Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.20 @ 17:49:21 Player: Minty Result: Self-destructed Performance ------------- Evolutions (8) 4000 Regions Visited (17) 3400 Robots Destroyed (156) 780 Value Destroyed (5074) 5074 Prototype IDs (35) 700 Alien Tech Used (1) 200 Bonus (2386) 2386 TOTAL SCORE: 16540 Bonus ------- High Alert Combat Kills 482 Follower Combat Kills 1390 Registered with UFD 300 Met Optimus in HQ 500 Friendly Fire -286 Cogmind --------- Core Integrity 72/1450 Matter 63/300 Energy 99/100 System Corruption 2% Temperature Cool (9) Movement Core (50) Location -2/Protoforge Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (9) --- (None) > --- UTILITY (9) ------ Improved Salvage Targeting Computer Jamming Amplifier > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Deep Structural Scanner Subatomic Replicator Enhanced Quantum Rifle Peak State ------------ > --- POWER ------------ Light Fission Core Reinforced Quantum Reactor > --- PROPULSION ------- Armored Medium Treads Heavy Treads Biometal Heavy Treads Advanced Heavy Siege Treads Centrium Leg > --- UTILITY ---------- Advanced Cryofiber Web Advanced Cooling System Deep Structural Scanner Advanced Terrain Scanner Improved Terrain Scan Processor Hardened Medium Armor Plating Hardened Medium Armor Plating Advanced Thermal Shield > --- WEAPON ----------- Bore Cannon Bore Cannon Bore Cannon > --- INVENTORY -------- Light Particle Reactor Advanced Cooling System Point Defense System Mini Drone Bay Mapping Drone Bay [Rating: 133] Favorites ----------- Power Micro Fission Core Engine Ion Engine Power Core Micro Fission Core Reactor Reinforced Quantum Reactor Propulsion Improved Aluminum Leg Treads Armored Medium Treads Leg Improved Aluminum Leg Wheel Compact Wheel Hover Unit Antigrav System Flight Unit Improved Cesium-ion Thruster Utility Advanced Targeting Computer Device Deep Structural Scanner Storage Large Storage Unit Processor Advanced Targeting Computer Hackware Advanced System Shield Protection Hardened Medium Armor Plating Weapon Cooled Pulse Rifle Energy Gun Cooled Pulse Rifle Energy Cannon Matter Neutralizer Ballistic Gun Coil Gun Ballistic Cannon Bore Cannon Launcher Rocket Array Build | -11 -10 -9 -8 -7 -7 -7 -7 -5 -5 -5 -4 -4 -4 -3 -2 -2 -2 ------- Run | Yrd Mat Mat Mat Fac Sto Rec Scr Fac Upp Upp Fac Was Fac Res Res Qua Frg Slots Evolved 16 | . . 2 2 2 . . . 4 . . 2 . . 2 2 . . Power 1 | . . . . . . . . . . . 1 . . . . . . Propulsion 7 | . . 2 . . . . . 4 . . . . . . 1 . . Utility 7 | . . . 2 1 . . . . . . 1 . . 2 1 . . Weapon 1 | . . . . 1 . . . . . . . . . . . . . Parts Attached 165 | . 10 12 21 12 22 . 4 28 8 1 1 14 4 20 2 6 . Power 17 | . . 3 1 2 2 . . 3 . . 1 2 . 1 1 1 . Engine 8 | . . 3 1 2 1 . . 1 . . . . . . . . . Core 4 | . . . . . 1 . . 2 . . . 1 . . . . . Reactor 5 | . . . . . . . . . . . 1 1 . 1 1 1 . Propulsion 59 | . 2 5 9 2 10 . . 13 . 1 . 4 1 8 1 3 . Treads 10 | . 2 1 . . . . . 1 . . . 3 . 1 1 1 . Leg 23 | . . 4 8 1 7 . . 1 . . . 1 . . . 1 . Wheel 4 | . . . . . . . . 2 . . . . 1 1 . . . Hover 9 | . . . . . . . . 2 . 1 . . . 6 . . . Flight 13 | . . . 1 1 3 . . 7 . . . . . . . 1 . Utility 52 | . 5 2 6 3 5 . 4 9 4 . . 2 3 8 . 1 . Device 20 | . 2 2 1 . . . 1 5 2 . . . 2 5 . . . Storage 4 | . 3 . . . . . . . . . . . . 1 . . . Processor 16 | . . . 3 3 1 . 1 3 2 . . . 1 1 . 1 . Hackware 4 | . . . . . 2 . 1 1 . . . . . . . . . Protection 8 | . . . 2 . 2 . 1 . . . . 2 . 1 . . . Artifact . | . . . . . . . . . . . . . . . . . . Weapon 37 | . 3 2 5 5 5 . . 3 4 . . 6 . 3 . 1 . Energy Gun 15 | . . . 4 5 2 . . 1 . . . . . 2 . 1 . Energy Cannon 4 | . . 2 . . . . . . 2 . . . . . . . . Ballistic Gun 6 | . . . . . 1 . . . 1 . . 3 . 1 . . . Ballistic Cannon 6 | . 2 . . . . . . . 1 . . 3 . . . . . Launcher 6 | . 1 . 1 . 2 . . 2 . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . Unidentified Prototypes 14 | . . 1 2 3 5 . . . . . . . . 1 . 2 . Corrupted Parts 2 | . . . 1 . . . . 1 . . . . . . . . . System Corruption 5 | . . . 4 . . . . 1 . . . . . . . . . Parts Lost 69 | . . 2 5 . 3 . . 22 . . 3 . . 19 11 2 2 Power 8 | . . 1 . . . . . 2 . . 1 . . 1 2 1 . Propulsion 36 | . . 1 4 . 2 . . 14 . . 1 . . 7 5 1 1 Utility 17 | . . . 1 . 1 . . 3 . . 1 . . 7 3 . 1 Weapon 8 | . . . . . . . . 3 . . . . . 4 1 . . Highest Loss Streak 17 | . . 2 1 . 3 . . 9 . . 3 . . 17 11 2 2 To Critical Strikes 1 | . . . . . . . . . . . . . . . 1 . . Average Backups 9 | 6 13 14 14 14 14 15 13 10 2 3 3 3 2 4 4 3 3 Power . | 1 1 1 1 1 1 1 1 . . . . . . . . . . Propulsion 2 | 4 6 2 1 3 3 11 8 . . . . . . . 1 1 . Utility 2 | . 2 4 3 2 . . 1 7 1 2 2 2 2 3 3 2 1 Weapon 3 | 1 2 5 7 6 9 3 3 2 . 1 1 1 . . . . 1 Tool/Special . | . . . . . . . . . . . . . . . . . . Unused Backups 44 | . 12 2 7 . 9 . 4 6 . . . 1 1 1 . . 1 Power 4 | . 1 1 1 . . . . 1 . . . . . . . . . Propulsion 14 | . 7 . 1 . 1 . 4 . . . . . . 1 . . . Utility 10 | . 1 1 2 . 1 . . 5 . . . . . . . . . Weapon 14 | . 3 . 2 . 7 . . . . . . 1 1 . . . . Tool/Special 2 | . . . 1 . . . . . . . . . . . . . 1 Average Slot Usage (%) 75 | . 95 97 92 99 89 100 100 62 50 61 56 72 84 66 39 14 13 Engine 2 | . 14 10 9 7 2 . . . . . . 1 . . . . . Core 3 | . . . . . 2 7 7 3 5 5 5 6 5 2 . . . Treads 4 | . 24 . 2 . . . . . 5 5 5 13 21 14 . 1 2 Leg 13 | . 3 41 27 30 20 30 30 . . . . 4 4 3 . . . Flight 3 | . . . . . 9 . . 23 . . . . . . . 2 . Device 7 | . 7 11 6 3 . . 3 4 15 11 10 10 12 16 2 1 2 Storage 4 | . 16 11 9 7 7 7 7 4 . . . . . . 3 . . Processor 10 | . . . 12 23 20 23 17 7 4 11 10 10 7 3 4 6 8 Hackware 3 | . . . . . 7 . 4 6 5 5 4 . . . . . . Protection 2 | . . . 6 2 . 7 3 . . . . 6 10 6 3 . . Energy Gun 7 | . 3 . 17 22 16 23 23 3 . . . . . . 3 . . Energy Cannon 2 | . . 4 . . . . . . 6 11 10 2 . . . . . Ballistic Cannon 4 | . 20 16 . . . . . . 2 5 5 11 15 10 . . . Peak Build Rating 133 | 6 11 19 33 46 56 47 58 79 62 67 74 122 121 133 76 45 35 Average Rating 50 | 6 9 16 26 43 44 47 53 54 51 64 66 96 118 103 56 30 24 On Entrance 47 | 6 6 11 19 33 46 47 47 58 27 61 67 55 121 117 76 21 35 Avg Prop Armor Cover (%) 14 | . . 8 9 7 10 . . 8 . 4 4 11 7 8 43 38 33 Naked Turns 18 | . . . . . . . . . . . . . . 18 . . . Heaviest Build 88 | 14 36 36 40 44 42 42 43 40 40 37 49 82 84 88 30 15 3 Greatest Support 253 | 20 40 52 46 46 52 52 52 45 27 27 27 155 252 253 56 15 3 Greatest Overweight (x) 6 | . 1 . 1 1 6 . . 6 4 1 1 1 5 1 . . . Average Overweight (x) . | . . . . . . . . . . 1 1 . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 5 5 5 5 5 5 5 5 5 Average Capacity 10 | 8 14 15 15 15 15 15 15 13 5 5 5 5 5 5 5 5 5 Most Carried 15 | 6 15 15 15 15 15 15 15 15 5 5 5 5 5 5 5 5 3 Average Carried 10 | 6 13 14 14 14 14 15 14 12 4 5 5 4 4 4 4 4 2 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 5 5 5 5 5 5 5 5 5 Final Carried 15 | 6 15 15 15 15 15 15 15 9 5 5 5 5 3 5 3 3 3 Class Distribution -------------------- 32% | Mutant 18% | Skirmisher 17% | Gunner 9% | Scavenger-Gunner 8% | Derelict-Tank 5% | Sprinter 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Scavenger-Gunner | -7/Factory Scavenger-Gunner | -7/Storage Gunner | -7/Recycling Gunner | -7/Scraptown Sprinter | -5/Factory Skirmisher | -5/Upper Caves Skirmisher | -5/Upper Caves Skirmisher | -4/Factory Derelict-Tank | -4/Waste Derelict-Tank | -4/Factory Derelict-Tank | -3/Research Mutant | -2/Research Mutant | -2/Quarantine Mutant | -2/Protoforge Resources | -11 -10 -9 -8 -7 -7 -7 -7 -5 -5 -5 -4 -4 -4 -3 -2 -2 -2 ----------- Run | Yrd Mat Mat Mat Fac Sto Rec Scr Fac Upp Upp Fac Was Fac Res Res Qua Frg Matter Collected 4378 | 200 289 674 255 180 446 10 28 714 231 118 . 302 374 557 . . . Remotely 884 | . 168 664 52 . . . . . . . . . . . . . . Salvage Created 5567 | . 249 800 971 585 1273 68 . 576 124 . 66 . 260 495 100 . . Parts 310 | . 20 63 42 24 75 6 . 28 4 . 2 . 12 31 3 . . Haulers Intercepted 12 | . 1 3 2 1 4 . . 1 . . . . . . . . . Recyclers Shooed 4 | . . . . . . . . 2 . . . . . 2 . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Parts Self-Destructed 4 | . . . . . . . . . 4 . . . . . . . . Prevented 5 | . . . . . . . . . 5 . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 -5 -5 -5 -4 -4 -4 -3 -2 -2 -2 ------- Run | Yrd Mat Mat Mat Fac Sto Rec Scr Fac Upp Upp Fac Was Fac Res Res Qua Frg Combat Hostiles Destroyed 108 | . 14 23 18 11 19 1 . 12 1 . 1 . 4 3 1 . . Guns 49 | . . . 15 11 18 1 . 3 . . . . . 1 . . . Cannons 33 | . 10 16 . . . . . . 1 . . . 4 2 . . . AOE 24 | . 4 7 3 . . . . 9 . . 1 . . . . . . Classes Destroyed 15 | . 6 4 3 1 1 . . . . . . . . . . . . Worker 12 | . 1 3 . 2 1 . . 3 . . . . . 2 . . . Builder 7 | . . 2 . . 2 . . 1 . . . . . 2 . . . Tunneler 1 | . 1 . . . . . . . . . . . . . . . . Hauler 12 | . 1 3 2 1 4 . . 1 . . . . . . . . . Recycler 4 | . . 2 . . 1 . . . . . . . . 1 . . . Operator 3 | . . . 1 1 1 . . . . . . . . . . . . Watcher 7 | . 2 1 1 1 . . . 1 . . . . . 1 . . . Swarmer 29 | . 9 11 . 4 . . . 5 . . . . . . . . . Grunt 47 | . 5 9 9 4 12 . . 5 . . . . 3 . . . . Brawler 3 | . . 1 2 . . . . . . . . . . . . . . Duelist 1 | . . . . 1 . . . . . . . . . . . . . Sentry 10 | . . 2 4 1 1 1 . . . . . . . 1 . . . Specialist 3 | . . . 2 . . . . . . . . . 1 . . . . Hunter 8 | . . . 1 1 3 . . . 1 . 1 . . . 1 . . Programmer 7 | . . . . . 3 . . 2 . . . . . 2 . . . Packrat 1 | . . . . . . . . . 1 . . . . . . . . Thug 1 | . . . . . . . . . . . . . . 1 . . . Butcher 1 | . . . . . . . . . . . . . 1 . . . . Best Kill Streak 12 | . 6 9 4 4 12 1 . 4 1 . 1 . 2 6 1 . . Combat Bots Only 7 | . 6 6 4 4 7 1 . 4 1 . 1 . 2 1 1 . . Max Kills in Single Turn 4 | . 2 3 2 2 2 1 . 4 1 . 1 . 1 2 1 . . Gunslinging 1 | . . . . 1 1 . . . . . . . . . . . . Exploded 4 | . 2 3 2 . . . . 4 . . 1 . . . . . . Melee . | . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -7 -5 -5 -5 -4 -4 -4 -3 -2 -2 -2 -------- Run | Yrd Mat Mat Mat Fac Sto Rec Scr Fac Upp Upp Fac Was Fac Res Res Qua Frg Hostile Shots Fired 1203 | . 49 80 68 54 137 9 . 220 9 . 52 . 31 283 85 84 42 Missed 423 | . 13 27 32 28 51 6 . 73 3 . 17 . 7 81 34 35 16 Hits 780 | . 36 53 36 26 86 3 . 147 6 . 35 . 24 202 51 49 26 Melee 2 | . . . 2 . . . . . . . . . . . . . . Projectile 778 | . 36 53 34 26 86 3 . 147 6 . 35 . 24 202 51 49 26 AOE 1 | . . . . . . . . . . . . . . 1 . . . Critical Strikes 25 | . . 1 1 1 4 . . 3 1 . . . 1 10 2 1 . Actively Blocked 1 | . . . . . . . . . . . . . . . 1 . . Part Disruptions 4 | . . . . . . . . . 2 . . . . 2 . . . Damage Taken 14274 | . 332 538 698 341 1002 21 . 2619 175 . 611 83 561 4227 1167 1196 703 Core 3490 | . 30 64 90 51 234 5 . 763 16 . 57 . 36 825 369 413 537 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . Reduced by Siege Mode 208 | . . . . . . . . . . . . . . 208 . . . Redirected to Shielding 106 | . . . . . . . . . . . . . . . 106 . . Ignored by Resistances 48 | . . . . . . . . . . . . . . 48 . . . Regen/Repaired (Parts) 1113 | . . 76 . . 96 . . 26 . . . 529 153 233 . . . Core Remaining (%) 70 | 100 88 84 83 . . . 58 . . 22 . . 91 36 . . . Volleys Fired 310 | . 40 54 38 22 46 2 . 37 4 . 8 6 13 32 7 1 . Largest 3 | . 2 2 2 3 3 3 . 2 3 . 3 3 3 3 2 1 . Hottest 265 | . 66 136 160 240 105 60 . 65 265 . 265 144 144 144 72 65 . Shots Fired 686 | . 76 104 72 64 128 6 . 54 8 1 20 18 39 86 9 1 . Gun 324 | . . . 70 64 126 6 . 41 . . . . . 7 9 1 . Cannon 337 | . 72 100 . . . . . . 8 1 20 18 39 79 . . . Launcher 25 | . 4 4 2 . 2 . . 13 . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . Kinetic 312 | . 72 86 . . . . . . 4 1 8 18 39 82 2 . . Thermal 340 | . . 14 70 64 120 6 . 38 4 . 12 . . 4 7 1 . Explosive 23 | . 4 4 . . 2 . . 13 . . . . . . . . . Electromagnetic 11 | . . . 2 . 6 . . 3 . . . . . . . . . Robot Hit Streak 48 | . 6 18 13 48 31 22 . 33 8 . 9 4 4 7 3 . . Robot Miss Streak 8 | . 3 4 4 2 1 . . 6 . . 5 6 8 6 1 . . Penetration Max 1 | . . . . . . . . . . . . . . 1 . . . Secondary Targets 7 | . . . . 4 2 . . 1 . . . . . . . . . Max Gunslinging Chain 1 | . . . . 1 1 . . 1 . . . . . . . . . Shots Hit Robots 415 | . 36 61 61 53 83 4 . 35 6 . 7 7 13 44 5 . . Core Hits 286 | . 22 35 52 35 46 3 . 62 3 . 1 2 5 17 3 . . Critical Kills 10 | . . . . . . . . . . . . . 4 6 . . . Critical Parts Destroyed 18 | . . . . . . . . . . . . 1 5 12 . . . Critical Strikes 48 | . . 4 . 3 2 . . . . . 1 5 9 24 . . . Burn 5 | . . . . 3 2 . . . . . . . . . . . . Destroy 38 | . . . . . . . . . . . . 5 9 24 . . . Blast 5 | . . 4 . . . . . . . . 1 . . . . . . Melee Attacks . | . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . Damage Inflicted 13084 | . 1141 1891 1747 1167 1907 80 . 2322 197 . 352 214 401 1320 336 1 8 Guns 5292 | . . . 1365 1159 1758 80 . 568 . . . . . 150 212 . . Cannons 4219 | . 743 1291 . . . . . . 197 . 232 214 401 1141 . . . Explosions 3377 | . 388 583 382 . 53 . . 1734 . . 113 . . . 124 . . Melee . | . . . . . . . . . . . . . . . . . . Ramming 196 | . 10 17 . 8 96 . . 20 . . 7 . . 29 . 1 8 Kinetic 3912 | . 743 1087 . . . . . . 88 . 130 214 401 1202 47 . . Thermal 5935 | . . 204 1614 1159 1644 80 . 656 109 . 215 . . 89 165 . . Explosive 2618 | . 388 583 . . 53 . . 1594 . . . . . . . . . Electromagnetic 423 | . . . 133 . 114 . . 52 . . . . . . 124 . . Impact . | . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . Highest Corruption 17 | . . . 4 1 2 2 . 10 10 10 . . . 17 1 1 2 Average Corruption 6 | . . . 4 1 1 2 . 6 10 10 . . . 10 1 1 1 Corruption Purged . | . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . Effects 133 | . . . 17 . 7 3 . 13 58 21 . . . 8 . 4 2 Message Errors 23 | . . . 7 . 2 . . 3 7 2 . . . 2 . . . Matter Fused 36 | . . . 2 . 2 1 . 1 22 6 . . . 1 . 1 . Heat Flow Errors 15 | . . . . . . . . 4 7 2 . . . . . 1 1 Energy Discharges 16 | . . . 4 . 2 . . . 8 1 . . . 1 . . . Parts Rejected 1 | . . . . . . 1 . . . . . . . . . . . Parts Fused 3 | . . . . . . . . 1 1 1 . . . . . . . Data Loss (minor) 17 | . . . 1 . 1 1 . 1 6 3 . . . 1 . 2 1 Data Loss (major) 10 | . . . . . . . . 1 4 5 . . . . . . . Misfires 4 | . . . 1 . . . . 1 . 1 . . . 1 . . . Alerts 3 | . . . . . . . . . 3 . . . . . . . . Misdirections 3 | . . . . . . . . 1 . . . . . 2 . . . Weapon Failures 2 | . . . 2 . . . . . . . . . . . . . . Overload Shots 9 | . . . . 4 . . . . . . . . . . 5 . . Effects 1 | . . . . 1 . . . . . . . . . . . . . Energy Bleed 1 | . . . . 1 . . . . . . . . . . . . . Overflow Damage 127 | . 7 25 48 . 6 . . 37 . . 4 . . . . . . Projectiles 10 | . 6 . . . . . . . . . 4 . . . . . . Explosions 111 | . 1 25 48 . . . . 37 . . . . . . . . . Melee 6 | . . . . . 6 . . . . . . . . . . . . Knockbacks 30 | . 8 7 . . 1 . . . . . 3 . 2 9 . . . Impact 1 | . . . . . 1 . . . . . . . . . . . . Kinetic 28 | . 8 6 . . . . . . . . 3 . 2 9 . . . Secondary 1 | . . 1 . . . . . . . . . . . . . . . Self-Inflicted Damage 346 | . . . 58 . . . . 267 . . . . . . 17 . 4 Shots 15 | . . . 1 . . . . 13 . . . . . . 1 . . Rammed 22 | . 4 . . . . . . 2 . . 4 . . 4 1 4 3 Targets Rammed 35 | . 4 3 . 3 6 . . 3 . . 4 . . 4 1 4 3 Kicked 13 | . . 3 . 3 6 . . 1 . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . Highest Temperature 549 | . 66 241 365 386 54 . . 308 312 241 549 144 325 12 . 158 70 Average Temperature 84 | . 19 53 100 129 13 . . 92 113 121 217 37 84 7 . 83 70 Received Heat Transfer 1417 | . 72 180 180 114 255 6 . 225 . . . . 202 57 . 9 117 Effects 6 | . . . 1 . . . . 1 . . 3 . 1 . . . . Shutdowns 3 | . . . 1 . . . . . . . 2 . . . . . . Energy Bleed 1 | . . . . . . . . . . . 1 . . . . . . Interference 1 | . . . . . . . . 1 . . . . . . . . . Matter Decay 1 | . . . . . . . . . . . . . 1 . . . . Siege Activations 1 | . . . . . . . . . . . . . . 1 . . . Total Turns 11 | . . . . . . . . . . . . . . 11 . . . Longest Duration 11 | . . . . . . . . . . . . . . 11 . . . Martial Activations . | . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Robots Corrupted 2 | . . . . . 2 . . . . . . . . . . . . Combat Hostiles 1 | . . . . . 1 . . . . . . . . . . . . Parts Fried 3 | . . . . . 2 . . . . . . . . . 1 . . Impact Corruptions 1 | . . . . . 1 . . . . . . . . . . . . Robots Melted 1 | . . . . . . . . . . . . . . . 1 . . Combat Hostiles 1 | . . . . . . . . . . . . . . . 1 . . Parts Melted 18 | . . 2 4 5 4 . . 1 . . . . . 2 . . . Heat Transferred 11321 | . . 370 3250 2621 3145 148 . 1075 111 . 161 . . 150 290 . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . 1 . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 -5 -5 -5 -4 -4 -4 -3 -2 -2 -2 ------- Run | Yrd Mat Mat Mat Fac Sto Rec Scr Fac Upp Upp Fac Was Fac Res Res Qua Frg Maximum Alert Level 3 | . 1 2 2 1 2 . . 3 . . . . 3 1 . . . Low Security (%) 39 | 100 66 30 . . 16 100 . 19 . . 100 100 44 22 100 100 100 Level 1 27 | . 33 37 23 100 13 . . 13 . . . . 13 77 . . . Level 2 27 | . . 31 76 . 69 . . 29 . . . . 36 . . . . Level 3 5 | . . . . . . . . 37 . . . . 5 . . . . Level 4 . | . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . Peak Influence 1062 | . 398 621 532 370 561 188 . 1062 . . 75 80 708 398 145 123 57 Initial 361 | . . 157 252 231 166 178 . . . . . 11 . 361 101 48 57 Average 291 | . 158 305 422 283 402 143 . 534 . . 28 22 296 290 103 37 32 Influence Increases 6689 | . 553 754 624 374 733 25 . 1605 90 . 87 170 909 397 135 173 60 Destroy 0b10 Robot/C 2760 | . 280 460 360 220 380 20 . 460 80 . 20 . 320 140 20 . . Destroy 0b10 Robot/NC 255 | . 25 55 20 25 45 . . 40 . . . . 5 40 . . . Destroy Leader 660 | . 56 98 106 54 118 . . 94 10 . 10 . 62 42 10 . . Allied During Kill 468 | . . . . . . . . 26 . . . . 367 75 . . . Successful Hack 162 | . 13 24 2 . 43 5 . 43 . . . . . . 9 23 . Disable Machine 465 | . 75 60 75 15 45 . . 60 . . 15 . 45 30 30 15 . Destroy Structure 1079 | . 29 57 31 . 42 . . 552 . . 42 170 110 40 6 . . Partial Spotted 120 | . . . . . 30 . . 60 . . . . . 15 . 15 . Lose Combat Pursuer 720 | . 75 . 30 60 30 . . 270 . . . . . 15 60 120 60 Influence Decreases 6649 | . 179 531 713 515 641 391 93 566 985 144 54 203 220 906 229 156 123 Entered New Map 2340 | . . 217 345 277 201 281 93 . 385 28 . 22 . 328 79 38 46 Time Decay 3262 | . 179 294 318 238 410 110 . 326 580 116 24 181 60 238 40 98 50 Lost Part 680 | . . 20 50 . 30 . . 220 . . 30 . . 190 110 20 10 Lost Ally 347 | . . . . . . . . . 20 . . . 160 150 . . 17 Purge Threat 20 | . . . . . . . . 20 . . . . . . . . . Squads Dispatched 58 | . 3 2 5 5 8 . . 18 . . 1 . 5 3 2 3 3 Investigation 31 | . 3 1 . 2 4 . . 12 . . 1 . 1 1 2 1 3 Extermination 6 | . . . . . 2 . . 2 . . . . . 1 . 1 . Reinforcement 18 | . . 1 5 . 2 . . 4 . . . . 4 1 . 1 . Assault . | . . . . . . . . . . . . . . . . . . Garrison 3 | . . . . 3 . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . Construction Impeded 4 | . . . 1 . . . . 1 . . . . 1 1 . . . Haulers Reinforced 3 | . . . . . 1 . . 1 . . . . 1 . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 -5 -5 -5 -4 -4 -4 -3 -2 -2 -2 --------- Run | Yrd Mat Mat Mat Fac Sto Rec Scr Fac Upp Upp Fac Was Fac Res Res Qua Frg Distress Signals 20 | . 2 5 2 1 6 . . 3 . . . . . 1 . . . Communications Jammed . | . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . Times Spotted 247 | . 21 28 27 18 31 1 . 41 1 . 4 5 14 20 11 14 11 Peak Tracking Total 9 | . 8 5 6 4 6 1 . 9 1 . 1 2 5 8 8 8 8 Tactical Retreats 24 | . 2 . 2 3 1 . . 10 . . . . . 1 1 3 1 Traps | -11 -10 -9 -8 -7 -7 -7 -7 -5 -5 -5 -4 -4 -4 -3 -2 -2 -2 ------- Run | Yrd Mat Mat Mat Fac Sto Rec Scr Fac Upp Upp Fac Was Fac Res Res Qua Frg Traps Triggered 8 | . 3 . . 1 . . . . 1 . 1 . . . . 1 1 Indirectly . | . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . Reprogrammed 3 | . . . . . . . . . . . . . . . . . 3 Reused . | . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -7 -5 -5 -5 -4 -4 -4 -3 -2 -2 -2 ---------- Run | Yrd Mat Mat Mat Fac Sto Rec Scr Fac Upp Upp Fac Was Fac Res Res Qua Frg Machines Disabled 31 | . 5 4 5 1 3 . . 4 . . 1 . 3 2 2 1 . Max in Single Turn 5 | . 2 3 5 1 1 . . 2 . . 1 . . 1 1 1 . Machines Repaired . | . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 -5 -5 -5 -4 -4 -4 -3 -2 -2 -2 --------- Run | Yrd Mat Mat Mat Fac Sto Rec Scr Fac Upp Upp Fac Was Fac Res Res Qua Frg Machines Accessed 48 | . 2 3 2 2 7 1 1 16 1 . 1 . 1 3 3 2 3 Terminals 24 | . 1 2 1 1 6 1 . 6 . . . . . . 3 1 2 Fabricators 2 | . . . . 1 . . . . . . . . 1 . . . . Repair Stations 4 | . . 1 . . 1 . . 1 . . . . . . . . 1 Recycling Units 11 | . 1 . . . . . . 8 . . 1 . . 1 . . . Scanalyzers 3 | . . . 1 . . . . . . . . . . 2 . . . Garrison Access 2 | . . . . . . . . 1 . . . . . . . 1 . Total Hacks 129 | . 4 12 8 6 19 2 8 29 1 . 2 . 4 7 12 7 8 Successful 67 | . 4 7 5 1 12 2 8 15 1 . . . 1 1 5 4 1 Failed 62 | . . 5 3 5 7 . . 14 . . 2 . 3 6 7 3 7 Catastrophic 11 | . . 1 . 1 1 . . 3 . . 1 . . 1 1 1 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . Manual 41 | . 1 . 2 2 3 . . 18 . . 2 . 2 1 2 5 3 Terminals 71 | . 2 6 4 3 15 2 . 15 . . . . . . 12 5 7 Fabricators 7 | . . . . 3 . . . . . . . . 4 . . . . Repair Stations 12 | . . 6 . . 4 . . 1 . . . . . . . . 1 Recycling Units 16 | . 2 . . . . . . 11 . . 2 . . 1 . . . Scanalyzers 10 | . . . 4 . . . . . . . . . . 6 . . . Garrison Access 4 | . . . . . . . . 2 . . . . . . . 2 . Terminal Hacks 38 | . 1 3 2 . 9 2 8 4 1 . . . . . 5 2 1 Record 8 | . . . . . . . 8 . . . . . . . . . . Part Schematic 2 | . . . . . 2 . . . . . . . . . . . . Robot Analysis 2 | . . . . . 2 . . . . . . . . . . . . Prototype ID Bank 5 | . . 1 . . 1 1 . . . . . . . . 1 1 . Open Door 4 | . . . . . 2 . . . 1 . . . . . 1 . . Level Access Points 1 | . 1 . . . . . . . . . . . . . . . . Emergency Access Points 1 | . . . . . . . . . . . . . . . 1 . . Terminal Index 1 | . . 1 . . . . . . . . . . . . . . . Garrison Index 1 | . . . . . . . . . . . . . . . 1 . . Alert Level 3 | . . . 1 . 1 . . . . . . . . . 1 . . Unreport Threat 1 | . . . . . . . . 1 . . . . . . . . . Locate Traps 4 | . . 1 . . 1 . . 2 . . . . . . . . . Reprogram Traps 1 | . . . . . . . . . . . . . . . . . 1 Dispatch Records 1 | . . . . . . 1 . . . . . . . . . . . Zone Layout 3 | . . . 1 . . . . 1 . . . . . . . 1 . Fabricator Hacks 2 | . . . . 1 . . . . . . . . 1 . . . . Network Status 2 | . . . . 1 . . . . . . . . 1 . . . . Repair Station Hacks 6 | . . 4 . . 2 . . . . . . . . . . . . Scan Component 4 | . . 3 . . 1 . . . . . . . . . . . . Repair 2 | . . 1 . . 1 . . . . . . . . . . . . Recycling Unit Hacks 2 | . 2 . . . . . . . . . . . . . . . . Process 1 | . 1 . . . . . . . . . . . . . . . . Report Inventory 1 | . 1 . . . . . . . . . . . . . . . . Scanalyzer 3 | . . . 3 . . . . . . . . . . . . . . Retrieve Study 3 | . . . 3 . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . Unauthorized Hacks 16 | . 1 . . . 1 . . 11 . . . . . 1 . 2 . Terminals 6 | . 1 . . . . . . 3 . . . . . . . 2 . Botnet 4 | . 1 . . . . . . 2 . . . . . . . 1 . Disrupt 2 | . . . . . . . . 1 . . . . . . . 1 . Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations 2 | . . . . . 1 . . 1 . . . . . . . . . Patch 2 | . . . . . 1 . . 1 . . . . . . . . . Recycling Units 8 | . . . . . . . . 7 . . . . . 1 . . . Fedlink 6 | . . . . . . . . 6 . . . . . . . . . Scrapoids 1 | . . . . . . . . . . . . . . 1 . . . Scraphulk 1 | . . . . . . . . 1 . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . Hacking Detections 36 | . 2 3 2 2 6 1 . 8 . . 1 . 1 2 3 2 3 Full Trace Events 18 | . . 2 . 2 3 . . 4 . . 1 . 1 . 2 1 2 Feedback Events . | . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . . . 2 . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . Part Studies Acquired 3 | . . . 3 . . . . . . . . . . . . . . Parts Repaired 2 | . . 1 . . 1 . . . . . . . . . . . . Time 66 | . . 44 . . 22 . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 -5 -5 -5 -4 -4 -4 -3 -2 -2 -2 ------------ Run | Yrd Mat Mat Mat Fac Sto Rec Scr Fac Upp Upp Fac Was Fac Res Res Qua Frg Used RIF Installer . | . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . Allies Hacked 9 | . . . . . . . . 1 . . . . . 8 . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -5 -5 -5 -4 -4 -4 -3 -2 -2 -2 -------- Run | Yrd Mat Mat Mat Fac Sto Rec Scr Fac Upp Upp Fac Was Fac Res Res Qua Frg Total Allies 30 | . . . . . . . . 1 3 . . 20 1 5 . . . Largest Group 20 | . . . . . . . . 1 2 . . 20 18 6 . . . Highest-Rated Group 748 | . . . . . . . . 123 186 . . 748 696 320 . . . Highest-Rated Ally 165 | . . . . . . . . 123 165 . . 50 64 64 . . . Total Orders 6 | . . . . . . . . . 2 . . . . . . 1 3 FOLLOW 2 | . . . . . . . . . . . . . . . . . 2 EXPLORE 2 | . . . . . . . . . 1 . . . . . . . 1 RETURN 2 | . . . . . . . . . 1 . . . . . . 1 . Ally Attacks 377 | . . . . . . . . 34 12 . . 157 106 68 . . . Total Damage 11978 | . . . . . . . . 1174 392 . . 4971 3571 1870 . . . Kills 43 | . . . . . . . . 13 3 . . 8 13 6 . . . Allies Corrupted 1 | . . . . . . . . . . . . . . 1 . . . Allies Melted . | . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 -5 -5 -5 -4 -4 -4 -3 -2 -2 -2 ------- Run | Yrd Mat Mat Mat Fac Sto Rec Scr Fac Upp Upp Fac Was Fac Res Res Qua Frg Active Infowar (turns) 5004 | . 180 . . . . . 612 547 1782 597 113 554 212 393 . 13 1 Optics 82 | . . . . . . . . 82 . . . . . . . . . Sensors 377 | . . . . . . . . 377 . . . . . . . . . Terrain 3549 | . . . . . . . . 32 1775 597 113 554 212 266 . . . Structural 4531 | . 180 . . . . . 612 74 1782 597 113 554 212 393 . 13 1 Jamming 52 | . . . . . . . . . . . . . . 52 . . . Robot Analysis Total 2 | . . . . . 2 . . . . . . . . . . . . Derelict Logs Recovered 2 | . . . . . . . . . . 2 . . . . . . . Drone Launches 13 | . . . . . . . . . 6 . . . . . . 4 3 Drone Recoveries 10 | . . . . . . . . . 6 . . . . . . 4 . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 -5 -5 -5 -4 -4 -4 -3 -2 -2 -2 ------------- Run | Yrd Mat Mat Mat Fac Sto Rec Scr Fac Upp Upp Fac Was Fac Res Res Qua Frg Turns Passed 10107 | 14 632 656 706 503 996 238 1222 877 1782 597 113 554 212 504 94 283 124 Spaces Moved 7545 | 12 310 342 369 350 612 220 1148 1405 831 236 32 277 102 352 183 538 226 Core 663 | . . . . . 27 . . 133 4 . . . . 93 17 163 226 Treads 1885 | . 253 . . . . . . 2 827 236 32 270 96 169 . . . Legs 2896 | 12 57 342 369 350 389 220 1148 . . . . 7 . 2 . . . Wheels 35 | . . . . . . . . 29 . . . . 6 . . . . Hover 378 | . . . . . . . . 124 . . . . . 88 166 . . Flight 1688 | . . . . . 196 . . 1117 . . . . . . . 375 . Fastest Speed 14 | 120 120 120 97 97 26 105 105 14 170 250 250 145 152 36 36 40 50 Average Speed 106 | 120 153 120 140 100 98 105 105 32 209 250 250 150 156 97 39 43 50 Slowest Speed 350 | 120 190 120 190 180 350 105 105 350 250 250 250 250 190 190 50 50 50 Overloaded Moves . | . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . Robots Hopped 32 | . . . . . 8 . . 13 . . . . . . . 11 . Potential Cave-ins . | . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . 1 . Exploration Rate (%) 38 | 2 58 45 35 14 71 49 48 40 87 41 1 93 5 14 8 60 13 Regions Visited 17 Branch Regions 7 Pre-discovered Areas 1 | . . . . . . . . 1 . . . . . . . . . Known Exits Taken 2 | . 1 . . . . . . 1 . . . . . . . . . Unknown Exits Taken 13 | 1 . 1 1 1 1 1 1 . 1 1 . . 1 1 1 1 . Scrap Searched 7 | . . . . . . . 2 . 2 3 . . . . . . . Spaces Dug . | . . . . . . . . . . . . . . . . . . Terrain Destroyed 513 | . 34 60 32 . 78 . . 238 2 . 30 7 19 12 1 . . Melee . | . . . . . . . . . . . . . . . . . . Projectile 60 | . 6 3 . . . . . . 2 . 10 7 19 12 1 . . AOE 453 | . 28 57 32 . 78 . . 238 . . 20 . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 -5 -5 -5 -4 -4 -4 -3 -2 -2 -2 --------- Run | Yrd Mat Mat Mat Fac Sto Rec Scr Fac Upp Upp Fac Was Fac Res Res Qua Frg Total 8981 | 11 395 481 468 446 925 222 1165 1752 863 244 45 394 125 437 194 577 237 Wait 655 | . 2 53 13 46 150 . 5 234 14 8 . 93 1 9 1 20 6 Move 7466 | 11 309 341 368 349 595 219 1147 1378 830 235 32 276 101 351 182 516 226 Hop 31 | . . . . . 8 . . 13 . . . . . . . 10 . Pick Up 94 | . 17 7 9 2 29 . 3 16 1 . . 1 1 4 . 4 . Fast Attach 74 | . 2 1 9 1 8 1 2 14 6 1 1 6 1 15 1 5 . Attach 62 | . 1 6 1 3 12 . . 20 3 . . . . 7 1 7 1 Detach 45 | . 2 1 . 1 13 . 1 12 2 . . . . 6 . 6 1 Swap 95 | . 8 10 14 13 20 . 2 8 2 . . 10 4 4 . . . Drop 112 | . 10 5 16 6 38 . 5 17 1 . . 2 4 3 1 4 . Fire 310 | . 40 54 38 22 46 2 . 37 4 . 8 6 13 32 7 1 . Melee . | . . . . . . . . . . . . . . . . . . Ram 6 | . . . . . . . . 2 . . . . . . 1 . 3 Kick 13 | . . 3 . 3 6 . . 1 . . . . . . . . . Crush 16 | . 4 . . . . . . . . . 4 . . 4 . 4 . Escape Stasis . | . . . . . . . . . . . . . . . . . . Rewire 2 | . . . . . . . . . . . . . . 2 . . . Trap . | . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -7/Storage (discovered 2 exits: [*Fac] / *Rec) -7/Recycling -7/Scraptown -5/Factory -5/Upper Caves (discovered 2 exits: [*Upp] / *Fac) -5/Upper Caves -4/Factory -4/Waste -4/Factory -3/Research (discovered 2 exits: *Res / [Tes]) -2/Research -2/Quarantine (discovered 3 exits: [*Acc] / [*Sec] / *Frg) -2/Protoforge History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 3) 15 | -11/Scrapyard | Entered Materials 109 | -10/Materials | Identified exit to Materials 301 | -10/Materials | Build established: Mutant 391 | -10/Materials | Discovered new exit (range 8) 603 | -10/Materials | Discovered new exit (range 12) 647 | -10/Materials | Entered another Materials area 647 | -9/Materials | Evolved 2 slots: Propulsion x2 706 | -9/Materials | Repaired Broken Imp. Light Cannon 990 | -9/Materials | Discovered new exit (range 16) 1193 | -9/Materials | Discovered new exit (range 14) 1303 | -9/Materials | Entered another Materials area 1303 | -8/Materials | Evolved 2 slots: Utility x2 1565 | -8/Materials | Discovered new exit (range 11) 1999 | -8/Materials | Discovered new exit (range 12) 2009 | -8/Materials | Entered Factory 2009 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 2167 | -7/Factory | Garrison activated, responded to threat 2273 | -7/Factory | Build established: Scavenger-Gunner 2340 | -7/Factory | Discovered new exit (range 11) 2512 | -7/Factory | Entered Storage 2565 | -7/Storage | Found Prototype Launcher 2565 | -7/Storage | Identified Rocket Array 2569 | -7/Storage | Found Rocket Array 2573 | -7/Storage | Found Rocket Array 2580 | -7/Storage | Found Rocket Array 2584 | -7/Storage | Found Rocket Array 2587 | -7/Storage | Found Rocket Array 2725 | -7/Storage | Repaired Imp. Deuterium Engine 2887 | -7/Storage | Destroyed 7 combat bots 2963 | -7/Storage | Lost 3 parts (2n1u) 2968 | -7/Storage | Discovered new exit (range 9) 3505 | -7/Storage | Used back door to open Recycling access 3505 | -7/Storage | Discovered new exit (range 4) 3508 | -7/Storage | Entered Recycling 3523 | -7/Recycling | Build established: Gunner 3721 | -7/Recycling | Scanned before Scraplab entrance 3736 | -7/Recycling | Entered Scraplab 3744 | -7/Recycling | Discovered new exit (range 2) 3746 | -7/Recycling | Entered Scraptown 3746 | -7/Scraptown | System corruption cleaned by C-Scrubber 3847 | -7/Scraptown | Visited UFD Registry 3847 | -7/Scraptown | Registered with UFD as "Thunderspawn" 4011 | -7/Scraptown | Visited Research Penetration Think Tank 4035 | -7/Scraptown | Visited Curators Association 4078 | -7/Scraptown | Visited Botcube Research 4084 | -7/Scraptown | Found Lrg. Botcube 4100 | -7/Scraptown | Visited DA-N13 Charitable Foundation 4106 | -7/Scraptown | Found DCF Scrap (32 items) 4182 | -7/Scraptown | Visited A0-MCA Data Center 4188 | -7/Scraptown | Given an A- rating by A0-MCA 4193 | -7/Scraptown | Found A0-MCA's Component Scanner 4249 | -7/Scraptown | Visited Junk Repository 4294 | -7/Scraptown | Visited Cartography Club 4316 | -7/Scraptown | Found Surveybot 17 Chip 4356 | -7/Scraptown | Found Deep Structural Scanner 4442 | -7/Scraptown | Received an X-ray algorithm 4530 | -7/Scraptown | Visited Cave Peace 4907 | -7/Scraptown | Met Optimus 4907 | -7/Scraptown | Accepted into 0bPrime 4955 | -7/Scraptown | Discovered new exit (range 12) 4968 | -7/Scraptown | Entered Factory 4968 | -5/Factory | Evolved 4 slots: Propulsion x4 5135 | -5/Factory | Loaded intel: 8 recycling unit locations 5145 | -5/Factory | Spotted B-75 Beast 5147 | -5/Factory | Learned location of Protoforge (-2) 5158 | -5/Factory | Found Exp. Targeting Computer 5182 | -5/Factory | Found Exp. Targeting Computer 5281 | -5/Factory | Build established: Sprinter 5396 | -5/Factory | Discovered new exit (range 5) 5397 | -5/Factory | Identified exit to Upper Caves 5464 | -5/Factory | Lost 3 parts (1p2n) 5501 | -5/Factory | Scraphulk reinforcements arrived? 5579 | -5/Factory | Lost 9 parts (1p6n2w) 5677 | -5/Factory | Core integrity fell below 50% 5732 | -5/Factory | Lost 5 parts (3n2u) 5733 | -5/Factory | System corruption reached 10% 5845 | -5/Factory | Entered Upper Caves 5923 | -5/Upper Caves | Build established: Mutant 6026 | -5/Upper Caves | Discovered new exit (range 78) 6063 | -5/Upper Caves | ME-RLN showed up to help 6219 | -5/Upper Caves | ME-RLN revealed a hidden path 6885 | -5/Upper Caves | Build established: Skirmisher 7627 | -5/Upper Caves | Entered another Upper Caves area 7628 | -5/Upper Caves | Encountered a Warlord checkpoint 7695 | -5/Upper Caves | Discovered new exit (range 12) 8224 | -5/Upper Caves | Entered Factory 8224 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 8225 | -4/Factory | Identified exit to Upper Caves 8337 | -4/Factory | Sucked down chute 8337 | -4/Factory | Entered Waste 8338 | -4/Waste | Met a frightened Derelict 8365 | -4/Waste | Lost 3 parts (1p1n1u) 8383 | -4/Waste | Warlord forces began an assault 8421 | -4/Waste | Spotted C-40 Crusher 8424 | -4/Waste | Allies destroyed C-40 Crusher 8569 | -4/Waste | Spotted C-40 Crusher 8574 | -4/Waste | Allies destroyed C-40 Crusher 8590 | -4/Waste | Spotted C-40 Crusher 8597 | -4/Waste | Allies destroyed C-40 Crusher 8606 | -4/Waste | Spotted C-40 Crusher 8615 | -4/Waste | Spotted C-40 Crusher 8618 | -4/Waste | Allies destroyed C-40 Crusher 8623 | -4/Waste | Allies destroyed C-40 Crusher 8658 | -4/Waste | Spotted C-40 Crusher 8660 | -4/Waste | Allies destroyed C-40 Crusher 8805 | -4/Waste | Discovered new exit (range 19) 8811 | -4/Waste | Build established: Derelict-Tank 8891 | -4/Waste | Entered Factory 8891 | -4/Factory | Accompanied by 18 allies 9052 | -4/Factory | Lost 8 allies 9061 | -4/Factory | Discovered new exit (range 12) 9086 | -4/Factory | Lrg. Botcube activated 9103 | -4/Factory | Entered Research 9103 | -3/Research | Accompanied by 6 allies 9103 | -3/Research | Evolved 2 slots: Utility x2 9112 | -3/Research | Discovered new exit (range 14) 9122 | -3/Research | Lost 4 allies 9438 | -3/Research | Spotted B-86 Titan 9454 | -3/Research | P-80 Master assimilated allied QO-A63(m) 9475 | -3/Research | System corruption reached 10% 9490 | -3/Research | Lost 3 allies 9500 | -3/Research | Core integrity fell below 50% 9512 | -3/Research | Scrapoid reinforcements arrived 9517 | -3/Research | Lost 17 parts (1p6n6u4w) 9521 | -3/Research | P-80 Master assimilated allied 03R01-D 9561 | -3/Research | Lost 3 allies 9590 | -3/Research | Spotted B-86 Titan 9605 | -3/Research | Discovered new exit (range 6) 9607 | -3/Research | Entered another Research area 9607 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 9696 | -2/Research | Discovered new exit (range 9) 9701 | -2/Research | Entered Quarantine 9719 | -2/Quarantine | Found Alien Artifact 9719 | -2/Quarantine | Identified Hpw. Transdimensional Reconstructor 9719 | -2/Quarantine | Warped through subspace 9725 | -2/Quarantine | Lost 11 parts (2p5n3u1w) 9865 | -2/Quarantine | Discovered new exit (range 13) 9919 | -2/Quarantine | Core integrity fell below 50% 9923 | -2/Quarantine | Found Alien Artifact 9941 | -2/Quarantine | Build established: Mutant 9943 | -2/Quarantine | Spotted Fortress 9982 | -2/Quarantine | Discovered new exit (range 7) 9982 | -2/Quarantine | Discovered new exit (range 6) 9984 | -2/Quarantine | Entered Protoforge 10008 | -2/Protoforge | Superfortress began startup sequence 10020 | -2/Protoforge | Spotted Hotshot 10037 | -2/Protoforge | Spotted B-90 Cyclops 10064 | -2/Protoforge | Core integrity fell below 20% 10096 | -2/Protoforge | Lost 3 allies 10108 | -2/Protoforge | Self-destructed Last Messages --------------- 10046_ Connecting with Repair Station... 10046_ Mapping Drone retrieval failed, bay integrity insufficient for repairs. 10049_ B-90 Cyclops activates siege mode. 10051_ Mapping Drone Bay destroyed. 10051_ >> Lost connection to Mapping Drone. 10052_ Mapping Drone destroyed. 10054_ Slammed into G-73 Enforcer. 10054_ Destabilizing: System corrupted (+1). 10054_ Adv. Heavy Siege Treads destroyed. 10058_ Slammed into G-73 Enforcer. 10066_ Penetrated by Slug. 10068_ System corrupted: Heat flow error (+159). 10073_ Connecting with Terminal... >>Traps(Reprogram) Reprogrammed 3 Alarm Traps. 10073_ ALERT: Suspicious activity at Terminal F014. Dispatching Investigation squad. 10093_ Slammed into Y-72 Warden. 10093_ Slug penetrates Door. Map ----- +----------------------------------------------------+ | ?#????##?### ?##??##?#?#???#????##?#??#????? ????? | | ?#??#?##??#? #???#?##???#???#????#????#??????????? | | ############ #################????#?????????? ???? | | #####?#???????????"?? | | "#?#?#???#??? ?????? | | """##########?? ??????? | | """ """" """" """" """" " #?????????? | | """ """" """" """" """ " % #?????????" | | """ """" """" """" """" " """ ## ???" ??? | | """" """" """" """ " """ #? ???????? | | + """ ##? ????"?? | | # """ ## ? "??? | | + """ #? ? ????? | | % # """ """#?? ?? ???? | | #################+######"# # """ """##?????? ? | | #???##?###?## # # R"## ??????? | | ??##????##### # # """##????#?? | | ????#???###?# """ """ # # "" #????????#? | | #?#?????#?#?? """ """ # # ##??#?#?#?# | | ???##?#??#?## """ """ # ##############???#????# | | ? ???? ???# """ """ # ##?##????#??##????????? | | ?? ? ? ? ?# ?"" """ # ##?#??###???????#?????? | | ?? ??" ? ??# ??"" """ # #????#??#?#??#????#???? | | ? ??? ?" ? # """ """ #g#??????##????????#????? | | ???? """??# BB#g#??????????#???##?#???? | | ? " ? ? ?? # BB@ ##?????#?#??#???#?????# | | ? ? ???"" ? # # #???#????##??#????????? | | ?????? ?? ############## #??#?#????????????????? | | ?"?""? ??? ????????????## ##??##????????????????? | | ???""????? # ???#???##??# #?##?#???#?#??????????? | | ?????????????????????????# #????#????????????????? | | ???????????????????????### ###??????????#????????? | | ?????????????????#####?# #???#?#?????????????? | | ?????????????????# ### #???????????????????? | | ?????????????????# #??###########??????? | | ?????????????????# ### #??# ####??????? | | ?????????????###### #### #### """ ####??????? | | ?????????????###### ############# """ ####??????? | | ?????????########## ############# """ ####??????? | | ?????????# # ########### ####??????? | | ?????????# """" # ^ # ####??????? | | ?????????# """" + T ^ + ####??????? | | ?????????# """" # ^ # "" ####??????? | | ?????????# """" # ##"#####+## """####??????? | | ?????????# ####### ## S"####??????? | | ?????????######### # ## """####??????? | | ?????????????##### " # ## """####??????? | | ??????????????????????# ## ####??????? | | ??????????????????????# ############??????? | | ??????????????????????# """""" #?????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 77 Energy Generation 38 Energy Capacity 450 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Range 20 Terrain Scan Density 1210 Jamming Range 12 Additional Mass Support 9 Base Temperature (-) 200 Armor Coverage 450 Resistance: TH 30 Core Shielding 30 Weapon Shielding 66 Evasion (%) 66 Targeting Accuracy 32 Launcher Accuracy 20 Core Analysis 6 Armor Integrity Analysis 40 Recoil Reduction 7 Matter Filtering 30 Salvage Targeting 2 Offensive Hacking 20 Defensive Hacking 14 Item Schematics ----------------- Arm. Medium Treads | -7/Storage | Hacked Triangulator | -7/Storage | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Imp. Light Cannon | 43% | -9/Materials | Broken Imp. Deuterium Engine | 17% | -7/Storage Studied --------- Rocket Launcher | -8/Materials | Hacked Imp. Ion Engine | -8/Materials | Hacked Imp. Aluminum Leg | -8/Materials | Hacked Alien Tech Used ----------------- High-powered Transdimensional Reconstructor Achievements -------------- Hulk Smash Super-what Now? Challenges ------------ None Game ------ Seed PowerClaymoresBlaster Manual? 0 Play Time 01:20:45 Cumulative 1224.6 hours Start 2025.11.20 @ 16:20:43 End 2025.11.20 @ 17:49:21 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 1504 Rogue 1220 Adventurer 124 Explorer 160 Win Type - Total 57 Types 43/0/8/4/1/0/0/1/0/0 Lore% 93 Gallery% 86 Achievement% 65 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/X11 Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 762f82d9-517e-4c26-9dc6-f58933b59614