Cogmind - Beta 11.2 @@@ ROGUE MODE // 2023.01.21 @ 17:47:22 Player: kilohertz Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (49) 245 Value Destroyed (1352) 1352 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (9) 9 TOTAL SCORE: 4306 Bonus ------- High Alert Combat Kills 4 Follower Combat Kills 85 Friendly Fire -80 Cogmind --------- Core Integrity 369/700 Matter 25/300 Energy 79/100 System Corruption 3% Temperature Cool (63) Movement Core (300) Ox5 Location -7/Factory Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (5) ------ Medium Storage Unit Signal Interpreter Transmission Jammer Recalibrator > --- WEAPON (2) ------- Heavy Particle Cannon > --- INVENTORY (10) --- Gravmag System Gravmag System EM Shotgun Lightning Gun Pulse Rifle Pulse Rifle Gatling Laser Assault Rifle Peak State ------------ > --- POWER ------------ Light Nuclear Core Light Nuclear Core Improved Deuterium Engine > --- PROPULSION ------- Advanced Treads Advanced Treads > --- UTILITY ---------- Medium Storage Unit Weight Redist. System Signal Interpreter Transmission Jammer Hardlight Generator > --- WEAPON ----------- Gauss Cannon Rocket Launcher > --- INVENTORY -------- Gravmag System Gravmag System Advanced ECM Suite Improved Medium Armor Plating Recalibrator EM Shotgun Lightning Gun Gatling Laser Beamcaster Assault Rifle [Rating: 36] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Advanced Treads Treads Advanced Treads Leg Aluminum Leg Wheel Wheel Hover Unit Gravmag System Flight Unit VTOL Module Utility Signal Interpreter Device Transmission Jammer Storage Medium Storage Unit Processor Signal Interpreter Protection Improved Medium Armor Plating Weapon Assault Rifle Energy Gun Beamcaster Energy Cannon Heavy Particle Cannon Ballistic Gun Assault Rifle Ballistic Cannon Gauss Cannon Launcher Rocket Launcher Slashing Weapon Great Axe Build | -11 -10 -10 -9 -9 -8 -7 ------- Run | Scr Mat Min Mat Min Mat Fac Slots Evolved 6 | . . . 2 . 2 2 Power 2 | . . . . . 2 . Propulsion 1 | . . . . . . 1 Utility 3 | . . . 2 . . 1 Weapon . | . . . . . . . Parts Attached 81 | 8 4 3 17 16 21 12 Power 9 | 1 . . 2 1 3 2 Engine 7 | 1 . . 2 1 2 1 Core 2 | . . . . . 1 1 Reactor . | . . . . . . . Propulsion 25 | 4 1 . 7 4 9 . Treads 4 | . . . . . 4 . Leg 13 | 2 . . 7 2 2 . Wheel 3 | 2 1 . . . . . Hover 4 | . . . . 2 2 . Flight 1 | . . . . . 1 . Utility 24 | 1 3 2 2 4 6 6 Device 14 | . 1 1 . 3 4 5 Storage 5 | 1 1 1 1 . 1 . Processor 4 | . 1 . 1 1 1 . Hackware . | . . . . . . . Protection 1 | . . . . . . 1 Artifact . | . . . . . . . Weapon 23 | 2 . 1 6 7 3 4 Energy Gun 2 | . . . . . 2 . Energy Cannon 5 | . . . 2 2 . 1 Ballistic Gun 5 | 2 . . 2 1 . . Ballistic Cannon 2 | . . . . . . 2 Launcher 8 | . . 1 2 3 1 1 Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon 1 | . . . . 1 . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes . | . . . . . . . Parts Lost 15 | . . . 4 2 2 7 Power 5 | . . . 1 1 1 2 Propulsion 4 | . . . 1 . 1 2 Utility 3 | . . . 1 . . 2 Weapon 3 | . . . 1 1 . 1 Highest Loss Streak 6 | . . . 4 2 1 6 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 88 | . 94 100 77 95 82 86 Engine 10 | . 14 14 11 10 12 9 Core 4 | . . . . . 3 9 Treads 6 | . . . . . 2 14 Leg 4 | . . . 15 12 4 . Wheel 3 | . 28 28 4 . . . Hover 2 | . . . . 9 2 . Device 15 | . 5 10 2 14 13 21 Storage 8 | . 11 3 11 11 7 7 Processor 10 | . 5 14 11 15 14 7 Energy Gun 2 | . . . . . 7 1 Energy Cannon 1 | . . . 10 . . 2 Ballistic Gun 5 | . 28 25 3 3 5 . Ballistic Cannon 1 | . . . . . . 3 Launcher 7 | . . 2 8 17 4 6 Naked Turns . | . . . . . . . Heaviest Build 50 | 12 22 28 33 34 50 47 Greatest Support 50 | 26 26 20 23 20 50 50 Greatest Overweight (x) 9 | . 1 1 8 3 9 1 Average Overweight (x) . | . . . 1 1 1 . Largest Inventory Capacity 15 | 8 10 15 15 15 15 10 Average Capacity 11 | 6 7 7 15 15 12 10 Most Carried 11 | 5 8 6 9 11 11 10 Average Carried 7 | 2 5 5 5 8 7 8 Final Capacity 15 | 8 5 5 15 15 10 10 Final Carried 9 | 4 5 5 6 9 5 8 Class Distribution -------------------- 63% | Mutant 36% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Scavenger-Mutant | -7/Factory Resources | -11 -10 -10 -9 -9 -8 -7 ----------- Run | Scr Mat Min Mat Min Mat Fac Matter Collected 1434 | 230 108 95 204 151 316 330 Remotely . | . . . . . . . Salvage Created 1301 | . 62 243 266 129 222 379 Parts 79 | . 6 12 23 10 9 19 Haulers Intercepted 1 | . . . . . 1 . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 ------- Run | Scr Mat Min Mat Min Mat Fac Combat Hostiles Destroyed 47 | . 1 5 9 21 3 8 Guns 6 | . 1 1 . . 3 1 Cannons 8 | . . . 4 . . 4 AOE 33 | . . 4 5 21 . 3 Classes Destroyed 13 | . 2 2 5 1 1 2 Worker 3 | . . . 1 . . 2 Builder 6 | . . . 2 1 . 3 Hauler 1 | . . . . . 1 . Recycler 1 | . . 1 . . . . Mechanic 2 | . . 1 . . . 1 Watcher 5 | . 1 . 2 . 2 . Swarmer 7 | . . . 4 3 . . Grunt 16 | . 1 5 3 2 2 3 Duelist 1 | . . . 1 . . . Sentry 5 | . . . 1 . 1 3 Programmer 1 | . . . . . . 1 Heavy 1 | . . . . . . 1 Assembled 16 | . . . . 16 . . Best Kill Streak 18 | . 1 7 7 18 3 4 Combat Bots Only 18 | . 1 3 4 18 2 2 Max Kills in Single Turn 6 | . 1 2 5 6 2 1 Gunslinging . | . . . . . . . Exploded 6 | . . 2 4 6 . 1 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -------- Run | Scr Mat Min Mat Min Mat Fac Damage Taken 2523 | . . 110 504 378 311 1220 Core 616 | . . 26 78 106 75 331 Absorbed by Shields 296 | . . . . . . 296 Regen/Repaired (Parts) 28 | . . . . . . 28 Core Remaining (%) 82 | 100 . 89 . 54 86 . Volleys Fired 98 | . 3 5 17 11 16 46 Largest 2 | . 2 2 2 2 2 2 Hottest 136 | . 40 50 136 60 102 123 Shots Fired 154 | . 6 10 33 18 27 60 Gun 44 | . 6 5 5 . 21 7 Cannon 56 | . . . 22 . . 34 Launcher 54 | . . 5 6 18 6 19 Special . | . . . . . . . Kinetic 40 | . 6 5 5 . 8 16 Thermal 60 | . . . 22 . 13 25 Explosive 54 | . . 5 6 18 6 19 Electromagnetic . | . . . . . . . Robot Hit Streak 13 | . 4 9 12 2 4 13 Robot Miss Streak 4 | . . 1 3 2 2 4 Penetration Max 1 | . . . . . . 1 Secondary Targets . | . . . . . . . Shots Hit Robots 89 | . 4 8 19 5 13 40 Core Hits 121 | . 3 11 21 40 14 32 Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 4 | . . . . . 1 3 Burn 2 | . . . . . 1 1 Blast 2 | . . . . . . 2 Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 4525 | . 51 512 858 1375 433 1296 Guns 449 | . 51 62 39 . 194 103 Cannons 975 | . . . 305 . . 670 Explosions 3100 | . . 450 514 1375 238 523 Melee . | . . . . . . . Ramming 1 | . . . . . 1 . Kinetic 607 | . 51 62 39 . 60 395 Thermal 817 | . . . 305 . 134 378 Explosive 3100 | . . 450 514 1375 238 523 Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 3 | . . . . . . 3 Average Corruption 2 | . . . . . . 2 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 25 | . . . . . . 25 Message Errors 7 | . . . . . . 7 Matter Fused 5 | . . . . . . 5 Heat Flow Errors 1 | . . . . . . 1 Energy Discharges 5 | . . . . . . 5 Parts Rejected 1 | . . . . . . 1 Data Loss (minor) 2 | . . . . . . 2 Data Loss (major) 2 | . . . . . . 2 Misfires 1 | . . . . . . 1 Weapon Failures 1 | . . . . . . 1 Overload Shots . | . . . . . . . Overflow Damage 62 | . . 14 . 20 25 3 Projectiles . | . . . . . . . Explosions 62 | . . 14 . 20 25 3 Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 380 | . . 74 50 90 87 79 Shots 12 | . . 3 2 3 2 2 Rammed 1 | . . . . . 1 . Targets Rammed 1 | . . . . . 1 . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 345 | . . 5 322 . 281 345 Average Temperature 99 | . . 2 121 . 101 92 Received Heat Transfer 505 | . . 21 144 . 135 205 Effects 1 | . . . . . . 1 Energy Bleed 1 | . . . . . . 1 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 6 | . . . 1 . 4 1 Heat Transferred 1554 | . . . 555 . 333 666 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 ------- Run | Scr Mat Min Mat Min Mat Fac Peak Influence 482 | . 97 333 482 329 112 177 Initial 187 | . . 37 129 187 68 27 Average 99 | . 29 81 286 251 53 45 Maximum Alert Level 2 | . . 1 2 1 . . Low Security (%) 81 | 100 100 86 16 29 100 100 Level 1 18 | . . 13 76 70 . . Level 2 . | . . . 7 . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 10 | . 2 2 1 1 . 4 Investigation 2 | . . . . 1 . 1 Extermination 2 | . . . . . . 2 Reinforcement 4 | . 2 . 1 . . 1 Assault 2 | . . 2 . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 --------- Run | Scr Mat Min Mat Min Mat Fac Distress Signals 4 | . 1 . 2 . . 1 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 72 | . 6 10 12 21 7 16 Peak Tracking Total 16 | . 3 4 4 16 3 5 Tactical Retreats 1 | . 1 . . . . . Traps | -11 -10 -10 -9 -9 -8 -7 ------- Run | Scr Mat Min Mat Min Mat Fac Traps Triggered 4 | . . . 1 . . 3 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 ---------- Run | Scr Mat Min Mat Min Mat Fac Machines Disabled 6 | . . . 1 1 2 2 Max in Single Turn 1 | . . . 1 1 1 1 Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 --------- Run | Scr Mat Min Mat Min Mat Fac Machines Accessed 5 | . . . . 1 1 3 Terminals 2 | . . . . . 1 1 Fabricators . | . . . . . . . Repair Stations 1 | . . . . . . 1 Recycling Units 1 | . . . . . . 1 Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 8 | . . . . 1 2 5 Successful 6 | . . . . 1 2 3 Failed 2 | . . . . . . 2 Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual . | . . . . . . . Terminals 3 | . . . . . 2 1 Fabricators . | . . . . . . . Repair Stations 3 | . . . . . . 3 Recycling Units 1 | . . . . . . 1 Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 4 | . . . . 1 2 1 Record 1 | . . . . . 1 . Open Door 1 | . . . . 1 . . Open DSF 1 | . . . . . . 1 Zone Layout 1 | . . . . . 1 . Fabricator Hacks . | . . . . . . . Repair Station Hacks 2 | . . . . . . 2 Scan Component 1 | . . . . . . 1 Repair 1 | . . . . . . 1 Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 2 | . . . . . . 2 Full Trace Events 1 | . . . . . . 1 Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 1 | . . . . . . 1 Time 19 | . . . . . . 19 Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 ------------ Run | Scr Mat Min Mat Min Mat Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -------- Run | Scr Mat Min Mat Min Mat Fac Total Allies 1 | . . 1 . . . . Largest Group 1 | . . 1 . . . . Highest-Rated Group 31 | . . 31 . . . . Highest-Rated Ally 31 | . . 31 . . . . Total Orders . | . . . . . . . Ally Attacks 5 | . . 5 . . . . Total Damage 64 | . . 64 . . . . Kills 3 | . . 3 . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 ------- Run | Scr Mat Min Mat Min Mat Fac Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 3 | . . 1 . 2 . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 ------------- Run | Scr Mat Min Mat Min Mat Fac Turns Passed 4879 | 66 303 329 285 888 1115 1893 Spaces Moved 2898 | 50 276 359 120 465 454 1174 Core 16 | 5 . . 1 . 10 . Treads 1276 | . . . . . 102 1174 Legs 451 | 16 . . 83 227 125 . Wheels 700 | 29 276 359 36 . . . Hover 396 | . . . . 238 158 . Flight 59 | . . . . . 59 . Fastest Speed 50 | 50 80 80 95 116 56 145 Average Speed 145 | 95 83 83 164 154 223 145 Slowest Speed 755 | 120 95 95 450 240 755 225 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 39 | 5 33 76 20 84 30 27 Regions Visited 6 Branch Regions 2 Pre-discovered Areas 1 | . . 1 . . . . Known Exits Taken 5 | . 1 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . . Scrap Searched 1 | . . . . 1 . . Spaces Dug 12 | . . . 12 . . . Terrain Destroyed 336 | . . 58 37 98 27 116 Melee . | . . . . . . . Projectile 2 | . . . . . . 2 AOE 334 | . . 58 37 98 27 114 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 --------- Run | Scr Mat Min Mat Min Mat Fac Total 3398 | 67 343 377 175 617 523 1296 Wait 214 | . 49 7 . 106 3 49 Move 2892 | 49 275 358 119 464 453 1174 Hop . | . . . . . . . Pick Up 69 | 10 8 2 15 12 13 9 Fast Attach 6 | . . . . . 3 3 Attach 34 | 6 1 . 10 7 7 3 Detach 4 | . . . . 3 1 . Swap 41 | 2 3 3 7 9 11 6 Drop 39 | . 4 2 7 5 15 6 Fire 98 | . 3 5 17 11 16 46 Melee . | . . . . . . . Ram 1 | . . . . . 1 . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 2 exits: *Min / *Sto) -9/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 67 | -11/Scrapyard | Entered Materials 255 | -10/Materials | Discovered new exit (range 7) 301 | -10/Materials | Build established: Mutant 365 | -10/Materials | Identified exit to Mines 370 | -10/Materials | Entered Mines 391 | -10/Mines | Learned location of Zion (-6) 606 | -10/Mines | Met a Derelict testing a Signal Generator 611 | -10/Mines | Found Signal Generator 691 | -10/Mines | Discovered new exit (range 11) 698 | -10/Mines | Identified exit to Materials 699 | -10/Mines | Entered Materials 699 | -9/Materials | Evolved 2 slots: Utility x2 702 | -9/Materials | Discovered new exit (range 14) 726 | -9/Materials | Identified exit to Storage 787 | -9/Materials | Lost 4 parts (1p1n1u1w) 964 | -9/Materials | Discovered new exit (range 7) 982 | -9/Materials | Identified exit to Mines 984 | -9/Materials | Entered Mines 1005 | -9/Mines | Destroyed 7 combat bots 1068 | -9/Mines | Learned 2 Materials zone layouts 1082 | -9/Mines | Met a Derelict shopkeep closing up shop 1277 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1343 | -9/Mines | Learned Materials garrison access intel 1386 | -9/Mines | Discovered new exit (range 15) 1417 | -9/Mines | Identified exit to Materials 1544 | -9/Mines | Assembled infested the area 1549 | -9/Mines | Assisted by a Guerilla fighting off Assembled 1607 | -9/Mines | Destroyed 18 combat bots 1872 | -9/Mines | Entered Materials 1872 | -8/Materials | Evolved 2 slots: Power x2 1873 | -8/Materials | Identified exit to Factory 1874 | -8/Materials | Loaded intel: 1 garrison access location 2807 | -8/Materials | Discovered exit to Factory (range 16) 2831 | -8/Materials | Build established: Scavenger-Mutant 2987 | -8/Materials | Entered Factory 2987 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4320 | -7/Factory | Repaired Lgt. Nuclear Core? 4607 | -7/Factory | Build established: Mutant 4880 | -7/Factory | Self-destructed Last Messages --------------- 04831_ H-61 Shepherd calls for reinforcements. 04831_ ALERT: Hostile activity reported, dispatching reinforcements to area. 04833_ W-25 Informer sends out distress signal. 04833_ U-05 Engineer builds a Wall. 04835_ Penetrated by Slug. 04837_ Imp. Deuterium Engine destroyed. 04837_ Critical hit (Blast). 04839_ U-05 Engineer builds a Wall. 04839_ Adv. Treads destroyed. 04839_ Critical hit (Blast). 04840_ Slug penetrates H-61 Shepherd. 04840_ H-61 Shepherd destroyed. 04845_ System corrupted: Energy discharge (-2). 04845_ K-01 Serf destroyed. 04869_ Hardlight Generator destroyed. 04872_ Penetrated by Slug. 04872_ Adv. Treads destroyed. 04875_ Penetrated by Slug. 04879_ System corrupted: Gauss Cannon rejected. 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"???????# #? ???????? | | ??????????????????????????? ????????# #?? ??????? | | ??????????????????????????? ????????? ??????????? | | ?????????????????????????????????????? ??????????? | | ?????????????????????????????????????? #?????????? | | ???###########???????????????????????? #?????????? | | ???# #???????????????????????? #?????????? | | ???# #????????################/#########?? | | ???# #????????# ] ## ?? | | ???# #????????# """ """ ## """"" """?? | | ???# #????????# """ """ =## ""T"" """?? | | ???# #????????# """ """ ## """ ? | | ???? ?????????# * ! ? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 34 Energy Capacity 475 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 14 Terrain Scan Density 10 Jamming Range 12 Additional Mass Support 6 Evasion (%) 53 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Exterminator I Survived The Infestation Maybe Next Time I'll Detach My Launcher No Signal Please Form A Line Quick And Dirty Challenges ------------ None Game ------ Seed AntimatterTrackerAxe Manual? 0 Play Time 00:54:39 Cumulative 7.8 hours Start 2023.01.21 @ 16:52:20 End 2023.01.21 @ 17:47:22 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 19 Rogue 19 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 5 Gallery% 12 Achievement% 12 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 16/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 937a6dd7-6799-4445-988b-49c4438ddea3