Cogmind - Beta 16 @@@ ROGUE MODE // 2025.10.23 @ 01:02:42 Player: jumpy Result: Destroyed by Y-54 Guardian with Flak Gun Performance ------------- Evolutions (4) 2000 Regions Visited (9) 1800 Robots Destroyed (47) 235 Value Destroyed (1673) 1673 Prototype IDs (11) 220 Alien Tech Used (0) 0 Bonus (136) 136 TOTAL SCORE: 6064 Bonus ------- Follower Combat Kills 136 Cogmind --------- Core Integrity 0/850 Matter 116/300 Energy 99/100 System Corruption 4% Temperature Cool (12) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Micro Nuclear Core IFF Parser Hardlight Generator Peak State ------------ > --- POWER ------------ Angular Momentum Engine > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Improved Titanium Leg Improved Titanium Leg > --- UTILITY ---------- Advanced Heat Sink Medium Storage Unit Improved Terrain Scanner Improved Targeting Computer Hardened Medium Armor Plating Improved Hacking Suite > --- WEAPON ----------- Plasma Rifle Improved Heavy Laser Mini Assault Cannon > --- INVENTORY -------- Micro Nuclear Core IFF Parser Hardlight Generator [Rating: 55] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Micro Nuclear Core Reactor Cold Fusion Reactor Propulsion Aluminum Leg Leg Aluminum Leg Wheel Wheel Flight Unit Xenon Bombardment Thruster Utility Seismic Detector Device Seismic Detector Storage Large Storage Unit Processor Improved Targeting Computer Hackware Improved Hacking Suite Protection Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Small Laser Energy Cannon Beam Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Mini Assault Cannon Impact Weapon Impact Mace Slashing Weapon Katana Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Fac Slots Evolved 8 | . . . 2 . 2 2 . . 2 Power . | . . . . . . . . . . Propulsion 2 | . . . 1 . 1 . . . . Utility 4 | . . . 1 . 1 . . . 2 Weapon 2 | . . . . . . 2 . . . Parts Attached 62 | 8 2 1 5 1 12 15 . 9 9 Power 8 | 1 . . . . 2 3 . . 2 Engine 5 | 1 . . . . 2 1 . . 1 Core 2 | . . . . . . 2 . . . Reactor 1 | . . . . . . . . . 1 Propulsion 21 | 2 . 1 2 1 4 6 . 4 1 Treads . | . . . . . . . . . . Leg 18 | 2 . 1 1 1 4 4 . 4 1 Wheel 1 | . . . 1 . . . . . . Hover . | . . . . . . . . . . Flight 2 | . . . . . . 2 . . . Utility 16 | 2 . . 2 . 4 1 . 4 3 Device 4 | 1 . . . . . 1 . 1 1 Storage 3 | 1 . . 1 . . . . . 1 Processor 3 | . . . . . 2 . . 1 . Hackware 1 | . . . . . . . . 1 . Protection 5 | . . . 1 . 2 . . 1 1 Artifact . | . . . . . . . . . . Weapon 17 | 3 2 . 1 . 2 5 . 1 3 Energy Gun 5 | 2 . . . . 1 . . . 2 Energy Cannon 2 | . 2 . . . . . . . . Ballistic Gun 7 | 1 . . 1 . 1 4 . . . Ballistic Cannon 1 | . . . . . . . . 1 . Launcher . | . . . . . . . . . . Special Weapon . | . . . . . . . . . . Impact Weapon 1 | . . . . . . . . . 1 Slashing Weapon 1 | . . . . . . 1 . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 5 | . . . . . . 1 . 1 3 Parts Lost 24 | . . 1 2 . 1 15 . 1 4 Power . | . . . . . . . . . . Propulsion 11 | . . 1 1 . 1 5 . . 3 Utility 6 | . . . . . . 4 . 1 1 Weapon 7 | . . . 1 . . 6 . . . Highest Loss Streak 14 | . . 1 2 . 1 14 . 1 3 To Critical Strikes 1 | . . . . . . 1 . . . Average Backups 8 | 3 7 7 6 7 14 11 5 3 3 Power 1 | . 1 1 1 1 1 1 2 2 1 Propulsion 2 | 1 2 2 1 1 4 3 1 . . Utility 3 | . 2 2 2 3 5 3 2 1 1 Weapon 1 | 1 2 2 2 2 3 2 . . . Tool/Special . | . . . . . . . . . . Unused Backups 12 | . 2 1 . . 4 3 . . 2 Power . | . . . . . . . . . . Propulsion 3 | . 2 . . . 1 . . . . Utility 6 | . . . . . 2 2 . . 2 Weapon 3 | . . 1 . . 1 1 . . . Tool/Special . | . . . . . . . . . . Average Slot Usage (%) 84 | . 100 100 95 91 98 77 23 61 71 Engine 6 | . 14 14 11 11 9 1 7 . 4 Core 1 | . . . . . . 5 . 6 . Leg 26 | . 28 28 31 25 35 23 . 17 22 Device 8 | . 14 14 11 11 9 4 . 4 9 Storage 7 | . 14 14 11 11 9 5 . . 4 Processor 4 | . . . . . 8 5 . 6 5 Hackware 1 | . . . . . . . . 5 5 Protection 6 | . . . 8 11 9 3 . 4 2 Energy Gun 3 | . 9 . . 11 . . . . 8 Energy Cannon 2 | . 9 28 19 . . . . . . Ballistic Gun 9 | . 9 . . 11 16 21 . . . Ballistic Cannon 1 | . . . . . . . . 4 4 Slashing Weapon 1 | . . . . . . 1 7 7 . Peak Build Rating 55 | 7 8 8 11 13 24 32 9 39 55 Average Rating 21 | 5 7 7 10 11 22 25 9 29 41 On Entrance 12 | . 7 8 8 11 13 24 9 9 37 Avg Prop Armor Cover (%) . | . . . . . . . . . . Naked Turns 51 | . . . . . . . . . 51 Heaviest Build 46 | 15 17 17 39 37 39 43 5 18 46 Greatest Support 72 | 20 20 20 30 33 60 72 6 70 70 Greatest Overweight (x) 1 | . . 1 1 1 1 1 . . . Average Overweight (x) . | . . . . 1 . . . . . Largest Inventory Capacity 15 | 8 8 8 15 15 15 15 5 5 10 Average Capacity 11 | 7 8 8 9 15 15 13 5 5 8 Most Carried 15 | 7 8 8 8 9 15 15 5 5 5 Average Carried 8 | 3 7 7 6 7 14 11 5 3 2 Final Capacity 15 | 8 8 8 15 15 15 5 5 5 5 Final Carried 15 | 7 8 7 7 9 15 5 5 4 3 Class Distribution -------------------- 62% | Mutant 23% | Scavenger-Mutant 7% | Scavenger-Gunner 6% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Gunner | -7/Factory Mutant | -7/Waste Mutant | -7/Factory Mutant | -6/Factory Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 ----------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Fac Matter Collected 1387 | 267 45 61 50 10 382 462 . 110 . Remotely . | . . . . . . . . . . Salvage Created 2106 | 153 164 . 276 . 613 716 . 40 144 Parts 109 | 11 6 . 14 . 38 35 . 2 3 Haulers Intercepted 4 | . 1 . . . 1 1 . . 1 Recyclers Shooed 1 | . . . . . . . . 1 . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Parts Restored . | . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Fac Combat Hostiles Destroyed 35 | . 3 . 5 . 12 12 . 1 2 Melee 2 | . . . . . . 1 . 1 . Guns 27 | . 2 . . . 12 11 . . 2 Cannons 6 | . 1 . 5 . . . . . . Classes Destroyed 11 | 2 2 . 1 . 1 3 . . 2 Worker 1 | . . . . . . 1 . . . Builder 1 | . . . . . . 1 . . . Tunneler 4 | 4 . . . . . . . . . Hauler 4 | . 1 . . . 1 1 . . 1 Recycler 2 | 1 . . . . 1 . . . . Swarmer 3 | . . . . . 3 . . . . Grunt 15 | . 3 . . . 4 7 . 1 . Brawler 1 | . . . . . . 1 . . . Sentry 14 | . . . 5 . 5 4 . . . Hunter 1 | . . . . . . . . . 1 Programmer 1 | . . . . . . . . . 1 Best Kill Streak 8 | 4 1 . 1 . 6 8 . 1 1 Combat Bots Only 6 | . 1 . 1 . 5 6 . 1 1 Max Kills in Single Turn 2 | 1 1 . 1 . 2 2 . 1 1 Gunslinging 1 | . . . . . 1 . . . . Exploded . | . . . . . . . . . . Melee 1 | . . . . . . 1 . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Fac Hostile Shots Fired 589 | . 16 2 26 . 77 235 . 35 198 Missed 197 | . 1 . 5 . 32 74 . 12 73 Hits 392 | . 15 2 21 . 45 161 . 23 125 Melee 6 | . . . . . . 1 . 5 . Projectile 386 | . 15 2 21 . 45 160 . 18 125 AOE 2 | . . 2 . . . . . . . Critical Strikes 13 | . . . 2 . 1 3 . 2 5 Part Disruptions 1 | . . . . . . . . . 1 Damage Taken 5276 | . 168 99 303 . 667 1814 . 459 1766 Core 1258 | . 23 . 29 . 104 195 . 55 852 Absorbed by Shields . | . . . . . . . . . . Regen/Repaired (Parts) 153 | . . . . . 153 . . . . Core Remaining (%) 85 | 100 . 90 . 92 81 . . 64 . Volleys Fired 144 | 7 19 . 15 . 53 33 . . 17 Largest 4 | 2 2 . 2 . 2 4 . . 3 Hottest 180 | 70 120 . 120 . 79 92 . . 180 Shots Fired 336 | 14 38 . 29 . 103 112 . . 40 Gun 287 | 14 28 . . . 103 112 . . 30 Cannon 49 | . 10 . 29 . . . . . 10 Launcher . | . . . . . . . . . . Special . | . . . . . . . . . . Kinetic 243 | 7 14 . . . 100 112 . . 10 Thermal 93 | 7 24 . 29 . 3 . . . 30 Explosive . | . . . . . . . . . . Electromagnetic . | . . . . . . . . . . Robot Hit Streak 14 | 6 7 . 12 . 12 14 . . 10 Robot Miss Streak 3 | 1 1 . 1 . 3 2 . . 2 Penetration Max . | . . . . . . . . . . Secondary Targets 4 | . . . . . 1 3 . . . Max Gunslinging Chain 1 | . . . . . 1 1 . . . Shots Hit Robots 251 | 8 26 . 23 . 74 90 . 4 26 Core Hits 108 | 6 7 . 10 . 30 47 . 2 6 Critical Kills 1 | . . . . . . 1 . . . Critical Parts Destroyed 1 | . . . . . . 1 . . . Critical Strikes 6 | . 1 . . . 1 2 . . 2 Burn 4 | . 1 . . . 1 . . . 2 Destroy 2 | . . . . . . 2 . . . Melee Attacks 13 | . . . . . . 8 . 5 . Impact . | . . . . . . . . . . Slashing 13 | . . . . . . 8 . 5 . Piercing . | . . . . . . . . . . Sneak Attacks 1 | . . . . . . . . 1 . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 4517 | 102 370 . 404 . 1141 1695 . 137 668 Guns 3331 | 102 242 . . . 1141 1298 . . 548 Cannons 652 | . 128 . 404 . . . . . 120 Explosions 213 | . . . . . . 213 . . . Melee 321 | . . . . . . 184 . 137 . Ramming . | . . . . . . . . . . Kinetic 2666 | 12 124 . . . 1112 1298 . . 120 Thermal 1530 | 90 246 . 404 . 29 213 . . 548 Explosive . | . . . . . . . . . . Electromagnetic . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing 321 | . . . . . . 184 . 137 . Piercing . | . . . . . . . . . . Highest Corruption 4 | . . . . . . 1 1 1 4 Average Corruption 1 | . . . . . . 1 1 1 3 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 7 | . . . . . . . . 3 4 Message Errors 1 | . . . . . . . . 1 . Matter Fused 3 | . . . . . . . . 1 2 Heat Flow Errors 1 | . . . . . . . . 1 . Energy Discharges 1 | . . . . . . . . . 1 Data Loss (minor) 1 | . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . Overflow Damage 83 | . . . . . . 63 . 20 . Projectiles . | . . . . . . . . . . Explosions 46 | . . . . . . 46 . . . Melee 37 | . . . . . . 17 . 20 . Knockbacks 2 | . . . . . . . . . 2 Impact . | . . . . . . . . . . Kinetic 2 | . . . . . . . . . 2 Secondary . | . . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . . Shots . | . . . . . . . . . . Rammed . | . . . . . . . . . . Targets Rammed . | . . . . . . . . . . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 342 | 27 342 . 226 . 29 207 . 275 263 Average Temperature 78 | 11 85 . 93 . 6 81 . 133 82 Received Heat Transfer 1695 | . 90 . 144 . 252 801 . 180 228 Effects 2 | . 2 . . . . . . . . Energy Bleed 2 | . 2 . . . . . . . . Siege Activations . | . . . . . . . . . . Martial Activations . | . . . . . . . . . . Shielding Activations . | . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried . | . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted 1 | . . . . . . . . . 1 Combat Hostiles . | . . . . . . . . . . Parts Melted 12 | 1 1 . 4 . 3 . . . 3 Heat Transferred 3255 | 259 666 . 851 . 148 200 . . 1131 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Fac Maximum Alert Level 1 | . . . . . . 1 . . . Low Security (%) 99 | 100 100 100 100 100 100 93 100 100 100 Level 1 . | . . . . . . 6 . . . Level 2 . | . . . . . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Peak Influence 214 | 10 30 3 85 28 169 214 69 27 31 Initial 69 | . . 3 . 28 . 62 69 27 . Average 39 | 1 11 . 39 1 88 94 54 4 4 Influence Increases 1504 | 25 85 . 165 . 580 490 . 60 99 Destroy 0b10 Robot/C 780 | . 60 . 100 . 320 240 . 20 40 Destroy 0b10 Robot/NC 65 | 25 5 . . . 15 15 . . 5 Destroy Leader 260 | . 12 . 50 . 104 72 . . 22 Allied During Kill 39 | . . . . . 39 . . . . Successful Hack 63 | . 7 . . . 27 5 . 24 . Disable Machine 105 | . . . 15 . 15 75 . . . Destroy Structure 12 | . 1 . . . . 8 . 1 2 Lose Combat Pursuer 180 | . . . . . 60 75 . 15 30 Influence Decreases 1482 | 25 75 10 90 75 442 430 159 99 77 Entered New Map 271 | . . 7 . 47 . 76 129 12 . Time Decay 941 | 25 75 3 70 28 372 204 10 87 67 Lost Part 190 | . . . 20 . 10 150 . . 10 Lost Ally 80 | . . . . . 60 . 20 . . Squads Dispatched 17 | . 2 . . . 2 7 . 1 5 Investigation 5 | . 1 . . . 2 2 . . . Extermination 2 | . . . . . . . . 1 1 Reinforcement 6 | . 1 . . . . 1 . . 4 Assault . | . . . . . . . . . . Garrison 4 | . . . . . . 4 . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 1 | . . . . . . 1 . . . Haulers Reinforced 2 | . . . . . . . . . 2 Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Fac Distress Signals 2 | . 1 . . . 1 . . . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 104 | . 7 6 6 . 28 20 3 16 18 Peak Tracking Total 12 | . 6 12 3 . 5 6 3 10 10 Tactical Retreats 8 | . . . . . 3 3 . 1 1 Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Fac Traps Triggered 4 | . 1 . . . 1 1 . 1 . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 ---------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Fac Machines Disabled 7 | . . . 1 . 1 5 . . . Max in Single Turn 5 | . . . 1 . 1 5 . . . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Fac Machines Accessed 17 | . 1 . 2 . 8 3 . 3 . Terminals 10 | . 1 . 1 . 6 1 . 1 . Fabricators 3 | . . . . . . 1 . 2 . Repair Stations 1 | . . . . . 1 . . . . Recycling Units . | . . . . . . . . . . Scanalyzers 2 | . . . 1 . 1 . . . . Garrison Access 1 | . . . . . . 1 . . . Total Hacks 48 | . 5 . 6 . 25 7 . 5 . Successful 25 | . 3 . 2 . 15 2 . 3 . Failed 23 | . 2 . 4 . 10 5 . 2 . Catastrophic . | . . . . . . . . . . Database Lockouts . | . . . . . . . . . . Manual 24 | . 5 . 2 . 14 . . 3 . Terminals 31 | . 5 . 2 . 19 2 . 3 . Fabricators 5 | . . . . . . 3 . 2 . Repair Stations 3 | . . . . . 3 . . . . Recycling Units . | . . . . . . . . . . Scanalyzers 7 | . . . 4 . 3 . . . . Garrison Access 2 | . . . . . . 2 . . . Terminal Hacks 9 | . 2 . . . 7 . . . . Robot Schematic 1 | . 1 . . . . . . . . Robot Analysis 2 | . 1 . . . 1 . . . . Prototype ID Bank 3 | . . . . . 3 . . . . Branch Access Points 1 | . . . . . 1 . . . . Recall Investigation 1 | . . . . . 1 . . . . Zone Layout 1 | . . . . . 1 . . . . Fabricator Hacks 4 | . . . . . . 2 . 2 . Load Schematic 1 | . . . . . . 1 . . . Build 3 | . . . . . . 1 . 2 . Repair Station Hacks 2 | . . . . . 2 . . . . Scan Component 1 | . . . . . 1 . . . . Repair 1 | . . . . . 1 . . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer 5 | . . . 2 . 3 . . . . Retrieve Study 5 | . . . 2 . 3 . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks 5 | . 1 . . . 3 . . 1 . Terminals 4 | . 1 . . . 2 . . 1 . Botnet 2 | . 1 . . . . . . 1 . Disrupt 1 | . . . . . 1 . . . . Skim 1 | . . . . . 1 . . . . Fabricators . | . . . . . . . . . . Repair Stations 1 | . . . . . 1 . . . . Patch 1 | . . . . . 1 . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 16 | . 1 . 2 . 7 3 . 3 . Full Trace Events 3 | . 1 . . . . 2 . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired 1 | . 1 . . . . . . . . Robots Built 1 | . . . . . . . . 1 . Authchips . | . . . . . . . . . . Time 121 | . . . . . . 81 . 40 . Total Robot Build Rating 1 | . . . . . . . . 1 . Part Schematics Acquired . | . . . . . . . . . . Parts Built 1 | . . . . . . . . 1 . Authchips . | . . . . . . . . . . Time 31 | . . . . . . . . 31 . Total Part Build Rating 5 | . . . . . . . . 5 . Part Studies Acquired 4 | . . . 2 . 2 . . . . Parts Repaired 1 | . . . . . 1 . . . . Time 32 | . . . . . 32 . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 ------------ Run | Yrd Mat Min Mat Min Mat Fac Was Fac Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Fac Total Allies 6 | . . . . 4 . . 1 1 . Largest Group 4 | . . . . 4 4 . 1 1 . Highest-Rated Group 71 | . . . . 71 71 . 31 10 . Highest-Rated Ally 31 | . . . . 31 31 . 31 10 . Total Orders . | . . . . . . . . . . Ally Attacks 38 | . . . . . 34 . 4 . . Total Damage 366 | . . . . . 326 . 40 . . Kills 5 | . . . . . 5 . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Fac Active Infowar (turns) 3247 | 73 187 132 236 592 930 296 . 391 410 Optics 268 | . . . . . 268 . . . . Terrain 801 | . . . . . . . . 391 410 Seismic 2446 | 73 187 132 236 592 930 296 . . . Robot Analysis Total 2 | . 1 . . . 1 . . . . Derelict Logs Recovered . | . . . . . . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 ------------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Fac Turns Passed 3770 | 155 187 132 236 592 930 484 37 556 461 Spaces Moved 2588 | 100 97 107 138 327 566 392 83 411 367 Core 109 | 6 . . . . . . . . 103 Treads . | . . . . . . . . . . Legs 2146 | 94 97 107 138 327 566 189 . 364 264 Wheels . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight 333 | . . . . . . 203 83 47 . Fastest Speed 40 | 50 120 120 105 175 111 40 40 40 50 Average Speed 114 | 115 120 121 114 176 115 77 40 118 104 Slowest Speed 190 | 120 120 190 175 180 180 187 40 130 126 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped 1 | . . . . . . 1 . . . Potential Cave-ins . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 32 | 6 16 35 21 80 56 13 66 19 13 Regions Visited 9 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . . Known Exits Taken . | . . . . . . . . . . Unknown Exits Taken 7 | 1 1 1 1 1 1 . . 1 . Scrap Searched 3 | . . . . 3 . . . . . Spaces Dug 1 | . . . . . . . . 1 . Terrain Destroyed 8 | . . . . . . 7 . 1 . Melee 1 | . . . . . . . . 1 . Projectile . | . . . . . . . . . . AOE 7 | . . . . . . 7 . . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Fac Total 3080 | 121 130 109 187 342 745 481 86 468 411 Wait 209 | . 8 . 25 13 85 25 4 40 9 Move 2578 | 99 96 106 137 326 565 390 82 410 367 Hop 1 | . . . . . . 1 . . . Pick Up 34 | 7 3 1 2 2 14 2 . 1 2 Fast Attach 30 | 7 . . 2 1 4 3 . 8 5 Attach 18 | . . 1 2 . 1 10 . 2 2 Detach . | . . . . . . . . . . Swap 21 | 1 2 . 2 . 9 3 . 1 3 Drop 32 | . 2 1 2 . 14 6 . 1 6 Fire 144 | 7 19 . 15 . 53 33 . . 17 Melee 13 | . . . . . . 8 . 5 . Ram . | . . . . . . . . . . Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis . | . . . . . . . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines (discovered 2 exits: *Mat / [*Zio]) -8/Materials (discovered 3 exits: *Fac / *Sto x2) -7/Factory -7/Waste -7/Factory -6/Factory History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 156 | -11/Scrapyard | Entered Materials 301 | -10/Materials | Build established: Mutant 333 | -10/Materials | Discovered new exit (range 9) 343 | -10/Materials | Entered Mines 391 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 453 | -10/Mines | Assembled infested the area 458 | -10/Mines | Assisted by a Guerilla fighting off Assembled 466 | -10/Mines | Discovered new exit (range 8) 475 | -10/Mines | Entered Materials 475 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 661 | -9/Materials | Discovered new exit (range 15) 711 | -9/Materials | Entered Mines 715 | -9/Mines | Met a Derelict bent on vengeance 726 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 815 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1285 | -9/Mines | Discovered new exit (range 7) 1291 | -9/Mines | Received a Mining Laser from a helpful Derelict 1303 | -9/Mines | Entered Materials 1303 | -8/Materials | Accompanied by 4 allies 1303 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1337 | -8/Materials | Discovered new exit (range 15) 1684 | -8/Materials | Build established: Scavenger-Mutant 1762 | -8/Materials | Identified exit to Storage 2092 | -8/Materials | Repaired Hvy. Assault Rifle+ 2215 | -8/Materials | Discovered new exit (range 16) 2233 | -8/Materials | Entered Factory 2233 | -7/Factory | Evolved 2 slots: Weapon x2 2618 | -7/Factory | Garrison activated, responded to threat 2651 | -7/Factory | Lost 14 parts (5n3u6w) 2717 | -7/Factory | Manually triggered Chute Trap 2717 | -7/Factory | Sucked down chute 2717 | -7/Factory | Entered Waste 2718 | -7/Waste | Met a frightened Derelict 2721 | -7/Waste | Spotted C-40 Crusher 2724 | -7/Waste | Spotted C-40 Crusher 2737 | -7/Waste | Spotted C-40 Crusher 2738 | -7/Waste | Spotted C-40 Crusher 2750 | -7/Waste | Discovered new exit (range 11) 2754 | -7/Waste | Entered Factory 2870 | -7/Factory | Build established: Mutant 2886 | -7/Factory | Fabricated Imp. Hacking Suite (x1) 3053 | -7/Factory | Fabricated A-02 Transporter? 3299 | -7/Factory | Discovered new exit (range 10) 3310 | -7/Factory | Entered another Factory area 3310 | -6/Factory | Evolved 2 slots: Utility x2 3720 | -6/Factory | Released all parts (10) 3739 | -6/Factory | Core integrity fell below 50% 3750 | -6/Factory | Lost 3 parts (2n1u) 3751 | -6/Factory | Core integrity fell below 20% 3771 | -6/Factory | Destroyed by Y-54 Guardian with Flak Gun Last Messages --------------- 03720_ Released Med. Storage Unit. 03720_ Released Imp. Titanium Leg. 03720_ Released Imp. Targeting Computer. 03720_ Released Imp. Hacking Suite. 03720_ Released Imp. Terrain Scanner. 03720_ Released Imp. Heavy Laser. 03720_ Released Cold Fusion Reactor. 03720_ Released Mni. Assault Cannon. 03720_ Slug penetrates Wall. 03724_ System corrupted: Component data lost. 03729_ O-24 Administrator: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 03730_ K-01 Serf cleans the Matter Pump. 03735_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal F006. 03738_ Slug penetrates Wall. 03742_ U-05 Engineer destroyed. 03743_ K-01 Serf cleans the Matter Pump. 03750_ K-01 Serf cleans the Power Conduit. 03752_ System corrupted: Matter fused (-5). 03756_ Critical hit (Burn: +37). Map ----- +----------------------------------------------------+ | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????#+#??????????????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????#@#??????????????????????? | | ????????????????????????# #??????????????????????? | | ??????????????????????### ###????????????????????? | | ??????????????????????# #????????????????????? | | ??????????????????????# #????????????????????? | | ??????????????????????+ Ys #????????????????????? | | ??????????????????????# #????????????????????? | | ??????????????????????# #????????????????????? | | ??????????????????????### ###????????????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????#s#??????????????????????? | | ????????????????????????#=#??????????????????????? | | ??????????????????#+#???#%#??????????????????????? | | ??????????????????# #####[####???????????????????? | | ??????????????????# * +???????????????????? | | ??????????????????# ##########???????????????????? | | ??????????????????# #????????????????????????????? | | ??????????????????# #????????????????????????????? | | ??????????????????# #????????????????????????????? | | ?????####+######### ##???????????????????????????? | | ???? #???????????????????????????? | | ???? #????????##############?????? | | ???? #####????# """ ! #?????? | | ???? # ###### ""T"" #?????? | | ???? # + "" "" #?????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Energy Generation 18 Energy Capacity 300 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 375 Evasion (%) 62 Targeting Accuracy 6 Offensive Hacking 12 Item Schematics ----------------- None Robot Schematics ------------------ G-34 Mercenary | -10/Materials | Hacked Fabricated ------------ Imp. Hacking Suite | x1 | -7/Factory | Preloaded A-02 Transporter | x1 | -7/Factory | Preloaded Repaired ---------- Hvy. Assault Rifle | 13% | -8/Materials Studied --------- Beam Cannon | -9/Materials | Hacked Aluminum Leg | -9/Materials | Hacked Hvy. Assault Rifle | -8/Materials | Hacked Imp. Aluminum Leg | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ShadeAlertMantle Manual? 0 Play Time 00:27:43 Cumulative 234.9 hours Start 2025.10.23 @ 00:37:28 End 2025.10.23 @ 01:02:42 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 544 Rogue 544 Adventurer 0 Explorer 0 Win Type - Total 13 Types 9/0/2/1/1/0/0/0/0/0 Lore% 79 Gallery% 68 Achievement% 45 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters SATURATION(100) Steam 1 RUN: d4a250cd-cdf6-46ce-b392-482580a91911