Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.11.05 @ 16:52:37 Player: Hilbert Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (7) 3500 Regions Visited (14) 2800 Robots Destroyed (56) 280 Value Destroyed (1556) 1556 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (800) 800 TOTAL SCORE: 9036 Bonus ------- Entered DSFs 500 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/1300 Matter 113/300 Energy 100/100 System Corruption 11% Temperature Cool (0) Movement Core (50) Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (9) --- (None) > --- UTILITY (8) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Improved Fusion Compressor Quantum Capacitor Advanced Assault Cannon Improved Proton Missile Launcher Peak State ------------ > --- POWER ------------ Improved Fusion Compressor > --- PROPULSION ------- Armored Heavy Treads Nuclear Pulse Array Nuclear Pulse Array Nuclear Pulse Array > --- UTILITY ---------- Quantum Capacitor Advanced Actuator Array > --- WEAPON ----------- (None) > --- INVENTORY -------- Advanced Assault Cannon Improved Proton Missile Launcher [Rating: 80] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Improved Fusion Compressor Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Compact Wheel Flight Unit Nuclear Pulse Array Utility Large Storage Unit Device Sensor Array Storage Large Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Medium Armor Plating Weapon Medium Laser Energy Gun Medium Laser Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Impact Weapon Flail Slashing Weapon Axe Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -4 -4 -3 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac DSF Fac Fac Fac Arm Res Slots Evolved 14 | . . . 2 . . . 2 2 . 2 2 2 . 2 Power 1 | . . . . . . . . . . . 1 . . . Propulsion 7 | . . . . . . . 1 1 . 1 1 1 . 2 Utility 6 | . . . 2 . . . 1 1 . 1 . 1 . . Weapon . | . . . . . . . . . . . . . . . Parts Attached 114 | 3 1 2 12 11 2 . 30 9 5 9 6 9 6 9 Power 11 | . . 1 1 3 . . 3 1 . . . 1 . 1 Engine 7 | . . 1 1 3 . . 1 1 . . . . . . Core 4 | . . . . . . . 2 . . . . 1 . 1 Reactor . | . . . . . . . . . . . . . . . Propulsion 53 | 2 . . 3 2 . . 12 5 3 7 5 5 5 4 Treads 19 | 1 . . 1 1 . . 4 . . 2 2 2 5 1 Leg 13 | . . . . . . . 1 3 3 4 2 . . . Wheel 18 | 1 . . 2 1 . . 7 2 . 1 1 3 . . Hover . | . . . . . . . . . . . . . . . Flight 3 | . . . . . . . . . . . . . . 3 Utility 31 | . 1 1 6 3 2 . 9 1 1 . . 3 . 4 Device 20 | . 1 . 5 1 . . 5 1 1 . . 2 . 4 Storage 4 | . . 1 . . 2 . 1 . . . . . . . Processor 1 | . . . . . . . 1 . . . . . . . Hackware 1 | . . . . . . . . . . . . 1 . . Protection 5 | . . . 1 2 . . 2 . . . . . . . Artifact . | . . . . . . . . . . . . . . . Weapon 19 | 1 . . 2 3 . . 6 2 1 2 1 . 1 . Energy Gun 5 | . . . 1 1 . . 2 1 . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . Ballistic Gun 4 | 1 . . . 1 . . 1 . 1 . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . Launcher 4 | . . . 1 1 . . 2 . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . Impact Weapon 2 | . . . . . . . . . . 1 1 . . . Slashing Weapon 4 | . . . . . . . 1 1 . 1 . . 1 . Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 5 | . . . 1 . 1 . 1 . . . 1 . 1 . Parts Lost 61 | . . . 3 9 . . 19 . 8 2 4 13 . 3 Power 9 | . . . . 2 . . 3 . 1 . . 3 . . Propulsion 25 | . . . 2 2 . . 6 . 3 1 3 5 . 3 Utility 13 | . . . 1 3 . . 4 . 2 . . 3 . . Weapon 14 | . . . . 2 . . 6 . 2 1 1 2 . . Highest Loss Streak 9 | . . . 2 9 . . 6 . 6 2 3 8 . 3 To Critical Strikes . | . . . . . . . . . . . . . . . Average Slot Usage (%) 75 | . 92 100 99 93 100 100 94 94 72 25 39 45 11 12 Engine 7 | . 14 14 11 10 11 11 7 7 4 . . 4 . . Treads 8 | . 14 14 11 11 11 11 10 . . 4 9 6 9 6 Leg 5 | . . . . . . . . 22 18 13 18 8 . . Wheel 8 | . 14 14 10 10 11 11 14 7 2 1 3 8 . . Device 11 | . 7 14 28 13 5 . 15 22 16 . . 3 . 1 Storage 10 | . 14 14 11 11 16 22 16 15 11 . . . . . Processor 2 | . . . . . . . 8 7 5 . . . . . Protection 4 | . . . 3 15 22 22 4 . . . . . . . Energy Gun 6 | . 14 14 10 10 11 11 7 2 4 . . 3 . . Ballistic Gun 6 | . 14 14 11 9 11 11 7 . 3 . . . . . Naked Turns 116 | . . . . . . . . . 32 . . 9 20 55 Heaviest Build 62 | 11 13 28 43 58 58 48 62 56 56 3 2 13 2 19 Greatest Support 62 | 20 20 20 20 20 10 10 40 32 62 16 10 48 35 60 Greatest Overweight (x) 5 | . . 1 3 5 5 4 3 3 2 . . 2 . . Average Overweight (x) 1 | . . . 1 4 4 4 1 2 . . . . . . Largest Inventory Capacity 15 | 8 8 15 15 15 15 15 15 15 15 5 5 5 5 5 Average Capacity 11 | 8 8 14 15 15 14 15 15 15 12 5 5 5 5 5 Most Carried 15 | 6 7 12 15 14 12 11 15 5 7 5 5 5 3 5 Average Carried 8 | 6 6 11 12 10 10 11 13 3 5 3 4 4 3 4 Final Capacity 15 | 8 8 15 15 15 15 15 15 15 5 5 5 5 5 5 Final Carried 14 | 6 7 12 14 11 11 11 6 4 5 5 5 4 3 5 Class Distribution -------------------- 76% | Mutant 10% | Skirmisher 9% | Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Skirmisher | -8/Materials Assassin | -7/Factory Scavenger-Skirmisher | -7/DSF Mutant | -6/Factory Mutant | -5/Factory Mutant | -4/Factory Mutant | -4/Armory Mutant | -3/Research Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -4 -4 -3 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac DSF Fac Fac Fac Arm Res Matter Collected 1495 | 218 27 29 171 94 . . 451 . 53 . 285 140 1 26 Remotely . | . . . . . . . . . . . . . . . Salvage Created 1828 | . 36 96 225 125 . . 996 . 48 . 274 28 . . Parts 114 | . 2 17 27 5 . . 53 . 5 . 5 . . . Haulers Intercepted 2 | . . . . . . . 1 . . . 1 . . . Recyclers Shooed . | . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -4 -4 -3 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac DSF Fac Fac Fac Arm Res Combat Hostiles Destroyed 59 | . 1 6 13 18 . . 20 . 1 . . . . . Melee 1 | . . . . . . . . . 1 . . . . . Guns 29 | . 1 6 10 . . . 12 . . . . . . . AOE 28 | . . . 3 18 . . 7 . . . . . . . Classes Destroyed 13 | . 1 1 2 1 . . 6 . 1 . 1 . . . Worker 4 | . . . 1 . . . 1 . . . 1 1 . . Builder 5 | . . . . . . . 3 . . . 2 . . . Tunneler 1 | . . . . . . . 1 . . . . . . . Hauler 2 | . . . . . . . 1 . . . 1 . . . Recycler 1 | . . . . . . . . . . . 1 . . . Swarmer 15 | . . 6 9 . . . . . . . . . . . Grunt 17 | . 1 . 3 . . . 13 . . . . . . . Brawler 1 | . . . . . . . 1 . . . . . . . Duelist 1 | . . . . . . . 1 . . . . . . . Sentry 6 | . . . 1 2 . . 3 . . . . . . . Specialist 1 | . . . . . . . . . 1 . . . . . Hunter 2 | . . . . . . . 2 . . . . . . . Assembled 16 | . . . . 16 . . . . . . . . . . Best Kill Streak 18 | . 1 3 4 18 . . 6 . 1 . 4 1 . . Combat Bots Only 18 | . 1 3 3 18 . . 4 . 1 . . . . . Max Kills in Single Turn 5 | . 1 1 2 5 . . 3 . 1 . 1 1 . . Gunslinging . | . . . . . . . . . . . . . . . Exploded 5 | . . . 2 5 . . 2 . . . . . . . Melee 1 | . . . . . . . . . 1 . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -4 -4 -3 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac DSF Fac Fac Fac Arm Res Damage Taken 11588 | . 79 85 447 1044 . . 2195 . 1085 340 828 2366 826 2293 Core 3787 | . 33 28 67 251 . . 414 . 384 122 100 759 316 1313 Absorbed by Shields 74 | . . . . . . . . . . . . 24 . 50 Redirected to Shielding 134 | . . . 29 . . . 105 . . . . . . . Regen/Repaired (Parts) 49 | . . . 49 . . . . . . . . . . . Core Remaining (%) 55 | 100 . 75 . . . 20 24 . 45 85 90 . 6 . Volleys Fired 123 | . 5 9 23 13 . . 73 . . . . . . . Largest 2 | . 2 2 2 2 . . 2 . . . . . . . Hottest 91 | . 70 70 70 80 . . 91 . . . . . . . Shots Fired 229 | . 10 18 44 20 . . 137 . . . . . . . Gun 202 | . 10 18 40 9 . . 125 . . . . . . . Cannon . | . . . . . . . . . . . . . . . Launcher 27 | . . . 4 11 . . 12 . . . . . . . Special . | . . . . . . . . . . . . . . . Kinetic 96 | . 5 9 23 2 . . 57 . . . . . . . Thermal 106 | . 5 9 17 7 . . 68 . . . . . . . Explosive 27 | . . . 4 11 . . 12 . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . Robot Hit Streak 28 | . 2 2 9 2 . . 28 . . . . . . . Robot Miss Streak 3 | . 2 1 3 3 . . 3 . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . Secondary Targets 2 | . . . 1 . . . 1 . . . . . . . Max Gunslinging Chain 1 | . . . 1 . . . 1 . . . . . . . Shots Hit Robots 180 | . 6 9 27 9 . . 116 . 6 . 6 1 . . Core Hits 134 | . 3 7 23 34 . . 61 . 1 1 1 . . 3 Critical Kills 1 | . . . . . . . 1 . . . . . . . Critical Parts Destroyed 1 | . . . . . . . . . . . 1 . . . Critical Strikes 10 | . 1 . 2 . . . 6 . . . 1 . . . Burn 8 | . 1 . 2 . . . 5 . . . . . . . Destroy 1 | . . . . . . . 1 . . . . . . . Smash 1 | . . . . . . . . . . . 1 . . . Melee Attacks 64 | . . . . . . . 1 6 10 12 27 8 . . Impact 43 | . . . . . . . . . . 8 27 8 . . Slashing 21 | . . . . . . . 1 6 10 4 . . . . Piercing . | . . . . . . . . . . . . . . . Sneak Attacks 6 | . . . . . . . . . . . 5 1 . . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 5164 | . 66 93 612 1196 . . 2509 . 221 8 373 38 7 41 Guns 1991 | . 66 91 262 38 . . 1534 . . . . . . . Cannons . | . . . . . . . . . . . . . . . Explosions 2483 | . . . 350 1158 . . 975 . . . . . . . Melee 632 | . . . . . . . . . 221 . 373 38 . . Ramming 58 | . . 2 . . . . . . . 8 . . 7 41 Kinetic 784 | . 29 40 90 . . . 625 . . . . . . . Thermal 1207 | . 37 51 172 38 . . 909 . . . . . . . Explosive 2483 | . . . 350 1158 . . 975 . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . Impact 411 | . . . . . . . . . . . 373 38 . . Slashing 221 | . . . . . . . . . 221 . . . . . Piercing . | . . . . . . . . . . . . . . . Highest Corruption 11 | . . . 2 2 2 2 . . . . . 9 11 11 Average Corruption 2 | . . . 1 2 2 2 . . . . . 6 9 5 Corruption Purged . | . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 37 | . . . 9 6 7 2 . . . . . 2 7 4 Message Errors 9 | . . . 4 2 . . . . . . . 1 1 1 Matter Fused 5 | . . . 1 1 2 . . . . . . . . 1 Heat Flow Errors 6 | . . . 2 2 . 1 . . . . . . 1 . Energy Discharges 4 | . . . 1 . 2 1 . . . . . . . . Parts Rejected 4 | . . . 1 . . . . . . . . 1 1 1 Data Loss (minor) 5 | . . . . 1 1 . . . . . . . 2 1 Data Loss (major) 2 | . . . . . 1 . . . . . . . 1 . Alerts 1 | . . . . . 1 . . . . . . . . . Misdirections 1 | . . . . . . . . . . . . . 1 . Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 239 | . . . . 2 . . 38 . . . 186 13 . . Projectiles . | . . . . . . . . . . . . . . . Explosions 40 | . . . . 2 . . 38 . . . . . . . Melee 199 | . . . . . . . . . . . 186 13 . . Knockbacks 1 | . . . . . . . . . . . 1 . . . Impact 1 | . . . . . . . . . . . 1 . . . Kinetic . | . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . Self-Inflicted Damage 288 | . . 1 . 30 . . 31 . . 4 201 . 3 18 Shots 4 | . . . . 1 . . 1 . . . 2 . . . Rammed 17 | . . 1 . . . . 1 . . 1 . . 2 12 Targets Rammed 17 | . . 1 . . . . 1 . . 1 . . 2 12 Kicked . | . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 278 | . 60 70 179 240 . 239 278 . . . . 11 143 . Average Temperature 78 | . 28 33 41 79 . 127 115 . . . . 6 78 . Received Heat Transfer 1852 | . 6 . 111 94 . . 963 . 9 75 237 231 27 99 Effects 1 | . . . . . . . 1 . . . . . . . Energy Bleed 1 | . . . . . . . 1 . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Fried 6 | . . . . . . . . . . . 5 1 . . Impact Corruptions 6 | . . . . . . . . . . . 5 1 . . Robots Melted 1 | . . . . . . . 1 . . . . . . . Combat Hostiles 1 | . . . . . . . 1 . . . . . . . Parts Melted 8 | . . . 2 . . . 6 . . . . . . . Heat Transferred 3700 | . 185 148 666 111 . . 2590 . . . . . . . Parts Sabotaged 4 | . . . . . . . . . . . . . 4 . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -4 -4 -3 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac DSF Fac Fac Fac Arm Res Peak Influence 495 | . 30 196 313 234 . . 292 114 20 154 495 138 178 150 Initial 114 | . . 11 . 112 . . . 114 15 . 74 106 28 93 Average 113 | . 2 102 184 216 . . 54 81 12 83 294 114 81 85 Maximum Alert Level 2 | . . . 1 1 . . 1 . . . 2 . . . Low Security (%) 79 | 100 100 100 44 17 . 100 94 100 100 100 21 100 100 100 Level 1 19 | . . . 55 82 . . 5 . . . 67 . . . Level 2 1 | . . . . . . . . . . . 11 . . . Level 3 . | . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Squads Dispatched 22 | . 1 . . . . . 3 . 1 4 5 2 3 3 Investigation 6 | . . . . . . . . . . 3 2 . 1 . Extermination 2 | . . . . . . . . . . . . 1 . 1 Reinforcement 14 | . 1 . . . . . 3 . 1 1 3 1 2 2 Assault . | . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . 1 . . . Construction Impeded 3 | . . . . . . . 1 . . . 1 . . 1 Haulers Reinforced . | . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -4 -4 -3 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac DSF Fac Fac Fac Arm Res Distress Signals 14 | . . . 4 . . . 1 . . . 1 . 2 6 Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 208 | . 2 8 24 24 . . 30 . 7 12 29 25 17 30 Peak Tracking Total 23 | . 1 3 8 20 . . 8 . 5 7 17 21 10 23 Tactical Retreats 28 | . . 2 3 2 . . 1 . . 4 6 2 4 4 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -4 -4 -3 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac DSF Fac Fac Fac Arm Res Traps Triggered 13 | . 1 . 2 . . . . . 1 1 4 . 1 3 Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered 1 | . . . . 1 . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -4 -4 -3 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac DSF Fac Fac Fac Arm Res Machines Disabled 8 | . . . . 2 . . 1 . . . 5 . . . Max in Single Turn 5 | . . . . 1 . . 1 . . . 5 . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -4 -4 -3 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac DSF Fac Fac Fac Arm Res Machines Accessed 28 | . 1 1 6 . . . 4 4 . 5 4 3 . . Terminals 16 | . 1 . 4 . . . 3 1 . 2 4 1 . . Fabricators 3 | . . . . . . . . . . 3 . . . . Repair Stations 3 | . . . 1 . . . . 1 . . . 1 . . Recycling Units 3 | . . . 1 . . . 1 1 . . . . . . Scanalyzers 2 | . . . . . . . . 1 . . . 1 . . Garrison Access . | . . . . . . . . . . . . . . . Total Hacks 64 | . 1 1 18 . . . 8 7 . 14 10 5 . . Successful 34 | . . 1 9 . . . 6 5 . 6 4 3 . . Failed 30 | . 1 . 9 . . . 2 2 . 8 6 2 . . Catastrophic 4 | . . . . . . . 2 . . . 1 1 . . Database Lockouts . | . . . . . . . . . . . . . . . Manual 38 | . 1 . 14 . 1 . 8 2 . . 10 2 . . Terminals 36 | . 1 . 12 . . . 6 1 . 4 10 2 . . Fabricators 10 | . . . . . . . . . . 10 . . . . Repair Stations 5 | . . . 2 . . . . 2 . . . 1 . . Recycling Units 8 | . . . 4 . . . 2 2 . . . . . . Scanalyzers 4 | . . . . . . . . 2 . . . 2 . . Garrison Access . | . . . . . . . . . . . . . . . Terminal Hacks 8 | . . 1 2 . . . 1 1 . 2 1 . . . Robot Analysis 1 | . . . 1 . . . . . . . . . . . Open Door 1 | . . 1 . . . . . . . . . . . . Open DSF 2 | . . . . . . . . 1 . 1 . . . . Branch Access Points 3 | . . . 1 . . . 1 . . . 1 . . . Alert Level 1 | . . . . . . . . . . 1 . . . . Fabricator Hacks 4 | . . . . . . . . . . 4 . . . . Load Schematic 2 | . . . . . . . . . . 2 . . . . Build 2 | . . . . . . . . . . 2 . . . . Repair Station Hacks 4 | . . . 2 . . . . 1 . . . 1 . . Scan Component 2 | . . . 1 . . . . 1 . . . . . . Repair 1 | . . . 1 . . . . . . . . . . . Refit 1 | . . . . . . . . . . . . 1 . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . Scanalyzer 4 | . . . . . . . . 2 . . . 2 . . Insert Component 2 | . . . . . . . . 1 . . . 1 . . Analyze 2 | . . . . . . . . 1 . . . 1 . . Garrison Access Hacks . | . . . . . . . . . . . . . . . Unauthorized Hacks 14 | . . . 5 . . . 5 1 . . 3 . . . Terminals 9 | . . . 3 . . . 3 . . . 3 . . . Botnet 9 | . . . 3 . . . 3 . . . 3 . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units 5 | . . . 2 . . . 2 1 . . . . . . Reject 2 | . . . 1 . . . 1 . . . . . . . Mask 3 | . . . 1 . . . 1 1 . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 21 | . 1 . 4 . . . 3 3 . 4 4 2 . . Full Trace Events 4 | . . . . . . . . . . 3 1 . . . Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . . . . . . 1 . . . 1 . . Parts Built 3 | . . . . . . . . . . 3 . . . . Authchips . | . . . . . . . . . . . . . . . Time 98 | . . . . . . . . . . 98 . . . . Total Part Build Rating 7 | . . . . . . . . . . 7 . . . . Parts Repaired 1 | . . . 1 . . . . . . . . . . . Time 26 | . . . 26 . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . . . . . . 1 . . . 1 . . Part Schematics Acquired 2 | . . . . . . . . 1 . . . 1 . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -4 -4 -3 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac DSF Fac Fac Fac Arm Res Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -4 -4 -3 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac DSF Fac Fac Fac Arm Res Total Allies . | . . . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -4 -4 -3 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac DSF Fac Fac Fac Arm Res Robot Analysis Total 1 | . . . 1 . . . . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -4 -4 -3 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac DSF Fac Fac Fac Arm Res Turns Passed 6349 | 15 276 505 772 340 602 180 1053 568 136 357 524 348 135 538 Spaces Moved 5221 | 7 182 374 453 188 387 129 575 306 113 497 869 441 246 454 Core 1977 | . . . . . . . . . 62 458 867 246 245 99 Treads 356 | 7 130 2 13 5 . . 8 . . . . . 1 190 Legs 127 | . . . . . . . . 78 49 . . . . . Wheels 2596 | . 52 372 440 183 387 129 567 228 2 39 2 195 . . Hover . | . . . . . . . . . . . . . . . Flight 165 | . . . . . . . . . . . . . . 165 Fastest Speed 34 | 160 100 100 115 120 140 140 100 115 50 50 50 50 50 34 Average Speed 99 | 160 142 114 126 151 147 140 111 173 85 53 50 70 50 108 Slowest Speed 270 | 160 160 240 240 240 155 140 240 270 270 100 80 150 160 170 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped 10 | . . . . . . . . . . . . . . 10 Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 37 | 2 37 72 36 37 80 42 47 7 90 17 36 15 25 21 Regions Visited 14 Branch Regions 5 Pre-discovered Areas 1 | . . . . 1 . . . . . . . . . . Known Exits Taken 2 | . . . 1 . . . . 1 . . . . . . Unknown Exits Taken 11 | 1 1 1 . 1 1 1 1 . . 1 1 1 1 . Scrap Searched 3 | . . 3 . . . . . . . . . . . . Spaces Dug 39 | . . . . . . . 1 5 . 9 18 6 . . Terrain Destroyed 259 | . . . 14 88 . . 56 5 . 9 81 6 . . Melee 39 | . . . . . . . 1 5 . 9 18 6 . . Projectile . | . . . . . . . . . . . . . . . AOE 220 | . . . 14 88 . . 55 . . . 63 . . . Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -4 -4 -3 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac DSF Fac Fac Fac Arm Res Total 5999 | 9 188 433 612 221 419 128 843 331 133 563 914 461 253 491 Wait 413 | . . 43 114 7 22 . 153 11 1 43 9 1 . 9 Move 5188 | 6 181 373 452 187 386 128 574 305 112 496 868 440 245 435 Hop 9 | . . . . . . . . . . . . . . 9 Pick Up 40 | . 1 4 6 3 8 . 9 . 3 2 2 2 . . Fast Attach 42 | . 1 . 4 2 . . 1 2 3 5 6 6 5 7 Attach 42 | . . . 4 7 . . 16 4 1 3 1 3 1 2 Detach 7 | . . . 2 . . . . . 1 . . . . 4 Swap 31 | 3 . 2 4 2 2 . 13 3 1 1 . . . . Drop 13 | . . 1 3 . 1 . 2 . 1 . 1 1 . 3 Fire 123 | . 5 9 23 13 . . 73 . . . . . . . Melee 64 | . . . . . . . 1 6 10 12 27 8 . . Ram 17 | . . 1 . . . . 1 . . 1 . . 2 12 Kick . | . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . Escape Stasis 10 | . . . . . . . . . . . . . . 10 Rewire . | . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 2 exits: *Mat / *Min) -9/Mines (discovered 2 exits: *Exi / [*Zio]) -9/Exiles -8/Mines -8/Materials -7/Factory -7/DSF -6/Factory -5/Factory (discovered 3 exits: *Fac / Upp x2) -4/Factory -4/Armory -3/Research History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 3) 16 | -11/Scrapyard | Entered Materials 276 | -10/Materials | Discovered new exit (range 15) 292 | -10/Materials | Entered Mines 299 | -10/Mines | Found the Drone Emporium 303 | -10/Mines | Found Prototype Device 309 | -10/Mines | Build established: Mutant 721 | -10/Mines | Learned Materials terminal intel 740 | -10/Mines | Discovered new exit (range 6) 797 | -10/Mines | Entered Materials 797 | -9/Materials | Evolved 2 slots: Utility x2 798 | -9/Materials | Loaded intel: 12 terminal locations 1094 | -9/Materials | Identified Sensor Drone Bay 1129 | -9/Materials | Discovered new exit (range 16) 1206 | -9/Materials | Repaired Grenade Launcher? 1261 | -9/Materials | Discovered new exit (range 12) 1356 | -9/Materials | Identified exit to Mines 1569 | -9/Materials | Entered Mines 1570 | -9/Mines | Assembled infested the area 1570 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1575 | -9/Mines | Assisted by a Guerilla fighting off Assembled 1625 | -9/Mines | Core integrity fell below 50% 1642 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1652 | -9/Mines | Destroyed 18 combat bots 1652 | -9/Mines | Lost 9 parts (2p2n3u2w) 1790 | -9/Mines | Learned location of Storage (-7) 1901 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1903 | -9/Mines | Discovered new exit (range 5) 1909 | -9/Mines | Entered Exiles 1947 | -9/Exiles | Met 8R-AWN 1973 | -9/Exiles | Met EX-HEX 2089 | -9/Exiles | Met EX-BIN 2109 | -9/Exiles | Aligned with FarCom system 2111 | -9/Exiles | Given EX-Vault access code 2148 | -9/Exiles | Opened EX-Vault 2159 | -9/Exiles | Found Prototype Storage 2196 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2196 | -9/Exiles | Identified Superbattery 2284 | -9/Exiles | Met EX-DEC 2369 | -9/Exiles | Visited The Gauntlet 2496 | -9/Exiles | Discovered new exit (range 14) 2511 | -9/Exiles | Left Exiles lab with Superbattery 2511 | -9/Exiles | Entered Mines 2677 | -8/Mines | Discovered new exit (range 9) 2691 | -8/Mines | Entered Materials 2691 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2966 | -8/Materials | Lost 3 parts (1n1u1w) 3450 | -8/Materials | Build established: Skirmisher 3611 | -8/Materials | Lost 3 parts (1p1u1w) 3674 | -8/Materials | Lost 4 parts (1p1n1u1w) 3691 | -8/Materials | Core integrity fell below 50% 3724 | -8/Materials | Discovered new exit (range 15) 3742 | -8/Materials | Lost 6 parts (1p3n2w) 3744 | -8/Materials | Entered Factory 3744 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4040 | -7/Factory | Build established: Assassin 4311 | -7/Factory | Identified exit to DSF 4312 | -7/Factory | Entered DSF 4403 | -7/DSF | Additional patrols routed to DSF 4416 | -7/DSF | Released all parts (4) 4442 | -7/DSF | Discovered new exit (range 14) 4445 | -7/DSF | Lost 6 parts (1p2n1u2w) 4445 | -7/DSF | Core integrity fell below 50% 4448 | -7/DSF | Entered Factory 4448 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4644 | -6/Factory | Fabricated Imp. System Shield? 4708 | -6/Factory | Fabricated Lgt. Ion Engine? 4714 | -6/Factory | Build established: Mutant 4798 | -6/Factory | Discovered new exit (range 16) 4805 | -6/Factory | Entered another Factory area 4805 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 5105 | -5/Factory | Search patrols dispatched 5127 | -5/Factory | Identified exit to Upper Caves 5320 | -5/Factory | Discovered new exit (range 14) 5329 | -5/Factory | Entered another Factory area 5329 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5357 | -4/Factory | Lost 3 parts (3n) 5648 | -4/Factory | Lost 4 parts (2p1n1w) 5668 | -4/Factory | Discovered new exit (range 16) 5672 | -4/Factory | Core integrity fell below 50% 5677 | -4/Factory | Entered Armory 5699 | -4/Armory | Lost 8 parts (1p4n2u1w) 5730 | -4/Armory | Spotted B-86 Titan 5732 | -4/Armory | Core integrity fell below 20% 5757 | -4/Armory | System corruption reached 10% 5810 | -4/Armory | Discovered new exit (range 4) 5812 | -4/Armory | Entered Research 5812 | -3/Research | Evolved 2 slots: Propulsion x2 5981 | -3/Research | Found Quantum Capacitor 6224 | -3/Research | Spotted B-86 Titan 6281 | -3/Research | Spotted B-86 Titan 6314 | -3/Research | Core integrity fell below 50% 6326 | -3/Research | Lost 3 parts (3n) 6332 | -3/Research | Core integrity fell below 20% 6346 | -3/Research | System corruption reached 10% 6350 | -3/Research | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 06315_ K-01 Serf collects debris. 06316_ Knocked back. 06316_ Penetrated by Slug. 06318_ B-86 Titan activates siege mode. 06320_ U-05 Engineer builds a Wall. 06326_ Slammed into U-05 Engineer. 06327_ ALERT: Construction progress impeded, dispatching reinforcements to local area. 06328_ Slammed into A-15 Conveyor. 06330_ System corrupted: Matter fused (-10). 06331_ Slammed into A-15 Conveyor. 06333_ Acquired 6 matter. 06334_ Slammed into A-15 Conveyor. 06336_ Slammed into K-01 Serf. 06339_ Slammed into W-44 Eye. 06341_ Slammed into K-01 Serf. 06341_ Destabilizing: Core damaged (-39). 06345_ Slammed into K-01 Serf. 06345_ Destabilizing: System corrupted (+2). 06348_ Slammed into K-01 Serf. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???######????????????????????????????????????????? | | ???? #????????????????????????????????????????? | | ???? #????????????????????????????????????????? | | ????? ?????????????????????????????????????????? | | ????? ????????########?????????????????????????? | | ######+########## #?????????????????????????? | | w # ! #?????????????????????????? | | ###### ######## # | #?????????????????????????? | | ?????# #??????#s# #?????????????????????????? | | ?????# #=!????#s# #?????????????????????????? | | ?????# #= ??#p# #?????????????????????????? | | ?????# # ! #s##+##+############???????????????? | | ?????#H# p + p @ k #??????????? | | ?????# # p #### ####### #??????????? | | ?????# #####?????# #?????? """ """ #??????????? | | ######"##????????# #??????? """ """?????????????? | | #????????# #??????? """ "???????????????? | | #????????# #????????""" ?????????????????? | | #????????# ????????""" ?????????????????? | | "F "" #????????+ ????????? ?????????????????? | | """"" #????????# ????????? ??????????????????? | | """"" #????????? ?????????? ??????????????????? | | #????????? ?????????????????????????????? | | #????????? ?????????????????????????????? | | #######/######+### ?????????????????????????????? | | % ???????????????????????????? | | ???????????????????????????? | | ???????????????????????????? | | % ????????????????????????????? | | ###"########+########????????????????????????????? | | ??###????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | #####????????????????????????????????????????????? | | #????????????????????????????????????????????? | | #????????????????????????????????????????????? | | #????????????????????????????????????????????? | | #????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 35 Energy Capacity 1810 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Range 14 Terrain Scan Density 10 ECM Strength 1 Armor Coverage 450 Resistance: EX 25 Propulsion Shielding 66 Evasion (%) 55 Targeting Accuracy 8 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- Lgt. Ion Engine | -7/Factory | Scanalyzed Imp. Proton Missile Launcher | -4/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Imp. System Shield | x1 | -6/Factory | Preloaded Lgt. Ion Engine | x2 | -6/Factory Alien Tech Used ----------------- None Achievements -------------- Exterminator Just What I Needed Quick And Dirty Challenges ------------ None Game ------ Seed ArmageddonMyomerInverter Manual? 0 Play Time 01:26:34 Cumulative 47.1 hours Start 2022.11.04 @ 17:57:12 End 2022.11.05 @ 16:52:37 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 91 Rogue 91 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 35 Gallery% 40 Achievement% 32 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 1 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c5360c8b-a4b1-40d5-9083-fe6e94060580