . . . . 2 . Core 4 | . . . . 11 13 10 11 11 11 11 5 . Reactor 1 | . . . . . . . . . . . . 6 Treads 6 | . . 18 13 1 . . . . . . 6 2 Leg 4 | . . . 8 3 . . . . . . 5 15 Wheel 4 | . 27 2 9 . . . . . . . 2 . Flight 6 | . . . . 29 33 24 17 17 17 15 1 1 Device 9 | . 4 3 . 5 13 11 11 11 6 5 14 16 Storage 16 | . 14 27 27 11 6 5 5 5 5 5 18 13 Processor 8 | . 8 . 2 10 13 11 11 11 11 9 11 14 Hackware 4 | . . 5 . 1 2 12 17 17 21 21 2 . Protection 1 | . . 6 3 . . . . . . 1 . . Energy Gun 3 | . 2 9 . . . . 4 5 5 2 2 2 Ballistic Gun 7 | . 24 10 16 4 . . . . . . . 5 Slashing Weapon 1 | . . . 1 4 6 5 5 5 5 5 . . Naked Turns . | . . . . . . . . . . . . . Heaviest Build 146 | 11 41 96 96 91 26 33 38 38 42 37 131 146 Greatest Support 175 | 32 32 46 43 30 30 46 46 46 46 46 175 138 Greatest Overweight (x) 11 | . 1 7 6 4 . . . . . . 10 11 Average Overweight (x) . | . . 1 2 . . . . . . . 1 . Largest Inventory Capacity 34 | 6 12 26 26 26 8 10 10 10 10 10 34 28 Average Capacity 18 | 5 10 21 25 12 8 8 10 10 10 10 23 24 Most Carried 28 | 5 12 24 25 25 8 10 10 10 10 10 25 28 Average Carried 13 | 2 7 15 19 12 7 7 10 10 9 9 14 20 Final Capacity 28 | 6 12 26 26 8 8 10 10 10 10 10 28 12 Final Carried 25 | 4 11 23 25 8 8 10 10 10 10 4 25 9 Class Distribution -------------------- 23% | Hauler-Mutant 22% | Mutant 19% | Scavenger-Mutant 12% | Hacker-Scout 5% | Scout 4% | Scavenger-Gunner 4% | Hacker-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Hauler-Mutant | -8/Materials Scavenger-Sprinter | -7/Factory Scout | -6/Factory Hacker-Scout | -5/Factory Hacker-Scout | -5/Upper Caves Hacker-Scout | -5/Upper Caves Hacker-Sprinter | -5/Zhirov Hacker-Sprinter | -4/Proximity Caves Hauler-Mutant | -4/Factory Scavenger-Mutant | -3/Research Resources | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 ----------- Run | Scr Mat Mat Mat Fac Fac Fac Upp Upp Zhi Pro Fac Res Matter Collected 5627 | 283 402 657 341 100 203 26 128 92 380 . 1837 1178 Remotely 196 | 121 75 . . . . . . . . . . . Salvage Created 6834 | 56 386 1215 461 . 20 . . . 398 . 2170 2128 Parts 387 | 1 33 92 33 . 2 . . . 2 . 102 122 Haulers Intercepted 4 | . 1 2 . . . . . . . . 1 . Recyclers Shooed 12 | . . . 1 . . . . . . . 5 6 Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 3 | . . . . . . . . 2 1 . . . Prevented 1 | . . . . . . . . 1 . . . . Kills | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 ------- Run | Scr Mat Mat Mat Fac Fac Fac Upp Upp Zhi Pro Fac Res Combat Hostiles Destroyed 127 | . 10 31 17 . . . . . . . 39 30 Melee 4 | . . . 2 . . . . . . . . 2 Guns 89 | . 10 29 15 . . . . . . . 15 20 Cannons 22 | . . 2 . . . . . . . . 17 3 AOE 3 | . . . . . . . . . . . 1 2 Classes Destroyed 12 | 1 5 4 1 . . . . . . . 1 . Worker 4 | . . 1 . . . . . . . . 1 2 Builder 8 | . . 2 . . . . . . . . 3 3 Hauler 4 | . 1 2 . . . . . . . . 1 . Recycler 3 | 1 . 1 . . . . . . . . . 1 Operator 4 | . 1 2 . . 1 . . . . . . . Watcher 3 | . 2 1 . . . . . . . . . . Swarmer 46 | . 4 15 11 . . . . . . . 8 8 Grunt 38 | . 6 9 2 . . . . . . . 14 7 Duelist 1 | . . 1 . . . . . . . . . . Sentry 17 | . . 6 3 . . . . . . . 5 3 Hunter 11 | . . . 1 . . . . . . . 5 5 Programmer 14 | . . . . . . . . . . . 7 7 Best Kill Streak 10 | 1 4 7 6 . 1 . . . . . 10 5 Combat Bots Only 8 | . 3 7 6 . . . . . . . 8 5 Max Kills in Single Turn 2 | 1 1 2 1 . 1 . . . . . 1 2 Gunslinging 1 | . . 1 . . . . . . . . . . Exploded 2 | . . . . . . . . . . . 1 2 Melee 1 | . . . 1 . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -------- Run | Scr Mat Mat Mat Fac Fac Fac Upp Upp Zhi Pro Fac Res Damage Taken 21467 | . 388 1883 2069 16 132 239 . 143 . 1056 7274 8267 Core 3260 | . 75 241 207 . 37 61 . 21 . 356 955 1307 Absorbed by Shields 1217 | . . . . . . . . . . . 787 430 Reduced by Siege Mode 529 | . . . . . . . . . . . 165 364 Core Remaining (%) 66 | 100 70 39 62 100 95 . . . . 56 13 . Volleys Fired 555 | 3 56 100 73 . . . . . . . 198 125 Largest 3 | 2 2 2 2 . . . . . . . 2 3 Hottest 252 | 70 70 112 76 . . . . . . . 198 252 Shots Fired 981 | 6 106 188 138 . . . . . . . 263 280 Gun 732 | 6 98 176 138 . . . . . . . 98 216 Cannon 234 | . 8 12 . . . . . . . . 150 64 Launcher 15 | . . . . . . . . . . . 15 . Special . | . . . . . . . . . . . . . Kinetic 657 | 3 105 108 132 . . . . . . . 167 142 Thermal 198 | 3 1 41 1 . . . . . . . 61 91 Explosive . | . . . . . . . . . . . . . Electromagnetic 126 | . . 39 5 . . . . . . . 35 47 Robot Hit Streak 41 | 2 12 21 11 . . . . . . . 41 30 Robot Miss Streak 6 | 1 3 5 6 . . . . . . . 6 4 Penetration Max 1 | . . . . . . . . . . . 1 1 Secondary Targets 10 | . . 3 4 . . . . . . . . 3 Max Gunslinging Chain 1 | . . 1 1 . . . . . . . . 1 Shots Hit Robots 752 | 4 65 128 94 1 1 1 . . 14 1 208 235 Core Hits 311 | 2 25 55 36 . 1 . . . 5 1 92 94 Critical Hits 25 | . 1 1 . 1 . 1 . . 2 . 10 9 Critical Kills 7 | . . 1 . . . . . . . . 3 3 Critical Parts Destroyed 16 | . 1 . . 1 . 1 . . 2 . 7 4 Melee Attacks 179 | . . 3 18 16 38 44 2 6 14 5 18 15 Impact . | . . . . . . . . . . . . . Slashing 179 | . . 3 18 16 38 44 2 6 14 5 18 15 Piercing . | . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 18434 | 45 671 1906 1014 46 51 29 . . 1405 31 7246 5990 Guns 9336 | 45 620 1732 822 . . . . . . . 2404 3713 Cannons 5466 | . 45 128 . . . . . . . . 3800 1493 Explosions 1298 | . . 46 . . . . . . . . 975 277 Melee 2258 | . . . 192 46 51 29 . . 1405 31 . 504 Ramming 76 | . 6 . . . . . . . . . 67 3 Kinetic 9337 | 8 653 1107 746 . . . . . . . 4339 2484 Thermal 4359 | 37 12 464 15 . . . . . . . 1477 2354 Explosive . | . . . . . . . . . . . . . Electromagnetic 2404 | . . 335 61 . . . . . . . 1363 645 Impact . | . . . . . . . . . . . . . Slashing 2258 | . . . 192 46 51 29 . . 1405 31 . 504 Piercing . | . . . . . . . . . . . . . Highest Corruption 18 | . 1 . . 1 5 . . . . . 18 18 Average Corruption 7 | . 1 . . 1 5 . . . . . 10 8 Corruption Purged . | . . . . . . . . . . . . . Effects 98 | . 5 . . . 2 . . . . . 81 10 Message Errors 18 | . 3 . . . . . . . . . 11 4 Matter Fused 12 | . . . . . 1 . . . . . 10 1 Heat Flow Errors 6 | . . . . . . . . . . . 6 . Energy Discharges 3 | . . . . . . . . . . . 3 . Parts Rejected 1 | . . . . . . . . . . . . 1 Data Loss (minor) 6 | . 1 . . . . . . . . . 3 2 Data Loss (major) 3 | . . . . . . . . . . . 3 . Misfires 6 | . . . . . . . . . . . 6 . Misdirections 8 | . . . . . . . . . . . 8 . Targeting Errors 32 | . 1 . . . 1 . . . . . 28 2 Weapon Failures 3 | . . . . . . . . . . . 3 . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 637 | . . . 20 . . . . . 353 . 180 84 Projectiles 185 | . . . . . . . . . . . 180 5 Explosions . | . . . . . . . . . . . . . Melee 452 | . . . 20 . . . . . 353 . . 79 Knockbacks 40 | . . 1 . . . . . . . . 39 . Impact . | . . . . . . . . . . . . . Kinetic 34 | . . 1 . . . . . . . . 33 . Secondary 6 | . . . . . . . . . . . 6 . Self-Inflicted Damage 186 | . 3 43 . . . . . . . . 140 . Shots 4 | . . 1 . . . . . . . . 3 . Rammed 12 | . 1 . . . . . . . . . 5 6 Targets Rammed 12 | . 1 . . . . . . . . . 5 6 Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 514 | 50 30 156 26 64 93 98 . . . 24 514 471 Average Temperature 73 | 26 8 47 6 33 24 31 . . . 12 127 160 Received Heat Transfer 2569 | . 102 348 309 9 24 48 . . . 168 1105 456 Effects 20 | . . . . . . . . . . . 17 3 Shutdowns 7 | . . . . . . . . . . . 5 2 Energy Bleed 3 | . . . . . . . . . . . 3 . Interference 7 | . . . . . . . . . . . 7 . Matter Decay 2 | . . . . . . . . . . . 1 1 Damage (minor) 1 | . . . . . . . . . . . 1 . Siege Activations 7 | . . . . . . . . . . . 5 2 Total Turns 157 | . . . . . . . . . . . 69 88 Longest Duration 44 | . . . . . . . . . . . 31 44 Robots Corrupted 8 | . . . . . . . . . . . 6 2 Combat Hostiles 8 | . . . . . . . . . . . 6 2 Parts Fried 14 | . . 2 . . . . . . . . 10 2 Impact Corruptions 1 | . . . . . . . . . . . 1 . Robots Melted 1 | . . . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . . . 1 Parts Melted 3 | . . . . . . . . . . . 1 2 Heat Transferred 6146 | 111 37 1123 37 . . . . . . . 1852 2986 Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 2 | . . 1 . . . . . . . . . 1 Missiles Intercepted . | . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 ------- Run | Scr Mat Mat Mat Fac Fac Fac Upp Upp Zhi Pro Fac Res Peak Influence 725 | 5 196 470 415 194 296 725 . . . . 431 453 Average Influence 220 | 1 42 180 289 149 188 366 . . . . 232 291 Maximum Alert Level 3 | . . 2 2 . 1 3 . . . . 2 2 Low Security (%) 43 | 100 100 65 6 100 55 14 . . . . 29 11 Level 1 47 | . . 26 83 . 45 46 . . . . 64 80 Level 2 9 | . . 8 9 . . 37 . . . . 6 8 Level 3 . | . . . . . . 1 . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 37 | . 1 4 1 3 4 2 . . . 1 10 11 Investigation 8 | . 1 1 . 2 2 1 . . . . . 1 Extermination 7 | . . . . . . . . . . . 4 3 Reinforcement 16 | . . 3 1 1 2 . . . . . 6 3 Assault 2 | . . . . . . 1 . . . 1 . . Garrison 4 | . . . . . . . . . . . . 4 Intercept . | . . . . . . . . . . . . . Construction Impeded 4 | . . 1 . . . . . . . . 3 . Haulers Reinforced 3 | . . . . . . . . . . . 2 1 Stealth | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 --------- Run | Scr Mat Mat Mat Fac Fac Fac Upp Upp Zhi Pro Fac Res Distress Signals 12 | . 2 4 . . 1 1 . . . . 4 . Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 284 | . 20 50 25 6 10 24 . 10 . 31 70 38 Peak Tracking Total 21 | . 5 7 5 8 6 13 . 6 . 21 7 5 Tactical Retreats 44 | . 1 5 5 1 2 7 . 2 . 4 17 . Traps | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 ------- Run | Scr Mat Mat Mat Fac Fac Fac Upp Upp Zhi Pro Fac Res Traps Triggered 7 | . 1 . . . 1 2 . . . . . 3 Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered 1 | . . . . . . . . 1 . . . . Machines | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 ---------- Run | Scr Mat Mat Mat Fac Fac Fac Upp Upp Zhi Pro Fac Res Machines Disabled 9 | . . 2 1 . . . . . . . 5 1 Max in Single Turn 3 | . . 1 1 . . . . . . . 3 1 Garrison Access 5 | . . . . 1 1 3 . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Fab Network Shutdowns 1 | . . . . . . 1 . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 --------- Run | Scr Mat Mat Mat Fac Fac Fac Upp Upp Zhi Pro Fac Res Machines Accessed 54 | . 8 8 2 3 7 15 . . 7 . 2 2 Terminals 29 | . 8 6 1 1 3 7 . . . . 1 2 Fabricators 5 | . . . . 1 1 3 . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units 1 | . . . 1 . . . . . . . . . Scanalyzers 7 | . . 2 . . 2 2 . . . . 1 . Garrison Access 5 | . . . . 1 1 3 . . . . . . Total Hacks 139 | . 14 33 5 8 15 36 . . 20 . 5 3 Successful 98 | . 5 28 3 3 9 26 . . 20 . 3 1 Failed 40 | . 8 5 2 5 6 10 . . . . 2 2 Catastrophic 12 | . 4 4 1 1 1 . . . . . . 1 Database Lockouts 1 | . 1 . . . . . . . . . . . Manual 52 | . 10 14 2 3 6 14 . . . . . 3 Terminals 66 | . 14 17 2 3 6 18 . . . . 3 3 Fabricators 10 | . . . . 3 1 6 . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units 3 | . . . 3 . . . . . . . . . Scanalyzers 31 | . . 16 . . 6 7 . . . . 2 . Garrison Access 9 | . . . . 2 2 5 . . . . . . Terminal Hacks 41 | . 4 9 1 . 1 5 . . 20 . 1 . Record 8 | . . . . . . . . . 8 . . . Part Schematic 11 | . 2 2 1 . 1 1 . . 4 . . . Robot Analysis 4 | . . . . . . . . . 4 . . . Prototype ID Bank 4 | . . . . . . . . . 4 . . . Branch Access Points 2 | . 1 . . . . 1 . . . . . . Emergency Access Points 1 | . . 1 . . . . . . . . . . Unreport Threat 2 | . . . . . . 1 . . . . 1 . Reprogram Traps 3 | . . 3 . . . . . . . . . . Recall Extermination 1 | . . . . . . 1 . . . . . . Hauler Manifests 1 | . . 1 . . . . . . . . . . Registered Components 1 | . . . . . . 1 . . . . . . Zone Layout 3 | . 1 2 . . . . . . . . . . Fabricator Hacks 8 | . . . . 2 . 6 . . . . . . Load Schematic 4 | . . . . 1 . 3 . . . . . . Build 4 | . . . . 1 . 3 . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . Recycling Unit Hacks 2 | . . . 2 . . . . . . . . . Report Inventory 1 | . . . 1 . . . . . . . . . Retrieve Components 1 | . . . 1 . . . . . . . . . Scanalyzer 29 | . . 16 . . 5 6 . . . . 2 . Insert Component 14 | . . 8 . . 2 3 . . . . 1 . Analyze 15 | . . 8 . . 3 3 . . . . 1 . Garrison Access Hacks 5 | . . . . 1 1 3 . . . . . . Seal Access 5 | . . . . 1 1 3 . . . . . . Unauthorized Hacks 39 | . 3 7 . 3 7 15 . . . . . 4 Terminals 13 | . 1 3 . . 2 6 . . . . . 1 Track 1 | . . . . . . 1 . . . . . . Assimilate 3 | . 1 . . . . 2 . . . . . . Botnet 9 | . . 3 . . 2 3 . . . . . 1 Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered 2 | . 1 . . . 1 . . . . . . . Used 1 | . 1 . . . . . . . . . . . Hacking Detections 36 | . 6 7 . 2 7 10 . . . . 2 2 Full Trace Events 6 | . . 1 . 2 2 1 . . . . . . Feedback Events 2 | . . . . 2 . . . . . . . . Corruption 1 | . . . . 1 . . . . . . . . Hackware Fried 1 | . . . . 1 . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 22 | . 2 9 1 . 2 3 . . 4 . 1 . Parts Built 4 | . . . . 1 . 3 . . . . . . Matter 584 | . . . . 146 . 438 . . . . . . Time 255 | . . . . 36 . 219 . . . . . . Total Part Build Rating 12 | . . . . 3 . 9 . . . . . . Parts Repaired . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components 9 | . . . 9 . . . . . . . . . Parts Scanalyzed 13 | . . 8 . . 2 2 . . . . 1 . Part Schematics Acquired 11 | . . 7 . . 1 2 . . . . 1 . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 ------------ Run | Scr Mat Mat Mat Fac Fac Fac Upp Upp Zhi Pro Fac Res Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released 4 | . . . . . . . . . . . 4 . Programmers 4 | . . . . . . . . . . . 4 . Robots Rewired 1 | . . 1 . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -------- Run | Scr Mat Mat Mat Fac Fac Fac Upp Upp Zhi Pro Fac Res Total Allies 3 | . 1 1 . . . 1 . . . . . . Largest Group 1 | . 1 1 . . . 1 . . . . . . Highest-Rated Group 26 | . 10 10 . . . 26 . . . . . . Highest-Rated Ally 26 | . 10 10 . . . 26 . . . . . . Total Orders . | . . . . . . . . . . . . . Ally Attacks 6 | . . 6 . . . . . . . . . . Total Damage 45 | . . 45 . . . . . . . . . . Kills 1 | . . 1 . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 ------- Run | Scr Mat Mat Mat Fac Fac Fac Upp Upp Zhi Pro Fac Res Robot Analysis Total 4 | . . . . . . . . . 4 . . . Derelict Logs Recovered 2 | . . . . . . . 1 1 . . . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 ------------- Run | Scr Mat Mat Mat Fac Fac Fac Upp Upp Zhi Pro Fac Res Turns Passed 8245 | 59 848 1561 734 346 360 751 161 303 132 101 1677 1212 Spaces Moved 7257 | 36 652 654 258 683 791 1742 318 412 187 252 830 442 Core 2 | 2 . . . . . . . . . . . . Treads 975 | . 12 499 148 32 . . . . . . 226 58 Legs 556 | . . . 5 . . . . . . . 174 377 Wheels 1082 | 34 640 155 105 . . . . . . . 144 4 Hover 1 | . . . . . . . . . . . . 1 Flight 4641 | . . . . 651 791 1742 318 412 187 252 286 2 Fastest Speed 23 | 50 100 110 106 23 23 23 32 32 32 27 27 118 Average Speed 70 | 97 101 171 167 36 23 25 32 32 32 31 113 150 Slowest Speed 805 | 100 180 240 250 240 26 32 32 32 32 32 732 805 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped 31 | . . . . . 2 19 . . . 8 2 . Cave-ins Triggered . | . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . 1 . Exploration Rate (%) 40 | 3 91 69 21 18 25 46 56 51 62 47 19 13 Regions Visited 12 Branch Regions 4 Pre-discovered Areas 3 | . . . . . . . . . 3 . . . Known Exits Taken 6 | . . . . . 1 1 1 1 1 1 . . Unknown Exits Taken 6 | 1 1 1 1 1 . . . . . . 1 . Scrap Searched 6 | . . . . . . . 3 2 . 1 . . Spaces Dug 131 | . 1 3 6 14 35 41 2 6 . 3 20 . Terrain Destroyed 213 | . 2 6 6 14 35 41 2 6 . 3 90 8 Melee 128 | . . 3 6 14 35 41 2 6 . 3 18 . Projectile 54 | . 2 . . . . . . . . . 49 3 AOE 31 | . . 3 . . . . . . . . 23 5 Actions | -11 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 --------- Run | Scr Mat Mat Mat Fac Fac Fac Upp Upp Zhi Pro Fac Res Total 9310 | 51 746 902 413 763 906 1968 373 573 238 256 1379 742 Wait 762 | . 7 56 19 23 54 152 53 156 17 3 186 36 Move 7192 | 35 651 653 257 682 786 1707 317 411 186 240 825 442 Hop 22 | . . . . . 2 15 . . . 3 2 . Pick Up 141 | 5 14 30 17 5 6 6 . . 3 . 40 15 Fast Attach 100 | 6 2 7 4 4 4 3 1 . 7 . 36 26 Attach 121 | 1 3 13 15 10 2 7 . . . 5 30 35 Detach 26 | . . 1 . 1 1 7 . . 1 . 12 3 Swap 71 | 1 4 22 6 2 3 8 . . 1 . 4 20 Drop 109 | . 8 9 4 20 10 7 . . 9 . 23 19 Fire 555 | 3 56 100 73 . . . . . . . 198 125 Melee 179 | . . 3 18 16 38 44 2 6 14 5 18 15 Ram 7 | . 1 . . . . . . . . . . 6 Kick . | . . . . . . . . . . . . . Crush 5 | . . . . . . . . . . . 5 . Escape Stasis 12 | . . . . . . 12 . . . . . . Rewire 8 | . . 8 . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Materials (discovered 3 exits: *Mat x3) -8/Materials -7/Factory -6/Factory -5/Factory (discovered 3 exits: *Fac / *Upp x2) -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory (discovered 2 exits: *Res / *Upp) -3/Research History --------- Turn | Location | Event 22 | -11/Scrapyard | Discovered new exit (range 15) 60 | -11/Scrapyard | Entered Materials 60 | -10/Materials | Discovered new exit (range 5) 74 | -10/Materials | Identified exit to Mines 305 | -10/Materials | Build established: Mutant 482 | -10/Materials | Discovered new exit (range 16) 543 | -10/Materials | Discovered new exit (range 8) 811 | -10/Materials | Discovered new exit (range 18) 857 | -10/Materials | Central database locked down 908 | -10/Materials | Entered another Materials area 908 | -9/Materials | Accompanied by 1 ally 908 | -9/Materials | Evolved 2 slots: Utility x2 1141 | -9/Materials | Lost 5 parts (1p1u3w) 1431 | -9/Materials | Discovered new exit (range 16) 1615 | -9/Materials | Discovered new exit (range 13) 1699 | -9/Materials | Lost 3 parts (1n1u1w) 2046 | -9/Materials | Build established: Hauler-Mutant 2161 | -9/Materials | Core integrity fell below 50% 2221 | -9/Materials | Destroyed 7 combat bots 2443 | -9/Materials | Discovered new exit (range 6) 2469 | -9/Materials | Entered another Materials area 2469 | -8/Materials | Evolved 2 slots: Propulsion x2 2666 | -8/Materials | Lost 4 parts (3u1w) 2742 | -8/Materials | Lost 6 parts (1p2n3w) 2891 | -8/Materials | Lost 4 parts (2n1u1w) 3176 | -8/Materials | Build established: Scavenger-Mutant 3179 | -8/Materials | Discovered new exit (range 10) 3203 | -8/Materials | Entered Factory 3203 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 3448 | -7/Factory | Fabricated Hacking Suite (x1) 3505 | -7/Factory | Hacking Suite fried by hacking feedback 3531 | -7/Factory | Discovered new exit (range 14) 3549 | -7/Factory | Entered another Factory area 3549 | -6/Factory | Evolved 2 slots: Utility x2 3888 | -6/Factory | Discovered new exit (range 9) 3906 | -6/Factory | Build established: Scout 3906 | -6/Factory | Identified exit to Factory 3909 | -6/Factory | Entered another Factory area 3909 | -5/Factory | Evolved 2 slots: Utility x2 4088 | -5/Factory | Fabricated Hacking Suite? 4130 | -5/Factory | Identified exit to Upper Caves 4145 | -5/Factory | Fabricated Hacking Suite? 4184 | -5/Factory | Fabricated Hacking Suite? 4204 | -5/Factory | Local fabrication network quarantined 4209 | -5/Factory | First assault squad dispatched 4247 | -5/Factory | Discovered new exit (range 15) 4291 | -5/Factory | Lost 3 parts (1p2n) 4660 | -5/Factory | Entered Upper Caves 4685 | -5/Upper Caves | Encountered a Warlord checkpoint 4700 | -5/Upper Caves | Learned Factory terminal intel 4768 | -5/Upper Caves | Build established: Hacker-Scout 4783 | -5/Upper Caves | Discovered new exit (range 19) 4821 | -5/Upper Caves | Identified exit to Upper Caves 4821 | -5/Upper Caves | Entered another Upper Caves area 4942 | -5/Upper Caves | Discovered new exit (range 7) 5109 | -5/Upper Caves | Learned location of 1 exit from Factory 5124 | -5/Upper Caves | Identified exit to Zhirov 5124 | -5/Upper Caves | Entered Zhirov 5124 | -5/Zhirov | Discovered new exit (range 3) 5126 | -5/Zhirov | Identified exit to Proximity Caves 5132 | -5/Zhirov | Met Zhirov 5141 | -5/Zhirov | Learned location of Quarantine (-2) 5141 | -5/Zhirov | Learned location of Testing (-3) 5141 | -5/Zhirov | Learned location of Command (-1) 5144 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 5150 | -5/Zhirov | Found Alien Artifact 5150 | -5/Zhirov | Identified Integrated Reactor 5150 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+2%) 5159 | -5/Zhirov | Found Alien Artifact 5256 | -5/Zhirov | Entered Proximity Caves 5324 | -4/Proximity Caves | Attracted the attention of an 0b10 outpost 5342 | -4/Proximity Caves | Discovered new exit (range 8) 5344 | -4/Proximity Caves | Identified exit to Factory 5357 | -4/Proximity Caves | Entered Factory 5357 | -4/Factory | Evolved 2 slots: Utility x2 5358 | -4/Factory | Identified exit to Upper Caves 5359 | -4/Factory | Loaded intel: 22 terminal locations 5384 | -4/Factory | Lost 6 parts (2n3u1w) 5460 | -4/Factory | Spotted B-86 Titan 5477 | -4/Factory | Found Prototype Launcher 5477 | -4/Factory | Identified Tesla Bomb Launcher 5480 | -4/Factory | Found Tesla Bomb Launcher 5772 | -4/Factory | Identified Transdimensional Reconstructor 5772 | -4/Factory | Warped through subspace 6279 | -4/Factory | Build established: Hauler-Mutant 6366 | -4/Factory | System corruption reached 10% 6389 | -4/Factory | Lost 3 parts (1p1n1w) 6499 | -4/Factory | Core integrity fell below 50% 6529 | -4/Factory | Destroyed 8 combat bots 6560 | -4/Factory | Lost 6 parts (3n1u2w) 6663 | -4/Factory | Lost 12 parts (2p4n3u3w) 6884 | -4/Factory | Core integrity fell below 20% 6954 | -4/Factory | Discovered new exit (range 16) 6959 | -4/Factory | Build established: Scavenger-Mutant 7034 | -4/Factory | Entered Research 7034 | -3/Research | Evolved 2 slots: Propulsion x1, Weapon x1 7506 | -3/Research | Lost 5 parts (1n1u3w) 7636 | -3/Research | Garrison activated, responded to threat 7701 | -3/Research | Core integrity fell below 50% 7723 | -3/Research | Lost 18 parts (4p6n4u4w) 7813 | -3/Research | Lost 4 parts (1n2u1w) 7926 | -3/Research | Found Prototype Processor 7926 | -3/Research | Identified Exp. Signal Interpreter 8014 | -3/Research | Garrison activated, responded to threat 8166 | -3/Research | System corruption reached 10% 8205 | -3/Research | Core integrity fell below 20% 8246 | -3/Research | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 08202_ R-10 Processor collects Med. Treads. 08203_ P-80 Master resets R-10 Processor, system corruption cleaned. 08203_ R-10 Processor collects Adv. Heat Sink. 08206_ Slammed into P-80 Master. 08206_ R-10 Processor collects Sml. Battery. 08206_ R-10 Processor collects Gamma Rifle. 08207_ Adv. Heat Sink destroyed. 08208_ HP #HMU%BJUZDSKT>ETYHZKNCF>3EE&>3C5FEWA 08209_ R-10 Processor collects Adv. Target Analyzer. 08210_ R-10 Processor collects Sml. Battery. 08212_ R-10 Processor collects Railgun. 08214_ Slammed into P-80 Master. 08225_ Adv. Heat Sink destroyed. 08226_ System corrupted: Component data lost. 08231_ Hcp. Storage Unit destroyed. 08237_ Critical hit. 08237_ Imp. Flight Unit destroyed. 08238_ Slammed into P-80 Master. 08243_ Adv. Targeting Computer destroyed. 08244_ Slammed into P-80 Master. Map ----- +----------------------------------------------------+ | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????#+#??????????????????????????? | | ??##############????# ########???????????????????? | | ??# #????# ## #???????????????????? | | ??# #???## ## #???????????????????? | | ??# ##### # #???????????????????? | | ??#* # T ; @ #???????????????????? | | ??# # #p #???????????????????? | | #########"###### #+###;#####??????????????????? | | [ =*%=!%! # % #??????????????????? | | * !%* # #??????????????????? | | ! ! # #??????????????????? | | * # #??????????????????? | | ################+##+###########??????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 103 Energy Generation 51 Energy Capacity 1210 Matter Stores 590 Matter Capacity 600 Sight Range 16 Robot Scan Range 20 Terrain Scan Range 20 Terrain Scan Density 410 Power Amplification 20 Base Temperature (-) 200 Armor Coverage 150 Resistance: KI 25 Weapon Cycling 30 Phase Shifting 10 Evasion (%) 70 Targeting Accuracy 24 Target Analysis 6 Recoil Reduction 5 Offensive Hacking 44 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Hcp. Matter Pod | -10/Materials | Hacked Arm. Wheel | -9/Materials | Hacked Imp. Signal Interpreter | -9/Materials | Scanalyzed Hcp. Battery | -9/Materials | Scanalyzed Lrg. Storage Unit | -9/Materials | Scanalyzed Imp. Treads | -9/Materials | Scanalyzed Com. Wheel | -9/Materials | Scanalyzed Grenade Launcher | -9/Materials | Hacked Imp. Flight Unit | -9/Materials | Scanalyzed Lgt. Nuclear Core | -9/Materials | Scanalyzed Hacking Suite | -8/Materials | Hacked Mic. Nuclear Core | -6/Factory | Hacked Lgt. Fission Core | -6/Factory | Scanalyzed Mic. Fission Core | -5/Factory | Scanalyzed Lyr. Light Armor Plating | -5/Factory | Scanalyzed Nuclear Pulse Array | -5/Factory | Hacked Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Cld. Field Propulsion Drive | -4/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Hacking Suite | x1 | -7/Factory Hacking Suite | x1 | -5/Factory Hacking Suite | x1 | -5/Factory Hacking Suite | x1 | -5/Factory Alien Tech Used ----------------- Integrated Reactor Transdimensional Reconstructor Achievements -------------- Can't Catch Me Challenges ------------ None Game ------ Seed SurgeCatalystDrive Manual? 0 Play Time 02:37:38 Cumulative 84.1 hours Start 2020.02.23 @ 16:18:09 End 2020.02.29 @ 15:21:47 Sessions 11 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 49 Rogue 49 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 39 Gallery% 63 Achievement% 46 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f973f431-e26e-4ece-88bb-0e6ffb6a42f2