Cogmind - Beta 9.4 *** ADVENTURER MODE // 2020.08.18 @ 15:28:13 Player: Scyralis Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (89) 445 Value Destroyed (2260) 2260 Prototype IDs (15) 300 Alien Tech Used (0) 0 Bonus (259) 259 TOTAL SCORE: 5764 Bonus ------- High Alert Combat Kills 259 Cogmind --------- Core Integrity 700/700 Matter 210/300 Energy 387/400 System Corruption 4% Temperature Cool (0) Movement Walking (120) Location -7/Waste Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- Carbon-fiber Leg > --- UTILITY (6) ------ Improved Heat Sink Medium Storage Unit Compact Battery Advanced Weight Redist. System > --- WEAPON (3) ------- Particle Gun > --- INVENTORY (8) ---- Carbon-fiber Leg Carbon-fiber Leg Improved Titanium Leg Improved Hacking Suite Particle Gun Heavy Particle Cannon Ion Cannon Ion Cannon Peak State ------------ > --- POWER ------------ Cooled Ion Engine Light Nuclear Core > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Improved Heat Sink Medium Storage Unit Compact Battery Advanced Weight Redist. System Improved Light Armor Plating Layered Light Armor Plating > --- WEAPON ----------- Heavy Particle Cannon Ion Cannon Ion Cannon > --- INVENTORY -------- Carbon-fiber Leg Carbon-fiber Leg Maneuvering Thrusters Improved Light Armor Plating Particle Gun Particle Gun [Rating: 39] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Hover Unit Backup Propulsion I Utility Medium Storage Unit Device Improved Heat Sink Storage Medium Storage Unit Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Ion Cannon Energy Gun Medium Laser Energy Cannon Ion Cannon Build | -11 -10 -9 -8 -7 -7 ------- Run | Scr Mat Mat Mat Fac Was Slots Evolved 6 | . . 2 2 2 . Power 1 | . . . 1 . . Propulsion . | . . . . . . Utility 4 | . . 2 . 2 . Weapon 1 | . . . 1 . . Parts Attached 59 | 5 5 8 33 6 2 Power 6 | 1 . 1 4 . . Engine 4 | 1 . 1 2 . . Core 2 | . . . 2 . . Reactor . | . . . . . . Propulsion 12 | 2 1 3 6 . . Treads . | . . . . . . Leg 12 | 2 1 3 6 . . Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 17 | . 2 2 9 3 1 Device 8 | . 1 . 5 1 1 Storage 4 | . 1 . 2 1 . Processor . | . . . . . . Hackware 1 | . . 1 . . . Protection 4 | . . 1 2 1 . Artifact . | . . . . . . Weapon 24 | 2 2 2 14 3 1 Energy Gun 15 | 2 2 2 8 . 1 Energy Cannon 9 | . . . 6 3 . Ballistic Gun . | . . . . . . Ballistic Cannon . | . . . . . . Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 28 | . 1 13 12 . 2 Power 4 | . . 2 1 . 1 Propulsion 5 | . . 4 1 . . Utility 7 | . . 3 3 . 1 Weapon 12 | . 1 4 7 . . Highest Loss Streak 5 | . 1 5 3 . 2 Average Slot Usage (%) 86 | . 87 76 89 100 74 Engine 10 | . 14 8 11 7 5 Core 2 | . . . 3 7 5 Leg 18 | . 27 17 16 15 13 Device 12 | . 11 8 15 15 21 Storage 10 | . 5 8 12 15 15 Hackware 1 | . . 6 . . . Protection 4 | . . 8 2 15 8 Energy Gun 16 | . 28 17 13 7 2 Energy Cannon 6 | . . . 12 14 . Naked Turns 58 | . . 58 . . . Heaviest Build 48 | 8 14 17 41 48 31 Greatest Support 39 | 20 20 20 30 39 39 Greatest Overweight (x) 10 | . . 1 10 1 . Average Overweight (x) . | . . . 1 1 . Largest Inventory Capacity 8 | 4 6 6 8 8 8 Average Capacity 6 | 4 4 5 7 8 8 Most Carried 8 | 4 4 4 8 6 8 Average Carried 2 | . 1 . 4 4 7 Final Capacity 8 | 4 6 4 8 8 8 Final Carried 8 | . 3 4 5 5 8 Class Distribution -------------------- 35% | Mutant 29% | Scavenger-Gunner 14% | Hacker-Mutant 10% | Scavenger-Tank 3% | Gunner 3% | Tank Dominant Class ---------------- Mutant | -10/Materials Hacker-Mutant | -9/Materials Scavenger-Gunner | -8/Materials Tank | -7/Factory Mutant | -7/Waste Resources | -11 -10 -9 -8 -7 -7 ----------- Run | Scr Mat Mat Mat Fac Was Matter Collected 690 | 148 142 60 340 . . Remotely . | . . . . . . Salvage Created 3382 | 19 401 850 2053 59 . Parts 186 | 5 19 45 111 6 . Haulers Intercepted 5 | . 2 1 2 . . Recyclers Shooed 8 | . 2 6 . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -7 -7 ------- Run | Scr Mat Mat Mat Fac Was Combat Hostiles Destroyed 62 | . 8 12 42 . . Guns 43 | . 8 11 24 . . Cannons 17 | . . . 17 . . Classes Destroyed 13 | 1 6 4 2 . . Worker 6 | . 1 . 2 3 . Builder 4 | . 1 2 1 . . Tunneler 3 | 1 . 1 1 . . Hauler 5 | . 2 1 2 . . Recycler 6 | . 1 3 2 . . Operator 1 | . . 1 . . . Watcher 2 | . . 1 1 . . Swarmer 19 | . 5 3 11 . . Grunt 31 | . 3 5 23 . . Brawler 2 | . . . 2 . . Duelist 1 | . . 1 . . . Sentry 8 | . . 3 5 . . Hunter 1 | . . . 1 . . Best Kill Streak 10 | 1 7 5 10 3 . Combat Bots Only 10 | . 3 4 10 . . Max Kills in Single Turn 3 | 1 2 2 2 3 . Gunslinging 1 | . 1 . . . . Exploded . | . . . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -7 -------- Run | Scr Mat Mat Mat Fac Was Damage Taken 2986 | . 169 1067 1678 . 72 Core 698 | . 32 352 314 . . Absorbed by Shields . | . . . . . . Core Remaining (%) 60 | 100 87 12 42 . . Volleys Fired 229 | 3 30 78 117 1 . Largest 3 | 2 2 2 3 3 . Hottest 205 | 90 100 100 205 195 . Shots Fired 506 | 6 59 148 290 3 . Gun 353 | 6 59 148 140 . . Cannon 153 | . . . 150 3 . Launcher . | . . . . . . Special . | . . . . . . Kinetic . | . . . . . . Thermal 506 | 6 59 148 290 3 . Explosive . | . . . . . . Electromagnetic . | . . . . . . Robot Hit Streak 37 | 2 13 14 37 6 . Robot Miss Streak 3 | 1 2 2 3 . . Penetration Max . | . . . . . . Secondary Targets 2 | . 1 1 . . . Max Gunslinging Chain 1 | . 1 1 . . . Shots Hit Robots 367 | 4 44 115 203 1 . Core Hits 151 | 1 18 47 82 3 . Critical Hits 1 | . . . 1 . . Critical Kills 1 | . . . 1 . . Critical Parts Destroyed . | . . . . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 5909 | 37 484 1439 3880 69 . Guns 3613 | 37 484 1408 1684 . . Cannons 2265 | . . . 2196 69 . Explosions . | . . . . . . Melee . | . . . . . . Ramming 31 | . . 31 . . . Kinetic . | . . . . . . Thermal 5878 | 37 484 1408 3880 69 . Explosive . | . . . . . . Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 11 | . . . 11 . 4 Average Corruption 4 | . . . 4 . 4 Corruption Purged . | . . . . . . Effects 9 | . . . 9 . . Message Errors 1 | . . . 1 . . Heat Flow Errors 1 | . . . 1 . . Data Loss (minor) 5 | . . . 5 . . Targeting Errors 2 | . . . 2 . . Overload Shots . | . . . . . . Overflow Damage 113 | . . . 113 . . Projectiles 113 | . . . 113 . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks 1 | . . 1 . . . Impact 1 | . . 1 . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 10 | . . 10 . . . Shots . | . . . . . . Rammed 6 | . . 6 . . . Targets Rammed 9 | . . 9 . . . Kicked 3 | . . 3 . . . Crushed . | . . . . . . Highest Temperature 610 | 30 186 78 610 102 . Average Temperature 75 | 18 72 24 108 55 . Received Heat Transfer 1434 | . 36 642 756 . . Effects 10 | . . . 10 . . Shutdowns 2 | . . . 2 . . Energy Bleed 1 | . . . 1 . . Interference 4 | . . . 4 . . Short Circuit 1 | . . . 1 . . Damage (minor) 1 | . . . 1 . . Damage (major) 1 | . . . 1 . . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted 3 | . . 2 1 . . Combat Hostiles 2 | . . 1 1 . . Parts Melted 16 | 1 1 10 3 1 . Heat Transferred 13182 | 99 1289 4209 7474 111 . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -9 -8 -7 -7 ------- Run | Scr Mat Mat Mat Fac Was Peak Influence 810 | 5 228 179 810 270 78 Average Influence 254 | 1 121 68 427 252 77 Maximum Alert Level 3 | . 1 . 3 1 . Low Security (%) 52 | 100 71 100 21 . 100 Level 1 23 | . 28 . 24 100 . Level 2 16 | . . . 36 . . Level 3 7 | . . . 17 . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 14 | . 1 4 9 . . Investigation 8 | . 1 2 5 . . Extermination . | . . . . . . Reinforcement 6 | . . 2 4 . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Construction Impeded 1 | . . . 1 . . Haulers Reinforced . | . . . . . . Stealth | -11 -10 -9 -8 -7 -7 --------- Run | Scr Mat Mat Mat Fac Was Distress Signals 2 | . . 1 1 . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 136 | . 12 50 71 . 3 Peak Tracking Total 19 | . 3 19 7 . 3 Tactical Retreats 15 | . . 5 10 . . Traps | -11 -10 -9 -8 -7 -7 ------- Run | Scr Mat Mat Mat Fac Was Traps Triggered 4 | . 1 . 2 1 . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -7 -7 ---------- Run | Scr Mat Mat Mat Fac Was Machines Disabled 3 | . . . 3 . . Max in Single Turn 1 | . . . 1 . . Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Fab Network Shutdowns . | . . . . . . Hacking | -11 -10 -9 -8 -7 -7 --------- Run | Scr Mat Mat Mat Fac Was Machines Accessed 21 | . 4 10 6 1 . Terminals 13 | . 2 7 4 . . Fabricators 1 | . . . . 1 . Repair Stations 2 | . 1 1 . . . Recycling Units 2 | . 1 1 . . . Scanalyzers 3 | . . 1 2 . . Garrison Access . | . . . . . . Total Hacks 68 | . 7 36 22 3 . Successful 42 | . 5 22 13 2 . Failed 24 | . 2 13 8 1 . Catastrophic 2 | . . . 2 . . Database Lockouts 7 | . . 4 3 . . Manual 31 | . 3 18 10 . . Terminals 50 | . 4 31 15 . . Fabricators 3 | . . . . 3 . Repair Stations 3 | . 2 1 . . . Recycling Units 3 | . 1 2 . . . Scanalyzers 9 | . . 2 7 . . Garrison Access . | . . . . . . Terminal Hacks 26 | . 2 18 6 . . Prototype ID Bank 15 | . 2 10 3 . . Terminal Index 2 | . . 1 1 . . Alert Level 1 | . . 1 . . . Unreport Threat 1 | . . 1 . . . Maintenance Status 1 | . . 1 . . . Patrol Status 1 | . . 1 . . . Transport Status 1 | . . 1 . . . Recall Reinforcements 3 | . . 1 2 . . Hauler Manifests 1 | . . 1 . . . Fabricator Hacks 2 | . . . . 2 . Load Schematic 1 | . . . . 1 . Build 1 | . . . . 1 . Repair Station Hacks 3 | . 2 1 . . . Scan Component 1 | . 1 . . . . Repair 1 | . 1 . . . . Refit 1 | . . 1 . . . Recycling Unit Hacks 2 | . 1 1 . . . Retrieve Components 2 | . 1 1 . . . Scanalyzer 8 | . . 2 6 . . Insert Component 4 | . . 1 3 . . Analyze 4 | . . 1 3 . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 2 | . . . 2 . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers 1 | . . . 1 . . Extract 1 | . . . 1 . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 19 | . 4 9 5 1 . Full Trace Events 6 | . . 3 3 . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 6 | . . 1 5 . . Parts Built 2 | . . . . 2 . Matter 146 | . . . . 146 . Time 36 | . . . . 36 . Total Part Build Rating 6 | . . . . 6 . Parts Repaired 1 | . 1 . . . . Time 26 | . 26 . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 13 | . 9 4 . . . Parts Scanalyzed 4 | . . 1 3 . . Part Schematics Acquired 4 | . . 1 3 . . Parts Damaged 1 | . . 1 . . . Bothacking | -11 -10 -9 -8 -7 -7 ------------ Run | Scr Mat Mat Mat Fac Was Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -7 -------- Run | Scr Mat Mat Mat Fac Was Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -7 ------- Run | Scr Mat Mat Mat Fac Was Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -7 ------------- Run | Scr Mat Mat Mat Fac Was Turns Passed 2719 | 54 483 700 1245 192 45 Spaces Moved 1433 | 37 296 458 516 94 32 Core 150 | 13 . 133 4 . . Treads . | . . . . . . Legs 1249 | 24 296 291 512 94 32 Wheels . | . . . . . . Hover 34 | . . 34 . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 50 120 150 120 Average Speed 127 | 95 120 96 157 150 120 Slowest Speed 550 | 120 120 150 550 150 120 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered 1 | . . . 1 . . Exploration Rate (%) 32 | 4 53 50 53 3 31 Regions Visited 5 Branch Regions . Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 4 | 1 1 1 1 . . Scrap Searched . | . . . . . . Spaces Dug 3 | . . . 3 . . Terrain Destroyed 26 | . . . 26 . . Melee . | . . . . . . Projectile 26 | . . . 26 . . AOE . | . . . . . . Actions | -11 -10 -9 -8 -7 -7 --------- Run | Scr Mat Mat Mat Fac Was Total 1889 | 49 365 566 726 143 40 Wait 66 | . 26 1 3 36 . Move 1429 | 36 295 457 515 94 32 Hop . | . . . . . . Pick Up 67 | 5 8 10 38 4 2 Fast Attach 1 | . . . 1 . . Attach 44 | 5 5 7 23 2 2 Detach 4 | . . . 1 . 3 Swap 14 | . . 1 9 4 . Drop 26 | . 1 3 19 2 1 Fire 229 | 3 30 78 117 1 . Melee . | . . . . . . Ram 1 | . . 1 . . . Kick 8 | . . 8 . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials -8/Materials (discovered 4 exits: *Fac x3 / [*Sto]) -7/Factory -7/Waste History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 16) 55 | -11/Scrapyard | Entered Materials 204 | -10/Materials | Discovered new exit (range 10) 300 | -10/Materials | Build established: Mutant 344 | -10/Materials | Discovered new exit (range 16) 498 | -10/Materials | Repaired Aluminum Leg 519 | -10/Materials | Discovered new exit (range 7) 538 | -10/Materials | Entered another Materials area 538 | -9/Materials | Evolved 2 slots: Utility x2 1015 | -9/Materials | Build established: Hacker-Mutant 1072 | -9/Materials | Central database locked down 1074 | -9/Materials | Lost 5 parts (1p1u3w) 1113 | -9/Materials | Core integrity fell below 50% 1135 | -9/Materials | Lost 4 parts (2n2u) 1182 | -9/Materials | Core integrity fell below 20% 1216 | -9/Materials | Discovered new exit (range 16) 1238 | -9/Materials | Entered another Materials area 1238 | -8/Materials | Evolved 2 slots: Power x1, Weapon x1 1244 | -8/Materials | Lost 3 parts (1p2n) 1430 | -8/Materials | Discovered new exit (range 11) 1647 | -8/Materials | Build established: Scavenger-Gunner 1676 | -8/Materials | Central database locked down 1762 | -8/Materials | Discovered new exit (range 14) 1899 | -8/Materials | Destroyed 10 combat bots 2011 | -8/Materials | Discovered new exit (range 5) 2431 | -8/Materials | Crushed by falling debris 2431 | -8/Materials | Core integrity fell below 50% 2431 | -8/Materials | System corruption reached 10% 2462 | -8/Materials | Lost 3 parts (1n2u) 2468 | -8/Materials | Discovered new exit (range 5) 2483 | -8/Materials | Entered Factory 2483 | -7/Factory | Evolved 2 slots: Utility x2 2578 | -7/Factory | Fabricated Ion Cannon (x2) 2675 | -7/Factory | Sucked down chute 2675 | -7/Factory | Entered Waste 2690 | -7/Waste | EMP discharged 2701 | -7/Waste | Spotted C-40 Crusher 2702 | -7/Waste | Spotted C-40 Crusher 2705 | -7/Waste | Spotted C-40 Crusher 2717 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 2720 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 2720 | -7/Waste | Self-destructed Last Messages --------------- 02664_ K-01 Serf destroyed. 02664_ Sml. Matter Pod melted. 02664_ K-01 Serf destroyed. 02675_ Triggered Chute Trap. 02675_ A hatch slides open and sucks a vortex of air into the floor. LOCATION=UNKNOWN GOAL=ESCAPE 02680_ ALERT: Foreign system detected. Charging EMP. 02682_ Dropped Imp. Light Armor Plating. 02683_ Acquired Imp. Hacking Suite. 02690_ Broken Antigrav System fried beyond repair. 02690_ Recoil Nullifier fried beyond repair. 02690_ Hyp. Coil Gun fried beyond repair. 02690_ System corrupted (+4). 02710_ Acquired Imp. Titanium Leg. 02717_ Lgt. Nuclear Core crushed. 02717_ Cld. Ion Engine crushed. 02717_ Carbon-fiber Leg crushed. 02720_ Lyr. Light Armor Plating crushed. 02720_ Maneuvering Thrusters crushed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????##########????????????????????? | | ???????????????????# ! #????????????????????? | | ???????????????????# #????????????????????? | | ???????????????????# #????????????????????? | | ???????????????????# #????????????????????? | | ???????????????????# #????????????????????? | | ???????????????????# #????????????????????? | | ???????????????????? ?????????????????????? | | ????????????????????? ??????????????????????? | | ?????????????????????# #??????????????????????? | | ?????????????????????# #??????????????????????? | | ?????????????????????# #??????????????????????? | | ?????????????????????# #?????????? #??????????? | | ???????????????????### ######## #??????????? | | ???????????????????# CC CC #??????????? | | ???????????????????# ! CC=CC #??????????? | | ???????????????????# !@ CC #??????????? | | ???????????????????# CC #??????????? | | ???????????????????### ######## #??????????? | | ???????############??# #????????? #??????????? | | ???????# #??# #???????????#??????????? | | ???????# #??# #??????????????????????? | | ???????# #### #??????????????????????? | | ???????# #??????????????????????? | | ???????# #??????????????????????? | | ???????# #??????????????????????? | | ???????# #??????????????????????? | | ???????# #### #??????????????????????? | | ???????# #??# #??????????????????????? | | ???????# ! #??# #??????????????????????? | | ???????############??# #??????????????????????? | | ?????????????????????# #??????????????????????? | | ????????????????????? ??????????????????????? | | ????????????????????? ?????????????????????? | | ???????????????????? ????????????????????? | | ???????????????????? ???????????????????? | | ???????????????????### #####??????????????????? | | ?????????????????????# #??????????????????????? | | ?????????????????????# #??????????????????????? | | ?????????????????????# #??????????????????????? | | ?????????????????????# #??????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 78 Energy Generation 23 Energy Capacity 760 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Additional Mass Support 9 Armor Coverage 300 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 50 Offensive Hacking 20 Item Schematics ----------------- Med. Laser | -9/Materials | Scanalyzed Datajack | -8/Materials | Extracted Ion Cannon | -8/Materials | Extracted Carbon-fiber Leg | -8/Materials | Scanalyzed Imp. Heat Sink | -8/Materials | Scanalyzed Imp. Light Armor Plating | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Ion Cannon | x2 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BombBeamNegator Manual? 0 Play Time 00:21:59 Cumulative 462.1 hours Start 2020.08.18 @ 14:20:09 End 2020.08.18 @ 15:28:13 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 123 Rogue 1 Adventurer 122 Explorer 0 Win Type - Total 2 Types 1/0/0/1/0/0/0 Lore% 44 Gallery% 68 Achievement% 52 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 12/Smallcaps Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam X RUN: 54b7e05b-ff32-4c20-a411-a89da89f71d6