Cogmind - Beta 15 X3 @@@ ROGUE MODE // 2025.04.18 @ 01:16:48 Player: cptwinky Result: Destroyed by MW-UBX(E) with Barrage Gun Performance ------------- Evolutions (3) 1500 Regions Visited (14) 2800 Robots Destroyed (239) 1195 Value Destroyed (10067) 10067 Prototype IDs (42) 840 Alien Tech Used (0) 0 Bonus (1748) 1748 TOTAL SCORE: 18150 Bonus ------- High Alert Combat Kills 443 Follower Combat Kills 1104 Entered Garrisons 400 Friendly Fire -199 Cogmind --------- Core Integrity 0/700 Matter 12/300 Energy 90/100 System Corruption 4% Temperature Cool (81) Movement Core (1550) Ox30 Location -7/Scraptown Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Improved Cooling System Huge Storage Unit Improved Signal Interpreter Advanced Targeting Computer > --- WEAPON (2) ------- Heavy Machine Gun Missile Launcher > --- INVENTORY (25) --- High-capacity Matter Pod (200) Structural Scanner Makeshift Sensor Array Transmission Jammer Component Analysis Suite High-powered Tractor Beam Gatling Laser Gatling Laser Latent Energy Streamer Gauss Rifle Flak Cannon Missile Launcher Improved Datajack CPS Tube (1) Hammer Katana Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Armored Treads Tri-treads > --- UTILITY ---------- Improved Cooling System Huge Storage Unit Improved Signal Interpreter Advanced Targeting Computer Hardened Medium Armor Plating Improved Shield Generator > --- WEAPON ----------- Gatling Laser Gatling Laser > --- INVENTORY -------- Makeshift Power Source Armored Treads High-capacity Matter Pod Structural Scanner Makeshift Sensor Array Transmission Jammer Improved Medium Armor Plating Improved Medium Armor Plating Improved Medium Armor Plating Component Analysis Suite High-powered Tractor Beam Latent Energy Streamer Plasma Cannon Gauss Rifle Heavy Machine Gun Flak Cannon Advanced Assault Cannon Missile Launcher Missile Launcher Missile Launcher Heavy Rocket Launcher Improved Datajack CPS Tube Hammer Katana [Rating: 59] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Propulsion Light Treads Treads Light Treads Leg Titanium Leg Wheel Armored Huge Wheel Flight Unit Improved Cesium-ion Thruster Utility Hacking Suite Device Improved Cooling System Storage Huge Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Gatling Laser Energy Gun Gatling Laser Energy Cannon Plasma Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Light Cannon Launcher Rocket Launcher Special Weapon CPS Tube Impact Weapon Powered Hammer Slashing Weapon Katana Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Sto Rec Scr Slots Evolved 6 | . . . 2 . . . 2 . . . 2 . . . Power . | . . . . . . . . . . . . . . . Propulsion 2 | . . . 1 . . . 1 . . . . . . . Utility 4 | . . . 1 . . . 1 . . . 2 . . . Weapon . | . . . . . . . . . . . . . . . Parts Attached 144 | 6 10 5 15 2 3 2 18 9 9 6 20 22 4 13 Power 11 | 1 3 . 1 . . . . 2 . 1 1 1 . 1 Engine 11 | 1 3 . 1 . . . . 2 . 1 1 1 . 1 Core . | . . . . . . . . . . . . . . . Reactor . | . . . . . . . . . . . . . . . Propulsion 49 | 2 . 2 4 1 3 . 5 5 4 5 4 11 2 1 Treads 38 | 2 . 2 . . 3 . 2 4 4 5 4 10 1 1 Leg 4 | . . . 3 1 . . . . . . . . . . Wheel 6 | . . . 1 . . . 3 1 . . . . 1 . Hover . | . . . . . . . . . . . . . . . Flight 1 | . . . . . . . . . . . . 1 . . Utility 38 | 1 3 2 3 1 . . 8 2 2 . 9 3 . 4 Device 14 | . . 1 1 . . . 4 . 1 . 4 2 . 1 Storage 5 | 1 2 . 1 . . . 1 . . . . . . . Processor 3 | . . . . . . . . . . . 3 . . . Hackware 2 | . . . . . . . 1 . . . 1 . . . Protection 14 | . 1 1 1 1 . . 2 2 1 . 1 1 . 3 Artifact . | . . . . . . . . . . . . . . . Weapon 46 | 2 4 1 7 . . 2 5 . 3 . 6 7 2 7 Energy Gun 10 | 1 3 . . . . . . . . . 3 2 1 . Energy Cannon 8 | . . . 2 . . . 2 . 2 . . . . 2 Ballistic Gun 10 | 1 . . 4 . . 1 2 . 1 . . . . 1 Ballistic Cannon 2 | . . 1 . . . . . . . . . . . 1 Launcher 8 | . . . 1 . . 1 . . . . 2 2 1 1 Special Weapon 1 | . . . . . . . . . . . . . . 1 Impact Weapon 3 | . . . . . . . . . . . . 2 . 1 Slashing Weapon 2 | . . . . . . . 1 . . . . 1 . . Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon 2 | . 1 . . . . . . . . . 1 . . . Unidentified Prototypes 3 | . . . 1 . . . . . . . . 2 . . Parts Lost 42 | . 1 5 . 1 . 1 3 7 2 2 1 5 . 14 Power 5 | . . . . . . . . 2 . 1 . . . 2 Propulsion 10 | . . 2 . . . . 1 2 1 . . 1 . 3 Utility 18 | . . 2 . 1 . 1 2 2 1 1 1 2 . 5 Weapon 9 | . 1 1 . . . . . 1 . . . 2 . 4 Highest Loss Streak 14 | . 1 5 . 1 . 1 1 2 1 2 1 2 . 14 To Critical Strikes 2 | . . . . . . . . . . . . . . 2 Average Backups 20 | 2 10 13 14 13 13 13 18 23 21 24 24 24 23 22 Power . | . 1 . . 1 1 1 1 . 1 2 1 . . . Propulsion 2 | . 1 2 3 3 1 1 . 2 1 2 3 4 5 2 Utility 8 | . 3 4 3 3 4 5 7 11 10 10 9 9 9 9 Weapon 7 | . 4 5 5 5 5 5 7 8 6 8 9 8 8 9 Tool/Special . | . . . . . . . . . . . . . . . Unused Backups 44 | . 1 . 14 . . . . 2 4 . 5 4 . 14 Power 3 | . . . 1 . . . . . 1 . . . . 1 Propulsion 11 | . . . 3 . . . . . 2 . . 2 . 4 Utility 14 | . . . 2 . . . . 2 1 . 1 2 . 6 Weapon 15 | . 1 . 8 . . . . . . . 4 . . 2 Tool/Special 1 | . . . . . . . . . . . . . . 1 Average Slot Usage (%) 97 | . 98 99 98 100 100 93 95 99 98 100 99 99 92 90 Engine 8 | . 14 14 11 11 11 11 9 9 9 9 7 7 7 6 Treads 23 | . 28 28 2 . 26 33 26 21 34 36 30 30 16 14 Leg 3 | . . . 29 33 6 . . . . . . . . . Wheel 2 | . . . . . . . 8 14 1 . . . 6 6 Device 6 | . . 2 14 8 . . 8 4 3 9 9 6 7 7 Storage 8 | . 14 14 11 11 11 11 9 9 9 9 7 7 7 7 Processor 6 | . . . . . . . . . . . 12 15 15 15 Hackware 5 | . . . . . . . 8 9 9 9 7 7 7 6 Protection 9 | . 12 10 6 13 22 16 7 13 14 9 7 7 7 6 Energy Gun 7 | . 14 24 . . . . . . . . 13 14 15 13 Energy Cannon 2 | . . . 2 . . . . 11 3 17 1 . . . Ballistic Gun 7 | . 11 . 17 22 22 21 17 5 14 . . . . . Peak Build Rating 59 | 6 10 11 27 25 24 20 35 36 36 35 43 51 51 59 Average Rating 34 | 5 8 10 23 24 20 18 28 33 32 33 41 45 50 50 On Entrance 26 | . 6 10 11 25 24 20 18 33 36 35 34 43 49 51 Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 112 | 12 34 34 39 44 44 45 100 108 110 110 109 106 106 112 Greatest Support 83 | 40 40 40 51 51 60 60 80 60 80 80 83 83 80 72 Greatest Overweight (x) 10 | . . . 3 . . . 8 8 10 1 1 1 3 3 Average Overweight (x) 1 | . . . . . . . 2 4 1 1 1 1 2 2 Largest Inventory Capacity 25 | 8 15 15 15 15 15 15 25 25 25 25 25 25 25 25 Average Capacity 21 | 7 12 15 15 15 15 15 20 25 25 25 25 25 25 25 Most Carried 25 | 4 15 15 15 15 15 15 25 25 25 25 25 25 25 25 Average Carried 20 | 2 10 13 14 14 14 14 19 23 23 24 24 24 23 22 Final Capacity 25 | 8 15 15 15 15 15 15 25 25 25 25 25 25 25 25 Final Carried 25 | 4 15 10 15 14 15 15 25 25 25 25 25 24 23 16 Class Distribution -------------------- 49% | Scavenger-Mutant 28% | Mutant 21% | Commander-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Mutant | -8/Materials Mutant | -8/Garrison Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Storage Commander-Mutant | -7/Recycling Commander-Mutant | -7/Scraptown Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Sto Rec Scr Matter Collected 4480 | 284 397 3 543 87 102 227 566 615 459 192 294 541 70 100 Remotely . | . . . . . . . . . . . . . . . Salvage Created 9534 | 85 611 . 841 136 190 395 959 868 997 840 499 1352 321 1440 Parts 497 | 9 36 . 62 9 7 20 60 36 52 46 22 62 6 70 Haulers Intercepted 16 | . 2 . 3 . . . 2 . 3 . . 6 . . Recyclers Shooed 4 | . . . 1 . . . . . 1 . . 2 . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed 4 | . . . . . . . . . . . . . . 4 Prevented . | . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Sto Rec Scr Combat Hostiles Destroyed 200 | . 16 2 19 5 . 11 25 21 18 23 11 21 4 24 Melee 2 | . . . . . . . . . . . . 2 . . Guns 109 | . 16 1 14 5 . 4 16 4 12 . 9 16 4 8 Cannons 32 | . . 1 1 . . . 2 8 4 13 . . . 3 AOE 49 | . . . 4 . . 7 7 7 2 8 1 . . 13 Classes Destroyed 25 | 1 4 1 3 . . 2 3 1 1 1 1 . . 7 Worker 3 | . . . 1 . . . . . . . . 2 . . Builder 2 | . . . 1 . . . . . . . . 1 . . Tunneler 5 | 4 . . . . . 1 . . . . . . . . Hauler 16 | . 2 . 3 . . . 2 . 3 . . 6 . . Recycler 4 | . . . . . . 1 . . 1 . . 1 1 . Operator 7 | . 1 . 1 . . . 1 . . . 1 3 . . Watcher 2 | . . . . . . . . . . . 1 1 . . Swarmer 40 | . 6 . 6 3 . 3 10 . 5 4 . 3 . . Cutter 3 | . . . . . . . . 3 . . . . . . Grunt 70 | . 10 . 7 2 . 7 10 14 5 2 4 8 1 . Brawler 4 | . . . . . . 1 . 1 1 1 . . . . Duelist 5 | . . . . . . . . . 1 1 . 1 2 . Sentry 31 | . . . 6 . . . 1 2 6 7 2 6 1 . Demolisher 2 | . . 2 . . . . . . . . . . . . Specialist 3 | . . . . . . . 2 . . 1 . . . . Hunter 11 | . . . . . . . 1 1 . 4 3 2 . . Programmer 6 | . . . . . . . . . . 3 2 1 . . Heavy 1 | . . . . . . . 1 . . . . . . . Bolteater 1 | . . . . . . . . . . . . . . 1 Federalist 1 | . . . . . . . . . . . . . . 1 Explorer 1 | . . . . . . . . . . . . . . 1 Ranger 2 | . . . . . . . . . . . . . . 2 Guru 2 | . . . . . . . . . . . . . . 2 Scrapper 10 | . . . . . . . . . . . . . . 10 Elite 5 | . . . . . . . . . . . . . . 5 Thug 1 | . . . . . . . . . . . . . . 1 Butcher 1 | . . . . . . . . . . . . . . 1 Best Kill Streak 24 | 2 6 1 6 3 . 4 5 4 4 7 3 7 2 24 Combat Bots Only 24 | . 6 1 4 3 . 3 5 4 3 7 2 5 2 24 Max Kills in Single Turn 5 | 1 1 1 3 1 . 3 3 2 2 4 1 2 1 5 Gunslinging 1 | . . . . . . . . . . . . . . 1 Exploded 5 | . . . 2 . . 3 3 2 2 4 1 . . 5 Melee 1 | . . . . . . . . . . . . 1 . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . 1 Triborg (-7/Scraptown) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Sto Rec Scr Hostile Shots Fired 1165 | . 67 17 50 26 . 32 111 86 74 98 86 277 13 228 Missed 375 | . 16 1 16 9 . 12 44 21 10 23 34 106 4 79 Damage Taken 11381 | . 621 656 340 156 . 365 1037 1127 1017 1137 527 1687 92 2619 Core 1465 | . 72 120 28 7 . 24 116 102 71 221 34 160 5 505 Absorbed by Shields 391 | . . . 132 31 . . 108 23 . 18 30 . . 49 Regen/Repaired (Parts) 364 | . 69 . 66 . . . . . 229 . . . . . Core Remaining (%) 53 | 100 . 23 . . . 85 . . . 7 . . . . Volleys Fired 556 | 8 43 11 52 12 12 22 75 72 49 54 30 59 10 47 Largest 2 | 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 Hottest 160 | 70 85 130 120 46 46 46 160 160 160 160 160 160 160 160 Shots Fired 1053 | 16 86 21 101 24 24 38 145 124 96 101 59 121 20 77 Gun 780 | 16 86 16 92 24 24 32 128 38 78 . 58 121 20 47 Cannon 232 | . . 5 6 . . . 12 77 17 96 . . . 19 Launcher 40 | . . . 3 . . 6 5 9 1 5 1 . . 10 Special 1 | . . . . . . . . . . . . . . 1 Kinetic 486 | 8 43 5 92 24 24 32 128 38 78 . . . . 14 Thermal 523 | 8 41 16 6 . . . 12 77 17 96 58 121 20 51 Explosive 40 | . . . 3 . . 6 5 9 1 5 1 . . 10 Electromagnetic 3 | . 2 . . . . . . . . . . . . 1 Robot Hit Streak 35 | 5 23 4 27 8 20 34 21 14 18 14 18 35 8 16 Robot Miss Streak 6 | 2 3 4 6 3 1 2 2 3 2 2 6 4 3 3 Penetration Max . | . . . . . . . . . . . . . . . Secondary Targets 19 | . 1 1 1 1 . . 4 . 2 . 2 3 . 4 Max Gunslinging Chain 1 | . 1 1 1 1 . . 1 . 1 . 1 1 . 1 Shots Hit Robots 774 | 9 61 9 71 14 21 30 108 72 72 60 52 116 18 61 Core Hits 490 | 4 29 3 34 7 12 29 49 39 31 33 37 87 23 73 Critical Kills 1 | . . . . . . . . . 1 . . . . . Critical Parts Destroyed 4 | . . . 1 . 2 . . . 1 . . . . . Critical Strikes 10 | 1 3 1 1 . 2 . . . 2 . . . . . Burn 5 | 1 3 1 . . . . . . . . . . . . Destroy 5 | . . . 1 . 2 . . . 2 . . . . . Melee Attacks 19 | . 2 . . . . . 1 . . . 1 14 . 1 Impact 13 | . . . . . . . . . . . . 13 . . Slashing 3 | . . . . . . . 1 . . . 1 1 . . Piercing . | . . . . . . . . . . . . . . . Sneak Attacks 3 | . 2 . . . . . . . . . . . . 1 Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 20833 | 119 821 140 1536 265 281 1152 2391 2338 1452 2347 1364 3217 449 2961 Guns 11429 | 119 809 106 1071 225 281 377 1541 367 980 . 1273 2761 443 1076 Cannons 3963 | . . 33 70 . . . 260 1200 315 1759 . . . 326 Explosions 4867 | . . . 359 . . 775 572 771 157 583 91 . . 1559 Melee 421 | . . . . . . . . . . . . 421 . . Ramming 153 | . 12 1 36 40 . . 18 . . 5 . 35 6 . Kinetic 5605 | 57 365 33 1071 225 281 377 1541 367 980 . . . . 308 Thermal 9783 | 62 444 106 70 . . . 260 1200 315 1759 1273 2761 443 1090 Explosive 4383 | . . . 359 . . 775 572 771 157 583 91 . . 1075 Electromagnetic 488 | . . . . . . . . . . . . . . 488 Impact 421 | . . . . . . . . . . . . 421 . . Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Highest Corruption 4 | . . . . . . . 1 1 1 2 4 4 . 4 Average Corruption 1 | . . . . . . . 1 1 1 1 1 3 . 2 Corruption Purged 4 | . . . . . . . . . . . . 4 . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 73 | . . . . . . . 3 11 9 19 10 19 . 2 Message Errors 12 | . . . . . . . . 2 2 6 1 1 . . Matter Fused 23 | . . . . . . . 2 4 1 5 4 7 . . Heat Flow Errors 9 | . . . . . . . . 1 . 2 2 4 . . Energy Discharges 6 | . . . . . . . 1 . 3 . 1 1 . . Parts Rejected 1 | . . . . . . . . . . . . 1 . . Data Loss (minor) 8 | . . . . . . . . 2 . 5 1 . . . Data Loss (major) 6 | . . . . . . . . . 2 1 . 2 . 1 Misfires 3 | . . . . . . . . . . . . 3 . . Alerts 1 | . . . . . . . . . . . 1 . . . Weapon Failures 4 | . . . . . . . . 2 1 . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 270 | . . . 16 . . . 55 55 . 24 . 94 . 26 Projectiles 71 | . . . . . . . 3 48 . 20 . . . . Explosions 105 | . . . 16 . . . 52 7 . 4 . . . 26 Melee 94 | . . . . . . . . . . . . 94 . . Knockbacks 6 | . . 1 . 2 . . . . . . . 3 . . Impact 5 | . . . . 2 . . . . . . . 3 . . Kinetic 1 | . . 1 . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . Self-Inflicted Damage 251 | . . . 42 . . 47 27 70 . 65 . . . . Shots 11 | . . . 2 . . 2 2 3 . 2 . . . . Rammed 10 | . 3 1 . . . . 1 . . 1 . 3 1 . Targets Rammed 22 | . 3 1 6 5 . . 1 . . 1 . 4 1 . Kicked 11 | . . . 6 5 . . . . . . . . . . Crushed 1 | . . . . . . . . . . . . 1 . . Highest Temperature 478 | 36 259 478 18 45 . 26 27 303 432 198 379 229 27 283 Average Temperature 67 | 14 77 296 5 18 . 12 9 67 57 56 131 36 6 64 Received Heat Transfer 3303 | . 243 . 94 80 . 207 333 531 297 333 109 513 30 533 Effects 7 | . . 6 . . . . . . 1 . . . . . Shutdowns 3 | . . 2 . . . . . . 1 . . . . . Damage (minor) 1 | . . 1 . . . . . . . . . . . . Damage (major) 3 | . . 3 . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . . . 1 . . Combat Hostiles 1 | . . . . . . . . . . . . 1 . . Parts Fried 4 | . . . . . . . . . . . . 1 . 3 Impact Corruptions 2 | . . . . . . . . . . . . 2 . . Robots Melted 8 | . . . . . . . . 2 . 2 1 3 . . Combat Hostiles 7 | . . . . . . . . 2 . 2 1 2 . . Parts Melted 66 | . 3 . . . . . 3 10 2 8 10 22 4 4 Heat Transferred 20179 | 259 1369 333 148 . . . 500 2200 600 3022 2675 6150 991 1932 Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . Latent Energy Used 200 | . . . . . . . . . . . . . . 200 LE Corruption 3 | . . . . . . . . . . . . . . 3 Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Sto Rec Scr Maximum Alert Level 4 | . . . . . . . 1 3 2 4 2 2 . . Low Security (%) 54 | 100 100 100 100 100 . 100 88 17 10 7 . 53 100 . Level 1 21 | . . . . . . . 11 14 54 6 48 45 . . Level 2 18 | . . . . . . . . 49 35 31 51 1 . . Level 3 4 | . . . . . . . . 18 . 41 . . . . Level 4 . | . . . . . . . . . . 12 . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Peak Influence 1256 | 10 141 30 189 95 . 135 294 857 486 1256 659 419 194 . Initial 659 | . . 18 . 25 . . . 6 417 174 659 193 94 . Average 240 | 1 44 3 43 14 . 55 86 476 344 719 413 166 69 . Influence Increases 7327 | 20 534 50 614 120 5 313 771 981 650 1222 556 1094 347 50 Destroy 0b10 Robot/C 3980 | . 320 40 380 100 . 220 500 500 360 580 340 480 160 . Destroy 0b10 Robot/NC 255 | 20 15 . 30 . 5 10 15 10 20 . 15 70 20 25 Destroy Leader 826 | . 64 10 106 20 . 30 114 40 106 40 122 174 . . Allied During Kill 318 | . . . . . . . . 33 . 77 32 47 104 25 Trap Triggered on 0b10 90 | . 40 . 10 . . . . . 20 . 20 . . . Successful Hack 224 | . 19 . 42 . . . 34 . 4 18 7 56 44 . Select Force Hacks 60 | . 60 . . . . . . . . . . . . . Disable Machine 120 | . . . 30 . . . 30 30 . . 15 15 . . Anti-Garrison Action 850 | . . . . . . . . 300 . 350 . 200 . . Destroy Structure 319 | . 1 . 16 . . 38 48 53 20 112 5 7 19 . Lose Combat Pursuer 285 | . 15 . . . . 15 30 15 120 45 . 45 . . Influence Decreases 5738 | 20 486 68 548 145 5 313 761 130 798 140 788 1045 441 50 Time Decay 4060 | 20 476 38 398 145 5 303 363 . 478 . 718 635 431 50 Lost Part 250 | . 10 30 . . . 10 30 70 20 20 10 50 . . Lost Ally 310 | . . . . . . . . 60 . 120 60 60 10 . Purge Threat 1118 | . . . 150 . . . 368 . 300 . . 300 . . Squads Dispatched 38 | . 5 . 4 . . . 8 . 4 . 8 9 . . Investigation 14 | . 3 . 3 . . . 4 . 1 . 1 2 . . Extermination 7 | . . . . . . . . . . . 4 3 . . Reinforcement 13 | . 2 . 1 . . . 4 . . . 2 4 . . Assault . | . . . . . . . . . . . . . . . Garrison 4 | . . . . . . . . . 3 . 1 . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . 1 . . . 1 . . . Haulers Reinforced 2 | . . . . . . . . . . . . 2 . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Sto Rec Scr Distress Signals 10 | . 1 . 2 . . . 1 . 1 . 1 1 1 2 Communications Jammed 2 | . . . . . . . . . 2 . . . . . Distress Signals 2 | . . . . . . . . . 2 . . . . . Times Spotted 281 | . 29 2 31 5 . 11 32 25 27 25 19 35 8 32 Peak Tracking Total 27 | . 4 2 5 3 . 3 5 3 5 8 2 7 3 27 Tactical Retreats 14 | . 1 . . . . 1 2 1 6 1 . 2 . . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Sto Rec Scr Traps Triggered 19 | . 1 . 1 . . . 2 11 . 4 . . . . Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts 186 | . 168 . . . . . . . . . 18 . . . Triggered 1 | . 1 . . . . . . . . . . . . . Disarmed 7 | . 1 . . . . . . . . . . 6 . . Reprogrammed 26 | . 16 . 6 . . . . . . . 4 . . . Reused 9 | . 4 . 1 . . . . . 2 . 2 . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed 5 | . . . . . . . 1 . 4 . . . . . Triggered 9 | . 4 . 1 . . . . . 2 . 2 . . . Most Traps Carried 4 | . . . . 1 1 1 1 4 4 . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Sto Rec Scr Machines Disabled 20 | . . . 2 . . . 2 6 . 7 1 1 . 1 Max in Single Turn 2 | . . . 1 . . . 1 1 . 2 1 1 . . Garrison Access 2 | . . . . . . . . . . . 1 1 . . Garrison Relay 7 | . . . . . . . . 4 . 3 . . . . Phase Generator 1 | . . . . . . . . . . 1 . . . . Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Sto Rec Scr Machines Accessed 65 | . 7 . 8 . 2 . 13 2 5 2 6 14 6 . Terminals 41 | . 4 . 5 . . . 9 2 1 2 2 10 6 . Fabricators . | . . . . . . . . . . . . . . . Repair Stations 6 | . 1 . 1 . . . 1 . 2 . . 1 . . Recycling Units 10 | . 2 . 2 . . . 1 . . . 3 2 . . Scanalyzers 2 | . . . . . . . 1 . 1 . . . . . Garrison Access 4 | . . . . . . . 1 . 1 . 1 1 . . Total Hacks 180 | . 25 . 29 . 2 . 36 2 22 4 10 35 15 . Successful 98 | . 13 . 14 . 2 . 21 . 17 2 5 17 7 . Failed 81 | . 12 . 15 . . . 15 2 5 2 5 17 8 . Catastrophic 16 | . 1 . 2 . . . 2 2 2 . 1 4 2 . Database Lockouts 1 | . . . . . . . . . . . . 1 . . Manual 83 | . 13 . 14 . 1 . 17 . 6 . 3 15 14 . Terminals 122 | . 19 . 20 . . . 26 2 4 4 4 28 15 . Fabricators . | . . . . . . . . . . . . . . . Repair Stations 21 | . 2 . 5 . . . 2 . 10 . . 2 . . Recycling Units 18 | . 4 . 4 . . . 2 . . . 5 3 . . Scanalyzers 9 | . . . . . . . 4 . 5 . . . . . Garrison Access 8 | . . . . . . . 2 . 3 . 1 2 . . Terminal Hacks 49 | . 9 . 9 . 2 . 10 . 2 2 1 12 2 . Record 1 | . . . . . 1 . . . . . . . . . Part Schematic 1 | . 1 . . . . . . . . . . . . . Robot Analysis 7 | . 3 . 1 . . . 2 . . . . 1 . . Prototype ID Bank 6 | . 2 . . . . . 1 . . . . 2 1 . Open Door 4 | . . . . . . . . . . 1 . 3 . . Branch Access Points 3 | . . . 1 . . . 1 . . . 1 . . . Emergency Access Points 2 | . . . 1 . . . . . . 1 . . . . Terminal Index 1 | . . . . . . . . . . . . . 1 . Unreport Threat 8 | . . . 1 . . . 3 . 2 . . 2 . . Locate Traps 7 | . 1 . 2 . . . 1 . . . . 3 . . Disarm Traps 1 | . . . . . . . . . . . . 1 . . Reprogram Traps 2 | . 1 . 1 . . . . . . . . . . . Recall Reinforcements 1 | . . . . . . . 1 . . . . . . . Registered Components 1 | . . . 1 . . . . . . . . . . . Zone Layout 3 | . 1 . 1 . . . 1 . . . . . . . Proto ID Catalog 1 | . . . . . 1 . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . Repair Station Hacks 15 | . . . 4 . . . 1 . 9 . . 1 . . Scan Component 9 | . . . 2 . . . 1 . 5 . . 1 . . Repair 6 | . . . 2 . . . . . 4 . . . . . Recycling Unit Hacks 4 | . 1 . . . . . 1 . . . 2 . . . Retrieve Components 4 | . 1 . . . . . 1 . . . 2 . . . Scanalyzer 9 | . . . . . . . 4 . 5 . . . . . Insert Component 4 | . . . . . . . 2 . 2 . . . . . Analyze 5 | . . . . . . . 2 . 3 . . . . . Garrison Access Hacks 3 | . . . . . . . 1 . 1 . 1 . . . Unlock Access 2 | . . . . . . . 1 . 1 . . . . . Seal Access 1 | . . . . . . . . . . . 1 . . . Unauthorized Hacks 18 | . 3 . 1 . . . 4 . . . 1 4 5 . Terminals 9 | . . . 1 . . . 2 . . . . 1 5 . Botnet 4 | . . . 1 . . . 2 . . . . 1 . . Skim 5 | . . . . . . . . . . . . . 5 . Fabricators . | . . . . . . . . . . . . . . . Repair Stations 1 | . 1 . . . . . . . . . . . . . Patch 1 | . 1 . . . . . . . . . . . . . Recycling Units 6 | . 2 . . . . . 1 . . . 1 2 . . Reject 4 | . . . . . . . 1 . . . 1 2 . . Tunnel 2 | . 2 . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . 1 . . . . 1 . . Reprogram 1 | . . . . . . . 1 . . . . . . . Jam 1 | . . . . . . . . . . . . 1 . . Data Cores Recovered 2 | . . . . . . . 1 . . . . 1 . . Used 1 | . . . . . . . 1 . . . . . . . Hacking Detections 54 | . 6 . 7 . . . 12 2 5 2 4 10 6 . Full Trace Events 10 | . . . 2 . . . 4 . 2 . 1 1 . . Feedback Events 1 | . . . . . . . . . . . 1 . . . Corruption 1 | . . . . . . . . . . . 1 . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 4 | . 1 . . . . . 2 . 1 . . . . . Parts Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . Parts Repaired 6 | . . . 2 . . . . . 4 . . . . . Time 215 | . . . 58 . . . . . 157 . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components 29 | . 10 . . . . . 9 . . . 10 . . . Parts Scanalyzed 4 | . . . . . . . 2 . 2 . . . . . Part Schematics Acquired 3 | . . . . . . . 2 . 1 . . . . . Parts Damaged 1 | . . . . . . . . . 1 . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Sto Rec Scr Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked 3 | . 2 . . . . . . . . . . . . 1 Non-combat 2 | . 2 . . . . . . . . . . . . . Combat 1 | . . . . . . . . . . . . . . 1 Robot Hacks Applied 3 | . 2 . . . . . . . . . . . . 1 parse_system 2 | . 1 . . . . . . . . . . . . 1 no_distress 1 | . 1 . . . . . . . . . . . . . Relay Couplers Released 30 | . . . . . . . . 16 . 14 . . . . Machine Destruction 30 | . . . . . . . . 16 . 14 . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired 24 | . . . . . 1 . . . . 9 . . 14 . Allies Hacked 1 | . . . . . . . . . . 1 . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Sto Rec Scr Total Allies 39 | . . 2 . . 1 . 3 . . 9 . 10 14 . Largest Group 18 | . . 2 . . 1 1 3 3 . 5 3 10 18 18 Highest-Rated Group 465 | . . 50 . . 8 8 48 48 . 123 79 173 465 465 Highest-Rated Ally 40 | . . 31 . . 8 8 16 16 . 31 31 29 40 40 Initial Warlord ECA Mod 60 | . . . . . . . . . 6 6 12 12 12 12 Total Orders 49 | . . . . . . . . . . 2 . 2 9 36 STAY 31 | . . . . . . . . . . 1 . 1 5 24 FOLLOW 18 | . . . . . . . . . . 1 . 1 4 12 Ally Attacks 240 | . . . . . . 3 . 21 . 34 30 25 25 102 Total Damage 4654 | . . . . . . 30 . 210 . 679 483 361 500 2391 Kills 53 | . . . . . . . . 4 . 6 7 3 7 26 Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Sto Rec Scr Active Infowar (turns) 218 | . . . . . . . . . 213 . 5 . . . Machine Analysis 4 | . . . . . . . . . . . 4 . . . Jamming 214 | . . . . . . . . . 213 . 1 . . . Robot Analysis Total 7 | . 3 . 1 . . . 2 . . . . 1 . . Derelict Logs Recovered 2 | . . . . 2 . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Sto Rec Scr Turns Passed 21498 | 169 1601 315 1648 842 782 818 1315 1464 1221 1423 3341 2387 1494 2678 Spaces Moved 9948 | 83 757 166 927 575 474 460 552 660 380 470 1288 724 776 1656 Core 4 | 4 . . . . . . . . . . . . . . Treads 4978 | 79 757 166 36 . 376 460 201 32 343 470 1288 724 39 7 Legs 1501 | . . . 828 575 98 . . . . . . . . . Wheels 3465 | . . . 63 . . . 351 628 37 . . . 737 1649 Hover . | . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 125 130 130 160 130 135 145 240 240 240 145 145 Average Speed 175 | 154 160 160 130 130 153 160 159 169 231 240 240 243 150 145 Slowest Speed 320 | 160 160 160 160 130 160 160 210 320 240 240 240 250 250 240 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 66 | 5 97 38 76 99 91 97 57 72 25 67 29 94 97 56 Regions Visited 14 Branch Regions 7 Pre-discovered Areas 5 | . 2 . . 1 1 . . . . . . . 1 . Known Exits Taken 6 | . . . 1 . . . 1 . 1 . 1 1 1 . Unknown Exits Taken 6 | 1 1 1 . 1 1 1 . . . . . . . . Scrap Searched 9 | . . . . 1 . 2 . . . . . . . 6 Spaces Dug 77 | . . . 7 . . 23 21 12 . 12 1 1 . . Terrain Destroyed 365 | . . . 15 . . 43 44 54 16 150 7 1 . 35 Melee 3 | . . . . . . . 1 . . . 1 1 . . Projectile 11 | . . . . . . . 2 1 4 1 . . . 3 AOE 351 | . . . 15 . . 43 41 53 12 149 6 . . 32 Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Sto Rec Scr Total 12857 | 105 1055 194 1271 645 505 501 835 876 635 665 1470 1181 1080 1839 Wait 1404 | 5 39 12 216 48 . 11 144 52 153 48 69 317 205 85 Move 9935 | 82 756 165 926 574 473 459 551 659 380 469 1287 723 775 1656 Hop . | . . . . . . . . . . . . . . . Pick Up 137 | 4 17 . 24 2 3 1 18 12 18 5 13 9 . 11 Fast Attach 50 | 6 2 . 7 . 1 . 7 3 3 . 9 8 2 2 Attach 46 | . 1 5 1 1 2 . 3 7 4 2 4 5 1 10 Detach 21 | . 1 . 1 . 2 . 3 . . . 4 4 3 3 Swap 135 | . 15 . 12 1 . 7 18 15 9 10 15 18 2 13 Drop 137 | . 8 . 26 2 3 1 10 8 15 8 20 20 5 11 Fire 556 | 8 43 11 52 12 12 22 75 72 49 54 30 59 10 47 Melee 19 | . 2 . . . . . 1 . . . 1 14 . 1 Ram . | . . . . . . . . . . . . . . . Kick 11 | . . . 6 5 . . . . . . . . . . Crush 11 | . 3 1 . . . . 1 . . 1 . 4 1 . Escape Stasis 59 | . . . . . . . 3 48 . 8 . . . . Rewire 145 | . . . . . 9 . . . . 60 . . 76 . Trap 191 | . 168 . . . . . 1 . 4 . 18 . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min] / [*Sub]) -10/Mines -9/Materials (discovered 3 exits: *Mat x2 / *Min) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x2 / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials -8/Garrison (discovered 2 exits: *Fac x2) -7/Factory (discovered 5 exits: [*Fac] / *Sto x2 / Low x2) -7/Storage (discovered 2 exits: [*Fac] / *Rec) -7/Recycling (discovered 2 exits: [*Fac] / *Scr) -7/Scraptown (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 14) 170 | -11/Scrapyard | Entered Materials 317 | -10/Materials | Build established: Mutant 599 | -10/Materials | Discovered new exit (range 7) 852 | -10/Materials | Discovered new exit (range 14) 1285 | -10/Materials | Discovered new exit (range 11) 1515 | -10/Materials | Discovered new exit (range 6) 1564 | -10/Materials | Discovered new exit (range 14) 1771 | -10/Materials | Entered Mines 1834 | -10/Mines | Discovered new exit (range 6) 1960 | -10/Mines | Assembled infested the area 1993 | -10/Mines | Core integrity fell below 50% 2044 | -10/Mines | Lost 5 parts (2n2u1w) 2086 | -10/Mines | Entered Materials 2086 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2770 | -9/Materials | Discovered new exit (range 14) 3289 | -9/Materials | Repaired Shield Generator 3316 | -9/Materials | Repaired Lgt. Armor Plating 3344 | -9/Materials | Discovered new exit (range 4) 3483 | -9/Materials | Identified exit to Mines 3734 | -9/Materials | Entered Mines 3807 | -9/Mines | Found a hidden stash of uninstalled traps 3860 | -9/Mines | Discovered new exit (range 14) 3911 | -9/Mines | Learned 4 Materials zone layouts 4055 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 4131 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 4131 | -9/Mines | Discovered new exit (range 5) 4348 | -9/Mines | Discovered new exit (range 15) 4576 | -9/Mines | Entered Exiles 4576 | -9/Exiles | Found Exiles lab destroyed 4597 | -9/Exiles | Discovered new exit (range 15) 4962 | -9/Exiles | Learned location of Zion (-7) 5035 | -9/Exiles | Build established: Scavenger-Mutant 5171 | -9/Exiles | Opened EX-Vault 5178 | -9/Exiles | Found Latent Energy Streamer 5334 | -9/Exiles | Discovered new exit (range 14) 5358 | -9/Exiles | Entered Mines 5358 | -8/Mines | Accompanied by 1 ally 5894 | -8/Mines | Discovered new exit (range 8) 5937 | -8/Mines | Discovered new exit (range 15) 6176 | -8/Mines | Entered Materials 6176 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 6698 | -8/Materials | Discovered new exit (range 8) 7357 | -8/Materials | Discovered new exit (range 3) 7444 | -8/Materials | Identified exit to Garrison 7491 | -8/Materials | Entered Garrison 7491 | -8/Garrison | Accompanied by 3 allies 7497 | -8/Garrison | Triggered checkpoint 7599 | -8/Garrison | Triggered checkpoint 7626 | -8/Garrison | Garrison Relay disabled 7639 | -8/Garrison | Build established: Mutant 7727 | -8/Garrison | Triggered checkpoint 7749 | -8/Garrison | Triggered checkpoint 7843 | -8/Garrison | Triggered checkpoint 7963 | -8/Garrison | Garrison Relay disabled 7973 | -8/Garrison | Triggered checkpoint 8068 | -8/Garrison | Discovered new exit (range 10) 8233 | -8/Garrison | Triggered checkpoint 8358 | -8/Garrison | Discovered new exit (range 12) 8377 | -8/Garrison | Triggered checkpoint 8440 | -8/Garrison | Garrison Relay disabled 8554 | -8/Garrison | Build established: Scavenger-Mutant 8671 | -8/Garrison | Triggered checkpoint 8739 | -8/Garrison | Garrison Relay disabled 8862 | -8/Garrison | Discovered new exit (range 9) 8955 | -8/Garrison | Entered Materials 9107 | -8/Materials | Repaired Broken Rocket Launcher 9169 | -8/Materials | Repaired Broken Imp. Cooling System? 9748 | -8/Materials | Repaired Lgt. Treads 9775 | -8/Materials | Repaired Lgt. Treads 9807 | -8/Materials | Garrison activated, responded to threat 9873 | -8/Materials | Core integrity fell below 50% 10176 | -8/Materials | Identified exit to Garrison 10176 | -8/Materials | Entered Garrison 10258 | -8/Garrison | Triggered checkpoint 10559 | -8/Garrison | Phase Generator disabled 10564 | -8/Garrison | Core integrity fell below 20% 10621 | -8/Garrison | Lost 4 allies 10816 | -8/Garrison | Triggered checkpoint 10846 | -8/Garrison | Destroyed 7 combat bots 10941 | -8/Garrison | Garrison Relay disabled 11017 | -8/Garrison | Discovered new exit (range 13) 11394 | -8/Garrison | Triggered checkpoint 11421 | -8/Garrison | Garrison Relay disabled 11502 | -8/Garrison | Discovered new exit (range 14) 11599 | -8/Garrison | Entered Factory 11599 | -7/Factory | Accompanied by 3 allies 11599 | -7/Factory | Evolved 2 slots: Utility x2 12440 | -7/Factory | Discovered new exit (range 8) 12759 | -7/Factory | Garrison activated, responded to threat 13272 | -7/Factory | Discovered new exit (range 16) 13581 | -7/Factory | Discovered new exit (range 10) 14029 | -7/Factory | Identified exit to Storage 14029 | -7/Factory | Identified exit to Lower Caves 14940 | -7/Factory | Entered Storage 15509 | -7/Storage | Discovered new exit (range 5) 16637 | -7/Storage | Build established: Mutant 16683 | -7/Storage | Assisted by bots powering up and referring to "LRC-V3" 16685 | -7/Storage | Central database locked down 16979 | -7/Storage | Build established: Commander-Mutant 17310 | -7/Storage | Used back door to open Recycling access 17310 | -7/Storage | Discovered new exit (range 5) 17317 | -7/Storage | Identified exit to Recycling 17327 | -7/Storage | Entered Recycling 17327 | -7/Recycling | Accompanied by 7 allies 17922 | -7/Recycling | Discovered new exit (range 14) 18242 | -7/Recycling | Learned location of 2 exits from Factory 18348 | -7/Recycling | Learned 4 Factory zone layouts 18388 | -7/Recycling | Learned 2 Extension zone layouts 18416 | -7/Recycling | Learned Factory scanalyzer intel 18436 | -7/Recycling | Learned location of Upper Caves (-5) 18464 | -7/Recycling | Learned Factory emergency access door positions 18566 | -7/Recycling | Scanned before Scraplab entrance 18620 | -7/Recycling | Entered Scraplab 18631 | -7/Recycling | Discovered new exit (range 4) 18677 | -7/Recycling | Identified exit to Scraptown 18821 | -7/Recycling | Entered Scraptown 18821 | -7/Scraptown | Accompanied by 18 allies 19048 | -7/Scraptown | Discovered new exit (range 11) 19136 | -7/Scraptown | Visited Bundlers 19248 | -7/Scraptown | Visited Red Mages 19341 | -7/Scraptown | Visited Spacefarers 19357 | -7/Scraptown | Visited IN-MT5's Study 19603 | -7/Scraptown | Visited SPCMW 19615 | -7/Scraptown | Visited Science Testing Area 19635 | -7/Scraptown | Visited Cave Peace 21344 | -7/Scraptown | Attacked by Scraptown defenders 21346 | -7/Scraptown | Allies destroyed Triborg 21351 | -7/Scraptown | Found Tri-treads 21421 | -7/Scraptown | Core integrity fell below 50% 21429 | -7/Scraptown | Lost 12 allies 21458 | -7/Scraptown | Core integrity fell below 20% 21499 | -7/Scraptown | Destroyed by MW-UBX(E) with Barrage Gun Last Messages --------------- 21470_ Critical hit (Destroy). 21471_ Imp. Medium Armor Plating destroyed. 21472_ 50-FR5(p): "You're not making it out here alive!" 21474_ The unstable cave ceiling collapses. 21480_ XY-R4M(E) destroyed. 21483_ Destroyed EM Pulse Gun. 21487_ Mak. Power Source destroyed. 21488_ Critical hit (Burn: +50). 21488_ Plasma Cannon destroyed. 21489_ Arm. Treads destroyed. 21490_ Destroyed Unknown Hover Unit. 21490_ 50-FR5(p) destroyed. 21490_ J7-O3H(j) destroyed. 21491_ Missile Launcher destroyed. 21492_ KJ-1BF(j) destroyed. 21493_ System corrupted: Hvy. Rocket Launcher failed to launch. 21495_ Q2-3E3(g) destroyed. 21497_ Critical hit (Destroy). 21497_ Hvy. Rocket Launcher destroyed. Map ----- +----------------------------------------------------+ | # #????????????????? | | # #????????????????? | | # #????????????????? | | #????????????????? | | # #????????????????? | | # ############ #### #????????????????? | | # #????# ### #????????????????? | | # #???# """""" ## #????????????????? | | # #???# "" "" ## #????????????????? | | # #???# " " ## #????????????????? | | # #???# " " ##[% #????????????????? | | # #???# " " =[= ###?#????????????? | | # #???# " " %[% ""#"#????????????? | | # #???# "" "" =!= """"#????????????? | | # #???# """""" %""###????????????? | | # #????# ## =###??????????????? | | # #?????########?? #########" ??????? | | # #???????????????; =!%%= ????????? | | # #???????????????# *!*[ ??????????? | | # #????????????#### !!! =%"????????????? | | # #????????????# # ]!!!* !"????????????? | | # #######;#######*; *!%! | "????????????? | | # %! =%!/[! [ !!!=!= "????????????? | | % =%/%[ % !%! "????????????? | | # %!=!!! %[ * "????????????? | | # % %%=%==*%* @% "????????????? | | # !% =%%!!=%% ! "????????????? | | [ */= %[ #"????????????? | | ! == [%= = #?????????????? | | % %! #?????????????? | | ##########!#! # ;#;#;####[% ####?????????????? | | ??# ## ???##= #????????????????? | | ??# ##""" ????# #????????????????? | | ??#" "## " k"???# #????????????????? | | ??#"" """"" "## " ""#??# #????????????????? | | ??#" """"" "## " """#??# #????????????????? | | ??#"" """"" "## " ""#??# #????????????????? | | ??#" ===== "####? "#??# #????????????????? | | ??########## ##???? " "???# #????????????????? | | ???????????# #?????""""""#??# #????????????????? | | ??????????? "?????#######??# #????????????????? | | ???????????"""#?????????????# #????????????????? | | ??????????? #??????######## #????????????????? | | ???????????"" #??????"""""""" #????????????????? | | ?????????? #?????""" """"" #????????????????? | | ??????????#####???"""" " "" #????????????????? | | ???????????? #????????????????? | | ???###????## #???#"" "" "" " #????????????????? | | ??"""""???"" "#?????""""""""" #????????????????? | | ??"" ""??""" "#???????""""""" #????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 64 Energy Generation 18 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Jamming Range 14 Armor Coverage 450 Evasion (%) 55 Targeting Accuracy 8 Recoil Reduction 4 Offensive Hacking 10 Defensive Hacking 10 Authchip Count 1 Item Schematics ----------------- Huge Storage Unit | -10/Materials | Hacked Mak. Sensor Array | -8/Materials | Scanalyzed Mak. Transmission Jammer | -8/Materials | Scanalyzed Rocket Launcher | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Shield Generator | 56% | -9/Materials Lgt. Armor Plating | 41% | -9/Materials Rocket Launcher | 18% | -8/Materials | Broken Imp. Cooling System | 37% | -8/Materials | Broken Lgt. Treads | 51% | -8/Materials Lgt. Treads | 57% | -8/Materials Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MappingBombInterrupter Manual? 0 Play Time 01:35:00 Cumulative 1838.1 hours Start 2025.04.17 @ 01:05:29 End 2025.04.18 @ 01:16:48 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 1227 Rogue 1223 Adventurer 4 Explorer 0 Win Type - Total 235 Types 174/11/19/10/3/1/4/8/4/1 Lore% 97 Gallery% 92 Achievement% 98 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 0 Font 24/Terminus Map View 59x48 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 893f20fe-0597-4eeb-9a24-ccc624d535b5