Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.21 @ 13:49:18 Player: jumpy Result: Destroyed by Y-64 Sentinel with Wave Gun Performance ------------- Evolutions (6) 3000 Regions Visited (14) 2800 Robots Destroyed (96) 480 Value Destroyed (3499) 3499 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (561) 561 TOTAL SCORE: 10400 Bonus ------- Follower Combat Kills 338 Met Imprinter 300 Was Imprinted 300 Friendly Fire -377 Cogmind --------- Core Integrity 0/1150 Matter 300/300 Energy 99/100 System Corruption 0% Temperature Cool (9) Movement Core (50) Location -4/Upper Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (9) ------ Improved Signal Interpreter > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Enhanced Nuclear Core Enhanced Nuclear Core Advanced Terrain Scan Processor Peak State ------------ > --- POWER ------------ Enhanced Nuclear Core > --- PROPULSION ------- Compact Wheel Armored Wheel Armored Huge Wheel > --- UTILITY ---------- High-capacity Storage Unit Improved Sensor Array Hardened Medium Armor Plating Layered Light Armor Plating Hacking Suite Bomb Factory No. 2 > --- WEAPON ----------- Heavy Ion Cannon Assault Cannon Improved Grenade Launcher > --- INVENTORY -------- Ion Engine Nuclear Core Enhanced Nuclear Core Enhanced Nuclear Core Enhanced Nuclear Core Enhanced Nuclear Core Advanced Terrain Scan Processor Advanced Terrain Scan Processor Heavy Ion Cannon Flak Gun Assault Cannon Improved Datajack CR-A16's Pointy Stick [Rating: 57] Favorites ----------- Power Enhanced Nuclear Core Engine Ion Engine Power Core Enhanced Nuclear Core Reactor Light Antimatter Reactor Propulsion Armored Wheel Treads Light Treads Wheel Armored Wheel Hover Unit Antigrav System Flight Unit Xenon Bombardment Thruster Utility High-capacity Storage Unit Device Improved Sensor Array Storage High-capacity Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Layered Light Armor Plating Weapon Improved Grenade Launcher Energy Gun Medium Laser Energy Cannon Heavy Ion Cannon Ballistic Gun Assault Rifle Ballistic Cannon Assault Cannon Launcher Improved Grenade Launcher Piercing Weapon CR-A16's Pointy Stick Special Melee Weapon Improved Datajack Build | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 ------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Fac Fac Was Fac Upp Slots Evolved 12 | . . 2 2 2 . . . . 2 2 2 . . . Power . | . . . . . . . . . . . . . . . Propulsion 4 | . . 1 1 . . . . . . . 2 . . . Utility 7 | . . 1 1 2 . . . . 1 2 . . . . Weapon 1 | . . . . . . . . . 1 . . . . . Parts Attached 78 | 7 7 8 6 10 2 5 2 1 19 6 5 . . . Power 7 | 1 . 1 1 1 . 1 . . 1 . 1 . . . Engine 3 | 1 . 1 1 . . . . . . . . . . . Core 3 | . . . . 1 . 1 . . 1 . . . . . Reactor 1 | . . . . . . . . . . . 1 . . . Propulsion 25 | 2 1 4 1 5 . 1 . . 5 4 2 . . . Treads 10 | 2 1 2 1 . . . . . 4 . . . . . Leg . | . . . . . . . . . . . . . . . Wheel 10 | . . 2 . 5 . 1 . . 1 1 . . . . Hover 3 | . . . . . . . . . . 3 . . . . Flight 2 | . . . . . . . . . . . 2 . . . Utility 25 | 2 3 2 2 2 1 1 1 1 6 2 2 . . . Device 11 | 1 1 1 1 1 1 . 1 1 1 2 . . . . Storage 4 | 1 2 1 . . . . . . . . . . . . Processor 1 | . . . . . . . . . 1 . . . . . Hackware 5 | . . . 1 . . . . . 2 . 2 . . . Protection 4 | . . . . 1 . 1 . . 2 . . . . . Artifact . | . . . . . . . . . . . . . . . Weapon 21 | 2 3 1 2 2 1 2 1 . 7 . . . . . Energy Gun 3 | 1 . 1 . . . . . . 1 . . . . . Energy Cannon 4 | . 1 . . 1 . . 1 . 1 . . . . . Ballistic Gun 4 | 1 2 . . . . . . . 1 . . . . . Ballistic Cannon 5 | . . . 2 1 . . . . 2 . . . . . Launcher 3 | . . . . . 1 2 . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . 1 . . . . . Special Melee Weapon 1 | . . . . . . . . . 1 . . . . . Unidentified Prototypes 3 | . . 1 . 1 . . 1 . . . . . . . Parts Lost 58 | . 3 2 7 1 . 8 . 3 15 13 . . . 6 Power 4 | . . . 1 . . 1 . . 1 1 . . . . Propulsion 21 | . 1 1 3 1 . 2 . 1 3 7 . . . 2 Utility 20 | . 1 . 2 . . 3 . 1 5 4 . . . 4 Weapon 13 | . 1 1 1 . . 2 . 1 6 1 . . . . Highest Loss Streak 14 | . 2 1 4 1 . 7 . 3 14 13 . . . 5 To Critical Strikes 2 | . 1 . . . . . . . . 1 . . . . Average Backups 12 | 3 8 12 13 17 19 15 14 13 11 11 4 4 4 3 Power 4 | . 1 2 2 5 7 6 6 6 5 5 2 2 2 2 Propulsion . | 1 1 1 1 1 1 . . . . . . . . . Utility 2 | . 3 3 2 2 3 3 3 2 2 2 2 2 2 1 Weapon 3 | . 2 4 5 6 6 4 4 4 2 . . . . . Tool/Special . | . . . . . . . . . . . . . . . Unused Backups 21 | . 1 . 1 4 6 . . . . 5 1 . . 3 Power 7 | . . . . 1 . . . . . 3 1 . . 2 Propulsion 3 | . 1 . . . 2 . . . . . . . . . Utility 3 | . . . 1 . . . . . . 1 . . . 1 Weapon 6 | . . . . 3 3 . . . . . . . . . Tool/Special 2 | . . . . . 1 . . . . 1 . . . . Average Slot Usage (%) 78 | . 95 92 89 83 96 77 82 77 65 69 29 36 36 11 Engine 3 | . 14 11 8 2 . . . . . . . . . . Core 3 | . . . . 4 7 6 7 7 5 4 . . . . Treads 10 | . 25 17 29 2 . . . . 10 20 . . . . Wheel 11 | . . 10 2 24 30 24 23 16 8 . . . . . Device 11 | . 12 20 16 12 19 9 13 14 7 7 . . . 1 Storage 7 | . 14 11 9 7 7 7 7 7 6 4 . . . . Hackware 5 | . . . 5 7 7 7 7 7 6 10 12 15 15 3 Protection 3 | . . . . 5 7 4 7 7 6 4 . . . . Energy Gun 3 | . 12 6 9 . . . . . 2 4 . . . . Energy Cannon 2 | . 1 4 . 6 7 1 1 7 2 . . . . . Ballistic Gun 2 | . 13 11 2 . . . . . . . . . . . Ballistic Cannon 1 | . . . 6 7 . . . . 2 . . . . . Launcher 3 | . . . . . 6 13 13 6 1 . . . . . Peak Build Rating 57 | 7 8 17 24 39 43 43 52 52 57 44 40 34 34 34 Average Rating 30 | 5 7 13 20 30 41 36 49 49 38 38 28 34 34 8 On Entrance 28 | . 7 8 17 18 39 43 39 52 49 37 13 34 34 34 Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 110 | 15 31 54 56 71 75 75 97 97 110 59 12 12 12 12 Greatest Support 88 | 40 40 63 85 50 48 52 52 52 88 88 12 12 12 12 Greatest Overweight (x) 14 | . . 5 2 2 1 1 1 2 14 13 1 . . 1 Average Overweight (x) . | . . 1 . 1 1 1 1 1 . . . . . . Largest Inventory Capacity 20 | 8 15 20 20 20 20 20 20 20 20 20 5 5 5 5 Average Capacity 17 | 6 10 18 20 20 20 20 20 20 20 19 5 5 5 5 Most Carried 20 | 6 10 17 16 20 20 20 15 15 15 14 5 4 4 4 Average Carried 12 | 3 8 12 13 17 19 16 14 13 11 12 4 4 4 3 Final Capacity 20 | 8 15 20 20 20 20 20 20 20 20 5 5 5 5 5 Final Carried 20 | 6 9 16 13 20 20 14 15 13 11 5 4 4 4 3 Class Distribution -------------------- 78% | Mutant 13% | Scavenger-Mutant 4% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Zion Mutant | -6/Proximity Caves Mutant | -6/Factory Scavenger-Mutant | -5/Factory Hacker-Mutant | -4/Factory Hacker-Mutant | -4/Waste Hacker-Mutant | -4/Factory Mutant | -4/Upper Caves Resources | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 ----------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Fac Fac Was Fac Upp Matter Collected 2287 | 203 247 94 257 121 362 261 65 181 295 9 132 . . 60 Remotely . | . . . . . . . . . . . . . . . Salvage Created 3238 | 34 614 212 346 408 221 343 . 303 679 78 . . . . Parts 175 | 8 38 15 20 26 9 10 . 16 30 3 . . . . Haulers Intercepted 4 | . 2 1 . 1 . . . . . . . . . . Recyclers Shooed 3 | 1 . 1 . . . . . . 1 . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed 33 | . . . . . 8 7 . 15 . . . . . 3 Prevented 2 | . . . . . . . . 2 . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 ------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Fac Fac Was Fac Upp Combat Hostiles Destroyed 79 | . 15 6 7 5 10 15 . 7 11 3 . . . . Guns 29 | . 14 4 3 . . . . . 6 2 . . . . Cannons 17 | . . 2 4 5 2 . . 2 2 . . . . . AOE 31 | . . . . . 8 15 . 5 3 . . . . . Classes Destroyed 17 | 2 5 1 2 2 3 2 . . . . . . . . Worker 1 | 1 . . . . . . . . . . . . . . Tunneler 2 | 2 . . . . . . . . . . . . . . Hauler 4 | . 2 1 . 1 . . . . . . . . . . Recycler 5 | . . 1 . 2 . . . . 2 . . . . . Operator 2 | . 1 . 1 . . . . . . . . . . . Watcher 2 | . 1 . . 1 . . . . . . . . . . Swarmer 20 | . 6 3 . . 3 1 . 2 3 2 . . . . Grunt 39 | . 9 3 4 2 4 8 . 5 4 . . . . . Brawler 3 | . . . 1 . . 2 . . . . . . . . Duelist 2 | . . . . . . 2 . . . . . . . . Protector 1 | . . . . . . 1 . . . . . . . . Sentry 4 | . . . . 1 . 1 . . 2 . . . . . Specialist 2 | . . . 2 . . . . . . . . . . . Hunter 1 | . . . . . 1 . . . . . . . . . Programmer 5 | . . . . 2 . . . . 2 1 . . . . Behemoth 1 | . . . . . 1 . . . . . . . . . Mutant 2 | . . . . . 1 . . . 1 . . . . . Best Kill Streak 11 | 2 4 3 4 4 3 11 . 4 5 3 . . . . Combat Bots Only 11 | . 4 2 3 2 3 11 . 4 5 3 . . . . Max Kills in Single Turn 3 | 1 1 1 2 2 2 3 . 2 2 1 . . . . Gunslinging . | . . . . . . . . . . . . . . . Exploded 3 | . . . . . 2 3 . 2 2 . . . . . Melee . | . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Fac Fac Was Fac Upp Hostile Shots Fired 900 | . 69 37 77 39 32 45 . 20 331 111 . . 13 126 Missed 284 | . 22 10 21 17 10 21 . 4 82 38 . . 8 51 Hits 616 | . 47 27 56 22 22 24 . 16 249 73 . . 5 75 Melee 1 | . . . 1 . . . . . . . . . . . Projectile 615 | . 47 27 55 22 22 24 . 16 249 73 . . 5 75 AOE 1 | . . . . . . . . . . 1 . . . . Critical Strikes 22 | . 1 . 1 1 1 3 . 1 10 3 . . . 1 Part Disruptions 1 | . . . . . . . . . 1 . . . . . Damage Taken 9540 | . 581 241 957 233 476 512 . 389 3066 1750 . . 79 1256 Core 3081 | . 72 43 167 37 28 17 . 21 745 793 . . 31 1127 Absorbed by Shields . | . . . . . . . . . . . . . . . Regen/Repaired (Parts) 308 | . . . . . . . . . 308 . . . . . Core Remaining (%) 63 | 100 71 89 69 . . . . 85 12 20 . . . . Volleys Fired 246 | 7 46 25 38 18 28 17 . 11 47 9 . . . . Largest 2 | 2 2 2 2 2 2 2 . 2 2 1 . . . . Hottest 102 | 70 80 80 89 102 101 101 . 101 102 80 . . . . Shots Fired 393 | 14 88 50 62 33 38 28 . 14 57 9 . . . . Gun 192 | 14 86 29 34 . . . . . 20 9 . . . . Cannon 149 | . 2 21 28 33 21 1 . 7 36 . . . . . Launcher 52 | . . . . . 17 27 . 7 1 . . . . . Special . | . . . . . . . . . . . . . . . Kinetic 156 | 7 42 25 38 17 . . . . 27 . . . . . Thermal 185 | 7 46 25 24 16 21 1 . 7 29 9 . . . . Explosive 52 | . . . . . 17 27 . 7 1 . . . . . Electromagnetic . | . . . . . . . . . . . . . . . Robot Hit Streak 21 | 2 9 8 5 8 21 14 . 3 9 7 . . . . Robot Miss Streak 10 | 2 3 10 3 2 2 . . 1 3 5 . . . . Penetration Max . | . . . . . . . . . . . . . . . Secondary Targets 1 | . 1 . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . . Shots Hit Robots 225 | 6 59 23 28 22 23 13 . 5 38 8 . . . . Core Hits 209 | 3 30 9 14 17 21 38 . 19 48 9 . . . 1 Critical Kills . | . . . . . . . . . . . . . . . Critical Parts Destroyed 1 | . 1 . . . . . . . . . . . . . Critical Strikes 6 | . 4 . 2 . . . . . . . . . . . Burn 5 | . 3 . 2 . . . . . . . . . . . Destroy 1 | . 1 . . . . . . . . . . . . . Melee Attacks 1 | . . . . . . . . . 1 . . . . . Impact . | . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . Piercing 1 | . . . . . . . . . 1 . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 8850 | 73 710 382 490 584 1657 2049 . 997 1681 211 . . . 16 Guns 1939 | 73 693 205 312 . . . . . 445 211 . . . . Cannons 2230 | . 17 177 178 556 421 32 . 194 655 . . . . . Explosions 4664 | . . . . 28 1236 2017 . 803 580 . . . . . Melee . | . . . . . . . . . . . . . . . Ramming 17 | . . . . . . . . . 1 . . . . 16 Kinetic 1597 | 35 341 155 268 251 . . . . 547 . . . . . Thermal 2572 | 38 369 227 222 305 421 32 . 194 553 211 . . . . Explosive 4629 | . . . . . 1236 2017 . 803 573 . . . . . Electromagnetic 35 | . . . . 28 . . . . 7 . . . . . Impact . | . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Highest Corruption 5 | . . . 1 5 5 5 5 . 3 1 . . . . Average Corruption 4 | . . . 1 3 5 5 5 . 2 1 . . . . Corruption Purged . | . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 42 | . . . . 2 16 12 . . 12 . . . . . Message Errors 10 | . . . . . 6 2 . . 2 . . . . . Matter Fused 9 | . . . . 1 3 2 . . 3 . . . . . Heat Flow Errors 5 | . . . . . 2 2 . . 1 . . . . . Energy Discharges 9 | . . . . . 3 2 . . 4 . . . . . Data Loss (minor) 4 | . . . . . . 2 . . 2 . . . . . Data Loss (major) 1 | . . . . . . 1 . . . . . . . . Misfires 2 | . . . . . 1 1 . . . . . . . . Alerts 1 | . . . . . 1 . . . . . . . . . Weapon Failures 1 | . . . . 1 . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 233 | . . . . . 63 105 . . 65 . . . . . Projectiles 28 | . . . . . . . . . 28 . . . . . Explosions 205 | . . . . . 63 105 . . 37 . . . . . Melee . | . . . . . . . . . . . . . . . Knockbacks 9 | . . . . 1 . . . . 8 . . . . . Impact . | . . . . . . . . . . . . . . . Kinetic 7 | . . . . 1 . . . . 6 . . . . . Secondary 2 | . . . . . . . . . 2 . . . . . Self-Inflicted Damage 318 | . . . . . . 67 . 87 156 . . . . 8 Shots 8 | . . . . . . 4 . 2 2 . . . . . Rammed 7 | . . . . . . . . . 1 . . . . 6 Targets Rammed 8 | . . 1 . . . . . . 1 . . . . 6 Kicked . | . . . . . . . . . . . . . . . Crushed 1 | . . 1 . . . . . . . . . . . . Highest Temperature 406 | 27 231 144 99 99 260 266 . 220 406 134 . . . . Average Temperature 91 | 12 63 46 38 42 82 149 . 91 171 64 . . . . Received Heat Transfer 2378 | . 261 42 360 45 157 126 . 138 991 93 . . . 165 Effects 5 | . . . . . . . . . 5 . . . . . Shutdowns 2 | . . . . . . . . . 2 . . . . . Interference 3 | . . . . . . . . . 3 . . . . . Siege Activations . | . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . Robots Melted 2 | . 1 . . . . . . . . 1 . . . . Combat Hostiles 2 | . 1 . . . . . . . . 1 . . . . Parts Melted 5 | . 1 2 1 . . . . . 1 . . . . . Heat Transferred 5192 | 111 1295 481 629 444 555 37 . 259 931 450 . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . 1 . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 ------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Fac Fac Was Fac Upp Maximum Alert Level 1 | . . . . . . . . . 1 . . . . . Low Security (%) 90 | 100 100 100 100 100 . . . . 57 100 100 100 100 . Level 1 9 | . . . . . . . . . 42 . . . . . Level 2 . | . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Peak Influence 292 | 5 119 91 130 82 . . . . 292 86 15 15 60 . Initial 86 | . . . 5 41 . . . . 85 86 . . . . Average 56 | . 50 30 43 22 . . . . 150 12 1 4 20 . Influence Increases 3142 | 15 405 204 282 199 265 305 . 378 702 120 27 30 75 135 Destroy 0b10 Robot/C 1760 | . 300 120 140 100 180 280 . 240 340 60 . . . . Destroy 0b10 Robot/NC 90 | 15 20 10 5 20 . 5 . . 15 . . . . . Destroy Leader 322 | . 66 12 30 34 40 20 . 30 90 . . . . . Allied During Kill 153 | . . . . . . . . 108 45 . . . . . Successful Hack 22 | . 4 . . . . . . . 6 . 12 . . . Disable Machine 165 | . 15 . 15 45 . . . . 90 . . . . . Destroy Structure 75 | . . 2 2 . . . . . 71 . . . . . Partial Spotted 60 | . . . . . . . . . . 15 15 30 . . Lose Combat Pursuer 495 | . . 60 90 . 45 . . . 45 45 . . 75 135 Influence Decreases 3062 | 15 405 189 205 277 184 329 71 242 661 297 27 30 10 120 Entered New Map 324 | . . . 10 51 6 19 71 . 51 91 . . . 25 Time Decay 2201 | 15 375 169 155 216 178 230 . 212 420 109 27 30 10 55 Lost Part 497 | . 30 20 40 10 . 80 . 30 150 97 . . . 40 Lost Ally 40 | . . . . . . . . . 40 . . . . . Squads Dispatched 19 | . 3 . 3 2 . 1 . . 6 2 1 . 1 . Investigation 4 | . 1 . . . . . . . 1 . 1 . 1 . Extermination 4 | . . . . 1 . . . . 2 1 . . . . Reinforcement 7 | . 2 . 3 1 . . . . . 1 . . . . Assault 1 | . . . . . . 1 . . . . . . . . Garrison 3 | . . . . . . . . . 3 . . . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . 1 . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 --------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Fac Fac Was Fac Upp Distress Signals 9 | . 2 3 1 . . . . . 2 1 . . . . Communications Jammed 3 | . . . . . . . . . . 3 . . . . Distress Signals 3 | . . . . . . . . . . 3 . . . . Times Spotted 198 | . 26 15 20 8 12 15 . 12 28 24 . 9 8 21 Peak Tracking Total 10 | . 5 6 7 2 4 7 . 4 7 10 . 6 9 7 Tactical Retreats 21 | . . 3 2 . 3 . . . 3 2 . 1 2 5 Traps | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 ------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Fac Fac Was Fac Upp Traps Triggered 10 | . 2 . . 3 . . . . . 2 2 . 1 . Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Fabricated Traps 1 | . . . . . . . . . 1 . . . . . Most Traps Carried 1 | . . . . . . . . . 1 1 . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 ---------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Fac Fac Was Fac Upp Machines Disabled 13 | . 1 . 1 3 1 1 . . 6 . . . . . Max in Single Turn 2 | . 1 . 1 2 1 1 . . 2 . . . . . Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 --------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Fac Fac Was Fac Upp Machines Accessed 11 | . 5 . . . 1 . . . 3 1 1 . . . Terminals 5 | . 5 . . . . . . . . . . . . . Fabricators 3 | . . . . . . . . . 1 1 1 . . . Repair Stations 2 | . . . . . . . . . 2 . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Total Hacks 21 | . 6 . . . 1 . . . 9 3 2 . . . Successful 16 | . 5 . . . 1 . . . 7 1 2 . . . Failed 5 | . 1 . . . . . . . 2 2 . . . . Catastrophic . | . . . . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . Manual 13 | . 6 . . . . . . . 3 4 . . . . Terminals 6 | . 6 . . . . . . . . . . . . . Fabricators 8 | . . . . . . . . . 3 3 2 . . . Repair Stations 6 | . . . . . . . . . 6 . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Terminal Hacks 1 | . . . . . 1 . . . . . . . . . Open Door 1 | . . . . . 1 . . . . . . . . . Fabricator Hacks 4 | . . . . . . . . . 1 1 2 . . . Load Schematic 3 | . . . . . . . . . 1 1 1 . . . Build 1 | . . . . . . . . . . . 1 . . . Repair Station Hacks 6 | . . . . . . . . . 6 . . . . . Scan Component 3 | . . . . . . . . . 3 . . . . . Repair 3 | . . . . . . . . . 3 . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . Unauthorized Hacks 5 | . 5 . . . . . . . . . . . . . Terminals 5 | . 5 . . . . . . . . . . . . . Skim 5 | . 5 . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 7 | . 2 . . . . . . . 3 1 1 . . . Full Trace Events 2 | . . . . . . . . . 1 . 1 . . . Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired 2 | . . . . . . . 2 . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 14 | . . . . . . . 14 . . . . . . . Parts Built 2 | . . . . . . . . . . . 2 . . . Authchips . | . . . . . . . . . . . . . . . Time 42 | . . . . . . . . . . . 42 . . . Total Part Build Rating 8 | . . . . . . . . . . . 8 . . . Parts Repaired 3 | . . . . . . . . . 3 . . . . . Time 146 | . . . . . . . . . 146 . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 ------------ Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Fac Fac Was Fac Upp Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Fac Fac Was Fac Upp Total Allies 4 | . . . . . . . 4 . . . . . . . Largest Group 4 | . . . . . . . 4 4 4 . . . . . Highest-Rated Group 159 | . . . . . . . 159 159 159 . . . . . Highest-Rated Ally 41 | . . . . . . . 41 41 41 . . . . . Total Orders . | . . . . . . . . . . . . . . . Ally Attacks 40 | . . . . . . . . 22 18 . . . . . Total Damage 1439 | . . . . . . . . 414 1025 . . . . . Kills 13 | . . . . . . . . 5 8 . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 ------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Fac Fac Was Fac Upp Active Infowar (turns) 6354 | 73 1013 455 299 678 597 487 856 463 699 702 . . . 32 Sensors 4620 | . . . 138 678 597 487 856 463 699 702 . . . . Terrain 536 | . . 393 143 . . . . . . . . . . . Seismic 1840 | 73 1013 455 299 . . . . . . . . . . . Jamming 338 | . . . . . . . . . . 338 . . . . ECM 81 | . . . . . . . . . . 49 . . . 32 Robot Analysis Total . | . . . . . . . . . . . . . . . Derelict Logs Recovered 5 | . . . . . 1 1 2 . . . . . . 1 Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Zionite Intel Received 1 | . . . . . . . . . . 1 . . . . Unaware Analyses 1 | . . . . . . . . . . 1 . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 ------------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Fac Fac Was Fac Upp Turns Passed 7656 | 148 1186 455 417 678 597 487 856 470 1107 731 178 112 43 191 Spaces Moved 5686 | 73 636 191 187 533 495 413 753 311 518 467 356 266 116 371 Core 363 | 5 . . . . . . . . 3 38 . . . 317 Treads 1574 | 68 636 90 141 . . . . . 246 393 . . . . Legs . | . . . . . . . . . . . . . . . Wheels 2922 | . . 101 46 533 495 413 753 311 269 1 . . . . Hover 113 | . . . . . . . . . . 35 78 . . . Flight 714 | . . . . . . . . . . . 278 266 116 54 Fastest Speed 37 | 50 160 105 105 102 105 105 108 108 111 50 37 37 37 37 Average Speed 110 | 152 160 140 150 105 105 106 108 120 145 144 42 37 37 48 Slowest Speed 750 | 160 160 240 305 120 105 108 108 125 750 700 120 37 37 120 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped 5 | . . . . . . . . . . . 4 . . 1 Potential Cave-ins 5 | . . . 2 . . 3 . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 39 | 5 97 20 17 15 63 68 69 52 10 18 10 80 4 67 Regions Visited 14 Branch Regions 5 Pre-discovered Areas 1 | . . . . . . . 1 . . . . . . . Known Exits Taken 6 | . . 1 1 . . . . 1 1 1 . . 1 . Unknown Exits Taken 6 | 1 1 . . 1 1 1 1 . . . . . . . Scrap Searched 8 | . . . . . 2 1 1 2 . . . . . 2 Spaces Dug 18 | . . . 4 . . 14 . . . . . . . . Terrain Destroyed 306 | . . . 4 . 96 98 . 44 64 . . . . . Melee . | . . . . . . . . . . . . . . . Projectile 14 | . . . 4 . 4 . . . 6 . . . . . AOE 292 | . . . . . 92 98 . 44 58 . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 --------- Run | Yrd Mat Mat Mat Fac Low Low Zio Pro Fac Fac Fac Was Fac Upp Total 6640 | 92 719 326 260 621 539 434 795 392 803 507 377 278 115 382 Wait 532 | . 21 89 23 31 2 . 39 69 208 19 14 13 . 4 Move 5663 | 72 635 190 186 532 494 412 752 310 517 466 348 265 115 369 Hop 5 | . . . . . . . . . . . 4 . . 1 Pick Up 53 | 6 7 9 3 14 6 . 1 . 4 2 1 . . . Fast Attach 48 | 7 . 2 1 8 1 . 1 . 14 8 6 . . . Attach 31 | . 3 4 5 1 . 5 1 2 7 1 1 . . 1 Detach 5 | . . 2 . . . . 1 . 1 1 . . . . Swap 18 | . 4 3 2 6 1 . . . 2 . . . . . Drop 30 | . 3 1 2 11 7 . . . 1 1 3 . . 1 Fire 246 | 7 46 25 38 18 28 17 . 11 47 9 . . . . Melee 1 | . . . . . . . . . 1 . . . . . Ram 6 | . . . . . . . . . . . . . . 6 Kick . | . . . . . . . . . . . . . . . Crush 2 | . . 1 . . . . . . 1 . . . . . Escape Stasis . | . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min] / [*Sub]) -9/Materials (discovered 5 exits: *Mat x3 / Min x2) -8/Materials (discovered 4 exits: *Fac x2 / Sto x2) -7/Factory -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion -6/Proximity Caves -6/Factory -5/Factory -4/Factory -4/Waste -4/Factory -4/Upper Caves (discovered 1 exit: [*Upp]) History --------- Turn | Location | Event 2 | -11/Scrapyard | Discovered new exit (range 16) 149 | -11/Scrapyard | Entered Materials 278 | -10/Materials | Discovered new exit (range 16) 303 | -10/Materials | Build established: Mutant 374 | -10/Materials | Discovered new exit (range 9) 482 | -10/Materials | Discovered new exit (range 12) 638 | -10/Materials | Discovered new exit (range 15) 858 | -10/Materials | Discovered new exit (range 16) 864 | -10/Materials | Learned Storage garrison access intel 926 | -10/Materials | Learned location of 2 exits from Materials 978 | -10/Materials | Learned location of 3 exits from Materials 1022 | -10/Materials | Loaded intel: 2 trap records 1055 | -10/Materials | Learned location of 3 exits from Materials 1096 | -10/Materials | Learned Storage trap positions 1147 | -10/Materials | Learned 2 Storage zone layouts 1335 | -10/Materials | Entered another Materials area 1335 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1336 | -9/Materials | Identified exit to Mines 1336 | -9/Materials | Identified exit to Materials 1790 | -9/Materials | Entered another Materials area 1790 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1791 | -8/Materials | Identified exit to Storage 1791 | -8/Materials | Identified exit to Factory 2168 | -8/Materials | Lost 4 parts (3n1u) 2194 | -8/Materials | Discovered exit to Factory (range 8) 2207 | -8/Materials | Entered Factory 2207 | -7/Factory | Evolved 2 slots: Utility x2 2818 | -7/Factory | Discovered new exit (range 15) 2885 | -7/Factory | Entered Lower Caves 3003 | -7/Lower Caves | Spotted B-75 Beast 3026 | -7/Lower Caves | Destroyed B-75 Beast 3101 | -7/Lower Caves | Attacked by a delusional Derelict stockpiling parts 3189 | -7/Lower Caves | Learned Factory emergency access door positions 3403 | -7/Lower Caves | Discovered new exit (range 11) 3482 | -7/Lower Caves | Entered another Lower Caves area 3548 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 3613 | -7/Lower Caves | Destroyed 11 combat bots 3617 | -7/Lower Caves | Discovered new exit (range 8) 3618 | -7/Lower Caves | Lost 7 parts (1p1n3u2w) 3651 | -7/Lower Caves | Encountered a Warlord checkpoint 3930 | -7/Lower Caves | Learned Factory terminal intel 3959 | -7/Lower Caves | Discovered new exit (range 8) 3969 | -7/Lower Caves | Entered Zion 4004 | -7/Zion | Found CR-A16's Pointy Stick 4019 | -7/Zion | System corruption cleaned by Quarantine Array 4080 | -7/Zion | Found Prototype Device 4080 | -7/Zion | Identified Bomb Factory No. 2 4178 | -7/Zion | Learned location of 1 exit from Proximity Caves 4302 | -7/Zion | Learned location of Data Miner (-6) 4458 | -7/Zion | Met Imprinter 4477 | -7/Zion | Imprinted 4479 | -7/Zion | Declared Zion's savior 4751 | -7/Zion | Discovered new exit (range 13) 4825 | -7/Zion | Entered Proximity Caves 4825 | -6/Proximity Caves | Accompanied by 4 allies 4826 | -6/Proximity Caves | Identified exit to Factory 4960 | -6/Proximity Caves | Lost 3 parts (1n1u1w) 5295 | -6/Proximity Caves | Entered Factory 5295 | -6/Factory | Accompanied by 4 allies 5295 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 5297 | -6/Factory | Loaded intel: 27 terminal locations 5366 | -6/Factory | Repaired Arm. Wheel 5413 | -6/Factory | Repaired Lyr. Light Armor Plating 5696 | -6/Factory | Repaired Enh. Nuclear Core 5783 | -6/Factory | Garrison activated, responded to threat 5818 | -6/Factory | Lost 3 allies 5887 | -6/Factory | Core integrity fell below 50% 5914 | -6/Factory | Core integrity fell below 20% 5928 | -6/Factory | Lost 14 parts (1p3n5u5w) 6092 | -6/Factory | Discovered new exit (range 12) 6264 | -6/Factory | Identified exit to Factory 6295 | -6/Factory | Build established: Scavenger-Mutant 6402 | -6/Factory | Entered another Factory area 6402 | -5/Factory | Evolved 2 slots: Utility x2 6843 | -5/Factory | Retrieved Zion intel report: Unaware Analyses 7109 | -5/Factory | Core integrity fell below 50% 7123 | -5/Factory | Discovered new exit (range 15) 7130 | -5/Factory | Identified exit to Factory 7133 | -5/Factory | Entered another Factory area 7133 | -4/Factory | Evolved 2 slots: Propulsion x2 7145 | -4/Factory | Lost 13 parts (1p7n4u1w) 7200 | -4/Factory | Fabricated Xenon Bombardment Thruster (x2) 7311 | -4/Factory | Manually triggered Chute Trap 7311 | -4/Factory | Sucked down chute 7311 | -4/Factory | Entered Waste 7317 | -4/Waste | Spotted C-40 Crusher 7323 | -4/Waste | Spotted C-40 Crusher 7329 | -4/Waste | Spotted C-40 Crusher 7335 | -4/Waste | Spotted C-40 Crusher 7337 | -4/Waste | Spotted C-40 Crusher 7339 | -4/Waste | Spotted C-40 Crusher 7419 | -4/Waste | Discovered new exit (range 10) 7422 | -4/Waste | Identified exit to Factory 7423 | -4/Waste | Entered Factory 7463 | -4/Factory | Discovered new exit (range 4) 7466 | -4/Factory | Identified exit to Upper Caves 7466 | -4/Factory | Entered Upper Caves 7470 | -4/Upper Caves | Learned Research stockpile data 7471 | -4/Upper Caves | Build established: Hacker-Mutant 7531 | -4/Upper Caves | Lost 5 parts (2n3u) 7557 | -4/Upper Caves | Core integrity fell below 50% 7594 | -4/Upper Caves | Core integrity fell below 20% 7656 | -4/Upper Caves | Discovered new exit (range 10) 7657 | -4/Upper Caves | Destroyed by Y-64 Sentinel with Wave Gun Last Messages --------------- 07479_ Acquired 50 matter. 07484_ Hacking Suite destroyed. 07488_ Xenon Bombardment Thruster destroyed. 07489_ Dropped Lgt. Antimatter Reactor. 07490_ Slammed into S-27 Virus. 07491_ Adv. System Shield destroyed. 07491_ Slammed into S-27 Virus. 07494_ S-27 Virus destroyed. 07500_ Lgt. Nuclear Core fries itself beyond repair. 07500_ Adv. Hacking Suite destroyed. 07541_ Slammed into S-27 Virus. 07549_ Slammed into G-67 Veteran. 07556_ Searching scrap... 07556_ Found Imp. Medium Armor Plating. 07556_ Found 46 Matter. 07578_ Acquired 10 matter. 07599_ 5U-3IM(r) destroyed. 07606_ ECM Suite destroyed. 07656_ EXIT=FOUND [Achievement: Tester] Map ----- +----------------------------------------------------+ | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????? ??????????????????? | | ????????????????????????????? ???????????????? | | ????????????????????????????? ?????????????# | | ????????????????????????????? ???????????# | | ???????????????????????????? ???????????# | | ???????????????????????????? ???????????# | | ???????????????????????????? ??????????? | | ???????????????????????????? ???????????? #? | | ???????????????????????????? #????????????# #?? | | ??????????????????####?????? #????????##### #?? | | ?????????????????## #?????? #???????## ## #?? | | ?????????????????# #????## #??????## ##? | | ?????????????#???# ##?### #??##### ## | | ????????????##t?### ### #?### # | | ????????????# t# #?## ### | | ????????????# # ### #### #?? | | ????????????# # ## ##??## ### | | ????????????## #### ## ## #????## # | | ?????????????#??# ### #????## | | ????????????????## ## ##?????## | | ?????????????????## ### ## ##???????## | | ??????????????????# #?# # ##?????????# | | ??????????????????# @ #?# # ##??????????# # | | ??????????????????## ### #?# ##????????????# # | | ???????????????????###? ## #?????????????# # | | ?????????????????????? #? #?????????????# # | | ?????????????????????? #? ????????????? # | | ????????????????????? ? ?????????????#### | | ???????????????????? ????????????????? | | ????????????????????? ????????????????? | | ???????????????????? < #???????????????? | | ???????????????????? ????????????????? | | ??????????????????? ????????????????? | | ??????????????????? # ????????????????? | | ??????????????????# Yb ######????????????????? | | ??????????????????# b ??????????????????????? | | ???????????????????? ??????????????????????? | | ?????????????????????? ??????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 21 Energy Capacity 300 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 10 ECM Strength 1 Jamming Range 14 Armor Coverage 375 Evasion (%) 62 Recoil Reduction 4 Particle Charging 15 Offensive Hacking 24 Defensive Hacking 14 Item Schematics ----------------- Fusion Compressor | -7/Zion | Archive Adv. ECM Suite | -7/Zion | Archive Phase Cannon | -7/Zion | Archive Imp. Deuterium Engine | -7/Zion | Archive Lgt. Angular Momentum Engine | -7/Zion | Archive Angular Momentum Engine | -7/Zion | Archive Plasma Cannon | -7/Zion | Archive Flak Gun | -7/Zion | Archive Imp. Thermal Shield | -7/Zion | Archive Adv. Cooling System | -7/Zion | Archive Component Analysis Suite | -7/Zion | Archive Adv. Sensor Array | -7/Zion | Archive Xenon Bombardment Thruster | -7/Zion | Archive Hvy. Rocket Launcher | -7/Zion | Archive Robot Schematics ------------------ B-48 Gladiator | -7/Zion | Archive S-27 Virus | -7/Zion | Archive Fabricated ------------ Xenon Bombardment Thruster | x2 | -4/Factory Repaired ---------- Arm. Wheel | 4% | -6/Factory Lyr. Light Armor Plating | 50% | -6/Factory Enh. Nuclear Core | 22% | -6/Factory Alien Tech Used ----------------- None Achievements -------------- Tester Wheee! Challenges ------------ None Game ------ Seed TractorRemoteStreamer Manual? 0 Play Time 00:54:42 Cumulative 107.4 hours Start 2025.05.21 @ 12:55:03 End 2025.05.21 @ 13:49:18 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 279 Rogue 279 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0/0 Lore% 52 Gallery% 50 Achievement% 43 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f4bfe87e-0332-457d-a512-22571ffcd692