Cogmind - Beta 10.2 @@@ ROGUE MODE // 2020.12.29 @ 15:37:22 Player: kamecchi Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (0) 0 Regions Visited (4) 800 Robots Destroyed (14) 70 Value Destroyed (407) 407 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 1617 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 0/250 Matter 296/300 Energy 125/125 System Corruption 0% Temperature Cool (179) Movement Walking (150) Ox1 Location -9/Mines Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (2) --- Improved Aluminum Leg Improved Aluminum Leg > --- UTILITY (2) ------ Large Storage Unit Large Storage Unit > --- WEAPON (2) ------- Beam Rifle Particle Gun > --- INVENTORY (16) --- Nuclear Core Aluminum Leg Aluminum Leg Aluminum Leg Heat Sink Heat Sink Terrain Scanner Targeting Computer Guided Plasma Cannon Heavy Assault Rifle Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Improved Aluminum Leg Improved Aluminum Leg > --- UTILITY ---------- Large Storage Unit Large Storage Unit > --- WEAPON ----------- Beam Rifle Guided Plasma Cannon > --- INVENTORY -------- Nuclear Core Aluminum Leg Aluminum Leg Aluminum Leg Heat Sink Heat Sink Sensor Array Sensor Array Terrain Scanner Targeting Computer Beam Rifle Particle Gun [Rating: 18] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Improved Aluminum Leg Treads Light Treads Leg Improved Aluminum Leg Wheel Wheel Utility Large Storage Unit Device Terrain Scanner Storage Large Storage Unit Weapon Beam Rifle Energy Gun Beam Rifle Energy Cannon Beam Cannon Ballistic Cannon Light Cannon Build | -11 -10 -10 -10 -9 ------- Run | Scr Mat Min Exi Min Slots Evolved . | . . . . . Power . | . . . . . Propulsion . | . . . . . Utility . | . . . . . Weapon . | . . . . . Parts Attached 32 | 9 13 5 2 3 Power 3 | 1 1 1 . . Engine 2 | 1 . 1 . . Core 1 | . 1 . . . Reactor . | . . . . . Propulsion 9 | 5 2 2 . . Treads 1 | 1 . . . . Leg 6 | 2 2 2 . . Wheel 2 | 2 . . . . Hover . | . . . . . Flight . | . . . . . Utility 8 | 1 5 . . 2 Device 3 | . 2 . . 1 Storage 5 | 1 3 . . 1 Processor . | . . . . . Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 12 | 2 5 2 2 1 Energy Gun 9 | 2 3 2 1 1 Energy Cannon 2 | . 1 . 1 . Ballistic Gun . | . . . . . Ballistic Cannon 1 | . 1 . . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 2 | . . . 1 1 Parts Lost 4 | . 1 3 . . Power . | . . . . . Propulsion 2 | . . 2 . . Utility 1 | . 1 . . . Weapon 1 | . . 1 . . Highest Loss Streak 3 | . 1 3 . . Average Slot Usage (%) 99 | . 99 98 99 99 Engine 8 | . 2 7 14 14 Core 5 | . 11 6 . . Leg 27 | . 28 27 28 28 Device 1 | . 2 . . . Storage 26 | . 24 28 28 27 Energy Gun 21 | . 15 21 26 28 Energy Cannon 3 | . 8 . 1 . Ballistic Cannon 2 | . 4 6 . . Naked Turns . | . . . . . Heaviest Build 48 | 11 43 42 48 41 Greatest Support 26 | 20 26 26 26 26 Greatest Overweight (x) 3 | 2 2 3 1 1 Average Overweight (x) 1 | . 1 1 1 . Largest Inventory Capacity 16 | 6 16 16 16 16 Average Capacity 14 | 5 14 16 16 15 Most Carried 16 | 6 16 16 13 14 Average Carried 11 | 4 10 13 11 10 Final Capacity 16 | 6 16 16 16 16 Final Carried 16 | 6 16 16 12 10 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Resources | -11 -10 -10 -10 -9 ----------- Run | Scr Mat Min Exi Min Matter Collected 586 | 157 311 72 . 46 Remotely . | . . . . . Salvage Created 497 | . 441 23 . 33 Parts 27 | . 26 . . 1 Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -10 -9 ------- Run | Scr Mat Min Exi Min Combat Hostiles Destroyed 15 | . 12 2 . 1 Guns 6 | . 5 . . 1 Cannons 7 | . 5 2 . . AOE 2 | . 2 . . . Classes Destroyed 4 | . 3 1 . . Worker 1 | . 1 . . . Swarmer 3 | . 3 . . . Grunt 10 | . 9 . . 1 Assembled 2 | . . 2 . . Best Kill Streak 3 | . 3 2 . 1 Combat Bots Only 3 | . 3 2 . 1 Max Kills in Single Turn 2 | . 2 1 . 1 Gunslinging . | . . . . . Exploded 2 | . 2 . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -10 -9 -------- Run | Scr Mat Min Exi Min Damage Taken 1101 | . 298 539 . 264 Core 257 | . 111 99 . 47 Absorbed by Shields . | . . . . . Core Remaining (%) 100 | 100 . . . . Volleys Fired 50 | . 34 8 . 8 Largest 2 | . 2 2 . 2 Hottest 125 | . 125 75 . 121 Shots Fired 97 | . 67 14 . 16 Gun 57 | . 35 6 . 16 Cannon 40 | . 32 8 . . Launcher . | . . . . . Special . | . . . . . Kinetic 20 | . 12 8 . . Thermal 50 | . 34 . . 16 Explosive . | . . . . . Electromagnetic 27 | . 21 6 . . Robot Hit Streak 13 | . 8 3 . 13 Robot Miss Streak 6 | . 6 2 . 1 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 58 | . 34 9 . 15 Core Hits 26 | . 18 6 . 2 Critical Hits . | . . . . . Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 987 | . 593 172 . 222 Guns 593 | . 306 65 . 222 Cannons 287 | . 212 75 . . Explosions 107 | . 75 32 . . Melee . | . . . . . Ramming . | . . . . . Kinetic 130 | . 55 75 . . Thermal 642 | . 388 32 . 222 Explosive . | . . . . . Electromagnetic 215 | . 150 65 . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Overload Shots . | . . . . . Overflow Damage 17 | . 4 13 . . Projectiles 17 | . 4 13 . . Explosions . | . . . . . Melee . | . . . . . Knockbacks 2 | . 1 1 . . Impact . | . . . . . Kinetic 2 | . 1 1 . . Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 324 | . 324 92 . 285 Average Temperature 72 | . 63 43 . 129 Received Heat Transfer 255 | . 108 . . 147 Effects 2 | . 2 . . . Energy Bleed 1 | . 1 . . . Short Circuit 1 | . 1 . . . Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 2 | . 1 . . 1 Heat Transferred 1482 | . 827 100 . 555 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 1 | . 1 . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -10 -10 -9 ------- Run | Scr Mat Min Exi Min Peak Influence 168 | . 168 34 . 50 Initial 34 | . . 34 . . Average 38 | . 47 13 . 40 Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 . 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 4 | . 4 . . . Investigation 3 | . 3 . . . Extermination . | . . . . . Reinforcement 1 | . 1 . . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Stealth | -11 -10 -10 -10 -9 --------- Run | Scr Mat Min Exi Min Distress Signals 1 | . 1 . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 46 | . 25 15 . 6 Peak Tracking Total 20 | . 6 20 . 3 Tactical Retreats 2 | . 1 . . 1 Traps | -11 -10 -10 -10 -9 ------- Run | Scr Mat Min Exi Min Traps Triggered 2 | . 2 . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -10 -9 ---------- Run | Scr Mat Min Exi Min Machines Disabled 1 | . . 1 . . Max in Single Turn 1 | . . 1 . . Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -10 -10 -9 --------- Run | Scr Mat Min Exi Min Machines Accessed 11 | . 7 . 4 . Terminals 6 | . 6 . . . Fabricators . | . . . . . Repair Stations 1 | . 1 . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 78 | . 29 . 49 . Successful 70 | . 21 . 49 . Failed 8 | . 8 . . . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual 1 | . . . 1 . Terminals 24 | . 24 . . . Fabricators . | . . . . . Repair Stations 5 | . 5 . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 67 | . 18 . 49 . Record 58 | . 9 . 49 . Robot Analysis 1 | . 1 . . . Level Access Points 1 | . 1 . . . Branch Access Points 1 | . 1 . . . Terminal Index 1 | . 1 . . . Alert Level 2 | . 2 . . . Dispatch Records 1 | . 1 . . . Registered Components 1 | . 1 . . . Zone Layout 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks 3 | . 3 . . . Scan Component 2 | . 2 . . . Repair 1 | . 1 . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 6 | . 6 . . . Full Trace Events 5 | . 5 . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 1 | . 1 . . . Time 36 | . 36 . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -10 -9 ------------ Run | Scr Mat Min Exi Min Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -10 -9 -------- Run | Scr Mat Min Exi Min Total Allies 3 | . . 3 . . Largest Group 3 | . . 3 . . Highest-Rated Group 40 | . . 40 . . Highest-Rated Ally 16 | . . 16 . . Total Orders . | . . . . . Ally Attacks 8 | . . 8 . . Total Damage 63 | . . 63 . . Kills 1 | . . 1 . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -10 -9 ------- Run | Scr Mat Min Exi Min Robot Analysis Total 1 | . 1 . . . Derelict Logs Recovered 2 | . . 1 . 1 Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -10 -9 ------------- Run | Scr Mat Min Exi Min Turns Passed 3076 | 74 1275 403 868 456 Spaces Moved 1796 | 45 656 248 576 271 Core 18 | 18 . . . . Treads 3 | 3 . . . . Legs 1773 | 22 656 248 576 271 Wheels 2 | 2 . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 150 150 120 Average Speed 153 | 118 160 151 150 149 Slowest Speed 210 | 160 180 210 150 150 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 57 | 3 91 33 93 67 Regions Visited 4 Branch Regions 3 Pre-discovered Areas 2 | . . 1 1 . Known Exits Taken 1 | . 1 . . . Unknown Exits Taken 3 | 1 . 1 1 . Scrap Searched 3 | . . 1 . 2 Spaces Dug . | . . . . . Terrain Destroyed 8 | . 2 6 . . Melee . | . . . . . Projectile . | . . . . . AOE 8 | . 2 6 . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -10 -9 --------- Run | Scr Mat Min Exi Min Total 2031 | 63 817 262 581 308 Wait 86 | . 70 . . 16 Move 1792 | 44 655 247 575 271 Hop . | . . . . . Pick Up 44 | 10 28 . 2 4 Fast Attach 3 | 2 1 . . . Attach 13 | 4 3 4 1 1 Detach 1 | . . . 1 . Swap 16 | 3 9 1 1 2 Drop 26 | . 17 2 1 6 Fire 50 | . 34 8 . 8 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines (discovered 2 exits: *Mat / *Exi) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines (discovered 1 exit: [*Mat]) History --------- Turn | Location | Event 22 | -11/Scrapyard | Discovered new exit (range 15) 75 | -11/Scrapyard | Entered Materials 279 | -10/Materials | Repaired Broken Med. Laser 302 | -10/Materials | Build established: Mutant 371 | -10/Materials | Discovered new exit (range 10) 390 | -10/Materials | Discovered new exit (range 15) 730 | -10/Materials | Discovered new exit (range 12) 743 | -10/Materials | Identified exit to Mines 948 | -10/Materials | Discovered new exit (range 4) 1094 | -10/Materials | Identified exit to Materials 1350 | -10/Materials | Entered Mines 1350 | -10/Mines | Discovered exit to Materials (range 7) 1370 | -10/Mines | Learned location of Mines (-9) 1437 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1479 | -10/Mines | Assembled infested the area 1503 | -10/Mines | Core integrity fell below 50% 1515 | -10/Mines | Core integrity fell below 20% 1529 | -10/Mines | Met 8R-AWN 1543 | -10/Mines | Lost 3 parts (2n1w) 1624 | -10/Mines | Discovered new exit (range 5) 1753 | -10/Mines | Entered Exiles 1779 | -10/Exiles | Discovered new exit (range 14) 1831 | -10/Exiles | Welcomed by 8R-AWN 1862 | -10/Exiles | Met EX-HEX 1930 | -10/Exiles | Met EX-BIN 1953 | -10/Exiles | Aligned with FarCom system 1954 | -10/Exiles | Given EX-Vault access code 2010 | -10/Exiles | Opened EX-Vault 2020 | -10/Exiles | Found Prototype Energy Cannon 2021 | -10/Exiles | Identified Gui. Plasma Cannon 2069 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2111 | -10/Exiles | Met EX-DEC 2119 | -10/Exiles | Learned location of Zion (-7) 2206 | -10/Exiles | Discovered new exit (range 14) 2328 | -10/Exiles | Visited The Gauntlet 2621 | -10/Exiles | Left Exiles lab with Gui. Plasma Cannon 2621 | -10/Exiles | Entered Mines 2706 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 2706 | -9/Mines | Discovered new exit (range 14) 2717 | -9/Mines | Found Prototype Device 2720 | -9/Mines | Identified Exp. Sensor Array 3077 | -9/Mines | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 02721_ Dropped Faulty Exp. Sensor Array. 02723_ Dropped Broken Beam Rifle. 02725_ Acquired Aluminum Leg. 02731_ Searching scrap... 02731_ Found Seismic Analyzer. 02731_ Found Hvy. Assault Rifle. 02731_ Found Hpw. Tractor Beam. 02731_ Found 10 Matter. 02732_ Acquired 10 matter. 02734_ Acquired Hvy. Assault Rifle. 02737_ R-06 Scavenger collects Sensor Array. 02746_ R-06 Scavenger collects Broken Beam Rifle. 02782_ T-07 Excavator is excavating. 02942_ Searching scrap... 02942_ Found Mace. 02942_ Found 16 Matter. 02943_ Acquired 16 matter. 02968_ Acquired derelict log, extracted data. Data stored: Storage entrances (x1). 02999_ K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????#????????????????????????????####????????? | | ????????# ??????????????????????????## ##???????? | | ???????# ?????????????????????????# #???????? | | ??????? ????????????????????##### #???????? | | ?????? #???????????##????## ## #???????? | | ?????? #??????????# ##??# ##??????? | | ?????? ?????????# #### ##?????? | | ??????# ????????# ## #?????? | | ???????# ????????# #?????? | | ???????# #######?# #?????? | | ???? #?# ### #?????? | | ???? g g ### #?# ##????? | | ???????# ##### g@ #?# ##???? | | ???????### ##??????#### #?# #???? | | ?????????##??????????????## #?# #???? | | ??????????????????????????## #?# #???? | | ???????????????????????????## #?## ##???? | | ????????????????????????????## #??## #????? | | ?????####????????????????????## ##???### #????? | | ?????# ???????????# ###########??????# ###????? | | ?????# ???????????# ######### #??????? | | ?????# #???????????# #??????? | | ?????# #???????????????###### ###########??????? | | ????## #????????????????????# #????????????????? | | ???## ########?????????????# #????????????????? | | ???# / #????????????## #????????????????? | | ???# #???????????## #????????????????? | | ???# ##### ############# ####?????????????? | | ??## ##??# #?????????????? | | ?## ##?# #????????????? | | ## #?################ #????????????? | | #????????????????## ##????????????? | | ##?????????????????## ##?????????????? | | #???????????????????######??????????????? | | ## ##??????????????????????????????????????? | | ##?## ##?###?????????????????????????????????? | | ????# ### #?????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 14 Energy Capacity 160 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 14 Terrain Scan Density 10 Evasion (%) 40 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Hunted Slippery One Tourist Challenges ------------ None Game ------ Seed FluxMatterCapacitor Manual? 0 Play Time 00:56:32 Cumulative 5.9 hours Start 2020.12.29 @ 12:34:35 End 2020.12.29 @ 15:37:22 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 6 Rogue 6 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 13 Gallery% 14 Achievement% 14 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 0 Font 16/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: ecdc43d4-187f-432d-b17e-26d3f5e11775