Cogmind - Beta 15 X1 @@@ ROGUE MODE // 2024.11.23 @ 20:29:14 Player: Plexion Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (24) 4800 Robots Destroyed (224) 1120 Value Destroyed (6104) 6104 Prototype IDs (67) 1340 Alien Tech Used (1) 200 Bonus (3556) 3556 TOTAL SCORE: 19620 Bonus ------- High Alert Combat Kills 40 Follower Combat Kills 1016 Awakened Behemoth Slayer 1000 Aligned with FarCom 300 Met Data Miner 300 Met Imprinter 300 Was Imprinted 300 Met Zhirov 300 Cogmind --------- Core Integrity 320/1000 Matter 294/300 Energy 340/340 System Corruption 32% Temperature Cool (0) Movement Walking (113) Location -4/Proximity Caves Parts ------- > --- POWER (1) -------- Heavy Antimatter Reactor > --- PROPULSION (6) --- Flexi-carbon Leg Multireflex Exoskeleton (fused) Multireflex Exoskeleton > --- UTILITY (7) ------ High-capacity Storage Unit Advanced Terrain Scanner Terrain Scan Processor Hardened Heavy Armor Plating > --- WEAPON (3) ------- Scythe > --- INVENTORY (20) --- Neutrino Core Cooled Gravmag System Cooled Gravmag System Cooled Gravmag System Seismic Detector Advanced Melee Analysis Suite Advanced ECM Suite Authchip [Propulsion] Authchip [Propulsion] Improved Trap Extractor (6/6 Dirty Bomb) Drone Bay (2/2) Transdimensional Reconstructor Phase Cannon Long-range Missile Launcher CPS Tube (2) Makeshift Spear CR-A16's Behemoth Slayer Peak State ------------ > --- POWER ------------ Graviton Reactor > --- PROPULSION ------- Improved VSS Leg Improved VSS Leg Improved VSS Leg Improved VSS Leg Multireflex Exoskeleton > --- UTILITY ---------- High-capacity Storage Unit Advanced Signal Interpreter Advanced Terrain Scanner Advanced Melee Analysis Suite Makeshift Transmission Jammer Combat Drone Bay > --- WEAPON ----------- Makeshift Sword Greatsword > --- INVENTORY -------- Graviton Reactor Multireflex Exoskeleton Multireflex Exoskeleton Advanced Melee Analysis Suite Microactuators Advanced ECM Suite Makeshift Medium Armor Plating Advanced Shield Generator Authchip [Propulsion] Authchip [Propulsion] Authchip [Weapon] Improved Trap Extractor Phase Cannon Long-range Missile Launcher CPS Tube CR-A16's Behemoth Slayer [Rating: 97] Favorites ----------- Power Graviton Reactor Engine Ion Engine Power Core Micro Nuclear Core Reactor Graviton Reactor Propulsion Improved VSS Leg Treads Light Treads Leg Improved VSS Leg Wheel Armored Wheel Hover Unit Cooled Gravmag System Flight Unit Improved Flight Unit Utility Hacking Suite Device Seismic Detector Storage Medium Storage Unit Processor Advanced Melee Analysis Suite Hackware Hacking Suite Protection Light Armor Plating Weapon Greatsword Energy Gun EM Pulse Gun Energy Cannon Heavy Neutron Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Light Cannon Launcher Mini Grenade Launcher Impact Weapon Powered Hammer Slashing Weapon Greatsword Piercing Weapon CR-A16's Behemoth Slayer Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Slots Evolved 10 | . . . 2 . . . 2 2 . . . . . . 2 . . . . 2 . . . . Power . | . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 4 | . . . 1 . . . 1 1 . . . . . . 1 . . . . . . . . . Utility 5 | . . . 1 . . . 1 1 . . . . . . 1 . . . . 1 . . . . Weapon 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . Parts Attached 173 | 8 6 5 16 . 2 4 17 12 1 18 1 . . 10 27 . 2 . 4 27 2 1 7 3 Power 15 | 1 . 1 1 . . 1 2 2 . 1 1 . . 2 . . . . . 1 1 . 1 . Engine 7 | 1 . 1 1 . . 1 2 . . . 1 . . . . . . . . . . . . . Core 5 | . . . . . . . . 2 . 1 . . . 1 . . . . . . 1 . . . Reactor 3 | . . . . . . . . . . . . . . 1 . . . . . 1 . . 1 . Propulsion 46 | 2 2 1 5 . 1 2 5 6 . 5 . . . 5 6 . . . . 3 1 . 1 1 Treads 15 | 2 2 1 5 . . 2 3 . . . . . . . . . . . . . . . . . Leg 10 | . . . . . . . . . . . . . . . 5 . . . . 3 1 . . 1 Wheel 2 | . . . . . 1 . 1 . . . . . . . . . . . . . . . . . Hover 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Flight 18 | . . . . . . . 1 6 . 5 . . . 5 1 . . . . . . . . . Utility 72 | 2 3 . 6 . . 1 4 4 1 6 . . . 1 17 . 2 . 2 16 . 1 4 2 Device 27 | 1 . . 1 . . . 1 1 1 3 . . . . 5 . 1 . 2 8 . 1 1 1 Storage 8 | 1 1 . 1 . . . . 1 . . . . . 1 2 . . . . . . . 1 . Processor 9 | . . . . . . 1 . . . 2 . . . . 2 . . . . 4 . . . . Hackware 10 | . . . . . . . 1 1 . 1 . . . . 6 . . . . 1 . . . . Protection 18 | . 2 . 4 . . . 2 1 . . . . . . 2 . 1 . . 3 . . 2 1 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 40 | 3 1 3 4 . 1 . 6 . . 6 . . . 2 4 . . . 2 7 . . 1 . Energy Gun 2 | 1 . 1 . . . . . . . . . . . . . . . . . . . . . . Energy Cannon 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . Ballistic Gun 9 | 2 . . 3 . . . 4 . . . . . . . . . . . . . . . . . Ballistic Cannon 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . Launcher 6 | . . 1 1 . . . 1 . . 1 . . . 1 1 . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 2 | . 1 . . . . . . . . 1 . . . . . . . . . . . . . . Slashing Weapon 14 | . . . . . 1 . 1 . . 3 . . . . 2 . . . 1 6 . . . . Piercing Weapon 3 | . . . . . . . . . . . . . . . . . . . 1 1 . . 1 . Special Melee Weapon 2 | . . . . . . . . . . 1 . . . . 1 . . . . . . . . . Unidentified Prototypes 21 | . . . 1 . . . 1 1 . 2 . . . 8 1 . . . . 1 . . 6 . Parts Lost 40 | . 1 1 3 . . 1 5 3 . 3 . . . . 1 . . . 1 12 2 . . 7 Power 5 | . . . 1 . . 1 1 1 . . . . . . . . . . . . 1 . . . Propulsion 11 | . 1 . . . . . 2 1 . 1 . . . . . . . . . 4 1 . . 1 Utility 17 | . . 1 1 . . . 2 1 . 2 . . . . 1 . . . 1 4 . . . 4 Weapon 7 | . . . 1 . . . . . . . . . . . . . . . . 4 . . . 2 Highest Loss Streak 7 | . 1 1 2 . . 1 4 2 . 2 . . . . 1 . . . 1 5 2 . . 7 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . Average Backups 13 | 4 8 9 13 15 13 14 14 8 9 9 9 10 10 10 10 17 17 16 16 17 17 18 18 18 Power . | . 1 1 . . . . . . . . . . . . . 1 1 1 1 . 1 . . 1 Propulsion 2 | 1 3 3 3 4 4 4 4 . . . 1 1 1 1 1 2 2 2 2 1 . . 1 3 Utility 6 | . 1 . 2 3 3 3 3 4 5 6 6 7 7 7 6 10 10 10 8 10 12 13 11 8 Weapon 3 | . 2 4 7 7 5 6 5 3 3 2 1 1 1 1 1 3 2 2 3 3 3 4 4 4 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 43 | . 2 . 3 . . . 3 1 . 8 1 . . . 8 . 1 1 . 1 . 1 4 9 Power 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . Propulsion 5 | . 1 . 1 . . . . . . . 1 . . . . . . . . . . . . 2 Utility 21 | . . . . . . . . . . 6 . . . . 6 . . 1 . 1 . . 4 3 Weapon 11 | . . . 1 . . . 3 1 . 1 . . . . 2 . 1 . . . . . . 2 Tool/Special 5 | . 1 . 1 . . . . . . 1 . . . . . . . . . . . . . 2 Average Slot Usage (%) 90 | . 99 99 97 100 88 98 98 93 100 93 92 92 92 91 93 80 80 80 80 83 81 76 75 68 Engine 4 | . 14 14 11 11 11 9 8 1 . . 2 7 7 4 . . . . . . . . . . Core 1 | . . . . . . . . 5 7 7 4 . . . . . . . . . 4 5 3 . Reactor 2 | . . . . . . . . . . . . . . 1 6 6 6 6 6 5 . . 1 5 Treads 11 | . 28 28 32 33 31 33 31 . . . . . . . . . . . . . . . . . Leg 9 | . . . . . . . . . . . . . . . 1 33 33 33 33 26 17 17 17 16 Flight 11 | . . . . . . . . 37 38 37 38 38 38 37 38 . . . . . . . . . Device 11 | . 9 13 9 10 11 9 9 10 15 8 7 7 7 6 9 13 13 13 12 16 17 16 13 9 Storage 7 | . 14 14 11 11 11 11 9 7 7 7 7 7 7 7 6 6 6 6 6 5 5 5 5 5 Processor 5 | . . . . . . . . . . 5 7 7 7 7 6 13 13 13 13 10 11 11 11 9 Hackware 4 | . . . . . . . 6 14 15 14 15 15 15 15 13 . . . . . . . . . Protection 4 | . 3 . 11 11 11 12 11 1 . . . . . . 2 . . . . 3 5 . 2 4 Ballistic Gun 6 | . 25 23 18 22 . 21 11 . . . . . . . . . . . . . . . . . Slashing Weapon 5 | . . . . . 10 . 5 11 15 5 7 7 7 6 5 6 6 6 6 10 17 17 13 9 Peak Build Rating 97 | 7 8 15 16 16 16 19 25 38 41 49 48 48 48 78 96 89 89 89 94 97 86 80 86 86 Average Rating 53 | 4 7 9 13 15 13 16 23 36 40 44 47 48 48 55 85 88 88 88 88 88 77 79 80 77 On Entrance 48 | . 7 8 11 15 15 13 19 25 38 41 47 48 48 48 73 89 89 89 89 87 85 77 80 83 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 90 | 13 20 20 39 39 32 43 44 25 24 24 22 20 20 31 73 73 75 73 74 90 79 77 82 87 Greatest Support 108 | 40 40 40 60 60 60 60 80 25 25 25 25 29 25 33 96 96 96 96 96 108 108 92 92 92 Greatest Overweight (x) 3 | . . . . . 2 . 3 1 . 1 . . . 1 1 . . . . 1 . . . 1 Average Overweight (x) . | . . . . . . . 1 . . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 10 10 15 15 15 15 15 15 10 10 10 10 10 10 20 20 20 20 20 20 20 20 20 20 Average Capacity 14 | 5 9 10 14 15 15 15 15 10 10 10 10 10 10 10 12 20 20 20 20 20 20 20 20 20 Most Carried 20 | 5 10 10 15 15 15 15 15 15 10 10 10 10 10 10 20 20 20 20 20 20 19 20 20 20 Average Carried 14 | 4 8 9 13 15 13 14 14 9 10 9 9 10 10 9 10 19 19 19 19 19 17 19 19 19 Final Capacity 20 | 8 10 10 15 15 15 15 15 10 10 10 10 10 10 10 20 20 20 20 20 20 20 20 20 20 Final Carried 20 | 4 10 10 15 15 15 15 15 10 10 9 10 10 10 10 20 20 20 20 19 18 19 20 20 17 Class Distribution -------------------- 32% | Gladiator 26% | Hacker-Sprinter 25% | Scavenger-Mutant 11% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Mutant | -8/Materials Hacker-Sprinter | -7/Factory Hacker-Sprinter | -7/Waste Hacker-Sprinter | -7/Factory Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -7/Data Miner Hacker-Sprinter | -6/Proximity Caves Hacker-Sprinter | -6/Factory Gladiator | -6/Lower Caves Gladiator | -6/Lower Caves Gladiator | -6/Zion Gladiator | -5/Proximity Caves Gladiator | -5/Factory Gladiator | -5/Upper Caves Gladiator | -5/Upper Caves Gladiator | -5/Zhirov Gladiator | -4/Proximity Caves Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Matter Collected 5098 | 316 240 111 840 66 . 269 777 119 . 510 29 . . 137 637 196 40 . 50 472 65 16 128 80 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 9823 | 172 493 179 1078 53 . 205 1295 105 . 793 57 . . 118 1716 . 33 . 241 2774 111 . 323 77 Parts 523 | 16 33 16 71 7 . 8 79 7 . 60 3 . . 3 64 . 1 . 11 127 9 . 5 3 Haulers Intercepted 20 | . 2 . 2 . . . 3 1 . 3 . . . . 5 . . . . 4 . . . . Recyclers Shooed 9 | . 2 . 3 1 . . 1 . . 1 . . . . 1 . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 74 | . . . . . . . . . . . 4 2 . 3 . 13 12 . 24 . 10 . 4 2 Prevented 4 | . . . . . . . . . . . . . . . . . . . 3 . 1 . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Combat Hostiles Destroyed 127 | . 11 7 18 4 . 3 25 1 . 11 . . . 2 12 . . . 3 25 2 . . 3 Melee 38 | . . . . . . . 5 1 . 3 . . . . 3 . . . 2 21 2 . . 1 Guns 53 | . 11 3 15 4 . 3 17 . . . . . . . . . . . . . . . . . Cannons 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . AOE 33 | . . 3 3 . . . 3 . . 8 . . . 2 9 . . . . 3 . . . 2 Classes Destroyed 18 | 1 3 . 4 1 . 1 2 1 . 1 1 . . . . . . . 2 1 . . . . Worker 14 | . . . . . . 3 4 . . 3 . . . . 2 . . . . 2 . . . . Builder 6 | . . . . 1 . . 1 . . 2 . . . . . . . . . 2 . . . . Tunneler 18 | 8 . . . . . . . . . 5 . . . . 3 . . . . 2 . . . . Hauler 20 | . 2 . 2 . . . 3 1 . 3 . . . . 5 . . . . 4 . . . . Recycler 14 | . . . 3 . . . . . . 1 . . . . 5 . . . . 5 . . . . Minesweeper 2 | . . . . . . . . . . . 1 . . . . . 1 . . . . . . . Mechanic 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . Operator 4 | . . . . . . . 2 . . 1 . . . . . . . . . 1 . . . . Drone 5 | . . . . . . . . . . 1 . . . 2 . . . . . . . . . 2 Watcher 19 | . . . 3 . . . 2 . . 4 . . . . 7 . . . . 3 . . . . Swarmer 38 | . 3 3 3 4 . . 6 . . 8 . . . . 10 . . . 1 . . . . . Grunt 41 | . 8 4 7 . . 3 11 . . 1 . . . . 2 . . . . 5 . . . . Brawler 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . Duelist 3 | . . . . . . . 2 . . . . . . . . . . . . 1 . . . . Sentry 16 | . . . 6 . . . 6 . . . . . . . . . . . . 4 . . . . Hunter 6 | . . . . . . . . . . . . . . . . . . . 1 5 . . . . Programmer 13 | . . . . . . . . 1 . 1 . . . . . . . . . 9 2 . . . Behemoth 2 | . . . . . . . . . . . . . . . . . . . 1 1 . . . . Decomposer 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . Thug 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Best Kill Streak 9 | 2 2 3 5 4 . 2 6 1 . 9 1 . . 2 4 . 1 . 1 6 2 . . 2 Combat Bots Only 6 | . 2 3 5 4 . 1 4 1 . 4 . . . 2 4 . . . 1 6 2 . . 2 Max Kills in Single Turn 3 | 1 1 3 3 1 . 2 3 1 . 3 1 . . 1 2 . 1 . 1 3 1 . . 1 Gunslinging 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . Exploded 3 | . . 3 3 . . . 2 . . 3 . . . 1 2 . . . . 3 . . . 1 Melee 1 | . . . . . . . 1 1 . 1 . . . . 1 . . . 1 1 1 . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Hostile Shots Fired 721 | . 68 35 75 17 . 11 108 19 . 30 1 13 . 2 48 . . . 5 218 29 . . 42 Missed 205 | . 14 6 20 1 . 2 28 8 . 12 1 7 . 1 31 . . . . 50 7 . . 17 Deflected 23 | . . . . . . . . . . . . . . . . . . . . 14 4 . . 5 Damage Taken 8818 | . 608 416 808 134 . 153 1348 288 . 304 . 63 . 22 413 . . . 114 3029 348 . . 770 Core 1385 | . 125 88 71 10 . 31 109 15 . 138 . . . 22 73 . . . 23 499 39 . . 142 Absorbed by Shields 298 | . . . . . . . 87 . . 12 . . . . . . . . . 60 . . . 139 Redirected to Shielding 11 | . 11 . . . . . . . . . . . . . . . . . . . . . . . Ignored by Resistances 76 | . . . . . . . . . . . . . . . . . . . . . . . . 76 Regen/Repaired (Parts) 409 | . . . 90 . . . 187 . . . . . . . 132 . . . . . . . . . Core Remaining (%) 71 | 100 . 14 . . . 72 80 . . . . . . 75 . . . . 88 . . . . . Volleys Fired 308 | 18 72 23 82 7 6 12 72 . . 5 . . . 2 7 . . . . . . . . 2 Largest 2 | 2 2 2 2 2 1 2 2 . . 1 . . . 1 1 . . . . . . . . 1 Hottest 95 | 40 40 95 53 46 23 46 46 . . 30 . . . 30 43 . . . . . . . . 43 Shots Fired 586 | 36 144 43 162 13 6 24 142 . . 5 . . . 2 7 . . . . . . . . 2 Gun 531 | 36 144 35 133 13 6 24 140 . . . . . . . . . . . . . . . . . Cannon 34 | . . 6 28 . . . . . . . . . . . . . . . . . . . . . Launcher 21 | . . 2 1 . . . 2 . . 5 . . . 2 7 . . . . . . . . 2 Special . | . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 560 | 36 144 36 161 13 6 24 140 . . . . . . . . . . . . . . . . . Thermal 5 | . . 5 . . . . . . . . . . . . . . . . . . . . . . Explosive 21 | . . 2 1 . . . 2 . . 5 . . . 2 7 . . . . . . . . 2 Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 27 | 7 8 8 27 13 . 7 17 . . . . . . . 2 . . . . . . . . . Robot Miss Streak 4 | 2 3 4 4 2 . 2 2 . . . . . . . 1 . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 4 | . . 1 . 1 . . 2 . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 . 1 . . 1 . . . . . . . . . . . . . . . . . Shots Hit Robots 664 | 21 96 27 116 7 . 17 128 7 . 30 2 . . 1 43 . 2 . 8 133 9 . 4 13 Core Hits 292 | 12 36 15 41 4 . 10 52 2 . 26 . . . 3 30 . 1 . 3 47 2 . 3 5 Critical Kills 3 | . . . 2 . . . 1 . . . . . . . . . . . . . . . . . Critical Parts Destroyed 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . Critical Strikes 39 | . . . 2 1 . . 2 . . . . . . . 4 . . . 1 26 1 . 1 1 Destroy 4 | . . . 2 1 . . 1 . . . . . . . . . . . . . . . . . Sever 33 | . . . . . . . 1 . . . . . . . 4 . . . 1 25 1 . . 1 Impale 2 | . . . . . . . . . . . . . . . . . . . . 1 . . 1 . Melee Attacks 705 | . 5 . 1 . . 4 37 30 . 86 12 11 . 30 166 . 21 1 18 236 16 1 5 25 Impact 13 | . 5 . 1 . . . . . . 7 . . . . . . . . . . . . . . Slashing 661 | . . . . . . 4 37 30 . 79 12 11 . 30 165 . 21 1 14 229 16 1 1 10 Piercing 30 | . . . . . . . . . . . . . . . . . . . 4 7 . . 4 15 Sneak Attacks 67 | . . . . . . . 3 2 . 18 2 . . . 17 . 1 . . 24 . . . . Combat Hostiles 5 | . . . . . . . . . . 2 . . . . . . . . . 3 . . . . Follow-up Attacks 20 | . . . . . . . 3 . . 1 . . . . . . . . 1 13 1 . . 1 Martial Strikes 59 | . . . . . . . . . . . . . . . . . . . . 48 2 . . 9 Damage Inflicted 23150 | 168 761 373 2019 150 . 295 2768 358 . 2976 221 . . 195 4153 . 164 . 345 6964 343 . 274 623 Guns 4864 | 168 753 212 1590 126 . 275 1740 . . . . . . . . . . . . . . . . . Cannons 297 | . . 32 265 . . . . . . . . . . . . . . . . . . . . . Explosions 2087 | . . 127 133 . . . 244 . . 438 . . . 91 821 . . . . . . . . 233 Melee 15795 | . . . . . . . 762 358 . 2538 221 . . 104 3332 . 164 . 345 6964 343 . 274 390 Ramming 107 | . 8 2 31 24 . 20 22 . . . . . . . . . . . . . . . . . Kinetic 5097 | 168 753 180 1855 126 . 275 1740 . . . . . . . . . . . . . . . . . Thermal 64 | . . 64 . . . . . . . . . . . . . . . . . . . . . . Explosive 2075 | . . 127 133 . . . 244 . . 426 . . . 91 821 . . . . . . . . 233 Electromagnetic 12 | . . . . . . . . . . 12 . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 15068 | . . . . . . . 762 358 . 2538 221 . . 104 3332 . 164 . 277 6842 343 . . 127 Piercing 727 | . . . . . . . . . . . . . . . . . . . 68 122 . . 274 263 Highest Corruption 32 | . 2 2 3 3 3 3 . 1 1 2 1 1 1 1 . . . . . 3 9 9 9 32 Average Corruption 3 | . 2 2 2 3 3 3 . 1 1 1 1 1 1 1 . . . . . 2 8 9 9 13 Corruption Purged 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . Effects 140 | . 6 14 10 16 13 16 . 3 1 6 5 1 . 2 . . . . . 12 14 4 6 11 Message Errors 29 | . 1 3 3 2 5 3 . . . 2 . 1 . . . . . . . 1 4 . 2 2 Matter Fused 26 | . 1 3 1 1 3 6 . 1 . 1 1 . . 2 . . . . . 2 1 1 1 1 Heat Flow Errors 21 | . 2 3 1 . 2 5 . 1 . . 1 . . . . . . . . 1 2 1 . 2 Energy Discharges 20 | . . 1 1 4 1 1 . 1 . 2 . . . . . . . . . 2 4 1 . 2 Parts Fused 4 | . . . 1 . 1 . . . . 1 . . . . . . . . . . . . 1 . Data Loss (minor) 26 | . 1 2 1 6 1 . . . 1 . 3 . . . . . . . . 2 2 1 2 4 Data Loss (major) 8 | . 1 1 1 1 . 1 . . . . . . . . . . . . . 2 1 . . . Alerts 4 | . . 1 . 1 . . . . . . . . . . . . . . . 2 . . . . Weapon Failures 2 | . . . 1 1 . . . . . . . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 2812 | . . . . . . . 74 38 . 763 179 . . . 739 . 65 . 60 730 88 . . 76 Projectiles . | . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 85 | . . . . . . . . . . . . . . . 9 . . . . . . . . 76 Melee 2727 | . . . . . . . 74 38 . 763 179 . . . 730 . 65 . 60 730 88 . . . Knockbacks 4 | . . 1 1 . . 1 1 . . . . . . . . . . . . . . . . . Impact 2 | . . . . . . 1 1 . . . . . . . . . . . . . . . . . Kinetic 2 | . . 1 1 . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 169 | . . 25 . . . . 37 . . 8 . . . . 99 . . . . . . . . . Shots 7 | . . 1 . . . . 1 . . 1 . . . . 4 . . . . . . . . . Rammed 20 | . 3 1 6 3 . 3 4 . . . . . . . . . . . . . . . . . Targets Rammed 25 | . 3 1 6 4 . 4 7 . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 5 | . . . . 1 . 1 3 . . . . . . . . . . . . . . . . . Highest Temperature 381 | . 230 381 162 . 241 290 37 164 5 1 238 4 . 4 11 . . . . 143 135 169 . 194 Average Temperature 54 | . 31 146 19 . 117 138 9 56 5 1 112 3 . 3 2 . . . . 74 69 90 . 98 Received Heat Transfer 1843 | . 330 231 255 . . 99 417 6 . . . 12 . . 33 . . . . 387 . . . 73 Effects 5 | . . 5 . . . . . . . . . . . . . . . . . . . . . . Shutdowns 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . Interference 3 | . . 3 . . . . . . . . . . . . . . . . . . . . . . Short Circuit 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations 25 | . . . . . . . . . . . . . . . 2 . . . 3 18 1 . . 1 Total Turns 578 | . . . . . . . . . . . . . . . 6 . . . 16 437 40 . . 79 Longest Duration 79 | . . . . . . . . . . . . . . . 5 . . . 9 71 40 . . 79 Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 3 | . . . . . . . . . . . . . . . . . . . 1 1 1 . . . Heat Transferred 111 | . . 111 . . . . . . . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Maximum Alert Level 2 | . . . 1 . . . 1 . . 1 . . . . 2 . . . . 2 . . . . Low Security (%) 68 | 100 100 100 91 100 . 100 85 100 100 52 . . . . 39 . . . . 38 . . . . Level 1 27 | . . . 8 . . . 14 . . 47 . . . . 49 . . . . 55 . . . . Level 2 3 | . . . . . . . . . . . . . . . 11 . . . . 5 . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 480 | 10 134 79 228 103 . 42 367 163 7 340 . . . . 480 . . . . 427 . . . . Initial 450 | . . 12 . 88 . . . 161 7 . . . . . 450 . . . . 30 . . . . Average 127 | 1 41 15 69 31 . 3 120 99 2 176 . . . . 201 . . . . 209 . . . . Influence Increases 6548 | 40 363 179 608 95 . 89 829 137 . 834 65 15 . 15 1337 166 184 . 343 1159 50 15 15 10 Destroy 0b10 Robot/C 3020 | . 220 140 360 80 . 60 500 20 . 200 . . . . 240 120 140 . 240 660 40 . . . Destroy 0b10 Robot/NC 535 | 40 10 . 40 5 . 15 60 5 . 95 5 . . 15 110 . 5 . 5 100 . . 15 10 Destroy Leader 724 | . 54 30 120 10 . 10 120 10 . 44 . . . . 52 20 10 . 40 194 10 . . . Allied During Kill 125 | . . . . . . . . . . . . . . . . 26 29 . 58 12 . . . . Trap Triggered on 0b10 20 | . . . . . . . . . . . . . . . 20 . . . . . . . . . Successful Hack 314 | . 30 . 28 . . . 24 44 . 68 . . . . 92 . . . . 28 . . . . Disable Machine 195 | . . . . . . . 15 . . 60 . . . . 60 . . . . 60 . . . . Destroy Structure 400 | . 4 9 15 . . 4 20 13 . 97 . . . . 148 . . . . 90 . . . . Advance Influence 450 | . . . . . . . . . . . . . . . 450 . . . . . . . . . Partial Spotted 300 | . . . . . . . . 45 . 135 . . . . 105 . . . . 15 . . . . Lose Combat Pursuer 465 | . 45 . 45 . . . 90 . . 135 60 15 . . 60 . . . . . . 15 . . Influence Decreases 5601 | 40 331 191 380 183 . 89 473 278 7 606 160 53 . 15 999 238 206 . 294 763 200 70 15 10 Time Decay 4881 | 40 321 181 370 183 . 79 423 238 7 566 160 53 . 15 689 238 206 . 204 633 180 70 15 10 Search Patrol Dispatched 150 | . . . . . . . . . . . . . . . 150 . . . . . . . . . Lost Part 310 | . 10 10 10 . . 10 50 30 . 30 . . . . 10 . . . 10 120 20 . . . Lost Ally 110 | . . . . . . . . 10 . 10 . . . . . . . . 80 10 . . . . Purge Threat 150 | . . . . . . . . . . . . . . . 150 . . . . . . . . . Squads Dispatched 37 | . 2 . 4 . . . 1 4 . 5 . . . . 11 . . . . 10 . . . . Investigation 13 | . . . . . . . . 3 . 2 . . . . 7 . . . . 1 . . . . Extermination 10 | . . . . . . . . 1 . 2 . . . . 2 . . . . 5 . . . . Reinforcement 14 | . 2 . 4 . . . 1 . . 1 . . . . 2 . . . . 4 . . . . Assault . | . . . . . . . . . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . Construction Impeded 2 | . . . 1 . . . . . . . . . . . 1 . . . . . . . . . Haulers Reinforced 4 | . . . . . . . . . . . . . . . 1 . . . . 3 . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Distress Signals 11 | . . . 3 . . . 2 . . 2 . . . 2 1 . . . . 1 . . . . Communications Jammed 19 | . . . . . . . . . . . . . . . . . . . . 19 . . . . Distress Signals 14 | . . . . . . . . . . . . . . . . . . . . 14 . . . . Times Spotted 308 | . 23 8 31 4 . 3 42 7 6 34 6 6 . 6 39 1 4 . 12 57 11 1 . 7 Peak Tracking Total 9 | . 5 3 5 4 9 3 6 5 6 7 4 7 . 3 4 1 3 . 5 8 9 1 . 5 Tactical Retreats 38 | . 3 . 2 . . . 4 3 . 10 1 2 . . 9 . . . . 3 . 1 . . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Traps Triggered 21 | . 1 . 2 . . . . 3 . 5 . . . . 8 . . . . 2 . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts 42 | . . . . . . . . . . 42 . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . Reprogrammed 5 | . . . . . . . . . . 5 . . . . . . . . . . . . . . Reused 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . Traps Extracted 5 | . . . . . . . . . . 5 . . . . . . . . . . . . . . Installed 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . Triggered 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . Most Traps Carried 6 | . . . . . . . . . . 5 5 5 5 5 5 3 6 6 6 6 6 6 6 6 Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Machines Disabled 16 | . . . . . 3 . 1 . . 4 . . . . 4 . . . . 4 . . . . Max in Single Turn 4 | . . . . . 1 . 1 . . 3 . . . . 4 . . . . 1 . . . . Garrison Access 6 | . . . . . . . . . . 3 . . . . 3 . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Machines Accessed 103 | . 6 . 7 . 2 . 7 11 . 18 1 . 3 . 35 1 1 1 . 6 . . 4 . Terminals 53 | . 5 . 6 . . . 5 7 . 14 . . . . 16 . . . . . . . . . Fabricators 10 | . . . . . . . . 2 . 1 . . . . 6 . . . . 1 . . . . Repair Stations 7 | . . . 1 . . . 1 . . . . . . . 3 . . . . 2 . . . . Recycling Units 6 | . 1 . . . . . . . . . . . . . 4 . . . . 1 . . . . Scanalyzers 4 | . . . . . . . 1 1 . . . . . . 2 . . . . . . . . . Garrison Access 10 | . . . . . . . . 1 . 3 . . . . 4 . . . . 2 . . . . Total Hacks 282 | . 15 . 20 . 2 . 25 33 . 39 1 . 23 . 90 1 1 3 . 12 . . 17 . Successful 191 | . 7 . 13 . 2 . 14 22 . 17 1 . 23 . 66 1 1 3 . 4 . . 17 . Failed 91 | . 8 . 7 . . . 11 11 . 22 . . . . 24 . . . . 8 . . . . Catastrophic 11 | . 3 . 1 . . . . . . 3 . . . . 2 . . . . 2 . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . Manual 135 | . 12 . 18 . 1 . 14 15 . 23 . . . . 41 . . . . 11 . . . . Terminals 130 | . 13 . 18 . . . 16 21 . 31 . . . . 31 . . . . . . . . . Fabricators 43 | . . . . . . . . 7 . 3 . . . . 28 . . . . 5 . . . . Repair Stations 16 | . . . 2 . . . 5 . . . . . . . 6 . . . . 3 . . . . Recycling Units 17 | . 2 . . . . . . . . . . . . . 14 . . . . 1 . . . . Scanalyzers 11 | . . . . . . . 4 3 . . . . . . 4 . . . . . . . . . Garrison Access 17 | . . . . . . . . 2 . 5 . . . . 7 . . . . 3 . . . . Terminal Hacks 70 | . . . 3 . 2 . 2 6 . 4 1 . 23 . 7 1 1 3 . . . . 17 . Record 12 | . . . . . 1 . . . . . . . 6 . . . . . . . . . 5 . Part Schematic 18 | . . . . . . . . 1 . 1 . . 9 . . . . 3 . . . . 4 . Robot Schematic 5 | . . . . . . . . . . . . . 5 . . . . . . . . . . . Robot Analysis 7 | . . . 2 . . . . . . . . . . . 1 . . . . . . . 4 . Prototype ID Bank 8 | . . . . . . . . . . 1 . . 3 . . . . . . . . . 4 . Open Door 3 | . . . . . . . . . . . 1 . . . . 1 1 . . . . . . . Branch Access Points 2 | . . . . . . . . 1 . . . . . . 1 . . . . . . . . . Terminal Index 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . Unreport Threat 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . Locate Traps 5 | . . . 1 . . . 1 2 . . . . . . 1 . . . . . . . . . Recall Investigation 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . Recall Extermination 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . Hauler Manifests 5 | . . . . . . . 1 1 . 1 . . . . 2 . . . . . . . . . Derelict Proto ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . Fabricator Hacks 23 | . . . . . . . . 3 . 2 . . . . 16 . . . . 2 . . . . Network Status 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . Load Schematic 15 | . . . . . . . . 2 . 1 . . . . 11 . . . . 1 . . . . Build 7 | . . . . . . . . . . 1 . . . . 5 . . . . 1 . . . . Repair Station Hacks 13 | . . . 2 . . . 4 . . . . . . . 6 . . . . 1 . . . . Scan Component 7 | . . . 1 . . . 2 . . . . . . . 3 . . . . 1 . . . . Repair 6 | . . . 1 . . . 2 . . . . . . . 3 . . . . . . . . . Recycling Unit Hacks 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . Retrieve Components 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . Scanalyzer 8 | . . . . . . . 1 3 . . . . . . 4 . . . . . . . . . Insert Component 5 | . . . . . . . 1 2 . . . . . . 2 . . . . . . . . . Analyze 3 | . . . . . . . . 1 . . . . . . 2 . . . . . . . . . Garrison Access Hacks 6 | . . . . . . . . . . 3 . . . . 3 . . . . . . . . . Seal Access 6 | . . . . . . . . . . 3 . . . . 3 . . . . . . . . . Unauthorized Hacks 69 | . 7 . 8 . . . 7 10 . 8 . . . . 28 . . . . 1 . . . . Terminals 48 | . 6 . 8 . . . 7 7 . 7 . . . . 13 . . . . . . . . . Track 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . Assimilate 5 | . . . 1 . . . 1 1 . 2 . . . . . . . . . . . . . . Botnet 11 | . 1 . 2 . . . . 1 . . . . . . 7 . . . . . . . . . Disrupt 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . Operators 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . Skim 29 | . 5 . 5 . . . 4 5 . 5 . . . . 5 . . . . . . . . . Fabricators 12 | . . . . . . . . 3 . 1 . . . . 7 . . . . 1 . . . . Prioritize 3 | . . . . . . . . . . 1 . . . . 1 . . . . 1 . . . . Haulers 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . Recompile 8 | . . . . . . . . 2 . . . . . . 6 . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 9 | . 1 . . . . . . . . . . . . . 8 . . . . . . . . . Reject 5 | . 1 . . . . . . . . . . . . . 4 . . . . . . . . . Recyclers 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . Mask 3 | . . . . . . . . . . . . . . . 3 . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . Used 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . Hacking Detections 80 | . 6 . 7 . . . 6 10 . 17 . . . . 28 . . . . 6 . . . . Full Trace Events 3 | . . . . . . . . 1 . 1 . . . . 1 . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 8 | . . . . . . . . . . . . . 5 . . . . 3 . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 35 | . . . . . . . . 2 . 1 . . 9 . 1 . . 18 . . . . 4 . Parts Built 9 | . . . . . . . . . . 2 . . . . 5 . . . . 2 . . . . Authchips 6 | . . . . . . . . . . . . . . . 5 . . . . 1 . . . . Time 261 | . . . . . . . . . . 42 . . . . 198 . . . . 21 . . . . Total Part Build Rating 43 | . . . . . . . . . . 8 . . . . 27 . . . . 8 . . . . Parts Repaired 6 | . . . 1 . . . 2 . . . . . . . 3 . . . . . . . . . Time 212 | . . . 26 . . . 52 . . . . . . . 134 . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 11 | . . . . . . . . . . . . . . . 11 . . . . . . . . . Parts Scanalyzed 3 | . . . . . . . 1 1 . . . . . . 1 . . . . . . . . . Part Schematics Acquired 2 | . . . . . . . . 1 . . . . . . 1 . . . . . . . . . Parts Damaged 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Total Allies 12 | . . 2 . 1 . . . 1 1 2 . . . . . . . 4 . 1 . . . . Largest Group 4 | . . 2 . 1 . . . 1 1 2 . . . . . . . 4 4 1 . . . . Highest-Rated Group 152 | . . 49 . 31 . . . 10 31 36 . . . . . . . 152 152 31 . . . . Highest-Rated Ally 40 | . . 31 . 31 . . . 10 31 26 . . . . . . . 40 40 31 . . . . Zionite Dispatches 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . Hover Resupply 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . Total Orders 42 | . . . . . . . . . . . . . . . . 2 10 . 10 15 4 1 . . DROP 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . EXPLORE 5 | . . . . . . . . . . . . . . . . . . . . 1 3 1 . . RETURN 36 | . . . . . . . . . . . . . . . . 2 10 . 10 13 1 . . . Ally Attacks 224 | . . 1 . . . . . . 7 . . . . . . 37 54 . 76 49 . . . . Total Damage 3908 | . . . . . . . . . 126 . . . . . . 651 760 . 1491 880 . . . . Kills 31 | . . . . . . . . . . . . . . . . 6 7 . 10 8 . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 2 | . . . . . . . . . . . . . . . . . . . 1 1 . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Active Infowar (turns) 19653 | 28 840 864 1408 607 680 759 1170 510 51 1838 324 194 20 527 2986 514 705 1084 772 2820 365 153 249 185 Sensors 8543 | . . . . . . . . . . 1436 324 194 20 508 2986 514 705 1084 772 . . . . . Terrain 3117 | . . . . . . . . . . . . . . . . . . . . 2180 351 153 249 184 Seismic 10799 | 28 840 864 1408 607 680 759 1170 510 51 331 . . . . 747 . . . . 1881 365 153 242 163 T.N.C. 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . . Machine Analysis 78 | . . . . . . . . . . . . . . . . . . . . 78 . . . . Jamming 2595 | . . . . . . . . . . . . . . . . . . . . 2595 . . . . ECM 1129 | . . . . . . . . 92 . 268 . . . 19 499 . . . . 251 . . . . Robot Analysis Total 7 | . . . 2 . . . . . . . . . . . 1 . . . . . . . 4 . Derelict Logs Recovered 12 | . . 1 . 1 . . . . . . 1 2 . 1 . . 2 1 2 . . . . 1 Drone Launches 56 | . . . . . . . . . . . . . . . 2 10 11 . 15 12 4 2 . . Drone Recoveries 53 | . . . . . . . . . . . . . . . . 8 15 . 11 13 4 2 . . Zionite Intel Received 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . Prototype Stockpiles 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Turns Passed 22023 | 328 1172 888 1697 649 680 900 1776 510 51 2062 324 194 20 535 2999 514 720 1084 1061 2823 365 153 249 269 Spaces Moved 24627 | 170 565 503 804 386 429 506 720 987 173 3982 927 596 81 796 7594 509 627 1042 653 1843 260 120 185 169 Core 6 | 6 . . . . . . . . . . . . . . . . . . . . . . . . Treads 3679 | 164 565 503 804 386 362 506 389 . . . . . . . . . . . . . . . . . Legs 5494 | . . . . . . . . . . . . . . . 86 509 627 1042 653 1843 260 120 185 169 Wheels 398 | . . . . . 67 . 331 . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . Flight 15050 | . . . . . . . . 987 173 3982 927 596 81 796 7508 . . . . . . . . . Fastest Speed 18 | 50 160 160 160 160 120 160 120 27 28 25 25 18 25 23 20 94 94 94 94 94 110 113 113 113 Average Speed 63 | 156 160 160 160 160 153 161 144 29 28 26 25 24 25 25 23 94 94 94 94 108 116 113 113 125 Slowest Speed 360 | 160 160 160 160 160 160 163 163 101 28 101 25 25 25 93 188 94 94 94 188 360 226 113 113 226 Overloaded Moves 121 | . . . . . . . . . . . . 4 . . 2 . . . 2 87 8 . . 18 Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 86 | . . . . . . . . 1 4 7 . . . . 74 . . . . . . . . . Cave-ins Triggered 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 Exploration Rate (%) 68 | 9 92 91 68 91 70 86 64 28 85 83 82 76 69 81 80 77 80 88 76 55 56 37 60 25 Regions Visited 24 Branch Regions 16 Pre-discovered Areas 15 | . . . 1 . 1 . . . . 3 1 2 1 . 1 . 1 . . . . . 3 1 Known Exits Taken 15 | . 1 1 1 . . 1 1 . . 1 1 1 1 1 1 1 1 1 1 . . . . . Unknown Exits Taken 7 | 1 . . . 1 1 . . . . . . . . . . . . . . 1 1 1 1 . Scrap Searched 35 | . . 1 . 2 . 1 . . . . 2 2 . 1 . 2 11 3 1 . 3 4 . 2 Spaces Dug 379 | . 4 . 1 . . 4 12 13 . 61 10 11 . 36 111 . 19 . 10 45 4 1 . 37 Terrain Destroyed 503 | . 4 9 13 . . 4 20 13 . 103 10 11 . 46 154 . 19 . 10 45 4 1 . 37 Melee 312 | . 4 . 1 . . 4 7 13 . 46 10 11 . 28 107 . 19 . 10 45 4 1 . 2 Projectile . | . . . . . . . . . . . . . . . . . . . . . . . . . AOE 191 | . . 9 12 . . . 13 . . 57 . . . 18 47 . . . . . . . . 35 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Total 29255 | 200 707 548 1048 401 444 555 1273 1178 170 4833 995 618 80 1069 8408 546 716 1145 1072 2393 302 137 218 199 Wait 2964 | . 32 6 105 1 . 17 369 121 1 624 52 12 . 201 505 27 53 97 383 313 27 11 . 7 Move 24440 | 169 564 502 803 385 428 505 719 985 166 3967 926 595 80 795 7451 508 626 1041 652 1842 259 119 184 169 Hop 78 | . . . . . . . . 1 2 7 . . . . 68 . . . . . . . . . Pick Up 175 | 5 11 4 12 1 3 2 19 6 . 14 2 . . 2 50 4 4 3 7 17 2 2 5 . Fast Attach 98 | 6 . . 4 . . 1 8 3 . 18 . . . 14 22 . 2 . . 9 . 1 9 1 Attach 83 | 1 2 1 4 . . 2 9 13 . 8 . . . 2 17 . . . 5 14 2 . 1 2 Detach 42 | . 1 . 1 . . 1 1 5 . 9 . . . 2 19 . . . . 3 . . . . Swap 154 | 1 11 7 18 2 3 6 20 5 1 9 1 . . 4 26 . 2 . . 31 1 . 2 4 Drop 200 | . 6 4 12 1 4 1 19 10 . 31 2 . . 17 51 4 6 3 6 7 . 3 13 . Fire 308 | 18 72 23 82 7 6 12 72 . . 5 . . . 2 7 . . . . . . . . 2 Melee 592 | . 5 . 1 . . 4 30 29 . 83 12 11 . 30 166 . 21 1 17 152 11 1 4 14 Ram 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . Crush 24 | . 3 1 6 4 . 4 6 . . . . . . . . . . . . . . . . . Escape Stasis 45 | . . . . . . . . . . 16 . . . . 24 . . . . 5 . . . . Rewire . | . . . . . . . . . . . . . . . . . . . . . . . . . Trap 44 | . . . . . . . . . . 42 . . . . 2 . . . . . . . . . Miscellaneous 7 | . . . . . . . . . . . . . . . . 3 2 . 2 . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min / Sub) -10/Mines (discovered 3 exits: *Mat x2 / *Sub) -9/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles -8/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 5 exits: *Fac / *Sto x2 / *Low x2) -7/Waste -7/Factory (discovered 6 exits: *Fac x3 / *Sto / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 8 exits: *Fac x4 / *Low x2 / Ext x2) -6/Lower Caves -6/Lower Caves -6/Zion -5/Proximity Caves -5/Factory (discovered 4 exits: [*Fac x2] / [*Upp x2]) -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 13) 329 | -11/Scrapyard | Entered Materials 336 | -10/Materials | Build established: Mutant 508 | -10/Materials | Discovered new exit (range 7) 882 | -10/Materials | Discovered new exit (range 7) 1102 | -10/Materials | Discovered new exit (range 14) 1219 | -10/Materials | Identified exit to Subcaves 1266 | -10/Materials | Identified exit to Mines 1302 | -10/Materials | Learned location of 1 exit from Recycling 1326 | -10/Materials | Loaded intel: 11 interactive machine locations 1346 | -10/Materials | Learned location of 1 exit from Storage 1351 | -10/Materials | Learned 2 Storage zone layouts 1367 | -10/Materials | Learned Storage garrison access intel 1393 | -10/Materials | Identified exit to Materials 1501 | -10/Materials | Entered Mines 1503 | -10/Mines | Core integrity fell below 50% 1705 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1734 | -10/Mines | Learned Materials interactive machine intel 2097 | -10/Mines | Core integrity fell below 20% 2203 | -10/Mines | Build established: Scavenger-Mutant 2309 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2332 | -10/Mines | Discovered exit to Subcaves (range 6) 2389 | -10/Mines | Entered Materials 2389 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2390 | -9/Materials | Identified exit to Materials 2391 | -9/Materials | Loaded intel: 18 interactive machine locations 3010 | -9/Materials | Repaired Lgt. Treads 3598 | -9/Materials | Discovered exit to Materials (range 16) 3602 | -9/Materials | Identified exit to Mines 3665 | -9/Materials | Learned Storage trap positions 3799 | -9/Materials | Learned 8 Materials zone layouts 3822 | -9/Materials | Learned 2 Materials zone layouts 3855 | -9/Materials | Learned location of Recycling (-7) 3896 | -9/Materials | Learned location of 1 exit from Materials 4086 | -9/Materials | Entered Mines 4281 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 4281 | -9/Mines | Discovered new exit (range 5) 4474 | -9/Mines | Received a Mining Laser from a helpful Derelict 4735 | -9/Mines | Entered Exiles 4735 | -9/Exiles | Accompanied by 1 ally 4777 | -9/Exiles | Met 8R-AWN 4805 | -9/Exiles | Met EX-HEX 4864 | -9/Exiles | Met EX-DEC 4901 | -9/Exiles | Learned location of Zion (-6) 4971 | -9/Exiles | Discovered new exit (range 14) 5142 | -9/Exiles | Met EX-BIN 5161 | -9/Exiles | Aligned with FarCom system 5163 | -9/Exiles | Given EX-Vault access code 5201 | -9/Exiles | Opened EX-Vault 5241 | -9/Exiles | Warned to stay clear of 0b10 Research branches 5390 | -9/Exiles | Attacked by the Exiles 5415 | -9/Exiles | Entered Mines 5860 | -8/Mines | Found DCF Scrap (10 items) 5961 | -8/Mines | Discovered exit to Materials (range 8) 6214 | -8/Mines | Build established: Mutant 6315 | -8/Mines | Entered Materials 6315 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 6316 | -8/Materials | Identified exit to Factory 6622 | -8/Materials | Build established: Scavenger-Mutant 7169 | -8/Materials | Lost 4 parts (1p2n1u) 7702 | -8/Materials | Repaired Lgt. Treads 7730 | -8/Materials | Repaired Lgt. Treads 7966 | -8/Materials | Discovered exit to Factory (range 3) 8091 | -8/Materials | Entered Factory 8091 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8142 | -7/Factory | Discovered new exit (range 13) 8221 | -7/Factory | Identified exit to Storage 8221 | -7/Factory | Identified exit to Lower Caves 8330 | -7/Factory | Discovered new exit (range 15) 8510 | -7/Factory | Learned 4 Hub_04(d) zone layouts 8601 | -7/Factory | Sucked down chute 8601 | -7/Factory | Entered Waste 8602 | -7/Waste | Met a frightened Derelict 8606 | -7/Waste | Spotted C-40 Crusher 8609 | -7/Waste | Spotted C-40 Crusher 8622 | -7/Waste | Spotted C-40 Crusher 8629 | -7/Waste | Spotted C-40 Crusher 8629 | -7/Waste | Spotted C-40 Crusher 8637 | -7/Waste | Spotted C-40 Crusher 8639 | -7/Waste | Discovered new exit (range 16) 8652 | -7/Waste | Entered Factory 8703 | -7/Factory | Build established: Hacker-Sprinter 8971 | -7/Factory | Discovered new exit (range 16) 9038 | -7/Factory | Discovered exit to Lower Caves (range 15) 9340 | -7/Factory | Discovered exit to Lower Caves (range 11) 9466 | -7/Factory | Discovered new exit (range 15) 9596 | -7/Factory | Discovered new exit (range 4) 9597 | -7/Factory | Identified exit to Factory 9616 | -7/Factory | Learned Extension security intel 9691 | -7/Factory | Learned location of Warlord (-4) 9725 | -7/Factory | Learned Extension emergency access door positions 9745 | -7/Factory | Learned Hub_04(d) emergency access door positions 9774 | -7/Factory | Learned location of Lower Caves (-7) 9997 | -7/Factory | Discovered exit to Storage (range 15) 10111 | -7/Factory | Fabricated Imp. Trap Extractor (x2) 10714 | -7/Factory | Entered Lower Caves 10842 | -7/Lower Caves | Encountered a Warlord checkpoint 11034 | -7/Lower Caves | Discovered new exit (range 7) 11036 | -7/Lower Caves | Identified exit to Lower Caves 11038 | -7/Lower Caves | Entered another Lower Caves area 11061 | -7/Lower Caves | Learned location of Extension (-6) 11095 | -7/Lower Caves | Discovered exit to Factory (range 3) 11230 | -7/Lower Caves | Discovered new exit (range 10) 11232 | -7/Lower Caves | Identified exit to Data Miner 11232 | -7/Lower Caves | Entered Data Miner 11232 | -7/Data Miner | Discovered new exit (range 6) 11237 | -7/Data Miner | Met Data Miner 11243 | -7/Data Miner | Learned location of Section 7 (-3) 11243 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 11246 | -7/Data Miner | Received God Mode back door access code from Data Miner 11252 | -7/Data Miner | Identified exit to Proximity Caves 11252 | -7/Data Miner | Entered Proximity Caves 11260 | -6/Proximity Caves | Spotter reported a threat 11261 | -6/Proximity Caves | Spotter reported a threat 11493 | -6/Proximity Caves | Spotter reported a threat 11649 | -6/Proximity Caves | Found Prototype Launcher 11649 | -6/Proximity Caves | Identified Adv. Micro-nuke Launcher 11754 | -6/Proximity Caves | Discovered exit to Factory (range 4) 11758 | -6/Proximity Caves | Learned Factory machine intel 11787 | -6/Proximity Caves | Entered Factory 11787 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 11788 | -6/Factory | Loaded intel: 255 machine locations 11826 | -6/Factory | Identified exit to Lower Caves 11826 | -6/Factory | Identified exit to Extension 11936 | -6/Factory | Repaired Greatsword 11959 | -6/Factory | Discovered new exit (range 15) 11965 | -6/Factory | Identified exit to Factory 12137 | -6/Factory | Search patrols dispatched 12181 | -6/Factory | Learned location of 2 exits from Archives 12237 | -6/Factory | Learned Extension trap positions 12284 | -6/Factory | Learned Hub_04(d) stockpile data 12369 | -6/Factory | Learned Hub_04(d) emergency access door positions 12438 | -6/Factory | Learned 2 Proximity Caves zone layouts 12481 | -6/Factory | Fabricated Multireflex Exoskeleton (x1) 12520 | -6/Factory | Fabricated Multireflex Exoskeleton? 12723 | -6/Factory | Repaired Broken Graviton Reactor? 13139 | -6/Factory | Discovered exit to Factory (range 8) 13600 | -6/Factory | Fabricated Multireflex Exoskeleton? 13744 | -6/Factory | Repaired Greatsword 13976 | -6/Factory | Fabricated Combat Drone Bay? 14026 | -6/Factory | Fabricated Combat Drone Bay? 14786 | -6/Factory | Entered Lower Caves 14786 | -6/Lower Caves | Accompanied by 2 allies 14925 | -6/Lower Caves | Build established: Gladiator 15245 | -6/Lower Caves | Discovered new exit (range 5) 15299 | -6/Lower Caves | Identified exit to Lower Caves 15300 | -6/Lower Caves | Entered another Lower Caves area 15300 | -6/Lower Caves | Accompanied by 4 allies 15491 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 15734 | -6/Lower Caves | Learned Factory emergency access door positions 16009 | -6/Lower Caves | Discovered new exit (range 12) 16019 | -6/Lower Caves | Identified exit to Zion 16020 | -6/Lower Caves | Entered Zion 16077 | -6/Zion | Discovered new exit (range 15) 16247 | -6/Zion | Learned Factory stockpile data 16466 | -6/Zion | Learned Factory emergency access door positions 16471 | -6/Zion | Given A8's code to call for help 16631 | -6/Zion | Found CR-A16's Pointy Stick 16808 | -6/Zion | Met Imprinter 16826 | -6/Zion | Imprinted 16828 | -6/Zion | Declared Zion's savior 17004 | -6/Zion | Identified exit to Proximity Caves 17104 | -6/Zion | Entered Proximity Caves 17104 | -5/Proximity Caves | Accompanied by 4 allies 17363 | -5/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 17507 | -5/Proximity Caves | Learned Factory garrison access intel 17766 | -5/Proximity Caves | Learned Factory stockpile data 17843 | -5/Proximity Caves | Spotted B-75 Beast 17848 | -5/Proximity Caves | Revealed the true nature of CR-A16's Pointy Stick 17851 | -5/Proximity Caves | Destroyed B-75 Beast 18018 | -5/Proximity Caves | Discovered exit to Factory (range 8) 18081 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 18165 | -5/Proximity Caves | Entered Factory 18165 | -5/Factory | Accompanied by 1 ally 18165 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 18168 | -5/Factory | Loaded intel: 4 garrison access locations 18368 | -5/Factory | Zion Hover Resupply teleported in 18638 | -5/Factory | Fabricated Greatsword (x2) 18680 | -5/Factory | Retrieved Zion intel report: Prototype Stockpiles 19180 | -5/Factory | Discovered new exit (range 14) 19297 | -5/Factory | Discovered new exit (range 20) 19456 | -5/Factory | Terminal network hard line cut 19459 | -5/Factory | Spotted B-75 Beast 19474 | -5/Factory | Destroyed B-75 Beast 20022 | -5/Factory | Discovered new exit (range 10) 20703 | -5/Factory | Lost 5 parts (3n2u) 20783 | -5/Factory | Discovered new exit (range 16) 20918 | -5/Factory | Lost 4 parts (2u2w) 20988 | -5/Factory | Entered Upper Caves 21038 | -5/Upper Caves | Core integrity fell below 50% 21106 | -5/Upper Caves | Encountered a Warlord checkpoint 21304 | -5/Upper Caves | Discovered new exit (range 15) 21345 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 21353 | -5/Upper Caves | Entered another Upper Caves area 21488 | -5/Upper Caves | Discovered new exit (range 8) 21506 | -5/Upper Caves | Entered Zhirov 21506 | -5/Zhirov | Discovered new exit (range 3) 21527 | -5/Zhirov | Met Zhirov 21548 | -5/Zhirov | Learned location of Quarantine (-3) 21548 | -5/Zhirov | Learned location of Testing (-2) 21548 | -5/Zhirov | Learned location of Command (-1) 21558 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 21576 | -5/Zhirov | Found Alien Artifact 21576 | -5/Zhirov | Identified Integrated Dissipator 21576 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 21604 | -5/Zhirov | Found Hvy. Reflective Plating 21711 | -5/Zhirov | Found Alien Artifact 21755 | -5/Zhirov | Entered Proximity Caves 21757 | -4/Proximity Caves | Spotter reported a threat 21758 | -4/Proximity Caves | Spotter reported a threat 21968 | -4/Proximity Caves | Crushed by falling debris 21968 | -4/Proximity Caves | System corruption reached 10% 21969 | -4/Proximity Caves | Crushed by falling debris 21969 | -4/Proximity Caves | System corruption reached 30% 22013 | -4/Proximity Caves | Lost 7 parts (1n4u2w) 22024 | -4/Proximity Caves | Attracted the attention of an 0b10 outpost 22024 | -4/Proximity Caves | Self-destructed Last Messages --------------- 21969_ Crushed by falling debris. 21969_ Adv. Shield Generator destroyed. 21969_ System corrupted by crushing effect (+4). 21969_ Hvy. Reflective Plating destroyed. 21969_ System corrupted by crushing effect (+3). 21969_ Deflected attack with Scythe. 21974_ 6|WO 3M|#CJVXUOW=U/QQAB2,YZ>OX WVV< YK 21979_ UM-NL7(g) Flexi-carbon Leg severed. 21982_ Flexi-carbon Leg destroyed. 21985_ Deflected attack with Scythe. 21991_ System corrupted: Component data lost. 21991_ UM-NL7(g) destroyed. 22001_ Ended martial mode. 22004_ Acquired 20 matter. 22007_ System corrupted: Energy discharge (-68). 22007_ Acquired Flexi-carbon Leg. 22009_ Acquired 10 matter. 22020_ L-61 Swordsman springs to life. 22024_ System corrupted: Matter fused (-6). 22024_ Y-72 Warden: "DETECTED UNIDENTIFIED DERELICT." Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????? ????????????????? | | ???????????????????????????????????#?????????????? | | ????????????????????? ??? ??#????#???????????????? | | ??????????????????? ?????????????????????????????? | | ????????????????????????? ???????????? ??????????? | | ????????????###??????? ? ?? ?????? ??????????????? | | ???????????? ?????????? ???????????????#???????? | | ????????????? ???? ? ???????#??#???????????? | | ?????????????????? ??? ? ???#??## ? ?????????? | | ?????????????????????? ? ?##???? ##???##???#??? | | ????????? ?? ? ??? ????? ?????#? #???? #??????? | | ????????????????? ??#??# ???#?? #????? ??????? | | ??????????? ??????????#?#? ??#?## #?? ?? #??#?#? | | ??????? ???? ?? ? ???????? #### #??????#?????? | | ?????? ??????? ?????###### ?? #?? ?? ??????? | | ??????? ?? ????????### ### # ? ## # ??????# | | ?????#????? ######## ## #? ## ##? #?#?# | | ?????????? ### ??????? | | ? ??????? #???#?##?#?? | | ? ??????????????##### #??#??#?#?#? | | ? ?????#??????# @ % #### #?#????#?#?? | | ?? ?????#??#?## ### ### ## ! ###### #?????#????? | | ?? ?##??????##??#" ???# #### ###?# #####?#?#??# | | ??????????#?### #"? ? #l#### %[### ###?##?????? | | ? ???? ??? ? #" ? ? Y #### ! ## ###?#??##??? | | # ????? ???? ? ??" ?# ##?## ## ##????????#? | | ? ?# ?????#?#?? #? # #?#?# #####$####?#??#??? | | ??? ??#?#####?# #""""""# #??## ##??# ##?##??#???? | | ? ??? ?## #?? ######## ##?## #??## ####??????# | | #??????? #?? ? ?? ##### #### ##????????? | | ####????? ###????#?#### ## !% ##???#??##?? | | # ##????? ##?#?#??### ] ####?#?????#? | | #####?? ######### ###### ##???#???#??# | | ##?#??# ?## #### #?#?#????#??? | | ##??#### ### ##?# #????#??????? | | ######## ## #### #????#?###??? | | ##??# # ##?# #???#??#????# | | #### #### ##?#??##?????? | | #### ##?#?#??#?????? | | # #### ############ #####???#??????? | | ## ##??######## ##?##?##??#?#####??????##?#?????? | | ####?#?#?#??#?####???#??#??#??????##???###???????? | | ##??#????????#??##??#???#?#?#???????#?????????#?#? | | ???##?#???????###??#???#?##???#???#??###???#?#?### | | ???#????????#???????#????#??????#????????#?##????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 60 Energy Generation 29 Energy Capacity 340 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 20 Terrain Scan Density 210 ECM Strength 2 Jamming Range 14 Additional Mass Support 9 EM Shielding 2 Armor Coverage 600 Resistance: TH 25 Core Shielding 20 Weapon Shielding 90 Melee Speed Boost 20 Evasion (%) 66 Melee Accuracy 8 Recoil Reduction 4 Salvage Targeting 1 Offensive Hacking 20 Defensive Hacking 12 Authchip Count 3 Trap Extractor Capacity 6 Item Schematics ----------------- Imp. Flight Unit | -7/Factory | Hacked Greatsword | -7/Factory | Scanalyzed Imp. Trap Extractor | -7/Factory | Hacked Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Multireflex Exoskeleton | -7/Data Miner | Free Thermal Defense Suite | -7/Data Miner | Free Imp. Heavy Machine Gun | -7/Data Miner | Free Thunder Leg | -7/Data Miner | Free Adv. Hacking Suite | -7/Data Miner | Free Variable Charge Gun | -7/Data Miner | Free Imp. Weapon Cycler | -7/Data Miner | Free Graviton Reactor | -6/Factory | Scanalyzed Riot Gun | -6/Zion | Free Flamer | -6/Zion | Free Beamcaster | -6/Zion | Free Hvy. Flak Cannon | -6/Zion | Archive KE Penetrator | -6/Zion | Archive Phase Shifter | -6/Zion | Archive Adv. Shield Generator | -6/Zion | Archive Dispersion Rifle | -6/Zion | Archive Nuclear Pulse Thruster | -6/Zion | Archive Imp. Launcher Guidance Computer | -6/Zion | Archive Imp. Particle Charger | -6/Zion | Archive Hvy. Pick | -6/Zion | Archive Imp. Plasma Cutter | -6/Zion | Archive Thermal Shield | -6/Zion | Archive Adv. System Restoration Module | -6/Zion | Archive Enh. Optical Array | -6/Zion | Archive Adv. Focal Shield | -6/Zion | Archive Lrn. Phase Cannon | -6/Zion | Archive Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ G-47 Trooper | -7/Data Miner | Free D-53 Grenadier | -7/Data Miner | Free A-15 Conveyor | -7/Data Miner | Free S-27 Virus | -7/Data Miner | Free Y-54 Guardian | -7/Data Miner | Free H-66 Slayer | -6/Zion | Archive R-06 Scavenger | -6/Zion | Archive A-02 Transporter | -6/Zion | Archive Fabricated ------------ Imp. Trap Extractor | x2 | -7/Factory Multireflex Exoskeleton | x1 | -6/Factory | Authchip Multireflex Exoskeleton | x1 | -6/Factory | Authchip Multireflex Exoskeleton | x1 | -6/Factory | Authchip Combat Drone Bay | x1 | -6/Factory | Authchip Combat Drone Bay | x1 | -6/Factory | Authchip Greatsword | x2 | -5/Factory | Authchip Repaired ---------- Lgt. Treads | 35% | -9/Materials Lgt. Treads | 6% | -8/Materials Lgt. Treads | 60% | -8/Materials Greatsword | 66% | -6/Factory Graviton Reactor | 99% | -6/Factory | Broken Greatsword | 39% | -6/Factory Alien Tech Used ----------------- Integrated Dissipator Achievements -------------- None Challenges ------------ None Game ------ Seed MetafieldCannonCorpse Manual? 0 Play Time 03:53:27 Cumulative 696.3 hours Start 2024.11.23 @ 13:57:52 End 2024.11.23 @ 20:29:14 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 718 Rogue 631 Adventurer 87 Explorer 0 Win Type - Total 43 Types 8/0/29/1/1/1/3/0/0 Lore% 96 Gallery% 94 Achievement% 80 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7d377a12-c339-4c7b-a582-29bdb11e54e5