Cogmind - Beta 16 @@@ ROGUE MODE // 2025.10.29 @ 17:01:44 Player: Jack Result: Destroyed 0b10! Performance ------------- Evolutions (9) 4500 Regions Visited (18) 3600 Robots Destroyed (35) 175 Value Destroyed (608) 608 Prototype IDs (28) 560 Alien Tech Used (3) 600 Bonus (15538) 15538 TOTAL SCORE: 25581 Bonus ------- Triggered Max Security 1000 High Alert Combat Kills 63 Follower Combat Kills 60 Entered Garrisons 200 Used RIF Installer 500 Aligned with FarCom 300 Used Core Reset Matrix 3000 Met Sigix 2000 Escaped with Sigix 5000 Win 3000 Win Speed 415 Cogmind --------- Core Integrity 310/1600 Matter 136/300 Energy 72/100 System Corruption 4% Temperature Cool (8) Movement Core (50) Location Tau Ceti IV Orbit Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (10) -- (None) > --- UTILITY (12) ----- (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Sigix Containment Pod Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- Improved VTOL Module Impulse Thruster Field Propulsion Array Q-thruster Q-thruster > --- UTILITY ---------- Structural Scanner Improved Signal Interpreter Hacking Suite Hacking Suite Hacking Suite Hacking Suite Advanced Hacking Suite Experimental Hacking Suite Experimental Hacking Suite Improved System Shield > --- WEAPON ----------- Sigix Broadsword > --- INVENTORY -------- Particle Accelerator Particle Accelerator Cooled Phase Cannon Sigix Containment Pod [Rating: 119] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Improved Fusion Compressor Reactor Quantum Reactor Propulsion Improved VTOL Module Wheel Compact Wheel Flight Unit Improved VTOL Module Utility Hacking Suite Device Structural Scanner Processor Improved Signal Interpreter Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Improved Datajack Energy Gun Backup Laser I Energy Cannon Core Cannon Launcher Smartbomb Launcher Impact Weapon Mace Slashing Weapon Scythe Piercing Weapon Lance Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -4 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Gar Fac Fac Fac Fac Res Qua Res Acc Com Slots Evolved 18 | . . . 2 . . . 2 2 . . 2 2 2 2 . 2 2 . Power . | . . . . . . . . . . . . . . . . . . . Propulsion 8 | . . . 1 . . . 1 . . . . . . 2 . 2 2 . Utility 10 | . . . 1 . . . 1 2 . . 2 2 2 . . . . . Weapon . | . . . . . . . . . . . . . . . . . . . Parts Attached 65 | 3 . 1 4 . . . 9 5 . 4 3 5 10 3 6 4 5 3 Power 8 | . . 1 . . . . 1 . . 1 . . 1 . . 1 2 1 Engine 4 | . . 1 . . . . 1 . . 1 . . 1 . . . . . Core 1 | . . . . . . . . . . . . . . . . . 1 . Reactor 3 | . . . . . . . . . . . . . . . . 1 1 1 Propulsion 18 | 1 . . . . . . 4 . . . 1 1 3 2 3 1 1 1 Treads . | . . . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . Wheel 1 | 1 . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . Flight 17 | . . . . . . . 4 . . . 1 1 3 2 3 1 1 1 Utility 26 | . . . 3 . . . 3 4 . 2 2 3 5 . 2 2 . . Device 5 | . . . . . . . 1 1 . . . . . . 2 1 . . Storage . | . . . . . . . . . . . . . . . . . . . Processor 1 | . . . . . . . 1 . . . . . . . . . . . Hackware 19 | . . . 3 . . . 1 3 . 2 2 3 5 . . . . . Protection 1 | . . . . . . . . . . . . . . . . 1 . . Artifact . | . . . . . . . . . . . . . . . . . . . Weapon 13 | 2 . . 1 . . . 1 1 . 1 . 1 1 1 1 . 2 1 Energy Gun 3 | 2 . . 1 . . . . . . . . . . . . . . . Energy Cannon 2 | . . . . . . . . . . . . . . . . . 1 1 Ballistic Gun . | . . . . . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . Launcher 1 | . . . . . . . . . . . . . . . . . 1 . Special Weapon . | . . . . . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . 1 . . . . . . . . . . . Slashing Weapon 2 | . . . . . . . . 1 . . . . . . 1 . . . Piercing Weapon 2 | . . . . . . . . . . . . 1 . 1 . . . . Special Melee Weapon 2 | . . . . . . . . . . 1 . . 1 . . . . . Unidentified Prototypes 3 | . . . . . . . 1 . . . . . . 1 1 . . . Parts Lost 35 | . . . 2 1 . . . . . 3 . 2 1 1 12 6 6 1 Power 3 | . . . . . . . . . . 1 . . . . 1 . 1 . Propulsion 11 | . . . . . . . . . . . . 1 . . 4 2 3 1 Utility 15 | . . . . 1 . . . . . 2 . 1 1 1 6 2 1 . Weapon 6 | . . . 2 . . . . . . . . . . . 1 2 1 . Highest Loss Streak 11 | . . . 1 1 . . . . . 2 . 2 1 1 11 6 3 1 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . Average Backups 4 | . 1 1 2 3 3 4 4 4 4 4 4 4 4 5 3 2 1 1 Power . | . . . 1 1 1 1 . 1 . . . . . . . . . . Propulsion . | . . . . . . . . 1 1 1 . . . . . . . . Utility 1 | . . . . 1 1 2 1 1 2 2 2 2 2 3 1 . . . Weapon 1 | . 1 1 1 1 1 1 1 1 1 1 1 1 2 2 1 2 1 . Tool/Special . | . . . . . . . . . . . . . . . . . . . Unused Backups 3 | . . . . . . . . . . . . 1 . . 2 . . . Power . | . . . . . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . . . . Utility 2 | . . . . . . . . . . . . 1 . . 1 . . . Weapon 1 | . . . . . . . . . . . . . . . 1 . . . Tool/Special . | . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 73 | . 14 14 17 32 22 22 63 88 92 88 94 99 90 93 64 38 13 4 Engine 3 | . . . . . . . 5 7 7 6 6 5 4 4 1 . . . Flight 17 | . . . . . . . 25 30 30 29 26 22 14 21 19 14 5 . Device 3 | . . . . . . . . . 7 7 6 5 5 4 2 2 1 . Processor 4 | . . . . . . . 7 7 7 7 6 5 5 4 4 4 4 2 Hackware 33 | . . . 13 32 22 22 19 33 30 26 34 46 48 46 31 7 . . Slashing Weapon 1 | . . . . . . . . 3 7 6 6 2 . . 1 . . . Piercing Weapon 1 | . . . . . . . . . . . . 2 5 4 . . . . Special Melee Weapon 2 | . . . . . . . . . . 2 6 5 5 4 . . . . Peak Build Rating 119 | 2 1 2 9 9 7 7 38 44 40 41 47 61 90 108 119 60 45 47 Average Rating 49 | . 1 1 4 8 6 7 25 39 39 36 44 52 76 105 90 52 30 16 On Entrance 30 | . 1 1 1 9 6 7 7 34 39 40 41 46 61 90 105 38 38 9 Avg Prop Armor Cover (%) 5 | . . . . . . . . . . 5 . . . 4 5 14 . . Naked Turns 46 | . . . 33 . . . . . . . . . . . . . . 13 Heaviest Build 31 | 4 2 2 3 . . . 11 12 12 12 7 8 10 10 16 31 21 . Greatest Support 43 | 16 3 3 3 3 3 3 20 20 20 20 20 23 27 43 43 33 22 8 Greatest Overweight (x) 1 | 1 . . . . . . . . . . . . . . . . . . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | 1 1 2 3 3 4 4 5 5 5 5 5 5 5 5 5 5 5 5 Average Carried 4 | . 1 1 2 3 3 4 4 4 4 4 4 4 4 5 4 5 4 4 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | 1 1 2 3 3 4 4 4 5 5 5 5 5 5 5 5 5 5 2 Class Distribution -------------------- 53% | Wizard-Sprinter 21% | Hacker-Sprinter 10% | Mutant 9% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Hacker-Mutant | -9/Materials Hacker-Mutant | -9/Mines Hacker-Mutant | -9/Exiles Hacker-Mutant | -8/Mines Hacker-Sprinter | -8/Materials Hacker-Sprinter | -7/Factory Hacker-Sprinter | -7/Garrison Hacker-Sprinter | -7/Factory Hacker-Sprinter | -6/Factory Wizard-Sprinter | -5/Factory Wizard-Sprinter | -4/Factory Wizard-Sprinter | -3/Research Wizard-Sprinter | -3/Quarantine Hacker-Scout | -2/Research Mutant | -1/Access Mutant | -1/Command Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -4 -3 -3 -2 -1 -1 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Gar Fac Fac Fac Fac Res Qua Res Acc Com Matter Collected 940 | 200 . 12 . 68 . . 63 107 . 52 68 119 135 30 30 56 . . Remotely . | . . . . . . . . . . . . . . . . . . . Salvage Created 1155 | . . 12 . . . . 63 75 . 102 73 441 99 193 . 70 27 . Parts 81 | . . 2 . . . . 2 9 . 8 7 25 8 10 . 9 1 . Haulers Intercepted . | . . . . . . . . . . . . . . . . . . . Recyclers Shooed 2 | . . . . . . . . 1 . . . 1 . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -4 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Gar Fac Fac Fac Fac Res Qua Res Acc Com Combat Hostiles Destroyed 3 | . . . . . . . . . . . . . . . . . 3 . AOE 3 | . . . . . . . . . . . . . . . . . 3 . Classes Destroyed 8 | . . 1 . . . . 1 2 . 2 . . 1 . . . 1 . Worker 12 | . . 1 . . . . . . . 4 1 2 2 1 . 1 . . Builder 8 | . . . . . . . . 2 . 1 . 1 . 1 . 3 . . Tunneler 1 | . . . . . . . . . . 1 . . . . . . . . Recycler 5 | . . . . . . . 1 . . . . 3 . 1 . . . . Mechanic 1 | . . . . . . . . . . . . . 1 . . . . . Operator 3 | . . . . . . . . . . 1 1 1 . . . . . . Watcher 2 | . . . . . . . . 1 . . 1 . . . . . . . Swarmer 3 | . . . . . . . . . . . . . . . . . 3 . Best Kill Streak 3 | . . 1 . . . . 1 3 . 3 1 2 1 2 . 3 3 . Combat Bots Only 3 | . . . . . . . . . . . . . . . . . 3 . Max Kills in Single Turn 2 | . . 1 . . . . 1 1 . 1 1 1 1 1 . 1 2 . Gunslinging . | . . . . . . . . . . . . . . . . . . . Exploded 2 | . . . . . . . . . . . . . . . . . 2 . Melee . | . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -4 -3 -3 -2 -1 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Gar Fac Fac Fac Fac Res Qua Res Acc Com Hostile Shots Fired 357 | . . . 31 16 . . 2 12 . 18 . 11 17 4 67 27 86 66 Missed 179 | . . . 14 7 . . 2 8 . 12 . 7 9 2 27 16 49 26 Hits 178 | . . . 17 9 . . . 4 . 6 . 4 8 2 40 11 37 40 Melee 3 | . . . . . . . . . . . . . . . 3 . . . Projectile 175 | . . . 17 9 . . . 4 . 6 . 4 8 2 37 11 37 40 Critical Strikes 10 | . . . 1 . . . . . . . . 1 . . 7 . . 1 Damage Taken 4805 | . . . 246 143 . . . 123 55 136 . 197 248 38 1263 516 926 914 Core 2432 | . . . 156 127 . . . . 28 10 . 161 131 . 387 216 556 660 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . Regen/Repaired (Parts) 189 | . . . . . . . . . . 85 . . . . 104 . . . Core Remaining (%) 78 | 100 . 100 . . . 29 100 . . 94 100 83 88 . 70 85 . 19 Volleys Fired 35 | 1 10 1 5 . . . . . . . . . . . . 10 5 3 Largest 2 | 1 1 1 1 . . . . . . . . . . . . 2 1 1 Hottest 300 | 40 40 40 45 . . . . . . . . . . . . 60 46 300 Shots Fired 45 | 1 10 1 5 . . . . . . . . . . . . 20 5 3 Gun 37 | 1 10 1 5 . . . . . . . . . . . . 20 . . Cannon 4 | . . . . . . . . . . . . . . . . . 1 3 Launcher 4 | . . . . . . . . . . . . . . . . . 4 . Special . | . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . Thermal 24 | . . . . . . . . . . . . . . . . 20 1 3 Explosive 4 | . . . . . . . . . . . . . . . . . 4 . Electromagnetic 17 | 1 10 1 5 . . . . . . . . . . . . . . . Robot Hit Streak 13 | . 2 1 6 . . . . . . . . . . . . 13 5 . Robot Miss Streak 3 | . 3 . . . . . . . . . . . . . . 1 . . Penetration Max . | . . . . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . . . . Shots Hit Robots 74 | . 4 1 5 . . . 1 5 . 7 5 15 11 4 . 15 1 . Core Hits 30 | . . 1 1 2 . . . 2 . 4 2 2 2 1 . 8 5 . Critical Kills . | . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . . Critical Strikes 2 | . . . . . . . . . . . . 1 1 . . . . . Impale 2 | . . . . . . . . . . . . 1 1 . . . . . Melee Attacks 342 | . . . . . . . 8 27 26 28 16 122 80 22 13 . . . Impact 17 | . . . . . . . 8 9 . . . . . . . . . . Slashing 136 | . . . . . . . . 18 26 28 16 37 . . 11 . . . Piercing 169 | . . . . . . . . . . . . 74 71 22 2 . . . Sneak Attacks 35 | . . . . . . . 1 2 . 7 4 10 7 4 . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . Damage Inflicted 3346 | . 62 12 61 21 . . 107 243 . 486 318 754 301 427 . 143 399 12 Guns 278 | . 62 12 61 . . . . . . . . . . . . 143 . . Cannons . | . . . . . . . . . . . . . . . . . . . Explosions 399 | . . . . . . . . . . . . . . . . . 399 . Melee 2636 | . . . . . . . 107 243 . 486 318 754 301 427 . . . . Ramming 33 | . . . . 21 . . . . . . . . . . . . . 12 Kinetic . | . . . . . . . . . . . . . . . . . . . Thermal 143 | . . . . . . . . . . . . . . . . 143 . . Explosive 399 | . . . . . . . . . . . . . . . . . 399 . Electromagnetic 135 | . 62 12 61 . . . . . . . . . . . . . . . Impact 107 | . . . . . . . 107 . . . . . . . . . . . Slashing 1290 | . . . . . . . . 243 . 486 318 243 . . . . . . Piercing 1239 | . . . . . . . . . . . . 511 301 427 . . . . Highest Corruption 12 | . . . . . . . . . . 8 . 8 . . 12 . . 4 Average Corruption 7 | . . . . . . . . . . 7 . 8 . . 7 . . 4 Corruption Purged . | . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . Effects 63 | . . . . . . . . . . 14 . 41 . . 8 . . . Message Errors 16 | . . . . . . . . . . 4 . 10 . . 2 . . . Matter Fused 11 | . . . . . . . . . . 3 . 7 . . 1 . . . Heat Flow Errors 11 | . . . . . . . . . . 3 . 8 . . . . . . Energy Discharges 12 | . . . . . . . . . . 3 . 9 . . . . . . Data Loss (minor) 4 | . . . . . . . . . . 1 . 3 . . . . . . Data Loss (major) 3 | . . . . . . . . . . . . 3 . . . . . . Alerts 1 | . . . . . . . . . . . . 1 . . . . . . Misdirections 5 | . . . . . . . . . . . . . . . 5 . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . Overflow Damage 1130 | . . . . . . . 77 58 . 92 126 434 136 200 . . 7 . Projectiles . | . . . . . . . . . . . . . . . . . . . Explosions 7 | . . . . . . . . . . . . . . . . . 7 . Melee 1123 | . . . . . . . 77 58 . 92 126 434 136 200 . . . . Knockbacks . | . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 142 | . . . . 9 . . . . . . . . . . . . 121 12 Shots 2 | . . . . . . . . . . . . . . . . . 2 . Rammed 5 | . . . . 5 . . . . . . . . . . . . . . Targets Rammed 5 | . . . . 5 . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . Highest Temperature 261 | . . . 19 12 . . . 1 . 143 . 261 . . . 5 . 222 Average Temperature 88 | . . . 11 12 . . . 1 . 69 . 96 . . . 5 . 117 Received Heat Transfer 432 | . . . 114 60 . . . 18 . 24 . 9 18 12 123 . 36 18 Siege Activations . | . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . Impact Corruptions 1 | . . . . . . . 1 . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Parts Melted 2 | . . . . . . . . . . . . . . . . 2 . . Heat Transferred 592 | . . . . . . . . . . . . . . . . 592 . . Parts Sabotaged 6 | . . . . . . . . . . . . . . . 6 . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -4 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Gar Fac Fac Fac Fac Res Qua Res Acc Com Maximum Alert Level 5 | . . . . . . . . . . . . 2 1 . 5 4 3 2 Low Security (%) 72 | 100 100 100 100 100 . 100 100 100 100 100 100 83 61 100 . . . . Level 1 9 | . . . . . . . . . . . . 6 38 . . . . . Level 2 6 | . . . . . . . . . . . . 10 . . . . 2 100 Level 3 8 | . . . . . . . . . . . . . . . . 89 97 . Level 4 . | . . . . . . . . . . . . . . . . 10 . . Level 5 . | . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . Max Security 3 | . . . . . . . . . . . . . . . 99 . . . Peak Influence 1815 | . 15 5 30 94 . . 13 66 150 78 37 531 300 42 1815 1100 979 596 Initial 1100 | . . 1 . 7 . . . 3 13 78 8 14 259 42 . 1100 614 596 Average 238 | . 3 1 2 27 . . 2 31 64 41 11 112 181 15 1646 1072 853 559 Influence Increases 3151 | . 15 5 49 104 . . 24 158 137 170 77 965 406 44 325 75 509 88 Destroy 0b10 Robot/C 120 | . . . . 60 . . . . . . . . . . . . 60 . Destroy 0b10 Robot/NC 145 | . . 5 . . . . 5 15 . 30 10 35 10 15 . 20 . . Destroy Leader 24 | . . . . 10 . . . 2 . . 2 . . . . . 10 . Allied During Kill 4 | . . . . 4 . . . . . . . . . . . . . . Trap Triggered on 0b10 10 | . . . . . . . . . . . . . 10 . . . . . Successful Hack 178 | . . . 4 . . . 12 18 26 2 24 48 4 1 . 25 14 . Select Force Hacks 30 | . . . . . . . . . . . 30 . . . . . . . Disable Machine 150 | . . . . . . . . . 45 . . 15 . . 75 . . 15 Anti-Garrison Action 250 | . . . . . . . . . 50 . . . . . . . 200 . Destroy Structure 515 | . . . . . . . 7 18 16 18 11 192 112 28 10 . 45 58 Partial Spotted 255 | . 15 . . . . . . 15 . 45 . 105 60 . . 15 . . Lose Combat Pursuer 1470 | . . . 45 30 . . . 90 . 75 . 570 210 . 240 15 180 15 Influence Decreases 4253 | . 10 10 29 90 34 . 15 148 6 302 66 465 854 125 120 941 601 437 Entered New Map 2008 | . . 4 . 13 34 . . 6 6 72 10 15 270 39 . 791 411 337 Time Decay 1753 | . 10 6 29 47 . . 15 142 . 200 56 420 434 84 . 90 130 90 Search Patrol Dispatched 100 | . . . . . . . . . . . . . 100 . . . . . Lost Part 322 | . . . . 10 . . . . . 30 . 20 10 2 120 60 60 10 Lost Ally 70 | . . . . 20 . . . . . . . 10 40 . . . . . Squads Dispatched 60 | . 1 . 1 . . . 2 3 . 4 3 14 7 2 12 4 5 2 Investigation 21 | . . . . . . . 1 2 . 3 2 7 3 . . . 3 . Extermination 16 | . . . . . . . . 1 . 1 1 5 3 1 . 1 2 1 Reinforcement 11 | . 1 . 1 . . . 1 . . . . 2 1 1 . 3 . 1 Assault 12 | . . . . . . . . . . . . . . . 12 . . . Garrison . | . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . 1 . . . . . Construction Impeded 3 | . . . 1 . . . . . . . . 1 . . . 1 . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -4 -3 -3 -2 -1 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Gar Fac Fac Fac Fac Res Qua Res Acc Com Distress Signals 11 | . . . . . . . 4 . . . . 3 2 . . 1 . 1 Communications Jammed . | . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . Times Spotted 202 | . 3 . 6 13 . 1 3 9 . 8 2 37 20 5 39 19 23 14 Peak Tracking Total 26 | . 1 . 6 7 . 1 6 5 . 3 1 11 9 4 26 19 14 11 Tactical Retreats 40 | . . . 2 2 . . . 2 . 3 . 14 7 . 4 1 4 1 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -4 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Gar Fac Fac Fac Fac Res Qua Res Acc Com Traps Triggered 18 | . . . 3 . . . . 1 . 2 . 4 5 . 1 1 . 1 Indirectly . | . . . . . . . . . . . . . . . . . . . Trap Hack Attempts 1 | . . . . . . . . . . . . . 1 . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . Reprogrammed 1 | . . . . . . . . . . . . . 1 . . . . . Reused 1 | . . . . . . . . . . . . . 1 . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . . . . 1 . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -4 -3 -3 -2 -1 -1 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Gar Fac Fac Fac Fac Res Qua Res Acc Com Machines Disabled 11 | . . . . . . . . . 4 . . 1 . . 5 . . 1 Max in Single Turn 1 | . . . . . . . . . 1 . . 1 . . 1 . . 1 Garrison Access 9 | . . . . . . . . . . . 1 2 3 1 . 1 1 . Garrison Relay 1 | . . . . . . . . . 1 . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -4 -3 -3 -2 -1 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Gar Fac Fac Fac Fac Res Qua Res Acc Com Machines Accessed 60 | . . . 1 . 2 . 2 5 2 6 4 14 11 3 . 3 6 1 Terminals 30 | . . . 1 . . . 2 . 2 2 2 8 5 2 . 1 5 . Fabricators 14 | . . . . . . . . 4 . 3 . 4 3 . . . . . Repair Stations 3 | . . . . . . . . . . 1 . . . . . 1 . 1 Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access 11 | . . . . . . . . 1 . . 2 2 3 1 . 1 1 . Total Hacks 139 | . . . 2 . 2 . 5 13 4 14 11 41 23 6 . 5 12 1 Successful 103 | . . . 1 . 2 . 3 12 2 10 8 32 20 6 . 3 4 . Failed 36 | . . . 1 . . . 2 1 2 4 3 9 3 . . 2 8 1 Catastrophic 5 | . . . . . . . 1 . . 1 . 1 . . . . 2 . Database Lockouts . | . . . . . . . . . . . . . . . . . . . Manual 68 | . . . 2 . 1 . 5 5 4 2 8 21 14 5 . . 1 . Terminals 73 | . . . 2 . . . 5 . 4 2 7 27 10 5 . 1 10 . Fabricators 42 | . . . . . . . . 12 . 8 . 12 10 . . . . . Repair Stations 8 | . . . . . . . . . . 4 . . . . . 3 . 1 Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access 14 | . . . . . . . . 1 . . 4 2 3 1 . 1 2 . Terminal Hacks 43 | . . . 1 . 2 . 3 . 2 1 3 15 7 5 . 1 3 . Record 1 | . . . . . 1 . . . . . . . . . . . . . Part Schematic 5 | . . . . . . . 1 . . . . 2 1 1 . . . . Open Door 3 | . . . . . . . . . . . . . . . . . 3 . Level Access Points 5 | . . . . . . . 1 . . . 1 . 1 1 . 1 . . Branch Access Points 2 | . . . 1 . . . . . . . . . . 1 . . . . Machine Index 4 | . . . . . . . . . . . 1 1 1 1 . . . . Terminal Index 1 | . . . . . . . . . . 1 . . . . . . . . Investigation Status 1 | . . . . . . . . . . . . 1 . . . . . . Extermination Status 4 | . . . . . . . . . . . . 3 1 . . . . . Recall Investigation 5 | . . . . . . . . . . . . 4 1 . . . . . Recall Extermination 8 | . . . . . . . . . . . 1 4 2 1 . . . . Recall Reinforcements 1 | . . . . . . . 1 . . . . . . . . . . . Garrison Registry 1 | . . . . . . . . . 1 . . . . . . . . . Security Stations 1 | . . . . . . . . . 1 . . . . . . . . . Proto ID Catalog 1 | . . . . . 1 . . . . . . . . . . . . . Fabricator Hacks 25 | . . . . . . . . 7 . 4 . 8 6 . . . . . Network Status 2 | . . . . . . . . 1 . 1 . . . . . . . . Load Schematic 13 | . . . . . . . . 4 . 2 . 4 3 . . . . . Build 10 | . . . . . . . . 2 . 1 . 4 3 . . . . . Repair Station Hacks 5 | . . . . . . . . . . 4 . . . . . 1 . . Scan Component 2 | . . . . . . . . . . 2 . . . . . . . . Repair 2 | . . . . . . . . . . 2 . . . . . . . . Refit 1 | . . . . . . . . . . . . . . . . 1 . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 11 | . . . . . . . . 1 . . 3 2 3 1 . 1 . . Unlock Access 1 | . . . . . . . . 1 . . . . . . . . . . Seal Access 8 | . . . . . . . . . . . 1 2 3 1 . 1 . . Coupler Status 2 | . . . . . . . . . . . 2 . . . . . . . Unauthorized Hacks 19 | . . . . . . . . 4 . 1 2 7 4 . . . 1 . Terminals 5 | . . . . . . . . . . 1 1 3 . . . . . . Assimilate 3 | . . . . . . . . . . 1 1 1 . . . . . . Botnet 2 | . . . . . . . . . . . . 2 . . . . . . Fabricators 12 | . . . . . . . . 4 . . . 4 4 . . . . . Prioritize 9 | . . . . . . . . 2 . . . 4 3 . . . . . Liberate 1 | . . . . . . . . . . . . . 1 . . . . . Recompile 2 | . . . . . . . . 2 . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . . . 1 . . . . . 1 . Jam 1 | . . . . . . . . . . . . . . . . . 1 . Eject 1 | . . . . . . . . . . . 1 . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . 1 . . . . . . Used 1 | . . . . . . . . . . . . 1 . . . . . . Hacking Detections 37 | . . . . . . . 2 1 2 5 2 12 4 2 . 2 4 1 Full Trace Events 17 | . . . . . . . 1 . . 3 1 7 3 . . . 2 . Feedback Events 1 | . . . . . . . . . . 1 . . . . . . . . Corruption 1 | . . . . . . . . . . 1 . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 5 | . . . . . . . 1 . . . . 2 1 1 . . . . Parts Built 10 | . . . . . . . . 2 . 1 . 4 3 . . . . . Authchips 2 | . . . . . . . . 2 . . . . . . . . . . Time 424 | . . . . . . . . 30 . 36 . 248 110 . . . . . Total Part Build Rating 54 | . . . . . . . . 6 . 3 . 28 17 . . . . . Part Studies Acquired . | . . . . . . . . . . . . . . . . . . . Parts Repaired 2 | . . . . . . . . . . 2 . . . . . . . . Time 98 | . . . . . . . . . . 98 . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -4 -3 -3 -2 -1 -1 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Gar Fac Fac Fac Fac Res Qua Res Acc Com Used RIF Installer 1 | . . . . . . . . . 1 . . . . . . . . . Robots Hacked 9 | . . . . . . . . . . . . 4 5 . . . . . Non-combat 9 | . . . . . . . . . . . . 4 5 . . . . . Combat . | . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 9 | . . . . . . . . . . . . 4 5 . . . . . generate_echo 1 | . . . . . . . . . . . . 1 . . . . . . block_reporting 1 | . . . . . . . . . . . . 1 . . . . . . overload_power 6 | . . . . . . . . . . . . 2 4 . . . . . formatsys_low 1 | . . . . . . . . . . . . . 1 . . . . . Relay Couplers Released 10 | . . . . . . . . . 3 . 3 . 4 . . . . . Ejected 3 | . . . . . . . . . . . 3 . . . . . . . Machine Destruction 7 | . . . . . . . . . 3 . . . 4 . . . . . Attached 2 | . . . . . . . . . . . . 1 1 . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . Robots Rewired 1 | . . . . . . . . . . . . . 1 . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -4 -3 -3 -2 -1 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Gar Fac Fac Fac Fac Res Qua Res Acc Com Total Allies 9 | . . . . 2 . . . . . 1 1 1 4 . . . . . Largest Group 3 | . . . . 2 . . . . . . 1 1 3 . . . . . Highest-Rated Group 157 | . . . . 46 . . . . . . 23 10 157 . . . . . Highest-Rated Ally 54 | . . . . 31 . . . . . . 23 10 54 . . . . . Total Orders 5 | . . . . . . . . . . 1 1 . 3 . . . . . STAY 4 | . . . . . . . . . . 1 1 . 2 . . . . . AID 1 | . . . . . . . . . . . . . 1 . . . . . Ally Attacks 19 | . . . . 17 . . . . . . . . 2 . . . . . Total Damage 243 | . . . . 190 . . . . . . . . 53 . . . . . Kills 3 | . . . . 3 . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . 1 . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -4 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Gar Fac Fac Fac Fac Res Qua Res Acc Com Active Infowar (turns) 3854 | . . . . . . . 2 15 129 434 174 1489 1078 222 106 113 92 . Terrain 205 | . . . . . . . . . . . . . . . . 113 92 . Structural 3647 | . . . . . . . . 15 129 434 174 1489 1078 222 106 . . . Cloaking 2 | . . . . . . . 2 . . . . . . . . . . . Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 2 | . . . . 2 . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -4 -3 -3 -2 -1 -1 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Gar Fac Fac Fac Fac Res Qua Res Acc Com Turns Passed 5539 | 60 54 67 141 211 152 42 128 311 129 434 174 1489 1078 222 205 186 274 182 Spaces Moved 10668 | 83 68 121 224 405 302 67 251 670 218 835 478 2586 2144 521 379 470 594 252 Core 1557 | 82 68 121 224 405 302 67 47 . . . . . . . 9 . 44 188 Treads . | . . . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . Wheels 1 | 1 . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . Flight 9110 | . . . . . . . 204 670 218 835 478 2586 2144 521 370 470 550 64 Fastest Speed 26 | 50 50 50 50 50 50 50 26 26 26 26 26 26 30 27 27 29 37 40 Average Speed 32 | 54 50 50 50 50 50 50 30 26 26 26 26 26 31 29 34 31 41 47 Slowest Speed 100 | 100 50 50 50 50 50 50 50 26 26 29 26 30 34 32 50 37 50 50 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . Robots Hopped 31 | . . . . . . . . . . 2 . . 5 . 6 10 8 . Potential Cave-ins 32 | . . . . . . . . . 8 2 . 4 . . . . . 18 Cave-ins Triggered 5 | . . . . . . . . . 1 1 . . . . . . . 3 Exploration Rate (%) 30 | 4 10 42 24 78 63 20 28 22 31 30 15 46 44 20 48 20 20 13 Regions Visited 18 Branch Regions 6 Pre-discovered Areas 1 | . . . . 1 . . . . . . . . . . . . . . Known Exits Taken 11 | . . . 1 . . . 1 1 . 1 1 1 1 1 1 1 1 . Unknown Exits Taken 6 | 1 1 1 . 1 1 1 . . . . . . . . . . . . Scrap Searched 2 | . . . . 2 . . . . . . . . . . . . . . Spaces Dug 271 | . . . . . . . 7 18 10 18 11 100 55 14 5 . . 33 Terrain Destroyed 305 | . . . . . . . 7 18 10 18 11 100 55 14 5 . 23 44 Melee 238 | . . . . . . . 7 18 10 18 11 100 55 14 5 . . . Projectile 44 | . . . . . . . . . . . . . . . . . . 44 AOE 23 | . . . . . . . . . . . . . . . . . 23 . Terrain Rammed 1 | . . . . . . . . . . . . . . . . . . 1 Walls Destroyed . | . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -4 -3 -3 -2 -1 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Gar Fac Fac Fac Fac Res Qua Res Acc Com Total 12161 | 95 77 125 244 412 302 74 284 763 250 1000 502 3224 2436 555 422 476 607 313 Wait 986 | 7 . 2 10 3 . 8 10 57 6 130 2 494 181 9 16 2 6 43 Move 10588 | 82 67 120 223 404 301 66 250 670 216 830 477 2585 2133 520 368 450 577 249 Hop 28 | . . . . . . . . . . 2 . . 5 . 4 9 8 . Pick Up 22 | . . . 1 . 1 . 2 2 1 1 2 5 2 . 2 . 2 1 Fast Attach 60 | 3 . 1 5 . . . 5 4 . 8 2 4 8 3 9 4 3 1 Attach 20 | . . . . . . . 5 1 . 1 . 2 1 . 1 . 2 7 Detach 15 | 1 . 1 . . . . 2 1 . . . 1 . . 3 . 1 5 Swap 9 | . . . . . . . 2 . . . 1 1 5 . . . . . Drop 28 | 1 . . . . . . . 1 1 . 2 4 7 1 6 1 3 1 Fire 35 | 1 10 1 5 . . . . . . . . . . . . 10 5 3 Melee 342 | . . . . . . . 8 27 26 28 16 122 80 22 13 . . . Ram 6 | . . . . 5 . . . . . . . . . . . . . 1 Kick . | . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . Escape Stasis 21 | . . . . . . . . . . . . 6 13 . . . . 2 Rewire . | . . . . . . . . . . . . . . . . . . . Trap 1 | . . . . . . . . . . . . . 1 . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 2 exits: *Min x2) -9/Mines -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials (discovered 4 exits: *Fac x3 / Sto) -7/Factory (discovered 2 exits: [*Low] / Gar) -7/Garrison (discovered 3 exits: *Fac x3) -7/Factory (discovered 3 exits: *Fac / [*Low x2]) -6/Factory (discovered 5 exits: *Fac x4 / [*Low]) -5/Factory (discovered 2 exits: *Fac / *Upp) -4/Factory (discovered 5 exits: *Res x4 / [*Upp]) -3/Research (discovered 5 exits: Res x3 / *Qua x2) -3/Quarantine -2/Research (discovered 3 exits: *Acc x3) -1/Access -1/Command Tau Ceti IV Orbit History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 61 | -11/Scrapyard | Entered Materials 76 | -10/Materials | Discovered new exit (range 6) 115 | -10/Materials | Entered Mines 171 | -10/Mines | Discovered new exit (range 11) 182 | -10/Mines | Entered Materials 182 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 270 | -9/Materials | Identified exit to Mines 323 | -9/Materials | Entered Mines 324 | -9/Mines | Assembled infested the area 329 | -9/Mines | Assisted by a Guerilla fighting off Assembled 518 | -9/Mines | Core integrity fell below 50% 527 | -9/Mines | Learned location of Zion (-6) 531 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 532 | -9/Mines | Discovered new exit (range 5) 534 | -9/Mines | Entered Exiles 543 | -9/Exiles | Discovered new exit (range 15) 548 | -9/Exiles | Met 8R-AWN 549 | -9/Exiles | Build established: Hacker-Mutant 555 | -9/Exiles | Met EX-HEX 570 | -9/Exiles | Met EX-BIN 577 | -9/Exiles | Aligned with FarCom system 578 | -9/Exiles | Given EX-Vault access code 591 | -9/Exiles | Opened EX-Vault 605 | -9/Exiles | Found Cloak of Protection 617 | -9/Exiles | Warned to stay clear of 0b10 Research branches 664 | -9/Exiles | Met EX-DEC 681 | -9/Exiles | Discovered new exit (range 12) 686 | -9/Exiles | Left Exiles lab with Cloak of Protection 686 | -9/Exiles | Entered Mines 723 | -8/Mines | Discovered new exit (range 10) 728 | -8/Mines | Entered Materials 728 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 729 | -8/Materials | Identified exit to Storage 848 | -8/Materials | Identified exit to Factory 856 | -8/Materials | Entered Factory 856 | -7/Factory | Evolved 2 slots: Utility x2 887 | -7/Factory | Fabricated Hacking Suite (x1) 979 | -7/Factory | Discovered new exit (range 6) 1042 | -7/Factory | Build established: Hacker-Sprinter 1152 | -7/Factory | Fabricated Hacking Suite (x1) 1167 | -7/Factory | Identified exit to Garrison 1167 | -7/Factory | Entered Garrison 1214 | -7/Garrison | H-XX Assembler disabled 1237 | -7/Garrison | Discovered new exit (range 43) 1237 | -7/Garrison | Discovered new exit (range 43) 1237 | -7/Garrison | Discovered new exit (range 60) 1243 | -7/Garrison | Installed Relay Interface Framework 1248 | -7/Garrison | Learned Factory security intel 1267 | -7/Garrison | Crushed by falling debris 1281 | -7/Garrison | Triggered checkpoint 1282 | -7/Garrison | Garrison Relay disabled 1296 | -7/Garrison | Identified exit to Factory 1296 | -7/Garrison | Entered Factory 1344 | -7/Factory | Crushed by falling debris 1495 | -7/Factory | Discovered new exit (range 5) 1538 | -7/Factory | Fabricated Hacking Suite? 1549 | -7/Factory | Discovered new exit (range 5) 1678 | -7/Factory | Repaired Imp. VTOL Module 1718 | -7/Factory | Repaired Scythe 1727 | -7/Factory | Discovered new exit (range 10) 1729 | -7/Factory | Identified exit to Factory 1730 | -7/Factory | Entered another Factory area 1730 | -6/Factory | Evolved 2 slots: Utility x2 1832 | -6/Factory | Discovered new exit (range 6) 1833 | -6/Factory | Identified exit to Factory 1850 | -6/Factory | Discovered new exit (range 15) 1904 | -6/Factory | Entered another Factory area 1904 | -5/Factory | Evolved 2 slots: Utility x2 2160 | -5/Factory | Build established: Wizard-Sprinter 2329 | -5/Factory | Discovered new exit (range 8) 2331 | -5/Factory | Identified exit to Upper Caves 2426 | -5/Factory | Fabricated Cld. Phase Cannon? 2663 | -5/Factory | Discovered new exit (range 9) 2705 | -5/Factory | Fabricated Particle Accelerator? 3029 | -5/Factory | Fabricated Particle Accelerator (x1) 3224 | -5/Factory | Fabricated Particle Accelerator? 3392 | -5/Factory | Identified exit to Factory 3393 | -5/Factory | Entered another Factory area 3393 | -4/Factory | Evolved 2 slots: Utility x2 3547 | -4/Factory | Fabricated Hacking Suite (x1) 3629 | -4/Factory | Discovered new exit (range 14) 3719 | -4/Factory | Discovered new exit (range 9) 3793 | -4/Factory | Discovered new exit (range 16) 4014 | -4/Factory | Fabricated Exp. Hacking Suite (x1) 4128 | -4/Factory | Discovered new exit (range 15) 4133 | -4/Factory | Identified exit to Research 4143 | -4/Factory | Search patrols dispatched 4311 | -4/Factory | Fabricated Exp. Hacking Suite? 4471 | -4/Factory | Entered Research 4471 | -3/Research | Evolved 2 slots: Propulsion x2 4525 | -3/Research | Identified exit to Quarantine 4525 | -3/Research | Identified exit to Research 4693 | -3/Research | Entered Quarantine 4694 | -3/Quarantine | Maximum security lockdown engaged 4701 | -3/Quarantine | Found Alien Artifact 4701 | -3/Quarantine | Identified Core Reset Matrix 4701 | -3/Quarantine | Used Core Reset Matrix 4705 | -3/Quarantine | Detected hypermatrix surge 4705 | -3/Quarantine | Sensed 16 artifacts in vicinity 4720 | -3/Quarantine | Found Sigix Broadsword 4758 | -3/Quarantine | Met incapacitated Sigix Warrior 4758 | -3/Quarantine | Lockdown squad dispatched 4764 | -3/Quarantine | Found Sigix Containment Pod 4773 | -3/Quarantine | Spotted Lightning 4785 | -3/Quarantine | Spotted Lightning 4791 | -3/Quarantine | Spotted Lightning 4815 | -3/Quarantine | Found Core Cannon 4844 | -3/Quarantine | System corruption reached 10% 4890 | -3/Quarantine | Discovered exit to Research (range 10) 4894 | -3/Quarantine | Lost 11 parts (1p3n6u1w) 4898 | -3/Quarantine | Entered Research 4898 | -2/Research | Evolved 2 slots: Propulsion x2 5044 | -2/Research | Identified exit to Access 5084 | -2/Research | Entered Access 5084 | -1/Access | Evolved 2 slots: Propulsion x2 5106 | -1/Access | Lost 6 parts (2n2u2w) 5210 | -1/Access | Lost 3 parts (1p1n1u) 5276 | -1/Access | Spotted B-99 Colossus 5355 | -1/Access | Discovered new exit (range 7) 5358 | -1/Access | Identified exit to Command 5358 | -1/Access | Entered Command 5463 | -1/Command | Build established: Mutant 5505 | -1/Command | Crushed by falling debris 5519 | -1/Command | Core integrity fell below 50% 5523 | -1/Command | Crushed by falling debris 5528 | -1/Command | Crushed by falling debris 5534 | -1/Command | Discovered new exit (range 10) 5536 | -1/Command | Released all parts (2) 5537 | -1/Command | Spotted B-99 Colossus 5537 | -1/Command | Spotted Striker 5537 | -1/Command | Spotted Executioner 5537 | -1/Command | Spotted Executioner 5537 | -1/Command | Spotted B-99 Colossus 5537 | -1/Command | Spotted Executioner 5538 | -1/Command | Emitted hypermatrix ping 5538 | -1/Command | Spotted Alpha 7 5538 | -1/Command | Spotted Executioner 5540 | -1/Command | Core integrity fell below 20% 5540 | -1/Command | Spotted Striker 5540 | -1/Command | Spotted Alpha 7 5540 | *** | Destroyed 0b10! Last Messages --------------- The unstable cave ceiling collapses. Crushed by falling debris. The unstable cave ceiling collapses. Crushed by falling debris. Penetrated by Slug. Beam penetrates Earth. Beam penetrates Reinforced Barrier. EXIT=FOUND Beam penetrates Access Shell. The unstable cave ceiling collapses. Released Quantum Reactor. Released Core Cannon. Slug penetrates Wall. Penetrated by Slug. Emitted hypermatrix ping. Penetrated by Slug. Slug penetrates Wall. Detected hypermatrix ping. Slug penetrates Access Shell. Penetrated by Slug. 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K???????? #?????????? | | ????????????????????##K7 #????????# #?????????? | | ????????????????????#E ????????# #?????????? | | ????????????????????## #????????# #?????????? | | ????????????????????#E E ????????# #?????????? | | ??????????????????#### E####????####?????????? | | ??????????????????# BB B #???## #?????????? | | ??????????????????# B B ##?## # #?????????? | | ?????????????????????^ "##h ## #?????????? | | ??????????????????????" " ##]*### #?????????? | | ??????????????????????" " "" ##?# #?????????? | | ??????????????????????" "" " ####??# #?????????? | | ??????????????????????" "@ ;##???# #?????????? | | ??????????????????????" " ##????# #?????????? | | ??????????????????# """" % #?????# #?????????? | | ??????????????????# ?? #?????? ??????????? | | ????????????????#;; ?? #?????? ??????????? | | ??????????????? ## ? #?????? ??????????? | | ????????????? ???###?###"####"#?????? ??????????? | | ????????????#??????????#"#???###??????#??????????? | | ???????????????????????"#????????????????????????? | | ?????????????????????? #?????????????????????????? | | ????????????????????? ??????????????????????????? | | ????????????????????? ???????????????????????????? | | ???????????????????? ????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 52 Energy Generation 25 Energy Capacity 350 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 14 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 64 Offensive Hacking 96 Defensive Hacking 12 Relay Coupler Types 1 Relay Coupler Value 19 Authchip Count 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Hacking Suite | x1 | -7/Factory | Authchip Hacking Suite | x1 | -7/Factory | Authchip Hacking Suite | x1 | -7/Factory Cld. Phase Cannon | x1 | -5/Factory Particle Accelerator | x1 | -5/Factory Particle Accelerator | x1 | -5/Factory Particle Accelerator | x1 | -5/Factory Hacking Suite | x1 | -4/Factory Exp. Hacking Suite | x1 | -4/Factory Exp. Hacking Suite | x1 | -4/Factory Repaired ---------- Imp. VTOL Module | 6% | -7/Factory Scythe | 24% | -7/Factory Studied --------- None Alien Tech Used ----------------- Core Reset Matrix Sigix Broadsword Core Cannon Achievements -------------- Join The Dark Side Mindtrick Thread The Needle Around The Corner Challenges ------------ None Game ------ Seed AuthchipPiercelightMatter Manual? 0 Play Time 01:31:50 Cumulative 353.0 hours Start 2025.10.27 @ 22:11:44 End 2025.10.29 @ 17:01:44 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 330 Rogue 141 Adventurer 177 Explorer 12 Win Type 3 Total 74 Types 22/2/18/3/12/0/5/6/0/6 Lore% 59 Gallery% 57 Achievement% 51 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 12/Smallcaps Map View 83x54 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: d34a7871-19ea-4742-ad06-5e2147a59e8e