Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.10 @ 01:42:35 Player: jumpy Result: Destroyed by Y-45 Defender with Beam Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (7) 1400 Robots Destroyed (44) 220 Value Destroyed (800) 800 Prototype IDs (26) 520 Alien Tech Used (0) 0 Bonus (1554) 1554 TOTAL SCORE: 5494 Bonus ------- High Alert Combat Kills 31 Follower Combat Kills 523 Entered Garrisons 200 Used RIF Installer 500 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/550 Matter 285/300 Energy 261/265 System Corruption 7% Temperature Cool (9) Movement Rolling (105) Ox1 Location -8/Materials Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (4) --- Armored Wheel Armored Wheel Armored Wheel Armored Wheel > --- UTILITY (4) ------ High-capacity Storage Unit > --- WEAPON (2) ------- Katana > --- INVENTORY (20) --- Improved Ion Engine Light Nuclear Core Armored Wheel Improved Sensor Array Improved Signal Interpreter Rocket Launcher Heavy Mace Hellfire Trap Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Light Treads Light Treads Light Treads Improved VTOL Module > --- UTILITY ---------- Medium Storage Unit Improved Terrain Scanner Improved Terrain Scan Processor Seismic Detector > --- WEAPON ----------- Precision Beam Rifle > --- INVENTORY -------- Rocket Launcher Deploy-a-Sentry Deploy-a-Sentry Deploy-a-Sentry [Rating: 24] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Armored Wheel Flight Unit Flight Unit Utility Medium Storage Unit Device Seismic Detector Storage Medium Storage Unit Processor Improved Terrain Scan Processor Weapon Light Assault Rifle Energy Gun Precision Beam Rifle Ballistic Gun Light Assault Rifle Launcher Rocket Launcher Impact Weapon Heavy Mace Slashing Weapon Katana Build | -11 -10 -10 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Slots Evolved 4 | . . . . . 4 . . Power . | . . . . . . . . Propulsion 2 | . . . . . 2 . . Utility 2 | . . . . . 2 . . Weapon . | . . . . . . . . Parts Attached 35 | 8 . 3 2 . 11 11 . Power 6 | 1 . 1 . . 2 2 . Engine 5 | 1 . 1 . . 1 2 . Core 1 | . . . . . 1 . . Reactor . | . . . . . . . . Propulsion 14 | 2 . 2 . . 3 7 . Treads 6 | 2 . 2 . . 2 . . Leg . | . . . . . . . . Wheel 6 | . . . . . . 6 . Hover . | . . . . . . . . Flight 2 | . . . . . 1 1 . Utility 7 | 2 . . 1 . 3 1 . Device 3 | 1 . . . . 2 . . Storage 3 | 1 . . 1 . . 1 . Processor 1 | . . . . . 1 . . Hackware . | . . . . . . . . Protection . | . . . . . . . . Artifact . | . . . . . . . . Weapon 8 | 3 . . 1 . 3 1 . Energy Gun 3 | 1 . . . . 2 . . Energy Cannon . | . . . . . . . . Ballistic Gun 2 | 2 . . . . . . . Ballistic Cannon . | . . . . . . . . Launcher 1 | . . . 1 . . . . Special Weapon . | . . . . . . . . Impact Weapon 1 | . . . . . 1 . . Slashing Weapon 1 | . . . . . . 1 . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 3 | . . . . . 3 . . Corrupted Parts 2 | . . . . . . 2 . System Corruption 7 | . . . . . . 7 . Parts Lost 18 | . . 3 . 1 2 12 . Power 4 | . . 1 . . 1 2 . Propulsion 9 | . . 2 . . . 7 . Utility 4 | . . . . 1 1 2 . Weapon 1 | . . . . . . 1 . Highest Loss Streak 4 | . . 2 . 1 1 4 . To Critical Strikes . | . . . . . . . . Average Backups 4 | 3 7 6 5 5 1 5 7 Power . | . 1 . . . . . 2 Propulsion 1 | 1 3 2 2 2 . . 1 Utility 1 | . 2 2 2 2 . 2 2 Weapon 1 | . 1 1 1 1 1 1 2 Tool/Special . | . . . . . . . . Unused Backups 9 | . 2 . 1 . . 1 5 Power 3 | . . . . . . 1 2 Propulsion 3 | . 2 . . . . . 1 Utility 2 | . . . . . . . 2 Weapon 1 | . . . 1 . . . . Tool/Special . | . . . . . . . . Average Slot Usage (%) 70 | . 100 98 70 67 85 58 63 Engine 8 | . 14 14 14 14 2 7 9 Treads 17 | . 28 26 28 28 35 7 . Wheel 7 | . . . . . . 13 36 Device 7 | . 14 14 13 10 13 3 . Storage 10 | . 14 14 13 14 9 9 9 Processor 3 | . . . . . 8 3 . Energy Gun 2 | . . . . . 7 3 . Ballistic Gun 4 | . 28 28 . . . . . Impact Weapon 2 | . . . . . 5 3 . Slashing Weapon 3 | . . . . . . 5 9 Peak Build Rating 24 | 7 8 8 7 7 24 23 15 Average Rating 12 | 6 7 7 5 6 19 15 15 On Entrance 9 | . 7 8 7 7 6 22 15 Naked Turns . | . . . . . . . . Heaviest Build 49 | 13 13 13 14 14 22 49 49 Greatest Support 80 | 40 40 40 40 40 80 80 48 Greatest Overweight (x) 6 | . . . . . . 6 1 Average Overweight (x) . | . . . . . . 1 1 Largest Inventory Capacity 20 | 8 8 8 10 10 10 20 20 Average Capacity 11 | 7 8 8 8 10 10 14 20 Most Carried 11 | 6 8 8 8 8 7 11 8 Average Carried 6 | 3 7 5 6 8 4 8 8 Final Capacity 20 | 8 8 8 10 10 10 20 20 Final Carried 8 | 6 8 6 8 8 7 8 8 Class Distribution -------------------- 49% | Mutant 28% | Assassin 21% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Assassin | -8/Materials Scavenger-Mutant | -8/Garrison Scavenger-Mutant | -8/Materials Resources | -11 -10 -10 -10 -9 -8 -8 -8 ----------- Run | Yrd Mat Min Exi Min Mat Gar Mat Matter Collected 806 | 332 31 42 . 65 110 226 . Remotely . | . . . . . . . . Salvage Created 1668 | 321 94 138 . 35 294 786 . Parts 58 | 20 1 10 . 1 7 19 . Haulers Intercepted . | . . . . . . . . Recyclers Shooed . | . . . . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Combat Hostiles Destroyed 25 | . 4 5 . 1 3 12 . Melee 5 | . . . . 1 1 3 . Guns 11 | . 4 5 . . . 2 . AOE 5 | . . . . . . 5 . Classes Destroyed 10 | 3 2 . . 1 3 1 . Worker 3 | 2 . . . . 1 . . Builder 2 | . . . . . 2 . . Tunneler 9 | 8 . . . . 1 . . Recycler 2 | 1 . . . . 1 . . Mechanic 2 | . . . . 1 1 . . Operator 1 | . . . . . 1 . . Swarmer 14 | . 3 3 . . . 8 . Grunt 9 | . 1 2 . 1 2 3 . Sentry 1 | . . . . . . 1 . Hunter 1 | . . . . . 1 . . Best Kill Streak 5 | 5 3 3 . 2 3 3 . Combat Bots Only 3 | . 3 3 . 1 1 3 . Max Kills in Single Turn 2 | 2 1 1 . 1 1 2 . Gunslinging . | . . . . . . . . Exploded 2 | . . . . . . 2 . Melee 1 | . . . . 1 1 1 . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -------- Run | Yrd Mat Min Exi Min Mat Gar Mat Hostile Shots Fired 245 | . 44 18 . 16 28 138 1 Missed 65 | . 10 3 . 7 4 41 . Hits 180 | . 34 15 . 9 24 97 1 Melee 9 | . . . . 1 . 8 . Projectile 171 | . 34 15 . 8 24 89 1 Critical Strikes 12 | . . . . . 1 11 . Damage Taken 2557 | . 376 171 . 125 385 1486 14 Core 640 | . 18 33 . 34 . 541 14 Absorbed by Shields 154 | . . . . . . 154 . Core Remaining (%) 83 | 100 . . . 66 . . . Volleys Fired 77 | 26 17 14 . . 1 19 . Largest 2 | 2 2 2 . . 1 1 . Hottest 61 | 40 40 40 . . 61 61 . Shots Fired 133 | 52 33 28 . . 1 19 . Gun 130 | 52 33 28 . . 1 16 . Cannon . | . . . . . . . . Launcher 3 | . . . . . . 3 . Special . | . . . . . . . . Kinetic 113 | 52 33 28 . . . . . Thermal 17 | . . . . . 1 16 . Explosive 3 | . . . . . . 3 . Electromagnetic . | . . . . . . . . Robot Hit Streak 12 | 9 12 5 . . . 5 . Robot Miss Streak 4 | 3 4 3 . . . 3 . Penetration Max . | . . . . . . . . Secondary Targets . | . . . . . . . . Shots Hit Robots 156 | 33 20 17 . . 18 68 . Core Hits 60 | 18 10 11 . . 3 18 . Critical Kills 1 | . . . . . 1 . . Critical Parts Destroyed 5 | . . . . . 4 1 . Critical Strikes 11 | . . . . . 5 6 . Smash 6 | . . . . . 5 1 . Sever 5 | . . . . . . 5 . Melee Attacks 88 | . . . . . 20 66 2 Impact 45 | . . . . . 20 25 . Slashing 43 | . . . . . . 41 2 Piercing . | . . . . . . . . Sneak Attacks 5 | . . . . . 5 . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 4736 | 290 163 138 . 14 928 3203 . Guns 760 | 290 159 137 . . . 174 . Cannons . | . . . . . . . . Explosions 293 | . . . . . . 293 . Melee 3638 | . . . . . 918 2720 . Ramming 45 | . 4 1 . 14 10 16 . Kinetic 586 | 290 159 137 . . . . . Thermal 174 | . . . . . . 174 . Explosive 293 | . . . . . . 293 . Electromagnetic . | . . . . . . . . Impact 2034 | . . . . . 918 1116 . Slashing 1604 | . . . . . . 1604 . Piercing . | . . . . . . . . Highest Corruption 7 | . 3 3 3 4 . 7 7 Average Corruption 5 | . 2 3 3 3 . 6 7 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 62 | . 1 9 9 2 . 40 1 Message Errors 18 | . . 3 3 1 . 11 . Matter Fused 15 | . . 2 2 . . 10 1 Heat Flow Errors 8 | . . 1 2 1 . 4 . Energy Discharges 4 | . . . . . . 4 . Parts Fused 1 | . . . . . . 1 . Data Loss (minor) 4 | . . . 1 . . 3 . Data Loss (major) 5 | . . . . . . 5 . Misfires 2 | . . 1 . . . 1 . Alerts 2 | . . 1 1 . . . . Weapon Failures 3 | . 1 1 . . . 1 . Overload Shots . | . . . . . . . . Overflow Damage 882 | . . . . . 440 442 . Projectiles . | . . . . . . . . Explosions 63 | . . . . . . 63 . Melee 819 | . . . . . 440 379 . Knockbacks 9 | . . . . . 3 6 . Impact 8 | . . . . . 3 5 . Kinetic . | . . . . . . . . Secondary 1 | . . . . . . 1 . Self-Inflicted Damage 94 | . . . . . . 94 . Shots 3 | . . . . . . 3 . Rammed 6 | . 2 1 . 1 1 1 . Targets Rammed 8 | . 2 1 . 3 1 1 . Kicked . | . . . . . . . . Crushed 2 | . . . . 2 . . . Highest Temperature 271 | . 15 271 180 209 . 223 . Average Temperature 69 | . 8 91 89 105 . 58 . Received Heat Transfer 966 | . 159 54 . 51 90 603 9 Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted 9 | . . . . . 5 4 . Combat Hostiles 4 | . . . . . 2 2 . Parts Fried 15 | . . . . . 8 7 . Impact Corruptions 26 | . . . . . 14 12 . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted . | . . . . . . . . Heat Transferred 370 | . . . . . . 370 . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Maximum Alert Level 4 | . . . . . . 4 2 Low Security (%) 64 | 100 100 100 . 100 100 39 . Level 1 13 | . . . . . . 23 . Level 2 9 | . . . . . . 15 100 Level 3 7 | . . . . . . 12 . Level 4 4 | . . . . . . 8 . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 1241 | 10 65 70 . 32 44 1241 604 Initial 604 | . . 11 . . 7 18 604 Average 227 | 1 29 17 . 4 9 381 597 Influence Increases 1882 | 55 130 120 . 67 145 1363 2 Destroy 0b10 Robot/C 840 | . 80 100 . 20 60 580 . Destroy 0b10 Robot/NC 130 | 55 . . . 5 35 35 . Destroy Leader 110 | . 20 20 . 10 20 40 . Allied During Kill 47 | . . . . 2 . 45 . Trap Triggered on 0b10 20 | . . . . . . 20 . Successful Hack 21 | . . . . . . 21 . Disable Machine 30 | . . . . . 15 15 . Anti-Garrison Action 550 | . . . . . . 550 . Destroy Structure 29 | . . . . . . 27 2 Lose Combat Pursuer 105 | . 30 . . 30 15 30 . Influence Decreases 1296 | 55 100 150 . 47 136 151 657 Entered New Map 680 | . . 19 . . 13 11 637 Time Decay 431 | 55 100 111 . 27 118 . 20 Lost Part 145 | . . 20 . . 5 120 . Lost Ally 40 | . . . . 20 . 20 . Squads Dispatched 2 | . . . . 1 1 . . Investigation . | . . . . . . . . Extermination . | . . . . . . . . Reinforcement 1 | . . . . . 1 . . Assault 1 | . . . . 1 . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Distress Signals 2 | . 2 . . . . . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 65 | . 12 5 . 9 7 31 1 Peak Tracking Total 6 | . 4 3 . 6 3 5 1 Tactical Retreats 5 | . 2 . . 1 1 1 . Traps | -11 -10 -10 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Traps Triggered 12 | . 3 . . . . 9 . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused 2 | . . . . . . 2 . Traps Extracted . | . . . . . . . . Installed 5 | . . . . . . 5 . Triggered 2 | . . . . . . 2 . Most Traps Carried 3 | . . . . . . 3 1 Machines | -11 -10 -10 -10 -9 -8 -8 -8 ---------- Run | Yrd Mat Min Exi Min Mat Gar Mat Machines Disabled 2 | . . . . . 1 1 . Max in Single Turn 1 | . . . . . 1 1 . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Machines Accessed 6 | . . . 1 . 2 3 . Terminals 4 | . . . . . 1 3 . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access 1 | . . . . . 1 . . Total Hacks 10 | . . . 1 . 2 7 . Successful 4 | . . . 1 . 1 2 . Failed 6 | . . . . . 1 5 . Catastrophic 3 | . . . . . . 3 . Database Lockouts . | . . . . . . . . Manual 2 | . . . 1 . 1 . . Terminals 8 | . . . . . 1 7 . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access 1 | . . . . . 1 . . Terminal Hacks 3 | . . . 1 . . 2 . Open Door 1 | . . . . . . 1 . Garrison Registry 1 | . . . . . . 1 . Proto ID Catalog 1 | . . . 1 . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks 1 | . . . . . 1 . . Unlock Access 1 | . . . . . 1 . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 3 | . . . . . . 3 . Full Trace Events 3 | . . . . . . 3 . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 ------------ Run | Yrd Mat Min Exi Min Mat Gar Mat Used RIF Installer 1 | . . . . . . 1 . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -------- Run | Yrd Mat Min Exi Min Mat Gar Mat Total Allies 2 | . . . . 1 . 1 . Largest Group 1 | . . . . 1 . 1 . Highest-Rated Group 31 | . . . . 31 . 20 . Highest-Rated Ally 31 | . . . . 31 . 20 . Total Orders . | . . . . . . . . Ally Attacks 39 | . . . . 4 . 35 . Total Damage 1857 | . . . . 41 . 1816 . Kills 17 | . . . . . . 17 . Allies Corrupted . | . . . . . . . . Allies Melted 1 | . . . . . . 1 . Turrets Deployed 3 | . . . . . . 3 . Intel | -11 -10 -10 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Active Infowar (turns) 2948 | 214 272 354 510 97 625 876 . Terrain 1501 | . . . . . 625 876 . Seismic 1761 | 214 272 354 510 97 314 . . Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 ------------- Run | Yrd Mat Min Exi Min Mat Gar Mat Turns Passed 4602 | 325 272 354 537 140 627 2302 45 Spaces Moved 2571 | 157 135 194 329 85 289 1343 39 Core 134 | 10 . . . . . 124 . Treads 1549 | 147 135 194 329 85 289 370 . Legs . | . . . . . . . . Wheels 797 | . . . . . . 758 39 Hover . | . . . . . . . . Flight 91 | . . . . . . 91 . Fastest Speed 50 | 50 160 160 160 160 160 90 105 Average Speed 149 | 152 160 160 160 160 160 143 105 Slowest Speed 350 | 160 160 160 160 160 160 350 105 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped 4 | . . . . . . 4 . Potential Cave-ins . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 36 | 7 34 56 68 21 19 79 6 Regions Visited 7 Branch Regions 3 Pre-discovered Areas 1 | . . 1 . . . . . Known Exits Taken 1 | . . . . . 1 . . Unknown Exits Taken 5 | 1 1 1 1 1 . . . Scrap Searched . | . . . . . . . . Spaces Dug 2 | . . . . . . . 2 Terrain Destroyed 4 | . . . . . . 2 2 Melee 2 | . . . . . . . 2 Projectile . | . . . . . . . . AOE 2 | . . . . . . 2 . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Total 3052 | 196 164 214 342 87 414 1594 41 Wait 149 | . 5 2 . . 87 55 . Move 2555 | 156 134 193 328 84 288 1333 39 Hop 4 | . . . . . . 4 . Pick Up 31 | 6 4 1 3 . 3 14 . Fast Attach 24 | 7 . . 3 . 5 9 . Attach 11 | . . 3 . . 4 4 . Detach 2 | . . . 1 . . 1 . Swap 6 | 1 . . 1 . 3 1 . Drop 21 | . 2 . 6 . 2 11 . Fire 77 | 26 17 14 . . 1 19 . Melee 88 | . . . . . 20 66 2 Ram 2 | . . 1 . . . 1 . Kick . | . . . . . . . . Crush 6 | . 2 . . 3 1 . . Escape Stasis 71 | . . . . . . 71 . Rewire . | . . . . . . . . Trap 5 | . . . . . . 5 . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 2 exits: [*Sto] / Gar) -8/Garrison (discovered 3 exits: [*Mat x3]) -8/Materials History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 13) 326 | -11/Scrapyard | Entered Materials 327 | -10/Materials | Build established: Mutant 544 | -10/Materials | Discovered new exit (range 12) 598 | -10/Materials | Entered Mines 787 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 840 | -10/Mines | Discovered new exit (range 9) 944 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 946 | -10/Mines | Discovered new exit (range 5) 952 | -10/Mines | Entered Exiles 992 | -10/Exiles | Met 8R-AWN 1022 | -10/Exiles | Met EX-HEX 1080 | -10/Exiles | Met EX-DEC 1109 | -10/Exiles | Met EX-BIN 1187 | -10/Exiles | Aligned with FarCom system 1189 | -10/Exiles | Given EX-Vault access code 1225 | -10/Exiles | Opened EX-Vault 1287 | -10/Exiles | Found Deploy-a-Sentry 1290 | -10/Exiles | Found Deploy-a-Sentry 1293 | -10/Exiles | Found Deploy-a-Sentry 1326 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1470 | -10/Exiles | Discovered new exit (range 14) 1489 | -10/Exiles | Left Exiles lab with Deploy-a-Sentry 1489 | -10/Exiles | Entered Mines 1515 | -9/Mines | Learned 2 Materials zone layouts 1537 | -9/Mines | Met a Derelict testing a Signal Generator 1619 | -9/Mines | Discovered new exit (range 7) 1629 | -9/Mines | Entered Materials 1629 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 1669 | -8/Materials | Discovered new exit (range 14) 2135 | -8/Materials | Build established: Assassin 2254 | -8/Materials | Identified exit to Garrison 2256 | -8/Materials | Entered Garrison 2346 | -8/Garrison | Triggered checkpoint 2553 | -8/Garrison | Triggered checkpoint 2817 | -8/Garrison | Discovered new exit (range 13) 2946 | -8/Garrison | Triggered checkpoint 3058 | -8/Garrison | Triggered checkpoint 3136 | -8/Garrison | Core integrity fell below 50% 3153 | -8/Garrison | DAS Turret deployed 3175 | -8/Garrison | Lost 4 parts (1n2u1w) 3340 | -8/Garrison | Discovered new exit (range 11) 3442 | -8/Garrison | Build established: Mutant 3706 | -8/Garrison | Triggered checkpoint 3709 | -8/Garrison | DAS Turret deployed 3874 | -8/Garrison | Triggered checkpoint 3901 | -8/Garrison | Build established: Scavenger-Mutant 3920 | -8/Garrison | Triggered checkpoint 3926 | -8/Garrison | Core integrity fell below 20% 3928 | -8/Garrison | DAS Turret deployed 4052 | -8/Garrison | Triggered checkpoint 4103 | -8/Garrison | Rescued a captive Derelict 4147 | -8/Garrison | Discovered new exit (range 11) 4265 | -8/Garrison | Discovered new exit (range 86) 4265 | -8/Garrison | Discovered new exit (range 62) 4265 | -8/Garrison | Discovered new exit (range 16) 4439 | -8/Garrison | Installed Relay Interface Framework 4558 | -8/Garrison | Entered Materials 4603 | -8/Materials | Destroyed by Y-45 Defender with Beam Rifle Last Messages --------------- 04327_ G-47 Trooper destroyed. 04339_ System corrupted: Matter fused (-8). 04343_ G-47 Trooper Particle Gun blasted off. 04343_ G-47 Trooper destroyed. 04355_ Acquired 8 matter. 04356_ ALERT: Garrison interior compromised. 04438_ System corrupted: Matter fused (-9). Initiating installation procedure... 04439_ Relay Interface Framework installed. 04474_ Acquired 9 matter. 04506_ ALERT: Garrison interior compromised. 04529_ System corrupted: Component data lost. 04548_ System corrupted: Matter fused (-8). 04557_ Attempting to access garrison exit controls... RIF authorized. LOCATION=UNKNOWN GOAL=ESCAPE 04558_ Receiving FarCom transmissions... 04577_ System corrupted: Matter fused (-7). 04598_ U-05 Engineer builds a Wall. Map ----- +----------------------------------------------------+ | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ???????????????? ?????????????????????????? | | ??????????????? ?????????????????????????? | | ??????????????? ?????????????????????????? | | ??????????????? ?????????????????????????? | | ???????????????# ?????????????????????????? | | ???????????????# ?????????????????????????? | | ???????????????# ?????????????????????????? | | ???###########?# #?????????????????w??????? | | ???# ### ###????????g?????????????? | | ???# # #??????????????????????? | | ???# # ########???????????????? | | ???# + @ u g a#????????????? | | ???# # ########???????????????? | | ???# # #??????????????????????? | | ???# ###Y#;#??????????????????????? | | ???# # u #??????????????????????? | | ????####+##### #??????????????????????? | | ???????# #???# #??????????????????????? | | ???????# #???# #??????????????????????? | | ???????# #???# """ #??????????????????????? | | ???????# #???# """ #??????????????????????? | | ???????# #???# """ #??????????????????????? | | ???????# #??########??????????????????????? | | ???????# #? ]#???????????????????????? | | ???????# #?""" #???????????????????????? | | ?????### # "Y" !#???????????????????????? | | ?????# # #???????????????????????? | | ?????# + #???????????????????????? | | ?????# # """"" #???????????????????????? | | ?????# # """"" ?????????????????????????? | | ?????# #?"""""??????????????????????????? | | ?????# #? ??????????????????????????? | | ?????# #??####??????????????????????????? | | ?????#####????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 110 Evasion (%) 40 Recoil Reduction 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MachineTacticalNetwork Manual? 0 Play Time 00:18:24 Cumulative 140.7 hours Start 2025.07.10 @ 01:23:54 End 2025.07.10 @ 01:42:35 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 365 Rogue 365 Adventurer 0 Explorer 0 Win Type - Total 4 Types 3/0/1/0/0/0/0/0/0/0 Lore% 67 Gallery% 57 Achievement% 47 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e1984359-fba1-407d-b8e7-64653765b5c5