Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.10 @ 22:53:47 Player: Lancetekk Result: Destroyed self with Mini Grenade Launcher Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (37) 185 Value Destroyed (1143) 1143 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (98) 98 TOTAL SCORE: 3466 Bonus ------- High Alert Combat Kills 36 Follower Combat Kills 68 Friendly Fire -6 Cogmind --------- Core Integrity 0/550 Matter 200/300 Energy 42/100 System Corruption 1% Temperature Cool (0) Movement Core (100) Ox1 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (4) ------ (None) > --- WEAPON (3) ------- Heavy Particle Gun Mini Grenade Launcher > --- INVENTORY (5) ---- Small Storage Unit High-powered Tractor Beam Heavy Particle Gun Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Light Treads Light Treads Light Treads > --- UTILITY ---------- Heat Sink Heat Sink Small Storage Unit Medium Armor Plating > --- WEAPON ----------- Field Laser Field Laser Field Laser > --- INVENTORY -------- Ion Engine Light Nuclear Core Light Treads Aluminum Leg Aluminum Leg High-powered Tractor Beam Field Laser Pulse Rifle [Rating: 21] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Small Storage Unit Device Heat Sink Storage Small Storage Unit Protection Medium Armor Plating Weapon Field Laser Energy Gun Field Laser Launcher Mini Grenade Launcher Build | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Slots Evolved 4 | . . . 2 . 2 Power . | . . . . . . Propulsion 1 | . . . 1 . . Utility 2 | . . . 1 . 1 Weapon 1 | . . . . . 1 Parts Attached 44 | 6 3 2 8 2 23 Power 5 | 1 . . . 1 3 Engine 4 | 1 . . . 1 2 Core 1 | . . . . . 1 Reactor . | . . . . . . Propulsion 14 | 2 . 2 3 . 7 Treads 9 | 2 . . 3 . 4 Leg 5 | . . 2 . . 3 Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 11 | 1 1 . 3 1 5 Device 7 | . . . 1 1 5 Storage 1 | 1 . . . . . Processor . | . . . . . . Hackware . | . . . . . . Protection 3 | . 1 . 2 . . Artifact . | . . . . . . Weapon 14 | 2 2 . 2 . 8 Energy Gun 13 | 2 2 . 2 . 7 Energy Cannon . | . . . . . . Ballistic Gun . | . . . . . . Ballistic Cannon . | . . . . . . Launcher 1 | . . . . . 1 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 2 | . . . . . 2 Parts Lost 23 | . . . 1 . 22 Power 3 | . . . . . 3 Propulsion 7 | . . . . . 7 Utility 6 | . . . 1 . 5 Weapon 7 | . . . . . 7 Highest Loss Streak 11 | . . . 1 . 11 To Critical Strikes . | . . . . . . Average Slot Usage (%) 87 | . 98 100 91 100 73 Engine 10 | . 14 14 11 11 7 Treads 20 | . 28 22 18 22 16 Leg 6 | . . 5 11 11 3 Device 8 | . . . 6 11 12 Storage 10 | . 14 14 11 11 7 Protection 9 | . 12 14 10 11 4 Energy Gun 22 | . 28 28 22 22 19 Naked Turns . | . . . . . . Heaviest Build 31 | 14 23 23 24 24 31 Greatest Support 60 | 40 40 40 40 40 60 Greatest Overweight (x) 5 | . . 1 1 . 5 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 Average Capacity 7 | 5 8 8 8 8 7 Most Carried 8 | 5 6 8 8 8 8 Average Carried 6 | 2 5 6 7 8 5 Final Capacity 8 | 8 8 8 8 8 5 Final Carried 8 | 1 6 8 8 8 3 Class Distribution -------------------- 74% | Mutant 18% | Scavenger-Tank 7% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Scavenger-Tank | -8/Materials Resources | -11 -10 -10 -9 -9 -8 ----------- Run | Yrd Mat Min Mat Min Mat Matter Collected 526 | 115 48 105 158 20 80 Remotely 158 | . . . 158 . . Salvage Created 1385 | . 95 10 294 128 858 Parts 70 | . 3 . 27 6 34 Haulers Intercepted 1 | . . . . . 1 Recyclers Shooed 1 | . . . . . 1 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Combat Hostiles Destroyed 31 | . 2 1 7 3 18 Guns 29 | . 2 . 6 3 18 AOE 1 | . . 1 . . . Classes Destroyed 8 | . 1 1 3 . 3 Builder 3 | . . . 1 . 2 Hauler 1 | . . . . . 1 Recycler 1 | . . . . . 1 Watcher 1 | . . . 1 . . Swarmer 9 | . . 1 3 . 5 Grunt 18 | . 2 . 2 3 11 Sentry 3 | . . . 2 . 1 Hunter 1 | . . . . . 1 Best Kill Streak 6 | . 2 1 5 3 6 Combat Bots Only 5 | . 2 1 3 3 5 Max Kills in Single Turn 2 | . 1 1 2 1 2 Gunslinging . | . . . . . . Exploded 1 | . . 1 . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -9 -8 -------- Run | Yrd Mat Min Mat Min Mat Hostile Shots Fired 293 | . 5 2 49 11 226 Missed 94 | . 1 1 13 5 74 Damage Taken 3074 | . 88 29 409 72 2476 Core 650 | . . . 80 15 555 Absorbed by Shields . | . . . . . . Core Remaining (%) 92 | 100 . 100 . 76 . Volleys Fired 117 | . 6 1 21 7 82 Largest 3 | . 2 2 2 2 3 Hottest 189 | . 90 90 126 126 189 Shots Fired 242 | . 12 2 42 10 176 Gun 240 | . 12 2 42 10 174 Cannon . | . . . . . . Launcher 2 | . . . . . 2 Special . | . . . . . . Kinetic . | . . . . . . Thermal 207 | . . . 24 10 173 Explosive 2 | . . . . . 2 Electromagnetic 33 | . 12 2 18 . 1 Robot Hit Streak 10 | . 3 4 5 4 10 Robot Miss Streak 6 | . 1 1 3 1 6 Penetration Max . | . . . . . . Secondary Targets 7 | . . . . 2 5 Max Gunslinging Chain 1 | . . . . 1 1 Shots Hit Robots 135 | . 8 1 21 7 98 Core Hits 57 | . 3 1 9 4 40 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 7 | . . . 1 . 6 Burn 7 | . . . 1 . 6 Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 2524 | . 136 64 352 139 1833 Guns 2230 | . 95 14 352 139 1630 Cannons . | . . . . . . Explosions 274 | . 41 50 . . 183 Melee . | . . . . . . Ramming 20 | . . . . . 20 Kinetic . | . . . . . . Thermal 2062 | . 41 50 219 139 1613 Explosive 183 | . . . . . 183 Electromagnetic 259 | . 95 14 133 . 17 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 1 | . . . . . 1 Average Corruption 1 | . . . . . 1 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 41 | . . 4 . . 37 Projectiles . | . . . . . . Explosions 41 | . . 4 . . 37 Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 121 | . 28 20 . . 73 Shots 4 | . 1 1 . . 2 Rammed 3 | . . . . . 3 Targets Rammed 4 | . . . . . 4 Kicked . | . . . . . . Crushed 1 | . . . . . 1 Highest Temperature 486 | . 204 51 369 325 486 Average Temperature 157 | . 78 28 155 181 168 Received Heat Transfer 1350 | . 54 . 153 39 1104 Effects 12 | . . . 2 1 9 Shutdowns 2 | . . . . . 2 Energy Bleed 1 | . . . . . 1 Interference 6 | . . . . 1 5 Matter Decay 1 | . . . 1 . . Short Circuit 1 | . . . . . 1 Damage (minor) 1 | . . . 1 . . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 1 | . . . 1 . . Impact Corruptions . | . . . . . . Robots Melted 1 | . . . 1 . . Combat Hostiles 1 | . . . 1 . . Parts Melted 10 | . . . 3 . 7 Heat Transferred 4922 | . 50 62 555 296 3959 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 2 | . 1 1 . . . Alert | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Peak Influence 449 | . 78 79 277 178 449 Initial 108 | . . 30 30 108 68 Average 171 | . 48 78 129 176 277 Maximum Alert Level 2 | . . . 1 . 2 Low Security (%) 68 | 100 100 100 88 100 22 Level 1 27 | . . . 11 . 66 Level 2 4 | . . . . . 10 Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 11 | . 3 . 1 . 7 Investigation 2 | . 2 . . . . Extermination . | . . . . . . Reinforcement 6 | . 1 . 1 . 4 Assault . | . . . . . . Garrison 3 | . . . . . 3 Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . . . 1 Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Mat Distress Signals 9 | . . . 4 . 5 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 57 | . 3 3 16 2 33 Peak Tracking Total 7 | . 3 1 6 2 7 Tactical Retreats 5 | . . . 1 . 4 Traps | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Traps Triggered 1 | . . . 1 . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -9 -8 ---------- Run | Yrd Mat Min Mat Min Mat Machines Disabled 4 | . . . 1 . 3 Max in Single Turn 1 | . . . 1 . 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Mat Machines Accessed 2 | . 1 . 1 . . Terminals 2 | . 1 . 1 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 5 | . 3 . 2 . . Successful 4 | . 2 . 2 . . Failed 1 | . 1 . . . . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 5 | . 3 . 2 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 4 | . 2 . 2 . . Record 1 | . . . 1 . . Emergency Access Points 1 | . 1 . . . . Maintenance Status 1 | . . . 1 . . Assault Status 1 | . 1 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 1 | . 1 . . . . Full Trace Events 1 | . 1 . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 ------------ Run | Yrd Mat Min Mat Min Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -9 -8 -------- Run | Yrd Mat Min Mat Min Mat Total Allies 2 | . . . . 2 . Largest Group 2 | . . . . 2 2 Highest-Rated Group 54 | . . . . 54 54 Highest-Rated Ally 31 | . . . . 31 31 Total Orders . | . . . . . . Ally Attacks 19 | . . . . . 19 Total Damage 273 | . . . . . 273 Kills 2 | . . . . . 2 Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Robot Analysis Total . | . . . . . . Derelict Logs Recovered 2 | . . 2 . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -9 -8 ------------- Run | Yrd Mat Min Mat Min Mat Turns Passed 1616 | 54 252 119 320 267 604 Spaces Moved 736 | 34 133 67 136 145 221 Core 57 | 10 . . . . 47 Treads 598 | 24 133 53 133 145 110 Legs 81 | . . 14 3 . 64 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 160 160 160 160 50 Average Speed 155 | 127 160 166 173 160 139 Slowest Speed 300 | 160 160 190 240 160 300 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 21 | 3 18 26 19 37 25 Regions Visited 5 Branch Regions 2 Pre-discovered Areas . | . . . . . . Known Exits Taken 1 | . . . . 1 . Unknown Exits Taken 4 | 1 1 1 1 . . Scrap Searched 2 | . . 2 . . . Spaces Dug . | . . . . . . Terrain Destroyed 14 | . 6 4 . . 4 Melee . | . . . . . . Projectile . | . . . . . . AOE 14 | . 6 4 . . 4 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Mat Total 998 | 44 160 73 179 171 371 Wait 55 | . 9 . 2 16 28 Move 731 | 33 132 66 135 144 221 Hop . | . . . . . . Pick Up 33 | 5 8 3 8 . 9 Fast Attach 5 | 2 . . 1 1 1 Attach 27 | 4 1 . 5 . 17 Detach 4 | . . . 1 . 3 Swap 12 | . 2 2 2 1 5 Drop 10 | . 2 1 4 2 1 Fire 117 | . 6 1 21 7 82 Melee . | . . . . . . Ram 1 | . . . . . 1 Kick . | . . . . . . Crush 3 | . . . . . 3 Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 2 exits: Mat / [*Min]) -9/Mines -8/Materials History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 16) 55 | -11/Scrapyard | Entered Materials 231 | -10/Materials | Met 8R-AWN 292 | -10/Materials | Discovered new exit (range 10) 307 | -10/Materials | Entered Mines 309 | -10/Mines | Followed 8R-AWN into the Mines 311 | -10/Mines | Build established: Mutant 381 | -10/Mines | Learned Materials interactive machine intel 390 | -10/Mines | Discovered new exit (range 13) 407 | -10/Mines | Learned location of 1 exit from Materials 426 | -10/Mines | Entered Materials 426 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 427 | -9/Materials | Identified exit to Materials 428 | -9/Materials | Loaded intel: 18 interactive machine locations 682 | -9/Materials | Discovered new exit (range 16) 746 | -9/Materials | Entered Mines 997 | -9/Mines | Discovered exit to Materials (range 5) 1013 | -9/Mines | Entered Materials 1013 | -8/Materials | Accompanied by 2 allies 1013 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1018 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 1300 | -8/Materials | Garrison activated, responded to threat 1471 | -8/Materials | Lost 11 parts (1p4n3u3w) 1543 | -8/Materials | Core integrity fell below 50% 1580 | -8/Materials | Lost 4 parts (1p2n1w) 1584 | -8/Materials | Core integrity fell below 20% 1617 | -8/Materials | Destroyed self with Mini Grenade Launcher Last Messages --------------- 01578_ Y-45 Defender heat short circuits Beam Rifle. 01580_ Particle Charger destroyed. 01581_ Imp. Heat Sink destroyed. 01595_ Acquired Prototype Energy Gun. 01596_ Identified Hvy. Particle Gun. 01596_ Pulse Rifle destroyed. 01597_ G-47 Trooper suffers critical hit (Burn). 01600_ Acquired Hvy. Particle Gun. 01602_ Hadron Collector disabled. 01605_ Ion Engine destroyed. 01606_ Acquired Shock Rifle. 01608_ G-47 Trooper destroyed. 01613_ Acquired Mni. Grenade Launcher. 01614_ U-05 Engineer lays Concrete. 01615_ Titanium Leg destroyed. 01615_ Destroyed Titanium Leg. 01615_ U-05 Engineer lays Concrete. 01616_ Shock Rifle destroyed. 01616_ U-05 Engineer lays Concrete. Map ----- +----------------------------------------------------+ | ???????????????# #???????????????? | | ???????????????# #???????????????? | | ???????????????# #???????????????? | | ???????????????# ########????????? | | ???????????????# #????????? | | ???????????????# #????????? | | ???????????????# #????????? | | ???????????????# #### ##????????? | | ???????????????# #### ###???????? | | ???????????????# " ## " ##??????? | | ?##????????????# " ; ; ##?????? | | ## ##???######## ";;;;;;;;#?????? | | T??#"""""## ; ##????? | | ?##""T""## ; ;#????? | | # ; ;##???? | | # # ; #???? | | ! + " + ; #???? | | "" # " #u ; #???? | | "" # # " #???? | | "" ?# ###; "##???? | | ?# #?## "#????? | | #####??# #?## ;; ;;""#????? | | ???????# ### ####????? | | ##?????# " # Y #?????? | | #?????# "" # " Yg #?????? | | #?????#* "" # @ /#?????? | | #######%[""" # #?????? | | + ! "" # ][ #?????? | | #### """ # g #?????? | | #??# """ + ! #?????? | | ##??# """ #############?????? | | ????# " #?????????????????? | | ?????????????????? | | ?????????????????? | | ??### ###########?????????????????? | | ????# #???????????????????????????? | | ????# #???????????????????????????? | | ????# #???????????????????????????? | | ????# #???????????????????????????? | | ????# #???????????????????????????? | | ????# ????????????????????????????? | | ????# ????????????????????????????? | | ????+ ????????????????????????????? | | ????? ????????????????????????????? | | ????? #????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 55 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 55 Recoil Reduction 3 Particle Charging 15 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Troublemaker Challenges ------------ None Game ------ Seed HoverDirtyPerforator Manual? 0 Play Time 00:22:25 Cumulative 7.2 hours Start 2024.04.10 @ 22:32:20 End 2024.04.10 @ 22:53:47 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 12 Rogue 12 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 8 Gallery% 14 Achievement% 11 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 48/SmallcapsGlow++ Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e9886e6a-a408-4e39-9ace-39d6179dcc6c