Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.04.28 @ 18:13:43 Player: mr_sack Result: Destroyed by Y-64 Sentinel with Wave Gun Performance ------------- Evolutions (5) 2500 Regions Visited (10) 2000 Robots Destroyed (87) 435 Value Destroyed (2732) 2732 Prototype IDs (24) 480 Alien Tech Used (0) 0 Bonus (484) 484 TOTAL SCORE: 8631 Bonus ------- Follower Combat Kills 215 Aligned with FarCom 300 Friendly Fire -31 Cogmind --------- Core Integrity 0/1000 Matter 187/300 Energy 100/100 System Corruption 8% Temperature Cool (9) Movement Core (300) Ox5 Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (7) ------ Large Storage Unit Advanced Targeting Computer > --- WEAPON (4) ------- (None) > --- INVENTORY (10) --- Medium Treads Advanced Signal Interpreter Peak State ------------ > --- POWER ------------ Deuterium Engine Fission Core > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Flexi-carbon Leg Flexi-carbon Leg > --- UTILITY ---------- Advanced Heat Sink Large Storage Unit Improved Sensor Array Improved Terrain Scanner Advanced Targeting Computer Kinecellerator Dynamic Insulation System > --- WEAPON ----------- Gatling Laser Heavy Ion Cannon Heavy Ion Cannon Heavy Ion Cannon > --- INVENTORY -------- Fission Core Neutrino Core Medium Treads Flexi-carbon Leg Advanced Signal Interpreter [Rating: 63] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Fission Core Propulsion Aluminum Leg Treads Medium Treads Leg Aluminum Leg Utility Large Storage Unit Device Improved Terrain Scanner Storage Large Storage Unit Processor Advanced Targeting Computer Protection Improved Light Armor Plating Weapon AWS/Gauss Energy Gun Particle Gun Energy Cannon Cooled Plasma Cannon Ballistic Gun AWS/Gauss Ballistic Cannon Gauss Cannon Launcher Heavy Rocket Launcher Special Weapon Mining Laser Build | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Ext Cet Fac Slots Evolved 10 | . . . . . 4 2 2 . . 2 Power 1 | . . . . . . . . . . 1 Propulsion 2 | . . . . . 1 1 . . . . Utility 5 | . . . . . 1 1 2 . . 1 Weapon 2 | . . . . . 2 . . . . . Parts Attached 121 | 8 13 . 5 9 10 11 9 48 3 5 Power 17 | 1 3 . . 1 1 2 2 4 . 3 Engine 14 | 1 3 . . 1 1 2 2 3 . 1 Core 3 | . . . . . . . . 1 . 2 Reactor . | . . . . . . . . . . . Propulsion 34 | 2 5 . 2 3 2 3 . 16 . 1 Treads 1 | . . . . . . . . 1 . . Leg 33 | 2 5 . 2 3 2 3 . 15 . 1 Wheel . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Utility 32 | 3 2 . 1 5 2 3 4 10 1 1 Device 22 | 1 . . 1 5 1 2 3 7 1 1 Storage 5 | 2 2 . . . . . . 1 . . Processor 4 | . . . . . 1 1 1 1 . . Hackware . | . . . . . . . . . . . Protection 1 | . . . . . . . . 1 . . Artifact . | . . . . . . . . . . . Weapon 38 | 2 3 . 2 . 5 3 3 18 2 . Energy Gun 8 | 1 2 . . . 1 2 . 1 1 . Energy Cannon 5 | . . . 1 . . . 1 2 1 . Ballistic Gun 17 | 1 1 . 1 . 3 . 1 10 . . Ballistic Cannon 5 | . . . . . 1 . 1 3 . . Launcher 2 | . . . . . . . . 2 . . Special Weapon 1 | . . . . . . 1 . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 5 | . . . 3 . 1 . 1 . . . Parts Lost 39 | . . . . . 1 1 . 16 3 18 Power 6 | . . . . . . . . 2 . 4 Propulsion 11 | . . . . . . . . 6 . 5 Utility 10 | . . . . . 1 . . 3 1 5 Weapon 12 | . . . . . . 1 . 5 2 4 Highest Loss Streak 18 | . . . . . 1 1 . 6 3 18 Average Slot Usage (%) 92 | . 100 100 96 84 89 91 93 94 91 67 Engine 9 | . 14 14 14 14 9 7 6 5 . 3 Leg 26 | . 28 28 28 28 27 30 26 24 26 12 Device 15 | . 14 14 14 13 17 15 21 16 23 20 Storage 9 | . 14 14 14 14 9 7 6 6 6 5 Processor 5 | . . . . . . 7 11 12 6 5 Energy Gun 5 | . 14 14 11 . 8 6 4 1 . 3 Ballistic Gun 12 | . 14 14 13 14 16 7 6 12 8 . Ballistic Cannon 3 | . . . . . 1 7 6 7 . . Naked Turns . | . . . . . . . . . . . Heaviest Build 69 | 14 27 27 40 32 47 48 57 60 58 69 Greatest Support 75 | 20 20 20 20 25 45 55 45 75 70 75 Greatest Overweight (x) 14 | 3 1 1 1 1 1 1 1 1 . 14 Average Overweight (x) . | . . 1 1 1 . . 1 . . . Largest Inventory Capacity 10 | 8 10 10 10 10 10 10 10 10 10 10 Average Capacity 9 | 6 9 10 10 10 10 10 10 10 10 10 Most Carried 10 | 6 10 10 10 10 10 10 10 10 10 6 Average Carried 9 | 3 8 10 9 9 9 9 9 9 9 3 Final Capacity 10 | 6 10 10 10 10 10 10 10 10 10 10 Final Carried 10 | 6 10 10 10 10 9 10 10 10 7 2 Class Distribution -------------------- 27% | Scavenger-Skirmisher 23% | Scavenger-Mutant 23% | Scavenger-Gunner 13% | Mutant 11% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -10/Exiles Skirmisher | -9/Mines Scavenger-Skirmisher | -8/Materials Scavenger-Skirmisher | -7/Factory Scavenger-Skirmisher | -6/Factory Scavenger-Gunner | -6/Extension Scavenger-Gunner | -6/Cetus Scavenger-Gunner | -5/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 ----------- Run | Scr Mat Min Exi Min Mat Fac Fac Ext Cet Fac Matter Collected 2137 | 307 250 18 . 140 111 155 19 1120 . 17 Remotely . | . . . . . . . . . . . Salvage Created 3701 | 141 449 48 . 460 290 471 19 1635 . 188 Parts 191 | 14 31 2 . 35 18 31 3 54 . 3 Haulers Intercepted 4 | . 1 . . . 1 1 . 1 . . Recyclers Shooed 3 | 1 1 . . . . . 1 . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Ext Cet Fac Combat Hostiles Destroyed 60 | . 8 3 . 15 4 7 . 20 . 3 Guns 45 | . 8 3 . 15 4 7 . 8 . . Cannons 10 | . . . . . . . . 9 . 1 AOE 4 | . . . . . . . . 3 . 1 Classes Destroyed 14 | 2 4 1 . . 1 3 1 2 . . Worker 6 | . 2 . . . 2 1 . 1 . . Builder 2 | . . . . . . 1 . 1 . . Tunneler 5 | 4 . . . 1 . . . . . . Hauler 4 | . 1 . . . 1 1 . 1 . . Recycler 6 | 1 . . . . . . . 5 . . Operator 2 | . . . . . . . 1 . . 1 Watcher 2 | . 1 . . . . . . 1 . . Swarmer 14 | . . 3 . 7 . . . 4 . . Grunt 26 | . 8 . . 8 3 1 . 5 . 1 Brawler 1 | . . . . . . . . . . 1 Sentry 11 | . . . . . 1 4 . 6 . . Hunter 4 | . . . . . . 1 . 2 . 1 Programmer 1 | . . . . . . 1 . . . . Savage 1 | . . . . . . . . 1 . . Butcher 1 | . . . . . . . . 1 . . Guerrilla 1 | . . . . . . . . 1 . . Best Kill Streak 7 | 2 7 3 . 6 3 3 1 5 . 2 Combat Bots Only 6 | . 2 3 . 6 2 2 . 5 . 2 Max Kills in Single Turn 2 | 1 1 1 . 1 1 1 1 2 . 1 Gunslinging . | . . . . . . . . . . . Exploded 2 | . . . . . . . . 2 . 1 Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -------- Run | Scr Mat Min Exi Min Mat Fac Fac Ext Cet Fac Damage Taken 6479 | . 270 101 . 209 92 230 . 3094 420 2063 Core 1421 | . 64 16 . 28 . 32 . 225 51 1005 Absorbed by Shields . | . . . . . . . . . . . Core Remaining (%) 83 | 100 . . . 56 100 95 . . 67 . Volleys Fired 151 | 9 40 6 . . 7 21 4 52 2 10 Largest 4 | 2 2 2 . . 2 2 2 4 4 4 Hottest 275 | 60 85 85 . . 119 144 124 168 181 275 Shots Fired 471 | 18 80 12 . 50 28 58 7 181 8 29 Gun 337 | 18 80 12 . 50 26 36 6 95 4 10 Cannon 119 | . . . . . 2 10 1 83 4 19 Launcher 3 | . . . . . . . . 3 . . Special 12 | . . . . . . 12 . . . . Kinetic 326 | 9 40 6 . 50 21 37 3 156 4 . Thermal 142 | 9 40 6 . . 7 21 4 22 4 29 Explosive 3 | . . . . . . . . 3 . . Electromagnetic . | . . . . . . . . . . . Robot Hit Streak 20 | 3 7 1 . 20 14 14 5 14 3 12 Robot Miss Streak 7 | 2 4 4 . 1 2 1 1 7 2 2 Penetration Max 1 | . . . . . . . . 1 . . Secondary Targets 3 | . 1 1 . . . . . 1 . . Max Gunslinging Chain 1 | . 1 1 . . . . . 1 . . Autonomous 100 | . . . . 50 17 27 2 4 . . Shots Hit Robots 314 | 9 48 3 . 44 23 38 7 113 6 23 Core Hits 159 | 6 23 3 . 17 7 15 3 70 2 13 Critical Hits 13 | . . . . 1 . 1 . 11 . . Critical Kills 4 | . . . . 1 . . . 3 . . Critical Parts Destroyed 9 | . . . . . . 1 . 8 . . Melee Attacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 8188 | 107 583 54 . 1279 602 1058 155 3585 107 658 Guns 5655 | 107 583 54 . 1279 556 948 155 1666 52 255 Cannons 2145 | . . . . . 46 110 . 1692 55 242 Explosions 384 | . . . . . . . . 227 . 157 Melee . | . . . . . . . . . . . Ramming 4 | . . . . . . . . . . 4 Kinetic 5780 | 38 238 39 . 1279 475 892 58 2709 52 . Thermal 2177 | 69 345 15 . . 127 166 97 649 55 654 Explosive 227 | . . . . . . . . 227 . . Electromagnetic . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 8 | . . . . . . . 2 2 2 8 Average Corruption 2 | . . . . . . . 2 2 2 5 Corruption Purged . | . . . . . . . . . . . Effects 18 | . . . . . . . . 12 1 5 Message Errors 8 | . . . . . . . . 6 1 1 Heat Flow Errors 2 | . . . . . . . . 1 . 1 Energy Discharges 3 | . . . . . . . . 2 . 1 Targeting Errors 5 | . . . . . . . . 3 . 2 Overload Shots . | . . . . . . . . . . . Overflow Damage 132 | . . . . . . . . 28 . 104 Projectiles 28 | . . . . . . . . 28 . . Explosions 104 | . . . . . . . . . . 104 Melee . | . . . . . . . . . . . Knockbacks 8 | . . . . . 1 . . 7 . . Impact . | . . . . . . . . . . . Kinetic 8 | . . . . . 1 . . 7 . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 186 | . . . . . . . . . . 186 Shots 2 | . . . . . . . . . . 2 Rammed 5 | . . . . . . . . . . 5 Targets Rammed 5 | . . . . . . . . . . 5 Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 515 | . 204 120 . . 111 3 . 150 57 515 Average Temperature 68 | . 52 67 . . 38 3 . 37 33 191 Received Heat Transfer 1263 | . 150 9 . 84 45 42 . 537 27 369 Effects 5 | . 1 . . . . . . . . 4 Shutdowns 1 | . . . . . . . . . . 1 Energy Bleed 2 | . 1 . . . . . . . . 1 Short Circuit 1 | . . . . . . . . . . 1 Damage (core) 1 | . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted 1 | . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . 1 Parts Melted 7 | . . . . . . . . 2 . 5 Heat Transferred 4049 | 150 962 37 . . 222 296 225 1075 74 1008 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Ext Cet Fac Peak Influence 239 | 25 221 129 . 185 197 180 80 239 25 149 Average Influence 71 | 11 86 122 . 47 121 92 62 67 . 50 Maximum Alert Level 1 | . 1 . . . . . . 1 . . Low Security (%) 99 | 100 99 100 . 100 100 100 100 98 100 100 Level 1 . | . . . . . . . . 1 . . Level 2 . | . . . . . . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 8 | . 1 . . . 1 3 . 1 . 2 Investigation 2 | . . . . . 1 . . 1 . . Extermination . | . . . . . . . . . . . Reinforcement 2 | . 1 . . . . . . . . 1 Assault . | . . . . . . . . . . . Garrison 4 | . . . . . . 3 . . . 1 Intercept . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Ext Cet Fac Distress Signals 7 | . 2 . . 1 . . . 3 1 . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 83 | . 13 5 . 13 5 7 1 26 4 9 Peak Tracking Total 5 | . 3 3 . 4 3 2 . 4 5 5 Tactical Retreats 4 | . 1 . . . . . . 3 . . Traps | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Ext Cet Fac Traps Triggered 5 | . . . . . 1 . 1 3 . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed 6 | . . . . . . 6 . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 ---------- Run | Scr Mat Min Exi Min Mat Fac Fac Ext Cet Fac Machines Disabled 10 | . 2 . . . 3 . . 1 . 4 Max in Single Turn 4 | . 1 . . . 2 . . 1 . 4 Machines Sabotaged . | . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Ext Cet Fac Machines Accessed 25 | . 1 . 2 . 1 2 3 16 . . Terminals 20 | . 1 . . . 1 2 2 14 . . Fabricators . | . . . . . . . . . . . Repair Stations 1 | . . . . . . . . 1 . . Recycling Units 1 | . . . . . . . . 1 . . Scanalyzers 1 | . . . . . . . 1 . . . Garrison Access . | . . . . . . . . . . . Total Hacks 58 | . 1 . 2 . 2 4 16 33 . . Successful 27 | . . . 2 . 1 3 12 9 . . Failed 31 | . 1 . . . 1 1 4 24 . . Catastrophic 10 | . 1 . . . . . 1 8 . . Database Lockouts . | . . . . . . . . . . . Manual 26 | . 2 . 4 . 2 1 4 13 . . Terminals 42 | . 1 . . . 2 4 6 29 . . Fabricators . | . . . . . . . . . . . Repair Stations 2 | . . . . . . . . 2 . . Recycling Units 2 | . . . . . . . . 2 . . Scanalyzers 10 | . . . . . . . 10 . . . Garrison Access . | . . . . . . . . . . . Terminal Hacks 13 | . . . 2 . 1 3 2 5 . . Record 4 | . . . 1 . . . 1 2 . . Level Access Points 2 | . . . . . 1 1 . . . . Repair Station Index 1 | . . . . . . . . 1 . . Unreport Threat 2 | . . . . . . . . 2 . . Reprogram Traps 1 | . . . . . . 1 . . . . Hauler Manifests 1 | . . . . . . 1 . . . . Zone Layout 1 | . . . . . . . 1 . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks 2 | . . . . . . . . 2 . . Scan Component 1 | . . . . . . . . 1 . . Repair 1 | . . . . . . . . 1 . . Recycling Unit Hacks 2 | . . . . . . . . 2 . . Report Inventory 1 | . . . . . . . . 1 . . Retrieve Components 1 | . . . . . . . . 1 . . Scanalyzer 10 | . . . . . . . 10 . . . Insert Component 5 | . . . . . . . 5 . . . Analyze 5 | . . . . . . . 5 . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . 1 . . . Used 1 | . . . . . . . 1 . . . Hacking Detections 23 | . 1 . . . 1 2 3 16 . . Full Trace Events 1 | . . . . . . . . 1 . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Matter . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 5 | . . . . . . . 5 . . . Parts Built . | . . . . . . . . . . . Matter . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . Time 50 | . . . . . . . . 50 . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components 10 | . . . . . . . . 10 . . Parts Scanalyzed 5 | . . . . . . . 5 . . . Part Schematics Acquired 5 | . . . . . . . 5 . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 ------------ Run | Scr Mat Min Exi Min Mat Fac Fac Ext Cet Fac Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Robots Rewired 8 | . . . . . . . . 8 . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 -------- Run | Scr Mat Min Exi Min Mat Fac Fac Ext Cet Fac Total Allies 14 | . . . . 2 . . . 12 . . Largest Group 7 | . . . . 2 . . . 7 3 . Highest-Rated Group 207 | . . . . 50 . . . 207 99 . Highest-Rated Ally 37 | . . . . 31 . . . 37 37 . Total Orders 5 | . . . 1 1 . . . 3 . . ROAM 1 | . . . . . . . . 1 . . GUARD 2 | . . . . . . . . 2 . . EXPLORE 1 | . . . . 1 . . . . . . RETURN 1 | . . . 1 . . . . . . . Ally Attacks 88 | . . . . 6 . . . 60 22 . Total Damage 1525 | . . . . 82 . . . 1002 441 . Kills 8 | . . . . 1 . . . 6 1 . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Ext Cet Fac Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . Drone Launches 2 | . . . 1 1 . . . . . . Drone Recoveries 1 | . . . 1 . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 ------------- Run | Scr Mat Min Exi Min Mat Fac Fac Ext Cet Fac Turns Passed 6239 | 168 656 105 1041 787 464 554 468 1773 81 142 Spaces Moved 3450 | 102 304 59 643 403 258 344 255 973 60 49 Core 26 | 20 . . . . . . . . . 6 Treads . | . . . . . . . . . . . Legs 3424 | 82 304 59 643 403 258 344 255 973 60 43 Wheels . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 120 150 150 150 126 125 150 120 120 120 Average Speed 138 | 121 139 150 150 150 127 127 150 129 120 158 Slowest Speed 750 | 200 150 150 150 150 156 150 150 150 120 750 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 35 | 6 47 12 93 84 20 8 7 87 22 2 Regions Visited 10 Branch Regions 5 Pre-discovered Areas 1 | . . . 1 . . . . . . . Known Exits Taken 2 | . . . . . 1 1 . . . . Unknown Exits Taken 8 | 1 1 1 1 1 . . 1 1 1 . Scrap Searched 1 | . . . . 1 . . . . . . Spaces Dug . | . . . . . . . . . . . Terrain Destroyed 184 | . 36 . . 41 11 12 . 54 1 29 Melee . | . . . . . . . . . . . Projectile 85 | . . . . 41 11 12 . 15 1 5 AOE 99 | . 36 . . . . . . 39 . 24 Actions | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -5 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Ext Cet Fac Total 4597 | 124 465 64 719 593 382 401 334 1376 64 75 Wait 686 | . 93 . 67 164 99 20 60 177 . 6 Move 3440 | 101 303 58 642 402 257 343 254 972 59 49 Hop . | . . . . . . . . . . . Pick Up 40 | 5 4 . 1 5 5 3 3 14 . . Fast Attach 32 | 8 . . 2 2 1 1 1 17 . . Attach 30 | . . . . 1 6 2 2 11 3 5 Detach 6 | 1 . . . 1 . . 1 3 . . Swap 59 | . 13 . 3 6 3 8 6 20 . . Drop 63 | . 12 . 4 12 4 3 3 25 . . Fire 151 | 9 40 6 . . 7 21 4 52 2 10 Melee . | . . . . . . . . . . . Ram 5 | . . . . . . . . . . 5 Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis 15 | . . . . . . . . 15 . . Rewire 70 | . . . . . . . . 70 . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 4 exits: *Fac x4) -6/Factory -6/Extension (discovered 2 exits: [*Fac] / [*Cet]) -6/Cetus -5/Factory History --------- Turn | Location | Event 25 | -11/Scrapyard | Discovered new exit (range 14) 169 | -11/Scrapyard | Entered Materials 289 | -10/Materials | Discovered new exit (range 12) 317 | -10/Materials | Build established: Mutant 825 | -10/Materials | Entered Mines 887 | -10/Mines | Build established: Scavenger-Mutant 923 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 923 | -10/Mines | Discovered new exit (range 5) 930 | -10/Mines | Entered Exiles 1027 | -10/Exiles | Discovered new exit (range 15) 1047 | -10/Exiles | Met 8R-AWN 1075 | -10/Exiles | Met EX-HEX 1203 | -10/Exiles | Met EX-DEC 1283 | -10/Exiles | Visited The Gauntlet 1531 | -10/Exiles | Met EX-BIN 1560 | -10/Exiles | Aligned with FarCom system 1561 | -10/Exiles | Given EX-Vault access code 1623 | -10/Exiles | Learned location of Zion (-6) 1759 | -10/Exiles | Opened EX-Vault 1776 | -10/Exiles | Found Prototype Device 1777 | -10/Exiles | Identified Supersonic Drone Bay 1791 | -10/Exiles | Found Prototype Energy Cannon 1791 | -10/Exiles | Identified YOLO Cannon 1800 | -10/Exiles | Found Prototype Ballistic Gun 1800 | -10/Exiles | Identified AWS/Gauss 1855 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1953 | -10/Exiles | Discovered new exit (range 12) 1971 | -10/Exiles | Stole two prototypes: Supersonic Drone Bay, AWS/Gauss 1971 | -10/Exiles | Entered Mines 2057 | -9/Mines | Excavation squad dispatched 2057 | -9/Mines | A large section of the Mines collapsed 2288 | -9/Mines | Build established: Skirmisher 2307 | -9/Mines | Excavation squad dispatched 2557 | -9/Mines | Excavation squad dispatched 2697 | -9/Mines | Discovered new exit (range 11) 2758 | -9/Mines | Entered Materials 2758 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x1, Weapon x2 3026 | -8/Materials | Build established: Scavenger-Skirmisher 3113 | -8/Materials | Identified exit to Factory 3222 | -8/Materials | Entered Factory 3222 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3224 | -7/Factory | FarCom data flow suspended 3332 | -7/Factory | Identified exit to Factory 3481 | -7/Factory | Garrison activated, responded to threat 3776 | -7/Factory | Entered another Factory area 3776 | -6/Factory | Evolved 2 slots: Utility x2 4135 | -6/Factory | Discovered new exit (range 9) 4244 | -6/Factory | Entered Extension 4521 | -6/Extension | Lost 4 parts (1p1n1u1w) 4894 | -6/Extension | Disrupted transfer network 4929 | -6/Extension | Spotted B-75 Beast 4940 | -6/Extension | Build established: Scavenger-Gunner 5064 | -6/Extension | Lost 4 parts (1p1n2w) 5511 | -6/Extension | Spotted B-75 Beast 5558 | -6/Extension | Rescued a captive Derelict 5559 | -6/Extension | Rescued a captive Derelict 5575 | -6/Extension | Rescued a captive Derelict 5576 | -6/Extension | Lost 6 parts (3n1u2w) 5576 | -6/Extension | Rescued a captive Derelict 5941 | -6/Extension | Discovered new exit (range 9) 5944 | -6/Extension | Discovered new exit (range 10) 6017 | -6/Extension | Entered Cetus 6017 | -6/Cetus | Accompanied by 3 allies 6041 | -6/Cetus | Spotted Cetus Guard 6041 | -6/Cetus | Spotted Cetus Guard 6045 | -6/Cetus | Spotted Cetus Guard 6076 | -6/Cetus | Discovered new exit (range 16) 6096 | -6/Cetus | Lost 3 parts (1u2w) 6098 | -6/Cetus | Entered Factory 6098 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 6185 | -5/Factory | Garrison activated, responded to threat 6210 | -5/Factory | Core integrity fell below 50% 6235 | -5/Factory | Core integrity fell below 20% 6240 | -5/Factory | Destroyed by Y-64 Sentinel with Wave Gun Last Messages --------------- 06205_ Penetrated by Slug. 06208_ Slammed into G-50 Soldier. 06208_ Destabilizing: System corrupted (+2). 06208_ Penetrated by Slug. 06212_ Dynamic Insulation System destroyed. 06215_ Imp. Terrain Scanner destroyed. 06215_ Penetrated by Slug. 06217_ Slug penetrates Wall. 06223_ NS 4Q=&WD7Y%O#P%PUTM#KWNYHUN3L 06230_ Slammed into P-70 Sage. 06231_ K-01 Serf collects debris. 06233_ Slug penetrates P-70 Sage. 06234_ K-01 Serf collects debris. 06235_ Slammed into P-70 Sage. 06235_ Destabilizing: Core damaged (-30). 06236_ P-70 Sage resets P-70 Sage, system corruption cleaned. 06237_ K-01 Serf collects debris. 06238_ System corrupted: Energy discharge (-88). 06239_ Neutrino Core destroyed. 06239_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????? ?????????????????????? | | ????????????????????????? ???????????????????? | | ????????????????????????? #??????????????????? | | ????????????????????????? #??????????????????? | | ????????????????????????? #??????????????????? | | ????????????????????????? #??????????????????? | | ????????????????????????? #??????????????????? | | ????????????????????????# #??????????????????? | | ????????????????????????# #??????????????????? | | ????????????????????????# #??????????????????? | | ????????????????????????# #??????????????????? | | ????????????????????????# ##?????????????????? | | ???????????????????? ???# #??????????????????? | | ????????????????? ??????# #??#??????#????????? | | ?????????????????????#### p #??????????????????? | | ?????????????""? ????+ @p #?????#?#??????????? | | ???????????? """ ?? #### #??????????????????? | | ?????????????? ""?????# #?????????#????????? | | ???????????????? ???## #?##???????????????? | | ??????????#"##+###""#####g ###????????????????? | | ????????? kYY #??#??#??????????? | | ????????? #???????#????????? | | ????????? #????????????????? | | ????????? ###?????#????????? | | ????????? ###??????????????? | | ??????????####+#######""; * ;"##??#?#????????? | | ?????????????????????#" #?????????????? | | ??????????? ?????????#" "#????????????? | | ?????????????????????#" "#????????????? | | ?????????????????? #?#" " #???????????? | | ???????????????? ???## " #?????????#?? | | ????????????????? ????# "##??#????????? | | ??????????????? ??????# " #???????????? | | ??????????????????????# ! | " #???????????? | | ????????????????????#?# "##???????????? | | ??????????#?????????#?# "#????????????? | | ????????????????????#?# ! ##????????????? | | ?????????????????????## #??#??????????? | | ???????????????#????#?##############?????????????? | | ????????????????????????????#?#??????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 65 Energy Generation 31 Energy Capacity 520 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 13 Terrain Scan Range 20 Terrain Scan Density 110 Cloak Strength 3 EM Shielding 2 Armor Coverage 150 Evasion (%) 40 Targeting Accuracy 8 Matter Filtering 30 Kinecelleration 30 Item Schematics ----------------- Gravmag System | -6/Factory | Scanalyzed Hvy. Rocket Launcher | -6/Factory | Scanalyzed Deuterium Engine | -6/Factory | Scanalyzed Imp. Deuterium Engine | -6/Factory | Scanalyzed Aluminum Leg | -6/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AutogunDiametricLog Manual? 0 Play Time 01:39:47 Cumulative 41.8 hours Start 2020.04.26 @ 23:38:53 End 2020.04.28 @ 18:13:43 Sessions 11 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 30 Rogue 25 Adventurer 5 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 29 Gallery% 32 Achievement% 23 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 113x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b64ac7cc-7917-4772-afa8-defe9171aece