Cogmind - Beta 14 @@@ ROGUE MODE // 2025.04.23 @ 22:13:24 Player: jumpy Result: Destroyed by P-60 Hacker with Shock Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (32) 160 Value Destroyed (1012) 1012 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 4712 Bonus ------- Met Imprinter 300 Cogmind --------- Core Integrity 0/850 Matter 239/300 Energy 21/310 System Corruption 13% Temperature Warm (103) Movement Rolling (115) Ox1 Location -6/Factory Parts ------- > --- POWER (1) -------- Fission Core > --- PROPULSION (4) --- Armored Huge Wheel Armored Huge Wheel > --- UTILITY (8) ------ High-capacity Storage Unit Seismic Detector Improved Light Armor Plating Force Field Advanced Hacking Suite > --- WEAPON (2) ------- Gatling Laser Proton Cannon > --- INVENTORY (20) --- Light Nuclear Core Armored Huge Wheel Armored Huge Wheel Armored Huge Wheel Faulty Spectral Analyzer Signal Interpreter Gatling Laser Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Armored Huge Wheel Armored Huge Wheel > --- UTILITY ---------- High-capacity Storage Unit Seismic Detector Advanced Targeting Computer Improved Light Armor Plating Force Field Advanced Hacking Suite > --- WEAPON ----------- Gatling Laser Proton Cannon > --- INVENTORY -------- Light Nuclear Core Armored Huge Wheel Armored Huge Wheel Armored Huge Wheel Spectral Analyzer Signal Interpreter Gatling Laser [Rating: 52] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Compact Wheel Flight Unit VTOL Module Utility High-capacity Storage Unit Device Seismic Detector Storage High-capacity Storage Unit Processor Experimental Armor Integrity Analyzer Hackware Advanced Hacking Suite Protection Improved Light Armor Plating Weapon Medium Laser Energy Gun Medium Laser Energy Cannon Proton Cannon Ballistic Gun Improved Assault Rifle Impact Weapon Power Maul Build | -11 -10 -9 -9 -7 -6 -6 ------- Run | Yrd Mat Mat Min Zio Pro Fac Slots Evolved 8 | . . 2 . . . 6 Power . | . . . . . . . Propulsion 2 | . . 2 . . . . Utility 6 | . . . . . . 6 Weapon . | . . . . . . . Parts Attached 46 | 8 1 2 1 3 7 24 Power 10 | 1 . . 1 . 1 7 Engine 5 | 1 . . 1 . 1 2 Core 3 | . . . . . . 3 Reactor 2 | . . . . . . 2 Propulsion 16 | 2 . 1 . 3 2 8 Treads 3 | 2 . 1 . . . . Leg 2 | . . . . . 1 1 Wheel 9 | . . . . 3 1 5 Hover . | . . . . . . . Flight 2 | . . . . . . 2 Utility 10 | 3 1 . . . 1 5 Device 4 | 2 . . . . . 2 Storage 2 | 1 1 . . . . . Processor 2 | . . . . . 1 1 Hackware 1 | . . . . . . 1 Protection 1 | . . . . . . 1 Artifact . | . . . . . . . Weapon 10 | 2 . 1 . . 3 4 Energy Gun 3 | 1 . . . . . 2 Energy Cannon 1 | . . . . . . 1 Ballistic Gun 5 | 1 . 1 . . 2 1 Ballistic Cannon . | . . . . . . . Launcher . | . . . . . . . Special Weapon . | . . . . . . . Impact Weapon 1 | . . . . . 1 . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 2 | . . 1 . . 1 . Corrupted Parts 2 | . . . . . 1 1 System Corruption 7 | . . . . . 1 6 Parts Lost 16 | . . . . . 8 8 Power 3 | . . . . . 2 1 Propulsion 7 | . . . . . 4 3 Utility 3 | . . . . . 1 2 Weapon 3 | . . . . . 1 2 Highest Loss Streak 4 | . . . . . 2 4 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 59 | . 100 83 88 87 72 32 Engine 6 | . 14 11 11 11 10 . Treads 10 | . 28 28 33 28 . . Leg 1 | . . . . . 5 . Wheel 5 | . . . . 3 16 3 Device 5 | . 14 11 11 11 . 2 Storage 8 | . 14 11 11 11 11 6 Processor 4 | . . . . . 10 5 Energy Gun 4 | . 14 11 11 11 . 1 Ballistic Gun 7 | . 14 11 11 11 13 1 Impact Weapon 2 | . . . . . 4 3 Peak Build Rating 52 | 7 7 10 10 13 26 52 Average Rating 17 | 5 7 8 10 10 21 23 On Entrance 9 | . 7 7 10 10 13 17 Naked Turns . | . . . . . . . Heaviest Build 73 | 15 50 51 51 51 52 73 Greatest Support 60 | 40 40 60 60 60 36 56 Greatest Overweight (x) 15 | 3 1 1 . 1 15 14 Average Overweight (x) 1 | . . . . . 2 4 Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 Average Capacity 19 | 7 16 20 20 20 20 20 Most Carried 11 | 5 6 7 8 11 8 11 Average Carried 6 | 2 5 6 7 8 5 7 Final Capacity 20 | 8 20 20 20 20 20 20 Final Carried 10 | 4 6 7 8 8 7 10 Class Distribution -------------------- 96% | Mutant 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -7/Zion Mutant | -6/Proximity Caves Mutant | -6/Factory Resources | -11 -10 -9 -9 -7 -6 -6 ----------- Run | Yrd Mat Mat Min Zio Pro Fac Matter Collected 848 | 256 54 56 23 40 152 267 Remotely . | . . . . . . . Salvage Created 1406 | 67 74 173 93 . 239 760 Parts 81 | 11 4 9 5 . 15 37 Haulers Intercepted . | . . . . . . . Recyclers Shooed 4 | 1 . 1 . . . 2 Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed 13 | . . . . . 13 . Prevented . | . . . . . . . Kills | -11 -10 -9 -9 -7 -6 -6 ------- Run | Yrd Mat Mat Min Zio Pro Fac Combat Hostiles Destroyed 22 | . 3 1 2 . 4 12 Melee 5 | . . . . . 1 4 Guns 16 | . 3 1 2 . 2 8 Classes Destroyed 9 | 1 2 3 . . 2 1 Worker 2 | . . . . . . 2 Tunneler 4 | 4 . . . . . . Recycler 3 | . . 1 . . . 2 Watcher 1 | . . 1 . . . . Swarmer 7 | . 2 . . . . 5 Grunt 8 | . 1 . 2 . 2 3 Sentry 4 | . . 1 . . . 3 Hunter 1 | . . . . . 1 . Programmer 2 | . . . . . 1 1 Best Kill Streak 4 | 1 2 2 2 . 2 4 Combat Bots Only 4 | . 2 1 2 . 2 4 Max Kills in Single Turn 1 | 1 1 1 1 . 1 1 Gunslinging . | . . . . . . . Exploded . | . . . . . . . Melee 1 | . . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -9 -7 -6 -6 -------- Run | Yrd Mat Mat Min Zio Pro Fac Hostile Shots Fired 331 | . 28 16 7 . 62 218 Missed 83 | . 6 6 . . 11 60 Damage Taken 3161 | . 185 146 97 . 877 1856 Core 1137 | . 20 29 12 . 220 856 Absorbed by Shields 79 | . . . . . . 79 Core Remaining (%) 75 | 100 92 . . . 34 . Volleys Fired 94 | 10 5 12 3 . 20 44 Largest 2 | 2 2 2 2 . 2 2 Hottest 155 | 70 70 73 73 . 73 155 Shots Fired 146 | 20 10 24 6 . 40 46 Gun 143 | 20 10 24 6 . 40 43 Cannon 3 | . . . . . . 3 Launcher . | . . . . . . . Special . | . . . . . . . Kinetic 86 | 10 5 12 3 . 33 23 Thermal 57 | 10 5 12 3 . 7 20 Explosive . | . . . . . . . Electromagnetic 3 | . . . . . . 3 Robot Hit Streak 19 | 6 11 7 6 . 9 19 Robot Miss Streak 4 | 3 2 4 . . 2 4 Penetration Max . | . . . . . . . Secondary Targets 2 | . 1 . 1 . . . Max Gunslinging Chain 1 | . 1 . 1 . . . Shots Hit Robots 122 | 12 8 14 6 . 31 51 Core Hits 53 | 5 4 7 5 . 13 19 Critical Kills 1 | . . . . . . 1 Critical Parts Destroyed 6 | . 1 . . . . 5 Critical Strikes 14 | 1 1 2 1 . 2 7 Burn 7 | 1 . 2 1 . 2 1 Destroy 2 | . 1 . . . . 1 Smash 5 | . . . . . . 5 Melee Attacks 16 | . . . . . 1 15 Impact 16 | . . . . . 1 15 Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks 3 | . . . . . . 3 Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 2614 | 158 96 193 86 . 506 1575 Guns 1793 | 158 96 185 78 . 464 812 Cannons 45 | . . . . . . 45 Explosions . | . . . . . . . Melee 679 | . . . . . 42 637 Ramming 97 | . . 8 8 . . 81 Kinetic 1112 | 58 48 97 41 . 401 467 Thermal 681 | 100 48 88 37 . 63 345 Explosive . | . . . . . . . Electromagnetic 45 | . . . . . . 45 Impact 679 | . . . . . 42 637 Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 13 | . . . . . 2 13 Average Corruption 5 | . . . . . 1 6 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 20 | . . . . . . 20 Message Errors 2 | . . . . . . 2 Matter Fused 6 | . . . . . . 6 Heat Flow Errors 3 | . . . . . . 3 Energy Discharges 2 | . . . . . . 2 Parts Fused 1 | . . . . . . 1 Data Loss (minor) 5 | . . . . . . 5 Weapon Failures 1 | . . . . . . 1 Overload Shots . | . . . . . . . Overflow Damage 380 | . . . . . . 380 Projectiles 3 | . . . . . . 3 Explosions . | . . . . . . . Melee 377 | . . . . . . 377 Knockbacks 5 | . . . . . . 5 Impact 5 | . . . . . . 5 Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 38 | . . . . . . 38 Shots . | . . . . . . . Rammed 5 | . . 2 1 . . 2 Targets Rammed 8 | . . 2 1 . . 5 Kicked 3 | . . . . . . 3 Crushed . | . . . . . . . Highest Temperature 260 | 27 30 18 48 . 36 260 Average Temperature 34 | 9 13 9 33 . 16 68 Received Heat Transfer 828 | . 24 36 54 . 171 543 Siege Activations . | . . . . . . . Robots Corrupted 1 | . . . . . . 1 Combat Hostiles . | . . . . . . . Parts Fried 1 | . . . . . . 1 Impact Corruptions 8 | . . . . . . 8 Robots Melted 1 | . . . . . 1 . Combat Hostiles 1 | . . . . . 1 . Parts Melted 4 | . 1 . . . . 3 Heat Transferred 2198 | 370 148 407 185 . 333 755 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -9 -9 -7 -6 -6 ------- Run | Yrd Mat Mat Min Zio Pro Fac Peak Influence 215 | 20 153 166 129 . . 215 Initial 64 | . 13 64 64 . . 6 Average 71 | 7 72 102 122 . . 75 Maximum Alert Level 1 | . . . . . . 1 Low Security (%) 89 | 100 100 100 100 . . 84 Level 1 10 | . . . . . . 15 Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 4 | . 1 2 . . . 1 Investigation . | . . . . . . . Extermination 1 | . . . . . . 1 Reinforcement 3 | . 1 2 . . . . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -9 -7 -6 -6 --------- Run | Yrd Mat Mat Min Zio Pro Fac Distress Signals 2 | . 2 . . . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 46 | . 8 4 5 . 7 22 Peak Tracking Total 4 | . 4 2 3 . 3 4 Tactical Retreats 8 | . 1 . . . . 7 Traps | -11 -10 -9 -9 -7 -6 -6 ------- Run | Yrd Mat Mat Min Zio Pro Fac Traps Triggered . | . . . . . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -9 -7 -6 -6 ---------- Run | Yrd Mat Mat Min Zio Pro Fac Machines Disabled 1 | . . . . . . 1 Max in Single Turn 1 | . . . . . . 1 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -9 -7 -6 -6 --------- Run | Yrd Mat Mat Min Zio Pro Fac Machines Accessed 1 | . . . . . . 1 Terminals . | . . . . . . . Fabricators 1 | . . . . . . 1 Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 1 | . . . . . . 1 Successful . | . . . . . . . Failed 1 | . . . . . . 1 Catastrophic 1 | . . . . . . 1 Database Lockouts . | . . . . . . . Manual . | . . . . . . . Terminals . | . . . . . . . Fabricators 1 | . . . . . . 1 Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks . | . . . . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 1 | . . . . . . 1 Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired 3 | . . . . 3 . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 15 | . . . . 15 . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -9 -7 -6 -6 ------------ Run | Yrd Mat Mat Min Zio Pro Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -9 -7 -6 -6 -------- Run | Yrd Mat Mat Min Zio Pro Fac Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -9 -7 -6 -6 ------- Run | Yrd Mat Mat Min Zio Pro Fac Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 2 | . . . . 2 . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -9 -7 -6 -6 ------------- Run | Yrd Mat Mat Min Zio Pro Fac Turns Passed 3694 | 228 185 183 57 788 637 1616 Spaces Moved 1679 | 116 78 73 29 521 368 494 Core 135 | 8 . . . . 11 116 Treads 720 | 108 78 73 29 432 . . Legs 55 | . . . . . 15 40 Wheels 762 | . . . . 89 342 331 Hover . | . . . . . . . Flight 7 | . . . . . . 7 Fastest Speed 50 | 50 160 160 160 101 101 108 Average Speed 195 | 155 210 192 160 149 152 284 Slowest Speed 835 | 200 240 240 160 160 800 835 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 27 | 6 16 14 14 76 52 17 Regions Visited 6 Branch Regions 3 Pre-discovered Areas . | . . . . . . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched 5 | . . . . 3 2 . Spaces Dug . | . . . . . . . Terrain Destroyed . | . . . . . . . Melee . | . . . . . . . Projectile . | . . . . . . . AOE . | . . . . . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -9 -7 -6 -6 --------- Run | Yrd Mat Mat Min Zio Pro Fac Total 1903 | 141 89 90 33 529 408 613 Wait 31 | . 5 . . . 6 20 Move 1673 | 115 77 72 28 520 367 494 Hop . | . . . . . . . Pick Up 20 | 6 1 2 . 3 3 5 Fast Attach 23 | 6 . . . . 2 15 Attach 11 | 1 . 1 . 3 2 4 Detach . | . . . . . . . Swap 12 | 1 1 1 1 . 3 5 Drop 15 | 2 . . . 3 4 6 Fire 94 | 10 5 12 3 . 20 44 Melee 16 | . . . . . 1 15 Ram 2 | . . . . . . 2 Kick 3 | . . . . . . 3 Crush 3 | . . 2 1 . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -7/Zion -6/Proximity Caves -6/Factory (discovered 1 exit: Ext) History --------- Turn | Location | Event 82 | -11/Scrapyard | Discovered new exit (range 16) 229 | -11/Scrapyard | Entered Materials 317 | -10/Materials | Build established: Mutant 361 | -10/Materials | Discovered new exit (range 15) 414 | -10/Materials | Entered another Materials area 414 | -9/Materials | Evolved 2 slots: Propulsion x2 484 | -9/Materials | Discovered new exit (range 16) 597 | -9/Materials | Entered Mines 649 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 654 | -9/Mines | Entered Zion 998 | -7/Zion | Given the Hacking Drone Bay 1038 | -7/Zion | Met Imprinter 1251 | -7/Zion | Found Prototype Processor 1272 | -7/Zion | Found Prototype Processor 1310 | -7/Zion | Learned Factory garrison access intel 1427 | -7/Zion | Discovered new exit (range 15) 1442 | -7/Zion | Entered Proximity Caves 1485 | -6/Proximity Caves | Identified Exp. Armor Integrity Analyzer 1896 | -6/Proximity Caves | Core integrity fell below 50% 2062 | -6/Proximity Caves | Discovered new exit (range 6) 2079 | -6/Proximity Caves | Entered Factory 2079 | -6/Factory | Evolved 6 slots: Utility x6 2080 | -6/Factory | Identified exit to Extension 2081 | -6/Factory | Loaded intel: 3 garrison access locations 2976 | -6/Factory | Core integrity fell below 50% 3145 | -6/Factory | Core integrity fell below 20% 3184 | -6/Factory | Lost 4 parts (1p1n1u1w) 3583 | -6/Factory | System corruption reached 10% 3695 | -6/Factory | Destroyed by P-60 Hacker with Shock Rifle Last Messages --------------- 03485_ Acquired 60 matter. 03500_ System corrupted: Matter fused (-6). 03539_ System corrupted: Component data lost. 03547_ Acquired Force Field. 03556_ System corrupted: Imp. Deuterium Engine fused. 03564_ Destroyed Lgt. Ion Engine. 03577_ System corrupted: Matter fused (-5). 03582_ Slammed into K-01 Serf. 03582_ Destroyed Sml. Matter Pod. 03582_ K-01 Serf system corrupted by crushing effect. 03582_ Adv. Targeting Computer destroyed. 03582_ System corrupted by crushing effect (+5). 03608_ System corrupted: Energy discharge (-89). 03621_ ALERT: Cargo convoy en route, clear transfer corridor. 03624_ Slammed into R-10 Processor. 03624_ R-10 Processor knocked back. 03633_ System corrupted: Energy discharge (-87). 03635_ Discarded Imp. Deuterium Engine. 03664_ System corrupted: Component data lost. 03692_ System corrupted: Gatling Laser failed to cycle. 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Shield Generator | -7/Zion | Archive Flexi-carbon Leg | -7/Zion | Archive Launcher Guidance Computer | -7/Zion | Archive Imp. Transmission Jammer | -7/Zion | Archive Hvy. Treads | -7/Zion | Archive Remote Datajack | -7/Zion | Archive Lgt. Angular Momentum Engine | -7/Zion | Archive Angular Momentum Engine | -7/Zion | Archive Gauss Rifle | -7/Zion | Archive Med. Treads | -7/Zion | Archive Force Field | -7/Zion | Archive Robot Schematics ------------------ M-28 Smith | -7/Zion | Archive W-25 Informer | -7/Zion | Archive R-06 Scavenger | -7/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed OpticalShadeLance Manual? 0 Play Time 00:22:21 Cumulative 45.8 hours Start 2025.04.23 @ 21:49:51 End 2025.04.23 @ 22:13:24 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 141 Rogue 141 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 14 Gallery% 37 Achievement% 30 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 96206c0b-db79-4bc9-8025-4b67ca6093c1