Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.03.06 @ 18:00:53 Player: Endlessblaze Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (49) 245 Value Destroyed (1108) 1108 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2953 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 65/300 Energy 100/100 System Corruption 2% Temperature Cool (9) Movement Core (450) Ox8 Location -8/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (5) ------ Advanced Heat Sink Large Storage Unit Targeting Computer > --- WEAPON (2) ------- Beam Rifle Datajack > --- INVENTORY (15) --- Improved Terrain Scanner Transport Network Coupler ECM Suite Reaction Control System System Shield Hammer Peak State ------------ > --- POWER ------------ Improved Ion Engine Light Deuterium Engine > --- PROPULSION ------- Airjet Airjet > --- UTILITY ---------- Large Storage Unit Weight Redist. System Seismic Detector Targeting Computer Shield Generator > --- WEAPON ----------- Beam Cannon Hammer > --- INVENTORY -------- Heat Sink Improved Terrain Scanner Transport Network Coupler ECM Suite Reaction Control System Reflective Plating Shield Generator System Shield EM Pulse Gun Beam Rifle Beam Cannon Shotgun Rocket Launcher Rocket Launcher Datajack [Rating: 22] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Hover Unit Airjet Utility Seismic Detector Device Seismic Detector Storage Large Storage Unit Processor Targeting Computer Protection Weapon Shielding Weapon Beam Cannon Energy Gun EM Pulse Gun Energy Cannon Beam Cannon Ballistic Gun Shotgun Launcher Rocket Launcher Impact Weapon Hammer Special Melee Weapon Datajack Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power 1 | . . . 1 Propulsion . | . . . . Utility 3 | . . 2 1 Weapon . | . . . . Parts Attached 39 | 8 4 9 18 Power 7 | 2 . 1 4 Engine 6 | 2 . 1 3 Core 1 | . . . 1 Reactor . | . . . . Propulsion 9 | 2 2 1 4 Treads 2 | 2 . . . Leg 4 | . 2 1 1 Wheel . | . . . . Hover 3 | . . . 3 Flight . | . . . . Utility 11 | 2 1 3 5 Device 7 | 2 . 1 4 Storage 1 | . 1 . . Processor 1 | . . 1 . Hackware . | . . . . Protection 2 | . . 1 1 Artifact . | . . . . Weapon 12 | 2 1 4 5 Energy Gun 2 | 1 . . 1 Energy Cannon 3 | . . 1 2 Ballistic Gun 3 | 1 . 2 . Ballistic Cannon . | . . . . Launcher 2 | . . . 2 Special Weapon . | . . . . Impact Weapon 1 | . . 1 . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon 1 | . 1 . . Unidentified Prototypes . | . . . . Corrupted Parts 1 | . . . 1 System Corruption 2 | . . . 2 Parts Lost 21 | . . 1 20 Power 4 | . . . 4 Propulsion 4 | . . 1 3 Utility 6 | . . . 6 Weapon 7 | . . . 7 Highest Loss Streak 17 | . . 1 17 To Critical Strikes . | . . . . Average Backups 12 | 1 6 14 14 Power . | . . . . Propulsion . | 1 . . . Utility 5 | . 2 5 6 Weapon 6 | . 2 7 6 Tool/Special . | . . . . Unused Backups 4 | . . . 4 Power . | . . . . Propulsion . | . . . . Utility 4 | . . . 4 Weapon . | . . . . Tool/Special . | . . . . Average Slot Usage (%) 96 | . 100 99 91 Engine 12 | . 14 10 13 Treads 1 | . 8 . . Leg 14 | . 19 21 . Hover 5 | . . . 15 Device 19 | . 24 12 25 Storage 8 | . 3 11 9 Processor 8 | . . 11 9 Protection 4 | . . 9 . Energy Gun 3 | . 14 . . Energy Cannon 7 | . . 10 8 Ballistic Gun 8 | . 7 10 5 Special Melee Weapon 1 | . 6 . . Peak Build Rating 22 | 9 9 14 22 Average Rating 13 | 5 8 12 18 On Entrance 8 | . 9 9 14 Avg Prop Armor Cover (%) 9 | 37 . . 4 Naked Turns . | . . . . Heaviest Build 41 | 10 29 35 41 Greatest Support 40 | 40 40 26 26 Greatest Overweight (x) 8 | 2 1 3 8 Average Overweight (x) . | . . 1 1 Largest Inventory Capacity 15 | 5 15 15 15 Average Capacity 13 | 5 7 15 15 Most Carried 15 | 3 14 15 15 Average Carried 12 | 1 6 14 14 Final Capacity 15 | 5 15 15 15 Final Carried 15 | 2 14 15 6 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 718 | 194 114 272 138 Remotely . | . . . . Salvage Created 1519 | 122 114 821 462 Parts 108 | 12 9 60 27 Haulers Intercepted 2 | . 1 1 . Recyclers Shooed 1 | . 1 . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 34 | . 3 17 14 Guns 14 | . 3 9 2 Cannons 11 | . . 8 3 AOE 9 | . . . 9 Classes Destroyed 9 | 2 3 4 . Worker 2 | . . 2 . Tunneler 4 | 3 . 1 . Hauler 2 | . 1 1 . Recycler 4 | 1 . 3 . Watcher 3 | . 1 . 2 Swarmer 15 | . 3 8 4 Grunt 12 | . . 4 8 Brawler 1 | . . 1 . Sentry 6 | . . 4 2 Best Kill Streak 7 | 2 3 7 7 Combat Bots Only 7 | . 3 6 7 Max Kills in Single Turn 3 | 1 1 1 3 Gunslinging . | . . . . Exploded 3 | . . . 3 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 241 | . 14 76 151 Missed 55 | . 3 22 30 Hits 186 | . 11 54 121 Projectile 186 | . 11 54 121 Critical Strikes 5 | . 1 . 4 Damage Taken 2557 | 24 109 533 1891 Core 648 | . 23 64 561 Absorbed by Shields 144 | . . . 144 Redirected to Shielding 42 | . . 42 . Ignored by Resistances 54 | . . . 54 Regen/Repaired (Parts) 66 | . . 66 . Core Remaining (%) 91 | 100 90 84 . Volleys Fired 110 | 9 10 50 41 Largest 2 | 2 2 2 2 Hottest 120 | 60 60 83 120 Shots Fired 185 | 18 14 93 60 Gun 83 | 18 14 43 8 Cannon 92 | . . 50 42 Launcher 10 | . . . 10 Special . | . . . . Kinetic 60 | 9 4 43 4 Thermal 94 | . . 50 44 Explosive 10 | . . . 10 Electromagnetic 21 | 9 10 . 2 Robot Hit Streak 10 | 3 4 10 5 Robot Miss Streak 3 | 1 3 3 3 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 105 | 11 6 55 33 Core Hits 79 | 5 7 32 35 Critical Kills 1 | . . 1 . Critical Parts Destroyed 1 | . . 1 . Critical Strikes 3 | . . 2 1 Burn 1 | . . . 1 Destroy 2 | . . 2 . Melee Attacks 10 | . . 7 3 Impact 10 | . . 7 3 Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2782 | 176 115 975 1516 Guns 739 | 132 77 431 99 Cannons 981 | . . 544 437 Explosions 1055 | 44 33 . 978 Melee . | . . . . Ramming 7 | . 5 . 2 Kinetic 531 | 47 10 431 43 Thermal 1087 | 44 33 544 466 Explosive 978 | . . . 978 Electromagnetic 179 | 85 67 . 27 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 2 | . . . 2 Average Corruption 2 | . . . 2 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 1 | . . . 1 Message Errors 1 | . . . 1 Overload Shots . | . . . . Overflow Damage 40 | 14 . 13 13 Projectiles 13 | . . 13 . Explosions 27 | 14 . . 13 Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 136 | 24 . . 112 Shots 5 | 1 . . 4 Rammed . | . . . . Targets Rammed 2 | . 1 . 1 Kicked 2 | . 1 . 1 Crushed . | . . . . Highest Temperature 589 | 32 40 141 589 Average Temperature 115 | 16 18 35 234 Received Heat Transfer 1072 | . 45 90 937 Effects 19 | . . . 19 Shutdowns 3 | . . . 3 Energy Bleed 4 | . . . 4 Interference 1 | . . . 1 Matter Decay 3 | . . . 3 Short Circuit 3 | . . . 3 Damage (minor) 2 | . . . 2 Damage (major) 1 | . . . 1 Damage (core) 2 | . . . 2 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 3 | . 1 1 1 Heat Transferred 2370 | 50 100 1147 1073 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 2 | 1 1 . . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Maximum Alert Level 1 | . . 1 1 Low Security (%) 97 | 100 100 98 95 Level 1 2 | . . 1 4 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 218 | 10 75 204 218 Initial 66 | . . . 66 Average 50 | 1 12 58 68 Influence Increases 1109 | 20 113 508 468 Destroy 0b10 Robot/C 680 | . 60 340 280 Destroy 0b10 Robot/NC 75 | 20 10 35 10 Destroy Leader 160 | . 14 92 54 Successful Hack 59 | . 11 20 28 Disable Machine 15 | . . . 15 Destroy Structure 60 | . 3 6 51 Lose Combat Pursuer 60 | . 15 15 30 Influence Decreases 1085 | 20 113 349 603 Entered New Map 93 | . . . 93 Time Decay 801 | 20 113 339 329 Lost Part 181 | . . 10 171 Lost Ally 10 | . . . 10 Squads Dispatched 4 | . . 2 2 Investigation 2 | . . 1 1 Extermination . | . . . . Reinforcement 2 | . . 1 1 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded 1 | . . . 1 Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 3 | . . . 3 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 54 | . 11 20 23 Peak Tracking Total 8 | . 4 6 8 Tactical Retreats 3 | . 1 1 1 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 1 | . . 1 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 1 | . . . 1 Max in Single Turn 1 | . . . 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 12 | . 4 4 4 Terminals 9 | . 3 2 4 Fabricators . | . . . . Repair Stations 1 | . . 1 . Recycling Units 1 | . 1 . . Scanalyzers 1 | . . 1 . Garrison Access . | . . . . Total Hacks 48 | . 13 15 20 Successful 29 | . 8 13 8 Failed 19 | . 5 2 12 Catastrophic 2 | . 1 . 1 Database Lockouts . | . . . . Manual 31 | . 10 4 17 Terminals 37 | . 10 7 20 Fabricators . | . . . . Repair Stations 5 | . . 5 . Recycling Units 3 | . 3 . . Scanalyzers 3 | . . 3 . Garrison Access . | . . . . Terminal Hacks 6 | . 1 4 1 Record 1 | . . 1 . Branch Access Points 1 | . . 1 . Alert Level 1 | . . 1 . Locate Traps 2 | . 1 . 1 Zone Layout 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks 4 | . . 4 . Scan Component 2 | . . 2 . Repair 2 | . . 2 . Recycling Unit Hacks 2 | . 2 . . Report Inventory 2 | . 2 . . Scanalyzer 3 | . . 3 . Insert Component 1 | . . 1 . Analyze 2 | . . 2 . Garrison Access Hacks . | . . . . Unauthorized Hacks 14 | . 5 2 7 Terminals 13 | . 4 2 7 Track 5 | . 2 1 2 Assimilate 1 | . . . 1 Botnet 6 | . 2 1 3 Detonate 1 | . . . 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . 1 . . Monitor 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 12 | . 4 4 4 Full Trace Events 1 | . . . 1 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 1 | . . 1 . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired . | . . . . Parts Repaired 2 | . . 2 . Time 58 | . . 58 . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed 1 | . . 1 . Part Schematics Acquired 1 | . . 1 . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies 1 | . . . 1 Largest Group 1 | . . . 1 Highest-Rated Group 10 | . . . 10 Highest-Rated Ally 10 | . . . 10 Total Orders 1 | . . . 1 STAY 1 | . . . 1 Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Active Infowar (turns) 2878 | 74 620 1350 834 Terrain 466 | 12 454 . . Seismic 2878 | 74 620 1350 834 Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 3096 | 120 620 1350 1006 Spaces Moved 1227 | 63 366 409 389 Core 21 | 19 . . 2 Treads 128 | 44 84 . . Legs 714 | . 282 409 23 Wheels . | . . . . Hover 364 | . . . 364 Flight . | . . . . Fastest Speed 50 | 50 120 190 116 Average Speed 157 | 130 144 191 138 Slowest Speed 450 | 160 190 330 450 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 29 | 4 45 33 36 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug 23 | . . 4 19 Terrain Destroyed 70 | 7 3 4 56 Melee 5 | . . 4 1 Projectile . | . . . . AOE 65 | 7 3 . 55 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 2181 | 82 442 870 787 Wait 750 | . 45 387 318 Move 1224 | 62 365 408 389 Hop . | . . . . Pick Up 24 | 2 14 4 4 Fast Attach 18 | 7 1 3 7 Attach 16 | . . 4 12 Detach 3 | . . 2 1 Swap 13 | 1 3 3 6 Drop 11 | 1 3 2 5 Fire 110 | 9 10 50 41 Melee 10 | . . 7 3 Ram . | . . . . Kick 2 | . 1 . 1 Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 3 exits: *Mat / Min / Sto) -8/Materials History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 121 | -11/Scrapyard | Entered Materials 324 | -10/Materials | Build established: Mutant 707 | -10/Materials | Discovered new exit (range 5) 741 | -10/Materials | Entered another Materials area 741 | -9/Materials | Evolved 2 slots: Utility x2 999 | -9/Materials | Identified exit to Mines 999 | -9/Materials | Identified exit to Storage 1277 | -9/Materials | Repaired EM Pulse Gun 1310 | -9/Materials | Repaired Imp. Ion Engine 2046 | -9/Materials | Discovered new exit (range 16) 2091 | -9/Materials | Entered another Materials area 2091 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 2157 | -8/Materials | Destroyed 7 combat bots 3022 | -8/Materials | Core integrity fell below 50% 3040 | -8/Materials | Core integrity fell below 20% 3082 | -8/Materials | Lost 17 parts (3p2n6u6w) 3097 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 03051_ K-01 Serf collects debris. 03052_ U-05 Engineer builds a Wall. 03054_ The unstable cave ceiling collapses. 03054_ K-01 Serf collects debris. 03056_ U-05 Engineer builds a Wall. 03061_ U-05 Engineer lays Concrete. 03061_ G-47 Trooper suffers critical hit (Burn). 03062_ U-05 Engineer lays Concrete. 03064_ U-05 Engineer builds a Wall. 03067_ O#AHI GQ<7S NIKZVXVHBNOG, 03069_ Connecting with Terminal... >>Trojan(Detonate) Trojan loaded successfully. Testing... Scanning machine control network... No applicable machines found. 03069_ ALERT: Suspicious activity at Terminal M009. Dispatching Investigation squad. 03093_ Aluminum Leg destroyed. [Achievement: Deductive Reasoning] Map ----- +----------------------------------------------------+ | ????????????????????????????????????????????###### | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? """ | | ???????????????????????????????????????????# """ | | ???????????????????????????????????????? + """ | | ?????????????????????????????????????? # | | ??????????????????????????????????????? # """ | | ???????????????????????????????????????% # """ | | ??????????????????????????????????+#+### # """ | | ??????????????????????????????????? # # | | ??????????????????????????##???????? # ##### | | ????????????????????? ???? ??????? #???? | | ?????????????????? ??? g#???????? ! #???? | | ?????????????????? 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Ion Engine | 60% | -9/Materials Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Deductive Reasoning Challenges ------------ None Game ------ Seed WaveVampiricTelecube Manual? 0 Play Time 00:31:12 Cumulative 53.6 hours Start 2026.03.06 @ 10:41:32 End 2026.03.06 @ 18:00:53 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 77 Rogue 77 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 42 Gallery% 32 Achievement% 24 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 55x38 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f421f1c3-9692-4131-b058-bf49b548efad