Cogmind - Beta 13 *** ADVENTURER MODE // 2024.08.05 @ 17:04:17 Player: Archaic Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (111) 555 Value Destroyed (2758) 2758 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 6493 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 293/300 Energy 225/300 System Corruption 4% Temperature Warm (115) Movement Flying (29) Location -7/Lower Caves Parts ------- > --- POWER (1) -------- Enhanced Nuclear Core > --- PROPULSION (3) --- Improved Cesium-ion Thruster Improved Cesium-ion Thruster Improved Cesium-ion Thruster > --- UTILITY (6) ------ Small Storage Unit Weight Redist. System Weight Redist. System Signal Interpreter Improved Reaction Control System Hacking Suite > --- WEAPON (3) ------- Flak Gun Chainsword > --- INVENTORY (8) ---- Enhanced Nuclear Core Enhanced Nuclear Core Wheel Wheel Wheel Improved Cesium-ion Thruster Greatsword Peak State ------------ > --- POWER ------------ Enhanced Nuclear Core > --- PROPULSION ------- Improved Cesium-ion Thruster Improved Cesium-ion Thruster Improved Cesium-ion Thruster > --- UTILITY ---------- Small Storage Unit Weight Redist. System Weight Redist. System Signal Interpreter Improved Reaction Control System Hacking Suite > --- WEAPON ----------- Flak Gun Greatsword > --- INVENTORY -------- Enhanced Nuclear Core Enhanced Nuclear Core Wheel Wheel Wheel Improved Cesium-ion Thruster Chainsword [Rating: 48] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Power Core Nuclear Core Propulsion Wheel Wheel Wheel Flight Unit Improved Cesium-ion Thruster Utility Small Storage Unit Device Structural Scanner Storage Small Storage Unit Processor Targeting Computer Hackware Hacking Suite Weapon Light Assault Rifle Ballistic Gun Light Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Rocket Launcher Slashing Weapon Greatsword Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Slots Evolved 6 | . . . 2 . 2 2 . . Power . | . . . . . . . . . Propulsion 1 | . . . 1 . . . . . Utility 4 | . . . 1 . 1 2 . . Weapon 1 | . . . . . 1 . . . Parts Attached 78 | 6 2 . 10 1 15 40 2 2 Power 12 | 1 . . 4 . 1 6 . . Engine 7 | 1 . . 4 . 1 1 . . Core 5 | . . . . . . 5 . . Reactor . | . . . . . . . . . Propulsion 17 | 2 . . 2 . 4 9 . . Treads . | . . . . . . . . . Leg . | . . . . . . . . . Wheel 14 | 2 . . 2 . 4 6 . . Hover . | . . . . . . . . . Flight 3 | . . . . . . 3 . . Utility 20 | 1 2 . 2 1 3 10 1 . Device 12 | . 1 . 1 . 1 8 1 . Storage 4 | 1 . . 1 1 1 . . . Processor 3 | . 1 . . . 1 1 . . Hackware 1 | . . . . . . 1 . . Protection . | . . . . . . . . . Artifact . | . . . . . . . . . Weapon 29 | 2 . . 2 . 7 15 1 2 Energy Gun . | . . . . . . . . . Energy Cannon . | . . . . . . . . . Ballistic Gun 18 | 2 . . 2 . 6 7 . 1 Ballistic Cannon 1 | . . . . . . 1 . . Launcher 6 | . . . . . 1 5 . . Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon 4 | . . . . . . 2 1 1 Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 4 | . . . 1 . 1 2 . . Parts Lost 33 | . . . 2 2 4 25 . . Power 4 | . . . . . . 4 . . Propulsion 14 | . . . 1 1 3 9 . . Utility 7 | . . . . 1 1 5 . . Weapon 8 | . . . 1 . . 7 . . Highest Loss Streak 12 | . . . 2 2 2 12 . . To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 89 | . 94 100 84 84 87 88 84 87 Engine 5 | . 14 14 11 11 9 . . . Core 2 | . . . . . . 5 7 7 Wheel 16 | . 28 28 19 22 15 15 . . Flight 3 | . . . . . . 2 23 23 Device 6 | . 7 . . . . 10 21 23 Storage 14 | . 14 14 21 17 17 12 7 7 Processor 14 | . 1 14 11 11 18 18 8 7 Ballistic Gun 19 | . 28 28 20 22 21 17 . 3 Launcher 1 | . . . . . 5 . . . Slashing Weapon 1 | . . . . . . . 7 7 Naked Turns . | . . . . . . . . . Heaviest Build 33 | 13 14 13 17 16 24 33 20 24 Greatest Support 36 | 26 26 26 30 30 36 36 24 24 Greatest Overweight (x) 4 | . . . 1 . 2 4 . . Average Overweight (x) . | . . . . . 1 . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 8 8 Average Capacity 7 | 7 8 8 8 8 8 8 8 8 Most Carried 8 | 5 6 8 8 8 8 8 8 8 Average Carried 7 | 2 3 7 7 7 7 6 7 7 Final Capacity 8 | 8 8 8 8 8 8 8 8 8 Final Carried 8 | 2 6 8 7 7 6 8 8 8 Class Distribution -------------------- 41% | Scavenger-Gunner 26% | Mutant 13% | Hacker-Sprinter 10% | Scavenger-Mutant 5% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Gunner | -8/Materials Scavenger-Gunner | -7/Factory Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -7/Lower Caves Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 ----------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Matter Collected 2018 | 220 112 24 280 65 581 605 95 36 Remotely 57 | . . . . . . 57 . . Salvage Created 3543 | . 202 40 457 85 1098 1497 124 40 Parts 236 | . 8 7 45 6 71 88 8 3 Haulers Intercepted 8 | . 2 . 2 . 2 2 . . Recyclers Shooed . | . . . . . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed 12 | . . . . . . . 8 4 Prevented 2 | . . . . . . . . 2 Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Combat Hostiles Destroyed 73 | . 2 3 11 4 18 29 5 1 Melee 8 | . . . . . . 2 5 1 Guns 54 | . 2 3 11 4 18 16 . . Cannons 3 | . . . . . . 3 . . AOE 8 | . . . . . . 8 . . Classes Destroyed 15 | . 2 1 4 1 3 4 . . Worker 11 | . . . 3 . 3 5 . . Builder 6 | . . . . . 1 5 . . Hauler 8 | . 2 . 2 . 2 2 . . Recycler 5 | . . . . . 1 4 . . Mechanic 1 | . . . 1 . . . . . Operator 2 | . . . . . . 2 . . Watcher 6 | . . . 2 . 2 2 . . Swarmer 33 | . . 3 9 3 4 9 5 . Grunt 23 | . 2 . 1 . 9 11 . . Brawler 1 | . . . . . 1 . . . Duelist 1 | . . . . . . 1 . . Sentry 8 | . . . 1 . 4 3 . . Hunter 3 | . . . . . . 3 . . Programmer 3 | . . . . . . 2 . 1 Assembled 1 | . . . . 1 . . . . Best Kill Streak 20 | . 3 3 9 3 8 20 5 1 Combat Bots Only 9 | . 2 3 9 3 8 9 5 1 Max Kills in Single Turn 9 | . 1 1 2 2 2 9 1 1 Gunslinging 1 | . . . 1 1 1 . . . Exploded 3 | . . . . . . 3 . . Melee 1 | . . . . . . 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Hostile Shots Fired 611 | . 7 13 56 12 72 405 30 16 Missed 208 | . 2 1 18 1 21 134 23 8 Damage Taken 3754 | . 47 65 254 94 566 2554 80 94 Core 884 | . . 23 41 . 112 670 13 25 Absorbed by Shields . | . . . . . . . . . Ignored by Resistances 1138 | . 15 24 82 30 165 772 23 27 Regen/Repaired (Parts) 42 | . . . . . . 42 . . Core Remaining (%) 89 | 100 . 90 . 89 79 . . . Volleys Fired 233 | . 13 6 51 16 66 81 . . Largest 3 | . 2 2 2 2 3 3 . . Hottest 115 | . 40 40 40 40 69 115 . . Shots Fired 542 | . 26 12 91 32 176 205 . . Gun 518 | . 26 12 91 32 176 181 . . Cannon 15 | . . . . . . 15 . . Launcher 9 | . . . . . . 9 . . Special . | . . . . . . . . . Kinetic 533 | . 26 12 91 32 176 196 . . Thermal . | . . . . . . . . . Explosive 5 | . . . . . . 5 . . Electromagnetic 4 | . . . . . . 4 . . Robot Hit Streak 43 | . 16 6 15 30 36 43 . . Robot Miss Streak 4 | . 1 2 2 1 3 4 . . Penetration Max 1 | . . . . . . 1 . . Secondary Targets 8 | . 1 1 4 1 1 . . . Max Gunslinging Chain 1 | . 1 1 1 1 1 . . . Shots Hit Robots 430 | . 22 8 66 30 125 169 6 4 Core Hits 201 | . 11 3 31 13 48 90 4 1 Critical Kills 2 | . . . . . 1 1 . . Critical Parts Destroyed 4 | . . . . . . 4 . . Critical Strikes 8 | . . . . . 1 7 . . Destroy 6 | . . . . . 1 5 . . Sever 2 | . . . . . . 2 . . Melee Attacks 22 | . . . . . . 10 8 4 Impact . | . . . . . . . . . Slashing 22 | . . . . . . 10 8 4 Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 7999 | . 222 88 585 227 1771 4615 315 176 Guns 4832 | . 222 88 585 227 1771 1939 . . Cannons 266 | . . . . . . 266 . . Explosions 2048 | . . . . . . 2048 . . Melee 853 | . . . . . . 362 315 176 Ramming . | . . . . . . . . . Kinetic 5098 | . 222 88 585 227 1771 2205 . . Thermal 40 | . . . . . . 40 . . Explosive 1611 | . . . . . . 1611 . . Electromagnetic 397 | . . . . . . 397 . . Impact . | . . . . . . . . . Slashing 853 | . . . . . . 362 315 176 Piercing . | . . . . . . . . . Highest Corruption 4 | . . . . 2 . 4 4 4 Average Corruption 2 | . . . . 2 . 2 4 4 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 37 | . . . . 4 . 22 6 5 Message Errors 8 | . . . . . . 7 1 . Matter Fused 13 | . . . . 2 . 6 2 3 Heat Flow Errors 4 | . . . . 1 . 1 1 1 Energy Discharges 7 | . . . . 1 . 4 1 1 Data Loss (minor) 1 | . . . . . . . 1 . Data Loss (major) 1 | . . . . . . 1 . . Misfires 1 | . . . . . . 1 . . Alerts 1 | . . . . . . 1 . . Weapon Failures 1 | . . . . . . 1 . . Overload Shots . | . . . . . . . . . Overflow Damage 140 | . . . . . . 108 22 10 Projectiles . | . . . . . . . . . Explosions 95 | . . . . . . 95 . . Melee 45 | . . . . . . 13 22 10 Knockbacks 3 | . . . . . . 3 . . Impact . | . . . . . . . . . Kinetic 3 | . . . . . . 3 . . Secondary . | . . . . . . . . . Self-Inflicted Damage 16 | . . . . . . 16 . . Shots 1 | . . . . . . 1 . . Rammed . | . . . . . . . . . Targets Rammed . | . . . . . . . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 272 | . 9 . 6 187 41 272 230 169 Average Temperature 42 | . 7 . 4 99 11 40 118 142 Received Heat Transfer 1266 | . 36 . 39 . 324 867 . . Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried 1 | . . . . . . 1 . . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted . | . . . . . . . . . Heat Transferred 50 | . . . . . . 50 . . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 1 | . . . . . . 1 . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Peak Influence 410 | . 60 74 323 90 357 410 . . Initial 139 | . . 4 . 40 29 139 . . Average 91 | . 10 14 158 34 87 128 . . Maximum Alert Level 2 | . . . 1 . 1 2 . . Low Security (%) 86 | 100 100 100 51 100 91 82 . . Level 1 12 | . . . 48 . 8 16 . . Level 2 . | . . . . . . 1 . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 12 | . . . 1 . 2 9 . . Investigation 3 | . . . 1 . . 2 . . Extermination 2 | . . . . . . 2 . . Reinforcement 6 | . . . . . 1 5 . . Assault . | . . . . . . . . . Garrison 1 | . . . . . 1 . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 1 | . . . . . . 1 . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Distress Signals 4 | . . . . . 1 3 . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 145 | . 4 3 19 16 27 53 19 4 Peak Tracking Total 20 | . 2 3 4 20 6 8 7 3 Tactical Retreats 19 | . . . . 1 2 10 6 . Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Traps Triggered 11 | . . . . . 2 9 . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed 15 | . 6 . 9 . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered 2 | . . . . . . . . 2 Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 ---------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Machines Disabled 5 | . . . . . . 5 . . Max in Single Turn 2 | . . . . . . 2 . . Garrison Access 1 | . . . . . 1 . . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Machines Accessed 32 | . 5 . 4 . 4 16 2 1 Terminals 22 | . 5 . 3 . 2 11 1 . Fabricators . | . . . . . . . . . Repair Stations 2 | . . . . . 1 1 . . Recycling Units 2 | . . . . . . 2 . . Scanalyzers 3 | . . . 1 . . 2 . . Garrison Access 1 | . . . . . 1 . . . Total Hacks 76 | . 13 . 12 . 9 37 4 1 Successful 41 | . 8 . 7 . 3 18 4 1 Failed 35 | . 5 . 5 . 6 19 . . Catastrophic 7 | . 1 . 1 . 2 3 . . Database Lockouts . | . . . . . . . . . Manual 33 | . 6 . 7 . 6 14 . . Terminals 54 | . 13 . 8 . 6 24 3 . Fabricators . | . . . . . . . . . Repair Stations 4 | . . . . . 2 2 . . Recycling Units 3 | . . . . . . 3 . . Scanalyzers 12 | . . . 4 . . 8 . . Garrison Access 1 | . . . . . 1 . . . Terminal Hacks 26 | . 8 . 3 . 1 9 4 1 Record 5 | . . . . . . 2 3 . Open Door 2 | . . . . . . . 1 1 Open DSF 1 | . . . . . . 1 . . Branch Access Points 2 | . 1 . . . . 1 . . Unreport Threat 3 | . 1 . . . 1 1 . . Locate Traps 3 | . 2 . . . . 1 . . Disarm Traps 3 | . 1 . 2 . . . . . Dispatch Records 2 | . 1 . 1 . . . . . Recall Investigation 1 | . . . . . . 1 . . Hauler Manifests 2 | . 1 . . . . 1 . . Zone Layout 2 | . 1 . . . . 1 . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks 3 | . . . . . 1 2 . . Scan Component 2 | . . . . . 1 1 . . Repair 1 | . . . . . . 1 . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer 11 | . . . 4 . . 7 . . Insert Component 6 | . . . 2 . . 4 . . Analyze 5 | . . . 2 . . 3 . . Garrison Access Hacks 1 | . . . . . 1 . . . Seal Access 1 | . . . . . 1 . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered 1 | . . . . . . 1 . . Used . | . . . . . . . . . Hacking Detections 24 | . 5 . 4 . 3 12 . . Full Trace Events 3 | . . . 1 . . 2 . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 5 | . . . 2 . . 3 . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired 1 | . . . . . . 1 . . Time 19 | . . . . . . 19 . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed 6 | . . . 2 . . 4 . . Part Schematics Acquired 5 | . . . 2 . . 3 . . Parts Damaged 1 | . . . . . . 1 . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 ------------ Run | Yrd Mat Min Mat Min Mat Fac Low Low Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Total Allies . | . . . . . . . . . Largest Group . | . . . . . . . . . Highest-Rated Group . | . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . Total Orders . | . . . . . . . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 6 | . . 2 . 2 . . . 2 Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 ------------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Turns Passed 5576 | 68 238 724 422 315 1150 2080 241 338 Spaces Moved 6307 | 71 194 750 271 319 660 2384 685 973 Core 72 | 24 . . . . . 48 . . Treads . | . . . . . . . . . Legs . | . . . . . . . . . Wheels 3877 | 47 194 750 271 319 660 1636 . . Hover . | . . . . . . . . . Flight 2358 | . . . . . . 700 685 973 Fastest Speed 29 | 50 90 90 80 80 80 29 29 29 Average Speed 66 | 76 90 90 90 80 98 68 29 29 Slowest Speed 250 | 90 90 90 95 80 110 250 29 29 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 54 | 4 31 100 33 59 41 63 76 86 Regions Visited 8 Branch Regions 4 Pre-discovered Areas 5 | . . . . 2 . . 1 2 Known Exits Taken 3 | . 1 . . . 1 1 . . Unknown Exits Taken 5 | 1 . 1 1 1 . . 1 . Scrap Searched 8 | . . 1 . 1 . . 3 3 Spaces Dug 2 | . . . . . . 2 . . Terrain Destroyed 33 | . . . . . . 33 . . Melee 2 | . . . . . . 2 . . Projectile 4 | . . . . . . 4 . . AOE 27 | . . . . . . 27 . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Total 7251 | 84 233 790 374 353 1028 2654 712 1023 Wait 489 | . 20 29 22 14 264 89 11 40 Move 6299 | 70 193 749 270 318 659 2383 684 973 Hop . | . . . . . . . . . Pick Up 91 | 8 5 4 12 2 16 39 3 2 Fast Attach . | . . . . . . . . . Attach 59 | 6 1 . 5 1 10 32 2 2 Detach 3 | . . . . . . 2 1 . Swap 19 | . 1 . 5 . 5 8 . . Drop 35 | . . 2 9 1 8 10 3 2 Fire 233 | . 13 6 51 16 66 81 . . Melee 22 | . . . . . . 10 8 4 Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire 1 | . . . . 1 . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / *Min x2) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -9/Mines (discovered 2 exits: *Mat / [*Zio]) -8/Materials -7/Factory (discovered 4 exits: Sto x2 / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 28 | -11/Scrapyard | Discovered new exit (range 16) 69 | -11/Scrapyard | Entered Materials 159 | -10/Materials | Discovered new exit (range 14) 277 | -10/Materials | Identified exit to Mines 307 | -10/Materials | Entered Mines 308 | -10/Mines | Build established: Mutant 340 | -10/Mines | Learned Materials trap positions 417 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 506 | -10/Mines | Discovered new exit (range 8) 564 | -10/Mines | Learned Materials emergency access door positions 570 | -10/Mines | Discovered new exit (range 12) 1031 | -10/Mines | Entered Materials 1031 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1032 | -9/Materials | Loaded intel: 17 trap records 1275 | -9/Materials | Destroyed 9 combat bots 1364 | -9/Materials | Discovered new exit (range 16) 1453 | -9/Materials | Entered Mines 1454 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1459 | -9/Mines | Assembled infested the area 1652 | -9/Mines | Build established: Scavenger-Mutant 1671 | -9/Mines | Learned location of Zion (-7) 1730 | -9/Mines | Discovered new exit (range 6) 1768 | -9/Mines | Entered Materials 1768 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 2084 | -8/Materials | Build established: Scavenger-Gunner 2452 | -8/Materials | Garrison activated, responded to threat 2884 | -8/Materials | Discovered new exit (range 12) 2888 | -8/Materials | Destroyed 8 combat bots 2916 | -8/Materials | Identified exit to Factory 2918 | -8/Materials | Entered Factory 2918 | -7/Factory | Evolved 2 slots: Utility x2 3612 | -7/Factory | Destroyed 9 combat bots 3618 | -7/Factory | Lost 3 parts (1p2n) 3736 | -7/Factory | Repaired Hpw. Shotgun 4645 | -7/Factory | Core integrity fell below 50% 4696 | -7/Factory | Lost 12 parts (2p3n1u6w) 4715 | -7/Factory | Core integrity fell below 20% 4975 | -7/Factory | Identified exit to Storage 4975 | -7/Factory | Identified exit to Lower Caves 4998 | -7/Factory | Entered Lower Caves 5007 | -7/Lower Caves | Learned Armory emergency access door positions 5007 | -7/Lower Caves | Learned Armory garrison access intel 5112 | -7/Lower Caves | Build established: Hacker-Sprinter 5212 | -7/Lower Caves | Encountered a Warlord checkpoint 5234 | -7/Lower Caves | Discovered new exit (range 13) 5239 | -7/Lower Caves | Entered another Lower Caves area 5351 | -7/Lower Caves | Encountered a Warlord checkpoint 5384 | -7/Lower Caves | Learned location of Extension (-5) 5567 | -7/Lower Caves | Discovered new exit (range 3) 5577 | -7/Lower Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- 05396_ Found 18 Matter. 05409_ Dropped Neutrino Core. 05410_ Acquired Flak Gun. 05422_ Searching scrap... 05422_ Found Lrn. Tractor Beam. 05422_ Found Weight Redist. System. 05422_ Found 30 Matter. 05422_ Dropped Greatsword. 05423_ Acquired 10 matter. 05424_ Acquired Greatsword. 05501_ System corrupted: Matter fused (-7). 05555_ System corrupted: Energy discharge (-96). 05558_ Acquired derelict log, extracted data. World map confirmed: -7/Zion. 05561_ Connecting with WAR.Sys... 05561_ Current location identified: Lower Caves >>Open Door Sealed Heavy Doors opened. 05567_ EXIT=FOUND 05573_ System corrupted: Heat flow error (+187). Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????######??????????????????? | | ?????????????????????????#X #??????????????????? | | ?????????????????????????## #!!#?????????????????? | | ??????????????????????????# #!!#?????????????????? | | ??????????????????????????# ####?????????????????? | | ??????????????????????????## #???????????????????? | | ?????????????????????????## ##??????????????????? | | ???????????########?????## ##?????????????????? | | ???????????# ##???## ###???????????????? | | ??????????## < #???# ## ##??????????????? | | ?????????## #???##@ s #??????????????? | | ??????#### #????##ss ##??????????????? | | ?? ######## ##??????????????? | | ????????# #??????????????? | | ????????## #??????????????? | | ????? ######### #??????????????? | | ????# ### ##???????## ##??????????????? | | ????????# ## #####??????# ###???????????????? | | ????????# ##?# ## #??????# #?????????????????? | | ????????# ????# # #????### #?????????????????? | | ????##### #### # ###?## #?????????????????? | | ????# ### #?????????????????? | | ????# #?# #?????????????????? | | ????# #?####+#### ##?# ###?????????????????? | | ????# #??""" ""# #?## #???????????????????? | | ????# #? ""# #### #???????????????????? | | ###?# # T"# ### #???????????????????? | | # ### + ""# ##???????????????????? | | # #?? # ##???????????????????? | | # #?? # #???????????????????? | | # #??" "# #???????????????????? | | ### #??" ?# #???????????????????? | | # #?# #??" ???# # #???????????????????? | | # #?# ####+###### ## #???????????????????? | | #?# #### #???????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 17 Energy Capacity 300 Matter Stores 450 Matter Capacity 450 Sight Range 16 Terrain Scan Density 210 Additional Mass Support 6 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 74 Targeting Accuracy 5 Matter Filtering 30 Offensive Hacking 20 Item Schematics ----------------- Wheel | -9/Materials | Scanalyzed Signal Interpreter | -9/Materials | Scanalyzed Hpw. Shotgun | -7/Factory | Scanalyzed Nuclear Core | -7/Factory | Scanalyzed Lgt. Nuclear Core | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Hunted Slippery One Challenges ------------ None Game ------ Seed MiningFrostProtomatter Manual? 0 Play Time 01:07:19 Cumulative 8.9 hours Start 2024.08.05 @ 15:54:07 End 2024.08.05 @ 17:04:17 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 14 Rogue 0 Adventurer 14 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 16 Gallery% 18 Achievement% 15 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 55x38 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c882e0db-0bf7-4e48-9bce-3bbbc70ad5bb