Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.14 @ 17:59:32 Player: Skrub Result: Destroyed by P-60 Hacker with Shock Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (8) 1600 Robots Destroyed (83) 415 Value Destroyed (2413) 2413 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (1491) 1491 TOTAL SCORE: 7039 Bonus ------- High Alert Combat Kills 47 Follower Combat Kills 262 Entered Garrisons 400 Used RIF Installer 500 Aligned with FarCom 300 Friendly Fire -18 Cogmind --------- Core Integrity 0/550 Matter 118/300 Energy 100/100 System Corruption 6% Temperature Cool (0) Movement Core (700) Ox13 Location -8/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (5) ------ High-capacity Storage Unit Trap Scanner Machine Analyzer > --- WEAPON (2) ------- (None) > --- INVENTORY (20) --- Light Nuclear Core Reinforced Deuterium Engine Advanced Targeting Computer Advanced ECM Suite Hacking Suite Relay Coupler [Swarmer] (43) Relay Coupler [Demolisher] (21) Improved Trap Extractor (0/6) Army-in-a-Box Improved Datajack Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Armored Treads Armored Treads Advanced Treads > --- UTILITY ---------- Cryofiber Web High-capacity Storage Unit Improved Terrain Scanner Improved Terrain Scan Processor 0b10 Alert Chip > --- WEAPON ----------- Advanced Assault Cannon Advanced Assault Cannon > --- INVENTORY -------- Reinforced Deuterium Engine Reinforced Deuterium Engine Reinforced Deuterium Engine High-capacity Battery Trap Scanner Advanced Targeting Computer Advanced ECM Suite Relay Coupler [Swarmer] Relay Coupler [Demolisher] Improved Trap Extractor Army-in-a-Box Field Laser Beamcaster Gauss Rifle Rocket Launcher [Rating: 48] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Nuclear Core Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Hover Unit Airjet Flight Unit Improved Flight Unit Utility High-capacity Storage Unit Device Cryofiber Web Storage High-capacity Storage Unit Processor 0b10 Alert Chip Protection Reactive Plating Weapon Advanced Assault Cannon Energy Gun Field Laser Energy Cannon Heavy Particle Cannon Ballistic Gun Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Rocket Launcher Special Melee Weapon Datajack Build | -11 -10 -10 -10 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Slots Evolved 4 | . . . . . 4 . . . Power . | . . . . . . . . . Propulsion 1 | . . . . . 1 . . . Utility 3 | . . . . . 3 . . . Weapon . | . . . . . . . . . Parts Attached 83 | 6 6 11 3 1 26 10 17 3 Power 5 | 1 . . . . 2 1 1 . Engine 4 | 1 . . . . 1 1 1 . Core 1 | . . . . . 1 . . . Reactor . | . . . . . . . . . Propulsion 18 | 2 . 4 . . 6 3 3 . Treads 10 | 2 . 2 . . . 3 3 . Leg 6 | . . 1 . . 5 . . . Wheel . | . . . . . . . . . Hover 1 | . . 1 . . . . . . Flight 1 | . . . . . 1 . . . Utility 31 | 1 3 5 2 . 12 3 4 1 Device 12 | . . 1 . . 6 3 1 1 Storage 9 | 1 3 2 1 . 1 . 1 . Processor 5 | . . . 1 . 2 . 2 . Hackware . | . . . . . . . . . Protection 5 | . . 2 . . 3 . . . Artifact . | . . . . . . . . . Weapon 29 | 2 3 2 1 1 6 3 9 2 Energy Gun 9 | . . 1 . 1 2 1 3 1 Energy Cannon 1 | . . 1 . . . . . . Ballistic Gun 6 | 2 . . . . 2 . 2 . Ballistic Cannon 5 | . 2 . . . 2 . 1 . Launcher 7 | . 1 . . . . 2 3 1 Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon 1 | . . . 1 . . . . . Unidentified Prototypes 6 | . . . 2 . 3 . 1 . Parts Lost 23 | . 1 2 . 1 . 1 9 9 Power 3 | . . . . 1 . . 1 1 Propulsion 8 | . 1 1 . . . . 3 3 Utility 4 | . . . . . . 1 1 2 Weapon 8 | . . 1 . . . . 4 3 Highest Loss Streak 9 | . 1 1 . 1 . 1 6 9 To Critical Strikes 1 | . . . . . . . . 1 Average Slot Usage (%) 92 | . 91 95 100 85 87 98 95 74 Engine 8 | . 14 14 14 . 4 9 8 9 Treads 19 | . 24 23 28 28 2 26 25 15 Leg 6 | . . . . . 23 . . . Device 7 | . . . . . 5 17 16 13 Storage 12 | . 14 14 14 14 14 9 8 9 Processor 8 | . . . 5 14 9 9 17 15 Protection 6 | . 11 13 8 . 5 7 . . Energy Gun 3 | . . 12 1 14 3 . 3 10 Energy Cannon 5 | . . 12 14 14 5 . . . Ballistic Gun 2 | . 11 . . . . . 2 . Ballistic Cannon 7 | . 8 . . . 7 15 10 . Launcher 1 | . 5 . . . . 2 1 . Special Melee Weapon 1 | . . . 12 . . . . . Naked Turns . | . . . . . . . . . Heaviest Build 82 | 11 21 25 50 52 82 82 65 66 Greatest Support 62 | 40 40 40 40 40 47 62 62 60 Greatest Overweight (x) 21 | . 1 5 1 1 1 1 21 2 Average Overweight (x) . | . . . . 1 . . . 1 Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 20 Average Capacity 16 | 7 9 10 13 20 20 20 19 20 Most Carried 20 | 2 10 10 15 16 20 20 20 17 Average Carried 14 | . 5 9 11 15 17 17 18 15 Final Capacity 20 | 8 10 10 20 20 20 20 20 20 Final Carried 20 | . 10 9 15 16 19 20 17 15 Class Distribution -------------------- 60% | Mutant 34% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Skirmisher | -8/Garrison Skirmisher | -8/Materials Mutant | -8/Garrison Resources | -11 -10 -10 -10 -9 -8 -8 -8 -8 ----------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Matter Collected 2376 | 156 400 240 80 5 481 531 475 8 Remotely . | . . . . . . . . . Salvage Created 1744 | . 442 229 . 108 263 154 490 58 Parts 129 | . 28 9 . 9 24 13 45 1 Haulers Intercepted 1 | . 1 . . . . . . . Recyclers Shooed 1 | . . . . . . . 1 . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Combat Hostiles Destroyed 61 | . 13 4 . 5 9 11 17 2 Guns 9 | . 3 . . 3 . . 2 1 Cannons 27 | . 6 2 . 2 9 5 3 . AOE 25 | . 4 2 . . . 6 12 1 Classes Destroyed 13 | . 6 1 . . 3 . 3 . Worker 3 | . 2 . . . . . 1 . Builder 4 | . . . . . . . 4 . Tunneler 4 | . 1 . . 1 . . 2 . Hauler 1 | . 1 . . . . . . . Recycler 2 | . . 1 . . . . 1 . Operator 1 | . . . . . 1 . . . Watcher 7 | . 3 . . . 2 . 2 . Swarmer 23 | . 3 . . 4 5 4 7 . Grunt 27 | . 10 4 . 1 1 4 5 2 Sentry 6 | . . . . . 2 2 2 . Specialist 2 | . . . . . . . 2 . Hunter 2 | . . . . . 1 1 . . Heavy 1 | . . . . . . . 1 . Best Kill Streak 9 | . 5 2 . 4 3 4 9 2 Combat Bots Only 5 | . 3 2 . 4 3 4 5 2 Max Kills in Single Turn 6 | . 3 1 . 1 1 4 6 1 Gunslinging . | . . . . . . . . . Exploded 4 | . 1 1 . . . 4 3 1 Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -8 -------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Hostile Shots Fired 444 | . 76 21 . 16 57 53 126 95 Missed 119 | . 24 7 . 2 12 14 37 23 Damage Taken 4575 | . 585 322 . 112 545 511 1664 836 Core 731 | . 96 58 . 25 47 13 295 197 Absorbed by Shields 187 | . . . . . . . . 187 Ignored by Resistances 73 | . . . . . 28 45 . . Regen/Repaired (Parts) 360 | . . . . . . . 360 . Core Remaining (%) 64 | 100 . . . 28 . . . . Volleys Fired 215 | . 58 9 . 9 45 29 52 13 Largest 2 | . 2 2 . 2 2 2 2 2 Hottest 138 | . 70 138 . 138 138 123 138 96 Shots Fired 404 | . 112 15 . 18 88 58 97 16 Gun 147 | . 42 6 . 9 19 2 58 11 Cannon 221 | . 62 6 . 9 69 48 27 . Launcher 36 | . 8 3 . . . 8 12 5 Special . | . . . . . . . . . Kinetic 261 | . 104 . . . 51 48 58 . Thermal 107 | . . 12 . 18 37 2 27 11 Explosive 36 | . 8 3 . . . 8 12 5 Electromagnetic . | . . . . . . . . . Robot Hit Streak 19 | . 5 5 . 7 7 8 19 5 Robot Miss Streak 6 | . 6 2 . 3 5 3 5 1 Penetration Max . | . . . . . . . . . Secondary Targets 1 | . . . . . . . 1 . Max Gunslinging Chain 1 | . . . . . . . 1 . Shots Hit Robots 207 | . 48 10 . 9 42 31 56 11 Core Hits 124 | . 29 9 . 6 14 20 38 8 Critical Kills 1 | . 1 . . . . . . . Critical Parts Destroyed 1 | . . . . . . . 1 . Critical Strikes 10 | . 2 1 . . 3 1 3 . Burn 2 | . . 1 . . . . 1 . Destroy 2 | . 1 . . . . . 1 . Blast 6 | . 1 . . . 3 1 1 . Melee Attacks . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 7249 | . 1050 342 . 245 1116 1320 2795 381 Guns 1451 | . 242 53 . 118 124 . 720 194 Cannons 2624 | . 382 125 . 125 986 631 375 . Explosions 3138 | . 408 164 . . . 689 1690 187 Melee . | . . . . . . . . . Ramming 36 | . 18 . . 2 6 . 10 . Kinetic 2713 | . 624 . . . 655 631 803 . Thermal 1362 | . . 178 . 243 455 . 292 194 Explosive 3138 | . 408 164 . . . 689 1690 187 Electromagnetic . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 5 | . . . . . . . . 5 Average Corruption 2 | . . . . . . . . 2 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 1 | . . . . . . . . 1 Message Errors 1 | . . . . . . . . 1 Overload Shots . | . . . . . . . . . Overflow Damage 222 | . 16 . . . 110 4 85 7 Projectiles 128 | . 16 . . . 110 . 2 . Explosions 94 | . . . . . . 4 83 7 Melee . | . . . . . . . . . Knockbacks 18 | . 5 . . . 6 5 2 . Impact 1 | . . . . . . . 1 . Kinetic 16 | . 5 . . . 5 5 1 . Secondary 1 | . . . . . 1 . . . Self-Inflicted Damage 458 | . . 90 . . . 42 285 41 Shots 11 | . . 3 . . . 1 6 1 Rammed 9 | . 5 . . . . . 2 2 Targets Rammed 13 | . 6 . . 1 2 . 2 2 Kicked 2 | . . . . . 2 . . . Crushed 2 | . 1 . . 1 . . . . Highest Temperature 428 | . 115 303 . 418 410 428 377 161 Average Temperature 121 | . 36 144 . 178 144 173 135 62 Received Heat Transfer 996 | . 195 84 . 6 72 189 351 99 Effects 10 | . . 1 . 1 6 1 1 . Shutdowns 1 | . . . . . 1 . . . Energy Bleed 1 | . . . . . 1 . . . Interference 3 | . . 1 . 1 . 1 . . Matter Decay 2 | . . . . . 1 . 1 . Damage (major) 3 | . . . . . 3 . . . Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions 1 | . . . . . 1 . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 3 | . . . . 2 . . 1 . Heat Transferred 2496 | . . 370 . 444 740 . 629 313 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Peak Influence 590 | . 190 159 . 84 133 590 444 320 Initial 288 | . . 28 . . 19 21 287 288 Average 110 | . 77 46 . 52 26 193 282 296 Maximum Alert Level 2 | . . . . . . 2 2 1 Low Security (%) 78 | 100 100 100 . 100 100 57 11 . Level 1 17 | . . . . . . 28 74 100 Level 2 4 | . . . . . . 14 13 . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 11 | . 2 . . . 2 . 7 . Investigation 2 | . 2 . . . . . . . Extermination . | . . . . . . . . . Reinforcement 6 | . . . . . 2 . 4 . Assault . | . . . . . . . . . Garrison 3 | . . . . . . . 3 . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 3 | . . . . . 1 . 2 . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -8 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Distress Signals 7 | . 2 . . . 4 . 1 . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 101 | . 22 6 . 6 23 13 25 6 Peak Tracking Total 5 | . 4 2 . 4 4 4 5 4 Tactical Retreats 3 | . 1 . . . 1 1 . . Traps | -11 -10 -10 -10 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Traps Triggered 11 | . 4 . . . 2 5 . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered 1 | . . . . 1 . . . . Most Traps Carried 3 | . . 3 3 3 3 . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -8 ---------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Machines Disabled 9 | . 1 1 . 1 1 1 4 . Max in Single Turn 1 | . 1 1 . 1 . 1 1 . Garrison Relay 1 | . . . . . . 1 . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Machines Accessed 25 | . 8 1 4 . 7 2 3 . Terminals 15 | . 6 . . . 6 2 1 . Fabricators . | . . . . . . . . . Repair Stations 2 | . 1 . . . . . 1 . Recycling Units 1 | . 1 . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access 2 | . . . . . 1 . 1 . Total Hacks 108 | . 28 1 49 . 20 3 7 . Successful 83 | . 15 1 49 . 13 1 4 . Failed 25 | . 13 . . . 7 2 3 . Catastrophic . | . . . . . . . . . Database Lockouts . | . . . . . . . . . Manual 48 | . 26 . 2 . 17 . 3 . Terminals 45 | . 20 . . . 19 3 3 . Fabricators . | . . . . . . . . . Repair Stations 4 | . 1 . . . . . 3 . Recycling Units 7 | . 7 . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access 2 | . . . . . 1 . 1 . Terminal Hacks 57 | . 2 1 49 . 4 1 . . Record 49 | . . . 49 . . . . . Open Door 2 | . . 1 . . . 1 . . Emergency Access Points 1 | . . . . . 1 . . . Locate Traps 2 | . 2 . . . . . . . Reprogram Traps 1 | . . . . . 1 . . . Dispatch Records 1 | . . . . . 1 . . . Recall Reinforcements 1 | . . . . . 1 . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks 3 | . 1 . . . . . 2 . Scan Component 1 | . . . . . . . 1 . Repair 1 | . . . . . . . 1 . Refit 1 | . 1 . . . . . . . Recycling Unit Hacks 1 | . 1 . . . . . . . Report Inventory 1 | . 1 . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks 2 | . . . . . 1 . 1 . Unlock Access 2 | . . . . . 1 . 1 . Unauthorized Hacks 20 | . 11 . . . 8 . 1 . Terminals 17 | . 8 . . . 8 . 1 . Track 1 | . 1 . . . . . . . Assimilate 2 | . . . . . 2 . . . Botnet 13 | . 6 . . . 6 . 1 . Operators 1 | . 1 . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 3 | . 3 . . . . . . . Reject 1 | . 1 . . . . . . . Recyclers 1 | . 1 . . . . . . . Mask 1 | . 1 . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered 1 | . . . . . 1 . . . Used . | . . . . . . . . . Hacking Detections 14 | . 7 . . . 3 2 2 . Full Trace Events 1 | . 1 . . . . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired 1 | . . . . . . . 1 . Time 26 | . . . . . . . 26 . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 ------------ Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Used RIF Installer 1 | . . . . . . 1 . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released 3 | . . . . . . 3 . . Machine Destruction 3 | . . . . . . 3 . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired 4 | . . . . . . 4 . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -8 -------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Total Allies 6 | . . . . 2 . 4 . . Largest Group 4 | . . . . 2 2 4 . . Highest-Rated Group 121 | . . . . 45 45 121 . . Highest-Rated Ally 39 | . . . . 31 31 39 . . Total Orders . | . . . . . . . . . Ally Attacks 55 | . . . . 4 26 25 . . Total Damage 919 | . . . . 42 340 537 . . Kills 12 | . . . . 1 8 3 . . Allies Corrupted . | . . . . . . . . . Allies Melted 1 | . . . . . . 1 . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 4 | . . 2 . 2 . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -8 ------------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Turns Passed 10870 | 73 1371 939 1296 728 3030 2101 1187 145 Spaces Moved 4621 | 43 669 538 701 291 1198 777 382 22 Core 10 | 6 . 2 . . . . 2 . Treads 3484 | 37 669 490 701 291 117 777 380 22 Legs 1109 | . . 28 . . 1081 . . . Wheels . | . . . . . . . . . Hover 18 | . . 18 . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 160 130 160 240 123 161 161 243 Average Speed 197 | 144 170 164 183 240 197 232 217 285 Slowest Speed 1100 | 160 240 300 240 240 240 241 1100 320 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Time Travels 1 | . . . 1 . . . . . Exploration Rate (%) 58 | 4 96 93 93 66 68 59 39 7 Regions Visited 8 Branch Regions 3 Pre-discovered Areas 2 | . . 1 1 . . . . . Known Exits Taken 2 | . . . . . 1 . 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . Scrap Searched 1 | . . 1 . . . . . . Spaces Dug 21 | . . . . . 1 12 8 . Terrain Destroyed 265 | . 24 20 . 3 28 68 105 17 Melee . | . . . . . . . . . Projectile 42 | . . 1 . 3 28 2 8 . AOE 223 | . 24 19 . . . 66 97 17 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -8 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Total 5937 | 54 785 580 709 302 1779 1011 644 73 Wait 854 | . 28 5 . . 465 162 161 33 Move 4615 | 42 668 537 700 290 1198 776 382 22 Hop . | . . . . . . . . . Pick Up 80 | 6 14 7 2 1 22 4 24 . Fast Attach 13 | . . 5 1 . 4 . 3 . Attach 42 | 6 2 2 . . 16 4 10 2 Detach 9 | . . 2 . . 5 1 1 . Swap 28 | . 4 4 2 1 6 6 4 1 Drop 39 | . 5 9 1 . 16 3 5 . Fire 215 | . 58 9 . 9 45 29 52 13 Melee . | . . . . . . . . . Ram 2 | . . . . . . . . 2 Kick 2 | . . . . . 2 . . . Crush 9 | . 6 . . 1 . . 2 . Escape Stasis 10 | . . . . . . 10 . . Rewire 19 | . . . 3 . . 16 . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / *Min x2) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials (discovered 5 exits: *Fac x2 / *Sto x2 / Gar) -8/Garrison (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac / *Sto / Gar) -8/Garrison History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 14) 74 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Build established: Mutant 539 | -10/Materials | Discovered new exit (range 16) 994 | -10/Materials | Discovered new exit (range 16) 1108 | -10/Materials | Discovered new exit (range 16) 1180 | -10/Materials | Discovered new exit (range 14) 1347 | -10/Materials | Discovered new exit (range 4) 1445 | -10/Materials | Entered Mines 1456 | -10/Mines | Core integrity fell below 50% 1515 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1677 | -10/Mines | Learned location of 2 exits from Materials 1688 | -10/Mines | Learned Materials interactive machine intel 1809 | -10/Mines | Discovered new exit (range 11) 2045 | -10/Mines | Learned location of Storage (-8) 2276 | -10/Mines | Found a hidden stash of uninstalled traps 2376 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2377 | -10/Mines | Discovered new exit (range 5) 2384 | -10/Mines | Entered Exiles 2407 | -10/Exiles | Discovered new exit (range 15) 2426 | -10/Exiles | Met 8R-AWN 2458 | -10/Exiles | Met EX-HEX 2615 | -10/Exiles | Met EX-DEC 2688 | -10/Exiles | Visited The Gauntlet 2906 | -10/Exiles | Learned location of Zion (-6) 2968 | -10/Exiles | Met EX-BIN 3122 | -10/Exiles | Aligned with FarCom system 3123 | -10/Exiles | Given EX-Vault access code 3163 | -10/Exiles | Opened EX-Vault 3175 | -10/Exiles | Found Prototype Device 3176 | -10/Exiles | Identified Chronowheel 3176 | -10/Exiles | Activated Chronowheel 3176 | -10/Exiles | Spacetime reconverged on an earlier point 3179 | -10/Exiles | Found Prototype Processor 3179 | -10/Exiles | Identified 0b10 Alert Chip 3185 | -10/Exiles | Found Prototype Device 3236 | -10/Exiles | Warned to stay clear of 0b10 Research branches 3651 | -10/Exiles | Discovered new exit (range 14) 3680 | -10/Exiles | Stole two prototypes: 0b10 Alert Chip, Army-in-a-Box 3680 | -10/Exiles | Entered Mines 3777 | -9/Mines | Learned location of 1 exit from Materials 3853 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 4336 | -9/Mines | Discovered new exit (range 10) 4408 | -9/Mines | Entered Materials 4408 | -8/Materials | Accompanied by 2 allies 4408 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 4409 | -8/Materials | Identified exit to Factory 4410 | -8/Materials | Identified exit to Storage 4411 | -8/Materials | Loaded intel: 19 interactive machine locations 4413 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 5859 | -8/Materials | Build established: Skirmisher 6725 | -8/Materials | Build established: Mutant 7438 | -8/Materials | Identified exit to Garrison 7438 | -8/Materials | Entered Garrison 7601 | -8/Garrison | Installed Relay Interface Framework 7724 | -8/Garrison | Build established: Skirmisher 7804 | -8/Garrison | Triggered checkpoint 8076 | -8/Garrison | Discovered new exit (range 12) 8244 | -8/Garrison | Triggered checkpoint 8270 | -8/Garrison | Garrison Relay disabled 8412 | -8/Garrison | Triggered checkpoint 8484 | -8/Garrison | Triggered checkpoint 8704 | -8/Garrison | Triggered checkpoint 8740 | -8/Garrison | Discovered new exit (range 10) 9539 | -8/Garrison | Entered Materials 10015 | -8/Materials | Discovered exit to Factory (range 9) 10202 | -8/Materials | Repaired Hcp. Storage Unit 10454 | -8/Materials | Garrison activated, responded to threat 10470 | -8/Materials | Lost 3 parts (1p1n1w) 10484 | -8/Materials | Core integrity fell below 50% 10489 | -8/Materials | Discovered exit to Storage (range 10) 10514 | -8/Materials | Lost 6 parts (2n1u3w) 10726 | -8/Materials | Identified exit to Garrison 10726 | -8/Materials | Entered Garrison 10792 | -8/Garrison | Triggered checkpoint 10820 | -8/Garrison | Core integrity fell below 20% 10871 | -8/Garrison | Destroyed by P-60 Hacker with Shock Rifle Last Messages --------------- 10807_ Rocket Launcher destroyed. 10807_ Destroyed Rocket Launcher. 10809_ Penetrated by Slug. 10812_ Cryofiber Web destroyed. 10813_ Acquired 8 matter. 10833_ Slug penetrates Reinforced Barrier. 10836_ Penetrated by Slug. 10836_ 0b10 Alert Chip destroyed. 10846_ Slug penetrates Wall. 10849_ P-60 Hacker springs to life. 10849_ Slug penetrates Wall. 10853_ Lgt. Treads destroyed. 10853_ Slammed into P-60 Hacker. 10858_ P-60 Hacker destroyed. 10865_ Slammed into P-60 Hacker. 10865_ Destabilizing: System corrupted (+2). 10869_ UTOO