Cogmind - Beta 12 @@@ ROGUE MODE // 2023.10.26 @ 23:22:17 Player: monistgf Result: Destroyed by G-67 Veteran with Plasma Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (12) 2400 Robots Destroyed (173) 865 Value Destroyed (8535) 8535 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (5909) 5909 TOTAL SCORE: 19809 Bonus ------- High Alert Combat Kills 1545 Follower Combat Kills 733 Entered Garrisons 1000 Used RIF Installer 3000 Friendly Fire -369 Cogmind --------- Core Integrity 0/850 Matter 45/300 Energy 98/100 System Corruption 16% Temperature Cool (13) Movement Walking (120) Location -6/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Carbon-fiber Leg > --- UTILITY (8) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- High-capacity Storage Unit Relay Coupler [Specialist] (28) Relay Coupler [Heavy] (20) Remote Datajack Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Armored Wheel Armored Huge Wheel > --- UTILITY ---------- High-capacity Storage Unit Advanced Visual Processing Unit Improved Core Shielding Improved Core Shielding Medium Reflective Plating Improved Hacking Suite Relay Coupler [Grunt] Relay Coupler [Brawler] > --- WEAPON ----------- Heavy Machine Gun Heavy Machine Gun Heavy Machine Gun > --- INVENTORY -------- Armored Huge Wheel High-capacity Storage Unit Relay Coupler [NC] Relay Coupler [Specialist] Relay Coupler [Hunter] Relay Coupler [Heavy] Relay Coupler [Behemoth] Relay Coupler [Behemoth] Improved System Restoration Module Autogun Heavy Linear Accelerator Heavy Linear Accelerator Heavy Linear Accelerator Precision Grenade Launcher Remote Datajack Great Maul [Rating: 69] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Nuclear Core Propulsion Armored Wheel Treads Armored Treads Leg Flexi-carbon Leg Wheel Armored Wheel Utility High-capacity Storage Unit Device Seismic Detector Storage High-capacity Storage Unit Processor Advanced Visual Processing Unit Hackware Relay Coupler [Grunt] Protection Medium Reflective Plating Weapon Enhanced Autogun Ballistic Gun Enhanced Autogun Ballistic Cannon Heavy Linear Accelerator Launcher Missile Launcher Special Weapon Remote Datajack Impact Weapon Great Maul Slashing Weapon Scythe Special Melee Weapon Improved Datajack Build | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 ------- Run | Jun Mat Mat Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Slots Evolved 8 | . . 2 2 . . . 2 . . . 2 . Power . | . . . . . . . . . . . . . Propulsion 1 | . . . 1 . . . . . . . . . Utility 6 | . . 1 1 . . . 2 . . . 2 . Weapon 1 | . . 1 . . . . . . . . . . Parts Attached 232 | . . 21 7 28 47 30 13 11 12 23 22 18 Power 9 | . . 2 . 1 1 1 . . 1 2 1 . Engine 7 | . . 1 . 1 1 . . . 1 2 1 . Core 2 | . . 1 . . . 1 . . . . . . Reactor . | . . . . . . . . . . . . . Propulsion 39 | . . 8 2 4 13 . 1 1 2 . 4 4 Treads 5 | . . . . 1 4 . . . . . . . Leg 4 | . . . . . . . . . . . 1 3 Wheel 30 | . . 8 2 3 9 . 1 1 2 . 3 1 Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Utility 54 | . . 6 2 3 13 3 7 . 3 5 11 1 Device 13 | . . 1 . . 8 1 1 . . . 2 . Storage 4 | . . 1 . 1 . . 1 . . . 1 . Processor 6 | . . 1 . . 3 . 1 . . . 1 . Hackware 8 | . . . . . 1 . 2 . . 3 2 . Protection 23 | . . 3 2 2 1 2 2 . 3 2 5 1 Artifact . | . . . . . . . . . . . . . Weapon 130 | . . 5 3 20 20 26 5 10 6 16 6 13 Energy Gun . | . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . Ballistic Gun 72 | . . 5 2 14 14 12 3 1 5 6 5 5 Ballistic Cannon 10 | . . . . . 1 . . 3 . 4 . 2 Launcher 7 | . . . . . 3 1 . 2 . . . 1 Special Weapon 7 | . . . . . . . . . 1 3 1 2 Impact Weapon 21 | . . . . . 2 9 . 4 . 3 . 3 Slashing Weapon 7 | . . . 1 6 . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon 6 | . . . . . . 4 2 . . . . . Unidentified Prototypes 3 | . . 1 . . 1 . . . . . 1 . Parts Lost 47 | . . 4 2 6 6 2 1 . 2 . 5 19 Power 4 | . . . . 1 . 1 . . 1 . . 1 Propulsion 15 | . . 2 1 1 2 . . . 1 . 3 5 Utility 16 | . . 1 1 2 2 1 1 . . . 2 6 Weapon 12 | . . 1 . 2 2 . . . . . . 7 Highest Loss Streak 7 | . . 2 2 2 5 2 1 . 1 . 3 7 To Critical Strikes 1 | . . . . 1 . . . . . . . . Average Slot Usage (%) 91 | . 85 98 100 99 93 89 91 92 88 88 85 57 Engine 6 | . 14 6 9 8 8 7 . . 5 7 6 3 Core 1 | . . 4 . . . 1 7 7 1 . . . Leg 1 | . 28 1 . . . . . . . . 2 6 Wheel 17 | . . 20 27 25 20 18 15 15 14 15 9 4 Device 4 | . . 2 9 9 10 2 4 . . . 3 2 Storage 8 | . 14 11 9 9 9 9 7 7 7 7 6 5 Processor 10 | . . 9 9 9 12 16 11 15 15 9 6 5 Hackware 5 | . . . . . 2 . 6 7 3 18 20 10 Protection 8 | . . 9 9 9 1 7 14 15 15 9 9 2 Ballistic Gun 21 | . 28 32 25 20 25 22 22 13 22 14 18 8 Naked Turns 16 | . . . . . . . . . . . . 16 Heaviest Build 85 | 14 14 38 42 66 68 69 72 75 75 85 85 83 Greatest Support 42 | 20 20 26 42 42 40 40 40 40 40 40 40 35 Greatest Overweight (x) 5 | . . 3 . 2 5 1 1 1 1 2 2 2 Average Overweight (x) 1 | . . . . . 1 1 1 1 1 1 1 1 Largest Inventory Capacity 20 | . 8 15 15 20 20 20 20 20 20 20 20 20 Average Capacity 18 | . 8 11 15 18 20 20 20 20 20 20 20 18 Most Carried 20 | . 7 15 15 20 20 20 20 20 20 20 20 20 Average Carried 18 | . 6 9 14 18 19 19 19 19 19 19 19 16 Final Capacity 20 | 8 8 15 15 20 20 20 20 20 20 20 20 5 Final Carried 20 | 6 7 15 15 20 20 20 20 20 19 20 20 4 Class Distribution -------------------- 20% | Botlord-Tank 14% | Bothacker-Gunner 10% | Bothacker-Tank 10% | Gunner 9% | Scavenger-Gunner 8% | Bothacker-Mutant 7% | Scavenger-Mutant 6% | Botlord-Mutant 6% | Mutant Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Gunner | -8/Materials Scavenger-Mutant | -8/Garrison Bothacker-Gunner | -8/Materials Bothacker-Gunner | -8/Garrison Bothacker-Tank | -7/Factory Botlord-Mutant | -7/Garrison Botlord-Tank | -7/Factory Botlord-Tank | -7/Garrison Botlord-Tank | -6/Factory Botlord-Mutant | -6/Garrison Resources | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 ----------- Run | Jun Mat Mat Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Matter Collected 6912 | 200 64 740 150 882 1062 1100 355 446 264 666 598 385 Remotely . | . . . . . . . . . . . . . Salvage Created 7008 | . 165 896 197 1442 978 1503 235 372 90 406 373 351 Parts 376 | . 13 58 11 68 53 71 19 25 6 24 22 6 Haulers Intercepted 2 | . . . 1 . 1 . . . . . . . Recyclers Shooed 2 | . . . . . 1 . . . . . 1 . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 ------- Run | Jun Mat Mat Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Combat Hostiles Destroyed 158 | . 6 24 5 24 18 27 5 16 2 11 9 11 Melee 4 | . . . . . 2 . . . . . . 2 Guns 131 | . 6 24 5 24 14 24 5 7 2 7 9 4 Cannons 8 | . . . . . . . . 2 . 4 . 2 AOE 14 | . . . . . 2 3 . 7 . . . 2 Classes Destroyed 13 | . 2 4 2 1 3 . 1 . . . . . Builder 2 | . . 1 . . 1 . . . . . . . Tunneler 1 | . . . . . 1 . . . . . . . Hauler 2 | . . . 1 . 1 . . . . . . . Recycler 3 | . . . . . 2 . . . . . 1 . Mechanic 1 | . . 1 . . . . . . . . . . Watcher 4 | . . . . . 3 . 1 . . . . . Swarmer 49 | . 3 2 2 4 5 9 2 8 . 3 9 2 Grunt 68 | . 3 17 . 11 7 12 1 7 1 2 . 7 Brawler 5 | . . 1 . 2 . . . . . . . 2 Duelist 2 | . . . . 1 . . 1 . . . . . Sentry 23 | . . 4 2 4 4 4 . 1 . 4 . . Hunter 7 | . . . 1 2 2 2 . . . . . . Programmer 5 | . . . . . . . 1 . 1 2 1 . Savage 1 | . . . . . . 1 . . . . . . Best Kill Streak 16 | . 4 10 3 7 5 9 2 16 1 4 4 5 Combat Bots Only 16 | . 4 9 3 7 4 9 2 16 1 4 4 5 Max Kills in Single Turn 4 | . 1 4 1 2 2 3 1 2 1 2 2 1 Gunslinging 2 | . . 2 . 1 . . . . . 1 1 . Exploded 3 | . . . . . 2 3 . 2 . . . 1 Melee 1 | . . . . . 1 . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -------- Run | Jun Mat Mat Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Damage Taken 11494 | . 282 833 233 1208 1428 792 373 660 263 1041 940 3441 Core 1749 | . 57 76 48 101 207 109 43 91 9 154 27 827 Absorbed by Shields 131 | . . . . . . 61 . . . . . 70 Redirected to Shielding 4 | . . . . . . . . . . . 4 . Regen/Repaired (Parts) 162 | . . . . . 162 . . . . . . . Core Remaining (%) 66 | 100 77 81 . . . 15 . . . 57 . . Volleys Fired 403 | . 19 42 11 52 60 44 16 27 15 40 36 41 Largest 3 | . 2 3 3 3 3 3 3 3 3 3 3 3 Hottest 113 | . 40 75 75 78 81 81 78 98 81 113 113 113 Shots Fired 1024 | . 38 126 33 154 159 131 47 61 33 79 95 68 Gun 926 | . 38 126 33 154 154 130 47 40 27 48 90 39 Cannon 58 | . . . . . . . . 15 . 17 2 24 Launcher 15 | . . . . . 5 1 . 6 . . . 3 Special 25 | . . . . . . . . . 6 14 3 2 Kinetic 984 | . 38 126 33 154 154 130 47 55 27 65 92 63 Thermal . | . . . . . . . . . . . . . Explosive 15 | . . . . . 5 1 . 6 . . . 3 Electromagnetic . | . . . . . . . . . . . . . Robot Hit Streak 18 | . 5 8 4 18 16 15 16 6 11 13 8 9 Robot Miss Streak 8 | . 3 8 4 4 4 3 7 4 5 3 4 3 Penetration Max 1 | . . . . . 1 1 . . . . . . Secondary Targets 34 | . 2 5 1 12 2 6 . 2 . 1 2 1 Max Gunslinging Chain 2 | . 1 2 1 2 1 1 . 1 . 1 1 1 Shots Hit Robots 734 | . 22 90 20 141 108 121 30 29 24 45 53 51 Core Hits 306 | . 8 45 10 58 44 43 13 24 7 16 17 21 Critical Kills 5 | . . 1 . . 1 3 . . . . . . Critical Parts Destroyed 6 | . . 1 . . . 3 . . . . . 2 Critical Strikes 19 | . . 2 . 3 1 6 . 3 . 1 . 3 Destroy 5 | . . 2 . . . 2 . . . . . 1 Blast 5 | . . . . . . . . 3 . 1 . 1 Smash 6 | . . . . . 1 4 . . . . . 1 Sever 3 | . . . . 3 . . . . . . . . Melee Attacks 166 | . . . 2 58 16 62 3 12 . 7 . 6 Impact 80 | . . . . . 16 39 . 12 . 7 . 6 Slashing 60 | . . . 2 58 . . . . . . . . Piercing . | . . . . . . . . . . . . . Sneak Attacks 23 | . . . . . . 23 . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 17230 | . 273 1530 296 2993 2245 2821 473 1509 424 1092 1186 2388 Guns 10943 | . 273 1530 296 1778 1839 1570 473 432 424 535 1105 688 Cannons 1968 | . . . . . . . . 180 . 557 81 1150 Explosions 1795 | . . . . . 295 267 . 897 . . . 336 Melee 2522 | . . . . 1215 111 984 . . . . . 212 Ramming 2 | . . . . . . . . . . . . 2 Kinetic 12911 | . 273 1530 296 1778 1839 1570 473 612 424 1092 1186 1838 Thermal . | . . . . . . . . . . . . . Explosive 1795 | . . . . . 295 267 . 897 . . . 336 Electromagnetic . | . . . . . . . . . . . . . Impact 1307 | . . . . . 111 984 . . . . . 212 Slashing 1215 | . . . . 1215 . . . . . . . . Piercing . | . . . . . . . . . . . . . Highest Corruption 16 | . . . . 6 6 6 2 2 2 2 4 16 Average Corruption 4 | . . . . 5 6 6 2 2 2 2 3 11 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 197 | . . . . 36 69 33 8 8 8 12 6 17 Message Errors 38 | . . . . 8 14 4 2 3 2 . 2 3 Matter Fused 52 | . . . . 11 16 8 4 3 1 4 1 4 Heat Flow Errors 18 | . . . . 2 6 7 . . . 2 1 . Energy Discharges 30 | . . . . 4 10 8 . 1 3 1 . 3 Parts Rejected 3 | . . . . . . 1 1 . . . . 1 Parts Fused 1 | . . . . . 1 . . . . . . . Data Loss (minor) 25 | . . . . 5 10 4 . 1 1 2 1 1 Data Loss (major) 7 | . . . . . 4 . . . 1 2 . . Misfires 7 | . . . . 3 2 1 . . . . . 1 Alerts 7 | . . . . . 4 . 1 . . 1 1 . Misdirections 1 | . . . . . . . . . . . . 1 Weapon Failures 8 | . . . . 3 2 . . . . . . 3 Overload Shots . | . . . . . . . . . . . . . Overflow Damage 713 | . . . . 63 60 333 . 49 . 32 . 176 Projectiles 174 | . . . . . . . . 21 . 32 . 121 Explosions 137 | . . . . . 56 48 . 28 . . . 5 Melee 402 | . . . . 63 4 285 . . . . . 50 Knockbacks 15 | . . . . . . 2 . 1 . 1 . 11 Impact 2 | . . . . . . 1 . . . . . 1 Kinetic 12 | . . . . . . . . 1 . 1 . 10 Secondary 1 | . . . . . . 1 . . . . . . Self-Inflicted Damage 115 | . . . . . . . . . . . . 115 Shots 3 | . . . . . . . . . . . . 3 Rammed . | . . . . . . . . . . . . . Targets Rammed 1 | . 1 . . . . . . . . . . . Kicked 1 | . 1 . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 315 | . . 245 27 254 315 249 68 222 86 262 195 223 Average Temperature 69 | . . 63 11 72 96 64 27 115 36 78 35 55 Received Heat Transfer 3668 | . 60 426 27 441 657 291 36 156 51 267 27 1229 Effects 1 | . . . . . 1 . . . . . . . Interference 1 | . . . . . 1 . . . . . . . Siege Activations . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried 7 | . . . . . 1 4 . . . . . 2 Impact Corruptions 10 | . . . . . 1 6 . . . . . 3 Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 ------- Run | Jun Mat Mat Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Peak Influence 1335 | . 240 595 379 1149 642 1335 928 1093 625 851 635 433 Initial 700 | . . 101 183 248 559 186 700 438 573 330 446 273 Average 564 | . 85 321 274 626 358 916 747 851 552 643 512 346 Maximum Alert Level 4 | . 1 2 1 4 2 4 3 3 2 3 2 2 Low Security (%) 6 | . 80 24 18 . 7 5 . . . . . . Level 1 26 | . 19 45 81 31 50 6 . . . 16 . 85 Level 2 36 | . . 30 . 27 41 4 14 25 100 43 99 14 Level 3 25 | . . . . 28 . 49 85 74 . 40 . . Level 4 5 | . . . . 12 . 34 . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 13 | . 2 3 . . 2 . 2 . 1 . 3 . Investigation 4 | . . 2 . . 2 . . . . . . . Extermination 3 | . . . . . . . 1 . 1 . 1 . Reinforcement 4 | . 2 1 . . . . . . . . 1 . Assault 2 | . . . . . . . 1 . . . 1 . Garrison . | . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded 1 | . . 1 . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 --------- Run | Jun Mat Mat Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Distress Signals . | . . . . . . . . . . . . . Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 257 | . 12 32 9 26 29 32 22 22 6 22 25 20 Peak Tracking Total 8 | . 4 7 5 7 5 6 6 8 4 8 5 7 Tactical Retreats 11 | . 2 . . . . . 2 1 . 1 2 3 Traps | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 ------- Run | Jun Mat Mat Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Traps Triggered 24 | . 1 2 . 3 1 4 2 3 . 5 2 1 Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 ---------- Run | Jun Mat Mat Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Machines Disabled 20 | . . . 1 4 2 2 . 5 . 5 1 . Max in Single Turn 2 | . . . 1 1 1 1 . 1 . 2 1 . Garrison Relay 12 | . . . . 4 . 3 . 2 . 3 . . Phase Generator 1 | . . . . . . . . . . 1 . . Machines Repaired . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 --------- Run | Jun Mat Mat Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Machines Accessed 41 | . 1 6 3 4 14 3 2 2 2 1 3 . Terminals 31 | . 1 6 2 4 9 3 1 2 1 1 1 . Fabricators 1 | . . . . . . . . . . . 1 . Repair Stations 2 | . . . . . 2 . . . . . . . Recycling Units 1 | . . . . . 1 . . . . . . . Scanalyzers 1 | . . . . . 1 . . . . . . . Garrison Access 5 | . . . 1 . 1 . 1 . 1 . 1 . Total Hacks 94 | . 3 17 7 6 40 6 5 2 2 2 4 . Successful 52 | . 1 8 7 3 22 3 2 2 1 1 2 . Failed 42 | . 2 9 . 3 18 3 3 . 1 1 2 . Catastrophic 10 | . . 4 . . 3 . 2 . 1 . . . Database Lockouts . | . . . . . . . . . . . . . Manual 38 | . . 8 3 . 20 . 4 . 1 . 2 . Terminals 74 | . 3 17 6 6 25 6 4 2 1 2 2 . Fabricators 1 | . . . . . . . . . . . 1 . Repair Stations 4 | . . . . . 4 . . . . . . . Recycling Units 3 | . . . . . 3 . . . . . . . Scanalyzers 7 | . . . . . 7 . . . . . . . Garrison Access 5 | . . . 1 . 1 . 1 . 1 . 1 . Terminal Hacks 29 | . 1 7 5 3 7 3 . 2 . 1 . . Part Schematic 1 | . . . 1 . . . . . . . . . Robot Analysis 1 | . 1 . . . . . . . . . . . Prototype ID Bank 1 | . . . 1 . . . . . . . . . Open Door 2 | . . . . 1 . 1 . . . . . . Branch Access Points 2 | . . 1 . . 1 . . . . . . . Emergency Access Points 4 | . . . . 1 . 1 . 1 . 1 . . Terminal Index 1 | . . . 1 . . . . . . . . . Fabricator Index 1 | . . . . . 1 . . . . . . . Garrison Index 1 | . . . . . 1 . . . . . . . Alert Level 5 | . . 4 1 . . . . . . . . . Unreport Threat 3 | . . 1 . . 2 . . . . . . . Locate Traps 1 | . . . . . 1 . . . . . . . Registered Prototypes 1 | . . 1 . . . . . . . . . . Zone Layout 2 | . . . 1 . 1 . . . . . . . Garrison Registry 3 | . . . . 1 . 1 . 1 . . . . Fabricator Hacks 1 | . . . . . . . . . . . 1 . Build 1 | . . . . . . . . . . . 1 . Repair Station Hacks 4 | . . . . . 4 . . . . . . . Scan Component 2 | . . . . . 2 . . . . . . . Repair 2 | . . . . . 2 . . . . . . . Recycling Unit Hacks 1 | . . . . . 1 . . . . . . . Process 1 | . . . . . 1 . . . . . . . Scanalyzer 6 | . . . . . 6 . . . . . . . Insert Component 3 | . . . . . 3 . . . . . . . Analyze 3 | . . . . . 3 . . . . . . . Garrison Access Hacks 5 | . . . 1 . 1 . 1 . 1 . 1 . Unlock Access 5 | . . . 1 . 1 . 1 . 1 . 1 . Unauthorized Hacks 6 | . . 1 1 . 3 . 1 . . . . . Terminals 6 | . . 1 1 . 3 . 1 . . . . . Assimilate 2 | . . . 1 . 1 . . . . . . . Botnet 3 | . . 1 . . 1 . 1 . . . . . Operators 1 | . . . . . 1 . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 31 | . 1 6 2 2 12 2 2 . 2 1 1 . Full Trace Events 3 | . . . . . 2 1 . . . . . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built 4 | . . . . . . . . . . . 4 . Authchips . | . . . . . . . . . . . . . Time 134 | . . . . . . . . . . . 134 . Total Robot Build Rating 16 | . . . . . . . . . . . 16 . Part Schematics Acquired 4 | . . . 1 . 3 . . . . . . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired 2 | . . . . . 2 . . . . . . . Time 76 | . . . . . 76 . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter 360 | . . . . . 360 . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed 3 | . . . . . 3 . . . . . . . Part Schematics Acquired 3 | . . . . . 3 . . . . . . . Parts Damaged 1 | . . . . . 1 . . . . . . . Bothacking | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 ------------ Run | Jun Mat Mat Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Used RIF Installer 6 | . . . . 1 . 2 . 1 . 2 . . Coupler Efficiency 1 | . . . . . . . . 1 . . . . Hotswap 1 | . . . . . . 1 . . . . . . Zone Cloak 2 | . . . . . . 1 . . . 1 . . Watcher Feeds 1 | . . . . . . . . . . 1 . . Robots Hacked 16 | . . . . . . . 3 . 2 7 2 2 Non-combat . | . . . . . . . . . . . . . Combat 16 | . . . . . . . 3 . 2 7 2 2 Robot Hacks Applied 17 | . . . . . . . 3 . 2 8 2 2 disrupt_area 1 | . . . . . . . . . . 1 . . spike_heat 1 | . . . . . . . . . . . 1 . amplify_resonance 2 | . . . . . . . . . . 2 . . disable_weapons 1 | . . . . . . . 1 . . . . . overwrite_iff 6 | . . . . . . . . . 1 3 . 2 formatsys_high 6 | . . . . . . . 2 . 1 2 1 . Relay Couplers Released 46 | . . . . 16 . 12 . 7 . 11 . . Machine Destruction 46 | . . . . 16 . 12 . 7 . 11 . . Attached 6 | . . . . . . . 2 . . 3 1 . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired 11 | . . . . . . 11 . . . . . . Allies Hacked 2 | . . . . . . . 1 1 . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -------- Run | Jun Mat Mat Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Total Allies 31 | . . . 1 1 1 11 2 2 2 4 5 2 Largest Group 7 | . . . 1 1 1 7 3 2 2 3 4 1 Highest-Rated Group 157 | . . . 10 20 10 112 52 157 111 62 48 20 Highest-Rated Ally 95 | . . . 10 20 10 20 32 95 95 30 29 20 Total Orders 16 | . . . . . . 2 8 . 4 2 . . STAY 8 | . . . . . . 1 4 . 2 1 . . FOLLOW 8 | . . . . . . 1 4 . 2 1 . . Ally Attacks 152 | . . . . 1 . 34 19 18 15 10 49 6 Total Damage 2791 | . . . . 53 . 574 345 655 307 197 539 121 Kills 25 | . . . . . . 6 6 3 3 1 5 1 Allies Corrupted 2 | . . . . . . . . 1 . 1 . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 ------- Run | Jun Mat Mat Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Robot Analysis Total 1 | . 1 . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 ------------- Run | Jun Mat Mat Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Turns Passed 10337 | . 242 665 357 1375 2118 1216 870 643 611 1065 837 338 Spaces Moved 6343 | 1 151 412 236 787 1297 736 442 407 461 724 555 134 Core 26 | . . . . . . . . . . . . 26 Treads . | . . . . . . . . . . . . . Legs 183 | 1 151 15 . . . . . . . . . 16 Wheels 6134 | . . 397 236 787 1297 736 442 407 461 724 555 92 Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Fastest Speed 50 | 120 120 90 93 93 105 110 110 110 110 110 110 50 Average Speed 110 | 120 120 99 93 105 112 110 110 110 110 115 121 121 Slowest Speed 260 | 120 120 190 93 125 165 110 110 110 110 125 130 260 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 39 | 1 42 38 21 83 74 68 14 49 11 69 19 20 Regions Visited 12 Branch Regions . Pre-discovered Areas . | . . . . . . . . . . . . . Known Exits Taken 5 | . . . 1 . 1 . 1 . 1 . 1 . Unknown Exits Taken 3 | 1 1 1 . . . . . . . . . . Scrap Searched . | . . . . . . . . . . . . . Spaces Dug 72 | . . . 2 2 51 5 . 12 . . . . Terrain Destroyed 211 | . . . 2 2 57 21 . 18 . 67 1 43 Melee 14 | . . . 2 2 5 5 . . . . . . Projectile 15 | . . . . . . 1 . 1 . 1 1 11 AOE 181 | . . . . . 52 14 . 17 . 66 . 32 Terrain Rammed 1 | . . . . . . . . . . . . 1 Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 --------- Run | Jun Mat Mat Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Total 8762 | . 173 579 350 1143 1860 995 809 540 545 891 652 225 Wait 1270 | . 2 73 84 159 374 97 313 49 50 34 21 14 Move 6336 | . 150 411 236 786 1297 735 442 406 461 723 555 134 Hop . | . . . . . . . . . . . . . Pick Up 114 | . 1 15 6 18 24 7 9 5 2 15 6 6 Fast Attach 43 | . . 6 . 2 12 3 3 . . 3 11 3 Attach 48 | . . 4 4 5 7 3 3 1 3 2 6 10 Detach 14 | . . 3 . 1 6 . 1 . . 1 2 . Swap 141 | . . 11 3 21 28 24 7 10 9 18 5 5 Drop 138 | . . 14 4 17 36 10 9 5 5 24 10 4 Fire 403 | . 19 42 11 52 60 44 16 27 15 40 36 41 Melee 166 | . . . 2 58 16 62 3 12 . 7 . 6 Ram 1 | . . . . . . . . . . . . 1 Kick 1 | . 1 . . . . . . . . . . . Crush . | . . . . . . . . . . . . . Escape Stasis 83 | . . . . 24 . 10 . 24 . 24 . 1 Rewire 4 | . . . . . . . 3 1 . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 3 exits: *Mat / [*Min x2]) -9/Materials (discovered 3 exits: *Mat / *Min x2) -8/Materials -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials (discovered 3 exits: *Fac x2 / Gar) -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory -7/Garrison (discovered 3 exits: *Fac x3) -7/Factory -7/Garrison (discovered 2 exits: *Fac x2) -6/Factory (discovered 3 exits: [*Fac] / [*Low] / Gar) -6/Garrison History --------- Turn | Location | Event 1 | -11/Junkyard | Discovered new exit (range 0) 1 | -11/Junkyard | Entered Materials 91 | -10/Materials | Discovered new exit (range 12) 227 | -10/Materials | Discovered new exit (range 6) 228 | -10/Materials | Discovered new exit (range 13) 243 | -10/Materials | Entered another Materials area 243 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 488 | -9/Materials | Destroyed 9 combat bots 576 | -9/Materials | Discovered new exit (range 13) 578 | -9/Materials | Identified exit to Mines 601 | -9/Materials | Build established: Gunner 886 | -9/Materials | Discovered new exit (range 13) 908 | -9/Materials | Entered another Materials area 908 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1265 | -8/Materials | Identified exit to Garrison 1265 | -8/Materials | Entered Garrison 1346 | -8/Garrison | Triggered checkpoint 1389 | -8/Garrison | Garrison Relay disabled 1564 | -8/Garrison | Triggered checkpoint 1700 | -8/Garrison | Garrison Relay disabled 1906 | -8/Garrison | Triggered checkpoint 1948 | -8/Garrison | Destroyed 7 combat bots 2012 | -8/Garrison | Rescued a captive Derelict 2056 | -8/Garrison | Triggered checkpoint 2093 | -8/Garrison | Garrison Relay disabled 2127 | -8/Garrison | Discovered new exit (range 8) 2290 | -8/Garrison | Destroyed 7 combat bots 2332 | -8/Garrison | Triggered checkpoint 2424 | -8/Garrison | Triggered checkpoint 2460 | -8/Garrison | Garrison Relay disabled 2502 | -8/Garrison | Installed Relay Interface Framework 2509 | -8/Garrison | Discovered new exit (range 12) 2568 | -8/Garrison | Triggered checkpoint 2618 | -8/Garrison | Discovered new exit (range 10) 2628 | -8/Garrison | Discovered new exit (range 9) 2628 | -8/Garrison | Discovered new exit (range 76) 2628 | -8/Garrison | Discovered new exit (range 46) 2640 | -8/Garrison | Entered Materials 2920 | -8/Materials | Core integrity fell below 50% 2961 | -8/Materials | Lost 5 parts (2n2u1w) 3103 | -8/Materials | Repaired Arm. Wheel 3113 | -8/Materials | Discovered new exit (range 12) 3244 | -8/Materials | Identified exit to Factory 3638 | -8/Materials | Discovered exit to Factory (range 11) 3795 | -8/Materials | Build established: Bothacker-Gunner 4357 | -8/Materials | Repaired Imp. Deuterium Engine 4758 | -8/Materials | Identified exit to Garrison 4758 | -8/Materials | Entered Garrison 4758 | -8/Garrison | Accompanied by 1 ally 4786 | -8/Garrison | Triggered checkpoint 4883 | -8/Garrison | Garrison Relay disabled 4900 | -8/Garrison | Triggered checkpoint 4947 | -8/Garrison | Destroyed 9 combat bots 5234 | -8/Garrison | Triggered checkpoint 5288 | -8/Garrison | Discovered exit to Factory (range 7) 5391 | -8/Garrison | Garrison Relay disabled 5417 | -8/Garrison | Discovered exit to Factory (range 38) 5417 | -8/Garrison | Discovered exit to Factory (range 74) 5417 | -8/Garrison | Discovered exit to Factory (range 27) 5453 | -8/Garrison | Expanded RIF knowledge: Hotswap 5530 | -8/Garrison | Triggered checkpoint 5648 | -8/Garrison | Triggered checkpoint 5766 | -8/Garrison | Triggered checkpoint 5818 | -8/Garrison | Triggered checkpoint 5818 | -8/Garrison | Garrison Relay disabled 5837 | -8/Garrison | Core integrity fell below 20% 5900 | -8/Garrison | Expanded RIF knowledge: Zone Cloak 5974 | -8/Garrison | Entered Factory 5974 | -7/Factory | Accompanied by 3 allies 5974 | -7/Factory | Evolved 2 slots: Utility x2 6077 | -7/Factory | Build established: Bothacker-Tank 6774 | -7/Factory | First assault squad dispatched 6844 | -7/Factory | Identified exit to Garrison 6844 | -7/Factory | Entered Garrison 6844 | -7/Garrison | Accompanied by 1 ally 6860 | -7/Garrison | Discovered new exit (range 65) 6860 | -7/Garrison | Discovered new exit (range 90) 6860 | -7/Garrison | Discovered new exit (range 56) 6923 | -7/Garrison | Garrison Relay disabled 6987 | -7/Garrison | Triggered checkpoint 7061 | -7/Garrison | Destroyed 16 combat bots 7122 | -7/Garrison | Found embedded Infiltrators 7141 | -7/Garrison | Expanded RIF knowledge: Coupler Efficiency 7285 | -7/Garrison | Heavy support dispatched to Factory 7289 | -7/Garrison | Identified exit to Factory 7316 | -7/Garrison | Heavy support dispatched to Factory 7419 | -7/Garrison | Garrison Relay disabled 7487 | -7/Garrison | Entered Factory 7487 | -7/Factory | Accompanied by 1 ally 7765 | -7/Factory | Build established: Botlord-Tank 8098 | -7/Factory | Identified exit to Garrison 8098 | -7/Factory | Entered Garrison 8098 | -7/Garrison | Accompanied by 1 ally 8109 | -7/Garrison | Expanded RIF knowledge: Zone Cloak 8140 | -7/Garrison | Triggered checkpoint 8157 | -7/Garrison | Garrison Relay disabled 8313 | -7/Garrison | Phase Generator disabled 8358 | -7/Garrison | Triggered checkpoint 8520 | -7/Garrison | Triggered checkpoint 8525 | -7/Garrison | Garrison Relay disabled 8577 | -7/Garrison | Discovered new exit (range 13) 8724 | -7/Garrison | Triggered checkpoint 8814 | -7/Garrison | Garrison Relay disabled 8862 | -7/Garrison | Discovered new exit (range 12) 8922 | -7/Garrison | Expanded RIF knowledge: Watcher Feeds 9163 | -7/Garrison | Entered Factory 9163 | -6/Factory | Evolved 2 slots: Utility x2 9323 | -6/Factory | Lost 3 parts (1n2u) 9558 | -6/Factory | Fabricated S-27 Virus (x4) 9622 | -6/Factory | Discovered new exit (range 25) 9743 | -6/Factory | Discovered new exit (range 16) 9863 | -6/Factory | First assault squad dispatched 10000 | -6/Factory | Identified exit to Garrison 10000 | -6/Factory | Entered Garrison 10100 | -6/Garrison | Spotted B-86 Titan 10131 | -6/Garrison | System corruption reached 10% 10174 | -6/Garrison | Lost 4 parts (3u1w) 10280 | -6/Garrison | Lost 7 parts (1p2n1u3w) 10297 | -6/Garrison | Core integrity fell below 50% 10313 | -6/Garrison | Released all parts (3) 10315 | -6/Garrison | Core integrity fell below 20% 10338 | -6/Garrison | Destroyed by G-67 Veteran with Plasma Rifle Last Messages --------------- 10304_ S-27 Virus system corrupted by crushing effect. 10304_ Autogun fried. 10304_ S-27 Virus destroyed. 10305_ System corrupted: Great Maul rejected. 10307_ Acquired Great Maul. 10308_ The unstable cave ceiling collapses. 10308_ Great Maul destroyed. 10308_ Critical hit (Burn: +50). 10313_ Released Targeting Computer. 10313_ Released Hcp. Storage Unit. 10313_ Released Autogun. 10314_ Dropped Hvy. Linear Accelerator. 10314_ Acquired Remote Datajack. 10318_ Acquired 29 matter. 10318_ Acquired 19 matter. 10319_ Acquired 6 matter. 10324_ Acquired Carbon-fiber Leg. 10330_ Kicked Garrison Relay. 10330_ Destabilizing: Core damaged (-34). 10330_ Destabilizing: Core damaged (-17). Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | #####????????????????????????????????????????????? | | # #????????????????????????????????????????????? | | # #????????????????????????????????????????????? | | # #????????????????????????????????????????????? | | # #??????????????#######???????????????????????? | | # #??????????????#"""""#???????????????????????? | | # #??######"""##### ###??????????????????????? | | # #??# #??????????????????????? | | # #??# #??????????????????????? | | # #??# ###############@#??????????????????????? | | # #??# #????????????# #??????????????????????? | | # #### ###############;#??????????????????????? | | # #??????????????????????? | | # #??????????????????????? | | # * #??????????????????????? | | ####################### g#??????????????????????? | | ??????????????????????# #??????????????????????? | | ?????????????###??????# #??????????????????????? | | ?????????????? ?????# #??????????????????????? | | ?????????????? ????# g#??????????????????????? | | ?????????????? ???# #??????????????????????? | | ?????????????? """ ??# ###????????????????????? | | ?????????????? """ ## # ##########???????????? | | ????????????? ##" #; #""#]"!# ####????????? | | ????????????? """ % + !!![ #????????? | | ????????? % " %!! #????????? | | ???????# ##% ### "" % #????????? | | ???????? ?# #?#%## #????????? | | ???????? ??# ^ #?# ## # ##????????? | | ????????? ???# ^^#?# ### # #????????? | | ????????? # # """????# #?# ### ####????????? | | ????????????# ##"????# #?# #?### #???????????? | | ???????????"" ??"?????# #?#+#???#++#???????????? | | ??????????????????????# ? ??? ???????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 81 Energy Generation 18 Energy Capacity 290 Matter Stores 300 Matter Capacity 550 Sight Range 20 Robot Scan Range 16 Terrain Scan Range 20 Terrain Scan Density 10 Armor Coverage 450 Resistance: TH 15 Core Shielding 30 Evasion (%) 55 Targeting Accuracy 5 Recoil Reduction 2 Offensive Hacking 12 Relay Coupler Types 3 Relay Coupler Value 76 Item Schematics ----------------- Hcp. Storage Unit | -8/Materials | Hacked Arm. Wheel | -8/Materials | Scanalyzed Arm. Treads | -8/Materials | Scanalyzed Arm. Huge Wheel | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ S-27 Virus | x4 | -6/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MachineDisposableCoupler Manual? 0 Play Time 01:47:56 Cumulative 141.1 hours Start 2023.10.26 @ 21:33:29 End 2023.10.26 @ 23:22:17 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 78 Rogue 78 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 31 Gallery% 60 Achievement% 47 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: bd0bee2e-1291-48f1-ad33-719f373a1170