Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.30 @ 23:05:35 Player: chmiel Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (7) 3500 Regions Visited (16) 3200 Robots Destroyed (36) 180 Value Destroyed (1266) 1266 Prototype IDs (16) 320 Alien Tech Used (2) 400 Bonus (319) 319 TOTAL SCORE: 9185 Bonus ------- High Alert Combat Kills 19 Met Zhirov 300 Cogmind --------- Core Integrity 0/1300 Matter 108/300 Energy 100/100 System Corruption 1% Temperature Cool (2) Movement Flying (40) Location -3/Research Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (7) --- Impulse Thruster > --- UTILITY (8) ------ Transmission Jammer Advanced System Shield > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Dispersion Rifle Force Lance Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine Fusion Reactor > --- PROPULSION ------- Gravmag Array Cooled Gravmag System Cooled Gravmag System Cooled Gravmag System Improved Antigrav System Xenon Bombardment Thruster > --- UTILITY ---------- Advanced Cooling System Advanced Coolant Injector Improved Sensor Array Reaction Control System Improved Phase Shifter Force Field Advanced System Shield > --- WEAPON ----------- High-powered Shock Rifle Beamcaster Phase Gun > --- INVENTORY -------- Energy Filter Particle Charger Transmission Jammer Experimental Utility Shielding Heavy Flak Cannon [Rating: 110] Favorites ----------- Power Light Deuterium Engine Engine Light Deuterium Engine Power Core Light Nuclear Core Reactor Fusion Reactor Propulsion Xenon Bombardment Thruster Leg Aluminum Leg Wheel Wheel Hover Unit Cooled Gravmag System Flight Unit Xenon Bombardment Thruster Utility Small Storage Unit Device Transmission Jammer Storage Small Storage Unit Hackware Advanced System Shield Protection Experimental Utility Shielding Weapon EM Shotgun Energy Gun EM Shotgun Energy Cannon Improved EM Pulse Cannon Ballistic Gun Coil Gun Ballistic Cannon Hardcell Cannon Special Weapon Improved Plasma Cutter Piercing Weapon Force Lance Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -3 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac Fac Upp Upp Zhi Pro Fac Res Slots Evolved 14 | . . . 2 . 2 2 . . 2 2 . . . . 2 2 Power 2 | . . . . . . 1 . . . . . . . . . 1 Propulsion 5 | . . . 2 . . 1 . . 1 1 . . . . . . Utility 6 | . . . . . 2 . . . 1 1 . . . . 1 1 Weapon 1 | . . . . . . . . . . . . . . . 1 . Parts Attached 85 | 7 1 . 9 3 12 3 6 . 4 4 1 1 9 1 18 6 Power 11 | 1 1 . 1 . 1 1 1 . 1 . . . 1 . 2 1 Engine 7 | 1 1 . 1 . 1 1 . . 1 . . . . . 1 . Core 2 | . . . . . . . 1 . . . . . . . 1 . Reactor 2 | . . . . . . . . . . . . . 1 . . 1 Propulsion 28 | 2 . . 3 1 8 2 1 . 1 1 . . 4 . 2 3 Treads . | . . . . . . . . . . . . . . . . . Leg 3 | . . . 2 1 . . . . . . . . . . . . Wheel 6 | 2 . . . . 4 . . . . . . . . . . . Hover 9 | . . . . . . 1 . . 1 . . . 4 . 2 1 Flight 10 | . . . 1 . 4 1 1 . . 1 . . . . . 2 Utility 25 | 2 . . 1 1 3 . 1 . 2 2 1 . 4 . 7 1 Device 17 | 1 . . . 1 3 . . . 2 2 1 . . . 6 1 Storage 5 | 1 . . 1 . . . 1 . . . . . 2 . . . Processor . | . . . . . . . . . . . . . . . . . Hackware 2 | . . . . . . . . . . . . . 1 . 1 . Protection 1 | . . . . . . . . . . . . . 1 . . . Artifact . | . . . . . . . . . . . . . . . . . Weapon 21 | 2 . . 4 1 . . 3 . . 1 . 1 . 1 7 1 Energy Gun 9 | 2 . . 2 . . . . . . . . 1 . 1 3 . Energy Cannon 3 | . . . . 1 . . 2 . . . . . . . . . Ballistic Gun 3 | . . . 1 . . . . . . . . . . . 1 1 Ballistic Cannon 2 | . . . . . . . . . . . . . . . 2 . Launcher . | . . . . . . . . . . . . . . . . . Special Weapon 3 | . . . 1 . . . 1 . . 1 . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . . . . . 1 . Special Melee Weapon . | . . . . . . . . . . . . . . . . . Unidentified Prototypes 7 | . . . . . . . . . . . . . 6 . 1 . Parts Lost 47 | . 1 . 7 . . . 3 . . 5 4 . . 4 5 18 Power 8 | . 1 . 1 . . . 1 . . 1 2 . . . . 2 Propulsion 16 | . . . 1 . . . 1 . . 3 1 . . 3 2 5 Utility 13 | . . . 1 . . . 1 . . 1 1 . . . 2 7 Weapon 10 | . . . 4 . . . . . . . . . . 1 1 4 Highest Loss Streak 18 | . 1 . 7 . . . 3 . . 5 3 . . 4 4 18 To Critical Strikes . | . . . . . . . . . . . . . . . . . Average Backups 5 | 2 3 5 6 6 7 5 6 7 6 5 4 4 4 5 6 3 Power . | . . . . . . . . . . . . . . . . . Propulsion . | 1 2 2 2 . 1 1 2 2 1 . . . . 1 . . Utility 2 | . . . 1 2 2 2 2 3 2 2 4 4 4 4 5 2 Weapon 1 | . 1 2 1 2 2 2 1 2 1 . . . . . 1 1 Tool/Special . | . . . . . . . . . . . . . . . . . Unused Backups 4 | . . . . . 1 . . . . 2 . . . . . 1 Power . | . . . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . . Utility 2 | . . . . . . . . . . 2 . . . . . . Weapon 2 | . . . . . 1 . . . . . . . . . . 1 Tool/Special . | . . . . . . . . . . . . . . . . . Average Slot Usage (%) 78 | . 100 100 68 97 83 99 92 92 94 61 53 42 74 81 85 39 Engine 6 | . 14 14 9 11 8 15 11 7 6 6 5 . . . 2 1 Reactor 1 | . . . . . . . . . . . . . 3 5 5 2 Leg 4 | . . . 4 31 12 . . . . . . . . . . . Wheel 5 | . 28 28 18 11 11 . . . . . . . . . . . Hover 7 | . . . . . . 5 . . 4 2 5 5 20 25 21 7 Flight 11 | . . . 2 . 10 31 35 38 33 22 15 11 8 3 5 2 Device 15 | . 14 14 6 9 13 23 19 15 20 14 18 17 15 16 23 11 Storage 7 | . 14 14 11 11 9 7 9 15 13 7 3 . 2 5 4 . Hackware 1 | . . . . . . . . . . . . . 3 5 5 4 Energy Gun 8 | . 28 28 13 12 12 15 1 . . . . 1 5 5 12 1 Energy Cannon 2 | . . . . 9 6 . 8 7 9 2 . . . . . . Peak Build Rating 110 | 7 7 8 10 21 37 42 46 43 48 60 51 40 86 84 110 99 Average Rating 44 | 5 6 7 7 20 25 41 40 39 45 40 41 37 70 75 94 47 On Entrance 35 | . 7 7 8 10 21 36 40 39 39 45 43 36 40 79 63 92 Avg Prop Armor Cover (%) 4 | . . . 8 8 9 4 . . 4 7 6 7 5 4 1 3 Naked Turns . | . . . . . . . . . . . . . . . . . Heaviest Build 56 | 13 15 15 20 21 26 25 34 26 33 40 25 12 35 38 56 53 Greatest Support 66 | 20 20 20 20 38 48 33 33 31 31 44 25 20 51 66 65 46 Greatest Overweight (x) 2 | . . . . 1 2 . 1 . 1 1 . . 1 1 1 2 Average Overweight (x) . | . . . . . . . . . . . . . . . . . Largest Inventory Capacity 10 | 8 8 8 10 10 10 8 8 8 8 8 5 5 8 8 8 5 Average Capacity 7 | 7 8 8 9 8 9 8 8 8 8 6 5 5 6 8 7 5 Most Carried 10 | 4 4 8 9 8 10 7 8 8 8 8 5 4 7 6 8 5 Average Carried 6 | 2 3 6 7 7 8 6 7 7 6 5 4 4 4 5 6 3 Final Capacity 8 | 8 8 8 8 8 8 8 8 8 8 5 5 5 8 8 5 5 Final Carried 8 | 4 4 8 3 8 8 7 8 8 8 5 4 4 6 5 5 2 Class Distribution -------------------- 54% | Mutant 15% | Sprinter 13% | Tank 6% | Scavenger-Sprinter 4% | Infiltrator-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Sprinter | -7/Factory Sprinter | -7/Lower Caves Scavenger-Sprinter | -7/Lower Caves Scavenger-Sprinter | -6/Factory Sprinter | -5/Factory Sprinter | -5/Upper Caves Mutant | -5/Upper Caves Mutant | -5/Zhirov Mutant | -4/Proximity Caves Tank | -4/Factory Mutant | -3/Research Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -3 ----------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac Fac Upp Upp Zhi Pro Fac Res Matter Collected 1119 | 260 . 20 13 79 96 . 219 . 50 1 99 10 98 20 130 24 Remotely . | . . . . . . . . . . . . . . . . . Salvage Created 1458 | 15 . 158 50 . 171 . 207 . 75 . . 53 221 . 375 133 Parts 72 | 2 . 12 5 . 7 . 10 . 6 . . . 3 . 19 8 Haulers Intercepted . | . . . . . . . . . . . . . . . . . Recyclers Shooed 1 | . . . . . . . . . . . . . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed 9 | . . . . . . . 7 . . . . . 2 . . . Prevented 2 | . . . . . . . 1 1 . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -3 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac Fac Upp Upp Zhi Pro Fac Res Combat Hostiles Destroyed 30 | . . 5 2 . 3 . 6 . 1 . . . . . 10 3 Guns 17 | . . 5 1 . 2 . . . . . . . . . 8 1 Cannons 10 | . . . 1 . . . 6 . 1 . . . . . . 2 AOE 3 | . . . . . 1 . . . . . . . . . 2 . Classes Destroyed 8 | 1 . 2 1 . 1 . 1 . . . . . . . 2 . Tunneler 1 | 1 . . . . . . . . . . . . . . . . Operator 1 | . . . . . . . . . . . . . . . 1 . Watcher 4 | . . . . . 4 . . . . . . . . . . . Swarmer 21 | . . 3 1 . 3 . 4 . . . . . . . 8 2 Grunt 3 | . . 2 . . . . . . . . . . . . . 1 Sentry 2 | . . . 1 . . . . . 1 . . . . . . . Hunter 2 | . . . . . . . . . . . . . . . 2 . Programmer 2 | . . . . . . . 2 . . . . . . . . . Best Kill Streak 5 | 1 . 5 2 . 3 . 4 . 1 . . . . . 4 3 Combat Bots Only 5 | . . 5 2 . 3 . 4 . 1 . . . . . 4 3 Max Kills in Single Turn 3 | 1 . 2 1 . 1 . 1 . 1 . . . . . 3 1 Gunslinging 1 | . . 1 . . . . . . . . . . . . . . Exploded 2 | . . . . . 1 . . . . . . . . . 2 . Melee . | . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -3 -------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac Fac Upp Upp Zhi Pro Fac Res Hostile Shots Fired 511 | . 1 8 78 . 12 . 29 . 9 58 21 1 . 22 105 167 Missed 208 | . 1 2 21 . 6 . 12 . 3 39 9 1 . 10 61 43 Hits 303 | . . 6 57 . 6 . 17 . 6 19 12 . . 12 44 124 Projectile 303 | . . 6 57 . 6 . 17 . 6 19 12 . . 12 44 124 AOE 2 | . . . . . . . . . . 2 . . . . . . Critical Strikes 14 | . . 1 3 . . . . . . . . . . . . 10 Actively Blocked 1 | . . . . . . . . . . . . . . . . 1 Part Disruptions 2 | . . . . . . . 2 . . . . . . . . . Damage Taken 5560 | . 51 79 784 . 89 . 260 . 43 357 167 . 1 161 876 2692 Core 1807 | . . 18 201 . 20 . 60 . . 60 35 . . 36 69 1308 Absorbed by Shields 531 | . . . . . . . . . . 81 12 . 2 80 256 100 Redirected to Shielding 152 | . . . . . . . . . . . . . . 27 . 125 Regen/Repaired (Parts) 57 | . . . . . 57 . . . . . . . . . . . Core Remaining (%) 87 | 100 . 92 . 49 96 . . 91 100 . . . . 79 94 . Volleys Fired 121 | 1 2 6 10 . 15 . 24 . 2 1 . 10 12 . 28 10 Largest 3 | 2 2 2 2 . 2 . 2 . 2 1 . 1 1 . 3 2 Hottest 223 | 80 80 80 100 . 114 . 165 . 154 20 . 20 20 . 223 74 Shots Fired 195 | 2 4 12 13 . 21 . 33 . 4 1 . 10 12 . 65 18 Gun 119 | 2 4 12 12 . 19 . . . . . . . . . 60 10 Cannon 51 | . . . . . 2 . 32 . 4 . . . . . 5 8 Launcher . | . . . . . . . . . . . . . . . . . Special 25 | . . . 1 . . . 1 . . 1 . 10 12 . . . Kinetic 29 | . . . 6 . . . . . . . . . . . 5 18 Thermal 93 | . . . 1 . . . 25 . 2 1 . 10 12 . 42 . Explosive . | . . . . . . . . . . . . . . . . . Electromagnetic 72 | 2 4 12 6 . 21 . 7 . 2 . . . . . 18 . Robot Hit Streak 9 | 1 2 3 6 . 9 . 3 . 3 . . 6 5 . 5 7 Robot Miss Streak 5 | . 1 2 1 . 4 . 4 . 1 . . 2 1 . 4 5 Penetration Max 1 | . . . . . . . . . . . . . . . . 1 Secondary Targets 1 | . . 1 . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . . . . . . . . . . Shots Hit Robots 119 | 1 2 7 10 . 18 . 15 . 3 . . 7 10 . 32 14 Core Hits 72 | 1 . 7 6 . 12 . 5 . 2 . . 2 8 . 16 13 Critical Kills . | . . . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . Critical Strikes 5 | . . . . . . . . . . . . 1 1 . 2 1 Burn 2 | . . . . . . . . . . . . . . . 2 . Destroy 1 | . . . . . . . . . . . . . . . . 1 Sever 2 | . . . . . . . . . . . . 1 1 . . . Melee Attacks 4 | . . . . . . . . . . . . . . . . 4 Impact . | . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . Piercing 4 | . . . . . . . . . . . . . . . . 4 Sneak Attacks 1 | . . . . . . . . . . . . . . . . 1 Combat Hostiles . | . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . Damage Inflicted 3127 | 15 33 87 280 . 407 . 408 . 79 . . 112 152 . 1090 464 Guns 1608 | 15 33 87 98 . 305 . . . . . . . . . 856 214 Cannons 775 | . . . . . 52 . 408 . 79 . . . . . 37 199 Explosions 376 | . . . 134 . 45 . . . . . . . . . 197 . Melee 51 | . . . . . . . . . . . . . . . . 51 Ramming 35 | . . . 24 . 5 . . . . . . . 6 . . . Kinetic 491 | . . . 41 . . . . . . . . . . . 37 413 Thermal 1592 | . . . 158 . 45 . 335 . 30 . . 112 146 . 766 . Explosive . | . . . . . . . . . . . . . . . . . Electromagnetic 958 | 15 33 87 57 . 357 . 73 . 49 . . . . . 287 . Impact . | . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . Piercing 51 | . . . . . . . . . . . . . . . . 51 Highest Corruption 3 | . 1 1 2 2 . . 1 1 . . . . . . 3 . Average Corruption 1 | . 1 1 2 2 . . 1 1 . . . . . . 2 . Corruption Purged . | . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . Effects 10 | . . . . 2 . . 4 . . . . . . . 4 . Message Errors 1 | . . . . . . . . . . . . . . . 1 . Matter Fused 4 | . . . . 1 . . 3 . . . . . . . . . Energy Discharges 2 | . . . . 1 . . . . . . . . . . 1 . Parts Fused 1 | . . . . . . . . . . . . . . . 1 . Data Loss (minor) 2 | . . . . . . . 1 . . . . . . . 1 . Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 296 | . . . 125 . 17 . 56 . . . . 11 . . 76 11 Projectiles 84 | . . . . . 17 . 56 . . . . 11 . . . . Explosions 201 | . . . 125 . . . . . . . . . . . 76 . Melee 11 | . . . . . . . . . . . . . . . . 11 Knockbacks 7 | . . . . . . . . . . . . . . . 2 5 Impact . | . . . . . . . . . . . . . . . . . Kinetic 7 | . . . . . . . . . . . . . . . 2 5 Secondary . | . . . . . . . . . . . . . . . . . Self-Inflicted Damage 559 | . . . 135 . . . . . . . . . 3 . 421 . Shots 7 | . . . 2 . . . . . . . . . . . 5 . Rammed 3 | . . . 2 . . . . . . . . . 1 . . . Targets Rammed 14 | . . . 12 . 1 . . . . . . . 1 . . . Kicked 11 | . . . 10 . 1 . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . Highest Temperature 228 | 18 36 126 73 . 39 . 157 . 90 . . . . . 228 41 Average Temperature 54 | 12 20 53 26 . 25 . 63 . 51 . . . . . 65 18 Received Heat Transfer 881 | . . 54 201 . 18 . . . 12 51 . . . 9 4 532 Siege Activations . | . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . . . . . . 1 . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Fried 3 | . . . . . 2 . . . . . . . . . 1 . Impact Corruptions . | . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Melted 4 | . . . . . 1 . . . . . . . . . 3 . Heat Transferred 2477 | . . . 150 . 50 . 537 . 37 . . 259 258 . 1186 . Parts Sabotaged . | . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . 1 . 1 . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -3 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac Fac Upp Upp Zhi Pro Fac Res Maximum Alert Level 2 | . . . . . . . . . . . . . . . 2 1 Low Security (%) 92 | 100 100 100 100 100 100 100 . . 100 100 . . . . 68 99 Level 1 6 | . . . . . . . . . . . . . . . 26 . Level 2 1 | . . . . . . . . . . . . . . . 5 . Level 3 . | . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Peak Influence 411 | 5 3 110 81 23 104 20 . . 52 25 . . . . 411 200 Initial 199 | . 3 . 27 23 . 20 . . 16 25 . . . . . 199 Average 64 | . . 80 30 2 39 10 . . 35 3 . . . . 167 126 Influence Increases 1615 | 5 . 120 170 . 159 39 195 . 46 30 . 5 10 . 653 183 Destroy 0b10 Robot/C 600 | . . 100 40 . 60 . 120 . 20 . . . . . 200 60 Destroy 0b10 Robot/NC 45 | 5 . . . . 20 . . . . . . 5 10 . 5 . Destroy Leader 128 | . . 20 10 . 18 . 30 . 10 . . . . . 30 10 Successful Hack 74 | . . . 17 . 27 24 . . . . . . . . 6 . Disable Machine 180 | . . . 30 . . . . . . . . . . . 150 . Destroy Structure 123 | . . . 28 . 4 . . . 1 . . . . . 82 8 Partial Spotted 60 | . . . . . . 15 . . 15 30 . . . . . . Lose Combat Pursuer 405 | . . . 45 . 30 . 45 . . . . . . . 180 105 Influence Decreases 1513 | . 5 50 179 61 113 72 163 19 20 82 . 5 10 . 272 462 Entered New Map 342 | . 2 . 43 38 . 26 5 9 10 27 . . . . . 182 Time Decay 818 | . 3 50 74 23 113 20 138 10 10 40 . 5 10 . 222 100 Lost Part 327 | . . . 62 . . . 20 . . 15 . . . . 50 180 Purge Threat 26 | . . . . . . 26 . . . . . . . . . . Squads Dispatched 8 | . 1 . . 1 . . . . . 2 . . . . 3 1 Investigation 1 | . . . . 1 . . . . . . . . . . . . Extermination 3 | . . . . . . . . . . . . . . . 2 1 Reinforcement 4 | . 1 . . . . . . . . 2 . . . . 1 . Assault . | . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . . . . 1 . Haulers Reinforced . | . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -3 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac Fac Upp Upp Zhi Pro Fac Res Distress Signals 12 | . 2 . 2 . 1 . . . . 3 . . . . 2 2 Communications Jammed . | . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . Times Spotted 155 | . 4 4 16 . 13 . 9 . 1 40 13 3 . 8 25 19 Peak Tracking Total 13 | . 4 3 13 . 5 1 4 . 1 12 5 3 . 5 6 10 Tactical Retreats 30 | . . . 2 . 1 . 2 . . 9 3 . . 3 7 3 ECM-based Alert Blocks 67 | . . . . . . . . . . 42 13 . . 8 4 . Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -3 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac Fac Upp Upp Zhi Pro Fac Res Traps Triggered 2 | . 1 . . . . . . . . . . . . . 1 . Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -3 ---------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac Fac Upp Upp Zhi Pro Fac Res Machines Disabled 12 | . . . 2 . . . . . . . . . . . 10 . Max in Single Turn 7 | . . . 2 . . . . . . . . . . . 7 . Machines Repaired . | . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -3 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac Fac Upp Upp Zhi Pro Fac Res Machines Accessed 28 | . 1 . 1 1 4 4 1 . . . . . 9 . 7 . Terminals 12 | . 1 . 1 . 2 2 . . . . . . . . 6 . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations 1 | . . . . . 1 . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers 3 | . . . . . 1 1 . . . . . . . . 1 . Garrison Access 1 | . . . . . . 1 . . . . . . . . . . Total Hacks 88 | . 2 . 4 1 13 9 1 . . . . . 48 . 10 . Successful 65 | . . . 3 1 4 5 1 . . . . . 48 . 3 . Failed 23 | . 2 . 1 . 9 4 . . . . . . . . 7 . Catastrophic 3 | . . . . . . . . . . . . . . . 3 . Database Lockouts . | . . . . . . . . . . . . . . . . . Manual 16 | . . . 4 . 4 4 . . . . . . 1 . 3 . Terminals 26 | . 2 . 4 . 6 5 . . . . . . . . 9 . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations 3 | . . . . . 3 . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers 7 | . . . . . 4 2 . . . . . . . . 1 . Garrison Access 2 | . . . . . . 2 . . . . . . . . . . Terminal Hacks 53 | . . . . 1 . 1 1 . . . . . 48 . 2 . Record 37 | . . . . . . . . . . . . . 36 . 1 . Part Schematic 4 | . . . . . . . . . . . . . 4 . . . Robot Analysis 4 | . . . . . . . . . . . . . 4 . . . Prototype ID Bank 4 | . . . . . . . . . . . . . 4 . . . Open Door 2 | . . . . 1 . . 1 . . . . . . . . . Unreport Threat 1 | . . . . . . 1 . . . . . . . . . . Recall Extermination 1 | . . . . . . . . . . . . . . . 1 . Fabricator Hacks . | . . . . . . . . . . . . . . . . . Repair Station Hacks 2 | . . . . . 2 . . . . . . . . . . . Scan Component 1 | . . . . . 1 . . . . . . . . . . . Repair 1 | . . . . . 1 . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . Scanalyzer 5 | . . . . . 2 2 . . . . . . . . 1 . Retrieve Study 5 | . . . . . 2 2 . . . . . . . . 1 . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . Unauthorized Hacks 5 | . . . 3 . . 2 . . . . . . . . . . Terminals 5 | . . . 3 . . 2 . . . . . . . . . . Assimilate 3 | . . . 1 . . 2 . . . . . . . . . . Botnet 1 | . . . 1 . . . . . . . . . . . . . Operators 1 | . . . 1 . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . . 1 . Used 1 | . . . . . . . . . . . . . . . 1 . Hacking Detections 14 | . 1 . . . 4 4 . . . . . . . . 5 . Full Trace Events . | . . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired 4 | . . . . . . . . . . . . . 4 . . . Parts Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . Part Studies Acquired 5 | . . . . . 2 2 . . . . . . . . 1 . Parts Repaired 1 | . . . . . 1 . . . . . . . . . . . Time 26 | . . . . . 26 . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -3 ------------ Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac Fac Upp Upp Zhi Pro Fac Res Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . 1 . . . . . . . . . Non-combat 1 | . . . . . . . 1 . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . Robot Hacks Applied 1 | . . . . . . . 1 . . . . . . . . . parse_system 1 | . . . . . . . 1 . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -3 -------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac Fac Upp Upp Zhi Pro Fac Res Total Allies . | . . . . . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -3 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac Fac Upp Upp Zhi Pro Fac Res Active Infowar (turns) 2745 | 4 124 109 99 288 290 64 396 39 38 360 101 . 127 122 451 133 Sensors 425 | . . . . . . . . . . . . . . . 324 101 Seismic 336 | 4 124 109 99 . . . . . . . . . . . . . Jamming 1221 | . . . . 288 290 64 396 39 7 70 . . . . 35 32 ECM 802 | . . . . . . . . . 32 293 101 . 127 122 127 . Robot Analysis Total 4 | . . . . . . . . . . . . . 4 . . . Derelict Logs Recovered 4 | . . . . 2 . . 1 . . . . 1 . . . . Drone Launches . | . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -3 ------------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac Fac Upp Upp Zhi Pro Fac Res Turns Passed 3405 | 58 124 109 192 306 387 67 396 39 38 364 101 127 194 122 576 205 Spaces Moved 5271 | 51 88 105 150 190 303 204 1028 143 35 701 267 181 336 308 905 276 Core 138 | 1 . . . . . . . . . . . . . . . 137 Treads . | . . . . . . . . . . . . . . . . . Legs 310 | . . . 19 190 101 . . . . . . . . . . . Wheels 417 | 50 88 105 131 . 43 . . . . . . . . . . . Hover 1530 | . . . . . . . . . . . . . 226 308 905 91 Flight 2876 | . . . . . 159 204 1028 143 35 701 267 181 110 . . 48 Fastest Speed 23 | 50 80 80 80 120 31 27 26 26 26 23 32 37 37 24 38 40 Average Speed 44 | 79 80 80 85 120 70 30 29 26 48 30 33 37 38 38 43 51 Slowest Speed 200 | 80 80 80 120 190 200 31 109 26 106 106 37 37 100 92 98 200 Overloaded Moves 103 | . . . . . . . . . . . . . . 103 . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped 13 | . . . . . 1 . 1 1 . 8 . 2 . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . 1 . . . Exploration Rate (%) 29 | 4 18 28 17 32 21 5 90 19 1 23 57 37 62 63 18 9 Regions Visited 16 Branch Regions 8 Pre-discovered Areas 5 | . . . . 1 . . 1 . . . . . 3 . . . Known Exits Taken 1 | . . . . . 1 . . . . . . . . . . . Unknown Exits Taken 15 | 1 1 1 1 1 . 1 1 1 1 1 1 1 1 1 1 . Scrap Searched 3 | . . . . 1 . . . . . . 1 . . 1 . . Spaces Dug 3 | . . . . . . . . . . . . . . . . 3 Terrain Destroyed 84 | . . . 27 . 3 . 2 . 1 . . . . . 48 3 Melee 3 | . . . . . . . . . . . . . . . . 3 Projectile 4 | . . . . . . . 2 . 1 . . . . . 1 . AOE 77 | . . . 27 . 3 . . . . . . . . . 47 . Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -3 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Fac Fac Upp Upp Zhi Pro Fac Res Total 6090 | 62 137 117 197 265 456 207 1086 143 51 847 277 217 372 309 1034 313 Wait 488 | . 46 4 14 66 101 . 17 . 8 127 8 28 2 . 59 8 Move 5228 | 50 87 104 149 189 300 203 1025 140 34 684 266 176 335 307 903 276 Hop 13 | . . . . . 1 . 1 1 . 8 . 2 . . . . Pick Up 32 | 4 1 3 1 3 7 . 3 . . 3 . . 2 . 4 1 Fast Attach 62 | 7 . . 2 3 10 1 3 . 1 4 1 1 9 1 14 5 Attach 42 | . 1 . 6 . 4 2 2 1 3 7 1 . 3 1 6 5 Detach 30 | . . . . 2 1 1 2 1 2 8 . . 3 . 8 2 Swap 16 | . . . 2 2 2 . 6 . 1 . . . . . 3 . Drop 35 | . . . 1 . 14 . 3 . . 5 1 . 1 . 8 2 Fire 121 | 1 2 6 10 . 15 . 24 . 2 1 . 10 12 . 28 10 Melee 4 | . . . . . . . . . . . . . . . . 4 Ram 3 | . . . 2 . . . . . . . . . 1 . . . Kick 11 | . . . 10 . 1 . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . Escape Stasis 1 | . . . . . . . . . . . . . . . 1 . Rewire 2 | . . . . . . . . . . . . . 2 . . . Trap . | . . . . . . . . . . . . . . . . . Miscellaneous 2 | . . . . . . . . . . . . . 2 . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory -5/Factory -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory (discovered 2 exits: [*Res] / Upp) -3/Research History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 16) 59 | -11/Scrapyard | Entered Materials 169 | -10/Materials | Discovered new exit (range 16) 183 | -10/Materials | Entered Mines 264 | -10/Mines | Found a Scrap Suit stashed away for nefarious purposes 265 | -10/Mines | Found Scrap Suit 274 | -10/Mines | Discovered new exit (range 11) 292 | -10/Mines | Entered Materials 292 | -9/Materials | Evolved 2 slots: Propulsion x2 315 | -9/Materials | Build established: Mutant 464 | -9/Materials | Discovered new exit (range 11) 477 | -9/Materials | Lost 7 parts (1p1n1u4w) 481 | -9/Materials | Core integrity fell below 50% 484 | -9/Materials | Entered Mines 497 | -9/Mines | Met a Derelict shopkeep closing up shop 511 | -9/Mines | Met a Derelict bent on vengeance 633 | -9/Mines | Learned location of 1 exit from Materials 643 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 653 | -9/Mines | Discovered new exit (range 6) 685 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 790 | -9/Mines | Entered Materials 790 | -8/Materials | Evolved 2 slots: Utility x2 791 | -8/Materials | Identified exit to Factory 877 | -8/Materials | Repaired Ion Engine 1171 | -8/Materials | Discovered exit to Factory (range 16) 1177 | -8/Materials | Entered Factory 1177 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 1231 | -7/Factory | Discovered new exit (range 9) 1244 | -7/Factory | Entered Lower Caves 1475 | -7/Lower Caves | Lost 3 parts (1p1n1u) 1581 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 1636 | -7/Lower Caves | Discovered new exit (range 12) 1640 | -7/Lower Caves | Entered another Lower Caves area 1676 | -7/Lower Caves | Discovered new exit (range 7) 1679 | -7/Lower Caves | Entered Factory 1679 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1689 | -6/Factory | Discovered new exit (range 7) 1717 | -6/Factory | Entered another Factory area 1717 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1915 | -5/Factory | Lost 5 parts (1p3n1u) 2076 | -5/Factory | Discovered new exit (range 15) 2081 | -5/Factory | Entered Upper Caves 2178 | -5/Upper Caves | Discovered new exit (range 11) 2182 | -5/Upper Caves | Entered another Upper Caves area 2201 | -5/Upper Caves | Learned 4 Factory zone layouts 2212 | -5/Upper Caves | Lost 3 parts (1p1n1u) 2305 | -5/Upper Caves | Discovered new exit (range 10) 2309 | -5/Upper Caves | Entered Zhirov 2309 | -5/Zhirov | Discovered new exit (range 3) 2316 | -5/Zhirov | Met Zhirov 2326 | -5/Zhirov | Learned location of Quarantine (-3) 2326 | -5/Zhirov | Learned location of Testing (-2) 2326 | -5/Zhirov | Learned location of Command (-1) 2334 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 2436 | -5/Zhirov | Found Alien Artifact 2437 | -5/Zhirov | Identified Transdimensional Reconstructor 2437 | -5/Zhirov | Warped through subspace 2456 | -5/Zhirov | Found Alien Artifact 2457 | -5/Zhirov | Identified Integrated Reactor 2457 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 2503 | -5/Zhirov | Entered Proximity Caves 2558 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 2580 | -4/Proximity Caves | Spotted B-86 Titan 2583 | -4/Proximity Caves | Ambushed by research squad 2613 | -4/Proximity Caves | Lost 4 parts (3n1w) 2620 | -4/Proximity Caves | Discovered new exit (range 6) 2625 | -4/Proximity Caves | Entered Factory 2625 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 2626 | -4/Factory | Identified exit to Upper Caves 2918 | -4/Factory | Spotted B-86 Titan 3158 | -4/Factory | Lost 4 parts (2n2u) 3174 | -4/Factory | Build established: Tank 3192 | -4/Factory | Discovered new exit (range 9) 3201 | -4/Factory | Entered Research 3201 | -3/Research | Evolved 2 slots: Power x1, Utility x1 3283 | -3/Research | Spotted B-86 Titan 3311 | -3/Research | Core integrity fell below 50% 3353 | -3/Research | Lost 18 parts (2p5n7u4w) 3383 | -3/Research | Core integrity fell below 20% 3406 | -3/Research | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 03309_ Dropped Lgt. Antimatter Reactor. 03310_ Field Manipulator disabled. 03310_ Slug penetrates Field Manipulator. 03311_ U-05 Engineer builds a Wall. 03322_ Xenon Bombardment Thruster+ destroyed. 03326_ K-01 Serf cleans the Meson Extractor. 03348_ Acquired Dispersion Rifle. 03372_ U-05 Engineer builds a Wall. 03374_ Critical hit (Burn: +50). 03376_ Penetrated by Slug. 03376_ Slug penetrates Wall. 03377_ U-05 Engineer destroyed. 03386_ Knocked back. 03389_ Slug penetrates Wall. 03396_ Acquired Impulse Thruster. 03399_ Critical hit (Burn: +50). 03406_ ALERT: Potential suspicious activity detected, Programmers report to Research Zone 2R. Map ----- +----------------------------------------------------+ | ????????????????????????# # # ""?? | | ????????????????????????# # # """"? | | ????????????????????????# """ """ # / """"? | | ????????????????????????# """ """ # # """ ? | | ????????????????????????# """ " # #######? | | ????????????????????????# "F" # ######## | | ????????????????????????# """ " | | ????????????????????????# """ + % | | ????????????????????????# """ # | | ????????????????????????# """ # """ """ | | ????????????????????????# # """ """ | | ????????????????????????# !% # """ """ | | ???????????????????????###/########### | | ???????????????????????# g | | ???????????????????????# ########## | | ???????????????????????# #????????# """ """ | | ???????????????????????# #????????# """ """ | | ???????????????????????# #????????# """ """ | | ???????????????? "????# #????????# ? | | ???????????????? """??# #####+#### | | ?????????????""" """ #^ g | | ??????????# + g """ """ | | ??????????# # """ """ | | ??????????# ??# " """ """ | | ??????????# /= ????# """ | | ??????????# /!??????# @ ppG ?? | | ??????????? ????????# """ ???? | | ??????????? ??????????# " ???? """ | | ???????????????????????# ?? """ | | ???????????????????????#! """ | | ???????????????????????# | | ???????????????????????####+####### # "% | | ??????????????????????????????????? #?? " " | | ?????????????????????????????????????#????T" | | ??????????????????????????????????????????"" | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ???????????????????????????????????????? | | ?????????????????????????????????????????#####+### | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 93 Coolant Potential 100 Energy Generation 46 Energy Capacity 550 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 ECM Strength 1 Jamming Range 12 Utility Shielding 90 Phase Shifting 10 Evasion (%) 75 Energy Filtering 30 Particle Charging 15 Defensive Hacking 24 Item Schematics ----------------- Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Ion Engine | 5% | -8/Materials Studied --------- Lgt. Deuterium Engine | -8/Materials | Hacked Xenon Bombardment Thruster | -8/Materials | Hacked VTOL Module | -7/Factory | Hacked EM Shotgun | -7/Factory | Hacked Hvy. Laser | -4/Factory | Hacked Alien Tech Used ----------------- Transdimensional Reconstructor Integrated Reactor Achievements -------------- Alien Tech Subspace Traveler The Science Guy Challenges ------------ None Game ------ Seed ArmoredBlinkTriangulator Manual? 0 Play Time 01:47:08 Cumulative 31.6 hours Start 2026.09.30 @ 21:11:57 End 2026.09.30 @ 23:05:35 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 38 Rogue 38 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 31 Gallery% 29 Achievement% 27 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 90cee9a6-a031-4e6f-b297-a99430bb4876