Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.07.30 @ 05:53:05 Player: leiavoia Result: Destroyed by Y-54 Guardian with Flak Gun Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (28) 140 Value Destroyed (994) 994 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (82) 82 TOTAL SCORE: 3816 Bonus ------- High Alert Combat Kills 47 Follower Combat Kills 35 Cogmind --------- Core Integrity 0/700 Matter 101/300 Energy 100/100 System Corruption 3% Temperature Cool (0) Movement Core (50) Location -7/Storage Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (4) ---- Medium Storage Unit Advanced Visual Processing Unit Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Compact Wheel Armored Wheel > --- UTILITY ---------- Small Storage Unit Small Matter Pod Improved Sensor Array Advanced Signal Interpreter Target Analyzer Matter Filter > --- WEAPON ----------- Gauss Rifle Rocket Launcher > --- INVENTORY -------- Heat Sink Improved Medium Laser Improved Medium Laser Gatling Laser Enhanced Autogun Rocket Launcher [Rating: 30] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Flight Unit Leg Aluminum Leg Wheel Compact Wheel Hover Unit Improved Hover Unit Flight Unit Flight Unit Utility Small Storage Unit Device Improved Sensor Array Storage Small Storage Unit Processor Advanced Signal Interpreter Protection Hardened Light Armor Plating Weapon Assault Rifle Energy Gun Gatling Laser Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Launcher Rocket Launcher Piercing Weapon Spear Build | -11 -10 -9 -8 -7 -7 ------- Run | Scr Mat Mat Mat Fac Sto Slots Evolved 6 | . . 2 2 2 . Power . | . . . . . . Propulsion 2 | . . 2 . . . Utility 4 | . . . 2 2 . Weapon . | . . . . . . Parts Attached 55 | 6 11 5 12 12 9 Power 4 | 1 . 1 1 1 . Engine 3 | 1 . 1 . 1 . Core 1 | . . . 1 . . Reactor . | . . . . . . Propulsion 16 | 2 3 3 2 4 2 Treads . | . . . . . . Leg 5 | . . . . 3 2 Wheel 5 | 2 . . 2 1 . Hover 1 | . . 1 . . . Flight 5 | . 3 2 . . . Utility 17 | 1 4 1 4 4 3 Device 8 | . 3 . 2 3 . Storage 5 | 1 1 . . 1 2 Processor 2 | . . . 2 . . Hackware . | . . . . . . Protection 2 | . . 1 . . 1 Artifact . | . . . . . . Weapon 18 | 2 4 . 5 3 4 Energy Gun 6 | 1 2 . . 2 1 Energy Cannon 1 | . 1 . . . . Ballistic Gun 5 | 1 1 . 2 . 1 Ballistic Cannon . | . . . . . . Launcher 4 | . . . 3 1 . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon 2 | . . . . . 2 Special Melee Weapon . | . . . . . . Unidentified Prototypes 3 | . . 1 . 1 1 Parts Lost 28 | . 2 1 6 13 6 Power 3 | . . . 2 1 . Propulsion 9 | . . . 3 4 2 Utility 7 | . . 1 1 4 1 Weapon 9 | . 2 . . 4 3 Highest Loss Streak 6 | . 2 1 4 6 2 Average Slot Usage (%) 70 | . 81 77 67 74 40 Engine 4 | . 6 11 2 3 . Leg 2 | . . . . 7 2 Wheel 7 | . 11 . 3 10 3 Flight 12 | . 15 33 22 1 . Device 9 | . 8 9 12 12 . Storage 12 | . 18 11 9 9 10 Processor 7 | . . . 7 15 14 Energy Gun 1 | . 2 . . 2 1 Ballistic Gun 6 | . 13 9 1 3 1 Launcher 2 | . . . 2 4 3 Naked Turns 5 | . . . . . 5 Heaviest Build 27 | 13 18 12 15 27 20 Greatest Support 28 | 26 26 18 26 28 12 Greatest Overweight (x) 2 | . 1 . 1 1 2 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 8 | 6 8 6 6 6 8 Average Capacity 6 | 5 6 6 6 6 6 Most Carried 6 | 4 6 6 6 6 6 Average Carried 5 | 1 5 4 5 5 4 Final Capacity 6 | 6 6 6 6 6 4 Final Carried 6 | 4 6 6 5 6 2 Class Distribution -------------------- 86% | Mutant 6% | Sprinter 4% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Storage Resources | -11 -10 -9 -8 -7 -7 ----------- Run | Scr Mat Mat Mat Fac Sto Matter Collected 672 | 260 123 . 85 58 146 Remotely . | . . . . . . Salvage Created 763 | . 176 . 250 284 53 Parts 45 | . 10 . 13 21 1 Haulers Intercepted . | . . . . . . Recyclers Shooed 2 | . . . . . 2 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -7 -7 ------- Run | Scr Mat Mat Mat Fac Sto Combat Hostiles Destroyed 23 | . 6 . 6 11 . Guns 7 | . 5 . . 2 . Cannons 1 | . 1 . . . . AOE 15 | . . . 6 9 . Classes Destroyed 7 | . 2 . 3 2 . Builder 3 | . . . 1 2 . Recycler 2 | . . . . 1 1 Swarmer 7 | . 3 . . 4 . Grunt 12 | . 3 . 4 5 . Duelist 1 | . . . . 1 . Sentry 2 | . . . 1 1 . Hunter 1 | . . . 1 . . Best Kill Streak 6 | . 4 . 4 6 1 Combat Bots Only 5 | . 4 . 3 5 . Max Kills in Single Turn 5 | . 1 . 2 5 1 Gunslinging . | . . . . . . Exploded 4 | . . . 1 4 . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -7 -------- Run | Scr Mat Mat Mat Fac Sto Damage Taken 3241 | . 307 117 594 996 1227 Core 880 | . 42 16 120 227 475 Absorbed by Shields . | . . . . . . Core Remaining (%) 89 | 100 83 96 78 . . Volleys Fired 56 | . 23 . 8 16 9 Largest 2 | . 2 . 2 2 1 Hottest 80 | . 80 . 61 80 33 Shots Fired 81 | . 42 . 11 19 9 Gun 54 | . 34 . 3 10 7 Cannon 8 | . 8 . . . . Launcher 19 | . . . 8 9 2 Special . | . . . . . . Kinetic 31 | . 23 . 3 5 . Thermal 31 | . 19 . . 5 7 Explosive 19 | . . . 8 9 2 Electromagnetic . | . . . . . . Robot Hit Streak 11 | . 8 . 11 4 5 Robot Miss Streak 3 | . 2 . 1 3 2 Penetration Max 1 | . . . 1 . . Secondary Targets . | . . . . . . Shots Hit Robots 53 | . 29 . 6 11 7 Core Hits 50 | . 8 . 17 24 1 Critical Hits 2 | . . . 1 1 . Critical Kills . | . . . . . . Critical Parts Destroyed 2 | . . . 1 1 . Melee Attacks 1 | . . . . . 1 Impact . | . . . . . . Slashing . | . . . . . . Piercing 1 | . . . . . 1 Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 2756 | . 325 . 480 1749 202 Guns 477 | . 254 . 43 85 95 Cannons 71 | . 71 . . . . Explosions 2144 | . . . 437 1650 57 Melee 41 | . . . . . 41 Ramming 23 | . . . . 14 9 Kinetic 244 | . 161 . 43 40 . Thermal 304 | . 164 . . 45 95 Explosive 2144 | . . . 437 1650 57 Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing 41 | . . . . . 41 Highest Corruption 3 | . . . 2 . 3 Average Corruption 2 | . . . 2 . 3 Corruption Purged . | . . . . . . Effects 2 | . . . . . 2 Heat Flow Errors 1 | . . . . . 1 Data Loss (minor) 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage 184 | . . . 15 127 42 Projectiles . | . . . . . . Explosions 168 | . . . 15 127 26 Melee 16 | . . . . . 16 Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 310 | . . . 265 28 17 Shots 8 | . . . 6 1 1 Rammed 8 | . . . . 4 4 Targets Rammed 8 | . . . . 4 4 Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 237 | . 186 6 7 104 237 Average Temperature 72 | . 76 6 3 54 106 Received Heat Transfer 1050 | . 120 51 144 189 546 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 669 | . 384 . . 100 185 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -9 -8 -7 -7 ------- Run | Scr Mat Mat Mat Fac Sto Peak Influence 580 | . 220 167 380 580 293 Initial 256 | . . 92 66 172 256 Average 215 | . 138 132 191 328 274 Maximum Alert Level 2 | . 1 . 1 2 1 Low Security (%) 38 | 100 56 100 42 10 . Level 1 59 | . 43 . 57 80 100 Level 2 2 | . . . . 8 . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 10 | . 3 3 1 1 2 Investigation 2 | . . 1 1 . . Extermination . | . . . . . . Reinforcement 8 | . 3 2 . 1 2 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Construction Impeded 1 | . . . . . 1 Haulers Reinforced . | . . . . . . Stealth | -11 -10 -9 -8 -7 -7 --------- Run | Scr Mat Mat Mat Fac Sto Distress Signals 4 | . 4 . . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 67 | . 14 10 12 23 8 Peak Tracking Total 6 | . 6 5 5 6 6 Tactical Retreats 6 | . 2 1 . 2 1 Traps | -11 -10 -9 -8 -7 -7 ------- Run | Scr Mat Mat Mat Fac Sto Traps Triggered 4 | . 1 1 1 . 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -7 -7 ---------- Run | Scr Mat Mat Mat Fac Sto Machines Disabled 10 | . . . 4 5 1 Max in Single Turn 4 | . . . 1 4 1 Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Fab Network Shutdowns . | . . . . . . Hacking | -11 -10 -9 -8 -7 -7 --------- Run | Scr Mat Mat Mat Fac Sto Machines Accessed 6 | . 2 . 2 2 . Terminals 4 | . 1 . 2 1 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 2 | . 1 . . 1 . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 13 | . 4 . 5 4 . Successful 8 | . 2 . 3 3 . Failed 5 | . 2 . 2 1 . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual 3 | . . . 3 . . Terminals 9 | . 2 . 5 2 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 4 | . 2 . . 2 . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 5 | . . . 3 2 . Prototype ID Bank 1 | . . . 1 . . Level Access Points 1 | . . . 1 . . Branch Access Points 1 | . . . . 1 . Transport Status 1 | . . . 1 . . Zone Layout 1 | . . . . 1 . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks 3 | . 2 . . 1 . Report Inventory 1 | . 1 . . . . Retrieve Matter 1 | . . . . 1 . Retrieve Components 1 | . 1 . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 4 | . 1 . 1 2 . Full Trace Events 1 | . . . 1 . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 1 | . 1 . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 ------------ Run | Scr Mat Mat Mat Fac Sto Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -7 -------- Run | Scr Mat Mat Mat Fac Sto Total Allies 2 | . . . . . 2 Largest Group 2 | . . . . . 2 Highest-Rated Group 62 | . . . . . 62 Highest-Rated Ally 31 | . . . . . 31 Total Orders . | . . . . . . Ally Attacks 14 | . . . . . 14 Total Damage 267 | . . . . . 267 Kills 1 | . . . . . 1 Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -7 ------- Run | Scr Mat Mat Mat Fac Sto Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -7 ------------- Run | Scr Mat Mat Mat Fac Sto Turns Passed 1374 | 54 356 122 262 381 199 Spaces Moved 1163 | 45 264 192 204 309 149 Core 35 | 3 . . . . 32 Treads . | . . . . . . Legs 39 | . . . . 7 32 Wheels 552 | 42 96 . 27 302 85 Hover . | . . . . . . Flight 537 | . 168 192 177 . . Fastest Speed 29 | 50 37 29 29 90 50 Average Speed 67 | 91 56 33 41 95 98 Slowest Speed 150 | 100 90 34 108 150 150 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped 6 | . 1 4 1 . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 24 | 4 54 23 26 14 28 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken 2 | . . . 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . Scrap Searched . | . . . . . . Spaces Dug 6 | . . . 6 . . Terrain Destroyed 186 | . . . 99 73 14 Melee . | . . . . . . Projectile 2 | . . . 2 . . AOE 184 | . . . 97 73 14 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -7 --------- Run | Scr Mat Mat Mat Fac Sto Total 1655 | 54 430 244 367 372 188 Wait 332 | . 113 48 141 20 10 Move 1147 | 44 261 184 201 308 149 Hop 5 | . 1 3 1 . . Pick Up 23 | 4 7 2 . 7 3 Fast Attach 36 | 6 8 2 7 8 5 Attach 17 | . 2 3 4 4 4 Detach 7 | . 3 1 3 . . Swap 2 | . 1 . 1 . . Drop 21 | . 11 1 1 5 3 Fire 56 | . 23 . 8 16 9 Melee 1 | . . . . . 1 Ram 6 | . . . . 4 2 Kick 2 | . . . . . 2 Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / [*Min]) -9/Materials -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 4 exits: *Sto x2 / Low x2) -7/Storage History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 16) 55 | -11/Scrapyard | Entered Materials 237 | -10/Materials | Discovered new exit (range 10) 307 | -10/Materials | Discovered new exit (range 9) 315 | -10/Materials | Build established: Mutant 400 | -10/Materials | Discovered new exit (range 8) 411 | -10/Materials | Entered another Materials area 411 | -9/Materials | Evolved 2 slots: Propulsion x2 520 | -9/Materials | Discovered new exit (range 13) 533 | -9/Materials | Entered another Materials area 533 | -8/Materials | Evolved 2 slots: Utility x2 660 | -8/Materials | Lost 4 parts (1p2n1u) 756 | -8/Materials | Identified exit to Factory 795 | -8/Materials | Entered Factory 795 | -7/Factory | Evolved 2 slots: Utility x2 880 | -7/Factory | Identified exit to Storage 880 | -7/Factory | Identified exit to Lower Caves 1042 | -7/Factory | Lost 6 parts (2n2u2w) 1120 | -7/Factory | Lost 3 parts (1p1n1w) 1176 | -7/Factory | Entered Storage 1206 | -7/Storage | Lost 3 parts (2u1w) 1249 | -7/Storage | Allied Derelicts emerged from ambush trap array 1320 | -7/Storage | Core integrity fell below 50% 1360 | -7/Storage | Released all parts (8) 1364 | -7/Storage | Core integrity fell below 20% 1375 | -7/Storage | Destroyed by Y-54 Guardian with Flak Gun Last Messages --------------- 01343_ O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 01349_ G-50 Soldier destroyed. 01350_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal S008. 01357_ System corrupted: Heat flow error (+265). 01359_ Acquired Spear. 01359_ Hrd. Medium Armor Plating destroyed. 01360_ Released Sml. Storage Unit. 01360_ Released Adv. Signal Interpreter. 01360_ Released Target Analyzer. 01360_ Released Com. Battery. 01360_ Released Faulty Enh. Autogun. 01360_ Released Aluminum Leg. 01360_ Released Sml. Storage Unit. 01360_ Released Spear. 01361_ Acquired Spear. 01363_ K-01 Serf collects debris. 01365_ Destroyed Particle Gun. 01371_ Spear destroyed. 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Y ????????????????????? | | ????????##########????? ???????????????????? | | ??????????????????????# ##???????????????????? | | ??????????????????????#######????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 44 Energy Generation 16 Energy Capacity 400 Matter Stores 300 Matter Capacity 350 Sight Range 16 Robot Scan Range 13 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 64 Target Analysis 5 Matter Filtering 30 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BattleSiegeStorm Manual? 0 Play Time 00:34:13 Cumulative 394.9 hours Start 2021.07.30 @ 05:08:05 End 2021.07.30 @ 05:53:05 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 57 Rogue 26 Adventurer 31 Explorer 0 Win Type - Total 22 Types 17/0/2/3/0/0/0/0/0 Lore% 62 Gallery% 76 Achievement% 57 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 20/Terminus Map View 66x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 63a9b282-d26f-4061-a713-c3078921e71b