Cogmind - Beta 11 X7 @@@ ROGUE MODE // 2021.08.29 @ 21:57:11 Player: Recycled GAL Imprint Result: Heading to fleet! Performance ------------- Evolutions (9) 4500 Regions Visited (38) 7600 Robots Destroyed (255) 1275 Value Destroyed (9634) 9634 Prototype IDs (100) 2000 Alien Tech Used (12) 2400 Bonus (27508) 27508 TOTAL SCORE: 54917 Bonus ------- High Alert Combat Kills 1981 Follower Combat Kills 5662 Network Hubs Disabled 200 Met Data Miner 300 Met Imprinter 300 Was Imprinted 300 Met Zhirov 300 Found Hidden Lab 3000 Used Core Reset Matrix 3000 Scanned by Researcher 500 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Destroyed MAIN.C 10000 Met Architect 300 Destroyed A8 300 Destroyed A6 400 Destroyed A5 500 Win 3000 Friendly Fire -13035 Cogmind --------- Core Integrity 821/1600 Matter 0/300 Energy 469/490 System Corruption 46% Temperature Cool (42) Movement Hovering (41) Location To Fleet Rendezvous Parts ------- > --- POWER (2) -------- Zero-point Reactor > --- PROPULSION (9) --- Combat Antigrav System Combat Antigrav System Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet > --- UTILITY (13) ----- Coolant Network High-capacity Storage Unit Experimental Targeting Computer Experimental Targeting Computer Advanced Armor Integrity Analyzer Advanced Particle Charger Experimental Weapon Cycler Centrium Heavy Armor Plating Experimental Powered Armor > --- WEAPON (2) ------- (None) > --- INVENTORY (22) --- Mini Fusion Reactor Improved Quantum Reactor Cooled Antigrav System Combat Antigrav System Combat Linear Gravjet Coolant Network Zionite Biocell Array (398) Advanced Armor Integrity Analyzer Zionite Weapon Casing Zionite Weapon Casing Layered Medium Armor Plating Zionite Shade Armor Experimental Powered Armor Experimental Reclamation Unit Advanced Drone Bay (2/2) Matter Drive Peak State ------------ > --- POWER ------------ Vortex Chain Reactor > --- PROPULSION ------- Cooled Antigrav System Combat Antigrav System Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet > --- UTILITY ---------- High-capacity Storage Unit Experimental Targeting Computer Experimental Targeting Computer Advanced Armor Integrity Analyzer Advanced Particle Charger Experimental Weapon Cycler Advanced Reaction Control System Advanced Phase Shifter Zionite Weapon Casing Zionite Shade Armor Experimental Powered Armor Matter Drive > --- WEAPON ----------- HERF Cannon Zionite Alpha Cannon Mk. II > --- INVENTORY -------- Mini Fusion Reactor Zero-point Reactor Cooled Antigrav System Combat Antigrav System Combat Antigrav System Coolant Network Coolant Network Zionite Biocell Array Advanced Armor Integrity Analyzer Advanced Particle Charger Zionite Weapon Casing Zionite Weapon Casing Zionite Weapon Casing Zionite Shade Armor Zionite Shade Armor Experimental Powered Armor Advanced Drone Bay High-powered Transdimensional Reconstructor [Rating: 250] Favorites ----------- Power Mini Fusion Reactor Engine Ion Engine Power Core Micro Nuclear Core Reactor Mini Fusion Reactor Propulsion Combat Linear Gravjet Treads Light Treads Leg Aluminum Leg Wheel Armored Wheel Hover Unit Combat Linear Gravjet Flight Unit Improved VTOL Module Utility Experimental Targeting Computer Device Experimental Sensor Array Storage Medium Storage Unit Processor Experimental Targeting Computer Hackware Experimental Hacking Suite Protection Improved Utility Shielding Artifact Spacefold Activator Weapon Plasma Lance Energy Gun Modified EM Gauss Rifle Energy Cannon Heavy Particle Cannon Ballistic Gun Assault Rifle Ballistic Cannon Heavy Linear Accelerator Launcher Mini Grenade Launcher Special Weapon Guided Remote Datajack Impact Weapon Powered Hammer Piercing Weapon Plasma Lance Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Mat Min Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Arm Lab Res Tes Sec Acc Com Ac0 Slots Evolved 18 | . . . 2 . 2 2 . . . . . . 2 . . . . 2 . . . . . . 2 . . . . 2 . . 2 . . 2 . . Power 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Propulsion 6 | . . . . . 1 2 . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . 1 . . Utility 11 | . . . 2 . 1 . . . . . . . 2 . . . . 1 . . . . . . 1 . . . . 2 . . 2 . . . . . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 546 | . 17 2 43 2 20 19 . 31 1 2 17 . 5 2 . . . 26 . . 12 2 2 3 8 1 1 7 5 20 9 7 34 15 12 19 148 54 Power 29 | . 2 . 2 . . 1 . 5 . . 2 . . . . . . 1 . . 1 . . . 2 . . 2 . 3 . . . 1 . 1 5 1 Engine 8 | . 2 . 2 . . 1 . 2 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Core 4 | . . . . . . . . 3 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Reactor 17 | . . . . . . . . . . . . . . . . . . 1 . . 1 . . . 2 . . 2 . 3 . . . 1 . 1 5 1 Propulsion 82 | . 4 . 8 1 10 7 . 5 . . 5 . . . . . . 6 . . . . . . 2 . 1 1 . 8 6 3 . . 1 1 8 5 Treads 17 | . 4 . 6 . 7 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel 4 | . . . 1 1 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 22 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 3 3 . . 1 1 8 5 Flight 39 | . . . 1 . 1 7 . 5 . . 5 . . . . . . 5 . . . . . . 2 . 1 1 . 8 3 . . . . . . . Utility 279 | . 6 . 15 1 9 4 . 10 . 2 4 . 4 . . . . 14 . . 4 . . 1 3 1 . 3 . 6 2 2 17 7 4 12 101 47 Device 116 | . . . 8 . 2 . . 4 . . . . 1 . . . . 6 . . . . . . 3 1 . 2 . 1 1 1 4 2 . 6 53 21 Storage 13 | . 1 . . . . 1 . . . . . . . . . . . 1 . . . . . . . . . . . . . . 3 . 1 2 4 . Processor 27 | . . . . . . . . 2 . . 2 . 2 . . . . 2 . . . . . . . . . . . 1 . . 1 . . 3 13 1 Hackware 7 | . 1 . . . 2 . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . 1 1 . . . . Protection 100 | . 4 . 7 1 5 3 . 4 . 2 2 . 1 . . . . 4 . . 4 . . 1 . . . 1 . 3 1 1 8 4 1 . 28 15 Artifact 16 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 1 3 10 Weapon 156 | . 5 2 18 . 1 7 . 11 1 . 6 . 1 2 . . . 5 . . 7 2 2 2 1 . . 1 5 3 1 2 17 7 7 5 34 1 Energy Gun 37 | . . . . . . 1 . 2 . . 1 . . . . . . . . . . . 1 1 . . . . . . . 1 6 2 1 1 20 . Energy Cannon 30 | . . . 10 . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 3 4 9 1 Ballistic Gun 11 | . 5 1 1 . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Ballistic Cannon 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Launcher 36 | . . 1 7 . . 3 . 5 1 . 4 . 1 1 . . . 2 . . 3 . . 1 1 . . . 3 . 1 . 1 . . . 1 . Special Weapon 11 | . . . . . . . . . . . . . . . . . . 1 . . 2 1 . . . . . . 1 1 . 1 2 2 . . . . Impact Weapon 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon 28 | . . . . . . . . 3 . . 1 . . 1 . . . 2 . . 2 1 1 . . . . 1 1 2 . . 8 2 3 . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 61 | . . . 2 . 1 . . 1 . . 2 . 1 . . . . 7 . . 1 . . . . . . 4 1 6 . 4 3 2 . 1 18 7 Corrupted Parts 7 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 3 System Corruption 30 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 22 Parts Lost 34 | . . . 2 . 1 . . 1 . . . . . . . . . . . . . . . 1 . . . . . 1 . . 6 1 1 . 5 15 Power 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 1 Propulsion 5 | . . . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 Utility 23 | . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 6 1 1 . 2 11 Weapon 3 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 Highest Loss Streak 5 | . . . 1 . 1 . . 1 . . . . . . . . . . . . . . . 1 . . . . . 1 . . 5 1 1 . 2 5 Average Slot Usage (%) 92 | . 99 100 98 100 99 94 92 93 100 100 94 100 97 100 100 100 100 99 94 94 95 100 100 100 92 94 92 91 99 95 95 90 85 80 79 79 84 89 Engine 2 | . 14 14 9 11 9 7 7 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reactor 3 | . . . . . . . . . . . . . . . . . . 4 5 5 5 5 5 5 4 5 5 5 5 4 4 4 4 4 4 8 6 3 Treads 4 | . 27 28 12 5 9 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel 1 | . . . 9 16 17 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 14 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 12 27 26 26 28 28 30 33 Flight 10 | . . . . . . 37 38 38 38 38 33 38 33 33 33 33 33 35 35 35 35 35 35 35 29 31 31 32 36 29 20 4 1 . . . . . Device 10 | . . . 16 12 10 3 . 2 7 7 4 . 2 . . . . 8 11 11 11 11 11 11 14 15 15 15 15 12 14 9 8 9 8 18 16 16 Storage 5 | . 6 14 11 11 9 7 7 7 7 7 7 7 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 5 5 4 4 4 4 4 6 4 4 3 Processor 7 | . . . . . . . . 2 7 7 10 15 18 20 20 20 20 14 17 17 11 11 11 11 10 10 10 10 10 13 9 9 7 4 1 . 10 12 Hackware 3 | . . . . . 1 15 15 11 . . . . . . . . . 3 5 5 5 5 5 5 5 5 5 5 5 9 9 9 8 9 1 . . . Protection 13 | . 21 14 16 20 23 11 15 13 15 15 13 15 16 20 20 20 20 10 5 5 11 11 11 11 10 10 10 10 10 11 9 9 14 13 16 7 12 11 Energy Gun 1 | . . . . . . . 7 4 . . . . . . . . . . . . . . 3 5 3 . . . . . . 3 2 1 . . 2 . Energy Cannon 3 | . . . 19 22 18 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 6 1 6 Ballistic Gun 2 | . 28 27 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 1 | . . . 2 . . 1 . 2 15 15 11 7 6 13 13 13 13 7 . . 3 5 1 . 1 5 5 5 4 1 3 . . . . . . . Piercing Weapon 1 | . . . . . . . . 1 . . 1 7 5 . . . . 2 . . 1 . 3 5 5 5 3 1 4 4 4 4 3 3 3 . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 150 | 13 34 34 52 49 51 45 24 25 24 24 24 24 25 25 24 24 24 31 31 31 31 32 31 30 38 32 32 32 32 42 40 58 70 84 81 112 132 150 Greatest Support 154 | 20 40 40 40 22 22 25 25 25 25 25 25 25 25 25 25 25 25 38 33 38 38 38 38 38 46 41 41 34 34 47 53 102 102 102 114 126 135 154 Greatest Overweight (x) 18 | . . . 4 4 5 1 . . . . 7 . . . . . . 1 . . . 1 . . . . . . . . 1 18 . . . . . . Average Overweight (x) . | . . . 2 2 2 . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . . . . . . Largest Inventory Capacity 22 | . 15 15 15 15 15 15 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 12 17 22 22 Average Capacity 12 | . 9 15 15 15 15 12 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 12 18 22 Most Carried 22 | . 15 15 15 15 15 15 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 9 10 10 10 10 10 10 10 10 11 14 22 22 Average Carried 11 | . 9 15 14 14 14 11 10 9 10 10 9 10 9 9 10 10 10 9 9 9 9 10 10 9 9 9 9 9 9 9 8 8 8 8 9 11 16 19 Final Capacity 22 | 8 15 15 15 15 15 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 12 17 22 22 Final Carried 22 | 6 15 15 15 15 15 10 10 10 10 10 10 10 10 10 10 10 10 10 10 9 10 10 10 10 9 9 10 10 9 10 8 10 8 9 11 14 22 19 Class Distribution -------------------- 24% | Hacker-Mutant 24% | Mutant 13% | Scavenger-Mutant 11% | Sprinter 9% | Scavenger-Sprinter 4% | Alien-Mutant 3% | Hacker-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Hacker-Sprinter | -7/Factory Hacker-Sprinter | -7/Waste Hacker-Sprinter | -7/Factory Sprinter | -7/Lower Caves Sprinter | -7/Lower Caves Sprinter | -7/Zion Sprinter | -6/Proximity Caves Sprinter | -6/Factory Sprinter | -6/Lower Caves Sprinter | -6/Lower Caves Sprinter | -6/Data Miner Sprinter | -5/Proximity Caves Scavenger-Sprinter | -5/Factory Scavenger-Sprinter | -5/Waste Scavenger-Scout | -5/Factory Commander-Sprinter | -5/Extension Sprinter | -5/Cetus Sprinter | -5/Archives Sprinter | -5/Hub_04(d) Sprinter | -4/Factory Sprinter | -4/Upper Caves Sprinter | -4/Upper Caves Sprinter | -4/Zhirov Sprinter | -3/Proximity Caves Hacker-Scout | -3/Research Hacker-Mutant | -3/Armory Hacker-Mutant | -3/Lab Hacker-Mutant | -2/Research Hacker-Mutant | -2/Testing Alien-Mutant | -2/Section 7 Alien-Mutant | -1/Access Scavenger-Mutant | -1/Command Scavenger-Sprinter | -1/Access_0 Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 -1 ----------- Run | Scr Mat Min Mat Min Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Arm Lab Res Tes Sec Acc Com Ac0 Matter Collected 7877 | 200 602 75 729 10 190 258 . 292 119 40 58 132 30 40 20 . . 280 . 12 263 7 . 149 169 111 64 . . 470 . . 635 201 57 50 2254 360 Remotely 350 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 350 . Salvage Created 13480 | . 782 261 1435 29 528 246 . 347 26 54 . . 221 . 55 . . 420 . 108 . 92 . 343 147 53 . . 34 784 . . 2127 787 57 34 2940 1570 Parts 706 | . 63 18 62 2 23 21 . 36 . 7 . . 7 . 3 . . 18 . 6 . 11 . 13 12 9 . . 5 21 . . 106 34 11 . 141 77 Haulers Intercepted 31 | . 2 . 6 . 1 1 . . . . . . 2 . . . . 3 . 1 . . . 3 1 . . . . 8 . . 3 . . . . . Recyclers Shooed 11 | . 2 . 5 . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 1 . 1 . . Parts Field Recycled 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Retrieved Matter 15 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 15 . Parts Self-Destructed 28 | . . . . . . . . . 2 4 . 11 . . 2 . . . . . . . . . . 6 3 . . . . . . . . . . . Prevented 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Mat Min Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Arm Lab Res Tes Sec Acc Com Ac0 Combat Hostiles Destroyed 155 | . 19 4 21 . 9 8 . 5 2 3 . . . . 1 . . . . . . 8 . . 3 8 . . 3 . . . 22 9 . 1 14 15 Melee 20 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 13 7 . . . . Guns 38 | . 19 2 . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 14 . Cannons 23 | . . . 12 . 8 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 AOE 58 | . . 2 8 . . 6 . 3 2 3 . . . . 1 . . . . . . 8 . . 3 8 . . 3 . . . 9 1 . 1 . . Classes Destroyed 22 | . 7 1 2 1 . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . 2 2 . . 5 . Worker 17 | . 1 . 6 . . . . 1 . . . . . . . . . 2 . . . . . 1 1 . . . . . . . 4 . 1 . . . Builder 16 | . 1 2 3 . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . 2 2 3 . . . Tunneler 2 | . . . . 1 . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Hauler 31 | . 2 . 6 . 1 1 . . . . . . 2 . . . . 3 . 1 . . . 3 1 . . . . 8 . . 3 . . . . . Recycler 8 | . . 1 4 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . Mechanic 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Operator 7 | . 2 . 1 . 1 . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . Watcher 11 | . 3 . 3 . . . . 1 . . . . . . . . . 1 . 2 . . . . . . . . . . . . 1 . . . . . Swarmer 57 | . 6 . 7 . . 7 . 2 2 3 . . . . . . . . . . . 8 . . 3 8 . . 3 . . . 7 . . 1 . . Saboteur 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Grunt 43 | . 13 4 8 . 8 . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 4 . . 3 . Duelist 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Researcher 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Sentry 11 | . . . 5 . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . 1 . Hunter 9 | . . . . . . . . 2 . . . . . . 1 . . . . . . . . . . . . . . . . . 2 2 . . 2 . Programmer 10 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 7 . . . 2 . Behemoth 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . M Guard 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Enhanced Grunt 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 Enhanced Sentry 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Enhanced Hunter 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Combat Programmer 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Alpha 7 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Z-Heavy 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Z-EX 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . Mutant 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Best Kill Streak 10 | . 4 6 9 1 2 3 . 4 2 3 . . 2 . 1 . . 3 . 1 . 4 . 2 3 8 . . 3 1 . . 6 10 2 1 2 4 Combat Bots Only 8 | . 3 3 5 . 2 3 . 2 2 3 . . . . 1 . . . . . . 4 . . 3 8 . . 3 . . . 5 4 . 1 2 4 Max Kills in Single Turn 4 | . 1 2 2 1 1 3 . 3 2 2 . . 1 . 1 . . 2 . 1 . 4 . 1 2 3 . . 1 1 . . 3 1 1 1 1 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . . 2 2 . . 3 . 2 2 2 . . . . 1 . . . . . . 4 . . 2 3 . . 1 . . . 2 1 . 1 . . Melee 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . Uniques/NPCs Destroyed 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 3 MAIN.C Shell (-1/Command) MAIN.C (-1/Command) A8 (-1/Access_0) A6 (-1/Access_0) A5 (-1/Access_0) Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 -1 -------- Run | Scr Mat Min Mat Min Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Arm Lab Res Tes Sec Acc Com Ac0 Damage Taken 16819 | . 714 151 1014 . 301 273 . 209 . 50 . 61 24 20 171 . 67 24 . 39 159 97 49 181 166 197 . . 136 573 . . 2638 801 1106 668 2362 4568 Core 2106 | . 130 25 107 . 29 48 . 12 . 28 . 20 . . 44 . . 24 . . 30 44 28 . 125 61 . . . 103 . . 260 44 430 32 132 350 Absorbed by Shields 42 | . . . 30 . . . . . . . . . . . . . . . . . 12 . . . . . . . . . . . . . . . . . Core Remaining (%) 75 | 100 . 38 . 73 94 . . . . . . 84 . . . . 94 . . . . . . 87 . . . . 83 . . 100 . . 26 . . 51 Volleys Fired 1159 | . 75 13 121 3 39 13 . 27 1 2 . . . . 1 . . 1 . 11 1 3 6 1 3 5 . . 8 . . . 56 19 6 30 486 228 Largest 2 | . 2 2 2 2 2 2 . 1 2 2 . . . . 2 . . 2 . 1 1 1 1 1 1 1 . . 1 . . . 1 1 1 1 1 1 Hottest 150 | . 40 40 150 150 150 150 . 55 60 60 . . . . 60 . . 60 . . 80 80 50 80 80 80 . . 80 . . . 43 40 105 120 120 90 Shots Fired 1349 | . 150 25 192 6 78 16 . 26 2 4 . . . . 2 . . 2 . 11 1 3 6 1 3 5 . . 8 . . . 56 18 6 30 481 217 Gun 705 | . 150 24 1 . . 5 . 20 . . . . . . . . . . . . . . 6 . . . . . . . . . 27 18 . 5 449 . Cannon 545 | . . . 175 6 78 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 25 32 217 Launcher 60 | . . 1 16 . . 5 . 6 2 4 . . . . 2 . . 2 . . 1 3 . 1 3 5 . . 5 . . . 4 . . . . . Special 39 | . . . . . . . . . . . . . . . . . . . . 11 . . . . . . . . 3 . . . 25 . . . . . Kinetic 224 | . 150 24 1 . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 47 . Thermal 336 | . . . 175 6 78 6 . . . . . . . . . . . . . . . . 6 . . . . . . . . . 24 . 6 19 16 . Explosive 60 | . . 1 16 . . 5 . 6 2 4 . . . . 2 . . 2 . . 1 3 . 1 3 5 . . 5 . . . 4 . . . . . Electromagnetic 372 | . . . . . . 3 . 20 . . . . . . . . . . . . . . . . . . . . . . . . 27 18 . 11 221 72 Phasic 342 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 197 145 Robot Hit Streak 30 | . 14 6 8 3 13 9 . 4 . . . . . . 5 . . . . 9 . . 2 . 1 4 . . 6 . . . 30 1 3 3 24 20 Robot Miss Streak 5 | . 3 2 3 1 2 3 . 4 . . . . . . . . . . . 2 . . 1 . . . . . . . . . 3 1 . 5 3 3 Penetration Max 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 3 . . 1 . Secondary Targets 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Capacitor 226 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 27 18 . 28 153 . Shots Hit Robots 925 | . 93 16 115 4 58 7 . 18 . . . . 2 . 2 . . 10 . 4 1 . 2 13 4 3 . . 2 33 . . 86 21 8 4 253 166 Core Hits 485 | . 40 12 55 1 16 15 . 19 2 3 . . 2 . 2 . . 7 . . 4 15 1 9 10 8 . . 4 12 . . 56 31 4 3 98 56 Critical Kills 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Strikes 35 | . 1 . 1 . . . . . . . . . . . . . . . . . . . 1 2 . . . . . 1 . . 3 3 . . 23 . Burn 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Meltdown 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Destroy 3 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Corrupt 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Sever 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Puncture 8 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . 1 . . 2 3 . . . . Intensify 19 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 19 . Melee Attacks 279 | . . . . . . . . 8 . . . . 2 1 . . . 12 . . 1 1 . 22 7 1 . . 2 58 5 16 88 25 30 . . . Impact 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing 278 | . . . . . . . . 7 . . . . 2 1 . . . 12 . . 1 1 . 22 7 1 . . 2 58 5 16 88 25 30 . . . Sneak Attacks 53 | . . . . . . . . 3 . . . . 2 . . . . 6 . . 1 . . 3 2 . . . . 8 . . 14 10 4 . . . Combat Hostiles 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 5 . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 43092 | . 1283 329 3332 100 1450 390 . 1327 100 151 . . 264 . 121 . . 818 . . 129 1057 33 742 832 911 . . 458 2087 . . 5073 2239 615 87 8956 10208 Guns 10235 | . 1263 215 13 . . 16 . 340 . . . . . . . . . . . . . . 33 . . . . . . . . . 66 52 . 8 8229 . Cannons 14545 | . . . 2337 100 1450 100 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 74 79 496 9909 Explosions 8308 | . . 114 982 . . 274 . 687 100 151 . . . . 121 . . 123 . . 50 1057 . 123 574 911 . . 458 . . . 1628 525 . . 231 199 Melee 9710 | . . . . . . . . 300 . . . . 264 . . . . 695 . . 79 . . 619 258 . . . . 2087 . . 3205 1662 541 . . . Ramming 120 | . 20 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 100 Kinetic 2344 | . 1263 215 13 . . 16 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 837 . Thermal 6397 | . . . 2337 100 1450 100 . 243 . . . . . . . . . . . . . . 33 . . . . . . . . . 952 525 74 45 339 199 Explosive 6209 | . . 114 982 . . 274 . 444 100 151 . . . . 121 . . 123 . . 50 1057 . . 574 911 . . 458 . . . 850 . . . . . Electromagnetic 2764 | . . . . . . . . 340 . . . . . . . . . . . . . . . 123 . . . . . . . . 66 52 . 42 592 1549 Impact 53 | . . . . . . . . 53 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing 9657 | . . . . . . . . 247 . . . . 264 . . . . 695 . . 79 . . 619 258 . . . . 2087 . . 3205 1662 541 . . . Phasic 15548 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7188 8360 Highest Corruption 46 | . . . . . . . 9 9 . . . . . . . . . . 8 8 8 8 8 10 . . . . . . . . 26 26 26 4 18 46 Average Corruption 13 | . . . . . . . 9 1 . . . . . . . . . . 8 8 8 8 8 8 . . . . . . . . 7 26 26 1 13 35 Corruption Purged 10 | . . . . . . . . 10 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 373 | . . . . . . . . 4 . . . . . . . . . . . 8 30 7 1 6 . . . . . . . . 23 24 16 3 178 73 Message Errors 90 | . . . . . . . . 1 . . . . . . . . . . . 4 7 3 . 1 . . . . . . . . 6 4 5 . 48 11 Matter Fused 85 | . . . . . . . . . . . . . . . . . . . . 1 8 2 . 3 . . . . . . . . 6 5 2 1 39 18 Heat Flow Errors 47 | . . . . . . . . . . . . . . . . . . . . 1 4 1 . . . . . . . . . . 1 3 1 . 30 6 Energy Discharges 45 | . . . . . . . . 1 . . . . . . . . . . . . 4 . 1 1 . . . . . . . . 4 4 3 1 19 7 Parts Rejected 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Data Loss (minor) 42 | . . . . . . . . 1 . . . . . . . . . . . 2 4 1 . 1 . . . . . . . . 4 2 3 1 17 6 Data Loss (major) 12 | . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . 2 . . 6 1 Misfires 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 5 1 Alerts 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Misdirections 16 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 2 . 2 9 Weapon Failures 25 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . 10 12 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1747 | . . . 62 . 35 5 . 260 . . . . . . . . . 78 . . . . . . . 33 . . 3 46 . . 346 270 145 . 18 446 Projectiles 545 | . . . 46 . 35 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 18 446 Explosions 208 | . . . 16 . . 5 . 145 . . . . . . . . . . . . . . . . . 33 . . 3 . . . 6 . . . . . Melee 994 | . . . . . . . . 115 . . . . . . . . . 78 . . . . . . . . . . . 46 . . 340 270 145 . . . Knockbacks 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 611 | . . 31 157 . . 28 . 70 . . . . . . . . . . . . . . . 102 . . . . 54 . . . 69 . . . . 100 Shots 14 | . . 1 7 . . 1 . 2 . . . . . . . . . . . . . . . 1 . . . . 1 . . . 1 . . . . . Rammed 5 | . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 5 | . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 348 | . 66 15 199 24 93 51 . 75 96 49 80 124 4 8 17 2 2 128 24 202 229 240 77 78 80 199 198 87 162 120 . 51 152 317 192 348 291 159 Average Temperature 57 | . 18 6 89 16 28 24 . 18 49 20 33 30 2 2 3 2 2 36 13 60 92 109 50 36 32 127 128 43 58 34 . 17 30 101 36 93 72 33 Received Heat Transfer 1778 | . 285 69 368 . 144 39 . 18 . . . 48 . 9 . . . 12 . 9 18 9 9 . 9 36 . . . 48 . . 72 27 81 45 162 261 Effects 4 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . 2 . . Interference 3 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . 1 . . Short Circuit 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 17 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 13 Combat Hostiles 14 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 13 Parts Fried 55 | . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 17 35 Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 2 | . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles 2 | . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 19 | . . . 11 . 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . Heat Transferred 9146 | . . . 4033 148 2146 148 . 150 . . . . . . . . . . . . . . 148 . . . . . . . . . 1488 450 74 37 224 100 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 15 | . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . . . . . 5 3 . . 4 1 Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Mat Min Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Arm Lab Res Tes Sec Acc Com Ac0 Peak Influence 1705 | . 245 119 384 129 245 588 162 473 . . . . 296 . . . . 962 376 469 648 464 241 582 782 . . . . 1355 750 . 1254 1705 1292 888 1574 . Initial 958 | . . . 46 124 50 50 162 113 . . . . 207 . . . . . 331 263 226 292 180 84 282 . . . . 66 718 . . 705 958 662 568 . Average 397 | . 117 65 178 127 118 287 162 323 . . . . 237 . . . . 489 346 388 424 353 211 246 455 . . . . 674 684 . 422 966 1139 752 1155 . Maximum Alert Level 5 | . 1 . 1 . 1 2 . 2 . . . . 1 . . . . 3 1 2 2 2 1 2 3 . . . . 4 3 . 4 5 4 3 5 . Low Security (%) 29 | . 84 100 48 100 86 41 100 12 . . . . . . . . . 20 . . . . 30 66 . . . . . 6 . . 27 . . . . . Level 1 18 | . 15 . 51 . 13 21 . 60 . . . . 100 . . . . 10 100 44 31 62 69 10 56 . . . . 10 . . 16 . . . . . Level 2 16 | . . . . . . 37 . 27 . . . . . . . . . 48 . 55 68 37 . 22 30 . . . . 45 54 . 41 . . 11 2 . Level 3 9 | . . . . . . . . . . . . . . . . . . 20 . . . . . . 13 . . . . 15 45 . 12 78 43 88 3 . Level 4 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 21 . . 2 14 56 . 9 . Level 5 21 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 . . 84 . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 85 | . 5 1 3 . 4 5 . 6 . . . 1 1 . . . . 6 . 2 1 . . 1 2 . . . . 11 . . 14 7 4 4 7 . Investigation 24 | . 2 1 . . 3 5 . 4 . . . . 1 . . . . 3 . 1 . . . . . . . . . . . . . 2 1 1 . . Extermination 13 | . . . . . . . . 1 . . . . . . . . . 1 . . . . . . 1 . . . . 2 . . 5 1 1 . 1 . Reinforcement 37 | . 3 . 3 . 1 . . 1 . . . . . . . . . 1 . 1 1 . . 1 . . . . . 6 . . 7 2 2 3 5 . Assault 11 | . . . . . . . . . . . . 1 . . . . . 1 . . . . . . 1 . . . . 3 . . 2 2 . . 1 . Garrison . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 7 | . . . 2 . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . . 2 1 . . . . Haulers Reinforced 6 | . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . . . . 3 . . 1 . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Scr Mat Min Mat Min Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Arm Lab Res Tes Sec Acc Com Ac0 Distress Signals 71 | . 1 . 2 1 1 . . 1 . . . . 1 . . . . . . . 4 1 . 1 3 . . . 10 8 . . 7 . 3 1 26 . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 604 | . 33 5 36 1 16 18 3 20 . 3 . 21 3 3 3 . 2 18 5 15 30 15 2 7 20 8 1 . 3 40 6 . 81 36 30 28 39 53 Peak Tracking Total 22 | . 3 3 4 1 2 4 3 3 . 3 . 10 4 3 2 . 2 3 5 9 4 10 1 5 10 4 1 . 2 11 7 . 13 22 16 19 5 8 Tactical Retreats 71 | . 2 . . . 2 2 . 2 . . . 5 . . . . . 1 . 4 1 3 . 3 5 2 . . . 5 . . 12 3 5 6 3 5 Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Mat Min Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Arm Lab Res Tes Sec Acc Com Ac0 Traps Triggered 31 | . 1 . . . 2 1 . 2 . . . . 1 . . . . 1 . . 5 . . . . . . . . 1 . . 3 3 . 1 10 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 2 | . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 -1 ---------- Run | Scr Mat Min Mat Min Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Arm Lab Res Tes Sec Acc Com Ac0 Machines Disabled 75 | . . . 6 . . 2 . 4 . . . . . . . . . 2 . . 4 1 2 11 . . . . 3 7 2 2 2 2 8 . 10 7 Max in Single Turn 11 | . . . 2 . . 1 . 3 . . . . . . . . . 1 . . 2 1 1 11 . . . . 1 . 1 1 1 1 1 . 1 1 Garrison Access 3 | . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . 1 . . . . . . . . Network Hub 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Energy Cycler 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns 2 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Scr Mat Min Mat Min Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Arm Lab Res Tes Sec Acc Com Ac0 Machines Accessed 79 | . 7 1 8 . 7 8 . 13 . 1 1 . 2 . 1 3 . 3 . 2 1 . . . 4 1 2 4 . 4 . . 2 4 . . . . Terminals 29 | . 5 1 5 . 4 5 . 9 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators 8 | . . . . . . . . 2 . . . . . . . . . 1 . 1 . . . . 1 . . . . 2 . . . 1 . . . . Repair Stations 5 | . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 2 . . . . Recycling Units 11 | . 2 . . . 2 3 . 1 . . . . 1 . . . . 1 . . 1 . . . . . . . . . . . . . . . . . Scanalyzers 9 | . . . 2 . 1 . . 1 . . . . 1 . . . . . . 1 . . . . . . . . . 1 . . 1 1 . . . . Garrison Access 4 | . . . . . . . . . . . . . . . . . . 1 . . . . . . 2 . . . . 1 . . . . . . . . Total Hacks 244 | . 24 3 23 . 25 25 . 38 . 1 1 . 4 . 1 19 . 7 . 5 2 . . . 11 1 7 14 . 15 . . 6 12 . . . . Successful 158 | . 15 1 14 . 12 13 . 14 . 1 1 . 3 . 1 19 . 7 . 4 . . . . 3 1 7 14 . 13 . . 5 10 . . . . Failed 86 | . 9 2 9 . 13 12 . 24 . . . . 1 . . . . . . 1 2 . . . 8 . . . . 2 . . 1 2 . . . . Catastrophic 12 | . 2 . 3 . 2 1 . 2 . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 191 | . 15 3 1 . 5 11 . 17 . . . . 5 1 . . . 21 . 14 14 5 . 6 18 . . . . 17 4 . 12 6 2 14 . . Terminals 105 | . 22 3 13 . 17 21 . 29 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators 32 | . . . . . . . . 7 . . . . . . . . . 5 . 2 . . . . 3 . . . . 10 . . . 5 . . . . Repair Stations 12 | . . . 2 . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . 4 4 . . . . Recycling Units 14 | . 2 . . . 2 4 . 1 . . . . 2 . . . . 1 . . 2 . . . . . . . . . . . . . . . . . Scanalyzers 29 | . . . 8 . 6 . . 1 . . . . 2 . . . . . . 3 . . . . . . . . . 4 . . 2 3 . . . . Garrison Access 8 | . . . . . . . . . . . . . . . . . . 1 . . . . . . 6 . . . . 1 . . . . . . . . Terminal Hacks 69 | . 9 1 3 . 1 6 . 5 . 1 1 . . . 1 19 . . . . . . . . . 1 7 14 . . . . . . . . . . Record 14 | . . . . . . . . . . . . . . . . 6 . . . . . . . . . . 6 2 . . . . . . . . . . Part Schematic 11 | . . . . . . 1 . . . . 1 . . . . 5 . . . . . . . . . . . 4 . . . . . . . . . . Robot Schematic 6 | . . . . . . 1 . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . Robot Analysis 9 | . 4 . . . 1 . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . Prototype ID Bank 11 | . 2 . . . . 1 . 1 . . . . . . . 3 . . . . . . . . . . . 4 . . . . . . . . . . Open Door 4 | . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . 1 1 . . . . . . . . . . . Branch Access Points 3 | . . . 1 . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Emergency Access Points 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Terminal Index 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Index 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unreport Threat 4 | . 2 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Locate Traps 2 | . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Maintenance Status 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Patrol Status 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 17 | . . . . . . . . 4 . . . . . . . . . 4 . . . . . . . . . . . 6 . . . 3 . . . . Load Schematic 8 | . . . . . . . . 1 . . . . . . . . . 2 . . . . . . . . . . . 3 . . . 2 . . . . Build 9 | . . . . . . . . 3 . . . . . . . . . 2 . . . . . . . . . . . 3 . . . 1 . . . . Repair Station Hacks 12 | . . . 2 . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . 4 4 . . . . Scan Component 6 | . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 2 2 . . . . Repair 6 | . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 2 2 . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 27 | . . . 8 . 6 . . . . . . . 2 . . . . . . 3 . . . . . . . . . 4 . . 1 3 . . . . Insert Component 14 | . . . 4 . 3 . . . . . . . 1 . . . . . . 1 . . . . . . . . . 2 . . 1 2 . . . . Analyze 13 | . . . 4 . 3 . . . . . . . 1 . . . . . . 2 . . . . . . . . . 2 . . . 1 . . . . Garrison Access Hacks 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . Seal Access 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . Unauthorized Hacks 31 | . 6 . 1 . 5 7 . 5 . . . . 1 . . . . 3 . 1 . . . . . . . . . 2 . . . . . . . . Terminals 14 | . 4 . 1 . 3 4 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Assimilate 3 | . . . . . . 2 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Botnet 7 | . 2 . 1 . 2 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disrupt 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Operators 3 | . 1 . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators 6 | . . . . . . . . 2 . . . . . . . . . 1 . 1 . . . . . . . . . 2 . . . . . . . . Prioritize 2 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . . . . Siphon 2 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Haulers 2 | . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 10 | . 2 . . . 2 3 . 1 . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . Tunnel 10 | . 2 . . . 2 3 . 1 . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Jam 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 44 | . 4 1 6 . 5 5 . 11 . . . . 1 . . . . 1 . 1 1 . . . 2 . . . . 2 . . 2 2 . . . . Full Trace Events 9 | . 1 1 . . 1 2 . 2 . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . 1 . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 45 | . . . 4 . 3 1 . . . . 1 . 1 . . 5 . . . 1 11 . . . . . . 4 . 1 . . . 13 . . . . Parts Built 9 | . . . . . . . . 3 . . . . . . . . . 2 . . . . . . . . . . . 3 . . . 1 . . . . Matter 2240 | . . . . . . . . 492 . . . . . . . . . 735 . . . . . . . . . . . 662 . . . 351 . . . . Time 993 | . . . . . . . . 348 . . . . . . . . . 297 . . . . . . . . . . . 286 . . . 62 . . . . Total Part Build Rating 54 | . . . . . . . . 9 . . . . . . . . . 15 . . . . . . . . . . . 23 . . . 7 . . . . Parts Repaired 6 | . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 2 2 . . . . Time 269 | . . . 32 . . . . . . . . . . . . . . . . . . . . . 89 . . . . . . . 59 89 . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 11 | . . . 4 . 3 . . . . . . . 1 . . . . . . 1 . . . . . . . . . 1 . . . 1 . . . . Part Schematics Acquired 11 | . . . 4 . 3 . . . . . . . 1 . . . . . . 1 . . . . . . . . . 1 . . . 1 . . . . Parts Damaged 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------------ Run | Scr Mat Min Mat Min Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Arm Lab Res Tes Sec Acc Com Ac0 Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . Machine Destruction 3 | . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . Robots Rewired 34 | . . . . . . . . . . . . . . . . . . . . . 28 . . . . . . . 2 . 4 . . . . . . . Allies Hacked 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 -1 -------- Run | Scr Mat Min Mat Min Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Arm Lab Res Tes Sec Acc Com Ac0 Total Allies 179 | . . . . 3 . 2 1 1 . . 6 . . . . . 1 7 1 6 43 5 . 7 4 . . . 2 10 9 . 3 . 6 9 53 . Largest Group 23 | . . . . 3 3 2 3 1 . . 6 6 . . . . 1 6 1 6 14 9 1 7 5 . . . 2 6 5 . 1 . 6 9 23 . Highest-Rated Group 2056 | . . . . 40 40 52 83 26 . . 209 209 . . . . 95 251 28 282 658 367 70 241 412 . . . 98 618 494 . 269 . 85 767 2056 . Highest-Rated Ally 269 | . . . . 16 16 26 31 26 . . 39 39 . . . . 95 70 28 85 156 119 70 47 103 . . . 49 103 103 . 269 . 15 114 269 . Zionite Dispatches 28 | . . . . . . . . . . . . . . . . . . 3 . 2 4 2 . 2 2 . . . . 5 2 . 1 . . 5 . . Heavy 7 | . . . . . . . . . . . . . . . . . . . . 1 . . . . 2 . . . . 3 1 . . . . . . . Light 7 | . . . . . . . . . . . . . . . . . . 1 . . 2 1 . . . . . . . . 1 . . . . 2 . . Fire 4 | . . . . . . . . . . . . . . . . . . 1 . 1 . . . 1 . . . . . 1 . . . . . . . . Hacker 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Experimental 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Kinetic Resupply 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Trap Resupply 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . . . . . . . . Resource Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Offense Resupply 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . . Heavy Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Infowar Resupply 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Total Orders 76 | . . . . . . . . . . . . . . . . . . 1 . . . 1 . . . . . . 1 1 1 . . 5 . 22 44 . STAY 17 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 16 . ROAM 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . FOLLOW 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 10 . DROP 6 | . . . . . . . . . . . . . . . . . . 1 . . . 1 . . . . . . . 1 . . . . . 3 . . EXPLORE 25 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 14 9 . RETURN 16 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . 5 8 . Ally Attacks 952 | . . . . 1 24 . 4 . . . . 26 . . . . . 72 . 4 230 28 10 7 17 . . . 13 82 3 . 25 . 19 7 380 . Total Damage 42780 | . . . . . 236 . 83 . . . . 546 . . . . . 1380 . 60 5616 405 256 168 842 . . . 751 5132 34 . 3360 . 226 315 23370 . Kills 169 | . . . . . 3 . . . . . . 9 . . . . . 15 . . 43 3 1 1 6 . . . 3 24 . . 8 . 2 2 49 . Allies Corrupted 12 | . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . . . . . . . . . . 1 . 9 . Allies Melted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Mat Min Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Arm Lab Res Tes Sec Acc Com Ac0 Robot Analysis Total 9 | . 4 . . . 1 . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . Derelict Logs Recovered 15 | . . . . . . . . . 1 1 1 1 . 2 3 . 2 . . . . . . . . 2 2 . . . . . . . . . . . Drone Launches 45 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 12 . 24 9 . Drone Recoveries 36 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 12 . 18 6 . Zionite Intel Received 11 | . . . . . . . . . . . . . . . . . . 2 . 1 1 . . . 2 . . . . 1 . . 2 1 . 1 . . Main Access 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Branch Access 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . . Emergency Access 3 | . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . 1 . . . . . Guard Positions 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Prototype Schematics 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . . . . Trap Installations 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------------- Run | Scr Mat Min Mat Min Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Arm Lab Res Tes Sec Acc Com Ac0 Turns Passed 25519 | . 2513 156 2040 281 984 423 20 806 124 93 505 392 72 126 94 18 98 750 16 234 987 145 39 162 427 140 120 43 162 793 206 3937 1518 382 524 474 4732 983 Spaces Moved 32011 | 1 1261 39 1143 210 453 862 77 1578 521 283 1221 607 251 515 390 78 425 1211 77 572 1072 138 38 406 997 481 496 156 317 1798 244 633 1724 516 764 806 8023 1627 Core 190 | . . . . . . . . . . . 11 . . . . . . . . . . . . . . . . . . . . 179 . . . . . . Treads 1400 | . 1244 39 117 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Legs 18 | 1 17 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels 1689 | . . . 1026 210 453 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 14102 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 218 454 1724 516 736 804 8023 1627 Flight 14582 | . . . . . . 862 77 1578 521 283 1210 607 251 515 390 78 425 1211 77 572 1072 138 38 406 997 481 496 156 317 1798 26 . . . . . . . Fastest Speed 8 | 120 120 160 135 115 115 26 26 23 23 23 23 23 23 23 23 23 23 11 17 11 11 11 11 11 11 20 20 15 15 8 12 40 40 40 36 32 32 24 Average Speed 45 | 120 159 160 139 127 117 38 26 24 23 23 27 23 23 23 23 23 23 21 18 19 19 18 16 19 19 20 20 17 15 18 48 298 40 40 40 35 34 30 Slowest Speed 950 | 120 160 160 160 150 155 98 26 26 23 23 400 23 23 23 23 23 23 91 20 20 20 88 20 20 20 20 20 20 15 21 68 950 40 40 44 36 40 41 Overloaded Moves 486 | . . . . . . . . . . . . . . . . . . 8 50 48 13 20 13 20 16 . . . . 84 . . . . . . . 214 Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 123 | . . . . . . 13 . 10 1 . . 2 1 2 2 . 1 26 . 6 8 6 . 5 7 . 3 . 1 29 . . . . . . . . Cave-ins Triggered 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . Teleports 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . 1 . 1 1 Spacefolds 11 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 10 1 . . Exploration Rate (%) 52 | 1 97 17 73 46 28 21 70 29 68 39 90 72 9 73 67 75 71 25 77 18 85 62 56 31 19 68 76 60 43 33 15 94 33 42 58 36 91 67 Regions Visited 38 Branch Regions 24 Pre-discovered Areas 17 | . 2 . . 1 2 3 . 1 . . 3 . 1 . . 1 . 1 . . . . . . . . 1 1 . . . . . . . . . . Known Exits Taken 24 | . . . 1 . . . . 1 . . 1 1 1 1 1 1 1 . . 1 1 1 1 1 1 1 1 1 1 1 1 1 . . 1 1 . . Unknown Exits Taken 10 | 1 1 1 . 1 1 . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . 1 1 . . 1 . Scrap Searched 21 | . . . . . . . . . 2 2 5 . . 2 3 . 1 . . . . . . . . 3 3 . . . . . . . . . . . Spaces Dug 180 | . . . 7 . . 5 . 8 15 6 . . . 1 . . . 10 . . . 1 . 4 4 1 . . 32 16 3 . 27 1 18 11 7 3 Terrain Destroyed 897 | . . 5 107 2 18 28 . 77 15 9 . . . 1 6 . . 10 . . 8 27 . 154 24 45 . . 64 16 3 . 92 24 19 18 87 38 Melee 81 | . . . . . . . . 3 . . . . . 1 . . . 2 . . . 1 . 4 4 1 . . . 16 3 . 27 1 18 . . . Projectile 123 | . . . 15 2 18 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 18 37 32 AOE 672 | . . 5 92 . . 28 . 74 15 9 . . . . 6 . . 8 . . 8 26 . 150 20 44 . . 64 . . . 65 23 . . 29 6 Terrain Rammed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Scr Mat Min Mat Min Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Arm Lab Res Tes Sec Acc Com Ac0 Total 41499 | . 1620 107 1397 216 830 927 76 1941 521 307 1395 856 260 518 390 77 423 1663 78 667 1833 244 62 459 1206 518 513 170 421 2166 327 2655 2357 650 903 986 9735 2025 Wait 6737 | . 214 54 39 . 298 22 . 283 . 19 136 250 . . . . . 411 . 88 546 107 17 30 192 31 18 . 52 293 43 1986 426 61 94 112 866 49 Move 31722 | . 1260 38 1142 209 452 836 76 1558 518 282 1220 602 248 510 385 77 422 1163 76 559 1056 129 37 397 982 480 490 155 314 1744 243 632 1721 515 745 804 8019 1626 Hop 105 | . . . . . . 13 . 9 1 . . 2 1 2 2 . 1 22 . 6 7 2 . 3 7 . 2 . 1 24 . . . . . . . . Pick Up 201 | . 25 . 22 . 10 11 . 8 . . 6 . 1 1 1 . . 5 1 1 4 . . 2 1 . . 2 1 10 6 6 9 5 5 4 31 23 Fast Attach 241 | . 3 . 5 1 7 3 . 12 . 2 6 . 3 . . . . 16 . . 1 . . . 6 . 1 6 3 9 1 2 8 6 5 15 104 16 Attach 156 | . 6 . 13 . 7 8 . 5 . . 5 . 1 . . . . 5 . . 4 . . 1 1 . . 2 2 6 7 3 5 2 5 2 30 36 Detach 106 | . 2 . 4 1 1 . . 3 . . 4 . 2 . . . . 6 . . 3 . . . . . 1 . 2 3 1 2 4 4 3 8 35 17 Swap 165 | . 8 2 25 1 6 8 . 14 1 . 6 . 1 2 . . . 5 . . 7 2 2 2 1 1 . . . 5 2 4 23 7 8 2 15 5 Drop 335 | . 22 . 26 1 10 13 . 14 . 2 12 . 1 2 1 . . 17 1 2 3 . . 1 6 . 1 5 5 14 8 4 11 4 2 9 114 24 Fire 1159 | . 75 13 121 3 39 13 . 27 1 2 . . . . 1 . . 1 . 11 1 3 6 1 3 5 . . 8 . . . 56 19 6 30 486 228 Melee 279 | . . . . . . . . 8 . . . . 2 1 . . . 12 . . 1 1 . 22 7 1 . . 2 58 5 16 88 25 30 . . . Ram 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 5 | . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 121 | . . . . . . . . . . . . . . . . . . . . . 79 . . . . . . . . . . . 6 2 . . 34 . Rewire 164 | . . . . . . . . . . . . . . . . . . . . . 121 . . . . . . . 31 . 11 . . . . . 1 . Trap 2 | . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines -9/Materials (discovered 3 exits: *Mat / *Min x2) -9/Mines -8/Materials -7/Factory (discovered 4 exits: Sto x2 / Low x2) -7/Waste -7/Factory (discovered 3 exits: Sto / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: Fac / *Zio) -7/Zion -6/Proximity Caves -6/Factory (discovered 2 exits: Fac / *Low) -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 4 exits: Fac x4) -5/Waste -5/Factory -5/Extension (discovered 2 exits: *Fac / *Cet) -5/Cetus -5/Archives -5/Hub_04(d) -4/Factory (discovered 3 exits: *Res / *Upp x2) -4/Upper Caves -4/Upper Caves -4/Zhirov -3/Proximity Caves -3/Research -3/Armory -3/Lab -2/Research (discovered 3 exits: *Acc x2 / *Tes) -2/Testing -2/Section 7 -1/Access -1/Command (discovered 3 exits: [*Sur x2] / [*Ac0]) -1/Access_0 To Fleet Rendezvous History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 304 | -10/Materials | Build established: Mutant 483 | -10/Materials | Discovered new exit (range 15) 554 | -10/Materials | Discovered new exit (range 9) 714 | -10/Materials | Discovered new exit (range 5) 860 | -10/Materials | Discovered new exit (range 11) 1152 | -10/Materials | Core integrity fell below 50% 1824 | -10/Materials | Discovered new exit (range 7) 2514 | -10/Materials | Entered Mines 2597 | -10/Mines | Met a Derelict bent on vengeance 2632 | -10/Mines | Discovered new exit (range 12) 2670 | -10/Mines | Entered Materials 2670 | -9/Materials | Evolved 2 slots: Utility x2 3036 | -9/Materials | Identified exit to Mines 3898 | -9/Materials | Repaired Hrd. Light Armor Plating 4132 | -9/Materials | Discovered new exit (range 8) 4710 | -9/Materials | Entered Mines 4801 | -9/Mines | Found a hidden stash of uninstalled traps 4940 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 4970 | -9/Mines | Discovered new exit (range 6) 4975 | -9/Mines | Learned location of Storage (-7) 4991 | -9/Mines | Entered Materials 4991 | -8/Materials | Accompanied by 3 allies 4991 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 5832 | -8/Materials | Discovered new exit (range 15) 5975 | -8/Materials | Entered Factory 5975 | -7/Factory | Evolved 2 slots: Propulsion x2 6369 | -7/Factory | Identified exit to Storage 6369 | -7/Factory | Identified exit to Lower Caves 6398 | -7/Factory | Manually triggered Chute Trap 6398 | -7/Factory | Sucked down chute 6398 | -7/Factory | Entered Waste 6399 | -7/Waste | Met a frightened Derelict 6400 | -7/Waste | Spotted C-40 Crusher 6401 | -7/Waste | Spotted C-40 Crusher 6403 | -7/Waste | Spotted C-40 Crusher 6410 | -7/Waste | 2 allies followed down the chute 6411 | -7/Waste | Spotted C-40 Crusher 6413 | -7/Waste | EMP discharged 6414 | -7/Waste | Spotted C-40 Crusher 6414 | -7/Waste | Discovered new exit (range 16) 6415 | -7/Waste | Spotted C-40 Crusher 6418 | -7/Waste | Entered Factory 6446 | -7/Factory | Build established: Hacker-Sprinter 6701 | -7/Factory | Fabricated Imp. VTOL Module? 6818 | -7/Factory | Fabricated Imp. VTOL Module? 6943 | -7/Factory | Fabricated Imp. VTOL Module (x1) 7224 | -7/Factory | Entered Lower Caves 7233 | -7/Lower Caves | Learned Factory emergency access door positions 7239 | -7/Lower Caves | Spotted B-75 Beast 7264 | -7/Lower Caves | Build established: Sprinter 7321 | -7/Lower Caves | Discovered new exit (range 5) 7348 | -7/Lower Caves | Entered another Lower Caves area 7394 | -7/Lower Caves | Identified exit to Factory 7397 | -7/Lower Caves | Spotted B-75 Beast 7422 | -7/Lower Caves | Discovered new exit (range 12) 7441 | -7/Lower Caves | Entered Zion 7450 | -7/Zion | Received a hallucinogenic algorithm 7454 | -7/Zion | Discovered new exit (range 16) 7455 | -7/Zion | Learned Factory stockpile data 7470 | -7/Zion | Given A8's code to call for help 7508 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 7559 | -7/Zion | Learned location of Warlord (-5) 7590 | -7/Zion | Imprinted 7592 | -7/Zion | Declared Zion's savior 7607 | -7/Zion | Found GAL Module 7633 | -7/Zion | Learned location of Data Miner (-6) 7663 | -7/Zion | Gained Derelict followers 7730 | -7/Zion | Found Prototype Processor 7730 | -7/Zion | Identified Exp. Targeting Computer 7740 | -7/Zion | Found Prototype Processor 7740 | -7/Zion | Identified Exp. Signal Interpreter 7781 | -7/Zion | Found Prototype Hackware 7810 | -7/Zion | Identified exit to Proximity Caves 7946 | -7/Zion | Entered Proximity Caves 7946 | -6/Proximity Caves | Accompanied by 6 allies 8301 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 8334 | -6/Proximity Caves | Discovered exit to Factory (range 12) 8337 | -6/Proximity Caves | Learned location of 1 exit from Factory 8338 | -6/Proximity Caves | Entered Factory 8338 | -6/Factory | Evolved 2 slots: Utility x2 8339 | -6/Factory | Identified exit to Factory 8388 | -6/Factory | Identified Exp. Hacking Suite 8406 | -6/Factory | Discovered new exit (range 15) 8409 | -6/Factory | Identified exit to Lower Caves 8410 | -6/Factory | Entered Lower Caves 8494 | -6/Lower Caves | Acquired the password to a Derelict Tinkerer's latest research 8498 | -6/Lower Caves | Found Prototype Special Weapon 8515 | -6/Lower Caves | Identified exit to Lower Caves 8517 | -6/Lower Caves | Learned location of 1 exit from Lower Caves 8536 | -6/Lower Caves | Entered another Lower Caves area 8537 | -6/Lower Caves | Identified exit to Data Miner 8565 | -6/Lower Caves | Learned Factory stockpile data 8581 | -6/Lower Caves | Spotted B-75 Beast 8586 | -6/Lower Caves | Learned Factory non-interactive machine intel 8620 | -6/Lower Caves | Learned 4 Factory zone layouts 8630 | -6/Lower Caves | Entered Data Miner 8630 | -6/Data Miner | Discovered new exit (range 7) 8633 | -6/Data Miner | Met Data Miner 8640 | -6/Data Miner | Learned location of Section 7 (-2) 8640 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 8643 | -6/Data Miner | Received God Mode back door access code from Data Miner 8648 | -6/Data Miner | Identified exit to Proximity Caves 8648 | -6/Data Miner | Entered Proximity Caves 8723 | -5/Proximity Caves | Learned 4 Factory zone layouts 8740 | -5/Proximity Caves | Spotted B-75 Beast 8741 | -5/Proximity Caves | Escorted by Enhanced Grunt 8746 | -5/Proximity Caves | Entered Factory 8746 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8747 | -5/Factory | Identified exit to Factory 8749 | -5/Factory | Loaded intel: 209 non-interactive machine locations 8753 | -5/Factory | Retrieved Zion intel report: Main Access 8754 | -5/Factory | Zion Infowar Resupply teleported in 8801 | -5/Factory | Zion Light squad teleported in 8806 | -5/Factory | Zion Fire squad teleported in 9006 | -5/Factory | Fabricated Exp. Sensor Array (x1) 9034 | -5/Factory | Incoming investigation squad redirected 9102 | -5/Factory | Fabricated Exp. Hacking Suite? 9176 | -5/Factory | Build established: Scavenger-Sprinter 9325 | -5/Factory | Incoming investigation squad redirected 9341 | -5/Factory | Local fabrication network quarantined 9341 | -5/Factory | Retrieved Zion intel report: Emergency Access 9346 | -5/Factory | First assault squad dispatched 9490 | -5/Factory | Identified Molecular Deconstructor 9496 | -5/Factory | Manually triggered Chute Trap 9496 | -5/Factory | Sucked down chute 9496 | -5/Factory | Entered Waste 9496 | -5/Waste | Met up with 1 ally sucked down the chute earlier 9498 | -5/Waste | Spotted C-40 Crusher 9501 | -5/Waste | Spotted C-40 Crusher 9505 | -5/Waste | Spotted C-40 Crusher 9505 | -5/Waste | Spotted C-40 Crusher 9505 | -5/Waste | Spotted C-40 Crusher 9507 | -5/Waste | Spotted C-40 Crusher 9509 | -5/Waste | Discovered new exit (range 10) 9511 | -5/Waste | EMP discharged 9512 | -5/Waste | Identified exit to Factory 9512 | -5/Waste | Entered Factory 9550 | -5/Factory | 1 allies followed down the chute 9577 | -5/Factory | Incoming investigation squad redirected 9580 | -5/Factory | Zion Fire squad teleported in 9610 | -5/Factory | Zion Heavy squad teleported in 9625 | -5/Factory | Build established: Scavenger-Scout 9656 | -5/Factory | Found Mni. Smartbomb Launcher 9662 | -5/Factory | Retrieved Zion intel report: Emergency Access 9689 | -5/Factory | Discovered new exit (range 12) 9691 | -5/Factory | Identified exit to Extension 9746 | -5/Factory | Entered Extension 9746 | -5/Extension | Accompanied by 3 allies 9764 | -5/Extension | Zion Light squad teleported in 9803 | -5/Extension | Zion Light squad teleported in 10015 | -5/Extension | Spotted B-75 Beast 10017 | -5/Extension | Allies destroyed B-75 Beast 10042 | -5/Extension | Spotted B-75 Beast 10049 | -5/Extension | Allies destroyed B-75 Beast 10057 | -5/Extension | Retrieved Zion intel report: Prototype Schematics 10058 | -5/Extension | Zion Kinetic Resupply teleported in 10162 | -5/Extension | Found Prototype Protection 10163 | -5/Extension | Identified Zio. Weapon Casing 10180 | -5/Extension | Rescued a captive Derelict 10181 | -5/Extension | Rescued a captive Derelict 10182 | -5/Extension | Rescued a captive Derelict 10187 | -5/Extension | Rescued a captive Derelict 10334 | -5/Extension | Rescued a captive Derelict 10335 | -5/Extension | Zion Trap Resupply teleported in 10414 | -5/Extension | Rescued A7 10453 | -5/Extension | Rescued a captive Derelict 10453 | -5/Extension | Rescued a captive Derelict 10690 | -5/Extension | Discovered exit to Factory (range 10) 10720 | -5/Extension | Discovered new exit (range 6) 10729 | -5/Extension | Identified exit to Cetus 10733 | -5/Extension | Entered Cetus 10733 | -5/Cetus | Accompanied by 9 allies (A7) 10738 | -5/Cetus | Acquired a Cetus Manufacturing Module code from A7 10804 | -5/Cetus | Spotted Cetus Guard 10804 | -5/Cetus | Spotted Cetus Guard 10804 | -5/Cetus | Spotted Cetus Guard 10804 | -5/Cetus | Spotted Cetus Guard 10822 | -5/Cetus | Extracted ID and sensor layout for unrecognized location from A7's data core 10826 | -5/Cetus | Zion Light squad teleported in 10832 | -5/Cetus | Zion Offense Resupply teleported in 10847 | -5/Cetus | Started Cetus Manufacturing Module 10850 | -5/Cetus | Discovered new exit (range 15) 10852 | -5/Cetus | Identified exit to Archives 10872 | -5/Cetus | Manufactured an Enhanced Grunt 10878 | -5/Cetus | Entered Archives 10878 | -5/Archives | Accompanied by 1 ally 10914 | -5/Archives | Discovered new exit (range 13) 10917 | -5/Archives | Identified exit to Hub_04(d) 10917 | -5/Archives | Entered Hub_04(d) 10919 | -5/Hub_04(d) | Discovered exit to Factory (range 16) 10970 | -5/Hub_04(d) | Zion Hacker squad teleported in 11042 | -5/Hub_04(d) | Network Hub disabled 11043 | -5/Hub_04(d) | System corruption reached 10% 11066 | -5/Hub_04(d) | Spotted Lightning 11067 | -5/Hub_04(d) | Zion Fire squad teleported in 11079 | -5/Hub_04(d) | Entered Factory 11079 | -4/Factory | Accompanied by 3 allies 11079 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 11097 | -4/Factory | Discovered new exit (range 3) 11098 | -4/Factory | Identified exit to Research 11104 | -4/Factory | Build established: Sprinter 11120 | -4/Factory | Retrieved Zion intel report: Branch Access 11120 | -4/Factory | Identified exit to Upper Caves 11132 | -4/Factory | Retrieved Zion intel report: Trap Installations 11133 | -4/Factory | Zion Heavy squad teleported in 11227 | -4/Factory | Repaired Cld. Nuclear Pulse Thruster 11329 | -4/Factory | First assault squad dispatched 11442 | -4/Factory | Zion Heavy squad teleported in 11506 | -4/Factory | Entered Upper Caves 11573 | -4/Upper Caves | Encountered a Warlord checkpoint 11574 | -4/Upper Caves | Learned Research emergency access door positions 11633 | -4/Upper Caves | Destroyed 8 combat bots 11644 | -4/Upper Caves | Discovered new exit (range 7) 11645 | -4/Upper Caves | Identified exit to Upper Caves 11646 | -4/Upper Caves | Entered another Upper Caves area 11675 | -4/Upper Caves | Learned Factory security intel 11675 | -4/Upper Caves | Learned Extension emergency access door positions 11675 | -4/Upper Caves | Learned Factory stockpile data 11675 | -4/Upper Caves | Learned Research stockpile data 11716 | -4/Upper Caves | Learned 4 Research zone layouts 11764 | -4/Upper Caves | Discovered new exit (range 11) 11766 | -4/Upper Caves | Identified exit to Zhirov 11766 | -4/Upper Caves | Entered Zhirov 11766 | -4/Zhirov | Discovered new exit (range 3) 11770 | -4/Zhirov | Met Zhirov 11775 | -4/Zhirov | Found Alien Artifact 11775 | -4/Zhirov | Identified Integrated Dissipator 11775 | -4/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 11794 | -4/Zhirov | Found Alien Artifact 11804 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 11808 | -4/Zhirov | Identified exit to Proximity Caves 11809 | -4/Zhirov | Entered Proximity Caves 11930 | -3/Proximity Caves | Found Prototype Launcher 11930 | -3/Proximity Caves | Identified Tesla Bomb Launcher 11933 | -3/Proximity Caves | Found Scatter Rocket Array 11970 | -3/Proximity Caves | Discovered exit to Research (range 14) 11971 | -3/Proximity Caves | Entered Research 11971 | -3/Research | Evolved 2 slots: Utility x2 11972 | -3/Research | Identified exit to Armory 11978 | -3/Research | Identified Transdimensional Reconstructor 11988 | -3/Research | Zion Heavy squad teleported in 12002 | -3/Research | Zion Heavy squad teleported in 12010 | -3/Research | Zion Heavy squad teleported in 12105 | -3/Research | Found Zio. Weapon Casing 12202 | -3/Research | Spotted B-86 Titan 12215 | -3/Research | Allies destroyed B-86 Titan 12292 | -3/Research | Fabricated Adv. Surge Thruster? 12310 | -3/Research | Build established: Hacker-Scout 12385 | -3/Research | Zion Fire squad teleported in 12389 | -3/Research | Found Quantum Capacitor 12406 | -3/Research | Fabricated Imp. Q-thruster? 12471 | -3/Research | First assault squad dispatched 12492 | -3/Research | Incoming assault squad redirected 12509 | -3/Research | Found Zio. Weapon Casing 12593 | -3/Research | Cargo convoy interrupted 12636 | -3/Research | Retrieved Zion intel report: Trap Installations 12637 | -3/Research | Zion Trap Resupply teleported in 12748 | -3/Research | Incoming assault squad redirected 12764 | -3/Research | Entered Armory 12805 | -3/Armory | Zion Light squad teleported in 12809 | -3/Armory | Zion Heavy squad teleported in 12860 | -3/Armory | Energy Cycler disabled 12870 | -3/Armory | Warped through subspace to slip node 12870 | -3/Armory | Discovered new exit (range 1) 12870 | -3/Armory | Identified exit to Lab 12970 | -3/Armory | Entered Lab 12970 | -3/Lab | Discovered new exit (range 9) 12974 | -3/Lab | Identified exit to Research 12976 | -3/Lab | Hidden lab's door opened automatically 12976 | -3/Lab | Sensor layout match revealed 12977 | -3/Lab | Gained access to the hidden lab's interior 13072 | -3/Lab | Build established: Hacker-Mutant 13077 | -3/Lab | Found Alien Artifact 13081 | -3/Lab | Identified Integrated Reactor 13081 | -3/Lab | Installed Integrated Reactor, increased core energy generation (+10) 13089 | -3/Lab | Found Alien Artifact 13089 | -3/Lab | Identified Core Regenerator 13089 | -3/Lab | Used Core Regenerator, restored core integrity (+183) 13098 | -3/Lab | Found Transdimensional Reconstructor 13130 | -3/Lab | Found Alien Artifact 13385 | -3/Lab | Found Prototype Hackware 13394 | -3/Lab | Found Prototype Protection 13394 | -3/Lab | Identified Hvy. Regenerative Plating 13402 | -3/Lab | Found Prototype Energy Gun 13403 | -3/Lab | Assembled Modified EM Gauss 16895 | -3/Lab | Found Prototype Special Weapon 16906 | -3/Lab | Identified Gui. Remote Datajack 16907 | -3/Lab | Entered Research 16907 | -2/Research | Evolved 2 slots: Utility x2 16959 | -2/Research | Zion Experimental squad teleported in 17015 | -2/Research | Found Prototype Protection 17015 | -2/Research | Identified Zio. Shade Armor 17078 | -2/Research | Identified Deep Network Scanner 17169 | -2/Research | Repaired Exp. Propulsion Shielding 17188 | -2/Research | Repaired Imp. Utility Shielding 17235 | -2/Research | Discovered new exit (range 7) 17238 | -2/Research | Identified exit to Access 17359 | -2/Research | Found Prototype Device 17363 | -2/Research | Found Zio. Weapon Casing 17366 | -2/Research | Found Zio. Shade Armor 17367 | -2/Research | Identified Core Reset Matrix 17367 | -2/Research | Used Core Reset Matrix 17373 | -2/Research | Found Zio. Shade Armor 17434 | -2/Research | Discovered exit to Access (range 15) 17671 | -2/Research | Retrieved Zion intel report: Emergency Access 17699 | -2/Research | Warped through subspace 18152 | -2/Research | Retrieved Zion intel report: Guard Positions 18184 | -2/Research | First assault squad dispatched 18199 | -2/Research | Incoming assault squad redirected 18206 | -2/Research | Discovered exit to Access (range 11) 18233 | -2/Research | Terminal network hard line cut 18289 | -2/Research | Crushed by falling debris 18290 | -2/Research | System corruption reached 10% 18295 | -2/Research | Crushed by falling debris 18314 | -2/Research | Found Quantum Capacitor 18326 | -2/Research | Lost 5 parts (5u) 18422 | -2/Research | Discovered new exit (range 9) 18425 | -2/Research | Entered Testing 18459 | -2/Testing | Retrieved Zion intel report: Prototype Schematics 18481 | -2/Testing | Scanned by Researcher 18491 | -2/Testing | Found Prototype Hackware 18491 | -2/Testing | Identified System Mapper 18524 | -2/Testing | Identified Exp. Weapon Cycler 18559 | -2/Testing | Repaired Exp. Propulsion Shielding 18559 | -2/Testing | Fabricated Stealth Drone Bay? 18570 | -2/Testing | Repaired Mni. Fusion Reactor? 18721 | -2/Testing | First assault squad dispatched 18723 | -2/Testing | Local fabrication network quarantined 18757 | -2/Testing | Incoming assault squad redirected 18771 | -2/Testing | Incoming investigation squad redirected 18774 | -2/Testing | Spotted Fortress 18802 | -2/Testing | Discovered new exit (range 6) 18807 | -2/Testing | Entered Section 7 18808 | -2/Section 7 | Sensed 19 artifacts in vicinity 18874 | -2/Section 7 | Found Integrity Redistributor 18898 | -2/Section 7 | Found Integrity Redistributor 18910 | -2/Section 7 | Spotted B-90 Cyclops 18956 | -2/Section 7 | Used Integrity Redistributor, redistributed integrity from core (-151) 18970 | -2/Section 7 | Spotted B-90 Cyclops 18978 | -2/Section 7 | Found Spacefold Activator 19020 | -2/Section 7 | Core integrity fell below 50% 19026 | -2/Section 7 | Incoming investigation squad redirected 19044 | -2/Section 7 | Spotted Executioner 19044 | -2/Section 7 | Spotted Executioner 19054 | -2/Section 7 | Found Transdimensional Reconstructor 19056 | -2/Section 7 | Found Transdimensional Reconstructor 19063 | -2/Section 7 | Found Matter Drive 19068 | -2/Section 7 | Warped through subspace 19089 | -2/Section 7 | Spotted B-99 Colossus 19109 | -2/Section 7 | Found Core Reset Matrix 19112 | -2/Section 7 | Sensed 12 artifacts in vicinity 19126 | -2/Section 7 | Found LRC Storage 19126 | -2/Section 7 | Installed LRC Storage, increased inventory capacity (+2) 19128 | -2/Section 7 | Found LRC Energy Well 19128 | -2/Section 7 | Installed LRC Energy Well, increased energy storage capacity (+250) 19147 | -2/Section 7 | Found Integrated Reactor 19147 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 19284 | -2/Section 7 | Build established: Alien-Mutant 19288 | -2/Section 7 | Spotted Alpha 7 19288 | -2/Section 7 | Spotted Alpha 7 19311 | -2/Section 7 | Emitted hypermatrix ping 19316 | -2/Section 7 | Assembled emerged from beneath the floor 19327 | -2/Section 7 | Spotted S7 Guard 19329 | -2/Section 7 | Discovered exit to Access (range 5) 19331 | -2/Section 7 | Entered Access 19331 | -1/Access | Evolved 2 slots: Power x1, Propulsion x1 19380 | -1/Access | Spotted B-99 Colossus 19510 | -1/Access | Spotted B-99 Colossus 19565 | -1/Access | Retrieved Zion intel report: Branch Access 19565 | -1/Access | Identified exit to Command 19566 | -1/Access | Zion Heavy Resupply teleported in 19583 | -1/Access | Spotted B-99 Colossus 19744 | -1/Access | Zion Light squad teleported in 19767 | -1/Access | Zion Light squad teleported in 19771 | -1/Access | Zion Resource Resupply teleported in 19788 | -1/Access | Zion Offense Resupply teleported in 19805 | -1/Access | Entered Command 19805 | -1/Command | Accompanied by 7 allies 19888 | -1/Command | Disengaged cave seal 19974 | -1/Command | Spotted B-99 Colossus 19993 | -1/Command | Found Prototype Device 20024 | -1/Command | Disengaged cave seal 20063 | -1/Command | Found Zio. Weapon Casing 20093 | -1/Command | Found Zio. Weapon Casing 20104 | -1/Command | Found Zio. Weapon Casing 20127 | -1/Command | Spotted M Guard 20127 | -1/Command | Spotted Combat Programmer 20139 | -1/Command | Spotted Combat Programmer 20158 | -1/Command | Zionites emerged from the dark tunnel 20169 | -1/Command | Spotted M Guard 20175 | -1/Command | System corruption reached 10% 20181 | -1/Command | Destroyed Combat Programmer 20207 | -1/Command | Destroyed M Guard 20210 | -1/Command | Allies destroyed M Guard 20210 | -1/Command | All MAIN.C guards destroyed 20455 | -1/Command | Met MAIN.C 20471 | -1/Command | Destroyed MAIN.C Shell 20472 | -1/Command | MAIN.C activated Command garrisons 20475 | -1/Command | 0b10 Conduit disabled 20482 | -1/Command | Destroyed MAIN.C 20524 | -1/Command | Found Zio. Weapon Casing 20777 | -1/Command | Build established: Scavenger-Mutant 21311 | -1/Command | Found Prototype Energy Cannon 21311 | -1/Command | Identified Zio. Alpha Cannon Mk. II 21318 | -1/Command | Found Zio. Shade Armor 21551 | -1/Command | Found Prototype Processor 21551 | -1/Command | Identified Exp. Target Analyzer 21555 | -1/Command | Found Prototype Device 21555 | -1/Command | Identified Exp. Hardlight Generator 21561 | -1/Command | Found Prototype Ballistic Cannon 21561 | -1/Command | Identified Omega Cannon 21620 | -1/Command | Discovered new exit (range 14) 21641 | -1/Command | Found Zio. Shade Armor 21685 | -1/Command | Spotted Alpha 7 21924 | -1/Command | Spotted B-99 Colossus 21978 | -1/Command | Build established: Scavenger-Sprinter 21989 | -1/Command | Found Prototype Processor 21989 | -1/Command | Identified Exp. Targeting Computer 22106 | -1/Command | Destroyed B-99 Colossus 22252 | -1/Command | Found Zio. Shade Armor 22534 | -1/Command | Found Prototype Processor 22534 | -1/Command | Identified Exp. Core Analyzer 22609 | -1/Command | Found Unknown Device 22609 | -1/Command | Identified Adv. Force Booster 22748 | -1/Command | Found Prototype Reactor 22748 | -1/Command | Identified Zero-point Reactor 22750 | -1/Command | Found Prototype Reactor 22750 | -1/Command | Identified Vortex Chain Reactor 22899 | -1/Command | Destroyed Alpha 7 22955 | -1/Command | Discovered new exit (range 19) 22965 | -1/Command | Found Exp. Targeting Computer 23100 | -1/Command | Build established: Scavenger-Mutant 23873 | -1/Command | Found Exp. Targeting Computer 24056 | -1/Command | Found Zio. Weapon Casing 24075 | -1/Command | Found Zio. Weapon Casing 24077 | -1/Command | Found Zio. Weapon Casing 24082 | -1/Command | Found Zio. Weapon Casing 24089 | -1/Command | Found Zio. Shade Armor 24091 | -1/Command | Found Zio. Shade Armor 24093 | -1/Command | Found Zio. Shade Armor 24499 | -1/Command | Warped through subspace to slip node 24499 | -1/Command | Discovered new exit (range 5) 24537 | -1/Command | Entered Access_0 24538 | -1/Access_0 | Sensed 4 artifacts in vicinity 24538 | -1/Access_0 | Met Architect 24566 | -1/Access_0 | Architect warped through subspace 24622 | -1/Access_0 | Destroyed A8 24627 | -1/Access_0 | Architect warped through subspace 24665 | -1/Access_0 | Architect warped through subspace 24667 | -1/Access_0 | Lost 3 parts (3u) 24669 | -1/Access_0 | Subspace Access Node disabled 24694 | -1/Access_0 | A6 warped into view 24700 | -1/Access_0 | Destroyed A6 24701 | -1/Access_0 | Used Integrity Redistributor, redistributed integrity from core (-135) 24712 | -1/Access_0 | Architect warped through subspace 24731 | -1/Access_0 | Found Core Expander 24731 | -1/Access_0 | Installed Core Expander, added new Propulsion slot 24760 | -1/Access_0 | Architect warped through subspace 24801 | -1/Access_0 | Architect warped through subspace 24829 | -1/Access_0 | Architect warped through subspace 24872 | -1/Access_0 | Architect warped through subspace 24877 | -1/Access_0 | Found Corrupted Prototype Protection 24877 | -1/Access_0 | Identified Exp. Powered Armor 24878 | -1/Access_0 | System corruption reached 30% 24879 | -1/Access_0 | Found Corrupted Exp. Powered Armor 24910 | -1/Access_0 | Architect warped through subspace 24911 | -1/Access_0 | Found Hpw. Transdimensional Reconstructor 24916 | -1/Access_0 | A5 warped into view 24926 | -1/Access_0 | Architect warped through subspace 24945 | -1/Access_0 | Destroyed A5 24949 | -1/Access_0 | Architect warped through subspace 24968 | -1/Access_0 | Architect warped through subspace 24984 | -1/Access_0 | Subspace Access Node disabled 25005 | -1/Access_0 | Architect warped through subspace 25031 | -1/Access_0 | Architect warped through subspace 25058 | -1/Access_0 | Architect warped through subspace 25090 | -1/Access_0 | Build established: Scavenger-Sprinter 25107 | -1/Access_0 | Architect warped through subspace 25124 | -1/Access_0 | Architect warped through subspace 25140 | -1/Access_0 | A4 warped into view 25176 | -1/Access_0 | Architect warped through subspace 25229 | -1/Access_0 | Architect warped through subspace 25285 | -1/Access_0 | Architect warped through subspace 25349 | -1/Access_0 | Architect warped through subspace 25427 | -1/Access_0 | Architect warped through subspace 25455 | -1/Access_0 | Architect warped through subspace 25462 | -1/Access_0 | Found Prototype Processor 25462 | -1/Access_0 | Identified Exp. Terrain Scan Processor 25464 | -1/Access_0 | Found Prototype Protection 25464 | -1/Access_0 | Identified Centrium Heavy Armor Plating 25499 | -1/Access_0 | Subspace Access Node disabled 25517 | -1/Access_0 | Warped through subspace to slip node 25517 | -1/Access_0 | Discovered new exit (range 8) 25520 | *** | Heading to fleet! Last Messages --------------- 25499_ Slammed into Subspace Access Node. 25499_ Subspace Access Node disabled. 25499_ Cmb. Linear Gravjet destroyed. 25499_ System corrupted by crushing effect (+1). 25499_ Destabilizing: System corrupted (+1). 25499_ Destabilizing: Core damaged (-32). 25503_ Quantum Shear penetrates Wall. 25503_ Penetrated by Quantum Shear. 25503_ Zio. Shade Armor destroyed. 25505_ Penetrated by Quantum Shear. 25508_ System corrupted: Zio. Alpha Cannon Mk. II failed to cycle. 25510_ Quantum Shear penetrates Wall. 25512_ Destroyed Prototype Device. 25514_ Destroyed Modified Quantum Sheargun. 25515_ Zio. Alpha Cannon Mk. II destroyed. 25515_ Dropped Zio. Biocell Array. 25516_ Extracted 397 energy. 25516_ Acquired Zio. Biocell Array. 25517_ Warped through subspace, drawn to slip node. 25517_ EXIT=FOUND Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????###??????????????????????? | | ???????????????????????## ##?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# @ #?????????????????????? | | ??????????????????????## #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????## #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????# < #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????## #??????????????????????? | | ???????????????????????####??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 188 Coolant Potential 180 Energy Generation 75 Energy Capacity 1160 Matter Stores 300 Matter Capacity 300 Sight Range 23 Robot Scan Range 20 Terrain Scan Density 10 Cloak Strength 2 Additional Mass Support 16 Corruption Prevention 20 Armor Coverage 1425 Resistance: KI 30 Resistance: TH 30 Resistance: EX 30 Resistance: EM 30 Resistance: I 30 Resistance: S 30 Resistance: P 30 Power Shielding 66 Propulsion Shielding 90 Utility Shielding 66 Weapon Shielding 100 Thermal Conversion 60 Reclamation Efficiency 20 Weapon Cycling 30 Melee Speed Boost 30 Phase Shifting 15 Evasion (%) 88 Targeting Accuracy 36 Melee Accuracy 6 Launcher Accuracy 30 Target Analysis 10 Armor Integrity Analysis 40 Recoil Reduction 2 Particle Charging 25 Force Boost 5 Salvage Targeting 3 Stasis Canceling 2 Offensive Hacking 61 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Imp. VTOL Module | x1 | -7/Factory Imp. VTOL Module | x1 | -7/Factory Imp. VTOL Module | x1 | -7/Factory Exp. Sensor Array | x1 | -5/Factory Exp. Hacking Suite | x1 | -5/Factory Adv. Surge Thruster | x2 | -3/Research Imp. Q-thruster | x1 | -3/Research Stealth Drone Bay | x1 | -2/Testing Alien Tech Used ----------------- Integrated Dissipator Transdimensional Reconstructor Integrated Reactor Core Regenerator Core Reset Matrix Integrity Redistributor Spacefold Activator LRC Storage LRC Energy Well Matter Drive Core Expander High-powered Transdimensional Reconstructor Achievements -------------- None Challenges ------------ None Game ------ Seed DisruptionRegenerativeCannon Manual? 0 Play Time 05:03:12 Cumulative 2179.5 hours Start 2021.08.29 @ 13:04:50 End 2021.08.29 @ 21:57:11 Sessions 9 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 2670 Rogue 2662 Adventurer 0 Explorer 8 Win Type 2 Total 249 Types 46/32/92/3/3/5/65/2/1 Lore% 99 Gallery% 99 Achievement% 100 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 1 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3179ad26-fa79-4d82-ab05-6c16c342fec9