Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.22 @ 22:23:02 Player: Florist Result: Destroyed by AG-06325 with Assembled Focal Cannon Performance ------------- Evolutions (4) 2000 Regions Visited (11) 2200 Robots Destroyed (130) 650 Value Destroyed (3600) 3600 Prototype IDs (35) 700 Alien Tech Used (0) 0 Bonus (1807) 1807 TOTAL SCORE: 10957 Bonus ------- Follower Combat Kills 258 Aligned with FarCom 300 Met Imprinter 300 Destroyed Z-Imprinter 1000 Friendly Fire -51 Cogmind --------- Core Integrity 0/850 Matter 112/300 Energy 100/100 System Corruption 0% Temperature Cool (12) Movement Core (1100) Ox21 Location -6/Deep Caves Parts ------- > --- POWER (1) -------- Zionite Light DM Reactor > --- PROPULSION (4) --- Zionite Glidesys I > --- UTILITY (6) ------ High-capacity Storage Unit Advanced Melee Analysis Suite Actuator Array Zionite Weapon Casing > --- WEAPON (4) ------- Makeshift Sword Makeshift Sword Makeshift Sword Makeshift Sword > --- INVENTORY (20) --- Wheel Scrap Suit Compact Matter Pod (0) IFF Parser Seismic Detector System Shield Skeleton Box Hacking Drone Bay (1/1) High-powered Shotgun Mini Assault Cannon Heavy Flak Cannon Heavy Flail Self-destruct Interrupter (50) Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Medium Treads Zionite Composite Leg I Zionite Glidesys I Zionite Glidesys I > --- UTILITY ---------- High-capacity Storage Unit Zionite Biocell Advanced Signal Interpreter Advanced Melee Analysis Suite Actuator Array Improved Actuator Array > --- WEAPON ----------- Makeshift Sword Makeshift Sword Makeshift Sword Makeshift Sword > --- INVENTORY -------- Scrap Suit Compact Matter Pod IFF Parser Seismic Detector Medium Reactive Plating System Shield Skeleton Box Hacking Drone Bay High-powered Shotgun Mini Assault Cannon Heavy Flak Cannon Heavy Flail Self-destruct Interrupter [Rating: 74] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Micro Nuclear Core Reactor Zionite Light DM Reactor Propulsion Light Treads Treads Light Treads Leg Zionite Composite Leg I Wheel Compact Wheel Hover Unit Zionite Glidesys I Utility Improved Targeting Computer Device IFF Parser Storage High-capacity Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Protection Medium Armor Plating Weapon Gauss Cannon Energy Gun Medium Laser Ballistic Gun High-powered Shotgun Ballistic Cannon Gauss Cannon Launcher Rocket Launcher Special Weapon Remote Datajack Impact Weapon Heavy Flail Slashing Weapon Makeshift Sword Build | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Zio Dee Slots Evolved 8 | . . . . . 4 2 2 . . . . Power . | . . . . . . . . . . . . Propulsion 2 | . . . . . 1 . 1 . . . . Utility 4 | . . . . . 1 2 1 . . . . Weapon 2 | . . . . . 2 . . . . . . Parts Attached 96 | 6 9 5 1 1 10 17 19 2 6 2 18 Power 13 | 1 2 . . 1 2 3 3 . . . 1 Engine 10 | 1 2 . . 1 1 2 3 . . . . Core 2 | . . . . . 1 1 . . . . . Reactor 1 | . . . . . . . . . . . 1 Propulsion 25 | 2 . 2 . . 4 3 4 . 4 1 5 Treads 13 | 2 . 2 . . 4 3 . . 2 . . Leg 1 | . . . . . . . . . . . 1 Wheel 7 | . . . . . . . 4 . 2 1 . Hover 4 | . . . . . . . . . . . 4 Flight . | . . . . . . . . . . . . Utility 30 | 1 5 . 1 . 1 5 7 . 1 1 8 Device 9 | . . . . . . . 4 . . 1 4 Storage 5 | 1 2 . 1 . . . . . . . 1 Processor 6 | . . . . . 1 2 1 . . . 2 Hackware 2 | . . . . . . 2 . . . . . Protection 8 | . 3 . . . . 1 2 . 1 . 1 Artifact . | . . . . . . . . . . . . Weapon 28 | 2 2 3 . . 3 6 5 2 1 . 4 Energy Gun 2 | 1 . . . . . . . . . . 1 Energy Cannon . | . . . . . . . . . . . . Ballistic Gun 10 | 1 . 1 . . 3 1 4 . . . . Ballistic Cannon 7 | . 1 1 . . . 4 . 1 . . . Launcher 3 | . 1 1 . . . . . . 1 . . Special Weapon 1 | . . . . . . 1 . . . . . Impact Weapon 1 | . . . . . . . 1 . . . . Slashing Weapon 4 | . . . . . . . . 1 . . 3 Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 10 | . . . . . . 2 . . . . 8 Parts Lost 33 | . 2 . . . 1 . 14 . 4 . 12 Power 3 | . 1 . . . 1 . 1 . . . . Propulsion 16 | . . . . . . . 7 . 2 . 7 Utility 8 | . 1 . . . . . 3 . 1 . 3 Weapon 6 | . . . . . . . 3 . 1 . 2 Highest Loss Streak 6 | . 1 . . . 1 . 4 . 2 . 6 To Critical Strikes . | . . . . . . . . . . . . Average Backups 15 | 5 9 15 15 14 15 17 17 18 18 17 12 Power . | . . . . . . . . . . . . Propulsion 1 | 3 2 1 1 1 2 3 1 . . 1 . Utility 7 | . 4 8 8 7 8 8 10 10 9 9 7 Weapon 4 | . 3 5 5 4 4 5 5 6 7 6 4 Tool/Special . | . . . . . . . . . . . . Unused Backups 19 | . 4 3 . 2 1 3 . 3 . . 3 Power . | . . . . . . . . . . . . Propulsion 5 | . 2 2 . . 1 . . . . . . Utility 8 | . 1 . . 1 . . . 3 . . 3 Weapon 6 | . 1 1 . 1 . 3 . . . . . Tool/Special . | . . . . . . . . . . . . Average Slot Usage (%) 96 | . 99 100 100 99 95 98 94 93 90 97 92 Engine 7 | . 13 14 14 13 8 . 5 6 6 6 3 Core 1 | . . . . . . 6 . . . . . Treads 18 | . 28 28 28 28 23 23 18 . 2 1 3 Wheel 5 | . . . . . . . 5 20 16 24 9 Device 2 | . . . . . . . 2 6 4 4 11 Storage 9 | . 14 14 14 14 9 7 6 6 6 6 6 Processor 10 | . . . . . 8 20 13 20 20 20 11 Hackware 1 | . . . . . . 1 10 . . . . Protection 8 | . 13 14 14 14 9 6 2 6 8 8 7 Ballistic Gun 11 | . 14 6 . . 26 13 11 13 7 11 2 Ballistic Cannon 13 | . 10 18 28 28 9 16 14 11 13 11 2 Slashing Weapon 2 | . . . . . . . . . . . 20 Peak Build Rating 74 | 6 10 11 11 15 27 41 54 57 56 55 74 Average Rating 32 | 5 8 10 10 11 24 34 42 56 52 51 62 On Entrance 27 | . 6 10 11 11 15 27 41 54 56 47 53 Naked Turns . | . . . . . . . . . . . . Heaviest Build 98 | 13 36 37 56 57 66 78 76 77 98 92 90 Greatest Support 80 | 40 40 40 40 40 60 60 80 60 60 54 54 Greatest Overweight (x) 8 | . . . 1 1 1 1 1 1 5 1 8 Average Overweight (x) 1 | . . . . 1 . . . 1 1 1 5 Largest Inventory Capacity 20 | 8 15 15 20 20 20 20 20 20 20 20 20 Average Capacity 18 | 7 12 15 15 20 20 20 20 20 20 20 20 Most Carried 20 | 8 15 15 15 16 20 20 20 20 20 20 20 Average Carried 15 | 5 9 14 14 15 16 18 18 19 19 19 14 Final Capacity 20 | 8 15 15 20 20 20 20 20 20 20 20 20 Final Carried 20 | 8 15 15 15 16 20 20 17 20 19 20 14 Class Distribution -------------------- 34% | Mutant 26% | Scavenger-Gunner 18% | Gunner 12% | Scavenger-Skirmisher 4% | Scavenger-Gladiator 3% | Derelict-Gladiator Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Skirmisher | -8/Materials Scavenger-Gunner | -7/Factory Scavenger-Gunner | -6/Factory Gunner | -6/Lower Caves Gunner | -6/Lower Caves Gunner | -6/Zion Scavenger-Gladiator | -6/Deep Caves Resources | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -6 ----------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Zio Dee Matter Collected 5766 | 268 374 234 . 39 563 1124 1531 468 483 212 470 Remotely . | . . . . . . . . . . . . Salvage Created 4157 | 59 496 134 . 12 818 1016 1076 246 . . 300 Parts 228 | 6 29 8 . 3 45 68 46 8 . . 15 Haulers Intercepted 6 | . 2 . . . 1 3 . . . . . Recyclers Shooed 2 | . . . . . . 1 1 . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 11 | . . . . . . . . 11 . . . Prevented 1 | . . . . . . . . . 1 . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Zio Dee Combat Hostiles Destroyed 88 | . 14 7 . . 12 16 23 3 1 . 12 Melee 8 | . . . . . . . . . . . 8 Guns 33 | . 8 . . . 5 7 10 2 . . 1 Cannons 40 | . 6 4 . . 7 9 9 1 1 . 3 AOE 7 | . . 3 . . . . 4 . . . . Classes Destroyed 15 | 1 7 1 . . 2 1 1 . 1 . 1 Worker 11 | . 1 . . . 3 4 3 . . . . Builder 5 | . . . . . 2 2 1 . . . . Tunneler 6 | 3 . . . 1 . 1 1 . . . . Hauler 6 | . 2 . . . 1 3 . . . . . Recycler 11 | . 1 . . . 2 4 4 . . . . Operator 4 | . 1 . . . 1 2 . . . . . Watcher 8 | . 2 . . . 3 2 1 . . . . Swarmer 26 | . 6 . . . 3 6 8 3 . . . Grunt 33 | . 8 4 . . 5 6 10 . . . . Brawler 1 | . . . . . . . 1 . . . . Sentry 7 | . . . . . 4 1 2 . . . . Programmer 5 | . . . . . . 3 2 . . . . Behemoth 1 | . . . . . . . . . 1 . . Z-Light 5 | . . . . . . . . . . . 5 Assembled 9 | . . 3 . . . . . . . . 6 Best Kill Streak 7 | 1 5 3 . 1 3 7 6 3 1 . 3 Combat Bots Only 5 | . 5 3 . . 3 3 4 3 1 . 3 Max Kills in Single Turn 4 | 1 1 2 . 1 3 2 4 1 1 . 1 Gunslinging . | . . . . . . . . . . . . Exploded 2 | . . 2 . . . . 2 . . . . Melee 1 | . . . . . . . . . . . 1 Uniques/NPCs Destroyed 1 | . . . . . . . . . . . 1 Z-Imprinter (-6/Deep Caves) Combat | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -6 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Zio Dee Hostile Shots Fired 528 | . 57 19 . . 40 77 186 4 51 . 94 Missed 137 | . 10 5 . . 14 29 46 3 11 . 19 Hits 391 | . 47 14 . . 26 48 140 1 40 . 75 Melee 9 | . . . . . . . . . . . 9 Projectile 382 | . 47 14 . . 26 48 140 1 40 . 66 AOE 1 | . 1 . . . . . . . . . . Critical Strikes 12 | . 2 . . . 2 . 5 . 1 . 2 Damage Taken 6943 | . 620 195 . . 349 582 2186 16 854 . 2141 Core 1086 | . 102 25 . . . 65 196 . 112 . 586 Absorbed by Shields . | . . . . . . . . . . . . Redirected to Shielding 76 | . . . . . . . . . . . 76 Ignored by Resistances 187 | . . . . . . . . . 166 . 21 Regen/Repaired (Parts) 912 | . 101 . . . . . . . . 811 . Core Remaining (%) 84 | 100 . . . 49 100 90 . . . . . Volleys Fired 289 | 8 75 18 . 1 34 50 73 4 11 . 15 Largest 4 | 2 2 2 . 2 4 4 4 4 4 . 4 Hottest 153 | 70 70 63 . 63 107 148 148 120 153 . 147 Shots Fired 844 | 15 149 35 . 2 136 194 220 16 39 . 38 Gun 430 | 15 98 9 . . 98 86 104 12 . . 8 Cannon 379 | . 50 19 . 2 38 106 111 4 21 . 28 Launcher 33 | . 1 7 . . . . 5 . 18 . 2 Special 2 | . . . . . . 2 . . . . . Kinetic 778 | 8 124 28 . 2 136 192 215 16 21 . 36 Thermal 31 | 7 24 . . . . . . . . . . Explosive 33 | . 1 7 . . . . 5 . 18 . 2 Electromagnetic . | . . . . . . . . . . . . Robot Hit Streak 21 | 3 8 12 . 1 20 18 21 4 7 . 5 Robot Miss Streak 7 | 2 4 1 . . 4 5 5 7 4 . 6 Penetration Max 1 | . . . . . 1 1 1 . . . . Secondary Targets 2 | . 2 . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . Shots Hit Robots 557 | 8 104 25 . 1 85 110 138 6 26 . 54 Core Hits 268 | 4 44 11 . 1 39 49 73 7 8 . 32 Critical Kills 3 | . . . . . . 3 . . . . . Critical Parts Destroyed 2 | . 1 . . . 1 . . . . . . Critical Strikes 17 | 1 2 . . . 3 6 4 . . . 1 Burn 1 | 1 . . . . . . . . . . . Destroy 5 | . 1 . . . 1 3 . . . . . Blast 10 | . 1 . . . 2 3 4 . . . . Sever 1 | . . . . . . . . . . . 1 Melee Attacks 53 | . . . . . . . 6 3 . . 44 Impact 6 | . . . . . . . 6 . . . . Slashing 47 | . . . . . . . . 3 . . 44 Piercing . | . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks 16 | . . . . . . . . . . . 16 Damage Inflicted 13528 | 93 1283 595 . 15 1619 2852 4018 255 1110 . 1688 Guns 4961 | 93 649 55 . . 1009 1223 1790 41 . . 101 Cannons 5279 | . 623 297 . 15 610 1377 1414 24 441 . 478 Explosions 2074 | . 11 243 . . . 252 814 . 669 . 85 Melee 1214 | . . . . . . . . 190 . . 1024 Ramming . | . . . . . . . . . . . . Kinetic 9995 | 42 1078 352 . 15 1619 2600 3204 65 441 . 579 Thermal 245 | 51 194 . . . . . . . . . . Explosive 2074 | . 11 243 . . . 252 814 . 669 . 85 Electromagnetic . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Slashing 1214 | . . . . . . . . 190 . . 1024 Piercing . | . . . . . . . . . . . . Highest Corruption 14 | . . . . . . 2 14 14 14 14 . Average Corruption 12 | . . . . . . 1 11 14 14 14 . Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 84 | . . . . . . 2 10 24 47 1 . Message Errors 19 | . . . . . . 1 4 6 7 1 . Matter Fused 20 | . . . . . . 1 4 7 8 . . Heat Flow Errors 13 | . . . . . . . 1 2 10 . . Energy Discharges 13 | . . . . . . . . 3 10 . . Data Loss (minor) 10 | . . . . . . . 1 4 5 . . Data Loss (major) 3 | . . . . . . . . 1 2 . . Alerts 4 | . . . . . . . . 1 3 . . Weapon Failures 2 | . . . . . . . . . 2 . . Overload Shots . | . . . . . . . . . . . . Overflow Damage 271 | . . 29 . . 17 115 74 . 4 . 32 Projectiles 198 | . . . . . 17 115 56 . . . 10 Explosions 51 | . . 29 . . . . 18 . 4 . . Melee 22 | . . . . . . . . . . . 22 Knockbacks 45 | . 6 9 . . 2 13 15 . . . . Impact . | . . . . . . . . . . . . Kinetic 42 | . 6 7 . . 2 12 15 . . . . Secondary 3 | . . 2 . . . 1 . . . . . Self-Inflicted Damage 92 | . . . . . . . 53 . 39 . . Shots 6 | . . . . . . . 2 . 4 . . Rammed . | . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 511 | 40 267 86 . 12 222 377 336 184 511 . 407 Average Temperature 93 | 19 53 39 . 8 67 85 93 52 179 . 264 Received Heat Transfer 2075 | . 270 90 . . 63 114 507 . 440 . 591 Effects 8 | . . . . . . 1 . . 3 . 4 Shutdowns 5 | . . . . . . 1 . . 2 . 2 Energy Bleed 2 | . . . . . . . . . 1 . 1 Matter Decay 1 | . . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . Heat Transferred 777 | 222 555 . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Zio Dee Maximum Alert Level 1 | . . . . . . 1 1 . . . . Low Security (%) 95 | 100 100 100 . 100 100 92 85 . . . . Level 1 4 | . . . . . . 7 14 . . . . Level 2 . | . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Peak Influence 311 | 5 112 73 . 49 126 311 267 . . . . Initial 148 | . . . . . 6 28 148 . . . . Average 51 | . 17 11 . 6 41 96 94 . . . . Influence Increases 2788 | 15 406 152 . 109 578 666 742 75 45 . . Destroy 0b10 Robot/C 1620 | . 280 80 . 60 340 320 460 60 20 . . Destroy 0b10 Robot/NC 260 | 15 35 . . 5 60 90 50 5 . . . Destroy Leader 378 | . 58 20 . 20 88 80 92 10 10 . . Allied During Kill 69 | . . 8 . 24 37 . . . . . . Successful Hack 69 | . 26 . . . 13 9 21 . . . . Disable Machine 180 | . . 15 . . 15 120 30 . . . . Destroy Structure 167 | . 7 29 . . 10 47 74 . . . . Lose Combat Pursuer 45 | . . . . . 15 . 15 . 15 . . Influence Decreases 2788 | 15 406 131 21 92 531 427 871 249 45 . . Entered New Map 289 | . . . 21 . 11 36 155 66 . . . Time Decay 2239 | 15 396 131 . 72 430 391 576 183 45 . . Lost Part 160 | . 10 . . . 10 . 140 . . . . Lost Ally 100 | . . . . 20 80 . . . . . . Squads Dispatched 19 | . 2 1 . 1 1 8 6 . . . . Investigation 6 | . 1 1 . 1 . 1 2 . . . . Extermination 6 | . . . . . . 3 3 . . . . Reinforcement 6 | . 1 . . . 1 3 1 . . . . Assault . | . . . . . . . . . . . . Garrison 1 | . . . . . . 1 . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded 3 | . . . . . 1 1 1 . . . . Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Zio Dee Distress Signals 7 | . 2 . . . 4 1 . . . . . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 132 | . 29 8 . . 25 25 26 4 2 . 13 Peak Tracking Total 5 | . 5 2 . . 5 3 4 4 1 . 3 Tactical Retreats 3 | . . . . . 1 . 1 . 1 . . Traps | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Zio Dee Traps Triggered 2 | . 1 . . . . 1 . . . . . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -6 ---------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Zio Dee Machines Disabled 12 | . . 1 . . 1 8 2 . . . . Max in Single Turn 4 | . . 1 . . 1 4 2 . . . . Garrison Access 1 | . . . . . . 1 . . . . . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Zio Dee Machines Accessed 35 | . 10 2 2 1 6 8 5 1 . . . Terminals 23 | . 7 1 . 1 5 5 4 . . . . Fabricators 2 | . . . . . . 1 1 . . . . Repair Stations 1 | . 1 . . . . . . . . . . Recycling Units 3 | . 2 . . . 1 . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 2 | . . . . . . 2 . . . . . Total Hacks 99 | . 33 4 5 4 21 19 12 1 . . . Successful 53 | . 24 2 5 . 9 7 5 1 . . . Failed 45 | . 8 2 . 4 12 12 7 . . . . Catastrophic 5 | . . . . . 1 1 3 . . . . Database Lockouts 1 | . 1 . . . . . . . . . . Manual 61 | . 21 . 1 . 15 12 11 . . 1 . Terminals 74 | . 24 3 . 4 18 14 11 . . . . Fabricators 2 | . . . . . . 1 1 . . . . Repair Stations 2 | . 2 . . . . . . . . . . Recycling Units 10 | . 7 . . . 3 . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 4 | . . . . . . 4 . . . . . Terminal Hacks 28 | . 11 2 5 . 4 4 1 1 . . . Record 5 | . . . 4 . 1 . . . . . . Robot Analysis 2 | . 2 . . . . . . . . . . Prototype ID Bank 1 | . . . . . 1 . . . . . . Open Door 2 | . . 1 . . . . . 1 . . . Open DSF 1 | . . . . . . 1 . . . . . Level Access Points 3 | . 1 . . . . 1 1 . . . . Branch Access Points 1 | . . . . . . 1 . . . . . Terminal Index 4 | . 1 . . . 2 1 . . . . . Alert Level 2 | . 2 . . . . . . . . . . Locate Traps 1 | . 1 . . . . . . . . . . Dispatch Records 1 | . . 1 . . . . . . . . . Maintenance Status 1 | . 1 . . . . . . . . . . Security Status 1 | . 1 . . . . . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . . . Registered Components 1 | . 1 . . . . . . . . . . Proto ID Catalog 1 | . . . 1 . . . . . . . . Fabricator Hacks 2 | . . . . . . 1 1 . . . . Network Status 2 | . . . . . . 1 1 . . . . Repair Station Hacks 2 | . 2 . . . . . . . . . . Scan Component 1 | . 1 . . . . . . . . . . Repair 1 | . 1 . . . . . . . . . . Recycling Unit Hacks 3 | . 2 . . . 1 . . . . . . Retrieve Components 3 | . 2 . . . 1 . . . . . . Scanalyzer . | . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . 1 . . . . . Seal Access 1 | . . . . . . 1 . . . . . Unauthorized Hacks 17 | . 9 . . . 4 1 3 . . . . Terminals 14 | . 6 . . . 4 1 3 . . . . Botnet 14 | . 6 . . . 4 1 3 . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units 3 | . 3 . . . . . . . . . . Reject 2 | . 2 . . . . . . . . . . Mask 1 | . 1 . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . 1 . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 22 | . 6 1 . 1 6 4 4 . . . . Full Trace Events 6 | . 1 1 . 1 . 1 2 . . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired 1 | . 1 . . . . . . . . . . Time 32 | . 32 . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components 20 | . 10 . . . 10 . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -6 ------------ Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Zio Dee Used RIF Installer . | . . . . . . . . . . . . Robots Hacked 1 | . . . . . . 1 . . . . . Non-combat 1 | . . . . . . 1 . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied 1 | . . . . . . 1 . . . . . find_chute 1 | . . . . . . 1 . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -6 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Zio Dee Total Allies 5 | . . 3 . 2 . . . . . . . Largest Group 5 | . . 3 3 5 4 . . . . . . Highest-Rated Group 89 | . . 40 40 89 71 . . . . . . Highest-Rated Ally 31 | . . 16 16 31 31 . . . . . . Total Orders . | . . . . . . . . . . . . Ally Attacks 37 | . . . . 7 30 . . . . . . Total Damage 411 | . . . . 110 301 . . . . . . Kills 8 | . . . . 3 5 . . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Zio Dee Active Infowar (turns) 3301 | . . . . . . . 415 592 695 592 1007 IFF 2888 | . . . . . . . 2 592 695 592 1007 Seismic 413 | . . . . . . . 413 . . . . Robot Analysis Total 2 | . 2 . . . . . . . . . . Derelict Logs Recovered 6 | . . 2 . 1 . . . 1 1 1 . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -6 ------------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Zio Dee Turns Passed 15122 | 307 2592 900 462 782 1719 2223 2130 592 1002 922 1491 Spaces Moved 7617 | 166 1280 492 272 289 545 683 1056 424 772 826 812 Core 6 | 6 . . . . . . . . . . . Treads 4397 | 160 1280 492 272 289 545 683 676 . . . . Legs 2 | . . . . . . . . . . . 2 Wheels 3208 | . . . . . . . 380 424 772 826 806 Hover 4 | . . . . . . . . . . . 4 Flight . | . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 240 160 160 100 115 105 105 107 Average Speed 161 | 156 160 160 168 240 237 238 143 115 122 106 162 Slowest Speed 410 | 160 160 160 240 240 240 240 240 115 175 107 410 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . 1 . . . . Exploration Rate (%) 57 | 8 99 88 67 65 45 14 19 52 76 85 77 Regions Visited 11 Branch Regions 7 Pre-discovered Areas 3 | . . . 1 1 . . . . . 1 . Known Exits Taken 6 | . . . . . 1 1 1 1 1 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . . . . Scrap Searched 11 | . . 3 . . . . . 2 2 4 . Spaces Dug 20 | . 7 . . . . 1 12 . . . . Terrain Destroyed 249 | . 7 53 . . 4 48 80 1 54 . 2 Melee 4 | . . . . . . . 4 . . . . Projectile 76 | . . . . . 4 25 42 1 2 . 2 AOE 169 | . 7 53 . . . 23 34 . 52 . . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Zio Dee Total 9776 | 198 1691 574 277 377 889 1159 1497 517 803 866 928 Wait 1527 | 11 304 45 1 82 284 381 304 70 5 23 17 Move 7606 | 165 1279 491 271 288 544 682 1055 423 771 825 812 Hop . | . . . . . . . . . . . . Pick Up 82 | 8 15 5 1 2 9 13 14 8 2 2 3 Fast Attach 37 | 6 2 1 . 1 3 2 4 . 2 3 13 Attach 57 | . 3 . 1 . 4 11 17 2 4 2 13 Detach 12 | . . . . . . 1 4 . 1 1 5 Swap 59 | . 5 6 1 . 4 4 14 2 5 7 11 Drop 73 | . 8 8 2 3 7 15 6 5 2 3 14 Fire 289 | 8 75 18 . 1 34 50 73 4 11 . 15 Melee 34 | . . . . . . . 6 3 . . 25 Ram . | . . . . . . . . . . . . Kick . | . . . . . . . . . . . . Crush . | . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min / [*Sub]) -10/Mines (discovered 4 exits: *Mat x2 / *Exi / [*Sub]) -10/Exiles -9/Mines -8/Materials -7/Factory (discovered 8 exits: *Fac x4 / Sto x2 / Low x2) -6/Factory (discovered 5 exits: *Fac x4 / *Low) -6/Lower Caves -6/Lower Caves -6/Zion (discovered 2 exits: *Dee / [*Pro]) -6/Deep Caves (discovered 1 exit: [*Pro]) History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 15) 308 | -11/Scrapyard | Entered Materials 309 | -10/Materials | Build established: Mutant 324 | -10/Materials | Central database locked down 685 | -10/Materials | Discovered new exit (range 6) 1026 | -10/Materials | Discovered new exit (range 16) 1463 | -10/Materials | Discovered new exit (range 8) 1490 | -10/Materials | Discovered new exit (range 8) 1903 | -10/Materials | Discovered new exit (range 15) 2279 | -10/Materials | Identified exit to Materials 2813 | -10/Materials | Repaired Med. Armor Plating 2900 | -10/Materials | Entered Mines 2941 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 2956 | -10/Mines | Learned 2 Materials zone layouts 3086 | -10/Mines | Met a Derelict shopkeep closing up shop 3109 | -10/Mines | Learned Materials garrison access intel 3212 | -10/Mines | Discovered exit to Materials (range 7) 3216 | -10/Mines | Assembled infested the area 3328 | -10/Mines | Core integrity fell below 50% 3408 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 3466 | -10/Mines | Discovered new exit (range 15) 3530 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 3620 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 3758 | -10/Mines | Discovered exit to Materials (range 3) 3779 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 3780 | -10/Mines | Discovered new exit (range 5) 3800 | -10/Mines | Entered Exiles 3800 | -10/Exiles | Accompanied by 3 allies 3839 | -10/Exiles | Met 8R-AWN 3866 | -10/Exiles | Met EX-HEX 3916 | -10/Exiles | Met EX-BIN 3935 | -10/Exiles | Aligned with FarCom system 3936 | -10/Exiles | Given EX-Vault access code 3973 | -10/Exiles | Opened EX-Vault 3984 | -10/Exiles | Found Skeleton Box 4017 | -10/Exiles | Warned to stay clear of 0b10 Research branches 4062 | -10/Exiles | Met EX-DEC 4117 | -10/Exiles | Learned location of Zion (-6) 4232 | -10/Exiles | Discovered new exit (range 14) 4262 | -10/Exiles | Left Exiles lab with Skeleton Box 4262 | -10/Exiles | Entered Mines 4262 | -9/Mines | Accompanied by 3 allies 4931 | -9/Mines | Found a Scrap Suit stashed away for nefarious purposes 4939 | -9/Mines | Found Scrap Suit 4957 | -9/Mines | Discovered new exit (range 16) 5044 | -9/Mines | Entered Materials 5044 | -8/Materials | Accompanied by 4 allies 5044 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x1, Weapon x2 5045 | -8/Materials | Identified exit to Factory 5046 | -8/Materials | Loaded intel: 1 garrison access location 5049 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 5268 | -8/Materials | Lost 3 allies 5356 | -8/Materials | Build established: Scavenger-Skirmisher 6763 | -8/Materials | Entered Factory 6763 | -7/Factory | Evolved 2 slots: Utility x2 6921 | -7/Factory | Identified exit to DSF 7214 | -7/Factory | Build established: Scavenger-Gunner 7954 | -7/Factory | Garrison activated, responded to threat 8148 | -7/Factory | Discovered new exit (range 13) 8512 | -7/Factory | Allied Derelicts emerged from ambush trap array 8721 | -7/Factory | Identified exit to Factory 8721 | -7/Factory | Identified exit to Storage 8721 | -7/Factory | Identified exit to Lower Caves 8986 | -7/Factory | Entered another Factory area 8986 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 9978 | -6/Factory | Identified exit to Factory 10550 | -6/Factory | Lost 4 parts (4n) 10785 | -6/Factory | Crushed by falling debris 10785 | -6/Factory | System corruption reached 10% 10816 | -6/Factory | Lost 3 parts (1n2u) 10839 | -6/Factory | Discovered new exit (range 11) 10998 | -6/Factory | Identified exit to Lower Caves 11089 | -6/Factory | Build established: Gunner 11116 | -6/Factory | Entered Lower Caves 11623 | -6/Lower Caves | Learned Factory security intel 11646 | -6/Lower Caves | Discovered new exit (range 3) 11707 | -6/Lower Caves | Identified exit to Lower Caves 11708 | -6/Lower Caves | Entered another Lower Caves area 11834 | -6/Lower Caves | Encountered a Warlord checkpoint 11844 | -6/Lower Caves | Learned Factory stockpile data 11989 | -6/Lower Caves | Spotted B-75 Beast 12378 | -6/Lower Caves | Destroyed B-75 Beast 12686 | -6/Lower Caves | Discovered new exit (range 15) 12707 | -6/Lower Caves | Identified exit to Zion 12710 | -6/Lower Caves | Entered Zion 12752 | -6/Zion | System corruption cleaned by Quarantine Array 12886 | -6/Zion | Discovered new exit (range 14) 12996 | -6/Zion | Given the Hacking Drone Bay 12999 | -6/Zion | Found Prototype Device 13082 | -6/Zion | Received a visual enhancement algorithm 13093 | -6/Zion | Ran a visual enhancement algorithm 13149 | -6/Zion | Learned location of Armory (-4) 13200 | -6/Zion | Learned 4 Factory zone layouts 13292 | -6/Zion | Visited the Megawrench Repair Shop 13297 | -6/Zion | Megawrench repaired 12 parts 13474 | -6/Zion | Rebuked by Imprinter 13608 | -6/Zion | Remotely autohacked Sealed Blast Doors 13619 | -6/Zion | Remotely autohacked Sealed Blast Doors 13619 | -6/Zion | Remotely autohacked Sealed Blast Doors 13619 | -6/Zion | Remotely autohacked Sealed Blast Doors 13628 | -6/Zion | Discovered new exit (range 5) 13630 | -6/Zion | Saw the warning signs outside the Deep Caves entrance 13631 | -6/Zion | Identified exit to Deep Caves 13632 | -6/Zion | Entered Deep Caves 13863 | -6/Deep Caves | Attacked by Z-Imprinter 13875 | -6/Deep Caves | Destroyed Z-Imprinter 13931 | -6/Deep Caves | Lost 6 parts (3n1u2w) 14221 | -6/Deep Caves | Build established: Derelict-Gladiator 14319 | -6/Deep Caves | Core integrity fell below 50% 14360 | -6/Deep Caves | Lost 3 parts (2n1u) 14371 | -6/Deep Caves | Found Prototype Protection 14371 | -6/Deep Caves | Identified Zio. Weapon Casing 14656 | -6/Deep Caves | Build established: Scavenger-Gladiator 14883 | -6/Deep Caves | Discovered new exit (range 6) 15084 | -6/Deep Caves | Spotted AG-06325 15101 | -6/Deep Caves | Identified Hacking Drone Bay 15118 | -6/Deep Caves | Core integrity fell below 20% 15123 | -6/Deep Caves | Destroyed by AG-06325 with Assembled Focal Cannon Last Messages --------------- 14503_ Acquired 12 matter. 14766_ Med. Treads destroyed. 14769_ Wheel severed. 14770_ Mak. Sword follow-up attack on as-42954. 14772_ Zio. Glidesys I destroyed. 14774_ Destroyed Asb. Hover Unit. 14776_ Mak. Sword follow-up attack on as-42954. 14776_ as-42954 destroyed. 14778_ as-73854 destroyed. 14786_ as-37566 destroyed. 14792_ Acquired 12 matter. 14796_ Acquired 10 matter. 14804_ Acquired Wheel. 14813_ Acquired 6 matter. 14883_ EXIT=FOUND 15086_ AG-06325: "DSI9AT1D G8OHIBQ29FWG 26R186 QD12WHW8W33 TDK1 81FTS" 15101_ Dropped Exp. Heat Sink. 15101_ Identified Hacking Drone Bay. 15118_ Mak. Sword follow-up attack on AG-06325. 15120_ Med. Reactive Plating destroyed. Map ----- +----------------------------------------------------+ | ????????????????????????# #?## " | | ????????????????????????# #??## ## """ | | ????????????????????????## #???######## "" | | ?????????????????????????# #??????????# | | ?????????????????????????# ##?####????### | | ?????????????????????????# ### ##???## | | ?????????????????????????# ##?## | | ?????????????????????????# ### | | ?????????????????????????# #### ## # | | ?????????????????????????# ###??# ### ## | | ?????????????????????????# ##????# #### ##? | | ????????????????? ????# ##???# ##?# ##?? | | ??????????????? ???## #???# #?# ##?## | | ???????????? ##?# #???# ## ##### | | ?????????? #?## #???# ## #?# | | ???????? * #??## #???###### ##??#< | | ??????? * #???# #????????# ???###### | | ??????? ! /! #???# ###??????# ????# ## | | ?????? =*= #???# ##?????# #### # | | ?????? #??## #?????# | | ????? ! = #??# #?????# | | ????? [ ##?# #???????###### | | ????? ! * #?# #??????????## | | ???? [ * * #?# ####???????# | | ???? [ ### ## ##??????# # | | ??? [ ##@ ### #??????# # | | ??? G ### #??????## # | | ????" #?###???### # | | ??? * ### ####### | | ???" ### | | ???? #?## | | ???? ##??##### ###### | | ????? # # #???????## #????## | | ????? #### ## ## ##????????## ######?????## | | ????? #????# ?# ?###??????????####???????????### | | ?????? ??????#??# ???????????????????????????????? | | ?????????????????#???????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 63 Energy Generation 27 Energy Capacity 750 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 450 Resistance: KI 30 Weapon Shielding 100 Evasion (%) 40 Targeting Accuracy 18 Melee Accuracy 8 Recoil Reduction 8 Offensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Med. Armor Plating | 15% | -10/Materials Alien Tech Used ----------------- None Achievements -------------- Are We The Baddies? Signs Are For Wimps Challenges ------------ None Game ------ Seed LaserSlugRifle Manual? 0 Play Time 01:53:14 Cumulative 88.3 hours Start 2025.05.22 @ 20:18:14 End 2025.05.22 @ 22:23:02 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 103 Rogue 103 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 46 Gallery% 47 Achievement% 46 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 77x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7ca76b5e-b27e-4656-91c7-66e36e96cccd