Cogmind - Beta 14 @@@ ROGUE MODE // 2024.11.25 @ 00:33:42 Player: Suikeina Result: Destroyed by X-57 Shotgunner with High-powered Shotgun Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (115) 575 Value Destroyed (3994) 3994 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (566) 566 TOTAL SCORE: 7695 Bonus ------- High Alert Combat Kills 566 Cogmind --------- Core Integrity 0/700 Matter 131/300 Energy 75/100 System Corruption 6% Temperature Warm (102) Movement Rolling (100) Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Armored Huge Wheel > --- UTILITY (4) ------ Medium Storage Unit > --- WEAPON (4) ------- Beamcaster > --- INVENTORY (10) --- Improved Heat Sink Improved Signal Interpreter Recoil Stabilizer Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Improved Heat Sink Medium Storage Unit ECM Suite Improved Medium Armor Plating > --- WEAPON ----------- Particle Gun Gatling Laser Heavy Particle Cannon Flak Gun > --- INVENTORY -------- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Improved Heat Sink Improved Signal Interpreter Improved Light Armor Plating Component Analysis Suite Gatling Laser Beamcaster Improved EM Pulse Cannon [Rating: 41] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Carbon-fiber Leg Treads Advanced Treads Leg Carbon-fiber Leg Wheel Armored Huge Wheel Utility Medium Storage Unit Device Improved Heat Sink Storage Medium Storage Unit Processor Improved Targeting Computer Protection Hardened Medium Armor Plating Weapon Light Assault Rifle Energy Gun Particle Gun Energy Cannon Heavy Particle Cannon Ballistic Gun Light Assault Rifle Launcher Heavy Rocket Launcher Slashing Weapon Axe Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Slots Evolved 6 | . . . 2 2 2 Power . | . . . . . . Propulsion 2 | . . . 1 1 . Utility 2 | . . . 1 . 1 Weapon 2 | . . . . 1 1 Parts Attached 119 | 7 12 9 17 17 57 Power 16 | 1 1 2 4 2 6 Engine 13 | 1 1 2 4 2 3 Core 3 | . . . . . 3 Reactor . | . . . . . . Propulsion 32 | 2 5 4 3 6 12 Treads 1 | . . . . . 1 Leg 30 | 2 5 4 3 6 10 Wheel 1 | . . . . . 1 Hover . | . . . . . . Flight . | . . . . . . Utility 32 | 1 1 . 6 3 21 Device 15 | . . . . . 15 Storage 2 | 1 . . 1 . . Processor 4 | . 1 . 3 . . Hackware . | . . . . . . Protection 11 | . . . 2 3 6 Artifact . | . . . . . . Weapon 39 | 3 5 3 4 6 18 Energy Gun 12 | 2 1 . 1 1 7 Energy Cannon 3 | . . . . . 3 Ballistic Gun 13 | 1 4 2 1 1 4 Ballistic Cannon . | . . . . . . Launcher 9 | . . 1 2 3 3 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon 1 | . . . . . 1 Piercing Weapon . | . . . . . . Special Melee Weapon 1 | . . . . 1 . Unidentified Prototypes . | . . . . . . Parts Lost 46 | . 5 . 1 7 33 Power 5 | . 1 . . 1 3 Propulsion 13 | . 2 . . 1 10 Utility 12 | . 1 . 1 1 9 Weapon 16 | . 1 . . 4 11 Highest Loss Streak 9 | . 4 . 1 3 9 To Critical Strikes . | . . . . . . Average Slot Usage (%) 90 | . 84 85 88 94 92 Engine 7 | . 11 14 11 8 3 Core 1 | . . . . . 3 Leg 28 | . 27 28 33 34 26 Device 7 | . . . . . 13 Storage 9 | . 14 14 11 9 7 Processor 1 | . 3 . 5 4 . Protection 6 | . . . 4 13 7 Energy Gun 7 | . 10 . . 8 9 Energy Cannon 1 | . . . . . 3 Ballistic Gun 13 | . 16 27 20 9 8 Launcher 1 | . . . 1 2 2 Peak Build Rating 41 | 6 7 6 13 27 41 Average Rating 22 | 3 5 5 9 18 34 On Entrance 9 | . 6 6 6 13 26 Naked Turns . | . . . . . . Heaviest Build 47 | 12 13 13 25 35 47 Greatest Support 60 | 20 20 20 30 60 60 Greatest Overweight (x) 10 | . . . . 10 2 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 10 | 8 8 8 10 10 10 Average Capacity 9 | 7 8 8 10 10 10 Most Carried 10 | 5 8 8 10 10 10 Average Carried 7 | 1 4 7 8 8 8 Final Capacity 10 | 8 8 8 10 10 10 Final Carried 10 | 1 7 8 10 10 3 Class Distribution -------------------- 36% | Mutant 26% | Scavenger-Tank 17% | Scavenger-Mutant 15% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -8/Materials Scavenger-Tank | -7/Factory Resources | -11 -10 -10 -9 -8 -7 ----------- Run | Yrd Mat Min Mat Mat Fac Matter Collected 2536 | 142 189 286 240 337 1342 Remotely . | . . . . . . Salvage Created 3816 | . 318 377 276 497 2348 Parts 208 | . 10 25 32 25 116 Haulers Intercepted 1 | . . . . . 1 Recyclers Shooed 5 | . . 1 1 . 3 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Combat Hostiles Destroyed 86 | . 7 8 10 11 50 Guns 54 | . 4 7 5 6 32 Cannons 10 | . . . . . 10 AOE 18 | . . 1 5 4 8 Classes Destroyed 14 | . 2 3 2 3 4 Worker 6 | . . 1 . . 5 Builder 7 | . . . 2 1 4 Tunneler 1 | . . . . . 1 Hauler 1 | . . . . . 1 Recycler 7 | . . 2 . . 5 Mechanic 2 | . . . . 1 1 Operator 2 | . . . . 1 1 Watcher 3 | . 1 . . 1 1 Swarmer 24 | . . 4 4 . 16 Grunt 39 | . 7 4 4 7 17 Brawler 2 | . . . . 1 1 Duelist 1 | . . . . . 1 Sentry 15 | . . . 2 3 10 Programmer 5 | . . . . . 5 Best Kill Streak 9 | . 2 3 3 3 9 Combat Bots Only 4 | . 2 3 2 2 4 Max Kills in Single Turn 4 | . 1 1 3 3 4 Gunslinging . | . . . . . . Exploded 3 | . . 1 2 2 3 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -8 -7 -------- Run | Yrd Mat Min Mat Mat Fac Hostile Shots Fired 906 | . 72 41 44 92 657 Missed 347 | . 24 13 14 22 274 Damage Taken 7429 | . 629 324 311 1133 5032 Core 1032 | . 38 70 25 193 706 Absorbed by Shields . | . . . . . . Redirected to Shielding 108 | . . . . 39 69 Regen/Repaired (Parts) 98 | . 31 . . 67 . Core Remaining (%) 78 | 100 . 56 93 64 . Volleys Fired 288 | . 56 32 27 44 129 Largest 4 | . 2 2 2 3 4 Hottest 263 | . 100 50 85 115 263 Shots Fired 731 | . 89 64 53 104 421 Gun 609 | . 89 62 45 94 319 Cannon 81 | . . . . . 81 Launcher 41 | . . 2 8 10 21 Special . | . . . . . . Kinetic 327 | . 18 62 40 52 155 Thermal 331 | . 71 . 5 42 213 Explosive 41 | . . 2 8 10 21 Electromagnetic 32 | . . . . . 32 Robot Hit Streak 12 | . 11 7 6 12 9 Robot Miss Streak 9 | . 6 5 4 4 9 Penetration Max . | . . . . . . Secondary Targets 3 | . . 1 1 . 1 Max Gunslinging Chain 1 | . . 1 1 . 1 Shots Hit Robots 405 | . 55 32 22 65 231 Core Hits 284 | . 15 20 20 39 190 Critical Kills 1 | . . . 1 . . Critical Parts Destroyed 1 | . . 1 . . . Critical Strikes 16 | . 7 1 1 3 4 Burn 14 | . 7 . . 3 4 Destroy 2 | . . 1 1 . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 9849 | . 675 442 733 1359 6640 Guns 5565 | . 675 358 279 799 3454 Cannons 1036 | . . . . . 1036 Explosions 3187 | . . 46 454 560 2127 Melee . | . . . . . . Ramming 61 | . . 38 . . 23 Kinetic 2535 | . 101 358 231 315 1530 Thermal 4150 | . 574 . 48 484 3044 Explosive 2722 | . . 46 454 560 1662 Electromagnetic 381 | . . . . . 381 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 6 | . . . . . 6 Average Corruption 5 | . . . . . 5 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 9 | . . . . . 9 Message Errors 2 | . . . . . 2 Matter Fused 1 | . . . . . 1 Heat Flow Errors 1 | . . . . . 1 Energy Discharges 4 | . . . . . 4 Parts Fused 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage 205 | . . . . 7 198 Projectiles 10 | . . . . . 10 Explosions 195 | . . . . 7 188 Melee . | . . . . . . Knockbacks 2 | . . 1 . . 1 Impact 2 | . . 1 . . 1 Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 417 | . . . . 19 398 Shots 8 | . . . . 1 7 Rammed . | . . . . . . Targets Rammed 10 | . . 6 . . 4 Kicked 10 | . . 6 . . 4 Crushed . | . . . . . . Highest Temperature 456 | . 304 12 135 437 456 Average Temperature 113 | . 166 8 34 143 93 Received Heat Transfer 1884 | . 393 150 66 495 780 Effects 11 | . 4 . . 6 1 Shutdowns 3 | . . . . 2 1 Energy Bleed 1 | . 1 . . . . Interference 7 | . 3 . . 4 . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted 4 | . 3 . . 1 . Combat Hostiles 4 | . 3 . . 1 . Parts Melted 21 | . 6 . . 6 9 Heat Transferred 9063 | . 2220 . 111 1369 5363 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Peak Influence 1527 | . 152 251 346 455 1527 Initial 145 | . . . 21 145 135 Average 320 | . 41 117 86 332 495 Maximum Alert Level 4 | . . 1 1 2 4 Low Security (%) 50 | 100 100 67 84 14 32 Level 1 17 | . . 32 15 49 14 Level 2 17 | . . . . 35 27 Level 3 11 | . . . . . 21 Level 4 2 | . . . . . 4 Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 24 | . 1 . 1 6 16 Investigation . | . . . . . . Extermination 5 | . . . . . 5 Reinforcement 9 | . 1 . 1 3 4 Assault 2 | . . . . . 2 Garrison 8 | . . . . 3 5 Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 3 | . . . 1 1 1 Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts 1 | . . . . . 1 Stealth | -11 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Mat Mat Fac Distress Signals 5 | . 1 . 2 1 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 139 | . 14 12 14 19 80 Peak Tracking Total 6 | . 3 3 5 6 6 Tactical Retreats 12 | . . 2 . 1 9 Traps | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Traps Triggered 2 | . . . . . 2 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered 2 | . . . . . 2 Machines | -11 -10 -10 -9 -8 -7 ---------- Run | Yrd Mat Min Mat Mat Fac Machines Disabled 24 | . . . . . 24 Max in Single Turn 13 | . . . . . 13 Garrison Access 1 | . . . . . 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Mat Mat Fac Machines Accessed 17 | . 3 . 3 4 7 Terminals 11 | . 2 . 3 3 3 Fabricators 1 | . . . . . 1 Repair Stations 5 | . 1 . . 1 3 Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 26 | . 5 . 3 8 10 Successful 15 | . 3 . 3 5 4 Failed 11 | . 2 . . 3 6 Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 16 | . 3 . 3 6 4 Fabricators 1 | . . . . . 1 Repair Stations 9 | . 2 . . 2 5 Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 10 | . 1 . 3 3 3 Record 4 | . . . 2 1 1 Prototype ID Bank 1 | . . . 1 . . Open DSF 1 | . . . . . 1 Alert Level 3 | . 1 . . 1 1 Locate Traps 1 | . . . . 1 . Fabricator Hacks 1 | . . . . . 1 Network Status 1 | . . . . . 1 Repair Station Hacks 4 | . 2 . . 2 . Scan Component 2 | . 1 . . 1 . Repair 2 | . 1 . . 1 . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . . . . . 1 Used . | . . . . . . Hacking Detections 8 | . 1 . 2 2 3 Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 2 | . 1 . . 1 . Time 58 | . 26 . . 32 . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 ------------ Run | Yrd Mat Min Mat Mat Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released 3 | . . . . . 3 Machine Destruction 3 | . . . . . 3 Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -8 -7 -------- Run | Yrd Mat Min Mat Mat Fac Total Allies 3 | . . 1 . . 2 Largest Group 2 | . . 1 . . 2 Highest-Rated Group 62 | . . 31 . . 62 Highest-Rated Ally 31 | . . 31 . . 31 Total Orders . | . . . . . . Ally Attacks 10 | . . 2 . . 8 Total Damage 209 | . . 44 . . 165 Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -8 -7 ------------- Run | Yrd Mat Min Mat Mat Fac Turns Passed 5628 | 46 784 502 792 571 2933 Spaces Moved 3368 | 34 488 310 559 294 1683 Core 13 | 12 . . . 1 . Treads 34 | . . . . . 34 Legs 3306 | 22 488 310 559 293 1634 Wheels 15 | . . . . . 15 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 120 120 120 100 Average Speed 125 | 95 120 120 120 125 129 Slowest Speed 550 | 120 120 120 120 550 260 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 34 | 3 52 50 36 33 35 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 3 | . . 3 . . . Spaces Dug . | . . . . . . Terrain Destroyed 422 | . . 13 49 49 311 Melee . | . . . . . . Projectile 5 | . . . . . 5 AOE 417 | . . 13 49 49 306 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Mat Mat Fac Total 4227 | 48 600 383 631 415 2150 Wait 287 | . 27 12 1 39 208 Move 3363 | 33 487 309 558 293 1683 Hop . | . . . . . . Pick Up 101 | 7 15 7 17 15 40 Fast Attach 5 | . . 1 . 2 2 Attach 79 | 7 9 2 5 11 45 Detach 7 | 1 . . . . 6 Swap 35 | . 3 6 12 4 10 Drop 52 | . 3 8 11 7 23 Fire 288 | . 56 32 27 44 129 Melee . | . . . . . . Ram . | . . . . . . Kick 10 | . . 6 . . 4 Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: *Mat / [*Sto]) -8/Materials -7/Factory (discovered 2 exits: [*Fac] / [*Low]) History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 16) 47 | -11/Scrapyard | Entered Materials 314 | -10/Materials | Build established: Mutant 392 | -10/Materials | Lost 4 parts (1p2n1w) 492 | -10/Materials | Discovered new exit (range 16) 674 | -10/Materials | Repaired Aluminum Leg 831 | -10/Materials | Entered Mines 834 | -10/Mines | Received a Mining Laser from a helpful Derelict 884 | -10/Mines | Discovered new exit (range 10) 1143 | -10/Mines | Discovered new exit (range 6) 1333 | -10/Mines | Entered Materials 1333 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1606 | -9/Materials | Discovered new exit (range 12) 1622 | -9/Materials | Build established: Scavenger-Mutant 2052 | -9/Materials | Discovered new exit (range 15) 2125 | -9/Materials | Entered another Materials area 2125 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 2279 | -8/Materials | Garrison activated, responded to threat 2287 | -8/Materials | Lost 3 parts (1u2w) 2684 | -8/Materials | Repaired Particle Gun 2692 | -8/Materials | Discovered new exit (range 6) 2696 | -8/Materials | Entered Factory 2696 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 2774 | -7/Factory | Build established: Mutant 3132 | -7/Factory | Lost 3 parts (1p2u) 3254 | -7/Factory | Discovered new exit (range 9) 3656 | -7/Factory | Garrison activated, responded to threat 3696 | -7/Factory | Build established: Scavenger-Gunner 3751 | -7/Factory | Cargo convoy interrupted 3840 | -7/Factory | Allied Derelicts emerged from ambush trap array 4028 | -7/Factory | Garrison activated, responded to threat 4115 | -7/Factory | Build established: Scavenger-Tank 4137 | -7/Factory | Core integrity fell below 50% 4160 | -7/Factory | Lost 4 parts (3n1u) 4447 | -7/Factory | Lost 3 parts (1n1u1w) 5096 | -7/Factory | First assault squad dispatched 5356 | -7/Factory | Lost 3 parts (2n1w) 5522 | -7/Factory | Core integrity fell below 20% 5601 | -7/Factory | Lost 9 parts (1p2n2u4w) 5618 | -7/Factory | Discovered new exit (range 6) 5629 | -7/Factory | Destroyed by X-57 Shotgunner with High-powered Shotgun Last Messages --------------- 05599_ K-01 Serf collects debris. 05604_ Acquired Arm. Huge Wheel. 05606_ Dropped Adv. Treads. 05607_ Slug penetrates Wall. 05617_ ALERT: Suspicious intruders detected, dispatching Specialist reinforcements to area. 05618_ EXIT=FOUND 05619_ Knocked back. 05621_ Penetrated by Slug. 05623_ Imp. Heat Sink destroyed. 05623_ Destroyed Imp. Heat Sink. 05623_ H-61 Shepherd calls for reinforcements. 05623_ ALERT: Hostile activity reported, dispatching reinforcements to area. 05623_ Knocked back. 05623_ Hvy. Rocket Launcher destroyed. 05624_ Hvy. Laser destroyed. 05625_ Lgt. Deuterium Engine destroyed. 05627_ Slug penetrates Earth. [Achievement: 5k Club] Map ----- +----------------------------------------------------+ | "" " "#?????????? | | "" " "#?????????? | | #" " "#?????????? | | #" "#?????????? | | """" ## #?????????? | | ! #?????????? | | +?????????? | | * *| #?????????? | | * ! = #?????????? | | ###### ##! 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