Cogmind - Beta 14 @@@ ROGUE MODE // 2025.03.29 @ 15:06:51 Player: saltine Result: Destroyed by JS-W19(j) with Overtuned Pulse Rifle Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (70) 350 Value Destroyed (1722) 1722 Prototype IDs (13) 260 Alien Tech Used (0) 0 Bonus (206) 206 TOTAL SCORE: 4038 Bonus ------- Follower Combat Kills 206 Cogmind --------- Core Integrity 0/400 Matter 300/300 Energy 100/100 System Corruption 1% Temperature Warning (359) Movement Treading (320) Ox2 Location -9/Recycling Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Light Treads Light Treads > --- UTILITY (4) ------ Scrap Engine Huge Storage Unit Light Armor Plating > --- WEAPON (2) ------- Improved Assault Rifle Improved Assault Rifle > --- INVENTORY (25) --- Light Deuterium Engine Light Treads Light Treads Light Treads Light Treads Light Treads Light Treads Light Treads Large Matter Pod (150) Light Armor Plating Light Armor Plating Medium Armor Plating Shield Generator Hacking Suite Hacking Suite Heavy EM Pulse Gun Advanced Beam Rifle Advanced Beam Cannon Advanced Beam Cannon Improved Assault Rifle Improved Assault Rifle Rocket Launcher Guided Missile Launcher Plasma Cutter Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Scrap Engine Huge Storage Unit Light Armor Plating > --- WEAPON ----------- Advanced Beam Cannon Improved Assault Rifle > --- INVENTORY -------- Light Deuterium Engine Light Treads Light Treads Light Treads Light Treads Light Treads Light Treads Light Treads Large Matter Pod Light Armor Plating Light Armor Plating Medium Armor Plating Shield Generator Hacking Suite Hacking Suite Heavy EM Pulse Gun Advanced Beam Rifle Advanced Beam Cannon Improved Assault Rifle Improved Assault Rifle Improved Assault Rifle Rocket Launcher Guided Missile Launcher Plasma Cutter [Rating: 36] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Improved Heat Sink Device Improved Heat Sink Storage Huge Storage Unit Protection Light Armor Plating Weapon Medium Laser Energy Gun Medium Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Improved Assault Rifle Launcher Guided Missile Launcher Special Weapon Mining Laser Build | -11 -10 -10 -9 -9 -9 ------- Run | Yrd Mat Min Mat Sto Rec Slots Evolved 2 | . . . 2 . . Power . | . . . . . . Propulsion . | . . . . . . Utility 2 | . . . 2 . . Weapon . | . . . . . . Parts Attached 51 | . 6 2 29 12 2 Power 4 | . . . 4 . . Engine 3 | . . . 3 . . Core 1 | . . . 1 . . Reactor . | . . . . . . Propulsion 11 | . 3 . 5 3 . Treads 10 | . 2 . 5 3 . Leg 1 | . 1 . . . . Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 15 | . 2 1 9 2 1 Device 7 | . 1 1 4 . 1 Storage 2 | . 1 . 1 . . Processor . | . . . . . . Hackware . | . . . . . . Protection 6 | . . . 4 2 . Artifact . | . . . . . . Weapon 21 | . 1 1 11 7 1 Energy Gun 3 | . . . 3 . . Energy Cannon 1 | . . . . 1 . Ballistic Gun 10 | . . 1 5 3 1 Ballistic Cannon . | . . . . . . Launcher 1 | . . . . 1 . Special Weapon 6 | . 1 . 3 2 . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 3 | . . . 1 1 1 Parts Lost 5 | . . . 4 . 1 Power 2 | . . . 1 . 1 Propulsion 1 | . . . 1 . . Utility 2 | . . . 2 . . Weapon . | . . . . . . Highest Loss Streak 2 | . . . 2 . 1 To Critical Strikes . | . . . . . . Average Slot Usage (%) 99 | . 97 100 99 99 99 Engine 7 | . 14 14 9 . . Core 4 | . . . 1 11 10 Treads 23 | . 25 28 21 22 22 Device 19 | . 11 14 21 22 21 Storage 11 | . 14 14 11 11 11 Protection 8 | . . . 10 11 11 Energy Gun 10 | . 25 14 10 . . Energy Cannon 2 | . . . . 6 10 Ballistic Gun 9 | . . 14 10 12 11 Special Weapon 1 | . 2 . . 2 . Peak Build Rating 36 | 6 10 10 22 26 36 Average Rating 16 | 6 9 8 18 21 22 On Entrance 12 | 6 6 10 8 20 22 Naked Turns . | . . . . . . Heaviest Build 100 | 14 30 30 97 100 97 Greatest Support 40 | 20 40 40 40 40 40 Greatest Overweight (x) 2 | . . . 2 2 2 Average Overweight (x) 1 | . . . 1 2 2 Largest Inventory Capacity 25 | 8 15 15 25 25 25 Average Capacity 21 | 8 12 15 24 25 25 Most Carried 25 | 6 14 15 25 25 25 Average Carried 20 | 6 10 14 22 24 25 Final Capacity 25 | 8 15 15 25 25 25 Final Carried 25 | 6 14 15 25 25 25 Class Distribution -------------------- 57% | Scavenger-Mutant 31% | Mutant 10% | Commander-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Storage Scavenger-Mutant | -9/Recycling Resources | -11 -10 -10 -9 -9 -9 ----------- Run | Yrd Mat Min Mat Sto Rec Matter Collected 1395 | 200 206 41 632 248 68 Remotely . | . . . . . . Salvage Created 2780 | . 410 13 1416 801 140 Parts 157 | . 11 3 89 48 6 Haulers Intercepted 12 | . 2 . 5 5 . Recyclers Shooed 2 | . . . 1 1 . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -9 -9 ------- Run | Yrd Mat Min Mat Sto Rec Combat Hostiles Destroyed 49 | . 7 . 29 11 2 Guns 40 | . 7 . 29 2 2 Cannons 9 | . . . . 9 . Classes Destroyed 11 | . 3 1 6 . 1 Worker 1 | . . . 1 . . Builder 1 | . . . 1 . . Tunneler 1 | . . 1 . . . Hauler 12 | . 2 . 5 5 . Recycler 3 | . . . 1 2 . Operator 2 | . 1 . . 1 . Watcher 1 | . . . 1 . . Swarmer 14 | . . . 10 4 . Grunt 19 | . 7 . 10 2 . Sentry 14 | . . . 9 5 . Scrapper 2 | . . . . . 2 Best Kill Streak 5 | . 2 1 4 5 2 Combat Bots Only 4 | . 2 . 4 3 2 Max Kills in Single Turn 1 | . 1 1 1 1 1 Gunslinging . | . . . . . . Exploded . | . . . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -9 -9 -------- Run | Yrd Mat Min Mat Sto Rec Hostile Shots Fired 261 | . 36 . 163 31 31 Missed 65 | . 8 . 47 7 3 Damage Taken 2642 | . 382 . 1379 289 592 Core 515 | . 95 . 262 33 125 Absorbed by Shields . | . . . . . . Regen/Repaired (Parts) 253 | . . . 183 70 . Core Remaining (%) 81 | 100 . 62 . . . Volleys Fired 230 | . 44 8 130 40 8 Largest 2 | . 2 2 2 2 2 Hottest 100 | . 100 70 100 91 91 Shots Fired 443 | . 82 15 251 78 17 Gun 388 | . 76 15 242 43 12 Cannon 40 | . . . . 35 5 Launcher . | . . . . . . Special 15 | . 6 . 9 . . Kinetic 183 | . . 7 121 43 12 Thermal 260 | . 82 8 130 35 5 Explosive . | . . . . . . Electromagnetic . | . . . . . . Robot Hit Streak 22 | . 9 8 22 12 10 Robot Miss Streak 3 | . 3 3 3 2 2 Penetration Max . | . . . . . . Secondary Targets 5 | . 1 . 3 . 1 Max Gunslinging Chain 1 | . 1 . 1 . 1 Shots Hit Robots 287 | . 51 9 167 48 12 Core Hits 109 | . 25 2 57 21 4 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 12 | . 6 1 5 . . Burn 12 | . 6 1 5 . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 4972 | . 666 137 3000 954 215 Guns 4274 | . 637 119 2968 417 133 Cannons 597 | . . . . 515 82 Explosions . | . . . . . . Melee . | . . . . . . Ramming 101 | . 29 18 32 22 . Kinetic 1864 | . . 56 1258 417 133 Thermal 3007 | . 637 63 1710 515 82 Explosive . | . . . . . . Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 1 | . 1 1 . 1 1 Average Corruption 1 | . 1 1 . 1 1 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 20 | . 1 5 . 7 7 Message Errors 4 | . . 1 . 2 1 Matter Fused 4 | . . . . 2 2 Heat Flow Errors 2 | . . . . 1 1 Energy Discharges 1 | . . 1 . . . Data Loss (minor) 2 | . 1 1 . . . Data Loss (major) 3 | . . 1 . 1 1 Misfires 2 | . . . . 1 1 Alerts 1 | . . . . . 1 Weapon Failures 1 | . . 1 . . . Overload Shots . | . . . . . . Overflow Damage . | . . . . . . Projectiles . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks 2 | . . 1 . 1 . Impact 2 | . . 1 . 1 . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed 19 | . 7 2 5 5 . Targets Rammed 19 | . 7 2 5 5 . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 355 | . 315 . 22 172 355 Average Temperature 91 | . 117 . 6 27 154 Received Heat Transfer 1201 | . 234 . 471 60 436 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 23 | . 9 . 11 2 1 Heat Transferred 7130 | . 2331 259 3589 851 100 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -9 -9 -9 ------- Run | Yrd Mat Min Mat Sto Rec Peak Influence 329 | . 139 5 329 327 246 Initial 131 | . . . . 131 126 Average 116 | . 48 1 130 175 156 Maximum Alert Level 1 | . . . 1 1 1 Low Security (%) 79 | 100 100 100 78 66 53 Level 1 20 | . . . 21 33 46 Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 6 | . 1 . 2 3 . Investigation 1 | . . . . 1 . Extermination . | . . . . . . Reinforcement 5 | . 1 . 2 2 . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -9 -9 --------- Run | Yrd Mat Min Mat Sto Rec Distress Signals 11 | . 2 . 6 3 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 98 | . 18 . 55 22 3 Peak Tracking Total 6 | . 3 . 6 5 5 Tactical Retreats 5 | . . . 3 2 . Traps | -11 -10 -10 -9 -9 -9 ------- Run | Yrd Mat Min Mat Sto Rec Traps Triggered 3 | . 1 . 1 1 . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed 1 | . 1 . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -9 -9 ---------- Run | Yrd Mat Min Mat Sto Rec Machines Disabled 4 | . . . 1 3 . Max in Single Turn 1 | . . . 1 1 . Machines Repaired . | . . . . . . Machines Dismantled 1 | . . . . 1 . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -9 -9 --------- Run | Yrd Mat Min Mat Sto Rec Machines Accessed 36 | . 7 . 11 9 9 Terminals 27 | . 7 . 9 8 3 Fabricators . | . . . . . . Repair Stations 2 | . . . 1 1 . Recycling Units 5 | . . . . . 5 Scanalyzers 1 | . . . 1 . . Garrison Access . | . . . . . . Total Hacks 99 | . 25 . 42 17 15 Successful 62 | . 18 . 25 8 11 Failed 37 | . 7 . 17 9 4 Catastrophic 7 | . . . 3 4 . Database Lockouts . | . . . . . . Manual 34 | . 12 . 10 4 8 Terminals 75 | . 25 . 31 13 6 Fabricators . | . . . . . . Repair Stations 14 | . . . 10 4 . Recycling Units 7 | . . . . . 7 Scanalyzers 1 | . . . 1 . . Garrison Access . | . . . . . . Terminal Hacks 40 | . 15 . 14 5 6 Part Schematic 1 | . . . . . 1 Robot Analysis 8 | . 6 . 1 . 1 Prototype ID Bank 6 | . 3 . 2 . 1 Open Door 2 | . . . . 2 . Level Access Points 1 | . . . 1 . . Branch Access Points 2 | . . . 1 1 . Terminal Index 1 | . . . 1 . . Alert Level 1 | . . . 1 . . Unreport Threat 1 | . . . 1 . . Locate Traps 4 | . 1 . 2 1 . Disarm Traps 1 | . 1 . . . . Transport Status 1 | . . . 1 . . Hauler Manifests 2 | . 1 . 1 . . Registered Components 1 | . . . 1 . . Zone Layout 6 | . 3 . 1 1 1 Release Object 2 | . . . . . 2 Fabricator Hacks . | . . . . . . Repair Station Hacks 10 | . . . 7 3 . Scan Component 6 | . . . 4 2 . Repair 4 | . . . 3 1 . Recycling Unit Hacks . | . . . . . . Scanalyzer 1 | . . . 1 . . Insert Component 1 | . . . 1 . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 11 | . 3 . 3 . 5 Terminals 6 | . 3 . 3 . . Track 1 | . . . 1 . . Botnet 3 | . 2 . 1 . . Operators 2 | . 1 . 1 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 5 | . . . . . 5 Tunnel 5 | . . . . . 5 Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 29 | . 7 . 11 9 2 Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 1 | . . . . . 1 Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 4 | . . . 3 1 . Time 104 | . . . 78 26 . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 ------------ Run | Yrd Mat Min Mat Sto Rec Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -9 -9 -------- Run | Yrd Mat Min Mat Sto Rec Total Allies 10 | . . . . 10 . Largest Group 10 | . . . . 10 . Highest-Rated Group 88 | . . . . 88 . Highest-Rated Ally 16 | . . . . 16 . Total Orders . | . . . . . . Ally Attacks 74 | . . . . 74 . Total Damage 618 | . . . . 618 . Kills 10 | . . . . 10 . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -9 -9 ------- Run | Yrd Mat Min Mat Sto Rec Robot Analysis Total 8 | . 6 . 1 . 1 Derelict Logs Recovered 1 | . . 1 . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -9 -9 ------------- Run | Yrd Mat Min Mat Sto Rec Turns Passed 8421 | 12 1327 845 3667 1838 732 Spaces Moved 2918 | 11 721 498 980 488 220 Core . | . . . . . . Treads 2849 | . 663 498 980 488 220 Legs 69 | 11 58 . . . . Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 120 | 120 120 160 160 320 320 Average Speed 243 | 120 156 160 294 320 320 Slowest Speed 320 | 120 160 160 320 320 320 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 69 | 2 98 93 89 88 46 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 6 | . . 1 . . 5 Known Exits Taken 2 | . . . 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . Scrap Searched 3 | . . 3 . . . Spaces Dug 13 | . 4 . 9 . . Terrain Destroyed 15 | . 6 . 9 . . Melee . | . . . . . . Projectile 15 | . 6 . 9 . . AOE . | . . . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -9 -9 --------- Run | Yrd Mat Min Mat Sto Rec Total 3747 | 10 820 528 1487 670 232 Wait 424 | . 25 18 291 90 . Move 2913 | 10 720 497 979 487 220 Hop . | . . . . . . Pick Up 51 | . 12 1 28 10 . Fast Attach 13 | . 1 . 8 3 1 Attach 8 | . . . 8 . . Detach 3 | . . . 2 1 . Swap 30 | . 5 2 13 9 1 Drop 48 | . 6 . 23 17 2 Fire 230 | . 44 8 130 40 8 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush 19 | . 7 2 5 5 . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous 8 | . . . . 8 . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -10/Mines -9/Materials (discovered 6 exits: *Mat x3 / *Min x2 / *Sto) -9/Storage (discovered 2 exits: *Mat / *Rec) -9/Recycling (discovered 1 exit: [Fac]) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 3) 13 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Build established: Mutant 551 | -10/Materials | Discovered new exit (range 4) 609 | -10/Materials | Discovered new exit (range 15) 700 | -10/Materials | Discovered new exit (range 13) 1177 | -10/Materials | Discovered new exit (range 16) 1340 | -10/Materials | Entered Mines 1749 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1933 | -10/Mines | Learned location of Mines (-9) 2177 | -10/Mines | Discovered new exit (range 5) 2185 | -10/Mines | Entered Materials 2185 | -9/Materials | Evolved 2 slots: Utility x2 2351 | -9/Materials | Identified exit to Mines 2351 | -9/Materials | Identified exit to Storage 2729 | -9/Materials | Repaired Lgt. Armor Plating 2756 | -9/Materials | Repaired Lgt. Treads 2784 | -9/Materials | Repaired Lgt. Armor Plating 2839 | -9/Materials | Identified exit to Materials 2969 | -9/Materials | Build established: Scavenger-Mutant 4484 | -9/Materials | Core integrity fell below 50% 5852 | -9/Materials | Entered Storage 5893 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 6090 | -9/Storage | Found Prototype Launcher 6090 | -9/Storage | Identified Gui. Missile Launcher 6159 | -9/Storage | Lost 3 allies 6183 | -9/Storage | Build established: Commander-Mutant 6811 | -9/Storage | Lost 6 allies 7013 | -9/Storage | Repaired Lgt. Armor Plating 7048 | -9/Storage | Build established: Scavenger-Mutant 7182 | -9/Storage | Discovered exit to Materials (range 12) 7504 | -9/Storage | Identified exit to Recycling 7677 | -9/Storage | Used back door to open Recycling access 7690 | -9/Storage | Entered Recycling 8212 | -9/Recycling | Discovered new exit (range 17) 8302 | -9/Recycling | Scanned before Scraplab entrance 8346 | -9/Recycling | Entered Scraplab 8372 | -9/Recycling | Discovered new exit (range 2) 8391 | -9/Recycling | Angered Scraplab inhabitants 8402 | -9/Recycling | Found Prototype Device 8402 | -9/Recycling | Identified Scrap Engine 8403 | -9/Recycling | Core integrity fell below 20% 8422 | -9/Recycling | Destroyed by JS-W19(j) with Overtuned Pulse Rifle Last Messages --------------- Prototype released... URGENT: Link to external system right away! 08398_ Machine disabled. 08400_ 45-4K4(j): "Defend the Scraplab!" Prototype Device integrity failing. 08400_ Dropped Seismic Detector. 08401_ WR-2ER(j) heat damages Ovr. Titanium Leg. 08401_ Dropped Imp. Heat Sink. 08402_ Acquired Prototype Device. 08402_ Identified Scrap Engine. 08403_ Lgt. Deuterium Engine melted. 08403_ WR-2ER(j) destroyed. 08410_ JS-W19(j) heat damages Ovr. Titanium Leg. 08412_ Critical hit (Burn: +50). 08414_ Lgt. Nuclear Core destroyed. 08419_ Critical hit (Burn: +50). 08419_ 45-4K4(j) destroyed. 08419_ Switching to secondary target: JS-W19(j). 08420_ Acquired 62 matter. 08420_ JS-W19(j) heat spikes uncontrollably. Map ----- +----------------------------------------------------+ | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | < # #???????????????? | | # # #???????????????? | | # # #???????????????? | | # # #???????????????? | | # + #???????????????? | | # # #???????????????? | | ##########???????????????? | | #????????????????????????? | | #?????????######?????????? | | ## ##?????????# #?????????? | | ?# #??????????# #??###????? | | ?# #??????##### #### ##???? | | ?# #??????# + # #???? | | ?# #?###### ### ##### #???? | | ?# #?#"""## #?# #???# #???? | | ##+###"T"##+#?# #???# #???? | | #?######???# #???? | | #??????#####/####? | | """" """" #??????#""!%j "#? | | """" """" #??????#"& = "#? | | """" """" #??????#" ! #? | | """" """" #??????#"" =@X"#? | | #??????#"& !!!"#? | | """" #??????#" c""#? | | """" #??????#"Xc "#? | | """" #??????#" ###? | | """" "T"" #??????# "" #<#? | | """" #??????# """ #? | | #############??????##########? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????##??????????????????????? | | ##### ###????????????????????? | | #????????????????????? | | #?????????????????????? | | #?????????????????????? | | #?????????????????????? | | #?????????????????????? | | #?????????????????????? | | #?????????????????????? | | #?????????????????????? | | ########?????????????????????? | | #????????????????????????????? | | #????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 42 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 55 Recoil Reduction 2 Item Schematics ----------------- Imp. Medium Armor Plating | -9/Recycling | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SigixColdMediator Manual? 0 Play Time 00:48:56 Cumulative 305.3 hours Start 2025.02.22 @ 18:38:06 End 2025.03.29 @ 15:06:51 Sessions 14 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 169 Rogue 169 Adventurer 0 Explorer 0 Win Type - Total 15 Types 3/2/6/2/1/0/1/0/0 Lore% 81 Gallery% 83 Achievement% 73 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e6b0e1d1-0c7a-4b11-8e4f-f697f3d3dc9b