Cogmind - Beta 14 *** ADVENTURER MODE // 2024.11.03 @ 19:29:40 Player: Asterix Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (8) 4000 Regions Visited (18) 3600 Robots Destroyed (124) 620 Value Destroyed (4896) 4896 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 13236 Bonus ------- None Cogmind --------- Core Integrity 0/1450 Matter 104/300 Energy 643/645 System Corruption 18% Temperature Warm (122) Movement Flying (122) Ox1 Location -2/Research Parts ------- > --- POWER (5) -------- Light Antimatter Reactor Reinforced Antimatter Reactor Quantum Reactor > --- PROPULSION (4) --- Impulse Thruster Array Impulse Thruster Array > --- UTILITY (9) ------ Advanced Target Analyzer > --- WEAPON (5) ------- Heavy Machine Gun > --- INVENTORY (5) ---- Light Antimatter Reactor Light Antimatter Reactor Improved Fusion Compressor Peak State ------------ > --- POWER ------------ Makeshift Power Source Makeshift Power Source Neutrino Core > --- PROPULSION ------- Improved Gyrokinetic Inverter Improved Gyrokinetic Inverter Improved Gyrokinetic Inverter > --- UTILITY ---------- Improved Heat Sink Triangulator Enhanced Optical Array 0b10 Decoder Chip [Looter] Advanced Reaction Control System Hardened Light Armor Plating Hardened Medium Armor Plating Focal Shield > --- WEAPON ----------- Heavy Riot Gun Matter Neutralizer Barrage Gun Coil Gun Coil Gun > --- INVENTORY -------- Armored Treads Aluminum Leg Flexi-carbon Leg [Rating: 94] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Neutrino Core Reactor Reinforced Antimatter Reactor Propulsion Compact Wheel Treads Light Treads Leg Improved Aluminum Leg Wheel Compact Wheel Hover Unit Improved Gyrokinetic Inverter Flight Unit Impulse Thruster Array Utility Huge Storage Unit Device Triangulator Storage Huge Storage Unit Processor 0b10 Decoder Chip [Looter] Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Coil Gun Energy Gun Heavy Riot Gun Energy Cannon Compact Ion Cannon Ballistic Gun Coil Gun Ballistic Cannon Flak Cannon Launcher Rocket Launcher Special Weapon Mining Laser Special Melee Weapon Datajack Build | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -3 -2 ------- Run | Yrd Mat Mat Sto Mat Fac Low Low Fac Was Fac Low Low Fac Upp Upp Fac Res Res Slots Evolved 16 | . . 2 . 2 2 . . 2 . . . . 2 . . 2 2 2 Power 4 | . . 1 . . 1 . . . . . . . . . . . 1 1 Propulsion 2 | . . 1 . . . . . . . . . . . . . . 1 . Utility 7 | . . . . 2 . . . 2 . . . . 1 . . 1 . 1 Weapon 3 | . . . . . 1 . . . . . . . 1 . . 1 . . Parts Attached 222 | 7 4 4 23 13 2 8 . 2 3 22 9 . 12 26 4 18 24 41 Power 41 | 1 . 1 4 3 1 1 . . 1 3 1 . 2 5 1 3 3 11 Engine 26 | 1 . 1 4 3 1 1 . . 1 3 1 . 2 5 1 2 . . Core 3 | . . . . . . . . . . . . . . . . 1 . 2 Reactor 12 | . . . . . . . . . . . . . . . . . 3 9 Propulsion 62 | 2 . 3 12 3 . . . . . 6 3 . 7 3 3 5 6 9 Treads 6 | 2 . . . . . . . . . . . . 1 . 1 . 2 . Leg 23 | . . 3 6 . . . . . . 1 . . 4 3 2 1 3 . Wheel 18 | . . . 6 3 . . . . . 5 3 . . . . . . 1 Hover 7 | . . . . . . . . . . . . . . . . 4 1 2 Flight 8 | . . . . . . . . . . . . . 2 . . . . 6 Utility 67 | 2 4 . 1 5 . 6 . 2 . 8 3 . 1 11 . 6 9 9 Device 28 | 1 . . . 1 . 5 . 1 . 1 1 . 1 5 . 5 6 1 Storage 19 | 1 4 . 1 1 . . . . . 4 2 . . . . . 1 5 Processor 12 | . . . . 3 . 1 . . . 3 . . . 3 . . . 2 Hackware 1 | . . . . . . . . . . . . . . . . . 1 . Protection 7 | . . . . . . . . 1 . . . . . 3 . 1 1 1 Artifact . | . . . . . . . . . . . . . . . . . . . Weapon 52 | 2 . . 6 2 1 1 . . 2 5 2 . 2 7 . 4 6 12 Energy Gun 18 | 1 . . . 1 . . . . 1 1 . . . 3 . 2 3 6 Energy Cannon 7 | . . . . . . 1 . . . 2 . . . . . 1 2 1 Ballistic Gun 20 | 1 . . 6 1 1 . . . . 1 1 . 1 4 . 1 . 3 Ballistic Cannon 3 | . . . . . . . . . . 1 1 . 1 . . . . . Launcher 1 | . . . . . . . . . 1 . . . . . . . . . Special Weapon 2 | . . . . . . . . . . . . . . . . . . 2 Impact Weapon . | . . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . . . . . . . . . . 1 . Unidentified Prototypes 6 | . . . . . . 1 . . . 1 . . . . . 1 2 1 Parts Lost 89 | . . . 1 . . . . . 9 1 12 . 3 8 . 18 18 19 Power 18 | . . . . . . . . . 3 . 3 . 1 1 . 4 2 4 Propulsion 18 | . . . 1 . . . . . . . 4 . 2 1 . 1 6 3 Utility 24 | . . . . . . . . . 2 1 3 . . 3 . 7 5 3 Weapon 29 | . . . . . . . . . 4 . 2 . . 3 . 6 5 9 Highest Loss Streak 11 | . . . 1 . . . . . 9 1 8 . 3 6 . 11 9 7 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 77 | . 100 100 99 99 100 100 100 100 44 81 83 . 14 66 73 91 33 24 Engine 11 | . 14 22 22 18 23 23 23 20 9 14 7 . 2 5 5 10 . . Leg 6 | . . 33 23 . . . . . . . . . 6 8 6 . 2 . Wheel 9 | . . . 9 26 23 23 23 20 8 16 19 . . . . . . . Hover 1 | . . . . . . . . . . . . . . . . 12 6 1 Device 7 | . 4 . . 1 . 20 23 26 12 4 12 . . 8 11 20 6 . Storage 9 | . 23 22 22 18 15 8 7 6 3 15 12 . . . . . 1 4 Processor 6 | . . . . 16 15 1 . . . 10 12 . . 9 11 8 1 4 Protection 3 | . . . . . . . . 6 2 . . . . 13 11 8 . . Energy Gun 3 | . 14 11 . 2 7 . . . . 4 1 . . 4 5 5 2 4 Energy Cannon 2 | . . . . . . 6 7 6 2 5 5 . . . . 4 3 1 Ballistic Gun 10 | . 14 11 21 15 15 15 15 13 5 5 . . 1 11 17 12 . . Peak Build Rating 94 | 7 9 14 19 31 33 32 28 33 34 38 42 1 15 56 51 94 91 88 Average Rating 36 | 4 7 13 17 27 32 27 28 32 15 30 37 1 9 45 49 86 47 37 On Entrance 20 | . 7 9 14 19 30 33 28 28 33 1 36 1 1 3 46 51 39 1 Naked Turns 200 | . . . . . . . . . 68 . 11 30 8 52 . . 31 . Heaviest Build 131 | 13 30 33 101 105 110 121 121 131 131 45 63 . 19 48 36 68 82 61 Greatest Support 48 | 40 40 39 39 36 32 32 32 32 32 48 48 3 30 30 30 36 43 32 Greatest Overweight (x) 32 | . . . 2 4 3 3 3 4 32 4 2 . . 4 1 3 22 17 Average Overweight (x) 1 | . . . 1 2 3 3 3 4 . . . . . . 1 1 . 1 Largest Inventory Capacity 25 | 8 25 15 25 25 25 25 25 25 25 15 20 5 5 5 5 5 10 10 Average Capacity 14 | 7 12 15 23 25 25 25 25 25 14 12 15 5 5 5 5 5 6 8 Most Carried 25 | 6 15 15 25 25 24 24 23 23 23 15 15 5 5 5 5 5 5 10 Average Carried 11 | 2 6 13 21 24 23 22 23 22 13 7 13 5 2 4 3 3 3 3 Final Capacity 25 | 8 15 15 25 25 25 25 25 25 5 15 5 5 5 5 5 5 5 5 Final Carried 25 | 4 15 15 24 25 24 23 23 23 5 15 5 5 4 4 3 5 5 3 Class Distribution -------------------- 34% | Mutant 21% | Derelict-Tank 15% | Scavenger-Mutant 12% | Scavenger-Skirmisher 7% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Storage Scavenger-Mutant | -8/Materials Scavenger-Gunner | -7/Factory Scavenger-Gunner | -7/Lower Caves Scavenger-Gunner | -7/Lower Caves Scavenger-Tank | -6/Factory Mutant | -6/Waste Scavenger-Skirmisher | -6/Factory Scavenger-Skirmisher | -6/Lower Caves Mutant | -6/Lower Caves Mutant | -5/Factory Derelict-Tank | -5/Upper Caves Derelict-Tank | -5/Upper Caves Derelict-Tank | -4/Factory Mutant | -3/Research Mutant | -2/Research Resources | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -3 -2 ----------- Run | Yrd Mat Mat Sto Mat Fac Low Low Fac Was Fac Low Low Fac Upp Upp Fac Res Res Matter Collected 4458 | 282 . 122 759 561 . 166 . . . 606 360 . 41 513 117 461 184 286 Remotely 119 | 119 . . . . . . . . . . . . . . . . . . Salvage Created 6129 | 66 . 122 1177 689 47 197 . . . 964 448 . 20 666 111 522 373 727 Parts 260 | 3 . 10 74 43 2 4 . . . 30 17 . 1 13 6 26 8 23 Haulers Intercepted 3 | . . . 2 . . . . . . 1 . . . . . . . . Recyclers Shooed 4 | . . . . . . . . . . 4 . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 36 | . . . . . . 3 . . . . 16 . . 15 2 . . . Prevented 4 | . . . . . . . . . . . . . . 3 1 . . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -3 -2 ------- Run | Yrd Mat Mat Sto Mat Fac Low Low Fac Was Fac Low Low Fac Upp Upp Fac Res Res Combat Hostiles Destroyed 94 | . . 2 26 11 1 4 . . . 3 12 . 1 9 2 8 4 11 Guns 68 | . . 2 26 11 1 3 . . . 2 2 . 1 8 1 5 . 6 Cannons 20 | . . . . . . 1 . . . 1 10 . . . . 3 4 1 AOE 2 | . . . . . . . . . . . . . . 1 1 . . . Classes Destroyed 15 | 1 . 3 3 2 . . . . . 2 . . . 2 . 2 . . Worker 6 | . . . . 2 . . . . . 4 . . . . . . . . Builder 2 | . . . . . . . . . . 2 . . . . . . . . Tunneler 3 | . . 1 . . . . . . . . . . . . . 1 . 1 Hauler 3 | . . . 2 . . . . . . 1 . . . . . . . . Recycler 6 | 1 . . 1 . . . . . . 4 . . . . . . . . Mechanic 1 | . . . . . . . . . . 1 . . . . . . . . Operator 1 | . . . . . . . . . . . . . . . . 1 . . Watcher 8 | . . . 2 2 . . . . . 2 . . . . . 1 1 . Swarmer 20 | . . . 7 . . 2 . . . . 4 . 1 . . 2 . 4 Grunt 36 | . . 1 10 6 1 . . . . . 8 . . 3 . 1 3 3 Brawler 5 | . . . . . . . . . . . . . . 4 . . . 1 Duelist 1 | . . . . . . . . . . . . . . 1 . . . . Sentry 17 | . . 1 9 2 . 1 . . . 1 . . . 1 . 2 . . Hunter 8 | . . . . 3 . 1 . . . 2 . . . . 2 . . . Programmer 7 | . . . . . . . . . . . . . . . . 3 1 3 Best Kill Streak 8 | 1 . 1 5 3 1 3 . . . 3 4 . 1 8 2 3 4 4 Combat Bots Only 8 | . . 1 4 3 1 3 . . . 2 4 . 1 8 2 3 4 4 Max Kills in Single Turn 2 | 1 . 1 2 2 1 1 . . . 2 1 . 1 2 1 1 1 1 Gunslinging 1 | . . . 1 1 . . . . . . . . . . . . . . Exploded 1 | . . . . . . . . . . . . . . 1 1 . . . Melee . | . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -3 -2 -------- Run | Yrd Mat Mat Sto Mat Fac Low Low Fac Was Fac Low Low Fac Upp Upp Fac Res Res Hostile Shots Fired 1337 | . . 3 113 61 . 43 . . 13 36 103 1 103 134 18 132 241 336 Missed 422 | . . . 36 13 . 14 . . 1 19 25 1 27 45 7 47 69 118 Damage Taken 14636 | . . 31 872 614 . 295 . . 452 127 1162 . 884 1356 135 1828 2919 3961 Core 4876 | . . . 98 128 . 33 . . 294 48 391 . 426 222 15 683 1076 1462 Absorbed by Shields 79 | . . . . . . . . . . . . . . 10 . . . 69 Ignored by Resistances 3976 | . . 9 253 175 . 83 . . 120 42 329 . 257 368 41 371 836 1092 Core Remaining (%) 61 | 100 100 . 75 76 . . 95 . . . . 13 . . 33 40 17 . Volleys Fired 345 | 4 . 3 71 44 2 9 . . 3 34 24 . 3 26 5 33 20 64 Largest 5 | 1 . 2 2 2 3 3 . . 3 3 3 . 1 4 4 5 3 3 Hottest 295 | 20 . 70 73 89 109 109 . . 157 198 214 . 23 148 148 289 295 273 Shots Fired 720 | 4 . 6 142 89 5 24 . . 8 80 55 . 3 65 20 91 48 80 Gun 583 | 4 . 6 142 89 5 21 . . 4 49 11 . 3 65 20 74 20 70 Cannon 136 | . . . . . . 3 . . 3 31 44 . . . . 17 28 10 Launcher 1 | . . . . . . . . . 1 . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . Kinetic 432 | 4 . 3 139 77 4 18 . . 2 31 30 . 3 46 15 49 . 11 Thermal 232 | . . 3 3 12 1 6 . . 5 49 25 . . . . 41 34 53 Explosive 1 | . . . . . . . . . 1 . . . . . . . . . Electromagnetic 55 | . . . . . . . . . . . . . . 19 5 1 14 16 Robot Hit Streak 37 | 4 . 9 24 37 13 15 . . 9 26 20 . 10 14 11 11 20 25 Robot Miss Streak 6 | . . . 3 2 . 1 . . 1 4 4 . . 2 2 6 2 2 Penetration Max 2 | . . . . . . . . . . . . . . 2 . 1 . . Secondary Targets 10 | . . . 3 1 . 1 . . . . . . . 4 1 . . . Max Gunslinging Chain 1 | . . . 1 1 . 1 . . . . . . . 1 1 . . . Shots Hit Robots 575 | 4 . 5 112 78 3 18 . . 7 62 45 . 3 51 13 57 45 72 Core Hits 302 | 2 . 5 48 36 2 11 . . . 63 47 . 2 24 6 21 10 25 Critical Kills 3 | . . . 1 1 . . . . . . . . . . . . . 1 Critical Parts Destroyed 5 | . . . . . 1 . . . . . . . . 2 . 1 . 1 Critical Strikes 14 | . . . 1 2 1 . . . . . . . . 2 . 1 1 6 Burn 4 | . . . . 1 . . . . . . . . . . . . 1 2 Meltdown 1 | . . . . . . . . . . . . . . . . . . 1 Destroy 7 | . . . 1 1 1 . . . . . . . . 2 . 1 . 1 Corrupt 2 | . . . . . . . . . . . . . . . . . . 2 Melee Attacks 2 | . . . . . . . . . . . . . . . . . 2 . Impact . | . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . Damage Inflicted 12993 | 51 . 65 1704 1133 48 253 . . 185 1573 1100 . 43 1361 339 1509 1497 2132 Guns 9208 | 51 . 65 1701 1133 48 191 . . 65 969 229 . 43 1177 218 1037 584 1697 Cannons 3387 | . . . . . . 62 . . 42 604 871 . . . . 472 902 434 Explosions 383 | . . . . . . . . . 78 . . . . 184 121 . . . Melee . | . . . . . . . . . . . . . . . . . . . Ramming 15 | . . . 3 . . . . . . . . . . . . . 11 1 Kinetic 5951 | 51 . 26 1663 943 28 134 . . 28 549 556 . 43 861 145 678 . 246 Thermal 5896 | . . 39 38 190 20 119 . . 79 1024 544 . . 184 121 813 1113 1612 Explosive 78 | . . . . . . . . . 78 . . . . . . . . . Electromagnetic 1053 | . . . . . . . . . . . . . . 316 73 18 373 273 Impact . | . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . Highest Corruption 18 | . . . . 1 . . . . 11 11 15 15 . 3 3 4 11 18 Average Corruption 6 | . . . . 1 . . . . 5 11 11 15 . 3 3 2 1 10 Corruption Purged . | . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . Effects 116 | . . . . 4 . . . . 3 31 32 . . 10 5 6 5 20 Message Errors 27 | . . . . 1 . . . . 1 9 6 . . 2 1 1 1 5 Matter Fused 37 | . . . . . . . . . 2 5 14 . . 3 2 2 2 7 Heat Flow Errors 13 | . . . . . . . . . . 3 4 . . 2 1 . . 3 Energy Discharges 9 | . . . . 1 . . . . . 5 . . . 2 . . . 1 Parts Rejected 1 | . . . . . . . . . . 1 . . . . . . . . Data Loss (minor) 9 | . . . . 1 . . . . . 2 3 . . . . 2 1 . Data Loss (major) 6 | . . . . . . . . . . 1 3 . . 1 . . . 1 Misfires 4 | . . . . 1 . . . . . 1 1 . . . . 1 . . Alerts 3 | . . . . . . . . . . 2 . . . . 1 . . . Misdirections 4 | . . . . . . . . . . . 1 . . . . . 1 2 Weapon Failures 3 | . . . . . . . . . . 2 . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . . . . . Overflow Damage 41 | . . . . . . . . . . 18 . . . . . . 22 1 Projectiles 41 | . . . . . . . . . . 18 . . . . . . 22 1 Explosions . | . . . . . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . Knockbacks 13 | . . . . . . . . . . . 13 . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . Kinetic 13 | . . . . . . . . . . . 13 . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 92 | . . . . . . . . . 22 . . . . 66 . . 4 . Shots 3 | . . . . . . . . . 1 . . . . 2 . . . . Rammed 9 | . . . . . . . . . . . . . . . . . 8 1 Targets Rammed 10 | . . . 1 . . . . . . . . . . . . . 8 1 Kicked 1 | . . . 1 . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . Highest Temperature 754 | . . 15 54 120 60 186 . . 163 286 628 . . 354 227 754 66 472 Average Temperature 147 | . . 10 10 32 34 93 . . 98 101 236 . . 194 97 203 22 138 Received Heat Transfer 2567 | . . 15 354 324 . 27 . . . 30 288 . . 237 . 138 789 365 Effects 103 | . . . . . . . . . . . 15 . . 11 . 70 . 7 Shutdowns 35 | . . . . . . . . . . . 5 . . 7 . 23 . . Energy Bleed 13 | . . . . . . . . . . . 1 . . 2 . 8 . 2 Interference 20 | . . . . . . . . . . . 5 . . 1 . 9 . 5 Matter Decay 8 | . . . . . . . . . . . 2 . . . . 6 . . Short Circuit 8 | . . . . . . . . . . . 1 . . 1 . 6 . . Damage (minor) 3 | . . . . . . . . . . . 1 . . . . 2 . . Damage (major) 13 | . . . . . . . . . . . . . . . . 13 . . Damage (core) 3 | . . . . . . . . . . . . . . . . 3 . . Siege Activations . | . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Parts Fried 5 | . . . . . . . . . . . . . . 1 . . 3 1 Impact Corruptions . | . . . . . . . . . . . . . . . . . . . Robots Melted 4 | . . . . . . . . . . . . . . . . . . 4 Combat Hostiles 4 | . . . . . . . . . . . . . . . . . . 4 Parts Melted 26 | . . . . . . 1 . . . 3 2 . . . . 5 5 10 Heat Transferred 8554 | . . 111 111 444 37 222 . . 148 1764 919 . . 150 100 1147 1221 2180 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . Power Chain Reactions 3 | . . . . . . . . . . . . . . 2 1 . . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -3 -2 ------- Run | Yrd Mat Mat Sto Mat Fac Low Low Fac Was Fac Low Low Fac Upp Upp Fac Res Res Peak Influence 350 | 5 2 95 350 300 28 . . 4 19 146 . . 80 . . 261 190 155 Initial 95 | . 2 . 34 52 8 . . . . 9 . . . . . 27 95 46 Average 111 | 2 2 19 231 148 14 . . 1 4 68 . . 23 . . 37 90 75 Maximum Alert Level 1 | . . . 1 1 . . . . . . . . . . . 1 . . Low Security (%) 79 | 100 100 100 36 74 100 . . 100 100 100 . . 100 . . 96 100 100 Level 1 20 | . . . 63 25 . . . . . . . . . . . 3 . . Level 2 . | . . . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . Squads Dispatched 18 | . . 1 3 1 . . . . . 1 . . . . . 5 3 4 Investigation 6 | . . 1 1 . . . . . . . . . . . . 1 1 2 Extermination 5 | . . . . . . . . . . . . . . . . 2 1 2 Reinforcement 7 | . . . 2 1 . . . . . 1 . . . . . 2 1 . Assault . | . . . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . . . . . 1 . . Haulers Reinforced 1 | . . . . . . . . . . 1 . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -3 -2 --------- Run | Yrd Mat Mat Sto Mat Fac Low Low Fac Was Fac Low Low Fac Upp Upp Fac Res Res Distress Signals 5 | . . . 2 . . . . . . . . . . . . 2 1 . Communications Jammed . | . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . Times Spotted 215 | . . 3 33 18 1 13 . . 7 8 19 1 10 12 2 29 26 33 Peak Tracking Total 13 | . . 2 6 4 1 13 . . 6 2 9 1 7 8 2 9 7 10 Tactical Retreats 31 | . . . 4 2 . 4 . . 1 . . . 3 3 . 3 8 3 Traps | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -3 -2 ------- Run | Yrd Mat Mat Sto Mat Fac Low Low Fac Was Fac Low Low Fac Upp Upp Fac Res Res Traps Triggered 9 | . . . 4 1 . . . 1 . . . . . . . 1 . 2 Indirectly . | . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Disarmed 2 | . . 2 . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -3 -2 ---------- Run | Yrd Mat Mat Sto Mat Fac Low Low Fac Was Fac Low Low Fac Upp Upp Fac Res Res Machines Disabled 1 | . . . . . . . . . . 1 . . . . . . . . Max in Single Turn 1 | . . . . . . . . . . 1 . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -3 -2 --------- Run | Yrd Mat Mat Sto Mat Fac Low Low Fac Was Fac Low Low Fac Upp Upp Fac Res Res Machines Accessed 25 | . 1 1 11 4 . . . 3 . . . . . 1 . 1 2 1 Terminals 23 | . 1 1 11 4 . . . 2 . . . . . . . 1 2 1 Fabricators . | . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . 1 . . . . . . . . . . Total Hacks 71 | . 2 3 30 11 . . . 10 . . . . . 1 . 6 5 3 Successful 42 | . . 1 20 9 . . . 3 . . . . . 1 . 3 4 1 Failed 29 | . 2 2 10 2 . . . 7 . . . . . . . 3 1 2 Catastrophic . | . . . . . . . . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . Manual . | . . . . . . . . . . . . . . . . . . . Terminals 66 | . 2 3 30 11 . . . 6 . . . . . . . 6 5 3 Fabricators . | . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access 4 | . . . . . . . . 4 . . . . . . . . . . Terminal Hacks 42 | . . 1 20 9 . . . 3 . . . . . 1 . 3 4 1 Record 17 | . . . 5 5 . . . 1 . . . . . . . 2 3 1 Part Schematic 1 | . . . . . . . . 1 . . . . . . . . . . Robot Schematic 1 | . . . 1 . . . . . . . . . . . . . . . Robot Analysis 1 | . . . 1 . . . . . . . . . . . . . . . Open Door 7 | . . . 6 . . . . . . . . . . 1 . . . . Open DSF 1 | . . . . . . . . 1 . . . . . . . . . . Emergency Access Points 2 | . . . . 2 . . . . . . . . . . . . . . Alert Level 2 | . . . 1 . . . . . . . . . . . . 1 . . Unreport Threat 1 | . . . . 1 . . . . . . . . . . . . . . Disarm Traps 1 | . . 1 . . . . . . . . . . . . . . . . Dispatch Records 2 | . . . 1 . . . . . . . . . . . . . 1 . Security Status 1 | . . . . 1 . . . . . . . . . . . . . . Surveillance Status 1 | . . . 1 . . . . . . . . . . . . . . . Extermination Status 1 | . . . 1 . . . . . . . . . . . . . . . Reinforcement Status 1 | . . . 1 . . . . . . . . . . . . . . . Hauler Manifests 1 | . . . 1 . . . . . . . . . . . . . . . Zone Layout 1 | . . . 1 . . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . . . 1 . . Used . | . . . . . . . . . . . . . . . . . . . Hacking Detections 17 | . 1 1 6 3 . . . 2 . . . . . . . 1 2 1 Full Trace Events 7 | . . 1 2 1 . . . . . . . . . . . 1 1 1 Feedback Events 2 | . . . . 1 . . . . . . . . . . . . 1 . Corruption 1 | . . . . 1 . . . . . . . . . . . . . . Hackware Fried 1 | . . . . . . . . . . . . . . . . . 1 . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 1 | . . . 1 . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . 1 . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -3 -2 ------------ Run | Yrd Mat Mat Sto Mat Fac Low Low Fac Was Fac Low Low Fac Upp Upp Fac Res Res Used RIF Installer . | . . . . . . . . . . . . . . . . . . . Robots Hacked 2 | . . . . . . . . . . . . . . . . . 2 . Non-combat . | . . . . . . . . . . . . . . . . . . . Combat 2 | . . . . . . . . . . . . . . . . . 2 . Robot Hacks Applied 2 | . . . . . . . . . . . . . . . . . 2 . parse_system 2 | . . . . . . . . . . . . . . . . . 2 . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -3 -2 -------- Run | Yrd Mat Mat Sto Mat Fac Low Low Fac Was Fac Low Low Fac Upp Upp Fac Res Res Total Allies 1 | . . . . . . . . . 1 . . . . . . . . . Largest Group 1 | . . . . . . . . . 1 . . . . . . . . . Highest-Rated Group 31 | . . . . . . . . . 31 . . . . . . . . . Highest-Rated Ally 31 | . . . . . . . . . 31 . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . Ally Attacks 3 | . . . . . . . . . 3 . . . . . . . . . Total Damage 63 | . . . . . . . . . 63 . . . . . . . . . Kills . | . . . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -3 -2 ------- Run | Yrd Mat Mat Sto Mat Fac Low Low Fac Was Fac Low Low Fac Upp Upp Fac Res Res Robot Analysis Total 1 | . . . 1 . . . . . . . . . . . . . . . Derelict Logs Recovered 2 | . . . . . . . . . . . . . . 1 1 . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . Decoded 0b10 Intel 44 | . . . . . . . . . . . . . . . . 33 11 . Items 44 | . . . . . . . . . . . . . . . . 33 11 . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -3 -2 ------------- Run | Yrd Mat Mat Sto Mat Fac Low Low Fac Was Fac Low Low Fac Upp Upp Fac Res Res Turns Passed 10146 | 89 171 210 1770 856 74 643 50 122 135 771 913 30 115 1344 243 995 779 836 Spaces Moved 5837 | 43 96 60 738 502 51 426 40 82 119 504 775 60 101 750 106 325 553 506 Core 703 | 5 . . . . . . . . 99 23 22 60 46 244 . . 94 110 Treads 175 | 38 96 . . . . . . . . . . . 7 . 27 . 7 . Legs 1201 | . . 60 389 . . . . . . 24 . . 44 506 79 37 62 . Wheels 2762 | . . . 349 502 51 426 40 82 20 457 753 . . . . . . 82 Hover 766 | . . . . . . . . . . . . . . . . 288 390 88 Flight 230 | . . . . . . . . . . . . . 4 . . . . 226 Fastest Speed 35 | 50 160 120 120 116 128 128 128 143 50 80 50 50 35 50 190 62 50 42 Average Speed 128 | 147 160 120 173 122 128 128 128 143 79 106 103 50 88 160 205 116 104 113 Slowest Speed 1650 | 160 160 120 260 145 128 128 128 143 1650 250 115 50 170 400 250 190 1150 900 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 29 | 4 19 6 82 48 2 55 12 4 85 11 86 13 4 73 18 8 15 17 Regions Visited 18 Branch Regions 7 Pre-discovered Areas . | . . . . . . . . . . . . . . . . . . . Known Exits Taken 1 | . . . . . . . . . . 1 . . . . . . . . Unknown Exits Taken 15 | 1 1 1 1 1 1 1 1 . . . 1 1 1 1 1 1 1 . Scrap Searched 10 | . . . . . . 2 . . . . 4 . . 4 . . . . Spaces Dug . | . . . . . . . . . . . . . . . . . . . Terrain Destroyed 41 | . . . . . . . . . 6 4 3 . . 9 11 5 2 1 Melee . | . . . . . . . . . . . . . . . . . . . Projectile 22 | . . . . . . . . . . 4 3 . . 3 4 5 2 1 AOE 19 | . . . . . . . . . 6 . . . . 6 7 . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -3 -2 --------- Run | Yrd Mat Mat Sto Mat Fac Low Low Fac Was Fac Low Low Fac Upp Upp Fac Res Res Total 7902 | 65 114 194 1087 666 55 505 39 88 151 670 842 59 127 840 122 871 720 687 Wait 1187 | 1 . 118 211 68 . 55 . . 27 73 19 . . 21 . 481 89 24 Move 5820 | 42 95 59 737 501 50 425 39 82 118 503 774 59 100 749 105 324 552 506 Hop . | . . . . . . . . . . . . . . . . . . . Pick Up 190 | 11 13 6 26 21 1 3 . 3 . 30 4 . 4 12 4 10 9 33 Fast Attach 31 | . . . 1 1 . . . . . 2 . . . 10 . 7 8 2 Attach 163 | 7 . 4 10 8 2 5 . 2 2 20 7 . 12 16 3 10 16 39 Detach 38 | . . . . . . 1 . . . 3 2 . 7 4 . 2 9 10 Swap 28 | . 4 . 12 4 . 3 . . 1 . 2 . . . 1 1 . . Drop 86 | . 2 4 18 19 . 4 . 1 . 5 10 . 1 2 4 3 7 6 Fire 345 | 4 . 3 71 44 2 9 . . 3 34 24 . 3 26 5 33 20 64 Melee 2 | . . . . . . . . . . . . . . . . . 2 . Ram 9 | . . . . . . . . . . . . . . . . . 8 1 Kick 1 | . . . 1 . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . Escape Stasis 2 | . . . . . . . . . . . . . . . . . . 2 Rewire . | . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Storage -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory -6/Waste -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory -5/Upper Caves -5/Upper Caves -4/Factory (discovered 2 exits: *Res / Arm) -3/Research -2/Research History --------- Turn | Location | Event 59 | -11/Scrapyard | Discovered new exit (range 15) 90 | -11/Scrapyard | Entered Materials 202 | -10/Materials | Discovered new exit (range 16) 261 | -10/Materials | Entered another Materials area 261 | -9/Materials | Evolved 2 slots: Power x1, Propulsion x1 306 | -9/Materials | Build established: Mutant 437 | -9/Materials | Discovered new exit (range 10) 471 | -9/Materials | Entered Storage 1983 | -9/Storage | Build established: Scavenger-Mutant 2235 | -9/Storage | Discovered new exit (range 6) 2241 | -9/Storage | Entered Materials 2241 | -8/Materials | Evolved 2 slots: Utility x2 3071 | -8/Materials | Discovered new exit (range 13) 3097 | -8/Materials | Entered Factory 3097 | -7/Factory | Evolved 2 slots: Power x1, Weapon x1 3152 | -7/Factory | Discovered new exit (range 16) 3171 | -7/Factory | Entered Lower Caves 3220 | -7/Lower Caves | Attracted the attention of an 0b10 base 3426 | -7/Lower Caves | Encountered a Warlord checkpoint 3530 | -7/Lower Caves | Build established: Scavenger-Gunner 3796 | -7/Lower Caves | Discovered new exit (range 14) 3814 | -7/Lower Caves | Entered another Lower Caves area 3855 | -7/Lower Caves | Discovered new exit (range 9) 3864 | -7/Lower Caves | Entered Factory 3864 | -6/Factory | Evolved 2 slots: Utility x2 3940 | -6/Factory | Identified exit to DSF 3986 | -6/Factory | Sucked down chute 3986 | -6/Factory | Entered Waste 3987 | -6/Waste | Met a frightened Derelict 3998 | -6/Waste | Spotted C-40 Crusher 4001 | -6/Waste | EMP discharged 4032 | -6/Waste | Spotted C-40 Crusher 4038 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 4041 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 4044 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 4047 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 4050 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 4053 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 4084 | -6/Waste | Lost 9 parts (3p2u4w) 4087 | -6/Waste | Spotted C-40 Crusher 4089 | -6/Waste | Spotted C-40 Crusher 4091 | -6/Waste | Spotted C-40 Crusher 4100 | -6/Waste | Spotted C-40 Crusher 4101 | -6/Waste | EMP discharged 4101 | -6/Waste | System corruption reached 10% 4113 | -6/Waste | Discovered new exit (range 16) 4121 | -6/Waste | Entered Factory 4660 | -6/Factory | Build established: Scavenger-Skirmisher 4887 | -6/Factory | Discovered new exit (range 6) 4891 | -6/Factory | Identified exit to Lower Caves 4892 | -6/Factory | Entered Lower Caves 4966 | -6/Lower Caves | Core integrity fell below 50% 5756 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 5794 | -6/Lower Caves | Core integrity fell below 20% 5801 | -6/Lower Caves | Discovered new exit (range 8) 5805 | -6/Lower Caves | Entered another Lower Caves area 5822 | -6/Lower Caves | Lost 8 parts (3n3u2w) 5830 | -6/Lower Caves | Discovered new exit (range 11) 5835 | -6/Lower Caves | Entered Factory 5835 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 5942 | -5/Factory | Discovered new exit (range 16) 5950 | -5/Factory | Entered Upper Caves 5952 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 5971 | -5/Upper Caves | Core integrity fell below 50% 5998 | -5/Upper Caves | Lost 6 parts (1p2n1u2w) 6027 | -5/Upper Caves | Encountered a Warlord checkpoint 6049 | -5/Upper Caves | Build established: Mutant 6427 | -5/Upper Caves | Build established: Derelict-Tank 6611 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 6680 | -5/Upper Caves | Destroyed 8 combat bots 6893 | -5/Upper Caves | Spotted B-75 Beast 7005 | -5/Upper Caves | Learned Factory terminal intel 7271 | -5/Upper Caves | Discovered new exit (range 8) 7294 | -5/Upper Caves | Entered another Upper Caves area 7428 | -5/Upper Caves | Spotted B-75 Beast 7529 | -5/Upper Caves | Discovered new exit (range 4) 7537 | -5/Upper Caves | Entered Factory 7537 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 7538 | -4/Factory | Identified exit to Armory 7539 | -4/Factory | Loaded intel: 27 terminal locations 8242 | -4/Factory | Lost 3 parts (1p2w) 8321 | -4/Factory | Lost 3 parts (2u1w) 8507 | -4/Factory | Discovered new exit (range 11) 8513 | -4/Factory | Core integrity fell below 50% 8532 | -4/Factory | Entered Research 8532 | -3/Research | Evolved 2 slots: Power x1, Propulsion x1 8559 | -3/Research | Lost 11 parts (3p1n4u3w) 8804 | -3/Research | Lost 5 parts (2n2u1w) 9178 | -3/Research | Hacking Suite fried by hacking feedback 9275 | -3/Research | Core integrity fell below 50% 9277 | -3/Research | System corruption reached 10% 9292 | -3/Research | Core integrity fell below 20% 9308 | -3/Research | Discovered new exit (range 6) 9311 | -3/Research | Lost 9 parts (2p3n1u3w) 9311 | -3/Research | Entered another Research area 9311 | -2/Research | Evolved 2 slots: Power x1, Utility x1 9336 | -2/Research | Found Prototype Device 9337 | -2/Research | Identified Thermal Barrier 9577 | -2/Research | Build established: Mutant 9731 | -2/Research | System corruption reached 10% 9750 | -2/Research | Lost 4 parts (1u3w) 10003 | -2/Research | Spotted B-90 Cyclops 10017 | -2/Research | Spotted B-90 Cyclops 10022 | -2/Research | Core integrity fell below 50% 10023 | -2/Research | Lost 5 parts (1p1n1u2w) 10075 | -2/Research | Core integrity fell below 20% 10089 | -2/Research | Lost 7 parts (2p1n1u3w) 10147 | -2/Research | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- K-01 Serf cleans the Scanalyzer. Triggered Alarm Trap. An alarm sounds. ALERT: Alarm triggered, dispatching investigation squad. System corrupted: Matter fused (-6). Dropped Sml. Battery. Acquired Impulse Thruster Array. System corrupted: Matter fused (-10). Slug penetrates Wall. Acquired 32 matter. Acquired 25 matter. Acquired Lgt. Antimatter Reactor. Acquired Corrupted Lgt. Antimatter Reactor. Acquired Lgt. Antimatter Reactor. System corrupted: Heat flow error (+237). Acquired Imp. Fusion Compressor. Overheating: Energy bleed (-87). Acquired Hvy. Machine Gun. Acquired 25 matter. Map ----- +----------------------------------------------------+ | """ # " """ """ ** #????????? | | """ # """ """ * ?????????? | | """ # """ """ ?????????? | | # """ """ ??????????? | | # """ """ ### ??????????? | | # """ """ #??######???????????? | | # """ """ #???????????????????? | | # #???????????????????? | | ##+### ###?????????????????? | | #?????????????????? | | #?????????????????? | | ! #?????????????????? | | #?????????????????? | | /###############+########## #?????????????????? | | #??????????????????# #?????????????????? | | #??????????????????# #?????????????????? | | """ #??????????????????# #?????????????????? | | """ #??????????????????# #?????????????????? | | """ #??????????????????# #?????????????????? | | #??????????????????# +?????????????????? | | #????????########### #?????????????????? | | """ #????????# # #?????????????????? | | """ #????????# =#[ #?????????????????? | | """ #????????# =#!| #?????????????????? | | !#????????# %#=[ #?????????????????? | | #????????# ==@#=[ #?????????????????? | | ########????????# % %p #?????????????????? | | ????????????????# = p#pp #?????????????????? | | ????????????????# =#p #?????????????????? | | ????????????????########### #?????????????????? | | ???????????????????# #?????????????????? | | ????????#########??# #?????????????????? | | ????????# #??# #?????????????????? | | +######?# * #??# #?????????????????? | | + #??# ########?????????????????? | | # #??# #????????????????????????? | | # #??# #????????????????????????? | | + #### #????????????????????????? | | ######### + #????????????????????????? | | ????????# #### #????????????????????????? | | ????????# ! #??# +????????????????????????? | | ????????# #??# #????????????????????????? | | ????????# #??# #????????????????????????? | | ?????########+###### #????????????????????????? | | ?????# #????????????????????????? | | ?????# #????????????????????????? | | ?????# #???????????????? ?????? | | ?????+ #???????????????? #????? | | ?????# """ """ ^ #???????????????? +????? | | ?????# """ """^ #???????????????? #????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 136 Energy Generation 65 Energy Capacity 645 Matter Stores 600 Matter Capacity 600 Sight Range 22 Robot Scan Range 15 Terrain Scan Density 10 ECM Strength 5 Power Amplification 30 Armor Coverage 600 Resistance: KI 40 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 61 Targeting Accuracy 16 Target Analysis 8 Recoil Reduction 2 Energy Filtering 45 Offensive Hacking 20 Item Schematics ----------------- Cloaking Device | -6/Factory | Hacked Robot Schematics ------------------ K-01 Serf | -9/Storage | Hacked Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Dangerous Findings Novice Programmer Streaker Use The Force Challenges ------------ None Game ------ Seed ClaymoresAntigravNanosword Manual? 0 Play Time 02:49:09 Cumulative 12.8 hours Start 2024.11.02 @ 21:52:48 End 2024.11.03 @ 19:29:40 Sessions 7 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 14 Rogue 9 Adventurer 5 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 10 Gallery% 19 Achievement% 17 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 20/SmallcapsGlow Map View 54x42 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam X RUN: 5259a85b-bcd7-4bcf-85e6-8076755ae82b