Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.03 @ 23:16:39 Player: Maxfecteau Result: Destroyed by as-79847 with Assembled Blade Performance ------------- Evolutions (1) 500 Regions Visited (4) 800 Robots Destroyed (46) 230 Value Destroyed (1219) 1219 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2789 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 239/300 Energy 83/100 System Corruption 8% Temperature Cool (0) Movement Core (350) Ox6 Location -9/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (4) ------ Large Storage Unit > --- WEAPON (2) ------- Datajack > --- INVENTORY (15) --- Light Ion Engine Improved Treads VTOL Module VTOL Module VTOL Module Scrap Suit Large Storage Unit Seismic Detector ECM Suite Hacking Suite Maul Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Improved Treads Improved Treads > --- UTILITY ---------- Large Storage Unit Light Armor Plating Light Armor Plating Light Armor Plating > --- WEAPON ----------- Heavy Assault Rifle Improved Light Cannon > --- INVENTORY -------- Improved Treads Improved Treads Small Storage Unit Large Storage Unit Signal Interpreter Seismic Detector ECM Suite Light Armor Plating Light Armor Plating Hacking Suite Medium Laser Assault Rifle Heavy Assault Rifle Datajack Maul [Rating: 16] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Improved Treads Treads Improved Treads Leg Aluminum Leg Utility Light Armor Plating Storage Large Storage Unit Protection Light Armor Plating Weapon Improved Light Cannon Energy Gun EM Pulse Gun Ballistic Gun Light Assault Rifle Ballistic Cannon Improved Light Cannon Launcher EMP Blaster Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Slots Evolved 2 | . . . 2 . Power . | . . . . . Propulsion . | . . . . . Utility 2 | . . . 2 . Weapon . | . . . . . Parts Attached 28 | 7 7 . 11 3 Power 3 | 1 1 . 1 . Engine 3 | 1 1 . 1 . Core . | . . . . . Reactor . | . . . . . Propulsion 7 | 2 4 . 1 . Treads 5 | 2 2 . 1 . Leg 2 | . 2 . . . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 7 | 1 1 . 5 . Device . | . . . . . Storage 2 | 1 1 . . . Processor . | . . . . . Hackware . | . . . . . Protection 5 | . . . 5 . Artifact . | . . . . . Weapon 11 | 3 1 . 4 3 Energy Gun 2 | 2 . . . . Energy Cannon . | . . . . . Ballistic Gun 4 | 1 . . 3 . Ballistic Cannon 3 | . 1 . 1 1 Launcher 1 | . . . . 1 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon 1 | . . . . 1 Unidentified Prototypes . | . . . . . Parts Lost 21 | . 4 . 8 9 Power 2 | . 1 . . 1 Propulsion 5 | . 2 . 1 2 Utility 6 | . . . 4 2 Weapon 8 | . 1 . 3 4 Highest Loss Streak 8 | . 2 . 4 8 To Critical Strikes . | . . . . . Average Backups 12 | 1 10 15 14 14 Power . | . . . . . Propulsion 2 | . 2 2 2 4 Utility 5 | . 5 10 7 5 Weapon 3 | . 2 3 3 4 Tool/Special . | . . . . . Unused Backups 13 | . 2 . . 11 Power 1 | . . . . 1 Propulsion 6 | . 2 . . 4 Utility 5 | . . . . 5 Weapon 1 | . . . . 1 Tool/Special . | . . . . . Average Slot Usage (%) 92 | . 98 100 93 79 Engine 11 | . 13 14 10 10 Treads 21 | . 19 28 21 20 Leg 2 | . 7 . . . Storage 12 | . 14 14 11 11 Protection 19 | . 13 14 30 15 Ballistic Gun 10 | . 14 14 10 5 Ballistic Cannon 12 | . 12 14 8 15 Peak Build Rating 16 | 6 10 10 16 15 Average Rating 11 | 4 8 10 13 14 On Entrance 8 | . 6 10 10 15 Avg Prop Armor Cover (%) . | . . . . . Naked Turns . | . . . . . Heaviest Build 43 | 14 30 28 43 40 Greatest Support 46 | 40 46 46 46 46 Greatest Overweight (x) 9 | 4 4 . 7 9 Average Overweight (x) . | . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 Average Capacity 14 | 7 13 15 15 15 Most Carried 15 | 3 15 15 15 15 Average Carried 12 | 1 10 15 14 14 Final Capacity 15 | 8 15 15 15 15 Final Carried 15 | 1 15 15 15 12 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Resources | -11 -10 -10 -9 -9 ----------- Run | Yrd Mat Min Mat Min Matter Collected 1284 | 272 236 39 520 217 Remotely . | . . . . . Salvage Created 1533 | 100 438 89 581 325 Parts 90 | 1 21 5 46 17 Haulers Intercepted 2 | . 1 . 1 . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Combat Hostiles Destroyed 41 | . 12 2 13 14 Guns 12 | . 3 . 6 3 Cannons 18 | . 8 2 7 1 AOE 11 | . 1 . . 10 Classes Destroyed 9 | 1 6 . 1 1 Builder 3 | . 1 . 2 . Hauler 2 | . 1 . 1 . Recycler 2 | 1 . . . 1 Operator 2 | . 1 . 1 . Watcher 3 | . 2 . 1 . Swarmer 7 | . 3 . . 4 Grunt 22 | . 9 2 8 3 Sentry 5 | . . . 5 . Assembled 7 | . . . . 7 Best Kill Streak 7 | 1 6 2 2 7 Combat Bots Only 7 | . 4 2 2 7 Max Kills in Single Turn 4 | 1 1 1 1 4 Gunslinging . | . . . . . Exploded 4 | . 1 . . 4 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -9 -------- Run | Yrd Mat Min Mat Min Hostile Shots Fired 293 | . 80 3 120 90 Missed 74 | . 18 . 36 20 Hits 219 | . 62 3 84 70 Melee 16 | . . . . 16 Projectile 203 | . 62 3 84 54 Critical Strikes 4 | . 1 . 1 2 Damage Taken 2932 | . 722 42 1128 1040 Core 540 | . 95 15 133 297 Absorbed by Shields . | . . . . . Core Remaining (%) 78 | 100 . 56 . . Volleys Fired 160 | 2 44 4 84 26 Largest 2 | 2 2 2 2 2 Hottest 66 | 60 60 50 56 66 Shots Fired 281 | 4 88 8 133 48 Gun 150 | 4 49 4 78 15 Cannon 124 | . 39 4 55 26 Launcher 7 | . . . . 7 Special . | . . . . . Kinetic 267 | 2 83 8 133 41 Thermal . | . . . . . Explosive . | . . . . . Electromagnetic 14 | 2 5 . . 7 Robot Hit Streak 17 | 3 7 2 17 3 Robot Miss Streak 5 | . 5 1 5 2 Penetration Max . | . . . . . Secondary Targets 1 | . 1 . . . Max Gunslinging Chain 1 | . 1 . . . Shots Hit Robots 181 | 3 56 5 93 24 Core Hits 83 | 2 26 4 31 20 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 1 | . . . 1 . Blast 1 | . . . 1 . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 3161 | 34 845 58 1568 656 Guns 1022 | 34 244 23 650 71 Cannons 1806 | . 563 35 913 295 Explosions 327 | . 38 . . 289 Melee . | . . . . . Ramming 6 | . . . 5 1 Kinetic 2756 | 9 760 58 1563 366 Thermal 38 | . 38 . . . Explosive . | . . . . . Electromagnetic 361 | 25 47 . . 289 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 8 | . . . . 8 Average Corruption 7 | . . . . 7 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 42 | . 1 . 10 31 Projectiles 41 | . . . 10 31 Explosions 1 | . 1 . . . Melee . | . . . . . Knockbacks 19 | . 6 . 3 10 Impact . | . . . . . Kinetic 15 | . 6 . 3 6 Secondary 4 | . . . . 4 Self-Inflicted Damage 59 | . 30 . . 29 Shots 3 | . 1 . . 2 Rammed 1 | . . . 1 . Targets Rammed 2 | . . . 1 1 Kicked . | . . . . . Crushed 1 | . . . . 1 Highest Temperature 174 | 20 174 32 129 42 Average Temperature 33 | 15 50 16 30 17 Received Heat Transfer 875 | . 342 27 471 35 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions 1 | . . . . 1 Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 50 | . 50 . . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 1 | . 1 . . . Alert | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 100 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 130 | 5 120 50 93 130 Initial 8 | . . 8 7 8 Average 33 | 1 28 21 34 45 Influence Increases 1093 | 5 385 50 425 228 Destroy 0b10 Robot/C 680 | . 240 40 260 140 Destroy 0b10 Robot/NC 60 | 5 25 . 25 5 Destroy Leader 180 | . 56 10 94 20 Successful Hack 41 | . 29 . 12 . Select Force Hacks 30 | . . . 30 . Destroy Structure 12 | . 5 . 4 3 Lose Combat Pursuer 90 | . 30 . . 60 Influence Decreases 1093 | 5 363 52 423 250 Entered New Map 41 | . . 14 13 14 Time Decay 929 | 5 328 38 350 208 Lost Part 123 | . 35 . 60 28 Squads Dispatched 7 | . 4 . 3 . Investigation 4 | . 3 . 1 . Extermination . | . . . . . Reinforcement 3 | . 1 . 2 . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Min Distress Signals 2 | . . . 2 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 81 | . 19 2 29 31 Peak Tracking Total 18 | . 5 2 4 18 Tactical Retreats 7 | . 2 . . 5 Traps | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Traps Triggered 8 | . 3 . 5 . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -9 ---------- Run | Yrd Mat Min Mat Min Machines Disabled . | . . . . . Max in Single Turn . | . . . . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Min Machines Accessed 11 | . 7 . 3 1 Terminals 7 | . 5 . 2 . Fabricators . | . . . . . Repair Stations 1 | . 1 . . . Recycling Units 1 | . 1 . . . Scanalyzers 1 | . . . 1 . Garrison Access . | . . . . . Total Hacks 27 | . 14 . 12 1 Successful 18 | . 9 . 8 1 Failed 9 | . 5 . 4 . Catastrophic 2 | . 1 . 1 . Database Lockouts . | . . . . . Manual 10 | . 4 . 6 . Terminals 17 | . 11 . 6 . Fabricators . | . . . . . Repair Stations 1 | . 1 . . . Recycling Units 2 | . 2 . . . Scanalyzers 6 | . . . 6 . Garrison Access . | . . . . . Terminal Hacks 8 | . 5 . 2 1 Prototype ID Bank 1 | . 1 . . . Open Door 1 | . . . . 1 Branch Access Points 2 | . 1 . 1 . Terminal Index 1 | . 1 . . . Scanalyzer Index 1 | . . . 1 . Recall Investigation 1 | . 1 . . . Hauler Manifests 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks 1 | . 1 . . . Refit 1 | . 1 . . . Recycling Unit Hacks 2 | . 2 . . . Report Inventory 1 | . 1 . . . Retrieve Components 1 | . 1 . . . Scanalyzer 5 | . . . 5 . Insert Component 1 | . . . 1 . Analyze 1 | . . . 1 . Retrieve Study 3 | . . . 3 . Garrison Access Hacks . | . . . . . Unauthorized Hacks 2 | . 1 . 1 . Terminals 1 | . 1 . . . Operators 1 | . 1 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers 1 | . . . 1 . Extract 1 | . . . 1 . Garrison Access . | . . . . . Data Cores Recovered 1 | . . . 1 . Used . | . . . . . Hacking Detections 7 | . 4 . 3 . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 2 | . . . 2 . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired 3 | . . . 3 . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components 2 | . 2 . . . Parts Scanalyzed 1 | . . . 1 . Part Schematics Acquired 1 | . . . 1 . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -9 ------------ Run | Yrd Mat Min Mat Min Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -9 -------- Run | Yrd Mat Min Mat Min Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Active Infowar (turns) . | . . . . . Robot Analysis Total . | . . . . . Derelict Logs Recovered 1 | . . . . 1 Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -9 ------------- Run | Yrd Mat Min Mat Min Turns Passed 3163 | 88 1199 113 1047 716 Spaces Moved 1581 | 51 613 62 478 377 Core 34 | 29 1 . 1 3 Treads 1393 | 22 458 62 477 374 Legs 154 | . 154 . . . Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 160 160 160 Average Speed 163 | 139 167 160 160 162 Slowest Speed 500 | 250 260 160 400 500 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 40 | 3 75 20 49 57 Regions Visited 4 Branch Regions 2 Pre-discovered Areas 1 | . . . . 1 Known Exits Taken 2 | . 1 . 1 . Unknown Exits Taken 2 | 1 . 1 . . Scrap Searched 1 | . . . . 1 Spaces Dug . | . . . . . Terrain Destroyed 7 | . 3 . 1 3 Melee . | . . . . . Projectile 4 | . . . 1 3 AOE 3 | . 3 . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Min Total 1891 | 63 704 69 620 435 Wait 64 | . 18 4 24 18 Move 1577 | 50 612 61 477 377 Hop . | . . . . . Pick Up 31 | 3 17 . 8 3 Fast Attach 20 | 4 4 . 12 . Attach 19 | 3 2 . 9 5 Detach 5 | 1 2 . 1 1 Swap 3 | . 1 . 2 . Drop 10 | . 4 . 2 4 Fire 160 | 2 44 4 84 26 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush 2 | . . . 1 1 Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat / *Min x2 / [*Sub]) -10/Mines -9/Materials (discovered 3 exits: [*Mat] / *Min x2) -9/Mines (discovered 2 exits: [*Mat x2]) History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 14) 89 | -11/Scrapyard | Entered Materials 307 | -10/Materials | Build established: Mutant 342 | -10/Materials | Identified exit to Mines 991 | -10/Materials | Discovered new exit (range 14) 1068 | -10/Materials | Discovered new exit (range 10) 1189 | -10/Materials | Derelicts attacked the area 1288 | -10/Materials | Entered Mines 1374 | -10/Mines | Discovered new exit (range 11) 1401 | -10/Mines | Entered Materials 1401 | -9/Materials | Evolved 2 slots: Utility x2 1657 | -9/Materials | Lost 3 parts (1u2w) 2038 | -9/Materials | Discovered new exit (range 5) 2195 | -9/Materials | Identified exit to Mines 2376 | -9/Materials | Lost 4 parts (1n2u1w) 2448 | -9/Materials | Entered Mines 2449 | -9/Mines | Learned location of Storage (-8) 2552 | -9/Mines | Found the Drone Emporium 2745 | -9/Mines | Learned 2 Materials zone layouts 2884 | -9/Mines | Discovered new exit (range 10) 3098 | -9/Mines | Assembled infested the area 3103 | -9/Mines | Assisted by a Guerilla fighting off Assembled 3112 | -9/Mines | Discovered new exit (range 7) 3113 | -9/Mines | Found a Scrap Suit stashed away for nefarious purposes 3117 | -9/Mines | Found Scrap Suit 3132 | -9/Mines | Core integrity fell below 50% 3158 | -9/Mines | Core integrity fell below 20% 3159 | -9/Mines | Destroyed 7 combat bots 3164 | -9/Mines | Destroyed by as-79847 with Assembled Blade Last Messages --------------- Lgt. Armor Plating destroyed. System corrupted by crushing effect (+2). System corrupted by crushing effect (+1). Destroyed Asb. F-torch. as-40995 knocked back. as-40995 destroyed. as-00093 destroyed. as-93809 destroyed. as-02065 destroyed. T-07 Excavator is excavating. Imp. Treads+ destroyed. System corrupted by crushing effect (+5). as-10894 destroyed. as-36085 destroyed. T-07 Excavator is excavating. EMP Blaster destroyed. T-07 Excavator is excavating. Imp. Light Cannon destroyed. Knocked back. Assault Rifle destroyed. Map ----- +----------------------------------------------------+ | ?# ### #???????????????????????? | | ## #?## #### #???????????????????????? | | ## #??#### ##??# #???????????????????????? | | # #?????## ##???# #???????????????????????? | | # #??????# #????# #???????????????????????? | | ## #??????# #????# #???????????????????????? | | ## #??????## #???# #???????????????????????? | | ## #???????## #???# #???????????????????????? | | ##[ #????????## ##???# #???????????????????????? | | ## [#?????????#####????# #???????????????????????? | | ##= #??????????????????# #???????????????????????? | | ## [#??????????????????# #######?????????????????? | | == #??????????????????# #????? ?????????? | | #??????????????????####### #????=%=! #??????? | | #####??????????????????####??# #?? !%=% [* ????? | | ??????????????????????## ####%##% !% ]# #????? | | ??????????????????????# [ ! ! != ????? | | ??????????????????????# ! < ?????? | | ??????????????????????# %%% #### ##????????? | | ??????????????????????# ##???? #?????????? | | ??????????????????????# %%% ##???????##?????????? | | ??????????????????????#a # ##???????????????????? | | ??????????????????????#a ####????????????????????? | | ?????????????????????## ##??????????????????????? | | #????????????????????#%aaa#??????????????????????? | | #????????????????????# @#??????????????????????? | | #????????????????????######??????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 450 Evasion (%) 40 Recoil Reduction 2 Item Schematics ----------------- Hacking Suite | -9/Materials | Scanalyzed Lgt. Assault Rifle | -9/Materials | Extracted Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Imp. Ion Engine | -9/Materials | Hacked Imp. Treads | -9/Materials | Hacked Datajack | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- GoHome() Challenges ------------ None Game ------ Seed GravitonResetCartridge Manual? 0 Play Time 00:36:08 Cumulative 18.9 hours Start 2025.11.03 @ 22:40:04 End 2025.11.03 @ 23:16:39 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 14 Rogue 14 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 15 Gallery% 20 Achievement% 22 Wizard Run 0 Options --------- Layout 0 ASCII 1 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: bb669f27-0272-4457-8876-18871725f6ec