Cogmind - Beta 12 @@@ ROGUE MODE // 2023.03.29 @ 00:38:46 Player: Cracklepappy Result: Destroyed by Y-54 Guardian via exploding Power Conduit Performance ------------- Evolutions (4) 2000 Regions Visited (11) 2200 Robots Destroyed (282) 1410 Value Destroyed (10936) 10936 Prototype IDs (16) 320 Alien Tech Used (0) 0 Bonus (6800) 6800 TOTAL SCORE: 23666 Bonus ------- Triggered High Security 500 High Alert Combat Kills 4622 Follower Combat Kills 736 Entered Garrisons 400 Used RIF Installer 1000 Friendly Fire -458 Cogmind --------- Core Integrity 0/850 Matter 86/300 Energy 100/100 System Corruption 7% Temperature Cool (24) Movement Core (200) Ox3 Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Scrap Engine Relay Coupler [Grunt] (27) > --- WEAPON (3) ------- Power Sword Power Sword Power Sword > --- INVENTORY (5) ---- Heavy Ion Engine Advanced Trap Scanner Improved Salvage Targeting Computer Relay Coupler [Specialist] (31) Trap Extractor (0/4) Peak State ------------ > --- POWER ------------ Deuterium-Particle Engine > --- PROPULSION ------- FC-Gravmag Exoskeleton > --- UTILITY ---------- Armored Scrap Engine Huge Storage Unit Improved Light Armor Plating Relay Coupler [Grunt] Relay Coupler [Hunter] > --- WEAPON ----------- Scatter Rocket Array Shotgun Kinetic Driver Construct/C > --- INVENTORY -------- Heavy Ion Engine Improved Heat Sink Advanced Heat Sink High-capacity Storage Unit High-capacity Matter Pod Advanced Trap Scanner Improved Salvage Targeting Computer Improved Phase Shifter Relay Coupler [NC] Relay Coupler [Swarmer] Relay Coupler [Swarmer] Relay Coupler [Grunt] Relay Coupler [Grunt] Relay Coupler [Specialist] Long-range Tractor Beam Trap Extractor Trap Extractor Improved Trap Extractor Advanced Plasma Cannon Mini Grenade Launcher Improved Grenade Launcher Scatter Rocket Array Scatter Rocket Array Improved Datajack Remote Datajack [Rating: 74] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Propulsion Light Treads Treads Light Treads Leg Constructs Wheel Compact Wheel Hover Unit Backup Propulsion III Utility High-capacity Storage Unit Device Armored Scrap Engine Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Reactive Plating Weapon Improved Assault Rifle Energy Gun EM Shotgun Energy Cannon Heavy Particle Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Constructs Launcher Scatter Rocket Array Special Weapon Remote Datajack Impact Weapon Heavy Flail Slashing Weapon Mining Claw Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -9 -9 -7 -7 -7 -7 -6 ------- Run | Jun Mat Min Mat Sto Gar Rec Fac Was Fac Gar Fac Slots Evolved 8 | . . . 2 . . . 4 . . . 2 Power 1 | . . . . . . . . . . . 1 Propulsion 2 | . . . 1 . . . 1 . . . . Utility 4 | . . . 1 . . . 2 . . . 1 Weapon 1 | . . . . . . . 1 . . . . Parts Attached 251 | 7 10 17 24 40 26 18 46 3 3 27 30 Power 10 | 1 1 1 1 4 . . . . . 1 1 Engine 10 | 1 1 1 1 4 . . . . . 1 1 Core . | . . . . . . . . . . . . Reactor . | . . . . . . . . . . . . Propulsion 28 | 2 2 2 3 11 6 1 1 . . . . Treads 26 | 1 2 2 3 11 6 1 . . . . . Leg . | . . . . . . . . . . . . Wheel 1 | 1 . . . . . . . . . . . Hover 1 | . . . . . . . 1 . . . . Flight . | . . . . . . . . . . . . Utility 91 | 2 2 7 10 9 3 2 27 3 3 10 13 Device 51 | 1 1 3 4 6 2 2 19 . 1 6 6 Storage 4 | 1 1 . . . . . 1 . . . 1 Processor 3 | . . . . . 1 . . 1 1 . . Hackware 5 | . . . . 1 . . . . . 2 2 Protection 28 | . . 4 6 2 . . 7 2 1 2 4 Artifact . | . . . . . . . . . . . . Weapon 122 | 2 5 7 10 16 17 15 18 . . 16 16 Energy Gun 8 | 1 2 . 3 1 . . 1 . . . . Energy Cannon 6 | . . . . 1 . . . . . 2 3 Ballistic Gun 43 | 1 3 4 4 10 10 6 . . . 5 . Ballistic Cannon 1 | . . . . . . . 1 . . . . Launcher 21 | . . 1 1 . 2 . 4 . . 9 4 Special Weapon 5 | . . . . . . 1 1 . . . 3 Impact Weapon 20 | . . 1 . 3 4 2 8 . . . 2 Slashing Weapon 10 | . . . . . . 6 . . . . 4 Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon 8 | . . 1 2 1 1 . 3 . . . . Unidentified Prototypes 7 | . 1 . . 4 . . 1 . . . 1 Parts Lost 32 | . . . 1 1 1 . . 1 1 6 21 Power 4 | . . . 1 . . . . . . 1 2 Propulsion 5 | . . . . . . . . . . 1 4 Utility 14 | . . . . 1 1 . . 1 1 3 7 Weapon 9 | . . . . . . . . . . 1 8 Highest Loss Streak 10 | . . . 1 1 1 . . 1 1 4 10 To Critical Strikes 1 | . . . . . . . . . . . 1 Average Slot Usage (%) 78 | . 99 100 95 100 99 73 60 49 50 51 53 Engine 9 | . 14 14 9 11 11 10 5 7 7 2 2 Treads 17 | . 24 28 31 33 33 14 1 . . 2 . Wheel 1 | . 3 . . . . 4 . . . . . Device 10 | . 14 . 5 8 11 10 16 7 8 13 10 Storage 10 | . 14 14 11 11 11 11 7 7 7 7 6 Processor 1 | . . . . . 5 3 . 1 3 . . Hackware 2 | . . . . 10 5 . . . . 3 10 Protection 2 | . . 13 15 2 . . 5 7 7 1 1 Ballistic Gun 11 | . 23 26 12 21 18 9 . . . . . Ballistic Cannon 3 | . . . . . . 3 6 7 7 7 3 Naked Turns . | . . . . . . . . . . . . Heaviest Build 121 | 12 52 62 61 61 61 61 109 109 104 115 121 Greatest Support 109 | 20 40 42 62 62 60 76 109 109 109 109 55 Greatest Overweight (x) 4 | . 3 1 1 1 1 4 1 . . 2 4 Average Overweight (x) . | . 1 1 . . . . . . . . 1 Largest Inventory Capacity 25 | 8 20 20 20 20 20 20 25 25 25 25 25 Average Capacity 21 | 6 19 20 20 20 20 20 24 25 25 25 22 Most Carried 25 | 8 20 20 20 20 20 20 25 25 25 25 25 Average Carried 19 | 5 17 19 19 19 19 15 24 24 24 23 20 Final Capacity 25 | 8 20 20 20 20 20 20 25 25 25 25 5 Final Carried 25 | 8 20 20 20 20 20 20 25 25 25 25 5 Scrap Engine Consumption 180 | . . . . . . 82 44 . 3 38 13 Constructs Created 4 | . . . . . . 3 . . . 1 . Constructs Modified 77 | . . . . . . 35 21 . . 20 1 Class Distribution -------------------- 31% | Mutant 23% | Trapper-Construct 21% | Trapper-Mutant 16% | Construct 5% | Bothacker-Construct Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Trapper-Mutant | -9/Materials Trapper-Mutant | -9/Storage Trapper-Mutant | -9/Garrison Construct | -9/Recycling Trapper-Construct | -7/Factory Trapper-Construct | -7/Waste Trapper-Construct | -7/Factory Trapper-Construct | -7/Garrison Bothacker-Construct | -6/Factory Resources | -11 -10 -10 -9 -9 -9 -9 -7 -7 -7 -7 -6 ----------- Run | Jun Mat Min Mat Sto Gar Rec Fac Was Fac Gar Fac Matter Collected 7407 | 276 634 365 392 1135 741 530 939 . 136 1143 1116 Remotely 509 | . . . . . . . . . . . 509 Salvage Created 10656 | 90 871 98 618 1246 974 2309 1465 . 173 1267 1545 Parts 558 | 5 64 . 40 91 62 80 78 . 13 58 67 Haulers Intercepted 15 | . 2 . 2 6 . 1 4 . . . . Recyclers Shooed 8 | . 1 . 2 . . 3 2 . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -9 -7 -7 -7 -7 -6 ------- Run | Jun Mat Min Mat Sto Gar Rec Fac Was Fac Gar Fac Combat Hostiles Destroyed 229 | . 17 11 11 24 25 9 31 . 4 39 58 Melee 11 | . . . . . 1 8 . . . . 2 Guns 74 | . 15 7 7 24 20 1 . . . . . Cannons 52 | . . . . . . . 23 . 4 17 8 AOE 91 | . 2 4 4 . 4 . 8 . . 21 48 Classes Destroyed 19 | 2 7 1 1 . 4 . 2 . . . 2 Worker 5 | . 2 . . 1 . 2 . . . . . Builder 8 | . 1 . . . . 4 2 . 1 . . Tunneler 2 | 1 1 . . . . . . . . . . Hauler 15 | . 2 . 2 6 . 1 4 . . . . Recycler 15 | 1 1 . 1 . . 12 . . . . . Mechanic 4 | . . . . . . . 1 . . . 3 Operator 4 | . 2 . 1 . . . 1 . . . . Watcher 10 | . 3 . 1 2 . . 3 . . . 1 Swarmer 48 | . 6 . 3 7 3 . 8 . 1 20 . Saboteur 5 | . . . . . . . . . . . 5 Grunt 80 | . 11 . 3 6 8 3 14 . 2 11 22 Brawler 5 | . . . . . 2 . . . . . 3 Duelist 14 | . . . . . 2 2 1 . . 1 8 Protector 4 | . . . . . . . . . . . 4 Sentry 34 | . . . 5 11 7 4 2 . 1 4 . Specialist 2 | . . . . . 1 1 . . . . . Hunter 10 | . . . . . 2 . 1 . . . 7 Programmer 17 | . . . . . . . 5 . . 3 9 Assembled 11 | . . 11 . . . . . . . . . Best Kill Streak 22 | 2 5 4 3 6 5 4 5 . 5 6 22 Combat Bots Only 20 | . 3 4 3 3 5 2 5 . 4 6 20 Max Kills in Single Turn 6 | 1 4 2 2 1 3 1 2 . 1 3 6 Gunslinging . | . . . . . . . . . . . . Exploded 5 | . 2 2 2 . 3 . 2 . . 3 5 Melee 1 | . . . . . 1 1 . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -9 -7 -7 -7 -7 -6 -------- Run | Jun Mat Min Mat Sto Gar Rec Fac Was Fac Gar Fac Damage Taken 11756 | . 479 437 364 1285 1069 134 1654 46 243 1974 4071 Core 1742 | . 39 99 46 138 130 38 104 . 6 264 878 Absorbed by Shields 56 | . . . . . 56 . . . . . . Regen/Repaired (Parts) 2001 | . 97 . . 144 . . 874 . . 842 44 Core Remaining (%) 50 | 100 . 44 . . . 12 . . . 46 . Volleys Fired 693 | 2 79 20 40 76 66 39 119 5 14 171 62 Largest 2 | 2 2 2 2 2 2 2 2 1 1 1 1 Hottest 100 | 60 60 46 90 46 38 48 100 49 49 75 98 Shots Fired 997 | 4 157 39 78 151 125 70 121 5 14 171 62 Gun 681 | 4 157 37 76 151 122 69 . . . 65 . Cannon 245 | . . . . . . . 113 5 14 83 30 Launcher 60 | . . 2 2 . 3 . 7 . . 23 23 Special 11 | . . . . . . 1 1 . . . 9 Kinetic 866 | 2 139 36 68 151 122 69 109 5 14 125 26 Thermal 44 | 2 18 . . . . 1 4 . . 15 4 Explosive 60 | . . 2 2 . 3 . 7 . . 23 23 Electromagnetic 17 | . . 1 8 . . . . . . 8 . Robot Hit Streak 28 | 3 8 7 21 25 18 20 18 8 9 28 6 Robot Miss Streak 17 | 1 5 2 1 3 3 2 3 . 2 4 17 Penetration Max 1 | . . . . . . . 1 . . . . Secondary Targets 9 | . 2 1 . 2 4 . . . . . . Max Gunslinging Chain 1 | . 1 1 . 1 1 . . . . . . Shots Hit Robots 763 | 3 72 21 63 111 97 119 91 5 8 114 59 Core Hits 607 | 2 37 17 30 43 40 45 50 . 5 78 260 Critical Kills 2 | . . . . . . . . . . 2 . Critical Parts Destroyed 5 | . 1 . 1 1 . 1 . . . . 1 Critical Strikes 9 | . 1 . 1 1 . 1 2 . . 2 1 Meltdown 1 | . . . . . . . . . . 1 . Destroy 5 | . 1 . 1 1 . 1 . . . 1 . Blast 2 | . . . . . . . 2 . . . . Smash 1 | . . . . . . . . . . . 1 Melee Attacks 114 | . . 1 1 3 18 71 10 . . . 10 Impact 39 | . . 1 . 3 11 7 9 . . . 8 Slashing 66 | . . . . . . 64 . . . . 2 Piercing . | . . . . . . . . . . . . Sneak Attacks 46 | . . . 1 . 7 33 5 . . . . Combat Hostiles 16 | . . . . . . 16 . . . . . Follow-up Attacks 1 | . . . . . . . . . . . 1 Damage Inflicted 31097 | 39 1578 509 1084 1793 1852 3742 5147 405 729 5617 8602 Guns 7071 | 39 1016 304 901 1793 1586 937 . . . 495 . Cannons 8572 | . . . . . . . 3863 405 729 2693 882 Explosions 11821 | . 562 189 183 . 201 . 880 . . 2429 7377 Melee 3595 | . . . . . 65 2802 385 . . . 343 Ramming 35 | . . 16 . . . . 19 . . . . Kinetic 14726 | 27 917 304 790 1793 1586 937 3738 405 729 2691 809 Thermal 639 | 12 99 . 27 . . 3 125 . . 300 73 Explosive 11741 | . 562 189 156 . 201 . 880 . . 2429 7324 Electromagnetic 361 | . . . 111 . . . . . . 197 53 Impact 708 | . . . . . 65 . 385 . . . 258 Slashing 2887 | . . . . . . 2802 . . . . 85 Piercing . | . . . . . . . . . . . . Highest Corruption 7 | . 1 1 . 1 1 1 2 3 3 5 7 Average Corruption 1 | . 1 1 . 1 1 1 1 2 3 4 4 Corruption Purged 2 | . . . . . . . 2 . . . . Corruption Blocked 8 | . . . . . . . . 8 . . . Effects 216 | . . 16 . 12 19 55 12 . 3 88 11 Message Errors 51 | . . 4 . 3 7 14 1 . 1 17 4 Matter Fused 54 | . . 3 . . 5 16 4 . 1 22 3 Heat Flow Errors 24 | . . 1 . 2 3 4 1 . . 13 . Energy Discharges 26 | . . 2 . 1 . 11 1 . . 9 2 Parts Rejected 2 | . . . . . . . . . . 1 1 Parts Fused 3 | . . . . . . . 1 . . 2 . Data Loss (minor) 29 | . . 4 . 3 3 5 2 . 1 11 . Data Loss (major) 18 | . . 1 . 1 1 3 2 . . 9 1 Misfires 2 | . . 1 . . . . . . . 1 . Alerts 5 | . . . . 1 . 2 . . . 2 . Weapon Failures 2 | . . . . 1 . . . . . 1 . Overload Shots . | . . . . . . . . . . . . Overflow Damage 1459 | . 67 3 9 . . 304 416 . 6 503 151 Projectiles 652 | . . . . . . . 244 . 6 396 6 Explosions 269 | . 67 3 9 . . . 40 . . 107 43 Melee 538 | . . . . . . 304 132 . . . 102 Knockbacks 50 | . . 1 . . . . 29 . . 10 10 Impact 3 | . . 1 . . . . 1 . . . 1 Kinetic 40 | . . . . . . . 24 . . 8 8 Secondary 7 | . . . . . . . 4 . . 2 1 Self-Inflicted Damage 463 | . . 87 30 . 22 . 25 . . 112 187 Shots 18 | . . 2 1 . 1 . 2 . . 4 8 Rammed 4 | . . 4 . . . . . . . . . Targets Rammed 5 | . . 4 . . . . 1 . . . . Kicked 1 | . . . . . . . 1 . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 277 | . 12 251 28 250 160 277 257 . 39 256 48 Average Temperature 52 | . 5 106 9 56 28 75 40 . 24 98 11 Received Heat Transfer 2747 | . 105 . 147 375 385 9 519 . 69 453 685 Effects 1 | . . . . . . . . . . 1 . Energy Bleed 1 | . . . . . . . . . . 1 . Siege Activations . | . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . 1 . Combat Hostiles 1 | . . . . . . . . . . 1 . Parts Fried 5 | . . . . . . . 5 . . . . Impact Corruptions 12 | . . . . . . . 5 . . . 7 Robots Melted 1 | . . . . . . . . . . 1 . Combat Hostiles . | . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . Heat Transferred 943 | 25 225 . 50 . . 25 74 . . 444 100 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 1 | . . . 1 . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -9 -7 -7 -7 -7 -6 ------- Run | Jun Mat Min Mat Sto Gar Rec Fac Was Fac Gar Fac Peak Influence 3536 | 10 362 126 227 224 2038 1031 1227 449 461 3536 3206 Initial 1856 | . 6 108 . 95 134 916 848 429 314 322 1856 Average 843 | 5 188 18 101 104 996 766 692 434 352 2049 2430 Maximum Alert Level 5 | . 1 . 1 1 5 3 4 2 2 5 5 Low Security (%) 22 | 100 39 100 86 84 6 . . . . . . Level 1 11 | . 60 . 13 15 6 . 25 . 86 4 . Level 2 14 | . . . . . 12 29 31 100 13 2 . Level 3 29 | . . . . . 41 70 34 . . 3 . Level 4 5 | . . . . . 17 . 8 . . 17 . Level 5 13 | . . . . . 15 . . . . 71 11 High Security 2 | . . . . . . . . . . . 88 Max Security . | . . . . . . . . . . . . Squads Dispatched 40 | . 5 . 1 3 . . 7 . 1 . 23 Investigation 3 | . 3 . . . . . . . . . . Extermination 4 | . . . . . . . 4 . . . . Reinforcement 8 | . 2 . 1 3 . . 2 . . . . Assault 23 | . . . . . . . 1 . . . 22 Garrison 2 | . . . . . . . . . 1 . 1 Intercept . | . . . . . . . . . . . . Searches Triggered 2 | . . . . . . . 2 . . . . Construction Impeded 1 | . . . . . . . 1 . . . . Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -9 -7 -7 -7 -7 -6 --------- Run | Jun Mat Min Mat Sto Gar Rec Fac Was Fac Gar Fac Distress Signals 8 | . 1 1 4 2 . . . . . . . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 340 | . 25 11 24 31 30 7 49 5 7 40 111 Peak Tracking Total 17 | . 3 4 6 4 7 3 6 5 5 6 17 Tactical Retreats 11 | . 1 . . 2 3 . 3 . 1 1 . Traps | -11 -10 -10 -9 -9 -9 -9 -7 -7 -7 -7 -6 ------- Run | Jun Mat Min Mat Sto Gar Rec Fac Was Fac Gar Fac Traps Triggered 25 | . 1 . . 1 9 . 2 . 1 9 2 Indirectly 2 | . . . . . . . . . . . 2 Trap Hack Attempts 132 | . . 19 14 6 1 . 92 . . . . Triggered 1 | . . . . . . . 1 . . . . Disarmed 2 | . . 1 . . . . 1 . . . . Reprogrammed 9 | . . 2 2 1 . . 4 . . . . Reused 3 | . . . . . . . . . . . 3 Traps Extracted 10 | . . 2 2 1 . . 4 . . . 1 Installed 9 | . . . . . . . . . . . 9 Triggered 3 | . . . . . . . . . . . 3 Most Traps Carried 14 | . . 5 7 7 7 7 11 11 11 14 14 Machines | -11 -10 -10 -9 -9 -9 -9 -7 -7 -7 -7 -6 ---------- Run | Jun Mat Min Mat Sto Gar Rec Fac Was Fac Gar Fac Machines Disabled 35 | . 6 . 1 3 1 . 4 . 2 14 4 Max in Single Turn 3 | . 3 . 1 1 1 . 1 . 2 2 2 Garrison Access 2 | . . . . . . . 2 . . . . Garrison Relay 4 | . . . . . 1 . . . . 3 . Phase Generator 1 | . . . . . . . . . . 1 . Machines Repaired . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -9 -7 -7 -7 -7 -6 --------- Run | Jun Mat Min Mat Sto Gar Rec Fac Was Fac Gar Fac Machines Accessed 50 | . 9 2 1 11 3 12 7 . 1 3 1 Terminals 30 | . 6 1 1 8 3 6 2 . . 3 . Fabricators . | . . . . . . . . . . . . Repair Stations 2 | . 1 . . 1 . . . . . . . Recycling Units 12 | . 2 . . 1 . 6 2 . . . 1 Scanalyzers 2 | . . . . . . . 2 . . . . Garrison Access 3 | . . . . 1 . . 1 . 1 . . Total Hacks 131 | . 26 2 2 25 6 46 12 . 2 9 1 Successful 72 | . 14 1 1 19 3 23 6 . 2 2 1 Failed 58 | . 11 1 1 6 3 23 6 . . 7 . Catastrophic 10 | . 1 1 . . 2 3 1 . . 2 . Database Lockouts 1 | . 1 . . . . . . . . . . Manual 49 | . 11 1 2 7 3 22 3 . . . . Terminals 86 | . 19 1 2 18 6 26 5 . . 9 . Fabricators . | . . . . . . . . . . . . Repair Stations 7 | . 3 . . 4 . . . . . . . Recycling Units 30 | . 4 . . 2 . 20 3 . . . 1 Scanalyzers 3 | . . . . . . . 3 . . . . Garrison Access 4 | . . . . 1 . . 1 . 2 . . Terminal Hacks 39 | . 9 1 1 11 3 10 2 . . 2 . Part Schematic 7 | . 1 . . 1 . 5 . . . . . Robot Analysis 3 | . 1 . . . . 2 . . . . . Prototype ID Bank 4 | . . . . 2 . 1 1 . . . . Open Door 7 | . . 1 . 4 1 . . . . 1 . Branch Access Points 1 | . . . 1 . . . . . . . . Emergency Access Points 2 | . 1 . . . 1 . . . . . . Terminal Index 2 | . 1 . . 1 . . . . . . . Alert Level 1 | . . . . . . 1 . . . . . Unreport Threat 4 | . . . . 3 . . 1 . . . . Hauler Manifests 3 | . 2 . . . . 1 . . . . . Registered Components 1 | . 1 . . . . . . . . . . Zone Layout 2 | . 2 . . . . . . . . . . Patrol Navigation 1 | . . . . . . . . . . 1 . Security Stations 1 | . . . . . 1 . . . . . . Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks 5 | . 2 . . 3 . . . . . . . Scan Component 3 | . 1 . . 2 . . . . . . . Repair 2 | . 1 . . 1 . . . . . . . Recycling Unit Hacks 8 | . 1 . . 1 . 4 1 . . . 1 Retrieve Components 8 | . 1 . . 1 . 4 1 . . . 1 Scanalyzer 2 | . . . . . . . 2 . . . . Insert Component 1 | . . . . . . . 1 . . . . Analyze 1 | . . . . . . . 1 . . . . Garrison Access Hacks 4 | . . . . 1 . . 1 . 2 . . Unlock Access 2 | . . . . 1 . . . . 1 . . Seal Access 1 | . . . . . . . 1 . . . . Coupler Status 1 | . . . . . . . . . 1 . . Unauthorized Hacks 14 | . 2 . . 3 . 9 . . . . . Terminals 3 | . . . . 3 . . . . . . . Track 1 | . . . . 1 . . . . . . . Botnet 2 | . . . . 2 . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units 11 | . 2 . . . . 9 . . . . . Mask 3 | . . . . . . 3 . . . . . Tunnel 8 | . 2 . . . . 6 . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 39 | . 7 1 1 8 2 11 5 . 1 3 . Full Trace Events 8 | . 3 . . . 1 3 . . . 1 . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 6 | . 1 . . 1 . 3 1 . . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired 2 | . 1 . . 1 . . . . . . . Time 64 | . 26 . . 38 . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components 26 | . 9 . . 2 . 11 3 . . . 1 Parts Scanalyzed 1 | . . . . . . . 1 . . . . Part Schematics Acquired 1 | . . . . . . . 1 . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -9 -7 -7 -7 -7 -6 ------------ Run | Jun Mat Min Mat Sto Gar Rec Fac Was Fac Gar Fac Used RIF Installer 2 | . . . . . 1 . . . . 1 . Patrol Navigation 1 | . . . . . . . . . . 1 . Robots Hacked 12 | . . . 1 . 1 . 2 . . . 8 Non-combat 3 | . . . 1 . . . 2 . . . . Combat 9 | . . . . . 1 . . . . . 8 Robot Hacks Applied 12 | . . . 1 . 1 . 2 . . . 8 parse_system 3 | . . . 1 . 1 . 1 . . . . find_chute 1 | . . . . . . . 1 . . . . amplify_resonance 4 | . . . . . . . . . . . 4 formatsys_high 4 | . . . . . . . . . . . 4 Relay Couplers Released 19 | . . . . . 5 . 3 . . 11 . Machine Destruction 16 | . . . . . 5 . . . . 11 . Programmers 3 | . . . . . . . 3 . . . . Attached 4 | . . . . . . . . . . 2 2 Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired 4 | . . . . . 4 . . . . . . Allies Hacked 1 | . . . . . . . . . . 1 . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -9 -7 -7 -7 -7 -6 -------- Run | Jun Mat Min Mat Sto Gar Rec Fac Was Fac Gar Fac Total Allies 19 | . . . . . 5 . 8 . . 2 4 Largest Group 4 | . . . . . 4 3 4 . . 2 3 Highest-Rated Group 111 | . . . . . 96 72 90 . . 62 111 Highest-Rated Ally 47 | . . . . . 25 24 31 . . 31 47 Total Orders 2 | . . . . . . 2 . . . . . STAY 1 | . . . . . . 1 . . . . . EXPLORE 1 | . . . . . . 1 . . . . . Ally Attacks 84 | . . . . . 19 18 18 . . 8 21 Total Damage 1660 | . . . . . 400 414 223 . . 112 511 Kills 26 | . . . . . 7 10 3 . . 2 4 Allies Corrupted 1 | . . . . . . . . . . 1 . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -9 -7 -7 -7 -7 -6 ------- Run | Jun Mat Min Mat Sto Gar Rec Fac Was Fac Gar Fac Robot Analysis Total 3 | . 1 . . . . 2 . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . . . . Drone Launches 1 | . . . . . . 1 . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -9 -7 -7 -7 -7 -6 ------------- Run | Jun Mat Min Mat Sto Gar Rec Fac Was Fac Gar Fac Turns Passed 27297 | 89 2473 2427 695 2291 3107 8179 2699 65 101 4395 776 Spaces Moved 11747 | 64 994 820 292 860 1207 3293 1622 93 114 2065 323 Core 45 | 2 . . . . . . . . . . 43 Treads 7275 | 2 681 820 292 860 1207 2055 288 . . 1070 . Legs 466 | . . . . . . 173 258 . . 35 . Wheels 1437 | 60 313 . . . . 1064 . . . . . Hover 847 | . . . . . . . 325 . . 242 280 Flight 1677 | . . . . . . 1 751 93 114 718 . Fastest Speed 50 | 50 100 232 155 155 160 63 52 52 52 52 50 Average Speed 165 | 100 205 232 161 189 221 157 124 52 52 138 146 Slowest Speed 322 | 160 240 240 232 240 240 240 231 52 52 290 322 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 63 | 4 99 99 33 95 87 99 49 83 3 98 10 Regions Visited 11 Branch Regions 3 Pre-discovered Areas 9 | . 2 1 . . . 6 . . . . . Known Exits Taken 3 | . . . 1 1 . . . . 1 . . Unknown Exits Taken 4 | 1 1 1 . . . 1 . . . . . Scrap Searched 1 | . . 1 . . . . . . . . . Spaces Dug 72 | . . 24 . . 4 1 8 . . 34 1 Terrain Destroyed 649 | . 52 24 25 2 9 2 84 . 2 197 252 Melee 11 | . . 1 . . 4 1 5 . . . . Projectile 80 | . . . . 2 . 1 38 . 2 17 20 AOE 558 | . 52 23 25 . 5 . 41 . . 180 232 Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -9 -7 -7 -7 -7 -6 --------- Run | Jun Mat Min Mat Sto Gar Rec Fac Was Fac Gar Fac Total 18474 | 81 1274 1297 436 1373 1512 6124 2172 104 142 3446 513 Wait 5027 | . 149 398 46 336 156 2581 233 . 8 1055 65 Move 11738 | 63 993 819 291 860 1206 3292 1622 92 114 2063 323 Hop . | . . . . . . . . . . . . Pick Up 171 | 9 25 8 9 15 8 51 23 2 2 14 5 Fast Attach 45 | 6 4 3 1 8 1 2 7 . 1 2 10 Attach 52 | 1 . 1 4 1 3 5 6 2 1 17 11 Detach 25 | . . 1 . . 1 8 1 1 . 12 1 Swap 154 | . 6 13 19 31 22 11 33 1 1 8 9 Drop 196 | . 18 10 11 36 14 61 25 1 1 10 9 Fire 693 | 2 79 20 40 76 66 39 119 5 14 171 62 Melee 113 | . . 1 1 3 18 71 10 . . . 9 Ram . | . . . . . . . . . . . . Kick 1 | . . . . . . . 1 . . . . Crush 4 | . . 4 . . . . . . . . . Escape Stasis 110 | . . . . . 16 . . . . 94 . Rewire 4 | . . . . 1 . 3 . . . . . Trap 141 | . . 19 14 6 1 . 92 . . . 9 Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: *Min x2 / *Sto) -9/Storage (discovered 2 exits: [*Mat] / Gar) -9/Garrison (discovered 3 exits: *Rec x3) -9/Recycling -7/Factory (discovered 2 exits: *Fac / [*Low]) -7/Waste -7/Factory -7/Garrison (discovered 3 exits: *Fac x3) -6/Factory History --------- Turn | Location | Event 8 | -11/Junkyard | Discovered new exit (range 15) 90 | -11/Junkyard | Entered Materials 310 | -10/Materials | Build established: Mutant 586 | -10/Materials | Discovered new exit (range 13) 595 | -10/Materials | Discovered new exit (range 16) 746 | -10/Materials | Discovered new exit (range 16) 1000 | -10/Materials | Discovered new exit (range 15) 1511 | -10/Materials | Discovered new exit (range 13) 1732 | -10/Materials | Central database locked down 2260 | -10/Materials | Repaired Lgt. Treads 2563 | -10/Materials | Entered Mines 2576 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 2759 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 2887 | -10/Mines | Assembled infested the area 3471 | -10/Mines | Discovered new exit (range 15) 3610 | -10/Mines | Core integrity fell below 50% 3845 | -10/Mines | Discovered new exit (range 11) 4044 | -10/Mines | Found a hidden stash of uninstalled traps 4990 | -10/Mines | Entered Materials 4990 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 5147 | -9/Materials | Identified exit to Mines 5147 | -9/Materials | Identified exit to Storage 5650 | -9/Materials | Build established: Trapper-Mutant 5685 | -9/Materials | Entered Storage 6003 | -9/Storage | Repaired Adv. Treads 6073 | -9/Storage | Build established: Scavenger-Mutant 6398 | -9/Storage | Build established: Trapper-Mutant 6728 | -9/Storage | Discovered new exit (range 15) 7976 | -9/Storage | Identified exit to Garrison 7976 | -9/Storage | Entered Garrison 7986 | -9/Garrison | Triggered checkpoint 8146 | -9/Garrison | Triggered checkpoint 8261 | -9/Garrison | Core integrity fell below 50% 8379 | -9/Garrison | Discovered new exit (range 10) 8406 | -9/Garrison | Rescued a captive Derelict 8440 | -9/Garrison | Triggered checkpoint 8956 | -9/Garrison | Triggered checkpoint 9156 | -9/Garrison | Installed Relay Interface Framework 9320 | -9/Garrison | Discovered new exit (range 15) 9756 | -9/Garrison | Triggered checkpoint 10021 | -9/Garrison | Discovered new exit (range 14) 10253 | -9/Garrison | Learned Recycling security intel 10604 | -9/Garrison | Triggered checkpoint 10636 | -9/Garrison | Triggered checkpoint 10763 | -9/Garrison | Garrison Relay disabled 11083 | -9/Garrison | Entered Recycling 11083 | -9/Recycling | Accompanied by 3 allies 11527 | -9/Recycling | Core integrity fell below 20% 11937 | -9/Recycling | Build established: Mutant 12095 | -9/Recycling | Discovered new exit (range 14) 13568 | -9/Recycling | Found Scrap Engine 15063 | -9/Recycling | Build established: Construct 19262 | -9/Recycling | Entered Factory 19262 | -7/Factory | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 19484 | -7/Factory | Build established: Trapper-Construct 19662 | -7/Factory | Search patrols dispatched 20062 | -7/Factory | Search patrols dispatched 20646 | -7/Factory | Found Powered Armor 20928 | -7/Factory | Discovered new exit (range 12) 21792 | -7/Factory | Discovered new exit (range 14) 21961 | -7/Factory | Sucked down chute 21961 | -7/Factory | Entered Waste 21965 | -7/Waste | Spotted C-40 Crusher 21976 | -7/Waste | EMP discharged 21979 | -7/Waste | Spotted C-40 Crusher 21980 | -7/Waste | Spotted C-40 Crusher 21985 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 21986 | -7/Waste | Spotted C-40 Crusher 22019 | -7/Waste | Spotted C-40 Crusher 22020 | -7/Waste | Discovered new exit (range 12) 22026 | -7/Waste | Entered Factory 22089 | -7/Factory | Garrison activated, responded to threat 22127 | -7/Factory | Identified exit to Garrison 22127 | -7/Factory | Entered Garrison 22200 | -7/Garrison | Expanded RIF knowledge: Patrol Navigation 22228 | -7/Garrison | Triggered checkpoint 22380 | -7/Garrison | Triggered checkpoint 22382 | -7/Garrison | Triggered checkpoint 22452 | -7/Garrison | Discovered new exit (range 10) 22470 | -7/Garrison | Triggered checkpoint 22577 | -7/Garrison | Discovered new exit (range 8) 22594 | -7/Garrison | Triggered checkpoint 22986 | -7/Garrison | Triggered checkpoint 23019 | -7/Garrison | Discovered new exit (range 10) 23040 | -7/Garrison | Triggered checkpoint 23085 | -7/Garrison | Core integrity fell below 50% 23137 | -7/Garrison | Lost 4 parts (1p1n1u1w) 23149 | -7/Garrison | Rescued a captive Derelict 23150 | -7/Garrison | Rescued a captive Derelict 23359 | -7/Garrison | Phase Generator disabled 23544 | -7/Garrison | Triggered checkpoint 25313 | -7/Garrison | Garrison Relay disabled 25652 | -7/Garrison | Garrison Relay disabled 25866 | -7/Garrison | Build established: Bothacker-Construct 26522 | -7/Garrison | Entered Factory 26522 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 26614 | -6/Factory | High security lockdown imminent 26659 | -6/Factory | Found Prototype Launcher 26659 | -6/Factory | Identified Scatter Rocket Array 26663 | -6/Factory | Found Scatter Rocket Array 26668 | -6/Factory | Found Scatter Rocket Array 26694 | -6/Factory | High security lockdown engaged 26911 | -6/Factory | Destroyed 20 combat bots 26984 | -6/Factory | Destroyed 7 combat bots 26996 | -6/Factory | Garrison activated, responded to threat 27029 | -6/Factory | Destroyed 15 combat bots 27030 | -6/Factory | Lost 7 parts (1n4u2w) 27204 | -6/Factory | Destroyed 8 combat bots 27255 | -6/Factory | Core integrity fell below 50% 27277 | -6/Factory | Lost 10 parts (2n3u5w) 27294 | -6/Factory | Core integrity fell below 20% 27298 | -6/Factory | Destroyed by Y-54 Guardian via exploding Power Conduit Last Messages --------------- 27259_ The unstable cave ceiling collapses. 27268_ Acquired Unknown Slashing Weapon. 27268_ Identified Power Sword. 27274_ Scrap Engine consumes Magnetic Acceleration Cannon. 27274_ Dropped Mace. 27275_ System corrupted: Energy discharge (-26). 27277_ Acquired Power Sword. 27286_ Slug penetrates Wall. 27290_ Power Sword follow-up attack on P-60 Hacker. 27290_ P-60 Hacker destroyed. 27290_ Slug penetrates Wall. 27290_ FC-Gravmag Exoskeleton destroyed. 27290_ Scrap Engine damaged due to network destabilization (-5). 27291_ 0I:/8VWYJ9H#AGXVR8W4K%G1WSLRY 27293_ Slug penetrates Wall. 27295_ Wall collapses. 27297_ Penetrated by Slug. 27298_ Power Conduit explodes. 27298_ Terminal disabled. 27298_ Power Conduit explodes. Map ----- +----------------------------------------------------+ | ??????????#### * # # "" ""???????? | | ????????? # = [ # # ???????? | | ?????? %!%%= #/ # ???????? | | ?????"""""""" ##%#% # # ###% #] ????????? | | ???????? # = #? """???????? | | ?????????"""" # #?? ""????????? | | ????????? #???"?????????? | | ?????????"""" # #?????????????? | | ????????? + #?????????????? | | ?????????? ? ?# ###############?????????????? | | ???????????? ?# # #?????????????????? | | ??????????? [??# # """ ??????????????????? | | ???????????????# + """ ??????????????????? | | ???????????????# # """ ??????????????????? | | ???????????????# #!! #?????????????????? | | ???????????????# #?[ " " #?????????????????? | | ???????????????# #? ""G"" #?????????????????? | | ???????????????# #?? ???????????????????? | | ???????????????# ##############??????????????? | | ???????????????# # ! #??????????????? | | ???????????????# Yh# !// ! #??????????????? | | ???????????????# Y; ! #??????????????? | | ???????????????# %h[ / #??????????????? | | ???????????????# #! #??????????????? | | ???????????????# #;; ;;;;;;####??????????????? | | ???????????????# Y @ " #?????????????? | | ???????????????+ " #?????????????? | | ???????????????# #?????????????? | | ???????????????# #?????????????? | | ???????????????# #?????????????? | | ???????????????# #?????????????? | | ???????????????# !#?????????????? | | ?????????????? ????????????? | | ????????????? ###???????????? | | ????????????? #?????????????? | | ?????????????? = #?????????????? | | ?????????????? ??? #?????????????? | | ?????????????????????###########+##??????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Energy Generation 18 Energy Capacity 340 Matter Stores 300 Matter Capacity 500 Sight Range 16 Terrain Scan Density 10 Corruption Block 8 Armor Coverage 400 Resistance: KI 20 Resistance: TH 10 Evasion (%) 59 Targeting Accuracy 8 Recoil Reduction 4 Offensive Hacking 10 Relay Coupler Types 2 Relay Coupler Value 50 Trap Extractor Capacity 6 Item Schematics ----------------- Huge Storage Unit | -10/Materials | Hacked Cargo Storage Unit | -9/Storage | Hacked Med. Storage Unit | -9/Recycling | Hacked Trap Extractor | -9/Recycling | Hacked Adv. Terrain Scan Processor | -9/Recycling | Hacked Imp. Datajack | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Assassin Challenges ------------ None Game ------ Seed CannonPointSlayer Manual? 0 Play Time 03:19:42 Cumulative 492.6 hours Start 2023.03.28 @ 01:08:20 End 2023.03.29 @ 00:38:46 Sessions 4 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 360 Rogue 360 Adventurer 0 Explorer 0 Win Type - Total 15 Types 8/3/1/0/0/1/2/0/0 Lore% 80 Gallery% 91 Achievement% 78 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: dbe9dea2-aac1-42ee-acc5-6ac9b96ca2b0