Cogmind - Beta 14 @@@ ROGUE MODE // 2024.10.11 @ 15:06:14 Player: Hokome Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (1) 500 Regions Visited (4) 800 Robots Destroyed (25) 125 Value Destroyed (603) 603 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2028 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 300/300 Energy 265/265 System Corruption 0% Temperature Cool (9) Movement Treading (145) Location -9/Storage Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (3) --- Advanced Treads > --- UTILITY (3) ------ Medium Storage Unit Advanced Visual Processing Unit Improved Targeting Computer > --- WEAPON (2) ------- Heavy Flail > --- INVENTORY (10) --- Small Storage Unit High-capacity Storage Unit Seismic Detector Medium Laser Beam Rifle Beam Rifle Heavy Assault Rifle Rocket Launcher Mining Laser Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Advanced Treads Advanced Treads Advanced Treads > --- UTILITY ---------- High-capacity Storage Unit Advanced Visual Processing Unit Improved Targeting Computer > --- WEAPON ----------- Beam Rifle Heavy Flail > --- INVENTORY -------- Light Treads Light Treads Light Treads Aluminum Leg Aluminum Leg Small Storage Unit Structural Scanner Seismic Detector Light Armor Plating EM Pulse Gun Medium Laser Beam Rifle Beam Rifle Heavy Assault Rifle Light Cannon Rocket Launcher Mining Laser [Rating: 24] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Light Treads Treads Light Treads Utility High-capacity Storage Unit Device Improved Terrain Scanner Storage High-capacity Storage Unit Processor Signal Interpreter Protection Light Armor Plating Weapon Assault Rifle Energy Gun Beam Rifle Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Special Weapon Mining Laser Impact Weapon Heavy Flail Build | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Sto Slots Evolved 2 | . . . 2 . Power . | . . . . . Propulsion 1 | . . . 1 . Utility 1 | . . . 1 . Weapon . | . . . . . Parts Attached 33 | 8 3 1 14 7 Power 3 | 1 . . 1 1 Engine 3 | 1 . . 1 1 Core . | . . . . . Reactor . | . . . . . Propulsion 8 | 2 1 . 4 1 Treads 8 | 2 1 . 4 1 Leg . | . . . . . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 11 | 2 2 1 5 1 Device 4 | 1 1 . 2 . Storage 3 | 1 . 1 . 1 Processor 3 | . 1 . 2 . Hackware . | . . . . . Protection 1 | . . . 1 . Artifact . | . . . . . Weapon 11 | 3 . . 4 4 Energy Gun 4 | 1 . . 1 2 Energy Cannon . | . . . . . Ballistic Gun 3 | 2 . . 1 . Ballistic Cannon 1 | . . . 1 . Launcher . | . . . . . Special Weapon 1 | . . . . 1 Impact Weapon 2 | . . . 1 1 Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 10 | . . . 4 6 Power 2 | . . . 1 1 Propulsion 3 | . . . . 3 Utility 2 | . . . 2 . Weapon 3 | . . . 1 2 Highest Loss Streak 3 | . . . 3 3 To Critical Strikes . | . . . . . Average Slot Usage (%) 98 | . 100 100 99 94 Engine 12 | . 14 14 11 9 Treads 30 | . 28 28 33 31 Device 4 | . 9 . 7 . Storage 12 | . 14 14 11 11 Processor 12 | . 4 14 10 22 Protection 1 | . . . 3 . Energy Gun 2 | . . . 3 5 Ballistic Gun 16 | . 28 28 9 2 Ballistic Cannon 1 | . . . 3 . Impact Weapon 3 | . . . 6 9 Peak Build Rating 24 | 9 9 8 22 24 Average Rating 13 | 5 8 8 17 21 On Entrance 9 | . 9 8 8 22 Naked Turns . | . . . . . Heaviest Build 53 | 13 13 47 53 53 Greatest Support 66 | 40 40 40 66 66 Greatest Overweight (x) 1 | . . 1 . 1 Average Overweight (x) . | . . . . . Largest Inventory Capacity 20 | 8 8 20 20 20 Average Capacity 15 | 7 8 18 20 16 Most Carried 20 | 5 8 12 20 20 Average Carried 10 | 2 6 10 14 14 Final Capacity 20 | 8 8 20 20 10 Final Carried 20 | 5 8 12 20 9 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Storage Resources | -11 -10 -10 -9 -9 ----------- Run | Yrd Mat Min Mat Sto Matter Collected 739 | 255 134 50 249 51 Remotely . | . . . . . Salvage Created 798 | 29 248 . 314 207 Parts 50 | 4 22 . 23 1 Haulers Intercepted . | . . . . . Recyclers Shooed 2 | 1 . . . 1 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Sto Combat Hostiles Destroyed 22 | . 9 . 8 5 Melee 2 | . . . 1 1 Guns 15 | . 9 . 6 . Cannons 1 | . . . 1 . Classes Destroyed 6 | 1 2 . 3 . Worker 1 | . . . 1 . Tunneler 1 | 1 . . . . Recycler 1 | . . . 1 . Swarmer 9 | . 5 . 4 . Grunt 9 | . 4 . 1 4 Sentry 4 | . . . 3 1 Best Kill Streak 5 | 1 5 . 5 3 Combat Bots Only 5 | . 5 . 5 3 Max Kills in Single Turn 2 | 1 2 . 1 1 Gunslinging 1 | . 1 . . . Exploded . | . . . . . Melee 1 | . . . 1 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -9 -------- Run | Yrd Mat Min Mat Sto Hostile Shots Fired 238 | . 28 . 95 115 Missed 60 | . 10 . 18 32 Damage Taken 2161 | . 172 . 925 1064 Core 427 | . 22 . 183 222 Absorbed by Shields . | . . . . . Regen/Repaired (Parts) 38 | . . . . 38 Core Remaining (%) 95 | 100 . 91 . . Volleys Fired 52 | 3 15 . 31 3 Largest 2 | 2 2 . 2 1 Hottest 91 | 40 40 . 91 56 Shots Fired 83 | 6 30 . 44 3 Gun 77 | 6 30 . 38 3 Cannon 6 | . . . 6 . Launcher . | . . . . . Special . | . . . . . Kinetic 79 | 6 30 . 41 2 Thermal 4 | . . . 3 1 Explosive . | . . . . . Electromagnetic . | . . . . . Robot Hit Streak 10 | 4 10 . 9 1 Robot Miss Streak 4 | . 4 . 2 2 Penetration Max . | . . . . . Secondary Targets 2 | . 2 . . . Max Gunslinging Chain 1 | . 1 . . . Shots Hit Robots 68 | 4 18 . 32 14 Core Hits 27 | 1 14 . 12 . Critical Kills . | . . . . . Critical Parts Destroyed 5 | . . . . 5 Critical Strikes 5 | . . . . 5 Smash 5 | . . . . 5 Melee Attacks 23 | . . . 5 18 Impact 23 | . . . 5 18 Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks 2 | . . . 2 . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1474 | 50 226 . 597 601 Guns 594 | 46 224 . 299 25 Cannons 74 | . . . 74 . Explosions . | . . . . . Melee 794 | . . . 224 570 Ramming 12 | 4 2 . . 6 Kinetic 624 | 46 224 . 344 10 Thermal 44 | . . . 29 15 Explosive . | . . . . . Electromagnetic . | . . . . . Impact 794 | . . . 224 570 Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 4 | . 4 4 . . Average Corruption 3 | . 3 4 . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 12 | . 6 6 . . Message Errors 4 | . 2 2 . . Matter Fused 3 | . 1 2 . . Heat Flow Errors 2 | . 2 . . . Data Loss (minor) 2 | . 1 1 . . Alerts 1 | . . 1 . . Overload Shots . | . . . . . Overflow Damage 317 | . . . 71 246 Projectiles . | . . . . . Explosions . | . . . . . Melee 317 | . . . 71 246 Knockbacks 4 | . . . 3 1 Impact 2 | . . . 1 1 Kinetic 2 | . . . 2 . Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed 5 | 1 1 . . 3 Targets Rammed 5 | 1 1 . . 3 Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 252 | . 252 . 72 17 Average Temperature 68 | . 110 . 27 6 Received Heat Transfer 852 | . 57 . 270 525 Siege Activations . | . . . . . Robots Corrupted 5 | . . . 1 4 Combat Hostiles 4 | . . . . 4 Parts Fried 8 | . . . 1 7 Impact Corruptions 12 | . . . 2 10 Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 111 | . . . 74 37 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Sto Peak Influence 243 | 5 243 94 191 110 Initial 94 | . 3 94 . 42 Average 103 | 1 158 91 122 75 Maximum Alert Level 1 | . 1 . . . Low Security (%) 89 | 100 44 100 100 100 Level 1 10 | . 55 . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 4 | . 1 . 2 1 Investigation 1 | . 1 . . . Extermination . | . . . . . Reinforcement 3 | . . . 2 1 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Sto Distress Signals 3 | . . . 2 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 38 | . 11 . 18 9 Peak Tracking Total 6 | . 4 . 6 5 Tactical Retreats 1 | . . . 1 . Traps | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Sto Traps Triggered 3 | . 3 . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -9 ---------- Run | Yrd Mat Min Mat Sto Machines Disabled . | . . . . . Max in Single Turn . | . . . . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Sto Machines Accessed 6 | . 2 . 2 2 Terminals 4 | . 1 . 2 1 Fabricators . | . . . . . Repair Stations 2 | . 1 . . 1 Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 12 | . 6 . 3 3 Successful 7 | . 2 . 2 3 Failed 5 | . 4 . 1 . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 6 | . 2 . 3 1 Fabricators . | . . . . . Repair Stations 6 | . 4 . . 2 Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 4 | . 1 . 2 1 Alert Level 1 | . . . 1 . Reinforcement Status 1 | . . . 1 . Zone Layout 2 | . 1 . . 1 Fabricator Hacks . | . . . . . Repair Station Hacks 3 | . 1 . . 2 Scan Component 2 | . 1 . . 1 Repair 1 | . . . . 1 Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 4 | . 1 . 1 2 Full Trace Events 1 | . 1 . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 1 | . . . . 1 Time 38 | . . . . 38 Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -9 ------------ Run | Yrd Mat Min Mat Sto Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -9 -------- Run | Yrd Mat Min Mat Sto Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Sto Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -9 ------------- Run | Yrd Mat Min Mat Sto Turns Passed 1690 | 145 324 409 538 274 Spaces Moved 823 | 75 167 172 271 138 Core 4 | 4 . . . . Treads 819 | 71 167 172 271 138 Legs . | . . . . . Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 160 145 145 Average Speed 168 | 154 160 229 150 148 Slowest Speed 240 | 160 160 240 160 225 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 22 | 4 32 29 28 20 Regions Visited 4 Branch Regions 2 Pre-discovered Areas . | . . . . . Known Exits Taken 2 | . 1 1 . . Unknown Exits Taken 2 | 1 . . 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed . | . . . . . Melee . | . . . . . Projectile . | . . . . . AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Sto Total 999 | 96 192 188 347 176 Wait 24 | . 5 6 13 . Move 819 | 74 166 171 270 138 Hop . | . . . . . Pick Up 34 | 10 1 6 13 4 Fast Attach 3 | 2 1 . . . Attach 15 | 5 . . 6 4 Detach 1 | . 1 . . . Swap 15 | 1 2 1 8 3 Drop 6 | . . 2 1 3 Fire 52 | 3 15 . 31 3 Melee 23 | . . . 5 18 Ram . | . . . . . Kick . | . . . . . Crush 5 | 1 1 . . 3 Escape Stasis . | . . . . . Rewire 2 | . . 2 . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 2 exits: [*Min] / *Sto) -9/Storage History --------- Turn | Location | Event 22 | -11/Scrapyard | Discovered new exit (range 14) 146 | -11/Scrapyard | Entered Materials 320 | -10/Materials | Build established: Mutant 387 | -10/Materials | Discovered new exit (range 11) 466 | -10/Materials | Identified exit to Mines 470 | -10/Materials | Entered Mines 825 | -10/Mines | Discovered new exit (range 5) 837 | -10/Mines | Identified exit to Materials 879 | -10/Mines | Entered Materials 879 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1178 | -9/Materials | Lost 3 parts (1p2u) 1371 | -9/Materials | Discovered new exit (range 11) 1378 | -9/Materials | Discovered new exit (range 20) 1417 | -9/Materials | Entered Storage 1527 | -9/Storage | Lost 3 parts (1p1n1w) 1650 | -9/Storage | Repaired Hvy. Flail 1653 | -9/Storage | Core integrity fell below 50% 1669 | -9/Storage | Core integrity fell below 20% 1691 | -9/Storage | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 01673_ Destroyed Heat Sink. 01673_ G-34 Mercenary system corrupted by crushing effect. 01673_ Beam Rifle destroyed. 01674_ G-34 Mercenary destroyed. 01675_ M-13 Machinist repairs G-47 Trooper. 01680_ Y-45 Defender suffers critical hit (Smash). 01680_ Destroyed Imp. Ion Engine. 01680_ Y-45 Defender system corrupted by crushing effect. 01683_ Adv. Treads destroyed. 01685_ Destroyed Lgt. Armor Plating. 01685_ Y-45 Defender system corrupted by crushing effect. 01686_ Y-45 Defender system terminally corrupted. 01686_ Heat Sink fried. 01686_ R-06 Scavenger collects Aluminum Leg. 01688_ Acquired 38 matter. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | #######??????????????????????????????????????????? | | #####??????????????????????????????????????? | | # #????????????????????????###???????????? | | # #?#####??????????????????# ???????????? | | # #?#####??????????????????# ???????????? | | # #?## ##??????????#####???# ???????????? | | # #?##"##??????????# " #???# ???????????? | | + #?## T#??#######?#"G"#???# ???????????? | | # ####+##### % ###" "##### ???????????? | | # # ???????????? | | # T + #?????? | | + % # #?????? | | #########+#### ######### # ????[#?????? | | #??# ##% ##???????# # ???????????? | | #######??# ## ##########+###???????????? | | ?????????# """ """ ## # u!!! #????????????? | | ?????????# """ """ ## # """ ! #????????????? | | ?????????# """ """ ## # "R" !! ##### #?? | | ?????????# ## + " " g! + #?? | | ?????????# ## #= % ##### #?? | | ?????????# ## #@ r #???????? #?? | | ?????????############ #gm #????????????? | | ????????????????????# ##############???????????? | | ???????????########## ## ######## ???????????? | | ???????????# # # # ???????????? | | ???????????# """ # # """ """ # ???????????? | | ????????????????????# #????????????????????????? | | ????????????????????# ^ #????????????????????????? | | ????????????????????+^ ^+????????????????????????? | | ????????????????????? #????????????????????????? | | ????????????????????? #????????????????????????? | | ????????????????????? ?????????????????????????? | | ????????????????????? ?????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 40 Targeting Accuracy 6 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Part-time Mechanic Challenges ------------ None Game ------ Seed DisruptionTeleporterClaw Manual? 0 Play Time 00:36:37 Cumulative 2.5 hours Start 2024.10.11 @ 14:27:23 End 2024.10.11 @ 15:06:14 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 9 Rogue 9 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 3 Gallery% 4 Achievement% 4 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: df485bbd-ace3-4c25-b326-1c8fbacb8212