Cogmind - Beta 14 @@@ ROGUE MODE // 2025.01.23 @ 19:05:46 Player: Grundleshunts Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (5) 1000 Robots Destroyed (51) 255 Value Destroyed (1803) 1803 Prototype IDs (14) 280 Alien Tech Used (0) 0 Bonus (154) 154 TOTAL SCORE: 5492 Bonus ------- High Alert Combat Kills 154 Cogmind --------- Core Integrity 0/850 Matter 101/300 Energy 99/100 System Corruption 2% Temperature Cool (0) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Enhanced Optical Array Improved Targeting Computer > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Fission Core Improved Flight Unit Matter Compressor (0) Improved Field Recycling Unit (0) Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine Light Fission Core > --- PROPULSION ------- Improved Flight Unit Improved Flight Unit Nuclear Pulse Thruster Biomechanical Wings > --- UTILITY ---------- Advanced Weight Redist. System Enhanced Optical Array Improved Targeting Computer Medium Reflective Plating Hacking Suite Hacking Suite > --- WEAPON ----------- Heavy Missile Launcher > --- INVENTORY -------- Power Amplifier Focal Shield Improved Field Recycling Unit Gauss Rifle [Rating: 52] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Fission Core Propulsion Improved Flight Unit Treads Light Treads Flight Unit Improved Flight Unit Utility Hacking Suite Device Weight Redist. System Storage Small Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Protection Light Armor Plating Weapon Autogun Energy Gun Medium Laser Ballistic Gun Autogun Launcher Heavy Missile Launcher Build | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Slots Evolved 8 | . . 2 2 2 2 Power 1 | . . 1 . . . Propulsion 2 | . . 1 . 1 . Utility 4 | . . . 2 . 2 Weapon 1 | . . . . 1 . Parts Attached 74 | 7 10 16 2 2 37 Power 10 | 1 1 2 . . 6 Engine 8 | 1 1 2 . . 4 Core 2 | . . . . . 2 Reactor . | . . . . . . Propulsion 14 | 2 2 6 . . 4 Treads 2 | 2 . . . . . Leg . | . . . . . . Wheel . | . . . . . . Hover . | . . . . . . Flight 12 | . 2 6 . . 4 Utility 26 | 2 2 3 2 1 16 Device 13 | 1 2 1 . . 9 Storage 2 | 1 . 1 . . . Processor 3 | . . . 1 . 2 Hackware 2 | . . . 1 . 1 Protection 6 | . . 1 . 1 4 Artifact . | . . . . . . Weapon 24 | 2 5 5 . 1 11 Energy Gun 4 | 1 3 . . . . Energy Cannon . | . . . . . . Ballistic Gun 16 | 1 2 5 . 1 7 Ballistic Cannon . | . . . . . . Launcher 4 | . . . . . 4 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 4 | . . 1 . 1 2 Parts Lost 21 | . 3 1 . 1 16 Power 7 | . 1 1 . 1 4 Propulsion 3 | . . . . . 3 Utility 7 | . 1 . . . 6 Weapon 4 | . 1 . . . 3 Highest Loss Streak 7 | . 3 1 . 1 7 To Critical Strikes . | . . . . . . Average Slot Usage (%) 80 | . 87 95 88 80 69 Engine 10 | . 12 19 18 12 5 Treads 3 | . 16 . . . . Flight 20 | . 10 33 27 23 18 Device 9 | . 11 10 9 7 8 Storage 2 | . 8 1 . . . Processor 7 | . . . 9 7 13 Hackware 5 | . . . 7 7 10 Protection 4 | . . 9 9 7 3 Energy Gun 3 | . 16 . . . . Ballistic Gun 9 | . 8 21 9 14 4 Launcher 1 | . . . . . 2 Peak Build Rating 52 | 7 8 17 22 30 52 Average Rating 23 | 5 6 14 21 27 37 On Entrance 13 | . 7 8 16 22 29 Naked Turns . | . . . . . . Heaviest Build 30 | 12 13 15 12 20 30 Greatest Support 40 | 40 40 20 20 20 31 Greatest Overweight (x) 2 | . 2 . . . 1 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 8 | 8 8 8 5 5 5 Average Capacity 5 | 5 6 5 5 5 5 Most Carried 8 | 3 8 8 4 5 5 Average Carried 4 | 1 5 5 3 4 4 Final Capacity 8 | 8 5 5 5 5 5 Final Carried 5 | 3 5 5 4 5 4 Class Distribution -------------------- 38% | Sprinter 24% | Mutant 23% | Hacker-Mutant 8% | Scavenger-Mutant 4% | Hacker-Sprinter Dominant Class ---------------- Mutant | -10/Materials Sprinter | -9/Materials Sprinter | -8/Materials Sprinter | -7/Factory Hacker-Mutant | -6/Factory Resources | -11 -10 -9 -8 -7 -6 ----------- Run | Yrd Mat Mat Mat Fac Fac Matter Collected 1113 | 287 112 301 . 176 237 Remotely 63 | . . . . . 63 Salvage Created 1863 | 168 366 344 . 176 809 Parts 106 | 8 26 21 . 8 43 Haulers Intercepted 5 | . 2 3 . . . Recyclers Shooed 1 | . . . . . 1 Parts Field Recycled 19 | . . . . . 19 Retrieved Matter 398 | . . . . . 398 Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Combat Hostiles Destroyed 36 | . 7 4 . 4 21 Guns 21 | . 7 4 . 4 6 AOE 15 | . . . . . 15 Classes Destroyed 12 | 2 4 2 . 1 3 Worker 5 | . 2 . . . 3 Tunneler 3 | 3 . . . . . Hauler 5 | . 2 3 . . . Recycler 3 | 1 . . . . 2 Swarmer 12 | . 3 . . . 9 Grunt 12 | . 4 1 . 3 4 Duelist 4 | . . 1 . . 3 Sentry 3 | . . 2 . . 1 Specialist 2 | . . . . . 2 Hunter 1 | . . . . . 1 Programmer 1 | . . . . . 1 Assembled 1 | . . . . 1 . Best Kill Streak 10 | 3 4 2 . 2 10 Combat Bots Only 9 | . 4 1 . 2 9 Max Kills in Single Turn 2 | 1 2 1 . 1 2 Gunslinging . | . . . . . . Exploded 2 | . . . . . 2 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Hostile Shots Fired 459 | . 84 26 5 14 330 Missed 205 | . 21 8 3 6 167 Damage Taken 3366 | . 609 285 29 175 2268 Core 1142 | . 112 130 . 32 868 Absorbed by Shields . | . . . . . . Ignored by Resistances 20 | . . . . . 20 Core Remaining (%) 83 | 100 55 67 100 95 . Volleys Fired 179 | 17 48 45 . 9 60 Largest 2 | 2 2 2 . 2 2 Hottest 100 | 70 100 46 . 51 56 Shots Fired 289 | 34 73 90 . 17 75 Gun 264 | 34 73 90 . 17 50 Cannon . | . . . . . . Launcher 25 | . . . . . 25 Special . | . . . . . . Kinetic 196 | 17 22 90 . 17 50 Thermal 68 | 17 51 . . . . Explosive 25 | . . . . . 25 Electromagnetic . | . . . . . . Robot Hit Streak 14 | 5 11 13 . 5 14 Robot Miss Streak 4 | 3 4 3 . 2 3 Penetration Max 1 | . . . . . 1 Secondary Targets . | . . . . . . Shots Hit Robots 198 | 19 46 58 . 13 62 Core Hits 100 | 6 20 18 . 7 49 Critical Kills 1 | 1 . . . . . Critical Parts Destroyed 1 | . . . . . 1 Critical Strikes 7 | 1 5 . . . 1 Burn 5 | . 5 . . . . Destroy 2 | 1 . . . . 1 Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 5275 | 193 544 804 . 229 3505 Guns 2606 | 193 544 804 . 229 836 Cannons . | . . . . . . Explosions 2669 | . . . . . 2669 Melee . | . . . . . . Ramming . | . . . . . . Kinetic 2078 | 80 129 804 . 229 836 Thermal 744 | 113 415 . . . 216 Explosive 2395 | . . . . . 2395 Electromagnetic 58 | . . . . . 58 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 2 | . . . . . 2 Average Corruption 2 | . . . . . 2 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 1 | . . . . . 1 Data Loss (minor) 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage 255 | . . . . . 255 Projectiles . | . . . . . . Explosions 255 | . . . . . 255 Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 230 | . . . . . 230 Shots 6 | . . . . . 6 Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 274 | 140 274 229 . 44 22 Average Temperature 86 | 56 141 62 . 23 7 Received Heat Transfer 711 | . 171 69 . 63 408 Effects 5 | . 2 3 . . . Interference 5 | . 2 3 . . . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 7 | 1 6 . . . . Heat Transferred 2037 | 333 1554 . . . 150 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Peak Influence 961 | 20 172 305 146 333 961 Initial 163 | . 13 45 76 65 163 Average 249 | 10 57 137 96 212 432 Maximum Alert Level 3 | . . 1 . 1 3 Low Security (%) 53 | 100 100 74 100 38 18 Level 1 29 | . . 25 . 61 41 Level 2 10 | . . . . . 23 Level 3 6 | . . . . . 15 Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 17 | . 1 2 1 3 10 Investigation 3 | . . . . . 3 Extermination 1 | . . . . . 1 Reinforcement 11 | . 1 2 1 3 4 Assault 1 | . . . . . 1 Garrison 1 | . . . . . 1 Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . . . 1 Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Distress Signals 3 | . . 3 . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 107 | . 15 22 5 22 43 Peak Tracking Total 9 | . 5 6 5 5 9 Tactical Retreats 20 | . 2 8 . 5 5 Traps | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Traps Triggered 3 | . . . . 2 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -7 -6 ---------- Run | Yrd Mat Mat Mat Fac Fac Machines Disabled 23 | . 1 . . . 22 Max in Single Turn 11 | . 1 . . . 11 Garrison Access 1 | . . . . . 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Machines Accessed 28 | . 6 7 1 2 12 Terminals 20 | . 6 6 1 2 5 Fabricators 1 | . . . . . 1 Repair Stations 2 | . . . . . 2 Recycling Units 3 | . . . . . 3 Scanalyzers 2 | . . 1 . . 1 Garrison Access . | . . . . . . Total Hacks 76 | . 22 22 3 2 27 Successful 47 | . 14 13 2 2 16 Failed 29 | . 8 9 1 . 11 Catastrophic 1 | . . . . . 1 Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 53 | . 22 16 3 2 10 Fabricators 2 | . . . . . 2 Repair Stations 2 | . . . . . 2 Recycling Units 11 | . . . . . 11 Scanalyzers 8 | . . 6 . . 2 Garrison Access . | . . . . . . Terminal Hacks 30 | . 14 7 2 2 5 Part Schematic 1 | . . . . 1 . Prototype ID Bank 4 | . 1 . . . 3 Open DSF 1 | . . . . 1 . Emergency Access Points 2 | . 1 1 . . . Alert Level 1 | . 1 . . . . Unreport Threat 3 | . 1 1 . . 1 Locate Traps 4 | . 1 2 . . 1 Maintenance Status 3 | . 3 . . . . Surveillance Status 1 | . 1 . . . . Patrol Status 1 | . 1 . . . . Transport Status 1 | . 1 . . . . Hauler Manifests 2 | . 1 1 . . . Registered Components 2 | . 1 . 1 . . Zone Layout 4 | . 1 2 1 . . Fabricator Hacks 2 | . . . . . 2 Load Schematic 1 | . . . . . 1 Build 1 | . . . . . 1 Repair Station Hacks . | . . . . . . Recycling Unit Hacks 7 | . . . . . 7 Recycle Component 1 | . . . . . 1 Process 3 | . . . . . 3 Report Inventory 1 | . . . . . 1 Retrieve Matter 2 | . . . . . 2 Scanalyzer 8 | . . 6 . . 2 Insert Component 4 | . . 3 . . 1 Analyze 4 | . . 3 . . 1 Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 24 | . 3 7 1 1 12 Full Trace Events 2 | . . . . . 2 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 5 | . . 3 . 1 1 Parts Built 2 | . . . . . 2 Authchips . | . . . . . . Time 31 | . . . . . 31 Total Part Build Rating 4 | . . . . . 4 Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled 1 | . . . . . 1 Recycled Matter 114 | . . . . . 114 Retrieved Matter 81 | . . . . . 81 Retrieved Components . | . . . . . . Parts Scanalyzed 4 | . . 3 . . 1 Part Schematics Acquired 4 | . . 3 . . 1 Parts Damaged 1 | . . . . . 1 Bothacking | -11 -10 -9 -8 -7 -6 ------------ Run | Yrd Mat Mat Mat Fac Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released 1 | . . . . . 1 Machine Destruction 1 | . . . . . 1 Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -6 ------------- Run | Yrd Mat Mat Mat Fac Fac Turns Passed 2698 | 153 537 458 65 328 1157 Spaces Moved 4049 | 62 504 804 155 672 1852 Core 31 | 6 1 . . . 24 Treads 205 | 56 149 . . . . Legs . | . . . . . . Wheels . | . . . . . . Hover . | . . . . . . Flight 3813 | . 354 804 155 672 1828 Fastest Speed 30 | 50 37 30 32 32 31 Average Speed 41 | 149 73 30 32 32 39 Slowest Speed 160 | 160 160 34 32 32 112 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped 25 | . . 8 2 1 14 Cave-ins Triggered . | . . . . . . Exploration Rate (%) 40 | 5 92 62 18 20 45 Regions Visited 5 Branch Regions . Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 189 | . . . . . 189 Melee . | . . . . . . Projectile . | . . . . . . AOE 189 | . . . . . 189 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Total 4746 | 88 601 928 167 769 2193 Wait 381 | . 21 48 12 82 218 Move 3997 | 61 503 790 150 669 1824 Hop 22 | . . 5 2 1 14 Pick Up 32 | 3 7 7 1 3 11 Fast Attach 40 | 7 8 8 . 1 16 Attach 16 | . . 3 2 . 11 Detach 14 | . 1 1 . . 12 Swap 18 | . 2 5 . 1 10 Drop 47 | . 11 16 . 3 17 Fire 179 | 17 48 45 . 9 60 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -9/Materials (discovered 3 exits: *Mat / [*Min x2]) -8/Materials (discovered 2 exits: *Fac / [*Sto]) -7/Factory -6/Factory (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 16) 154 | -11/Scrapyard | Entered Materials 280 | -10/Materials | Discovered new exit (range 15) 302 | -10/Materials | Build established: Mutant 466 | -10/Materials | Lost 3 parts (1p1u1w) 612 | -10/Materials | Discovered new exit (range 8) 612 | -10/Materials | Discovered new exit (range 14) 661 | -10/Materials | Discovered new exit (range 10) 691 | -10/Materials | Entered another Materials area 691 | -9/Materials | Evolved 2 slots: Power x1, Propulsion x1 852 | -9/Materials | Discovered new exit (range 9) 853 | -9/Materials | Discovered new exit (range 15) 1050 | -9/Materials | Build established: Sprinter 1139 | -9/Materials | Discovered new exit (range 16) 1149 | -9/Materials | Entered another Materials area 1149 | -8/Materials | Evolved 2 slots: Utility x2 1155 | -8/Materials | Discovered new exit (range 4) 1209 | -8/Materials | Discovered new exit (range 17) 1214 | -8/Materials | Entered Factory 1214 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 1258 | -7/Factory | Assembled infested ambush trap array 1452 | -7/Factory | Discovered new exit (range 8) 1542 | -7/Factory | Entered another Factory area 1542 | -6/Factory | Evolved 2 slots: Utility x2 1690 | -6/Factory | Fabricated Imp. Targeting Computer? 1889 | -6/Factory | Lost 3 parts (2p1u) 1973 | -6/Factory | Discovered new exit (range 12) 2187 | -6/Factory | Garrison activated, responded to threat 2254 | -6/Factory | Destroyed 9 combat bots 2270 | -6/Factory | Spotted B-75 Beast 2584 | -6/Factory | Build established: Hacker-Mutant 2663 | -6/Factory | Core integrity fell below 50% 2690 | -6/Factory | Lost 7 parts (1p2n3u1w) 2695 | -6/Factory | Core integrity fell below 20% 2699 | -6/Factory | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- Slug penetrates Wall. Slug penetrates G-50 Soldier. Adv. Weight Redist. System destroyed. Slug penetrates G-50 Soldier. Slug penetrates Nuclear Reactor. Slug penetrates G-50 Soldier. G-50 Soldier destroyed. Nuclear Reactor collapses. Nuclear Reactor explodes. Hvy. Deuterium Engine destroyed. Gauss Rifle destroyed. Adv. ECM Suite destroyed. U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. Penetrated by Slug. U-05 Engineer lays Concrete. The unstable cave ceiling collapses. K-01 Serf collects debris. Slug penetrates Wall. Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????# | | ?????????????????????????????# | | ?????????????????????????????# | | ?????????????????????????????# # | | ?????????????????????????????#! ! | | ?????????????????????????????#######" " | | ?????????????????????????????????# " | | ?????????????????????????????????# ""#" | | ?????????????????????????????????# #### | | ?????????????????????????????????# #??# | | ?????? ????????????????????####### #??# | | ?????? ????????????????????# # #??# | | ?????? ???????????????????## """ # #??######## | | ?????? ?????????????????### """g#Y #? ??????? | | ?????# ?????????????????? """ # ???????? | | ?????# ??????????????????# g Y # """ ?? | | ?????# ???????????######## g + """ ?? | | ?????# ???????????# h [ # #? | | ?????# ???????????# % #? """ #? | | ?????# ############ #?? 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"""""" | | # #################+######### #????"""""? | | # #?????????????? ??????# #?????? | | # #????????????# ????# #???????? | | # ##########???# #???# #?????????? | | # # #???# #???# #?????????? | | ###### + #???# """" #???# #?????????? | | ?????# # """" #???# """" #???# ????????? | | ?????# # """" #???# """" #???# ??????? | | ?????# # """" #???# """" +??? ????? | | ?????# # """" #???#* #???##### ??? | | ?????# # """" #???##########???????? ? | | ?????# # """" #?????????????????????? | | ?????/ # #??????????????????????? = | | ???? # ##########???????????????????????? | | ??? # #??????????????????????????????????"""" | | #/#### #???????????????????????????????????""" | | #????????????????????????????????????"" | | #?????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 31 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Density 10 ECM Strength 2 Additional Mass Support 9 Armor Coverage 225 Resistance: KI 20 Resistance: TH 15 Evasion (%) 64 Targeting Accuracy 6 Recoil Reduction 2 Offensive Hacking 20 Item Schematics ----------------- Hacking Suite | -9/Materials | Scanalyzed Imp. Targeting Computer | -9/Materials | Scanalyzed Adv. Visual Processing Unit | -9/Materials | Scanalyzed Lrn. Tractor Beam | -7/Factory | Hacked Biomechanical Wings | -6/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Imp. Targeting Computer | x2 | -6/Factory Alien Tech Used ----------------- None Achievements -------------- It Was An Accident, I Swear Just What I Needed Party Time Challenges ------------ None Game ------ Seed HeatChainLaser Manual? 0 Play Time 02:00:47 Cumulative 17.1 hours Start 2025.01.22 @ 20:01:00 End 2025.01.23 @ 19:05:46 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 12 Rogue 12 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 2 Gallery% 13 Achievement% 13 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 48/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: dbe4d994-21b0-4d78-9860-c549b45107aa