Cogmind - Beta 12 X1 @@@ ROGUE MODE // 2022.08.02 @ 01:37:09 Player: Runia Result: Core destroyed Performance ------------- Evolutions (9) 4500 Regions Visited (31) 6200 Robots Destroyed (388) 1940 Value Destroyed (17855) 17855 Prototype IDs (72) 1440 Alien Tech Used (7) 1400 Bonus (12341) 12341 TOTAL SCORE: 45676 Bonus ------- Triggered High Security 500 High Alert Combat Kills 2965 Follower Combat Kills 133 Met Data Miner 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 2904 Used Core Reset Matrix 3000 Met Warlord at Research 2000 Friendly Fire -761 Cogmind --------- Core Integrity 0/1600 Matter 300/300 Energy 700/700 System Corruption 0% Temperature Cool (0) Movement Walking (112) Location -1/Access Parts ------- > --- POWER (4) -------- Vortex Chain Reactor > --- PROPULSION (7) --- Advanced Heavy Siege Treads Advanced Myomer Leg Enhanced Biometal Leg Enhanced Biometal Leg Centrium Leg High-density Centrium Leg > --- UTILITY (12) ----- Coolant Network High-capacity Storage Unit Advanced Signal Interpreter Experimental Targeting Computer Quantum Capacitor Graphene Brace System Mapper Microwarp Drive > --- WEAPON (3) ------- (None) > --- INVENTORY (20) --- Improved Quantum Reactor Experimental Cooling System Experimental Energy Well (600) Experimental Energy Well (600) Experimental Matter Compressor (500) Experimental Sensor Array Precision Energy Filter Centrium Light Armor Plating Graphene Brace Advanced Force Field Advanced Force Field Improved Component Analysis Suite Subatomic Replicator Compact HERF Cannon Fusion Bomb Launcher Ragnarok Missile Launcher CR-A16's Behemoth Slayer Peak State ------------ > --- POWER ------------ Quantum Reactor Vortex Chain Reactor > --- PROPULSION ------- Advanced Myomer Leg Advanced Myomer Leg Enhanced Biometal Leg Enhanced Biometal Leg Enhanced Biometal Leg Centrium Leg High-density Centrium Leg > --- UTILITY ---------- Coolant Network High-capacity Storage Unit Advanced Signal Interpreter Experimental Targeting Computer Quantum Capacitor Graphene Brace Advanced Force Field System Mapper Microwarp Drive > --- WEAPON ----------- Compact HERF Cannon Nova Cannon RU-N14's Throwing Claymores v3 > --- INVENTORY -------- Improved Quantum Reactor Experimental Cooling System Experimental Energy Well Experimental Energy Well Experimental Matter Compressor Experimental Sensor Array Precision Energy Filter Centrium Light Armor Plating Graphene Brace Advanced Force Field Advanced Force Field Improved Component Analysis Suite Subatomic Replicator Compact HERF Cannon Fusion Bomb Launcher Ragnarok Missile Launcher RU-N14's Throwing Claymores v3 CR-A16's Behemoth Slayer [Rating: 227] Favorites ----------- Power Antimatter Reactor Engine Angular Momentum Engine Power Core Fission Core Reactor Antimatter Reactor Propulsion Advanced Myomer Leg Treads Light Treads Leg Advanced Myomer Leg Wheel Armored Huge Wheel Hover Unit Makeshift Hover Unit Utility High-capacity Storage Unit Device Experimental Sensor Array Storage High-capacity Storage Unit Processor Improved Signal Interpreter Hackware Advanced Hacking Suite Protection Hardened Medium Armor Plating Artifact Phase Armor Weapon Heavy Plasma Cannon Energy Gun Advanced Beam Rifle Energy Cannon Heavy Plasma Cannon Ballistic Gun Light Assault Rifle Launcher Mini Grenade Launcher Special Weapon RU-N14's Throwing Claymores v3 Impact Weapon Heavy Mace Piercing Weapon CR-A16's Behemoth Slayer Build | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ------- Run | Scr Mat Mat Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Slots Evolved 18 | . . 2 . 2 . 2 . . . . 2 . . . . 2 . . . . 2 . . . . 2 . 2 . . 2 Power 3 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . 1 Propulsion 4 | . . 1 . 1 . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . Utility 10 | . . 1 . 1 . 2 . . . . . . . . . 2 . . . . 2 . . . . 1 . 1 . . . Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Parts Attached 511 | 2 10 23 6 44 30 31 37 10 2 16 12 2 9 2 . 21 2 16 5 11 23 2 24 21 13 18 47 23 23 15 11 Power 27 | . 2 . 1 2 1 2 1 . . 2 1 . 2 . . 1 . 2 . . 1 1 2 1 1 1 1 2 . . . Engine 9 | . 2 . 1 . 1 1 1 . . 1 . . 1 . . . . 1 . . . . . . . . . . . . . Core 7 | . . . . 2 . 1 . . . . 1 . 1 . . 1 . 1 . . . . . . . . . . . . . Reactor 11 | . . . . . . . . . . 1 . . . . . . . . . . 1 1 2 1 1 1 1 2 . . . Propulsion 77 | 2 1 6 1 9 12 7 3 2 . 1 2 . . 2 . 2 . 1 1 1 1 . 4 4 1 . 3 5 . 1 5 Treads 15 | 2 1 6 1 1 3 . . . . . . . . . . . . . . . . . . . . . . . . . 1 Leg 56 | . . . . 7 8 5 3 2 . 1 2 . . 2 . 2 . 1 1 1 1 . 2 4 1 . 3 5 . 1 4 Wheel 4 | . . . . 1 1 2 . . . . . . . . . . . . . . . . . . . . . . . . . Hover 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 214 | . 5 2 . 12 5 12 13 5 . 9 6 2 5 . . 13 2 5 2 5 15 1 13 7 6 6 34 11 6 9 3 Device 148 | . 2 1 . 2 2 7 7 2 . 6 3 2 3 . . 9 1 4 . 3 14 1 11 5 6 5 30 7 6 7 2 Storage 10 | . 2 . . . . . . . . 1 . . . . . . 1 . 1 1 . . 1 2 . . . 1 . . . Processor 8 | . . . . 1 . 1 . . . 1 . . . . . 1 . 1 . . . . . . . . 3 . . . . Hackware 9 | . . . . 1 2 1 . . . . . . . . . 1 . . . . 1 . . . . 1 . 1 . . 1 Protection 37 | . 1 1 . 8 1 3 6 3 . 1 3 . 2 . . 2 . . 1 1 . . 1 . . . . 2 . 1 . Artifact 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . Weapon 193 | . 2 15 4 21 12 10 20 3 2 4 3 . 2 . . 5 . 8 2 5 6 . 5 9 5 11 9 5 17 5 3 Energy Gun 43 | . . 4 . 8 7 4 6 . 1 1 1 . . . . 2 . . . . . . . 3 3 2 1 . . . . Energy Cannon 80 | . . 6 1 6 1 1 3 2 1 2 1 . 1 . . 2 . 3 2 4 6 . 4 3 2 6 4 2 13 3 1 Ballistic Gun 6 | . 2 1 . . . . . . . . . . . . . . . . . . . . . . . . 2 1 . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 35 | . . 3 3 5 3 3 8 1 . 1 1 . . . . . . 4 . 1 . . 1 . . . 1 . . . . Special Weapon 17 | . . . . 2 . . . . . . . . . . . . . . . . . . . 3 . 3 . 2 4 1 2 Impact Weapon 8 | . . 1 . . 1 2 3 . . . . . 1 . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon 4 | . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . 1 . . 1 . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 25 | . 1 2 . 3 2 . . . . 2 . . . . . 1 . . 3 . 1 . 1 5 . . 3 1 . . . Parts Lost 34 | . . . . 3 2 1 4 . . . . . 2 . . . . 5 . 1 . . 7 . . . 1 . 1 1 6 Power 6 | . . . . . . 1 . . . . . . 1 . . . . 2 . . . . 1 . . . . . . . 1 Propulsion 6 | . . . . 1 1 . . . . . . . . . . . . 1 . 1 . . . . . . . . . . 2 Utility 17 | . . . . 2 1 . 2 . . . . . 1 . . . . 1 . . . . 6 . . . 1 . 1 1 1 Weapon 5 | . . . . . . . 2 . . . . . . . . . . 1 . . . . . . . . . . . . 2 Highest Loss Streak 6 | . . . . 2 1 1 2 . . . . . 1 . . . . 5 . 1 . . 6 . . . 1 . 1 1 3 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 95 | . 98 99 100 97 99 94 91 98 85 99 99 100 99 100 100 95 94 89 88 94 94 94 92 92 93 88 89 90 90 83 75 Engine 4 | . 14 11 11 3 6 5 6 7 7 3 . . 4 6 6 5 5 3 5 5 5 3 . . . . . . . . . Core 1 | . . . . 5 2 1 . . . . 6 6 6 6 6 5 5 5 5 5 . . . . . . . . . . . Reactor 2 | . . . . . . . . . . 3 6 6 1 . . . . . . . 4 7 9 10 8 7 9 8 8 8 6 Treads 6 | . 28 33 33 13 15 . . . . . . . . . . . . . . . . . . . . . . . . . . Leg 22 | . . . . 21 20 20 14 26 30 30 32 33 33 33 33 29 29 29 29 29 26 26 25 27 30 27 27 29 29 25 24 Device 17 | . 8 11 11 9 9 15 22 22 23 22 17 20 19 20 20 13 17 15 17 16 25 26 25 25 29 30 22 18 15 13 13 Storage 7 | . 14 11 11 9 9 7 7 7 7 7 6 6 6 6 6 5 10 11 7 5 5 5 8 9 5 4 4 4 4 4 3 Processor 5 | . . . . 5 . 7 7 7 7 7 6 6 6 6 6 11 5 5 5 5 5 5 5 5 5 4 10 12 12 11 7 Hackware 1 | . . . . . 8 6 . . . . . . . . . 2 . . . . 5 5 1 . . . 1 4 4 3 2 Protection 6 | . 4 11 11 11 9 7 7 7 7 7 8 6 6 6 6 6 5 5 8 11 5 5 5 5 5 4 3 1 4 4 . Energy Gun 3 | . . 4 . 12 15 5 6 7 . 7 6 6 4 . . 1 . . . . . . . . 3 2 3 . . . . Energy Cannon 6 | . . 16 16 4 1 6 6 6 . 6 6 6 7 13 13 6 5 4 . 4 5 5 4 3 3 4 3 4 7 7 8 Ballistic Gun 1 | . 28 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . . . . . . 2 5 4 5 5 5 5 5 5 2 . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 184 | 13 57 63 63 71 62 74 75 80 73 83 95 89 102 95 95 104 103 107 105 107 121 120 118 118 132 153 172 181 177 184 153 Greatest Support 212 | 40 40 60 60 80 71 72 28 76 76 84 104 104 104 104 104 108 108 116 126 136 141 141 146 176 176 174 176 212 212 212 212 Greatest Overweight (x) 6 | . 1 1 1 1 6 2 2 2 . . 1 . . 1 . . . . . . . . . . . . . . . 1 . Average Overweight (x) . | . . . 1 . . 1 2 . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 19 | 8 16 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Most Carried 20 | 6 20 20 20 20 20 20 20 20 19 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 18 Average Carried 18 | 4 12 19 19 19 19 19 19 19 19 19 19 20 19 19 20 19 19 18 19 19 19 20 14 17 19 19 19 19 19 19 17 Final Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Final Carried 20 | 2 20 20 20 20 17 20 20 19 19 20 20 20 19 20 20 19 20 18 20 17 20 20 14 20 20 20 20 20 20 17 17 Class Distribution -------------------- 39% | Mutant 32% | Scavenger-Mutant 15% | Generator-Mutant 11% | Derelict-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Scavenger-Mutant | -8/Materials Mutant | -8/Storage Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Data Miner Mutant | -6/Proximity Caves Scavenger-Mutant | -6/Factory Scavenger-Mutant | -6/Lower Caves Scavenger-Mutant | -6/Lower Caves Derelict-Mutant | -6/Zion Derelict-Mutant | -5/Proximity Caves Scavenger-Mutant | -5/Factory Scavenger-Mutant | -5/Upper Caves Scavenger-Mutant | -5/Upper Caves Scavenger-Mutant | -5/Zhirov Scavenger-Mutant | -4/Proximity Caves Mutant | -4/Factory Mutant | -4/Upper Caves Scavenger-Mutant | -4/Upper Caves Commander-Mutant | -4/Warlord Scavenger-Mutant | -3/Proximity Caves Generator-Mutant | -3/Research Generator-Mutant | -3/Quarantine Generator-Mutant | -2/Research Generator-Mutant | -2/Testing Generator-Mutant | -2/Section 7 Generator-Mutant | -1/Access Resources | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ----------- Run | Scr Mat Mat Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Matter Collected 8046 | 200 350 285 112 583 230 486 604 292 . 258 164 20 335 20 . 78 311 349 62 195 141 44 469 710 130 105 566 424 193 269 61 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 15217 | . 676 1422 27 1615 1184 625 711 279 . 287 425 . 194 . . 243 . 381 324 246 364 . 460 661 162 496 1091 1108 1492 546 198 Parts 675 | . 46 76 . 93 60 41 18 11 . 15 14 . 5 . . 21 . 18 2 4 11 . 23 18 3 22 69 32 42 14 17 Haulers Intercepted 16 | . 2 6 . 1 5 . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . Recyclers Shooed 5 | . . . . 2 3 . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 67 | . . . . . . . 9 10 . 5 . . 5 . 2 . . 9 2 2 . . 21 . 2 . . . . . . Prevented 5 | . . . . . . . . . . 3 . . . . . . . . . 2 . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ------- Run | Scr Mat Mat Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Combat Hostiles Destroyed 300 | . 11 20 6 36 14 15 19 5 . 3 6 . 3 . . 4 . 16 . 4 5 . 9 21 3 10 18 23 26 8 15 Melee 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Guns 61 | . 11 5 . 13 10 3 5 . . . 1 . . . . . . . . . . . . . 1 2 9 1 . . . Cannons 89 | . . 8 2 7 2 6 3 1 . 1 3 . 2 . . 4 . 2 . 1 3 . 6 2 . 2 7 7 12 2 6 AOE 133 | . . 6 3 16 1 6 11 4 . 2 2 . . . . . . 13 . 2 . . 2 19 2 6 . 13 12 4 9 Classes Destroyed 26 | . 8 3 1 2 1 1 2 . . 1 . . . . . . . 1 . 1 . . . 2 . . 1 . 2 . . Worker 16 | . . 3 . 3 1 3 . . . . 1 . . . . 1 . . . . . . . . . 2 . . 1 . 1 Builder 21 | . 1 1 . 4 2 2 . . . . . . . . . . . . . . . . . . . 4 . 3 3 . 1 Tunneler 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler 16 | . 2 6 . 1 5 . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . Recycler 8 | . 1 1 . 2 2 . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . Minesweeper 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Mechanic 3 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 1 . . Operator 10 | . 2 3 . 1 . . . . . . . . . . . 1 . . . . . . . . . 1 . 1 . 1 . Watcher 16 | . 3 2 . 3 1 1 . . . . . . . . . . . . . . . . . . . 2 3 . 1 . . Swarmer 52 | . 3 3 . 10 . 4 . . . . . . . . . . . 8 . . . . . . . 3 . 4 4 . 13 Saboteur 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Grunt 124 | . 8 9 . 13 4 5 6 4 . 1 3 . 3 . . . . 4 . 4 1 . 4 16 3 3 6 7 15 5 . Brawler 8 | . . 1 . . . 1 2 . . 1 . . . . . . . 1 . . . . . 1 . . . 1 . . . Duelist 7 | . . . . . . . 4 . . . 1 . . . . . . 1 . . . . . . . . . . 1 . . Protector 3 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . 1 . . . Sentry 36 | . . 7 . 7 8 1 2 1 . 1 1 . . . . . . 1 . . 1 . . . . 4 . 2 . . . Specialist 4 | . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . Hunter 20 | . . . . 2 2 . . . . . . . . . . . . . . . 1 . . 1 . . 4 6 . 2 2 Programmer 28 | . . . . . . 4 . . . . 1 . . . . 4 . . . . 2 . 5 . . . 7 1 4 . . Behemoth 2 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . Enhanced Grunt 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Executioner 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . . . Alpha 7 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Protovariant D 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Packrat 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Samaritan 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Assembled 6 | . . . 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Thug 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Butcher 3 | . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . Mutant 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Best Kill Streak 13 | . 4 6 3 10 4 5 6 4 . 2 4 . 2 . . 3 . 6 . 3 3 . 4 7 3 9 4 11 13 8 9 Combat Bots Only 9 | . 3 4 3 9 4 4 6 4 . 2 3 . 2 . . 2 . 6 . 3 3 . 4 7 3 4 3 8 9 7 9 Max Kills in Single Turn 6 | . 1 3 1 3 2 3 4 2 . 1 2 . 1 . . 1 . 4 . 2 1 . 1 4 1 6 1 4 5 2 6 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . . 3 1 3 1 3 4 2 . 1 1 . . . . . . 4 . 2 . . 1 3 1 3 . 4 2 2 3 Melee 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -------- Run | Scr Mat Mat Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Damage Taken 19441 | . 595 618 436 1477 838 672 1085 197 . 108 315 . 605 . . 213 . 1188 . 434 913 . 1026 283 95 404 1191 579 1161 1565 3443 Core 3965 | . 142 28 47 140 93 109 142 18 . 7 27 . 40 . . . . 109 . . 58 . 50 35 . 42 140 161 320 638 1619 Absorbed by Shields 5530 | . . . . . . . 24 . . 76 100 . . . . . . 271 . . 233 . 92 76 27 284 1153 388 749 1051 1006 Redirected to Core 851 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 109 138 298 306 . Regen/Repaired (Parts) 377 | . . . . . 11 54 . . . . 68 . . 89 . . . . . . . . . 155 . . . . . . . Core Remaining (%) 71 | 100 43 . 81 . 57 . . . . 60 . . . . 92 . . . . 89 . . . . 87 . 86 . . 18 . Volleys Fired 964 | . 68 69 15 93 73 40 43 11 . 27 23 . 50 2 5 31 6 40 . 14 40 . 45 17 11 34 73 33 53 36 12 Largest 2 | . 2 2 2 2 2 2 2 2 . 2 2 . 2 1 1 1 1 2 . 1 1 . 1 1 2 2 2 2 2 2 1 Hottest 207 | . 40 120 120 124 129 129 143 151 . 151 170 . 155 90 90 90 90 90 . 90 90 . 90 98 90 90 158 158 207 188 113 Shots Fired 1426 | . 136 134 25 165 140 76 68 14 . 48 40 . 68 2 5 31 6 44 . 15 41 . 44 17 14 35 101 37 67 41 12 Gun 619 | . 136 56 . 111 124 35 29 3 . 29 17 . . . . . . . . . . . . 4 8 4 59 4 . . . Cannon 659 | . . 75 20 35 12 35 24 8 . 16 20 . 68 2 5 31 6 28 . 9 41 . 39 2 6 20 42 18 58 38 1 Launcher 84 | . . 3 5 15 4 6 15 3 . 3 3 . . . . . . 16 . 6 . . 5 . . . . . . . . Special 64 | . . . . 4 . . . . . . . . . . . . . . . . . . . 11 . 11 . 15 9 3 11 Kinetic 183 | . 136 20 . . . . . . . . . . . . . . . . . . . . . . . . 23 4 . . . Thermal 924 | . . 75 20 146 136 70 53 11 . 45 37 . 68 2 5 31 6 28 . 4 21 . 32 2 6 14 42 16 27 26 1 Explosive 144 | . . 3 5 15 4 6 15 3 . 3 3 . . . . . . 16 . 6 . . 5 11 . 11 . 15 9 3 11 Electromagnetic 123 | . . 36 . 4 . . . . . . . . . . . . . . . 5 20 . 7 . . 6 . 2 31 12 . Entropic 52 | . . . . . . . . . . . . . . . . . . . . . . . . 4 8 4 36 . . . . Robot Hit Streak 24 | . 15 17 4 24 24 12 16 16 . 11 8 . 7 . . 8 . 4 . 6 5 . 8 8 1 12 22 15 18 3 8 Robot Miss Streak 5 | . 4 4 2 3 2 2 2 1 . 3 4 . 3 . . 1 . 5 . 1 3 . 2 2 3 4 3 1 2 2 1 Penetration Max 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . Secondary Targets 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Capacitor 27 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 26 1 Shots Hit Robots 900 | . 97 92 13 121 106 54 45 7 . 30 26 . 22 . . 13 . 16 5 8 24 . 19 12 2 15 84 26 42 12 9 Core Hits 722 | . 42 53 12 83 40 37 51 10 . 16 24 . 6 . . 7 . 42 1 14 6 . 19 42 4 32 45 48 55 14 19 Critical Kills 6 | . 1 1 1 . . 1 . . . . . . 1 . . . . . . . . . . . . . 1 . . . . Critical Parts Destroyed 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 1 1 . . . . Critical Strikes 49 | . 1 1 1 3 12 2 1 . . 2 . . 1 . . . . . 2 . . . . 1 2 4 4 5 3 2 2 Burn 19 | . . . . 3 12 1 1 . . 2 . . . . . . . . . . . . . . . . . . . . . Meltdown 5 | . . 1 1 . . 1 . . . . . . 1 . . . . . . . . . . . . . 1 . . . . Destroy 2 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Sever 15 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . 3 . 4 3 2 2 Impale 4 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . . 2 . . . . Detonate 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 1 1 . . . . Melee Attacks 69 | . . 1 . . 5 5 9 . . . . . 17 . . . . 3 5 . . . . 13 . . 10 . . 1 . Impact 37 | . . 1 . . 5 5 9 . . . . . 17 . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing 32 | . . . . . . . . . . . . . . . . . . 3 5 . . . . 13 . . 10 . . 1 . Sneak Attacks 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 49846 | . 961 1682 362 3968 2191 1835 2502 461 . 893 1062 . 641 . . 634 . 2498 352 835 1011 . 1332 5263 580 2862 3617 4725 5379 1520 2680 Guns 8843 | . 961 606 . 1489 1834 604 423 20 . 296 354 . . . . . . . . . . . . 45 209 155 1664 183 . . . Cannons 10720 | . . 755 213 537 170 577 329 95 . 260 392 . 641 . . 634 . 289 . 169 977 . 683 . . 163 1340 417 1556 523 . Explosions 26561 | . . 321 149 1900 187 654 1750 346 . 337 298 . . . . . . 2142 . 666 . . 649 4746 371 2036 87 3498 3404 898 2122 Melee 945 | . . . . . . . . . . . . . . . . . . 67 352 . . . . . . . 526 . . . . Ramming 228 | . . . . . . . . . . . 18 . . . . . . . . . 34 . . . . 58 . 21 . . 97 Kinetic 1934 | . 961 138 . . . . . . . . . . . . . . . . . . . . . . . . 652 183 . . . Thermal 14180 | . . 803 213 1978 2004 1181 752 115 . 556 746 . 641 . . 634 . 289 . 40 530 . 540 . 371 274 1427 333 563 190 . Explosive 25820 | . . 273 149 1900 187 654 1750 346 . 337 298 . . . . . . 2142 . 666 . . 649 4746 . 1801 . 3498 3404 898 2122 Electromagnetic 2811 | . . 468 . 90 . . . . . . . . . . . . . . . 129 447 . 143 . . 124 . 84 993 333 . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 2507 | . . . . . . . . . . . . . . . . . . . . . . . . 472 . 450 . 606 419 99 461 Piercing 945 | . . . . . . . . . . . . . . . . . . 67 352 . . . . . . . 526 . . . . Entropic 1421 | . . . . . . . . . . . . . . . . . . . . . . . . 45 209 155 1012 . . . . Highest Corruption 14 | . 6 . . . 1 3 3 3 3 3 . . . . . 1 1 5 5 5 3 3 10 10 . . 7 1 11 14 . Average Corruption 3 | . 5 . . . 1 1 3 3 3 3 . . . . . 1 1 3 5 5 2 3 9 10 . . 5 1 4 11 . Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked 36 | . . . . . . . . . . . . . . . . . . . . . . . 15 . . . . . 1 20 . Effects 230 | . 1 . . . 3 8 23 13 3 19 . . . . . . 4 11 7 15 6 7 46 1 . . 13 11 22 17 . Message Errors 53 | . . . . . . 3 8 3 1 5 . . . . . . 1 2 1 5 2 . 9 . . . 4 1 4 4 . Matter Fused 58 | . 1 . . . 1 1 5 2 1 7 . . . . . . 1 1 3 1 1 4 14 . . . 2 4 7 2 . Heat Flow Errors 27 | . . . . . 1 . 1 1 . 1 . . . . . . . 1 1 2 . 1 10 . . . 2 1 4 1 . Energy Discharges 29 | . . . . . . 2 5 2 . 2 . . . . . . 2 2 . 2 . . 6 . . . 3 1 . 2 . Parts Rejected 7 | . . . . . . . 2 . . . . . . . . . . . . . . . 1 . . . 1 . 1 2 . Data Loss (minor) 31 | . . . . . 1 1 1 2 1 3 . . . . . . . 3 2 3 2 2 3 . . . . 1 2 4 . Data Loss (major) 9 | . . . . . . 1 1 2 . 1 . . . . . . . 1 . . . . 1 . . . . 1 1 . . Misfires 8 | . . . . . . . . 1 . . . . . . . . . 1 . 1 1 . . . . . . 1 2 1 . Alerts 4 | . . . . . . . . . . . . . . . . . . . . 1 . . 1 1 . . 1 . . . . Weapon Failures 4 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 1 1 . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1682 | . . 12 . 55 . 55 66 . . 12 23 . 1 . . 37 . 82 371 . 112 . 49 98 32 214 101 163 90 37 72 Projectiles 453 | . . 12 . . . 4 10 . . . 23 . 1 . . 37 . . . . 112 . 49 . . 63 25 31 49 37 . Explosions 782 | . . . . 55 . 51 56 . . 12 . . . . . . . 82 . . . . . 98 32 151 . 132 41 . 72 Melee 447 | . . . . . . . . . . . . . . . . . . . 371 . . . . . . . 76 . . . . Knockbacks 4 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 3 Impact 4 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 3 Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 628 | . . 38 58 61 . 60 37 . . . 15 . . . . . . 128 . 25 . . 47 . . 63 . . . . 96 Shots 17 | . . 1 2 3 . 1 1 . . . 1 . . . . . . 3 . 1 . . 2 . . 1 . . . . 1 Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 15 | . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . 5 . 1 . . 7 Kicked 15 | . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . 5 . 1 . . 7 Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 355 | . 27 14 . 30 251 189 315 183 . 249 255 . 199 104 156 244 8 115 134 248 174 83 250 30 44 44 307 194 241 355 1 Average Temperature 69 | . 9 6 . 12 69 49 93 77 . 74 98 . 84 56 69 91 6 18 69 43 31 43 64 15 16 15 81 83 52 85 1 Received Heat Transfer 3364 | . 291 234 . 486 342 108 273 102 . 43 101 . 277 . . 45 . 254 . 139 30 . 153 54 14 52 58 37 101 126 44 Effects 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Energy Bleed 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 9 | . . 1 . . . . . . . . . . . . . . . . . 1 2 . 1 . . . . 1 2 1 . Combat Hostiles 9 | . . 1 . . . . . . . . . . . . . . . . . 1 2 . 1 . . . . 1 2 1 . Parts Fried 23 | . . 3 . 1 . . . . . . . . . . . . . . . 1 3 . . . . 3 . . 10 2 . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 7 | . . 1 1 . 1 1 . . . . . . 1 . . . . . . . . . . . . . 1 1 . . . Combat Hostiles 5 | . . . 1 . 1 . . . . . . . 1 . . . . . . . . . . . . . 1 1 . . . Parts Melted 70 | . . 4 . 16 12 14 . . . 2 3 . 2 . . . . . . . 2 . 3 . . . 9 1 2 . . Heat Transferred 22194 | . . 1641 444 4292 4884 2072 1443 187 . 1251 1425 . 944 . . . . . . . 600 . 600 . 200 200 1160 296 407 148 . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ------- Run | Scr Mat Mat Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Peak Influence 1837 | . 273 312 188 718 487 353 . . . . 296 . . . . 158 . . . . 137 . . . . 602 479 1215 1530 1171 1837 Initial 784 | . . . 86 . 275 188 . . . . 88 . . . . . . . . . 44 . . . . . 338 206 631 784 588 Average 336 | . 95 157 80 425 297 228 . . . . 153 . . . . 35 . . . . 63 . . . . 253 260 902 988 1057 1000 Maximum Alert Level 5 | . 1 1 . 3 2 1 . . . . 1 . . . . . . . . . . . . . . 2 2 4 4 4 5 Low Security (%) 43 | 100 86 66 100 10 14 25 . . . . 68 . . . . 100 . . . . 100 . . . . 33 38 . . . . Level 1 31 | . 13 33 . 32 70 74 . . . . 31 . . . . . . . . . . . . . . 40 48 15 . . . Level 2 11 | . . . . 49 14 . . . . . . . . . . . . . . . . . . . . 25 13 7 17 . 46 Level 3 8 | . . . . 6 . . . . . . . . . . . . . . . . . . . . . . . 54 46 53 22 Level 4 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 22 36 46 14 Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 15 Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 48 | . 2 3 . 8 1 3 . . . . 2 . . . . 2 . 1 . . 2 . . . . . 4 3 8 3 6 Investigation 12 | . . . . 3 . 1 . . . . . . . . . 1 . . . . 1 . . . . . . . 1 2 3 Extermination 8 | . . . . . . 2 . . . . 1 . . . . 1 . . . . 1 . . . . . 2 . 1 . . Reinforcement 23 | . 2 3 . 4 1 . . . . . 1 . . . . . . . . . . . . . . . 2 3 3 1 3 Assault 4 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 3 . . Garrison 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 5 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 2 1 Construction Impeded 2 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . . Haulers Reinforced 2 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 --------- Run | Scr Mat Mat Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Distress Signals 37 | . 3 1 2 4 1 . . . . . 1 . . . . 1 . . . . . . . 1 . 3 2 9 1 4 4 Communications Jammed 117 | . . . . . . . . . . . 1 . . . . 2 . 48 . . 7 . . . . 19 6 14 20 . . Distress Signals 110 | . . . . . . . . . . . 1 . . . . 2 . 48 . . . . . . . 19 6 14 20 . . Times Spotted 518 | . 22 31 7 47 25 21 18 5 . 11 9 . 7 . . 12 . 19 . 7 15 . 9 46 6 19 23 30 35 29 65 Peak Tracking Total 20 | . 5 3 2 10 4 4 5 4 . 3 3 . 4 . . 5 . 8 . 4 4 . 4 15 3 7 4 6 6 13 20 Tactical Retreats 35 | . 3 . 1 1 . . . . . 6 . . 4 . . 2 . . . 1 2 . . . 1 2 1 . 1 . 10 Traps | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ------- Run | Scr Mat Mat Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Traps Triggered 20 | . 4 . . 2 2 1 . . . . . . . . . . . . . . 1 . . . . 2 1 . 1 2 4 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 4 | . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . Triggered 5 | . . . . . . . . . . 1 . . . . . . . . . . . 1 . 3 . . . . . . . Most Traps Carried 1 | . . . . . . . . . . 1 . . . . . . 1 1 1 . . . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ---------- Run | Scr Mat Mat Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Machines Disabled 42 | . . . . 4 2 2 1 . . . . . . . . 1 . 2 . . 1 . . . . 3 10 3 7 5 1 Max in Single Turn 2 | . . . . 2 1 2 1 . . . . . . . . 1 . 2 . . 1 . . . . 1 2 1 1 1 1 Garrison Access 10 | . . . . 1 1 1 . . . . . . . . . 1 . . . . 2 . . . . . . 3 . . 1 Energy Cycler 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 --------- Run | Scr Mat Mat Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Machines Accessed 91 | . 4 6 . 11 15 10 1 . 3 . 1 . 1 1 . 5 . . 4 . 7 . . 5 . 2 7 . 4 2 2 Terminals 52 | . 4 4 . 8 10 5 . . . . . . . . . 1 . . . . 5 . . . . 2 7 . 3 2 1 Fabricators 4 | . . . . . . 2 . . . . . . . . . 1 . . . . . . . . . . . . 1 . . Repair Stations 6 | . . 1 . 1 2 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . Recycling Units 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 5 | . . 1 . 1 . 1 . . . . . . . . . 2 . . . . . . . . . . . . . . . Garrison Access 7 | . . . . 1 1 1 . . . . . . . . . 1 . . . . 2 . . . . . . . . . 1 Total Hacks 287 | . 15 22 . 35 38 35 1 . 25 . 3 . 1 2 . 19 . . 17 . 19 . . 12 . 6 20 . 7 6 4 Successful 181 | . 8 13 . 18 25 22 1 . 25 . 2 . 1 2 . 12 . . 17 . 9 . . 12 . 3 7 . 2 1 1 Failed 104 | . 6 9 . 17 13 12 . . . . 1 . . . . 7 . . . . 10 . . . . 3 13 . 5 5 3 Catastrophic 13 | . . . . 5 1 2 . . . . . . . . . 1 . . . . 1 . . . . 1 1 . 1 . . Database Lockouts 2 | . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Manual 101 | . 12 15 . 23 15 17 . . . . . . . . . 4 . . . . 1 . 1 1 . . 11 . . 1 . Terminals 164 | . 15 17 . 26 27 22 . . . . . . . . . 2 . . . . 15 . . . . 6 20 . 6 6 2 Fabricators 15 | . . . . . . 5 . . . . . . . . . 9 . . . . . . . . . . . . 1 . . Repair Stations 15 | . . 2 . 2 6 2 . . . . 3 . . . . . . . . . . . . . . . . . . . . Recycling Units 3 | . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 18 | . . 3 . 4 . 5 . . . . . . . . . 6 . . . . . . . . . . . . . . . Garrison Access 14 | . . . . 3 2 1 . . . . . . . . . 2 . . . . 4 . . . . . . . . . 2 Terminal Hacks 117 | . 6 6 . 8 13 6 1 . 25 . . . 1 2 . 1 . . 17 . 7 . . 12 . 3 7 . 1 1 . Record 17 | . . . . . . . . . 6 . . . . . . . . . 5 . . . . 6 . . . . . . . Part Schematic 21 | . 2 . . 1 1 1 . . 10 . . . . 2 . . . . 4 . . . . . . . . . . . . Robot Schematic 6 | . . . . . . . . . 6 . . . . . . . . . . . . . . . . . . . . . . Robot Analysis 11 | . 2 4 . . 1 . . . . . . . . . . . . . 4 . . . . . . . . . . . . Prototype ID Bank 15 | . . . . 1 1 . . . 3 . . . . . . . . . 4 . 1 . . 5 . . . . . . . Open Door 6 | . . . . . 3 . 1 . . . . . 1 . . . . . . . . . . 1 . . . . . . . Level Access Points 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Branch Access Points 5 | . . . . 1 . 1 . . . . . . . . . . . . . . 1 . . . . 1 . . 1 . . Terminal Index 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert Level 6 | . . . . 1 2 . . . . . . . . . . . . . . . 1 . . . . . 1 . . 1 . Unreport Threat 5 | . . . . 1 1 . . . . . . . . . . . . . . . 1 . . . . . 2 . . . . Locate Traps 6 | . . . . . 2 2 . . . . . . . . . 1 . . . . 1 . . . . . . . . . . Hauler Manifests 3 | . . 1 . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Zone Layout 13 | . 2 1 . 1 1 2 . . . . . . . . . . . . . . 2 . . . . 2 2 . . . . Fabricator Hacks 9 | . . . . . . 4 . . . . . . . . . 4 . . . . . . . . . . . . 1 . . Network Status 3 | . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . 1 . . Load Schematic 2 | . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . . . . Build 4 | . . . . . . 2 . . . . . . . . . 2 . . . . . . . . . . . . . . . Repair Station Hacks 9 | . . 1 . 1 3 2 . . . . 2 . . . . . . . . . . . . . . . . . . . . Scan Component 6 | . . 1 . 1 2 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . Repair 3 | . . . . . 1 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieve Components 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 17 | . . 3 . 4 . 5 . . . . . . . . . 5 . . . . . . . . . . . . . . . Insert Component 9 | . . 1 . 2 . 3 . . . . . . . . . 3 . . . . . . . . . . . . . . . Analyze 8 | . . 2 . 2 . 2 . . . . . . . . . 2 . . . . . . . . . . . . . . . Garrison Access Hacks 7 | . . . . 1 1 1 . . . . . . . . . 1 . . . . 2 . . . . . . . . . 1 Seal Access 7 | . . . . 1 1 1 . . . . . . . . . 1 . . . . 2 . . . . . . . . . 1 Unauthorized Hacks 21 | . 2 3 . 4 7 4 . . . . . . . . . 1 . . . . . . . . . . . . . . . Terminals 17 | . 2 3 . 4 4 4 . . . . . . . . . . . . . . . . . . . . . . . . . Track 2 | . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Botnet 12 | . 1 3 . 3 2 3 . . . . . . . . . . . . . . . . . . . . . . . . . Operators 3 | . 1 . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Prioritize 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Repair Stations 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Mechanics 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Mask 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 66 | . 3 5 . 10 13 8 . . . . 1 . . . . 5 . . . . 5 . . . . 2 7 . 3 2 2 Full Trace Events 7 | . . 1 . 1 . 1 . . . . . . . . . 1 . . . . 1 . . . . . . . 1 . 1 Feedback Events 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Corruption 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 9 | . . . . . . . . . 6 . . . . 3 . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 41 | . 2 1 . 3 1 3 . . 10 . . . . 15 . 2 . . 4 . . . . . . . . . . . . Parts Built 8 | . . . . . . 4 . . . . . . . . . 4 . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 267 | . . . . . . 119 . . . . . . . . . 148 . . . . . . . . . . . . . . . Total Part Build Rating 40 | . . . . . . 20 . . . . . . . . . 20 . . . . . . . . . . . . . . . Parts Repaired 3 | . . . . . 1 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . Time 224 | . . . . . 136 44 . . . . 44 . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 10 | . . . . . 10 . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 7 | . . 1 . 2 . 2 . . . . . . . . . 2 . . . . . . . . . . . . . . . Part Schematics Acquired 7 | . . 1 . 2 . 2 . . . . . . . . . 2 . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ------------ Run | Scr Mat Mat Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . Machine Destruction 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 9 | . . . . . . . 2 . . . . . . . . . . 2 . . . . . 5 . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -------- Run | Scr Mat Mat Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Total Allies 17 | . . . . . . . 2 . . 1 . . . . . . . 2 . . . . . 5 . . . . . . 7 Largest Group 6 | . . . . . . . 2 . . 1 . . . . . . . 2 1 1 . . . 5 . . . . . . 6 Highest-Rated Group 286 | . . . . . . . 48 . . 96 . . . . . . . 79 30 30 . . . 286 . . . . . . 84 Highest-Rated Ally 96 | . . . . . . . 32 . . 96 . . . . . . . 49 30 30 . . . 65 . . . . . . 15 Total Orders 7 | . . . . . . . 2 . . . . . . . . . . . . 1 1 . . 3 . . . . . . . STAY 5 | . . . . . . . 2 . . . . . . . . . . . . . . . . 3 . . . . . . . ROAM 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . RETURN 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Ally Attacks 53 | . . . . . . . 2 . . 5 . . . . . . . 11 . . . . . 4 . . . . . . 31 Total Damage 1576 | . . . . . . . 57 . . 189 . . . . . . . 393 . . . . . 159 . . . . . . 778 Kills 12 | . . . . . . . . . . 2 . . . . . . . 1 . . . . . 2 . . . . . . 7 Allies Corrupted 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Intel | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ------- Run | Scr Mat Mat Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Robot Analysis Total 11 | . 2 4 . . 1 . . . . . . . . . . . . . 4 . . . . . . . . . . . . Derelict Logs Recovered 13 | . . . . . . . 2 1 . 1 . . 2 2 1 . 2 1 . 1 . . . . . . . . . . . Drone Launches 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Drone Recoveries 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Decoded 0b10 Intel 21 | . . . . . . . . . . . . . . . . 21 . . . . . . . . . . . . . . . Traps 5 | . . . . . . . . . . . . . . . . 5 . . . . . . . . . . . . . . . Emergency Access 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Items 12 | . . . . . . . . . . . . . . . . 12 . . . . . . . . . . . . . . . Machines 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . Patrols 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ------------- Run | Scr Mat Mat Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Turns Passed 28031 | 4 1466 2039 536 1437 1575 1441 1490 735 118 1146 360 525 1069 1188 616 808 1003 866 362 717 787 298 1348 1244 610 536 1205 755 870 449 428 Spaces Moved 17438 | 1 565 708 178 676 660 879 959 516 90 703 161 381 720 949 422 492 599 539 255 491 449 246 819 804 488 364 703 547 612 429 1033 Core . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads 2010 | 1 565 708 178 195 363 . . . . . . . . . . . . . . . . . . . . . . . . . . Legs 12943 | . . . . 481 279 333 . 424 90 703 161 381 720 949 422 492 599 539 255 491 449 246 819 804 488 364 703 547 612 295 297 Wheels 1615 | . . . . . 18 546 959 92 . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 110 | 160 160 160 240 112 120 120 130 127 127 122 124 124 124 124 124 124 128 126 124 122 120 120 120 115 113 113 111 111 111 110 110 Average Speed 134 | 160 207 236 240 145 179 126 130 129 127 124 126 124 124 124 124 124 128 126 124 123 121 120 120 118 114 113 111 112 111 114 111 Slowest Speed 330 | 160 240 240 240 240 330 190 130 197 127 127 195 124 124 192 124 128 128 128 126 124 122 120 120 120 115 113 113 114 111 180 112 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Microwarps 66 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 14 52 Exploration Rate (%) 52 | 2 83 68 32 60 96 28 88 63 69 69 5 52 65 81 57 17 72 68 60 62 13 42 76 76 54 16 73 19 71 19 29 Regions Visited 31 Branch Regions 21 Pre-discovered Areas 8 | . . . . . . . . . 1 . . . . . 1 . . . 3 1 . . . 2 . . . . . . . Known Exits Taken 26 | . . . . 1 . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 5 | 1 1 1 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 35 | . . . . . . . 2 2 . 2 . 3 10 1 . . 4 2 . 1 . 1 3 . 4 . . . . . . Spaces Dug 236 | . . 1 19 8 16 5 8 5 . 3 3 . 48 . 5 13 6 9 . 3 5 . 15 8 6 12 3 5 14 16 . Terrain Destroyed 1659 | . . 32 47 92 34 28 92 31 . 29 13 . 58 . 5 17 6 112 . 44 34 . 41 122 57 198 55 230 84 29 169 Melee 39 | . . 1 . . 3 5 8 . . . . . 16 . . . . . . . . . . 6 . . . . . . . Projectile 299 | . . . . 1 . . 1 5 . 11 6 . 42 . 5 17 6 18 . 3 9 . 19 11 30 18 55 8 15 17 2 AOE 1321 | . . 31 47 91 31 23 83 26 . 18 7 . . . . . . 94 . 41 25 . 22 105 27 180 . 222 69 12 167 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 --------- Run | Scr Mat Mat Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Total 20823 | 6 743 943 262 967 906 1118 1105 569 93 926 271 434 811 959 509 647 829 662 293 582 643 248 1131 1061 521 442 999 650 729 386 378 Wait 2145 | . 63 103 57 106 100 136 43 30 . 156 70 49 3 . 83 81 216 51 10 66 122 . 239 154 5 19 125 12 29 17 . Move 16602 | . 564 707 177 675 659 878 958 515 89 702 160 380 719 948 421 491 598 538 254 490 448 245 818 803 487 363 702 546 611 308 348 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 199 | . 25 17 3 18 13 11 7 1 . 8 2 1 6 3 . 8 4 3 7 . 6 . 1 16 2 2 13 15 7 . . Fast Attach 104 | . 2 4 1 10 11 4 2 1 2 5 1 . 1 2 . 5 . 1 4 . 2 1 5 5 . 2 17 5 1 5 5 Attach 75 | 2 . 2 . 9 5 5 6 2 . . 2 . 2 . . 4 1 4 2 2 2 . 7 2 1 2 1 5 3 2 2 Detach 13 | . . . . 1 . 4 . . . . . . . . . . . . 3 . . . 1 1 . . 1 . . 2 . Swap 337 | . 8 17 5 25 14 22 29 7 . 11 9 2 6 . . 12 1 11 . 9 19 1 13 14 12 14 30 13 19 10 4 Drop 263 | 4 13 23 4 30 26 13 4 2 2 13 3 2 7 4 . 15 3 1 8 1 3 1 2 17 3 1 27 20 6 5 . Fire 964 | . 68 69 15 93 73 40 43 11 . 27 23 . 50 2 5 31 6 40 . 14 40 . 45 17 11 34 73 33 53 36 12 Melee 69 | . . 1 . . 5 5 9 . . . . . 17 . . . . 3 5 . . . . 13 . . 10 . . 1 . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick 15 | . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . 5 . 1 . . 7 Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Rewire 33 | . . . . . . . 4 . . . . . . . . . . 10 . . . . . 19 . . . . . . . Trap 4 | . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -9/Materials (discovered 3 exits: *Mat / [*Min x2]) -9/Mines -8/Materials (discovered 3 exits: *Fac / *Sto x2) -8/Storage -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory -6/Lower Caves -6/Lower Caves -6/Zion -5/Proximity Caves -5/Factory (discovered 2 exits: *Fac / *Upp) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 2 exits: *Upp x2) -4/Upper Caves -4/Upper Caves -4/Warlord -3/Proximity Caves -3/Research (discovered 4 exits: *Res / *Arm / *Qua x2) -3/Quarantine -2/Research -2/Testing (discovered 2 exits: *Acc / *Sec) -2/Section 7 -1/Access History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 0) 5 | -11/Scrapyard | Entered Materials 313 | -10/Materials | Build established: Mutant 318 | -10/Materials | Discovered new exit (range 16) 622 | -10/Materials | Core integrity fell below 50% 681 | -10/Materials | Discovered new exit (range 15) 820 | -10/Materials | Discovered new exit (range 6) 1073 | -10/Materials | Central database locked down 1109 | -10/Materials | Discovered new exit (range 8) 1387 | -10/Materials | Discovered new exit (range 8) 1471 | -10/Materials | Entered another Materials area 1471 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2191 | -9/Materials | Discovered new exit (range 5) 2848 | -9/Materials | Discovered new exit (range 10) 3465 | -9/Materials | Discovered new exit (range 5) 3510 | -9/Materials | Entered Mines 3538 | -9/Mines | Met a Derelict bent on vengeance 3592 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 3621 | -9/Mines | Assembled infested the area 3907 | -9/Mines | Discovered new exit (range 3) 3950 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 3957 | -9/Mines | Found Prototype Device 4046 | -9/Mines | Entered Materials 4046 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4047 | -8/Materials | Identified Exp. Sensor Array 4078 | -8/Materials | Discovered new exit (range 16) 4235 | -8/Materials | Destroyed 9 combat bots 4791 | -8/Materials | Build established: Scavenger-Mutant 4879 | -8/Materials | Identified exit to Storage 5120 | -8/Materials | Garrison activated, responded to threat 5321 | -8/Materials | Discovered new exit (range 10) 5483 | -8/Materials | Entered Storage 5602 | -8/Storage | Build established: Mutant 5655 | -8/Storage | Repaired Broken Exp. Sensor Array 6941 | -8/Storage | Discovered new exit (range 16) 7058 | -8/Storage | Entered Factory 7058 | -7/Factory | Evolved 2 slots: Utility x2 7351 | -7/Factory | Build established: Scavenger-Mutant 7519 | -7/Factory | Identified exit to Lower Caves 7847 | -7/Factory | Build established: Mutant 7906 | -7/Factory | Central database locked down 8104 | -7/Factory | Fabricated Imp. Titanium Leg? 8335 | -7/Factory | Fabricated Adv. Shield Generator (x2) 8422 | -7/Factory | Repaired Imp. Cooling System? 8499 | -7/Factory | Entered Lower Caves 8501 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 9043 | -7/Lower Caves | Attacked by a faux Warlord 9173 | -7/Lower Caves | Learned Factory security intel 9326 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 9397 | -7/Lower Caves | Learned Factory stockpile data 9769 | -7/Lower Caves | Discovered new exit (range 9) 9986 | -7/Lower Caves | Identified exit to Lower Caves 9989 | -7/Lower Caves | Entered another Lower Caves area 10162 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 10253 | -7/Lower Caves | Learned 4 Factory zone layouts 10719 | -7/Lower Caves | Discovered new exit (range 5) 10723 | -7/Lower Caves | Identified exit to Data Miner 10724 | -7/Lower Caves | Entered Data Miner 10725 | -7/Data Miner | Discovered new exit (range 6) 10750 | -7/Data Miner | Met Data Miner 10775 | -7/Data Miner | Learned location of Section 7 (-2) 10775 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 10794 | -7/Data Miner | Received God Mode back door access code from Data Miner 10840 | -7/Data Miner | Identified exit to Proximity Caves 10842 | -7/Data Miner | Entered Proximity Caves 11424 | -6/Proximity Caves | Escorted by Enhanced Grunt 11565 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 11740 | -6/Proximity Caves | Discovered new exit (range 15) 11775 | -6/Proximity Caves | Build established: Scavenger-Mutant 11806 | -6/Proximity Caves | Identified exit to Factory 11988 | -6/Proximity Caves | Entered Factory 11988 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 11989 | -6/Factory | Identified exit to Lower Caves 12073 | -6/Factory | Repaired Imp. Carbon-fiber Leg 12348 | -6/Factory | Entered Lower Caves 12821 | -6/Lower Caves | Discovered new exit (range 15) 12872 | -6/Lower Caves | Identified exit to Lower Caves 12873 | -6/Lower Caves | Entered another Lower Caves area 12901 | -6/Lower Caves | Encountered a Warlord checkpoint 13090 | -6/Lower Caves | Identified exit to Zion 13133 | -6/Lower Caves | Spotted B-75 Beast 13646 | -6/Lower Caves | Learned Factory stockpile data 13942 | -6/Lower Caves | Entered Zion 13957 | -6/Zion | Build established: Derelict-Mutant 13966 | -6/Zion | Found CR-A16's Pointy Stick 13987 | -6/Zion | Given the Hacking Drone Bay 14111 | -6/Zion | Discovered new exit (range 16) 15101 | -6/Zion | Found Prototype Device 15128 | -6/Zion | Identified exit to Proximity Caves 15130 | -6/Zion | Entered Proximity Caves 15697 | -5/Proximity Caves | Discovered new exit (range 16) 15744 | -5/Proximity Caves | Identified exit to Factory 15746 | -5/Proximity Caves | Entered Factory 15746 | -5/Factory | Evolved 2 slots: Utility x2 15747 | -5/Factory | Identified exit to Upper Caves 16184 | -5/Factory | Fabricated Adv. Plasma Cannon (x2) 16234 | -5/Factory | Build established: Scavenger-Mutant 16312 | -5/Factory | Incoming investigation squad redirected 16334 | -5/Factory | Fabricated Imp. Titanium Leg (x2) 16380 | -5/Factory | Discovered new exit (range 5) 16385 | -5/Factory | Identified exit to Factory 16554 | -5/Factory | Entered Upper Caves 16562 | -5/Upper Caves | Identified exit to Upper Caves 17557 | -5/Upper Caves | Entered another Upper Caves area 17618 | -5/Upper Caves | Discovered exit to Factory (range 14) 17815 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 17939 | -5/Upper Caves | Lost 5 parts (2p1n1u1w) 18197 | -5/Upper Caves | Spotted B-75 Beast 18210 | -5/Upper Caves | Revealed the true nature of CR-A16's Pointy Stick 18213 | -5/Upper Caves | Destroyed B-75 Beast 18265 | -5/Upper Caves | Learned Factory interactive machine intel 18381 | -5/Upper Caves | Discovered new exit (range 9) 18418 | -5/Upper Caves | Identified exit to Zhirov 18423 | -5/Upper Caves | Entered Zhirov 18423 | -5/Zhirov | Accompanied by 1 ally 18424 | -5/Zhirov | Discovered new exit (range 3) 18448 | -5/Zhirov | Met Zhirov 18471 | -5/Zhirov | Learned location of Quarantine (-3) 18471 | -5/Zhirov | Learned location of Testing (-2) 18471 | -5/Zhirov | Learned location of Command (-1) 18482 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 18503 | -5/Zhirov | Found Alien Artifact 18503 | -5/Zhirov | Identified Integrated Reactor 18503 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 18519 | -5/Zhirov | Found Alien Artifact 18629 | -5/Zhirov | Identified exit to Proximity Caves 18785 | -5/Zhirov | Entered Proximity Caves 18785 | -4/Proximity Caves | Accompanied by 1 ally 19422 | -4/Proximity Caves | Discovered exit to Factory (range 11) 19502 | -4/Proximity Caves | Entered Factory 19502 | -4/Factory | Evolved 2 slots: Utility x2 19503 | -4/Factory | Loaded intel: 52 interactive machine locations 19769 | -4/Factory | Identified Hacking Drone Bay 20053 | -4/Factory | Build established: Mutant 20063 | -4/Factory | Identified exit to Upper Caves 20289 | -4/Factory | Entered Upper Caves 20290 | -4/Upper Caves | Encountered a Warlord checkpoint 20582 | -4/Upper Caves | Discovered new exit (range 5) 20586 | -4/Upper Caves | Identified exit to Upper Caves 20587 | -4/Upper Caves | Entered another Upper Caves area 20890 | -4/Upper Caves | Lost 6 parts (1p5u) 21016 | -4/Upper Caves | Acquired the password to a Derelict Tinkerer's latest research 21022 | -4/Upper Caves | Found Prototype Special Weapon 21094 | -4/Upper Caves | Build established: Scavenger-Mutant 21117 | -4/Upper Caves | Found Alien Artifact 21117 | -4/Upper Caves | Identified Core Expander 21117 | -4/Upper Caves | Installed Core Expander, added new Propulsion slot 21125 | -4/Upper Caves | Identified Molecular Deconstructor 21249 | -4/Upper Caves | Caught by Unaware searching for contraband prototypes 21249 | -4/Upper Caves | System corruption reached 10% 21764 | -4/Upper Caves | Build established: Derelict-Mutant 21927 | -4/Upper Caves | Discovered new exit (range 7) 21933 | -4/Upper Caves | Identified exit to Warlord 21935 | -4/Upper Caves | Entered Warlord 21978 | -4/Warlord | System corruption cleaned by Quarantine Array 22353 | -4/Warlord | Learned location of Armory (-3) 22353 | -4/Warlord | Learned Quarantine trap positions 22353 | -4/Warlord | Learned 4 Access zone layouts 22354 | -4/Warlord | Learned Factory terminal intel 22400 | -4/Warlord | Build established: Commander-Mutant 22410 | -4/Warlord | Found Prototype Special Weapon 22412 | -4/Warlord | Found Prototype Special Weapon 22416 | -4/Warlord | Found Prototype Special Weapon 22418 | -4/Warlord | Found Prototype Special Weapon 22420 | -4/Warlord | Found Prototype Special Weapon 22422 | -4/Warlord | Identified RU-N14's Throwing Claymores v3 (x5) 22422 | -4/Warlord | Found RU-N14's Throwing Claymores v3 22585 | -4/Warlord | Met Warlord 22597 | -4/Warlord | Opened Warlord's prototype stash 22604 | -4/Warlord | Warlord's base attacked by MAIN.C 22613 | -4/Warlord | Found Prototype Reactor 22648 | -4/Warlord | Identified Vortex Chain Reactor 22658 | -4/Warlord | Found Prototype Device 22658 | -4/Warlord | Identified Exp. Focal Shield 22664 | -4/Warlord | Found Prototype Processor 22667 | -4/Warlord | Identified Exp. Core Analyzer 22777 | -4/Warlord | Found Prototype Energy Gun 22777 | -4/Warlord | Identified Vortex Shotgun 22784 | -4/Warlord | Found Prototype Energy Gun 22784 | -4/Warlord | Identified Vortex Rail 22796 | -4/Warlord | Found Vortex Rail 22893 | -4/Warlord | Build established: Derelict-Mutant 22954 | -4/Warlord | Warlord forces counterattacked 22970 | -4/Warlord | Spotted Executioner 23039 | -4/Warlord | Spotted Executioner 23041 | -4/Warlord | Destroyed Executioner 23057 | -4/Warlord | Spotted Executioner 23079 | -4/Warlord | Destroyed 7 combat bots 23150 | -4/Warlord | Discovered new exit (range 15) 23178 | -4/Warlord | Identified exit to Proximity Caves 23179 | -4/Warlord | Entered Proximity Caves 23401 | -3/Proximity Caves | Build established: Scavenger-Mutant 23761 | -3/Proximity Caves | Spotted B-86 Titan 23775 | -3/Proximity Caves | Discovered new exit (range 12) 23787 | -3/Proximity Caves | Identified exit to Research 23789 | -3/Proximity Caves | Entered Research 23789 | -3/Research | Evolved 2 slots: Power x1, Utility x1 23790 | -3/Research | Identified exit to Armory 23844 | -3/Research | Discovered new exit (range 16) 23860 | -3/Research | Identified exit to Research 23919 | -3/Research | Spotted B-86 Titan 24098 | -3/Research | Build established: Generator-Mutant 24110 | -3/Research | Spotted B-86 Titan 24245 | -3/Research | Identified exit to Quarantine 24325 | -3/Research | Entered Quarantine 24326 | -3/Quarantine | Loaded intel: 13 trap records 24487 | -3/Quarantine | Cryocooling Duct disabled 24502 | -3/Quarantine | Ambient heat levels rising (+20) 24502 | -3/Quarantine | Non-combat units ordered to evacuate 24569 | -3/Quarantine | Spotted Alpha 7 24610 | -3/Quarantine | Destroyed Alpha 7 24621 | -3/Quarantine | Found Prototype Device 24621 | -3/Quarantine | Identified Exp. ECM Suite 24632 | -3/Quarantine | Found Prototype Processor 24669 | -3/Quarantine | Found Exp. Targeting Computer 24686 | -3/Quarantine | Identified Exp. Target Analyzer 24698 | -3/Quarantine | Found Prototype Ballistic Gun 24734 | -3/Quarantine | Identified Multirail 24781 | -3/Quarantine | Found Alien Artifact 24781 | -3/Quarantine | Identified Core Reset Matrix 24781 | -3/Quarantine | Identified Transdimensional Reconstructor 24781 | -3/Quarantine | Used Core Reset Matrix 24785 | -3/Quarantine | Detected hypermatrix surge 24785 | -3/Quarantine | Sensed 7 artifacts in vicinity 24999 | -3/Quarantine | Found Unknown Device 24999 | -3/Quarantine | Identified Antimissile System 25243 | -3/Quarantine | Found Phase Armor 25472 | -3/Quarantine | Found Unknown Launcher 25473 | -3/Quarantine | Identified Fusion Bomb Launcher 25494 | -3/Quarantine | Found Subatomic Replicator 25530 | -3/Quarantine | Entered Research 25530 | -2/Research | Warlord forces began assault on 0b10 25530 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 25640 | -2/Research | Research machine network offline 25683 | -2/Research | Destroyed 7 combat bots 25735 | -2/Research | Destroyed 8 combat bots 25924 | -2/Research | Found Vortex Chain Reactor 25949 | -2/Research | Met up with Warlord 26145 | -2/Research | Borebot progress halted 26150 | -2/Research | Found Unknown Device 26160 | -2/Research | Identified Adv. Force Booster 26189 | -2/Research | Spotted Executioner 26192 | -2/Research | Spotted Executioner 26193 | -2/Research | Destroyed Executioner 26206 | -2/Research | Borebot progress halted 26256 | -2/Research | Discovered new exit (range 12) 26284 | -2/Research | Identified exit to Testing 26285 | -2/Research | Entered Testing 26442 | -2/Testing | Found Prototype Device 26474 | -2/Testing | Identified Exp. Hardlight Generator 26682 | -2/Testing | Found Prototype Hackware 26683 | -2/Testing | Identified System Mapper 26780 | -2/Testing | Discovered new exit (range 6) 26822 | -2/Testing | Identified exit to Access 26832 | -2/Testing | First assault squad dispatched 26865 | -2/Testing | Spotted PD-AQ4KNXLMYE 26869 | -2/Testing | Destroyed 9 combat bots 26873 | -2/Testing | Destroyed PD-AQ4KNXLMYE 26937 | -2/Testing | Found Prototype Launcher 26953 | -2/Testing | Identified Ragnarok Missile Launcher 27003 | -2/Testing | System corruption reached 10% 27050 | -2/Testing | Incoming assault squad redirected 27066 | -2/Testing | Spotted Fortress 27149 | -2/Testing | Discovered new exit (range 6) 27154 | -2/Testing | Identified exit to Section 7 27155 | -2/Testing | Entered Section 7 27156 | -2/Section 7 | Sensed 16 artifacts in vicinity 27185 | -2/Section 7 | Incoming investigation squad redirected 27230 | -2/Section 7 | Destroyed 7 combat bots 27289 | -2/Section 7 | Spotted S7 Guard 27297 | -2/Section 7 | Warped through subspace 27307 | -2/Section 7 | Incoming investigation squad redirected 27319 | -2/Section 7 | Discovered exit to Access (range 6) 27335 | -2/Section 7 | Spotted B-90 Cyclops 27348 | -2/Section 7 | Destroyed B-90 Cyclops 27359 | -2/Section 7 | Found Unknown Device 27359 | -2/Section 7 | Identified Quantum Capacitor 27514 | -2/Section 7 | Core integrity fell below 50% 27524 | -2/Section 7 | Found Microwarp Drive 27571 | -2/Section 7 | Spotted S7 Guard 27579 | -2/Section 7 | Found Core Membrane 27579 | -2/Section 7 | Installed Core Membrane, gained immunity to corruption 27601 | -2/Section 7 | Core integrity fell below 20% 27604 | -2/Section 7 | Entered Access 27604 | -1/Access | Evolved 2 slots: Power x1, Weapon x1 27808 | -1/Access | Incoming investigation squad redirected 27840 | -1/Access | Core integrity fell below 50% 27900 | -1/Access | Energy Cycler disabled 27943 | -1/Access | Destroyed 9 combat bots 27951 | -1/Access | Lost 3 parts (2n1u) 27967 | -1/Access | High security lockdown imminent 27986 | -1/Access | Emitted hypermatrix ping 27991 | -1/Access | Assembled emerged from beneath the floor 27991 | -1/Access | Core integrity fell below 20% 28010 | -1/Access | Spotted B-99 Colossus 28032 | -1/Access | Core destroyed Last Messages --------------- 28017_ Slug penetrates Wall. 28017_ Penetrated by Slug. 28017_ Slug penetrates Wall. 28017_ Penetrated by Slug. 28017_ Slug penetrates Door. 28021_ Penetrated by Slug. 28021_ Slug penetrates Wall. 28021_ Penetrated by Slug. 28021_ Slug penetrates Wall. 28024_ Slug penetrates K-01 Serf. 28024_ K-01 Serf destroyed. 28024_ Slug penetrates Wall. 28024_ Quantum Reactor destroyed. 28024_ Slug penetrates Wall. 28024_ Com. HERF Cannon destroyed. 28025_ C-30 ARC bursts open, deploying its payload. 28025_ S-43 Plague unfolds itself. 28032_ ALERT: Performing unscheduled system reset. 28032_ Triggered Blade Trap. 28032_ Microwarped (distance 43). Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????#########+#?????????????????? | | ?????????????????????+ @ #?????????????????? | | ????????????????###### #?????????????????? | | ??????????????? #?????????????????? | | ??????????????? +?????????????????? | | #?????????????????? | | ???????????? #?????????????????? | | ???????????? k #?????????????????? | | ????????????###### #?????????????????? | | ?????????????????# #?????????????????? | | ?????????????????# +?????????????????? | | ?????????????????#+##### #?????????????????? | | ???????????????????????# #?????????????????? | | ???????????????????????# ?????????????????? | | ???????????????????????# #?????????????????? | | ???????????????????????# #?????????????????? | | ???????????????????????# +?????????????????? | | ???????????????????????# #?????????????????? | | ???????????????????????# #?????????????????? | | ???????????????????????# #########?????????? | | ??????????????????????## ## #?????????? | | ??????????????? / #?????????? | | ??????????????????????### ####### #?????????? | | ????????????????????????? ??????# #?????????? | | ????????????????????????? ??????# !#?????????? | | ????????????????????????? ??????# #?????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 142 Coolant Potential 100 Energy Generation 85 Energy Capacity 1000 Matter Stores 491 Matter Capacity 800 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Jamming Range 14 Power Amplification 30 Armor Coverage 600 Resistance: KI 30 Core Shielding 40 Point Defense Rating 240 Phase Shifting 15 Evasion (%) 70 Targeting Accuracy 12 Core Analysis 8 Recoil Reduction 4 Particle Charging 30 Salvage Targeting 4 Offensive Hacking 20 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Imp. Titanium Leg | x2 | -7/Factory Adv. Shield Generator | x2 | -7/Factory | Preloaded Adv. Plasma Cannon | x2 | -5/Factory | Preloaded Imp. Titanium Leg | x2 | -5/Factory Alien Tech Used ----------------- Integrated Reactor Core Expander Core Reset Matrix Phase Armor Transdimensional Reconstructor Microwarp Drive Core Membrane Achievements -------------- None Challenges ------------ None Game ------ Seed CargoHeartReconfigurator Manual? 0 Play Time 04:37:43 Cumulative 640.7 hours Start 2022.07.31 @ 13:58:27 End 2022.08.02 @ 01:37:09 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 598 Rogue 598 Adventurer 0 Explorer 0 Win Type - Total 23 Types 10/4/5/1/1/0/1/1/0 Lore% 91 Gallery% 95 Achievement% 77 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 1 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 69ef47e8-b898-48b9-9576-bfca39250b65