Cogmind - Beta 11 X11 @@@ ROGUE MODE // 2022.03.13 @ 18:18:26 Player: LU-1G1 Result: Destroyed by G-67 Veteran with Field Laser Performance ------------- Evolutions (4) 2000 Regions Visited (14) 2800 Robots Destroyed (185) 925 Value Destroyed (6186) 6186 Prototype IDs (44) 880 Alien Tech Used (0) 0 Bonus (690) 690 TOTAL SCORE: 13481 Bonus ------- High Alert Combat Kills 90 Aligned with FarCom 300 Met Data Miner 300 Cogmind --------- Core Integrity 0/850 Matter 300/300 Energy 61/310 System Corruption 19% Temperature Hot (297) Movement Treading (410) Ox3 Location -6/Lower Caves Parts ------- > --- POWER (2) -------- Fission Core > --- PROPULSION (5) --- Armored Treads Compact Wheel > --- UTILITY (6) ------ Improved Cooling System Huge Storage Unit Gravity Neutralizer Hardlight Generator > --- WEAPON (2) ------- Heavy Laser Gatling Laser > --- INVENTORY (25) --- Aerolev Unit Combat Antigrav System Cooling System High-capacity Storage Unit Matter Compressor (250) Advanced Signal Interpreter Improved Terrain Scanner Experimental Core Analyzer Armor Integrity Analyzer Advanced Transmission Jammer Improved Propulsion Shielding Advanced Component Analysis Suite System Purifier Improved Field Recycling Unit (0) Improved Arc Projector Heavy Laser Plasma Rifle Flak Gun Makeshift Shrapnel Gun Coil Gun Great Axe Peak State ------------ > --- POWER ------------ Fission Core Micro Fission Core > --- PROPULSION ------- Carbon-fiber Leg Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg > --- UTILITY ---------- Improved Cooling System Huge Storage Unit Gravity Neutralizer Advanced Signal Interpreter Advanced Targeting Computer System Purifier > --- WEAPON ----------- Gauss Rifle Gauss Rifle > --- INVENTORY -------- Improved Deuterium Engine Micro Nuclear Core Flexi-carbon Leg Wheel Wheel Aerolev Unit Combat Antigrav System Experimental Heat Sink Improved Cooling System High-capacity Storage Unit Matter Compressor Enhanced Optical Array Experimental Core Analyzer Energy Filter Advanced Transmission Jammer Phase Shifter Advanced Component Analysis Suite Field Recycling Unit Improved Field Recycling Unit Improved Arc Projector Heavy Assault Rifle Heavy Assault Rifle Heavy Rocket Launcher [Rating: 80] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Micro Nuclear Core Propulsion Light Treads Treads Light Treads Leg Improved Aluminum Leg Wheel Wheel Utility Huge Storage Unit Device Experimental Heat Sink Storage Huge Storage Unit Processor Advanced Targeting Computer Protection Hardened Medium Armor Plating Weapon Enhanced Autogun Energy Gun Small Laser Energy Cannon Heavy Ion Cannon Ballistic Gun Enhanced Autogun Launcher Grenade Launcher Slashing Weapon Longsword +1 Build | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Slots Evolved 8 | . . . . . 4 . 2 . . . . 2 . . Power 1 | . . . . . . . . . . . . 1 . . Propulsion 3 | . . . . . 1 . 1 . . . . 1 . . Utility 4 | . . . . . 3 . 1 . . . . . . . Weapon . | . . . . . . . . . . . . . . . Parts Attached 246 | 8 7 2 30 5 29 25 13 2 4 2 12 93 7 7 Power 19 | 2 . . 2 . 1 1 . . . . . 12 . 1 Engine 13 | 2 . . 2 . 1 1 . . . . . 7 . . Core 6 | . . . . . . . . . . . . 5 . 1 Reactor . | . . . . . . . . . . . . . . . Propulsion 55 | 2 . . 5 . 7 8 2 . 2 . 1 28 . . Treads 27 | 2 . . 1 . 4 8 2 . 2 . 1 7 . . Leg 20 | . . . 4 . 3 . . . . . . 13 . . Wheel 8 | . . . . . . . . . . . . 8 . . Hover . | . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . Utility 80 | 2 3 . 5 2 11 11 3 1 . . 6 28 3 5 Device 37 | 1 . . 2 1 5 5 2 1 . . 1 14 2 3 Storage 4 | 1 1 . 1 . 1 . . . . . . . . . Processor 5 | . 1 . . . . 1 1 . . . . 2 . . Hackware . | . . . . . . . . . . . . . . . Protection 34 | . 1 . 2 1 5 5 . . . . 5 12 1 2 Artifact . | . . . . . . . . . . . . . . . Weapon 92 | 2 4 2 18 3 10 5 8 1 2 2 5 25 4 1 Energy Gun 14 | 1 2 . 1 1 2 1 . . . . . 3 2 1 Energy Cannon 5 | . . . 3 . . . . . . . . 2 . . Ballistic Gun 46 | 1 1 . 7 1 7 4 5 1 1 2 2 14 . . Ballistic Cannon . | . . . . . . . . . . . . . . . Launcher 20 | . 1 2 2 1 1 . 3 . 1 . 1 6 2 . Special Weapon . | . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . Slashing Weapon 7 | . . . 5 . . . . . . . 2 . . . Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 7 | . . . 3 . 2 2 . . . . . . . . Corrupted Parts 4 | . . . . . . . . . . . . 4 . . System Corruption 6 | . . . . . . . . . . . . 6 . . Parts Lost 62 | . . . 6 . 1 2 1 1 1 . . 37 1 12 Power 7 | . . . 2 . . . . . . . . 3 . 2 Propulsion 27 | . . . 4 . 1 . . . 1 . . 18 . 3 Utility 17 | . . . . . . 2 . . . . . 9 . 6 Weapon 11 | . . . . . . . 1 1 . . . 7 1 1 Highest Loss Streak 10 | . . . 6 . 1 1 1 1 1 . . 10 1 10 To Critical Strikes 5 | . . . 3 . . . . . . . . 1 . 1 Average Slot Usage (%) 96 | . 92 100 89 100 99 99 100 100 100 85 100 97 93 68 Engine 8 | . 14 14 11 14 9 9 7 7 7 7 7 7 6 . Core 1 | . . . . . . . . . . . . 5 6 5 Treads 19 | . 28 28 11 . 12 27 30 30 30 30 30 14 13 6 Leg 8 | . . . 16 28 14 . . . . . . 15 . . Device 10 | . . . 2 . 13 13 15 20 23 23 15 10 6 14 Storage 9 | . 14 14 14 14 9 9 7 7 7 7 7 6 6 6 Processor 7 | . 2 . . . . 4 15 15 15 15 15 14 13 . Protection 10 | . 5 14 11 13 21 17 7 2 . . 6 6 6 12 Energy Gun 2 | . 13 12 . 9 . . . . . . . . 5 12 Ballistic Gun 13 | . 14 12 14 5 17 17 14 15 10 1 14 11 . . Launcher 1 | . . 3 . 12 . . . . 3 . . . . . Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 137 | 13 32 33 64 64 113 120 106 103 99 96 110 137 132 128 Greatest Support 118 | 40 40 40 40 33 62 60 80 80 88 88 88 118 36 36 Greatest Overweight (x) 11 | . . . 2 1 3 1 1 1 1 1 1 11 3 6 Average Overweight (x) . | . . . . 1 1 1 1 1 1 1 1 1 3 4 Largest Inventory Capacity 25 | 8 15 15 20 20 25 25 25 25 25 25 25 25 25 25 Average Capacity 21 | 7 13 15 16 20 21 25 25 25 25 25 25 25 25 25 Most Carried 25 | 8 15 15 20 20 25 25 25 25 25 25 25 25 25 25 Average Carried 21 | 4 11 15 15 19 21 24 24 24 24 25 25 24 24 20 Final Capacity 25 | 8 15 15 20 20 25 25 25 25 25 25 25 25 25 25 Final Carried 25 | 8 15 15 20 20 25 25 25 24 25 25 25 25 25 21 Class Distribution -------------------- 55% | Scavenger-Mutant 44% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Mutant | -8/Materials Mutant | -8/Storage Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Data Miner Scavenger-Mutant | -6/Proximity Caves Scavenger-Mutant | -6/Factory Scavenger-Mutant | -6/Lower Caves Scavenger-Mutant | -6/Lower Caves Resources | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 ----------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Matter Collected 6922 | 295 124 59 900 84 743 955 660 99 189 . 233 2257 132 192 Remotely . | . . . . . . . . . . . . . . . Salvage Created 8832 | 140 455 120 431 160 1184 1639 764 43 68 . 236 3154 165 273 Parts 456 | 13 27 3 65 8 67 76 33 3 4 . 7 141 8 1 Haulers Intercepted 8 | . 2 . . . 2 4 . . . . . . . . Recyclers Shooed 20 | 1 1 . . 1 1 . . . . . . 16 . . Parts Field Recycled 32 | . . . . . 5 21 . . . . . 6 . . Retrieved Matter 262 | . . . . . 66 162 . . . . . 34 . . Parts Self-Destructed 25 | . . . . . . . . 6 4 . 7 . 7 1 Prevented 4 | . . . . . . . . 4 . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Combat Hostiles Destroyed 133 | . 8 13 2 3 18 21 8 1 1 . 6 40 7 5 Guns 89 | . 5 2 1 3 15 21 8 1 1 . 3 24 1 4 Cannons 4 | . . . . . . . . . . . . 2 1 1 AOE 39 | . 3 11 1 . 3 . . . . . 3 13 5 . Classes Destroyed 21 | 2 5 1 2 . 4 3 1 . 1 . . 2 . . Worker 11 | . 1 . . . 2 2 . . . . . 6 . . Builder 4 | . . . . . 1 1 . . . . . 2 . . Tunneler 4 | 3 . . . . . . . . . . . 1 . . Hauler 8 | . 2 . . . 2 4 . . . . . . . . Recycler 19 | 1 1 . . . 1 2 4 . . . . 10 . . Mechanic 1 | . . . . . . 1 . . . . . . . . Operator 2 | . . . . . 2 . . . . . . . . . Turret 1 | . . . 1 . . . . . . . . . . . Watcher 5 | . 1 . . . 2 2 . . . . . . . . Swarmer 17 | . 3 . . . . . . . . . 2 8 3 1 Grunt 55 | . 5 2 . 3 10 14 2 . . . 2 12 4 1 Brawler 4 | . . . . . . 1 . . . . 1 . . 2 Duelist 2 | . . . . . . 1 . . . . . 1 . . Sentry 19 | . . . . . 6 5 2 . . . 1 4 . 1 Specialist 1 | . . . . . . . . . . . . 1 . . Hunter 10 | . . . . . 2 . 1 . 1 . . 6 . . Programmer 10 | . . . . . . . 3 1 . . . 6 . . Heavy 2 | . . . . . . . . . . . . 2 . . Zionite 7 | . . . 7 . . . . . . . . . . . Tinkerer 1 | . . . . . . . . . 1 . . . . . Assembled 12 | . . 11 1 . . . . . . . . . . . Best Kill Streak 8 | 2 3 8 4 3 6 7 4 1 1 . 3 6 4 5 Combat Bots Only 8 | . 3 8 1 3 6 6 3 1 1 . 3 4 4 5 Max Kills in Single Turn 6 | 1 2 5 2 3 2 2 1 1 1 . 3 6 3 1 Gunslinging 1 | . . . . . 1 . . . . . . . . . Exploded 5 | . 2 5 1 . 2 . . . . . 3 4 3 . Melee . | . . . . . . . . . . . . . . . Uniques/NPCs Destroyed 4 | . . . 4 . . . . . . . . . . . EX-HEX (-10/Exiles) EX-DEC (-10/Exiles) EX-BIN (-10/Exiles) 8R-AWN (-10/Exiles) Combat | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Damage Taken 11350 | . 221 144 702 34 736 877 745 241 139 . 257 5611 299 1344 Core 1252 | . . . 148 . 66 58 63 16 10 . 33 640 36 182 Absorbed by Shields 1022 | . . . . . 204 64 . . . . . 710 . 44 Redirected to Shielding 230 | . . . 32 . 73 35 . . . . . 90 . . Regen/Repaired (Parts) 223 | . . . . . 77 146 . . . . . . . . Core Remaining (%) 74 | 100 . . . 40 . 77 . . . . 82 . . . Volleys Fired 611 | 15 35 13 71 7 72 103 65 11 5 . 11 179 8 16 Largest 2 | 2 2 2 2 2 2 2 2 2 2 . 2 2 2 2 Hottest 149 | 60 60 63 60 60 50 50 55 50 50 . 50 145 145 149 Shots Fired 1121 | 30 69 25 112 11 134 206 119 24 11 . 21 315 12 32 Gun 1049 | 30 67 18 110 11 132 206 112 24 10 . 19 278 4 28 Cannon 27 | . . . . . . . . . . . . 19 4 4 Launcher 45 | . 2 7 2 . 2 . 7 . 1 . 2 18 4 . Special . | . . . . . . . . . . . . . . . Kinetic 941 | 15 34 9 110 11 132 206 112 24 10 . 19 259 . . Thermal 125 | 15 33 9 . . . . . . . . . 28 8 32 Explosive 45 | . 2 7 2 . 2 . 7 . 1 . 2 18 4 . Electromagnetic 10 | . . . . . . . . . . . . 10 . . Robot Hit Streak 33 | 4 13 8 5 4 11 15 33 10 9 . 18 24 6 10 Robot Miss Streak 12 | 3 4 2 12 2 3 4 5 2 . . 1 5 3 6 Penetration Max 2 | . . . 1 2 . . . . . . . 1 . . Secondary Targets 8 | . . . . . 1 2 . . . . 1 3 . 1 Max Gunslinging Chain 1 | . . . . . 1 1 . . . . 1 1 . 1 Shots Hit Robots 760 | 16 47 16 67 7 90 138 84 16 8 . 16 222 8 25 Core Hits 448 | 7 26 30 28 5 52 61 27 2 4 . 13 157 18 18 Critical Kills 7 | . 1 . 2 2 1 . 1 . . . . . . . Critical Parts Destroyed 17 | . . . 7 4 . 1 . . . . . 5 . . Critical Strikes 28 | . 1 . 12 6 1 1 1 . . . . 5 . 1 Burn 1 | . . . . . . . . . . . . . . 1 Destroy 24 | . 1 . 9 6 1 1 1 . . . . 5 . . Sever 3 | . . . 3 . . . . . . . . . . . Melee Attacks 46 | . . . 42 . . . . . . . 4 . . . Impact . | . . . . . . . . . . . . . . . Slashing 46 | . . . 42 . . . . . . . 4 . . . Piercing . | . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 18809 | 156 571 829 2178 252 1966 2437 1463 332 132 . 566 6688 693 546 Guns 12082 | 156 472 138 635 219 1456 2381 1453 332 115 . 248 3956 81 440 Cannons 518 | . . . . . . . . . . . . 358 54 106 Explosions 4485 | . 85 669 32 . 449 21 10 . . . 318 2343 558 . Melee 1511 | . . . 1511 . . . . . . . . . . . Ramming 213 | . 14 22 . 33 61 35 . . 17 . . 31 . . Kinetic 10770 | 75 198 46 635 219 1456 2381 1453 332 115 . 248 3612 . . Thermal 1711 | 81 274 92 . . . . . . . . . 583 135 546 Explosive 4485 | . 85 669 32 . 449 21 10 . . . 318 2343 558 . Electromagnetic 119 | . . . . . . . . . . . . 119 . . Impact . | . . . . . . . . . . . . . . . Slashing 1511 | . . . 1511 . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Highest Corruption 19 | . 1 1 1 . . . 1 3 3 3 3 10 2 19 Average Corruption 2 | . 1 1 1 . . . 1 1 3 3 3 4 1 18 Corruption Purged 14 | . . . 1 . . . . . . . . 11 2 . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 138 | . . 5 14 . . . 9 13 25 4 18 24 7 19 Message Errors 30 | . . 1 3 . . . 2 1 3 1 4 9 2 4 Matter Fused 32 | . . 3 4 . . . 3 5 5 1 3 5 1 2 Heat Flow Errors 17 | . . . 4 . . . . 2 4 . 1 4 . 2 Energy Discharges 18 | . . 1 . . . . 1 1 4 1 2 2 1 5 Parts Rejected 1 | . . . . . . . . . . . . 1 . . Data Loss (minor) 23 | . . . 2 . . . 2 2 4 . 4 2 3 4 Data Loss (major) 8 | . . . . . . . 1 . 3 1 1 1 . 1 Misfires 4 | . . . . . . . . 2 1 . 1 . . . Alerts 5 | . . . 1 . . . . . 1 . 2 . . 1 Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 196 | . . 14 . . 3 3 . . . . . 143 33 . Projectiles 23 | . . . . . . . . . . . . 23 . . Explosions 169 | . . 14 . . 3 . . . . . . 119 33 . Melee 4 | . . . . . . 3 . . . . . 1 . . Knockbacks 2 | . . . . . . 1 . . . . . 1 . . Impact 2 | . . . . . . 1 . . . . . 1 . . Kinetic . | . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . Self-Inflicted Damage 401 | . . 8 . . . 39 . . 36 . . 281 37 . Shots 9 | . . 1 . . . 1 . . 1 . . 5 1 . Rammed 17 | . 4 3 . . 3 3 . . 3 . 1 . . . Targets Rammed 24 | . 4 3 . 5 3 3 . . 4 . 1 1 . . Kicked 6 | . . . . 5 . . . . . . . 1 . . Crushed 1 | . . . . . . . . . 1 . . . . . Highest Temperature 485 | 40 76 135 276 42 125 326 . 143 192 . 86 485 144 287 Average Temperature 75 | 19 24 56 59 22 25 116 . 67 82 . 63 96 71 102 Received Heat Transfer 2234 | . 105 95 . 18 333 436 177 18 . . 39 628 118 267 Effects 6 | . . . . . . 1 . . . . . 4 . 1 Shutdowns 1 | . . . . . . . . . . . . 1 . . Energy Bleed 2 | . . . . . . . . . . . . 1 . 1 Interference 2 | . . . . . . . . . . . . 2 . . Short Circuit 1 | . . . . . . 1 . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Fried 1 | . . . . . . . . . . . . 1 . . Impact Corruptions 2 | . . . . . . 1 . . . . . 1 . . Robots Melted 1 | . . . . . . . . . . . . 1 . . Combat Hostiles 1 | . . . . . . . . . . . . 1 . . Parts Melted 7 | . 2 . . . . . . . . . . 5 . . Heat Transferred 3350 | 175 600 200 . . . . . . . . . 919 249 1207 Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Peak Influence 602 | 20 207 86 . 94 343 327 170 . . . . 602 . . Initial 126 | . 13 4 . . . 126 68 . . . . 44 . . Average 153 | 7 80 10 . 42 169 151 76 . . . . 270 . . Maximum Alert Level 2 | . 1 . . . 1 1 . . . . . 2 . . Low Security (%) 64 | 100 94 100 . 100 51 77 100 . . . . 22 . . Level 1 31 | . 5 . . . 48 22 . . . . . 63 . . Level 2 3 | . . . . . . . . . . . . 14 . . Level 3 . | . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Squads Dispatched 21 | . 1 . . . 4 4 5 . . . . 7 . . Investigation 5 | . . . . . 2 2 1 . . . . . . . Extermination 6 | . . . . . . . 2 . . . . 4 . . Reinforcement 9 | . 1 . . . 2 1 2 . . . . 3 . . Assault . | . . . . . . . . . . . . . . . Garrison 1 | . . . . . . 1 . . . . . . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . 1 . . . . 1 . . Haulers Reinforced . | . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . 1 . . Stealth | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 --------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Distress Signals 7 | . 2 . . . 3 2 . . . . . . . . Communications Jammed 4 | . . . . . . . 2 . . . . 2 . . Distress Signals 2 | . . . . . . . 2 . . . . . . . Times Spotted 217 | . 17 14 35 3 32 29 18 4 1 . 7 44 4 9 Peak Tracking Total 9 | . 3 8 9 3 5 5 4 3 1 . 3 5 4 5 Tactical Retreats 24 | . 1 1 18 . 2 1 1 . . . . . . . Traps | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Traps Triggered 4 | . 1 . . . 1 1 1 . . . . . . . Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered 7 | . . . . . . . . 5 . . . 1 . 1 Exploded 3 | . . . 3 . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 ---------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Machines Disabled 24 | . . . 13 . 1 3 2 . 1 . . 4 . . Max in Single Turn 2 | . . . 2 . 1 1 2 . 1 . . 1 . . Garrison Access 1 | . . . . . . 1 . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Garrisons Compromised 1 | . . . . . . . . . . . . 1 . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 --------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Machines Accessed 36 | . 5 . 2 . 7 7 2 . 1 3 . 7 2 . Terminals 19 | . 5 . . . 5 4 1 . . . . 4 . . Fabricators 1 | . . . . . . . 1 . . . . . . . Repair Stations 3 | . . . . . 1 2 . . . . . . . . Recycling Units 2 | . . . . . . . . . . . . 2 . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . 1 1 . . . . . 1 . . Total Hacks 113 | . 19 . 2 . 19 22 4 . 1 26 . 14 6 . Successful 75 | . 11 . 2 . 8 12 2 . 1 26 . 7 6 . Failed 38 | . 8 . . . 11 10 2 . . . . 7 . . Catastrophic 7 | . . . . . 4 1 1 . . . . 1 . . Database Lockouts . | . . . . . . . . . . . . . . . Manual 29 | . 12 . 1 . 8 5 . . . . . 3 . . Terminals 49 | . 19 . . . 11 8 3 . . . . 8 . . Fabricators 1 | . . . . . . . 1 . . . . . . . Repair Stations 17 | . . . . . 6 11 . . . . . . . . Recycling Units 5 | . . . . . . . . . . . . 5 . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access 6 | . . . . . 2 3 . . . . . 1 . . Terminal Hacks 54 | . 11 . 2 . 1 4 1 . 1 26 . 2 6 . Record 12 | . . . 1 . . . . . . 6 . . 5 . Part Schematic 13 | . 1 . . . . . . . . 12 . . . . Robot Schematic 5 | . . . . . . . . . . 5 . . . . Robot Analysis 6 | . 5 . . . 1 . . . . . . . . . Prototype ID Bank 3 | . . . . . . . . . . 3 . . . . Open Door 4 | . . . . . . 2 . . 1 . . . 1 . Branch Access Points 1 | . . . . . . . 1 . . . . . . . Alert Level 1 | . 1 . . . . . . . . . . . . . Unreport Threat 3 | . 1 . . . . 2 . . . . . . . . Locate Traps 1 | . 1 . . . . . . . . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . . . . . . Zone Layout 3 | . 1 . . . . . . . . . . 2 . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . 1 . . . . . . . Network Status 1 | . . . . . . . 1 . . . . . . . Repair Station Hacks 12 | . . . . . 5 7 . . . . . . . . Scan Component 7 | . . . . . 3 4 . . . . . . . . Repair 5 | . . . . . 2 3 . . . . . . . . Recycling Unit Hacks 2 | . . . . . . . . . . . . 2 . . Report Inventory 1 | . . . . . . . . . . . . 1 . . Retrieve Components 1 | . . . . . . . . . . . . 1 . . Scanalyzer . | . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . 1 . . . . . . . . Seal Access 1 | . . . . . . 1 . . . . . . . . Unauthorized Hacks 5 | . . . . . 2 . . . . . . 3 . . Terminals 4 | . . . . . 2 . . . . . . 2 . . Assimilate 1 | . . . . . . . . . . . . 1 . . Botnet 1 | . . . . . 1 . . . . . . . . . Disrupt 1 | . . . . . 1 . . . . . . . . . Operators 1 | . . . . . . . . . . . . 1 . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . . . . . 1 . . Reject 1 | . . . . . . . . . . . . 1 . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 22 | . 5 . . . 6 4 1 . . . . 6 . . Full Trace Events 4 | . . . . . 2 1 1 . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . . 5 . . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 13 | . 1 . . . . . . . . 12 . . . . Parts Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . Parts Repaired 5 | . . . . . 2 3 . . . . . . . . Time 387 | . . . . . 203 184 . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components 2 | . . . . . . . . . . . . 2 . . Parts Scanalyzed . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 ------------ Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Total Allies 6 | . . 2 . . . . . . . . 1 . 3 . Largest Group 3 | . . 2 . . . . . . . . 1 . 3 3 Highest-Rated Group 96 | . . 47 . . . . . . . . 96 . 60 60 Highest-Rated Ally 96 | . . 31 . . . . . . . . 96 . 20 20 Total Orders . | . . . . . . . . . . . . . . . Ally Attacks 15 | . . 6 . . . . . . . . 9 . . . Total Damage 330 | . . 84 . . . . . . . . 246 . . . Kills 1 | . . 1 . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Robot Analysis Total 6 | . 5 . . . 1 . . . . . . . . . Derelict Logs Recovered 7 | . . 3 . 1 . . . 1 . . 1 . 1 . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 ------------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Turns Passed 20251 | 149 1034 761 3470 810 2540 1578 1469 1157 1369 232 1432 3197 665 388 Spaces Moved 8060 | 56 548 447 1691 387 921 390 507 425 494 95 526 1015 399 159 Core 1 | 1 . . . . . . . . . . . . . . Treads 5286 | 55 548 447 821 . 412 390 507 425 494 95 526 566 . . Legs 2156 | . . . 870 387 509 . . . . . . 390 . . Wheels 617 | . . . . . . . . . . . . 59 399 159 Hover . | . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 120 200 196 240 242 242 242 242 242 120 131 131 Average Speed 200 | 158 160 160 177 200 216 240 242 242 242 242 242 204 131 169 Slowest Speed 630 | 160 160 160 260 200 400 243 242 242 242 242 242 630 131 190 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 57 | 4 85 77 90 81 54 65 19 64 68 69 56 27 71 33 Regions Visited 14 Branch Regions 10 Pre-discovered Areas 4 | . . 1 1 . . . . . . 1 . . 1 . Known Exits Taken 7 | . . . . . 1 1 1 1 1 1 1 . . . Unknown Exits Taken 7 | 1 1 1 1 1 . . . . . . . 1 1 . Scrap Searched 17 | . . 2 . 1 . . . 1 12 . . . . 1 Spaces Dug 47 | . 13 20 6 . . . . . . . 4 4 . . Terrain Destroyed 442 | . 13 62 26 4 21 10 70 . 11 . 19 161 45 . Melee 10 | . . . 6 . . . . . . . 4 . . . Projectile 26 | . . . 11 4 . . . . . . . 11 . . AOE 403 | . 13 62 7 . 21 10 70 . 11 . 15 149 45 . Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 --------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Total 11217 | 86 644 468 2025 406 1381 954 670 541 657 98 662 1856 527 242 Wait 1950 | . 27 2 119 . 307 407 80 104 142 . 105 490 110 57 Move 8046 | 55 547 446 1690 386 920 389 506 424 493 94 525 1014 398 159 Hop . | . . . . . . . . . . . . . . . Pick Up 146 | 7 14 1 35 1 22 8 3 . 5 . . 46 1 3 Fast Attach 60 | 7 3 . 9 1 11 6 . . . 2 1 19 1 . Attach 63 | . . . 11 . 4 2 3 1 1 . . 33 1 7 Detach 13 | . 2 . 4 . 2 . . . . . . 3 2 . Swap 123 | 1 4 2 10 4 14 17 10 1 3 . 11 41 5 . Drop 133 | 1 8 1 34 2 26 19 1 . 4 2 4 30 1 . Fire 611 | 15 35 13 71 7 72 103 65 11 5 . 11 179 8 16 Melee 46 | . . . 42 . . . . . . . 4 . . . Ram . | . . . . . . . . . . . . . . . Kick 6 | . . . . 5 . . . . . . . 1 . . Crush 18 | . 4 3 . . 3 3 . . 4 . 1 . . . Escape Stasis 2 | . . . . . . . 2 . . . . . . . Rewire . | . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min x2]) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x2 / *Sto) -8/Storage -7/Factory (discovered 3 exits: *Fac / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 2 exits: *Fac / *Low) -6/Lower Caves -6/Lower Caves (discovered 2 exits: Fac / Zio) History --------- Turn | Location | Event 48 | -11/Scrapyard | Discovered new exit (range 15) 150 | -11/Scrapyard | Entered Materials 150 | -10/Materials | Discovered new exit (range 8) 302 | -10/Materials | Build established: Mutant 304 | -10/Materials | Discovered new exit (range 13) 425 | -10/Materials | Discovered new exit (range 7) 861 | -10/Materials | Discovered new exit (range 14) 1054 | -10/Materials | Discovered new exit (range 19) 1184 | -10/Materials | Entered Mines 1320 | -10/Mines | Discovered new exit (range 8) 1323 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1356 | -10/Mines | Discovered new exit (range 4) 1612 | -10/Mines | Learned Materials terminal intel 1622 | -10/Mines | Learned 2 Materials zone layouts 1636 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1636 | -10/Mines | Discovered new exit (range 5) 1803 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1828 | -10/Mines | Assembled infested the area 1833 | -10/Mines | Assisted by a Guerilla fighting off Assembled 1887 | -10/Mines | Destroyed 8 combat bots 1945 | -10/Mines | Entered Exiles 1988 | -10/Exiles | Met 8R-AWN 2014 | -10/Exiles | Met EX-HEX 2088 | -10/Exiles | Met EX-DEC 2114 | -10/Exiles | Learned location of Zion (-6) 2149 | -10/Exiles | Met EX-BIN 2169 | -10/Exiles | Aligned with FarCom system 2170 | -10/Exiles | Given EX-Vault access code 2217 | -10/Exiles | Opened EX-Vault 2228 | -10/Exiles | Found Longsword +1 2262 | -10/Exiles | Found Firepult 2295 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2492 | -10/Exiles | Discovered new exit (range 10) 3303 | -10/Exiles | Attacked by the Exiles 3447 | -10/Exiles | Core integrity fell below 50% 3466 | -10/Exiles | Found Prototype Ballistic Gun 3467 | -10/Exiles | Lost 6 parts (2p4n) 3471 | -10/Exiles | Found Prototype Ballistic Gun 3655 | -10/Exiles | Identified 8R-AWN's Boregun (x2) 3986 | -10/Exiles | Destroyed EX-HEX 4021 | -10/Exiles | Destroyed EX-DEC 4066 | -10/Exiles | Destroyed EX-BIN 4123 | -10/Exiles | Found Deploy-a-Sentry 4228 | -10/Exiles | Found Prototype Device 4228 | -10/Exiles | Identified System Purifier 4267 | -10/Exiles | Found Prototype Processor 4556 | -10/Exiles | Destroyed 8R-AWN 4563 | -10/Exiles | Identified Exp. Core Analyzer 5415 | -10/Exiles | Entered Mines 5684 | -9/Mines | Discovered new exit (range 6) 5938 | -9/Mines | Discovered new exit (range 8) 5986 | -9/Mines | Found a hidden stash of uninstalled traps 6082 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 6087 | -9/Mines | Found Prototype Device 6091 | -9/Mines | Identified Exp. Sensor Array 6225 | -9/Mines | Entered Materials 6225 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 6226 | -8/Materials | Identified exit to Storage 6227 | -8/Materials | Identified exit to Factory 6228 | -8/Materials | Loaded intel: 12 terminal locations 6671 | -8/Materials | Build established: Scavenger-Mutant 6825 | -8/Materials | Repaired Broken Adv. Weapon Cycler 6934 | -8/Materials | Repaired System Purifier 7679 | -8/Materials | Discovered exit to Factory (range 15) 8168 | -8/Materials | Build established: Mutant 8765 | -8/Materials | Entered Storage 8849 | -8/Storage | Repaired Hrd. Medium Armor Plating 8959 | -8/Storage | Repaired Exp. Sensor Array 9039 | -8/Storage | Repaired Hardlight Generator 9295 | -8/Storage | Garrison activated, responded to threat 10185 | -8/Storage | Discovered exit to Factory (range 16) 10343 | -8/Storage | Entered Factory 10343 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 10632 | -7/Factory | Identified exit to Lower Caves 10652 | -7/Factory | Build established: Scavenger-Mutant 11565 | -7/Factory | Discovered new exit (range 15) 11672 | -7/Factory | Identified exit to Factory 11812 | -7/Factory | Entered Lower Caves 12904 | -7/Lower Caves | Discovered new exit (range 8) 12918 | -7/Lower Caves | Identified exit to Lower Caves 12969 | -7/Lower Caves | Entered another Lower Caves area 13006 | -7/Lower Caves | Discovered exit to Factory (range 5) 14314 | -7/Lower Caves | Discovered new exit (range 9) 14335 | -7/Lower Caves | Identified exit to Data Miner 14338 | -7/Lower Caves | Entered Data Miner 14339 | -7/Data Miner | Discovered new exit (range 6) 14385 | -7/Data Miner | Met Data Miner 14436 | -7/Data Miner | Learned location of Section 7 (-3) 14436 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 14475 | -7/Data Miner | Received God Mode back door access code from Data Miner 14568 | -7/Data Miner | Identified exit to Proximity Caves 14570 | -7/Data Miner | Entered Proximity Caves 14696 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 14698 | -6/Proximity Caves | Escorted by Enhanced Grunt 15326 | -6/Proximity Caves | Learned Factory trap positions 15343 | -6/Proximity Caves | Spotted B-75 Beast 15961 | -6/Proximity Caves | Discovered exit to Factory (range 5) 16002 | -6/Proximity Caves | Entered Factory 16002 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 16003 | -6/Factory | Loaded intel: 114 trap records 16640 | -6/Factory | Discovered new exit (range 16) 16711 | -6/Factory | Identified exit to Factory 16799 | -6/Factory | Lost 3 parts (3n) 16995 | -6/Factory | Cargo convoy interrupted 17529 | -6/Factory | Lost 10 parts (1p3n2u4w) 17611 | -6/Factory | Lost 7 parts (1p3n1u2w) 17661 | -6/Factory | Core integrity fell below 50% 17673 | -6/Factory | System corruption reached 10% 19107 | -6/Factory | Discovered new exit (range 9) 19160 | -6/Factory | Lost 3 parts (2n1u) 19199 | -6/Factory | Entered Lower Caves 19719 | -6/Lower Caves | A Commander dispatched an escort 19744 | -6/Lower Caves | Learned location of Extension (-5) 19744 | -6/Lower Caves | Learned Extension garrison access intel 19830 | -6/Lower Caves | Discovered new exit (range 13) 19836 | -6/Lower Caves | Learned location of 1 exit from Lower Caves 19864 | -6/Lower Caves | Entered another Lower Caves area 19864 | -6/Lower Caves | Accompanied by 3 allies 19865 | -6/Lower Caves | Commander's escort returned to base 19865 | -6/Lower Caves | Commander's escort returned to base 19865 | -6/Lower Caves | Commander's escort returned to base 19866 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 19866 | -6/Lower Caves | Identified exit to Zion 19867 | -6/Lower Caves | Core integrity fell below 20% 19923 | -6/Lower Caves | Lost 10 parts (2p3n4u1w) 20252 | -6/Lower Caves | Destroyed by G-67 Veteran with Field Laser Last Messages --------------- 20054_ Found Armor Integrity Analyzer. 20054_ Found Unknown Storage. 20054_ Found Adv. Signal Interpreter. 20054_ Found 22 Matter. 20055_ Acquired 20 matter. 20058_ System corrupted: Heat flow error (+124). 20060_ Acquired Adv. Signal Interpreter. 20063_ Acquired Armor Integrity Analyzer. 20067_ Acquired Imp. Propulsion Shielding. 20078_ System corrupted: Energy discharge (-41). 20094_ System corrupted: Component data lost. 20113_ System corrupted: Energy discharge (-29). 20148_ System corrupted: Matter fused (-5). 20172_ LLQZVA9GZTSR0NC6ELZ>>SQWSN/W7VQW 20189_ System corrupted: Heat flow error (+278). 20190_ Overheating: Energy bleed (-54). 20207_ System corrupted: Component data lost. 20222_ System corrupted: Energy discharge (-61). 20237_ 2W82J&T8MISPA M:2U#A B3 N 20249_ Hrd. Light Armor Plating destroyed. Map ----- +----------------------------------------------------+ | ???????????????????????# ?????## #?? | | ??????????????????????## ???### ## ##?? | | ?????????????????? ???# ?## ########??? | | ?????????????????? ### ?# ##????????? | | ??????????????????? ?# ###??????? | | ?????????????????? ?# #??????? | | ?????????????????? ?## #??????? | | ??????????????????? ### #??????? | | ??????????????????????????# #### #??????? | | ??????????????????????????## ##??? #??????? | | ???????????????????????????## ##?? #??????? | | ????????????????????????????#### ## ##??????? | | ???????????????????????????????# ##???????? | | ??????????????????????????????## ### #????????? | | ??????????????????????????????# ####??#?????????? | | ??????????????????????????????# ###?????????????? | | ?????????? ??###??????????????### ##???##???????? | | ?????????? ?? ###????????????# ### ##??????? | | ??????????? ? #??????????## #??????? | | ????????? # #? #?????????# ###??????? | | ???????????? #?# ###??????# ##????????? | | ???????????????#^ # #####??# ##?????????? | | ????????????????## g #### ###??????????? | | ????????????# # g ##????????????? | | ???????????????# g ##?????????????? | | ??????????# # ##@ #??????????????? | | ????????? $ ######### #??????????????? | | ?????????? ????????# ???????????? | | ????????? ## #???????? ?????????? | | ???????????# #????????? ?????????? | | ??????????# ##????????? ????????? | | ??????????## #??????????? ????????? | | ???????????### #???????????? ### ## ???????? | | ?????????????###????????????##???#######?????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 64 Energy Generation 31 Energy Capacity 500 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 20 Terrain Scan Range 16 Terrain Scan Density 10 Jamming Range 16 Additional Mass Support 12 Armor Coverage 750 Resistance: KI 30 Core Shielding 20 Utility Shielding 66 Weapon Shielding 66 Weapon Cycling 25 Phase Shifting 5 Evasion (%) 60 Targeting Accuracy 8 Recoil Reduction 5 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Cesium-ion Thruster | -7/Data Miner | Free Exp. Targeting Computer | -7/Data Miner | Free Imp. Lightning Gun | -7/Data Miner | Free Linear Gravjet | -7/Data Miner | Free Adv. Drone Bay | -7/Data Miner | Free Adv. Plasma Cannon | -7/Data Miner | Free Variable Charge Gun | -7/Data Miner | Free Hyp. Coil Gun | -7/Data Miner | Free Adv. Medium Treads | -7/Data Miner | Free Imp. Phase Shifter | -7/Data Miner | Free Robot Schematics ------------------ G-50 Soldier | -7/Data Miner | Free M-28 Smith | -7/Data Miner | Free O-24 Administrator | -7/Data Miner | Free A-15 Conveyor | -7/Data Miner | Free S-27 Virus | -7/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CloakReactionSpear Manual? 0 Play Time 02:26:02 Cumulative 484.6 hours Start 2022.03.12 @ 12:35:12 End 2022.03.13 @ 18:18:26 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 475 Rogue 260 Adventurer 112 Explorer 103 Win Type - Total 31 Types 23/0/5/2/0/0/0/1/0 Lore% 85 Gallery% 89 Achievement% 80 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 1 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 82788e68-9f38-4db4-8969-53049486a7c2