Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.14 @ 01:30:00 Player: Zaros426 Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (60) 300 Value Destroyed (1679) 1679 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (98) 98 TOTAL SCORE: 3737 Bonus ------- High Alert Combat Kills 98 Cogmind --------- Core Integrity 0/550 Matter 280/300 Energy 98/100 System Corruption 9% Temperature Cool (9) Movement Core (50) Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (6) ------ (None) > --- WEAPON (2) ------- Pulse Rifle > --- INVENTORY (5) ---- Wheel Wheel Improved Heat Sink Improved Sensor Array Terrain Scanner Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Wheel Wheel > --- UTILITY ---------- Medium Storage Unit Signal Interpreter Improved Terrain Scanner Melee Analysis Suite Medium Armor Plating Medium Armor Plating > --- WEAPON ----------- Assault Cannon Katana > --- INVENTORY -------- Light Treads Light Treads Light Treads Light Treads Improved Heat Sink Sensor Array Terrain Scan Processor Core Shielding Light Armor Plating Shotgun [Rating: 23] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Wheel Utility Medium Storage Unit Device Improved Terrain Scanner Storage Medium Storage Unit Processor Signal Interpreter Protection Medium Armor Plating Weapon Shotgun Energy Gun Medium Laser Energy Cannon Particle Cannon Ballistic Gun Shotgun Ballistic Cannon Assault Cannon Launcher Grenade Launcher Slashing Weapon Katana Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion . | . . . . Utility 4 | . . 2 2 Weapon . | . . . . Parts Attached 76 | 7 6 35 28 Power 7 | 1 . 4 2 Engine 5 | 1 . 2 2 Core 2 | . . 2 . Reactor . | . . . . Propulsion 19 | 3 3 9 4 Treads 14 | 2 1 7 4 Leg . | . . . . Wheel 5 | 1 2 2 . Hover . | . . . . Flight . | . . . . Utility 30 | 2 2 12 14 Device 9 | 1 . 2 6 Storage 3 | 1 1 . 1 Processor 4 | . 1 . 3 Hackware . | . . . . Protection 14 | . . 10 4 Artifact . | . . . . Weapon 20 | 1 1 10 8 Energy Gun 4 | 1 . 1 2 Energy Cannon 3 | . . . 3 Ballistic Gun 9 | . . 9 . Ballistic Cannon 1 | . . . 1 Launcher 1 | . 1 . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon 2 | . . . 2 Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . 1 . Parts Lost 25 | . . 5 20 Power 5 | . . 3 2 Propulsion 4 | . . . 4 Utility 11 | . . 1 10 Weapon 5 | . . 1 4 Highest Loss Streak 11 | . . 1 11 To Critical Strikes . | . . . . Average Slot Usage (%) 91 | . 97 93 87 Engine 6 | . 14 4 6 Core 2 | . . 5 . Treads 18 | . 23 20 13 Wheel 2 | . 4 1 3 Device 8 | . 13 5 10 Storage 10 | . 14 11 9 Processor 11 | . 1 11 15 Protection 12 | . . 15 14 Energy Gun 2 | . 14 . . Ballistic Gun 7 | . . 15 2 Ballistic Cannon 2 | . . . 6 Launcher 2 | . 11 1 . Slashing Weapon 1 | . . . 4 Naked Turns . | . . . . Heaviest Build 42 | 13 21 35 42 Greatest Support 40 | 40 40 40 40 Greatest Overweight (x) 4 | 1 1 1 4 Average Overweight (x) . | . . . . Largest Inventory Capacity 10 | 8 10 10 10 Average Capacity 9 | 7 8 10 9 Most Carried 10 | 2 6 10 10 Average Carried 7 | 1 3 8 7 Final Capacity 10 | 8 10 10 5 Final Carried 9 | 2 6 9 5 Class Distribution -------------------- 57% | Scavenger-Mutant 35% | Mutant 5% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 1676 | 255 80 875 466 Remotely . | . . . . Salvage Created 1786 | 19 177 949 641 Parts 117 | 5 17 57 38 Haulers Intercepted 1 | . 1 . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 40 | . 5 22 13 Melee 4 | . . . 4 Guns 20 | . 2 16 2 Cannons 7 | . . . 7 AOE 9 | . 3 6 . Classes Destroyed 13 | 1 4 5 3 Worker 4 | . . 4 . Builder 3 | . . 1 2 Tunneler 2 | 1 . 1 . Hauler 1 | . 1 . . Recycler 3 | . . 2 1 Operator 2 | . . 1 1 Watcher 5 | . 3 1 1 Swarmer 6 | . 3 3 . Cutter 1 | . . . 1 Grunt 24 | . 2 14 8 Duelist 1 | . . . 1 Sentry 6 | . . 5 1 Specialist 2 | . . . 2 Best Kill Streak 7 | 1 5 7 5 Combat Bots Only 6 | . 3 6 4 Max Kills in Single Turn 2 | 1 2 2 1 Gunslinging . | . . . . Exploded 2 | . 1 2 . Melee 1 | . . . 1 Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 287 | . 21 126 140 Missed 81 | . 8 34 39 Damage Taken 3554 | . 146 1206 2202 Core 767 | . 15 187 565 Absorbed by Shields . | . . . . Redirected to Shielding 39 | . . . 39 Regen/Repaired (Parts) 77 | . . 77 . Core Remaining (%) 82 | 100 94 53 . Volleys Fired 166 | 3 23 76 64 Largest 2 | 1 2 2 2 Hottest 112 | 50 80 46 112 Shots Fired 222 | 3 24 118 77 Gun 144 | 3 19 108 14 Cannon 63 | . . . 63 Launcher 15 | . 5 10 . Special . | . . . . Kinetic 158 | . . 108 50 Thermal 49 | 3 19 . 27 Explosive 15 | . 5 10 . Electromagnetic . | . . . . Robot Hit Streak 15 | 1 3 11 15 Robot Miss Streak 6 | 1 4 6 3 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 168 | 1 10 90 67 Core Hits 100 | 1 12 59 28 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 3 | . 1 . 2 Burn 1 | . 1 . . Blast 1 | . . . 1 Sever 1 | . . . 1 Melee Attacks 21 | . . . 21 Impact . | . . . . Slashing 21 | . . . 21 Piercing . | . . . . Sneak Attacks 2 | . . . 2 Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 3895 | 24 378 1836 1657 Guns 1590 | 24 99 1315 152 Cannons 1115 | . . . 1115 Explosions 800 | . 279 521 . Melee 390 | . . . 390 Ramming . | . . . . Kinetic 2153 | . . 1315 838 Thermal 552 | 24 99 . 429 Explosive 800 | . 279 521 . Electromagnetic . | . . . . Impact . | . . . . Slashing 390 | . . . 390 Piercing . | . . . . Highest Corruption 14 | . . . 14 Average Corruption 11 | . . . 11 Corruption Purged 5 | . . . 5 Corruption Blocked . | . . . . Effects 12 | . . . 12 Message Errors 2 | . . . 2 Matter Fused 3 | . . . 3 Heat Flow Errors 1 | . . . 1 Energy Discharges 2 | . . . 2 Data Loss (minor) 3 | . . . 3 Misfires 1 | . . . 1 Overload Shots . | . . . . Overflow Damage 56 | . 4 . 52 Projectiles 20 | . . . 20 Explosions 4 | . 4 . . Melee 32 | . . . 32 Knockbacks 11 | . . . 11 Impact . | . . . . Kinetic 9 | . . . 9 Secondary 2 | . . . 2 Self-Inflicted Damage 49 | . 39 10 . Shots 2 | . 1 1 . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 286 | 30 98 97 286 Average Temperature 59 | 16 32 23 95 Received Heat Transfer 966 | . 18 579 369 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 1221 | 74 370 . 777 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Peak Influence 600 | 5 228 600 433 Initial 208 | . 3 96 208 Average 306 | 1 113 402 298 Maximum Alert Level 2 | . 1 2 2 Low Security (%) 20 | 100 86 6 6 Level 1 44 | . 13 27 76 Level 2 34 | . . 66 16 Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 10 | . . 5 5 Investigation 1 | . . . 1 Extermination . | . . . . Reinforcement 7 | . . 3 4 Assault 2 | . . 2 . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 5 | . 1 3 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 85 | . 10 45 30 Peak Tracking Total 13 | . 4 13 7 Tactical Retreats 3 | . . . 3 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 4 | . . 4 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 3 | . . 1 2 Max in Single Turn 1 | . . 1 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 7 | . 1 3 3 Terminals 4 | . 1 2 1 Fabricators . | . . . . Repair Stations 2 | . . 1 1 Recycling Units . | . . . . Scanalyzers 1 | . . . 1 Garrison Access . | . . . . Total Hacks 16 | . 3 7 6 Successful 11 | . 2 4 5 Failed 5 | . 1 3 1 Catastrophic 1 | . . 1 . Database Lockouts . | . . . . Manual . | . . . . Terminals 9 | . 3 4 2 Fabricators . | . . . . Repair Stations 4 | . . 3 1 Recycling Units . | . . . . Scanalyzers 3 | . . . 3 Garrison Access . | . . . . Terminal Hacks 5 | . 2 1 2 Prototype ID Bank 1 | . . . 1 Locate Traps 2 | . 1 1 . Reinforcement Status 1 | . . . 1 Zone Layout 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks 4 | . . 3 1 Scan Component 2 | . . 1 1 Repair 1 | . . 1 . Refit 1 | . . 1 . Recycling Unit Hacks . | . . . . Scanalyzer 2 | . . . 2 Insert Component 1 | . . . 1 Analyze 1 | . . . 1 Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 5 | . . 2 3 Full Trace Events 1 | . . . 1 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 1 | . . . 1 Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 1 | . . 1 . Time 26 | . . 26 . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed 1 | . . . 1 Part Schematics Acquired 1 | . . . 1 Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 2061 | 78 271 869 843 Spaces Moved 947 | 43 148 363 393 Core 32 | 4 . . 28 Treads 742 | 30 114 323 275 Legs . | . . . . Wheels 173 | 9 34 40 90 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 80 95 50 Average Speed 147 | 134 143 153 145 Slowest Speed 250 | 160 160 240 250 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered 2 | . . . 2 Exploration Rate (%) 24 | 3 33 36 27 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken 2 | . 1 1 . Unknown Exits Taken 1 | 1 . . . Scrap Searched . | . . . . Spaces Dug 25 | . . 14 11 Terrain Destroyed 113 | . 38 63 12 Melee 8 | . . . 8 Projectile 4 | . . . 4 AOE 101 | . 38 63 . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 1339 | 58 179 549 553 Wait 85 | 2 1 54 28 Move 944 | 42 147 362 393 Hop . | . . . . Pick Up 32 | 4 2 12 14 Fast Attach 26 | 4 1 14 7 Attach 23 | 2 . 7 14 Detach . | . . . . Swap 27 | 1 5 14 7 Drop 15 | . . 10 5 Fire 166 | 3 23 76 64 Melee 21 | . . . 21 Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 2 exits: *Mat / *Min) -8/Materials History --------- Turn | Location | Event 25 | -11/Scrapyard | Discovered new exit (range 13) 79 | -11/Scrapyard | Entered Materials 139 | -10/Materials | Discovered new exit (range 11) 308 | -10/Materials | Build established: Mutant 332 | -10/Materials | Discovered new exit (range 12) 346 | -10/Materials | Identified exit to Materials 350 | -10/Materials | Entered another Materials area 350 | -9/Materials | Evolved 2 slots: Utility x2 576 | -9/Materials | Repaired Lgt. Armor Plating 740 | -9/Materials | Build established: Scavenger-Mutant 860 | -9/Materials | Discovered new exit (range 16) 926 | -9/Materials | Identified exit to Mines 1150 | -9/Materials | First assault squad dispatched 1205 | -9/Materials | Discovered new exit (range 15) 1218 | -9/Materials | Identified exit to Materials 1219 | -9/Materials | Entered another Materials area 1219 | -8/Materials | Evolved 2 slots: Utility x2 1702 | -8/Materials | Crushed by falling debris 1723 | -8/Materials | Crushed by falling debris 1723 | -8/Materials | System corruption reached 10% 1801 | -8/Materials | Lost 11 parts (1p2n7u1w) 2035 | -8/Materials | Core integrity fell below 50% 2044 | -8/Materials | Core integrity fell below 20% 2062 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 02025_ R-06 Scavenger collects Surge Thruster. 02034_ Core Shielding destroyed. 02034_ Knocked back. 02035_ Slug penetrates Wall. 02037_ Acquired Blade Saw. 02038_ R-06 Scavenger collects Lgt. Ion Engine. 02041_ Blade Saw destroyed. 02041_ U-05 Engineer builds a Wall. 02043_ Trap Scanner destroyed. 02045_ Imp. Targeting Computer severed. 02046_ System corrupted: Component data lost. 02047_ U-05 Engineer lays Concrete. 02048_ Signal Interpreter severed. 02049_ Slug penetrates Wall. 02051_ Acquired Pulse Rifle. 02052_ Pulse Rifle severed. 02055_ Acquired Pulse Rifle. 02055_ Penetrated by Slug. 02056_ Dropped Med. Storage Unit. 02057_ Extracted 22 energy. 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""" ###########+########## | | ????????????? ?????# """ #?????# #?# | | ???????????????????# """ #???#?# #?# | | ???????????????????# ##????# ### "" | | ???????????????????##########???#?# [#?# "" | | ?????????????????????#??????????#?# ] #?# "" | | ????????????????????????????#??#??# #?# | | ?????????????????????????????????## #?# | | ??????????????????????????????????# #?# | | ???????????????????#??????????????###########?#### | | ?????????????????????????????????????????????????? | | ???????????????????????????????????????????#???#?? | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 14 Energy Capacity 465 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 85 Armor Coverage 600 Core Shielding 20 Evasion (%) 50 Targeting Accuracy 6 Melee Accuracy 5 Recoil Reduction 2 Item Schematics ----------------- Terrain Scan Processor | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed LegDisposableSplitter Manual? 0 Play Time 00:24:45 Cumulative 38.9 hours Start 2024.04.14 @ 01:05:45 End 2024.04.14 @ 01:30:00 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 43 Rogue 43 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 25 Gallery% 36 Achievement% 27 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 183x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: cbd4e8f2-c4c7-47be-a120-a7d5f3bbd478