Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.25 @ 17:03:21 Player: GANYMEDE Result: Destroyed by B-75 Beast with Magnetic Acceleration Cannon Performance ------------- Evolutions (5) 2500 Regions Visited (10) 2000 Robots Destroyed (38) 190 Value Destroyed (853) 853 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (500) 500 TOTAL SCORE: 6103 Bonus ------- Entered DSFs 500 Cogmind --------- Core Integrity 0/1000 Matter 245/300 Energy 84/100 System Corruption 1% Temperature Cool (0) Movement Core (50) Location -5/Upper Caves Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (7) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Fusion Compressor Makeshift Trap Scanner Autogun Dirty Datajack (18) Power Sword Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Flight Unit Flight Unit VTOL Module > --- UTILITY ---------- Trap Scanner Advanced Visual Processing Unit Improved Terrain Scanner Advanced Terrain Scan Processor Advanced Terrain Scan Processor System Shield > --- WEAPON ----------- Gatling Laser Gatling Laser > --- INVENTORY -------- Cooled Ion Engine Seismic Detector Advanced ECM Suite [Rating: 35] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Flight Unit Treads Medium Treads Wheel Wheel Hover Unit Hover Unit Flight Unit Flight Unit Utility Advanced Terrain Scan Processor Device Trap Scanner Storage Small Storage Unit Processor Advanced Terrain Scan Processor Hackware System Shield Protection Core Shielding Weapon Light Assault Rifle Energy Gun Medium Laser Ballistic Gun Light Assault Rifle Ballistic Cannon Heavy Flak Cannon Launcher Grenade Launcher Slashing Weapon Power Sword Special Melee Weapon Dirty Datajack Build | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Sto Mat Fac DSF Fac Fac Upp Upp Slots Evolved 10 | . . 2 . 2 2 . 2 2 . . Power 2 | . . . . . . . 1 1 . . Propulsion 3 | . . 1 . . 1 . 1 . . . Utility 5 | . . 1 . 2 1 . . 1 . . Weapon . | . . . . . . . . . . . Parts Attached 62 | 7 7 3 5 14 3 8 . . 3 12 Power 6 | 2 . . 1 1 . 1 . . . 1 Engine 3 | 2 . . 1 . . . . . . . Core 3 | . . . . 1 . 1 . . . 1 Reactor . | . . . . . . . . . . . Propulsion 15 | 2 2 . 3 3 . 1 . . 2 2 Treads 2 | . . . 1 . . . . . . 1 Leg . | . . . . . . . . . . . Wheel 2 | 2 . . . . . . . . . . Hover 1 | . . . 1 . . . . . . . Flight 10 | . 2 . 1 3 . 1 . . 2 1 Utility 22 | 1 2 3 . 7 3 1 . . . 5 Device 12 | . 1 1 . 2 2 1 . . . 5 Storage 1 | 1 . . . . . . . . . . Processor 6 | . . 1 . 5 . . . . . . Hackware 1 | . . . . . 1 . . . . . Protection 2 | . 1 1 . . . . . . . . Artifact . | . . . . . . . . . . . Weapon 19 | 2 3 . 1 3 . 5 . . 1 4 Energy Gun 5 | 2 . . 1 2 . . . . . . Energy Cannon . | . . . . . . . . . . . Ballistic Gun 5 | . 2 . . 1 . . . . . 2 Ballistic Cannon 2 | . . . . . . 2 . . . . Launcher 1 | . 1 . . . . . . . . . Special Weapon . | . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon 4 | . . . . . . 3 . . 1 . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon 2 | . . . . . . . . . . 2 Unidentified Prototypes 2 | . . . 1 . 1 . . . . . Parts Lost 30 | . . 1 5 1 1 14 . . 1 7 Power 3 | . . . 1 . . 1 . . . 1 Propulsion 11 | . . 1 2 . 1 3 . . 1 3 Utility 8 | . . . . . . 6 . . . 2 Weapon 8 | . . . 2 1 . 4 . . . 1 Highest Loss Streak 12 | . . 1 4 1 1 12 . . 1 7 To Critical Strikes 1 | . . . . . . . . . . 1 Average Backups 3 | 1 2 3 4 3 4 4 4 5 3 2 Power . | . 1 1 . 1 1 1 1 1 . . Propulsion . | . . . . . . . 1 2 1 . Utility 1 | . . . 2 2 2 2 1 1 1 . Weapon 1 | . 1 1 . . 1 . 1 1 . . Tool/Special . | . . . . . . . . . . . Unused Backups 5 | . . . 1 . . . 2 . . 2 Power . | . . . . . . . . . . . Propulsion . | . . . . . . . . . . . Utility 2 | . . . . . . . 2 . . . Weapon . | . . . . . . . . . . . Tool/Special 3 | . . . 1 . . . . . . 2 Average Slot Usage (%) 37 | . 83 60 21 62 80 43 6 5 13 23 Engine 3 | . 14 9 7 . . . . . . . Core 1 | . . . . 4 7 3 . . 1 3 Wheel 2 | . 20 . . . . . . . . . Flight 9 | . 7 20 6 14 23 9 6 5 8 5 Device 4 | . . 14 2 8 14 9 . . . 3 Storage 1 | . 10 . . . . . . . . . Processor 6 | . . 7 . 30 26 10 . . . . Energy Gun 1 | . 2 3 2 2 6 1 . . . . Ballistic Gun 2 | . 20 . . 1 . . . . . 1 Peak Build Rating 35 | 6 7 12 6 31 35 32 5 5 22 34 Average Rating 11 | 3 5 8 2 20 30 17 4 5 11 19 On Entrance 9 | . 6 5 4 1 28 32 4 5 5 19 Avg Prop Armor Cover (%) . | . . . . . . . . . . . Naked Turns 68 | . . . 47 3 . . . . 15 3 Heaviest Build 24 | 13 13 8 10 10 12 14 . . 10 24 Greatest Support 28 | 20 20 8 20 12 12 12 3 4 15 28 Greatest Overweight (x) 4 | . . . 3 1 . 4 . . . 3 Average Overweight (x) . | . . . . . . . . . . . Largest Inventory Capacity 8 | 8 8 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 7 7 5 5 5 5 5 5 5 5 5 Most Carried 5 | 5 5 5 5 5 5 5 5 5 5 5 Average Carried 3 | 2 2 3 4 3 4 4 4 5 3 2 Final Capacity 8 | 8 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | 2 2 5 5 4 4 5 5 5 5 5 Class Distribution -------------------- 83% | Mutant 9% | Scout 5% | Scientist-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Storage Mutant | -8/Materials Scout | -7/Factory Mutant | -7/DSF Mutant | -6/Factory Mutant | -5/Factory Scientist-Sprinter | -5/Upper Caves Mutant | -5/Upper Caves Resources | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 -5 ----------- Run | Yrd Mat Mat Sto Mat Fac DSF Fac Fac Upp Upp Matter Collected 1275 | 202 115 41 255 118 . 84 . . 116 344 Remotely . | . . . . . . . . . . . Salvage Created 976 | . 165 88 378 101 . 68 . . 116 60 Parts 72 | . 18 7 21 6 . 7 . . 9 4 Haulers Intercepted 1 | . . . 1 . . . . . . . Recyclers Shooed 4 | . . . 4 . . . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 15 | . . . . . . . . . 9 6 Prevented . | . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Sto Mat Fac DSF Fac Fac Upp Upp Combat Hostiles Destroyed 31 | . 6 3 8 4 . 4 . . 4 2 Melee 9 | . . . . . . 3 . . 4 2 Guns 13 | . 4 2 3 4 . . . . . . Cannons 1 | . . . . . . 1 . . . . AOE 8 | . 2 1 5 . . . . . . . Classes Destroyed 10 | . 3 1 4 . . 2 . . . . Worker 2 | . . . 2 . . . . . . . Hauler 1 | . . . 1 . . . . . . . Recycler 2 | . . . 2 . . . . . . . Operator 1 | . 1 . . . . . . . . . Watcher 1 | . . . 1 . . . . . . . Swarmer 15 | . 3 . 3 3 . . . . 4 2 Cutter 3 | . . . . . . 3 . . . . Grunt 9 | . 3 2 4 . . . . . . . Sentry 3 | . . 1 1 1 . . . . . . Heavy 1 | . . . . . . 1 . . . . Best Kill Streak 8 | . 4 2 8 2 . 2 . . 4 2 Combat Bots Only 5 | . 3 2 5 2 . 2 . . 4 2 Max Kills in Single Turn 3 | . 1 1 3 1 . 1 . . 1 1 Gunslinging . | . . . . . . . . . . . Exploded 2 | . 1 1 2 . . . . . . . Melee 1 | . . . . . . 1 . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 -5 -------- Run | Yrd Mat Mat Sto Mat Fac DSF Fac Fac Upp Upp Hostile Shots Fired 333 | . 37 14 69 21 . 46 . 11 56 79 Missed 112 | . 16 6 27 7 . 13 . 6 19 18 Hits 221 | . 21 8 42 14 . 33 . 5 37 61 Melee 7 | . . . . . . 7 . . . . Projectile 214 | . 21 8 42 14 . 26 . 5 37 61 AOE 1 | . . . . . . 1 . . . . Critical Strikes 9 | . . 1 . . . 6 . . . 2 Damage Taken 3594 | . 182 100 519 147 . 1099 . 78 616 853 Core 1892 | . 24 60 236 52 . 520 . 65 539 396 Absorbed by Shields 9 | . . . . . . 9 . . . . Redirected to Shielding 8 | . . 8 . . . . . . . . Regen/Repaired (Parts) 56 | . . . 56 . . . . . . . Core Remaining (%) 71 | 100 90 . 26 90 . 25 100 . . . Volleys Fired 81 | . 17 7 32 11 . 11 . . . 3 Largest 2 | . 2 2 2 2 . 1 . . . 1 Hottest 80 | . 40 80 80 68 . 44 . . . 35 Shots Fired 108 | . 32 8 40 14 . 11 . . . 3 Gun 83 | . 30 5 31 14 . . . . . 3 Cannon 11 | . . . . . . 11 . . . . Launcher 14 | . 2 3 9 . . . . . . . Special . | . . . . . . . . . . . Kinetic 50 | . 30 . . 6 . 11 . . . 3 Thermal 35 | . . 5 30 . . . . . . . Explosive 14 | . 2 3 9 . . . . . . . Electromagnetic 9 | . . . 1 8 . . . . . . Robot Hit Streak 13 | . 13 3 12 4 . 13 . . . 3 Robot Miss Streak 9 | . 2 1 2 4 . 9 . . . 1 Penetration Max . | . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . Shots Hit Robots 91 | . 22 6 28 8 . 14 . . 5 8 Core Hits 79 | . 13 6 24 6 . 16 . . 11 3 Critical Kills . | . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . Critical Strikes 2 | . . . 2 . . . . . . . Burn 2 | . . . 2 . . . . . . . Melee Attacks 26 | . . . . . . 10 . . 6 10 Impact . | . . . . . . . . . . . Slashing 23 | . . . . . . 10 . . 6 7 Piercing 3 | . . . . . . . . . . 3 Sneak Attacks 1 | . . . . . . . . . . 1 Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 2145 | . 218 228 784 88 . 379 . . 247 201 Guns 568 | . 156 38 264 88 . . . . . 22 Cannons 263 | . . . . . . 263 . . . . Explosions 772 | . 62 190 520 . . . . . . . Melee 504 | . . . . . . 116 . . 209 179 Ramming 38 | . . . . . . . . . 38 . Kinetic 497 | . 156 . . 56 . 263 . . . 22 Thermal 288 | . . 38 250 . . . . . . . Explosive 772 | . 62 190 520 . . . . . . . Electromagnetic 46 | . . . 14 32 . . . . . . Impact . | . . . . . . . . . . . Slashing 495 | . . . . . . 116 . . 209 170 Piercing 9 | . . . . . . . . . . 9 Highest Corruption 11 | . . . . . . 11 . . 1 1 Average Corruption 1 | . . . . . . 6 . . 1 1 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 1 | . . . . . . 1 . . . . Energy Discharges 1 | . . . . . . 1 . . . . Overload Shots . | . . . . . . . . . . . Overflow Damage 4 | . . . 1 . . . . . . 3 Projectiles . | . . . . . . . . . . . Explosions 1 | . . . 1 . . . . . . . Melee 3 | . . . . . . . . . . 3 Knockbacks 2 | . . . . . . 2 . . . . Impact . | . . . . . . . . . . . Kinetic 2 | . . . . . . 2 . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 17 | . . . . . . . . . 17 . Shots . | . . . . . . . . . . . Rammed 13 | . . . . . . . . . 13 . Targets Rammed 13 | . . . . . . . . . 13 . Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 153 | . 12 12 153 50 . 5 . . . . Average Temperature 42 | . 6 6 55 23 . 5 . . . . Received Heat Transfer 438 | . 42 60 228 27 . 54 . 18 9 . Siege Activations . | . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 2 | . . . 2 . . . . . . . Heat Transferred 999 | . . 111 888 . . . . . . . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Sto Mat Fac DSF Fac Fac Upp Upp Maximum Alert Level . | . . . . . . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 100 100 100 . . Level 1 . | . . . . . . . . . . . Level 2 . | . . . . . . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Peak Influence 186 | . 129 106 186 124 51 55 30 140 . . Initial 59 | . . 53 44 59 51 11 . 21 . . Average 51 | . 34 71 116 74 31 12 1 34 . . Influence Increases 1202 | . 179 103 279 145 5 105 60 156 105 65 Destroy 0b10 Robot/C 620 | . 120 60 160 80 . 80 . . 80 40 Destroy 0b10 Robot/NC 35 | . 5 . 30 . . . . . . . Destroy Leader 104 | . 20 10 24 20 . 10 . . 10 10 Successful Hack 11 | . . . . . 5 . . 6 . . Destroy Structure 72 | . 19 18 35 . . . . . . . Partial Spotted 60 | . . 15 . 15 . . 15 15 . . Lose Combat Pursuer 300 | . 15 . 30 30 . 15 45 135 15 15 Influence Decreases 1197 | . 50 126 242 174 103 121 15 61 112 193 Entered New Map 392 | . . 76 62 84 63 5 . 24 52 26 Time Decay 542 | . 50 40 130 80 30 . 15 37 50 110 Lost Part 263 | . . 10 50 10 10 116 . . 10 57 Squads Dispatched 4 | . 1 . . . . 2 1 . . . Investigation 2 | . 1 . . . . . 1 . . . Extermination . | . . . . . . . . . . . Reinforcement 2 | . . . . . . 2 . . . . Assault . | . . . . . . . . . . . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 -5 --------- Run | Yrd Mat Mat Sto Mat Fac DSF Fac Fac Upp Upp Distress Signals 4 | . 1 2 . 1 . . . . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 84 | . 13 7 13 10 . 10 4 15 6 6 Peak Tracking Total 10 | . 6 7 3 6 . 5 4 10 4 5 Tactical Retreats 10 | . 1 . 1 2 . 1 1 1 1 2 ECM-based Alert Blocks 1 | . . . . . . . . . . 1 Traps | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Sto Mat Fac DSF Fac Fac Upp Upp Traps Triggered 3 | . 1 . . . . 2 . . . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed 1 | . . . 1 . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 -5 ---------- Run | Yrd Mat Mat Sto Mat Fac DSF Fac Fac Upp Upp Machines Disabled . | . . . . . . . . . . . Max in Single Turn . | . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 -5 --------- Run | Yrd Mat Mat Sto Mat Fac DSF Fac Fac Upp Upp Machines Accessed 14 | . 1 . 2 2 2 . 4 1 1 1 Terminals 7 | . 1 . 1 2 2 . 1 . . . Fabricators 2 | . . . . . . . 2 . . . Repair Stations 1 | . . . 1 . . . . . . . Recycling Units 1 | . . . . . . . 1 . . . Scanalyzers 1 | . . . . . . . . 1 . . Garrison Access . | . . . . . . . . . . . Total Hacks 23 | . 2 . 3 2 2 . 5 7 1 1 Successful 13 | . . . 3 1 2 . . 5 1 1 Failed 10 | . 2 . . 1 . . 5 2 . . Catastrophic 2 | . . . . . . . 2 . . . Database Lockouts . | . . . . . . . . . . . Manual . | . . . . . . . . . . . Terminals 8 | . 2 . 1 2 2 . 1 . . . Fabricators 2 | . . . . . . . 2 . . . Repair Stations 2 | . . . 2 . . . . . . . Recycling Units 2 | . . . . . . . 2 . . . Scanalyzers 7 | . . . . . . . . 7 . . Garrison Access . | . . . . . . . . . . . Terminal Hacks 6 | . . . 1 1 2 . . . 1 1 Open Door 2 | . . . . . . . . . 1 1 Open DSF 1 | . . . . . 1 . . . . . Disarm Traps 1 | . . . 1 . . . . . . . Hauler Manifests 1 | . . . . 1 . . . . . . Zone Layout 1 | . . . . . 1 . . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks 2 | . . . 2 . . . . . . . Scan Component 1 | . . . 1 . . . . . . . Repair 1 | . . . 1 . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer 5 | . . . . . . . . 5 . . Insert Component 1 | . . . . . . . . 1 . . Retrieve Study 4 | . . . . . . . . 4 . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 7 | . 1 . 1 . 1 . 3 1 . . Full Trace Events 2 | . 1 . . . . . 1 . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Part Studies Acquired 4 | . . . . . . . . 4 . . Parts Repaired 1 | . . . 1 . . . . . . . Time 26 | . . . 26 . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . 1 . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged 1 | . . . . . . . . 1 . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 -5 ------------ Run | Yrd Mat Mat Sto Mat Fac DSF Fac Fac Upp Upp Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 -5 -------- Run | Yrd Mat Mat Sto Mat Fac DSF Fac Fac Upp Upp Total Allies . | . . . . . . . . . . . Largest Group . | . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . Total Orders . | . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . Total Damage . | . . . . . . . . . . . Kills . | . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Sto Mat Fac DSF Fac Fac Upp Upp Active Infowar (turns) 621 | . . 69 64 162 77 143 . . . 106 Optics 248 | . . . . 63 77 108 . . . . Terrain 309 | . . . . 162 77 70 . . . . Traps 407 | . . 69 64 . 56 143 . . . 75 Seismic 16 | . . . . 13 . 3 . . . . ECM 32 | . . . . . 1 . . . . 31 Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 1 | . . . . . . . . . . 1 Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 -5 ------------- Run | Yrd Mat Mat Sto Mat Fac DSF Fac Fac Upp Upp Turns Passed 1631 | 54 179 86 274 173 77 166 172 99 106 245 Spaces Moved 2595 | 54 192 149 314 316 186 157 465 282 203 277 Core 176 | 15 . . 95 4 . 11 . . 9 42 Treads 44 | . . . 4 . . . . . . 40 Legs . | . . . . . . . . . . . Wheels 142 | 39 103 . . . . . . . . . Hover 1 | . . . 1 . . . . . . . Flight 2232 | . 89 149 214 312 186 146 465 282 194 195 Fastest Speed 30 | 50 37 37 40 32 32 32 35 35 30 34 Average Speed 42 | 71 60 37 46 34 32 49 35 35 32 64 Slowest Speed 250 | 80 80 40 200 114 32 250 35 35 50 200 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped 6 | . . 1 . . 1 . 3 1 . . Potential Cave-ins . | . . . . . . . . . . . Cave-ins Triggered 2 | . . . . . . 2 . . . . Exploration Rate (%) 33 | 3 39 23 74 28 6 90 13 9 40 38 Regions Visited 10 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . . . Known Exits Taken 1 | . . . . . 1 . . . . . Unknown Exits Taken 8 | 1 1 1 1 1 . . 1 1 1 . Scrap Searched 4 | . . . . . . . . . . 4 Spaces Dug . | . . . . . . . . . . . Terrain Destroyed 74 | . 20 22 32 . . . . . . . Melee . | . . . . . . . . . . . Projectile . | . . . . . . . . . . . AOE 74 | . 20 22 32 . . . . . . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 -5 --------- Run | Yrd Mat Mat Sto Mat Fac DSF Fac Fac Upp Upp Total 3002 | 68 234 175 407 369 201 221 473 280 234 340 Wait 37 | . . . 27 3 3 . . . . 4 Move 2573 | 53 191 146 313 315 183 156 458 279 202 277 Hop 6 | . . 1 . . 1 . 3 1 . . Pick Up 71 | 8 6 4 8 12 4 9 6 . 5 9 Fast Attach . | . . . . . . . . . . . Attach 92 | 6 9 7 14 19 4 9 . . 6 18 Detach 48 | . 4 8 9 7 2 4 . . 1 13 Swap 6 | 1 . . . 1 3 1 . . . . Drop 32 | . 7 2 4 1 1 4 6 . 1 6 Fire 81 | . 17 7 32 11 . 11 . . . 3 Melee 26 | . . . . . . 10 . . 6 10 Ram 13 | . . . . . . . . . 13 . Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis 17 | . . . . . . 17 . . . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 3 exits: *Mat / [*Min] / *Sto) -9/Storage -8/Materials -7/Factory -7/DSF -6/Factory -5/Factory -5/Upper Caves -5/Upper Caves (discovered 1 exit: Fac) History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 55 | -11/Scrapyard | Entered Materials 220 | -10/Materials | Discovered new exit (range 12) 234 | -10/Materials | Entered another Materials area 234 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 300 | -9/Materials | Discovered new exit (range 15) 309 | -9/Materials | Discovered new exit (range 9) 320 | -9/Materials | Discovered new exit (range 15) 320 | -9/Materials | Entered Storage 356 | -9/Storage | Build established: Mutant 431 | -9/Storage | Repaired Grenade Launcher 525 | -9/Storage | Core integrity fell below 50% 562 | -9/Storage | Lost 4 parts (1p1n2w) 585 | -9/Storage | Discovered new exit (range 15) 594 | -9/Storage | Entered Materials 594 | -8/Materials | Evolved 2 slots: Utility x2 765 | -8/Materials | Discovered new exit (range 6) 767 | -8/Materials | Entered Factory 767 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 843 | -7/Factory | Identified exit to DSF 844 | -7/Factory | Entered DSF 888 | -7/DSF | Additional patrols routed to DSF 931 | -7/DSF | Core integrity fell below 50% 952 | -7/DSF | Crushed by falling debris 987 | -7/DSF | Crushed by falling debris 987 | -7/DSF | System corruption reached 10% 1002 | -7/DSF | Discovered new exit (range 15) 1010 | -7/DSF | Entered Factory 1010 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 1018 | -6/Factory | Lost 12 parts (1p2n5u4w) 1177 | -6/Factory | Discovered new exit (range 8) 1182 | -6/Factory | Entered another Factory area 1182 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 1278 | -5/Factory | Discovered new exit (range 9) 1281 | -5/Factory | Entered Upper Caves 1325 | -5/Upper Caves | Core integrity fell below 50% 1385 | -5/Upper Caves | Discovered new exit (range 9) 1387 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 1387 | -5/Upper Caves | Entered another Upper Caves area 1431 | -5/Upper Caves | Identified exit to Factory 1469 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 1498 | -5/Upper Caves | Core integrity fell below 20% 1535 | -5/Upper Caves | Lost 7 parts (1p3n2u1w) 1608 | -5/Upper Caves | Spotted B-75 Beast 1632 | -5/Upper Caves | Destroyed by B-75 Beast with Magnetic Acceleration Cannon Last Messages --------------- VTOL Module, Broken Lgt. Nuclear Core. S-27 Virus destroyed. Lgt. Nuclear Core fries itself beyond repair. S-27 Virus destroyed. VTOL Module fries itself beyond repair. Acquired 41 matter. Acquired 30 matter. Acquired Autogun. Acquired 49 matter. Acquired Med. Treads. Searching scrap... Found Fusion Compressor. Found 37 Matter. Acquired Fusion Compressor. The Fusion Compressor has per-turn matter upkeep cost and is therefore not activated automatically when attached. Use carefully and keep an eye on your remaining matter supply. Acquired 10 matter. Dropped Med. Treads. Map ----- +----------------------------------------------------+ | !/ #????? ??????????????????????????????????# | | "" ###### ??????????????????????????????????# | | #" ## ??????????????????????????????????# | | ## ## """ #?????????????????????????????????# | | ?# ## """"" #?????????????????????????????????? | | ?# ## """"" #?????????????????????????????????? | | ?# " " #?????????????????????????????????? | | ?# """ """##????????????????????????????????? | | ## """ """ ##???????????????????????????????? | | # """ """ ##??????????????????????????????? | | # ##?????????????????????????????? | | ## #?????????????????????????????? | | ?## ## # #?????????????????????????????? | | ??#### ##### ##?????????????????????????????? | | ?????# #???# ###???????#????????????????????? | | ?????## #??## ! ##?????# ##?????????????????? | | ??????# ##??# ! ###### #????????????????? | | ??????# ###### #????????????????? | | ??????# ## #????????????????? | | ###### ## ## ### ????????????????? | | ## ###### % ## ##????????????????????? | | # ######## ##### ##? #?????????????????????? | | # ?# # # ## #??? #?????????????????????? | | # ### #^ #??? ##????????????????????? | | # ## #???#% ##???????????????????? | | # # ### #???#@ #???????????????????? | | ##?# # # ##?# #???# #???????????????????? | | ???# %# # # ### ## #?### ###?????????????????? | | ???# ^## #?# #?# ##????????????????? | | ???## #?# #?# #????????????????? | | ????#########?# #### ##????????????????? | | ??????????????# #?##=% ##?????????????????? | | ?????????????# ## ##?#; #??????????????????? | | ????????? ### ###; % ##?????????????????? | | ?????? ### ###???????????????? | | ????????###### #?# ##??????????????? | | ?????????????# ?## #??????????????? | | ?????????????##?# #??????????????? | | ????????????????#### #?????????????? | | ???????????????????## ### #?????????????? | | ????????????????????# #?#; #?????????????? | | ????????????????????# "??""# #????????????? | | ????????????????????# "? ???????????? | | ????????????????????# ??????????? | | ????????????????????## ? ?????????? | | ?????????????????????# ??????????? | | ?????????????????????## ??????????? | | ??????????????????????# ???????????? | | ??????????????????????# ##### ????????????? | | ?????????????????????? ####????? ?????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 40 Energy Generation 25 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Range 16 Terrain Scan Density 810 ECM Strength 2 Resistance: EX 25 Core Shielding 20 Propulsion Shielding 33 Evasion (%) 64 Recoil Reduction 1 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Grenade Launcher | 6% | -9/Storage Studied --------- Nuclear Pulse Thruster | -5/Factory | Hacked Surge Thruster | -5/Factory | Hacked Power Sword | -5/Factory | Hacked Nuclear Core | -5/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Fist Fight Omniscient Cartographer Safety First Unlikely Earthworm Window Shopping Challenges ------------ None Game ------ Seed MyomerServoParser Manual? 0 Play Time 00:49:11 Cumulative 4.3 hours Start 2026.09.25 @ 16:14:54 End 2026.09.25 @ 17:03:21 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 8 Rogue 8 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 2 Gallery% 10 Achievement% 9 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x40 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: ab88ea69-c023-4050-8f39-3a1d870c28ca