Cogmind - Beta 15 X2 @@@ ROGUE MODE // 2025.03.08 @ 19:16:43 Player: PlasticHeart Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (16) 3200 Robots Destroyed (97) 485 Value Destroyed (2514) 2514 Prototype IDs (51) 1020 Alien Tech Used (0) 0 Bonus (880) 880 TOTAL SCORE: 10599 Bonus ------- Follower Combat Kills 573 Registered with UFD 300 Met Optimus in HQ 500 Met Data Miner 300 Friendly Fire -793 Cogmind --------- Core Integrity 1000/1000 Matter 290/300 Energy 71/100 System Corruption 0% Temperature Cool (0) Movement Hovering (51) Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- Aerolev Unit Antigrav System > --- UTILITY (8) ------ Medium Storage Unit Enhanced Optical Array Improved Sensor Array Advanced Terrain Scan Processor Reaction Control System Hacking Suite Hacking Suite > --- WEAPON (2) ------- Hypervelocity Coil Gun Improved Datajack > --- INVENTORY (10) --- Energy Well (350) Improved Matter Compressor (0) Improved Sensor Array Improved Utility Shielding Advanced EMP Blaster Heavy Hammer Peak State ------------ > --- POWER ------------ Micro Fission Core > --- PROPULSION ------- Aerolev Unit Aerolev Unit Antigrav System > --- UTILITY ---------- Medium Storage Unit Enhanced Optical Array Improved Sensor Array Advanced Terrain Scan Processor Microactuators Reaction Control System Hacking Suite Hacking Suite > --- WEAPON ----------- Improved Datajack Heavy Hammer > --- INVENTORY -------- Energy Well Improved Sensor Array Improved Utility Shielding Hypervelocity Coil Gun Advanced EMP Blaster [Rating: 53] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Nuclear Core Propulsion Improved Treads Treads Improved Treads Wheel Armored Wheel Hover Unit Aerolev Unit Utility Huge Storage Unit Device Improved Sensor Array Storage Huge Storage Unit Processor Signal Interpreter Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Gauss Rifle Ballistic Gun Gauss Rifle Ballistic Cannon Light Cannon Launcher EMP Blaster Special Weapon Junk Cannon Impact Weapon Heavy Hammer Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Slots Evolved 10 | . . . 2 . . . 2 . . . 4 . . . . 2 Power 1 | . . . . . . . . . . . . . . . . 1 Propulsion 3 | . . . 1 . . . 1 . . . . . . . . 1 Utility 6 | . . . 1 . . . 1 . . . 4 . . . . . Weapon . | . . . . . . . . . . . . . . . . . Parts Attached 91 | 6 3 3 18 1 . 4 14 19 . 2 11 1 2 . 7 . Power 13 | 1 1 . 4 . . . 1 3 . . 1 . . . 2 . Engine 10 | 1 1 . 4 . . . 1 3 . . . . . . . . Core 3 | . . . . . . . . . . . 1 . . . 2 . Reactor . | . . . . . . . . . . . . . . . . . Propulsion 28 | 2 . 1 5 . . 1 7 7 . 1 3 . . . 1 . Treads 7 | . . . . . . . . 6 . 1 . . . . . . Leg . | . . . . . . . . . . . . . . . . . Wheel 16 | 2 . 1 5 . . 1 7 . . . . . . . . . Hover 5 | . . . . . . . . 1 . . 3 . . . 1 . Flight . | . . . . . . . . . . . . . . . . . Utility 27 | 1 2 1 3 1 . 1 2 3 . . 7 1 2 . 3 . Device 6 | . . 1 . . . . . . . . 2 1 . . 2 . Storage 3 | 1 1 . . . . . . . . . 1 . . . . . Processor 5 | . . . 1 . . . . . . . 2 . 1 . 1 . Hackware 2 | . . . . . . . . . . . 2 . . . . . Protection 11 | . 1 . 2 1 . 1 2 3 . . . . 1 . . . Artifact . | . . . . . . . . . . . . . . . . . Weapon 23 | 2 . 1 6 . . 2 4 6 . 1 . . . . 1 . Energy Gun . | . . . . . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . . Ballistic Gun 14 | 2 . . 5 . . 1 2 3 . . . . . . 1 . Ballistic Cannon 1 | . . 1 . . . . . . . . . . . . . . Launcher 4 | . . . 1 . . 1 1 1 . . . . . . . . Special Weapon 1 | . . . . . . . . . . 1 . . . . . . Impact Weapon 2 | . . . . . . . . 2 . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . 1 . . . . . . . . . Unidentified Prototypes 4 | . . . 1 . . . . 2 . 1 . . . . . . Corrupted Parts 3 | . . . . . . . . . . . . . . . 3 . System Corruption 18 | . . . . . . . . . . . . . . . 18 . Parts Lost 23 | . 1 3 4 1 . 3 3 2 . . . . . . 6 . Power 4 | . 1 . 1 . . . . 1 . . . . . . 1 . Propulsion 5 | . . 1 1 . . . 1 . . . . . . . 2 . Utility 9 | . . 1 1 1 . 1 1 1 . . . . . . 3 . Weapon 5 | . . 1 1 . . 2 1 . . . . . . . . . Highest Loss Streak 6 | . 1 2 1 1 . 3 1 2 . . . . . . 6 . To Critical Strikes 1 | . . . . . . . . . . . . . . . 1 . Average Backups 20 | 1 6 9 21 24 25 24 24 24 24 24 9 9 9 9 5 5 Power 1 | . . . 2 3 3 3 2 1 1 1 . 1 1 1 . . Propulsion 3 | . . . 3 6 6 5 4 4 5 4 . . . . . . Utility 10 | . 1 2 5 7 8 8 9 11 14 15 7 6 6 6 3 3 Weapon 4 | . 3 6 8 7 7 6 5 5 3 3 2 2 2 2 2 2 Tool/Special . | . . . . . . . . . . . . . . . . . Unused Backups 26 | . . . 5 1 . 1 1 5 1 5 3 . . . 1 3 Power 1 | . . . . . . . . . . . . . . . 1 . Propulsion 3 | . . . . . . . . 2 . 1 . . . . . . Utility 11 | . . . . . . 1 . . 1 3 3 . . . . 3 Weapon 9 | . . . 5 1 . . . 3 . . . . . . . . Tool/Special 2 | . . . . . . . 1 . . 1 . . . . . . Average Slot Usage (%) 98 | . 94 89 98 100 100 100 99 100 100 99 98 100 100 100 85 64 Engine 8 | . 14 14 11 11 11 11 9 9 9 9 . . . . . . Core 1 | . . . . . . . . . . . 5 6 6 6 5 . Treads 18 | . . . . . . . . 33 36 36 . . . . . . Wheel 9 | . 28 21 32 33 33 33 35 2 . . . . . . . . Hover 3 | . . . . . . . . . . . 25 26 26 26 13 11 Device 3 | . . 9 3 . . . 5 . . . 12 13 13 13 18 11 Storage 9 | . 14 14 11 11 11 11 9 9 9 9 6 6 6 6 6 5 Processor 9 | . . . 7 11 11 11 9 9 9 9 12 13 13 13 12 11 Hackware 2 | . . . . . . . . . . . 11 13 13 13 13 11 Protection 13 | . 8 1 10 11 11 11 12 18 18 18 6 6 6 6 . . Ballistic Gun 15 | . 28 22 17 21 22 21 17 17 17 17 . . . . . 5 Impact Weapon 1 | . . . . . . . . . . . 5 6 6 6 6 . Special Melee Weapon 1 | . . . . . . . . . . . 5 6 6 6 6 5 Peak Build Rating 53 | 6 8 8 20 20 20 20 22 34 34 40 46 48 50 50 53 43 Average Rating 30 | 3 7 7 15 19 20 17 19 30 33 35 44 46 49 50 42 42 On Entrance 27 | . 6 8 8 20 20 20 18 22 34 34 36 46 48 50 50 42 Naked Turns . | . . . . . . . . . . . . . . . . . Heaviest Build 108 | 14 92 90 96 96 96 96 99 108 108 108 24 24 28 28 29 19 Greatest Support 92 | 32 32 32 36 36 36 36 50 92 86 86 30 30 30 30 30 19 Greatest Overweight (x) 8 | 3 2 5 3 2 2 2 2 8 1 1 . . . . 1 . Average Overweight (x) 1 | . 1 3 2 2 2 2 1 1 1 1 . . . . . . Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 25 25 25 25 25 10 10 10 10 10 Average Capacity 22 | 6 21 25 25 25 25 25 25 25 25 25 11 10 10 10 10 10 Most Carried 25 | 5 10 14 25 25 25 25 25 25 25 25 25 10 10 10 10 6 Average Carried 20 | 2 7 9 21 24 25 24 24 24 24 24 10 10 10 10 5 5 Final Capacity 25 | 8 25 25 25 25 25 25 25 25 25 25 10 10 10 10 10 10 Final Carried 25 | 1 9 14 25 25 25 24 25 25 25 25 10 10 10 10 5 6 Class Distribution -------------------- 44% | Commander-Mutant 25% | Mutant 12% | Scavenger-Mutant 9% | Hacker-Scout 5% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Scavenger-Mutant | -8/Materials Mutant | -8/Storage Commander-Mutant | -8/Recycling Commander-Mutant | -8/Scraptown Commander-Scout | -6/Factory Hacker-Scout | -6/Lower Caves Hacker-Scout | -6/Lower Caves Hacker-Scout | -6/Data Miner Hacker-Mutant | -5/Proximity Caves Hacker-Mutant | -5/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Matter Collected 3255 | 206 143 160 709 196 . 116 466 588 70 260 180 24 43 . 94 . Remotely . | . . . . . . . . . . . . . . . . . Salvage Created 4116 | . 119 108 1207 287 . 52 1075 793 64 . 14 57 68 . 272 . Parts 239 | . 5 3 83 14 . 9 72 39 4 . 3 1 . . 6 . Haulers Intercepted 10 | . . . 4 . . . 4 2 . . . . . . . . Recyclers Shooed 8 | . . . 5 . . . . 3 . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed 38 | . . . . . . . . . . . . . 2 . 36 . Prevented 3 | . . . . . . . . . . . . 1 2 . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Combat Hostiles Destroyed 59 | . 2 4 21 8 . 1 15 8 . . . . . . . . Guns 45 | . 2 3 17 6 . 1 8 8 . . . . . . . . Cannons 3 | . . 1 2 . . . . . . . . . . . . . AOE 11 | . . . 2 2 . . 7 . . . . . . . . . Classes Destroyed 16 | . 2 1 9 . . 2 1 . . . . . . . 1 . Worker 7 | . . . 3 . . . 2 1 . . 1 . . . . . Builder 7 | . . . 1 . . . 2 3 1 . . . . . . . Tunneler 2 | . . . . . . 2 . . . . . . . . . . Hauler 10 | . . . 4 . . . 4 2 . . . . . . . . Recycler 4 | . . . 1 . . . . 2 1 . . . . . . . Operator 2 | . . . 1 . . . 1 . . . . . . . . . Watcher 4 | . 1 . 3 . . . . . . . . . . . . . Swarmer 5 | . . . 3 2 . . . . . . . . . . . . Grunt 28 | . 2 2 9 5 . . 7 3 . . . . . . . . Brawler 4 | . . . 1 1 . . 2 . . . . . . . . . Duelist 1 | . . . 1 . . . . . . . . . . . . . Protector 1 | . . . . . . . 1 . . . . . . . . . Sentry 17 | . . . 8 . . . 5 4 . . . . . . . . Hunter 2 | . . . . . . 1 . 1 . . . . . . . . Ranger 3 | . . . . . . . . . . . . . . . 3 . Assembled 2 | . . 2 . . . . . . . . . . . . . . Best Kill Streak 8 | . 2 1 6 3 . 2 8 8 1 . 1 . . . . . Combat Bots Only 7 | . 2 1 5 3 . 1 7 5 . . . . . . . . Max Kills in Single Turn 4 | . 1 1 2 2 . 1 4 2 1 . 1 . . . 1 . Gunslinging 1 | . . . . . . . . 1 . . . . . . . . Exploded 4 | . . . 2 2 . . 4 . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Hostile Shots Fired 359 | . 17 27 87 61 . 12 47 52 . . . . 9 . 47 . Missed 109 | . 1 8 26 14 . 4 16 12 . . . . 5 . 23 . Damage Taken 3606 | . 236 289 883 400 . 143 479 612 . . 16 . 36 . 512 . Core 378 | . 30 31 92 48 . . 34 44 . . . . 13 . 86 . Absorbed by Shields . | . . . . . . . . . . . . . . . . . Regen/Repaired (Parts) 70 | . . . 70 . . . . . . . . . . . . . Core Remaining (%) 82 | 100 . 75 . . . 65 . . . 85 . . . . 88 . Volleys Fired 240 | . 14 19 83 23 . 9 42 50 . . . . . . . . Largest 2 | . 2 2 2 2 . 2 2 2 . . . . . . . . Hottest 53 | . 40 50 53 46 . 46 48 53 . . . . . . . . Shots Fired 450 | . 28 38 163 45 . 13 77 86 . . . . . . . . Gun 391 | . 28 32 126 44 . 8 70 83 . . . . . . . . Cannon 40 | . . 6 34 . . . . . . . . . . . . . Launcher 19 | . . . 3 1 . 5 7 3 . . . . . . . . Special . | . . . . . . . . . . . . . . . . . Kinetic 431 | . 28 38 160 44 . 8 70 83 . . . . . . . . Thermal . | . . . . . . . . . . . . . . . . . Explosive 9 | . . . 3 1 . 5 . . . . . . . . . . Electromagnetic 10 | . . . . . . . 7 3 . . . . . . . . Robot Hit Streak 17 | . 17 9 11 9 . 5 14 16 . . . . . . . . Robot Miss Streak 10 | . 4 3 10 3 . 3 2 9 . . . . . . . . Penetration Max 1 | . . . . . . . . 1 . . . . . . . . Secondary Targets 5 | . 1 . . 2 . . . 2 . . . . . . . . Max Gunslinging Chain 1 | . 1 . . 1 . . . 1 . . . . . . . . Shots Hit Robots 335 | . 21 23 103 32 . 7 54 51 34 . 1 1 2 . 6 . Core Hits 152 | . 7 9 52 11 . 5 41 26 . . 1 . . . . . Critical Kills 1 | . . . . . . . . . . . 1 . . . . . Critical Parts Destroyed 3 | . 1 . 1 . . . . . . . . . . . 1 . Critical Strikes 7 | . 1 . 3 . . . . 1 . . 1 . . . 1 . Destroy 3 | . 1 . 1 . . . . 1 . . . . . . . . Blast 2 | . . . 2 . . . . . . . . . . . . . Smash 2 | . . . . . . . . . . . 1 . . . 1 . Melee Attacks 76 | . . . . . . . 1 10 34 . 13 5 6 . 7 . Impact 41 | . . . . . . . . 10 . . 13 5 6 . 7 . Slashing . | . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . Sneak Attacks 42 | . . . . . . . 1 1 34 . 1 . . . 5 . Combat Hostiles . | . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . Damage Inflicted 6774 | . 268 306 1840 579 . 189 1422 1318 30 . 62 69 153 . 538 . Guns 4051 | . 268 253 1130 452 . 58 800 1090 . . . . . . . . Cannons 536 | . . 53 483 . . . . . . . . . . . . . Explosions 1247 | . . . 227 127 . 131 622 140 . . . . . . . . Melee 910 | . . . . . . . . 88 . . 62 69 153 . 538 . Ramming 30 | . . . . . . . . . 30 . . . . . . . Kinetic 4587 | . 268 306 1613 452 . 58 800 1090 . . . . . . . . Thermal 429 | . . . . . . . 355 74 . . . . . . . . Explosive 485 | . . . 227 127 . 131 . . . . . . . . . . Electromagnetic 333 | . . . . . . . 267 66 . . . . . . . . Impact 910 | . . . . . . . . 88 . . 62 69 153 . 538 . Slashing . | . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . Highest Corruption 20 | . . . . . . . . . . . 2 2 2 2 20 . Average Corruption 2 | . . . . . . . . . . . 2 2 2 2 2 . Corruption Purged . | . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . Effects 31 | . . . . . . . . . . . 1 6 10 1 13 . Message Errors 7 | . . . . . . . . . . . . 1 3 1 2 . Matter Fused 9 | . . . . . . . . . . . . 2 3 . 4 . Heat Flow Errors 3 | . . . . . . . . . . . . 1 2 . . . Energy Discharges 3 | . . . . . . . . . . . . 1 . . 2 . Parts Fused 1 | . . . . . . . . . . . . . 1 . . . Data Loss (minor) 5 | . . . . . . . . . . . . 1 1 . 3 . Data Loss (major) 2 | . . . . . . . . . . . . . . . 2 . Alerts 1 | . . . . . . . . . . . 1 . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 377 | . . . . . . . . 65 . . . 45 18 . 249 . Projectiles 38 | . . . . . . . . 4 . . . . . . 34 . Explosions 13 | . . . . . . . . 13 . . . . . . . . Melee 326 | . . . . . . . . 48 . . . 45 18 . 215 . Knockbacks 10 | . . 1 1 . . . . 2 . . . 1 1 . 4 . Impact 6 | . . . . . . . . 1 . . . 1 1 . 3 . Kinetic 2 | . . 1 1 . . . . . . . . . . . . . Secondary 2 | . . . . . . . . 1 . . . . . . 1 . Self-Inflicted Damage 23 | . . . . . . 14 9 . . . . . . . . . Shots 2 | . . . . . . 1 1 . . . . . . . . . Rammed 1 | . . . . . . . . . 1 . . . . . . . Targets Rammed 3 | . . . . . . . . . 3 . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . Crushed 2 | . . . . . . . . . 2 . . . . . . . Highest Temperature 229 | . 22 11 13 6 . 8 48 103 . . . 229 171 . 11 . Average Temperature 35 | . 14 5 3 3 . 6 16 45 . . . 109 87 . 6 . Received Heat Transfer 1266 | . 132 111 390 45 . . 216 180 . . . . . . 192 . Siege Activations . | . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Robots Corrupted 8 | . . . . . . . . 2 . . . 1 1 . 4 . Combat Hostiles 3 | . . . . . . . . . . . . 1 1 . 1 . Parts Fried 12 | . . . . . . . . 5 . . . . . . 7 . Impact Corruptions 16 | . . . . . . . . 3 . . . 2 3 . 8 . Robots Melted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . Heat Transferred 415 | . . . . . . . 315 100 . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions 5 | . . . . . . . 4 1 . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Maximum Alert Level 1 | . . . 1 . . . 1 . 1 . . . . . . . Low Security (%) 94 | 100 100 100 88 100 . 100 82 100 94 . 100 . . . . 100 Level 1 5 | . . . 11 . . . 17 . 5 . . . . . . . Level 2 . | . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Peak Influence 304 | . 30 45 304 170 . 28 231 105 238 . 47 . . . . . Initial 115 | . . 1 . 115 . . . 44 3 . . . . . . . Average 59 | . 4 5 97 122 . 5 128 21 71 . 5 . . . . . Influence Increases 3056 | . 71 65 872 220 . 68 473 397 655 . 157 5 35 . 20 18 Destroy 0b10 Robot/C 1520 | . 40 40 480 160 . 20 280 160 260 . 80 . . . . . Destroy 0b10 Robot/NC 215 | . 5 . 65 . . 10 50 50 15 . 5 5 5 . 5 . Destroy Leader 380 | . 12 10 144 30 . 10 88 66 . . 20 . . . . . Allied During Kill 283 | . . . 20 . . . . 14 216 . 33 . . . . . Successful Hack 142 | . 14 . 34 . . . 19 33 14 . 10 . . . . 18 Select Force Hacks 150 | . . . . . . . . . 150 . . . . . . . Disable Machine 75 | . . . . 15 . . . 60 . . . . . . . . Destroy Structure 81 | . . . 24 . . 28 6 14 . . 9 . . . . . Lose Combat Pursuer 210 | . . 15 105 15 . . 30 . . . . . 30 . 15 . Influence Decreases 2538 | . 67 66 576 216 . 68 367 433 528 . 157 5 35 . 20 . Time Decay 2142 | . 57 65 496 206 . 48 337 378 428 . 72 5 35 . 15 . Lost Part 126 | . 10 1 40 10 . 20 30 10 . . . . . . 5 . Lost Ally 225 | . . . 40 . . . . . 100 . 85 . . . . . Purge Threat 45 | . . . . . . . . 45 . . . . . . . . Squads Dispatched 8 | . 2 . 1 . . . 4 . . . 1 . . . . . Investigation 3 | . 1 . . . . . 2 . . . . . . . . . Extermination . | . . . . . . . . . . . . . . . . . Reinforcement 3 | . 1 . 1 . . . . . . . 1 . . . . . Assault 2 | . . . . . . . 2 . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Distress Signals 7 | . 2 . 4 . . . 1 . . . . . . . . . Communications Jammed . | . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . Times Spotted 107 | . 6 5 38 9 . 1 17 11 7 4 1 . 2 . 6 . Peak Tracking Total 8 | . 2 2 8 3 . 1 5 6 2 4 1 . 1 . 5 . Tactical Retreats 11 | . . 1 4 1 . . 2 . . . . . 2 . 1 . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Traps Triggered 5 | . . . 1 . . . . 2 . . 2 . . . . . Indirectly 2 | . . . . . . . . 2 . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Machines Disabled 5 | . . . . 1 . . . 4 . . . . . . . . Max in Single Turn 1 | . . . . 1 . . . 1 . . . . . . . . Garrison Access 1 | . . . . . . . 1 . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Machines Accessed 51 | . 2 . 7 . 4 . 5 10 10 3 4 . . 4 1 1 Terminals 33 | . 2 . 6 . . . 5 9 5 . 4 . . . 1 1 Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations 2 | . . . 1 . . . . 1 . . . . . . . . Recycling Units 5 | . . . . . . . . . 5 . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Total Hacks 168 | . 3 . 18 . 30 . 10 32 21 18 7 . . 27 1 1 Successful 126 | . 2 . 11 . 30 . 4 16 13 18 3 . . 27 1 1 Failed 41 | . 1 . 7 . . . 6 16 7 . 4 . . . . . Catastrophic 5 | . . . 3 . . . . 2 . . . . . . . . Database Lockouts 1 | . . . . . . . . . 1 . . . . . . . Manual 41 | . . . 6 . . . 5 10 15 . 3 . . . 2 . Terminals 81 | . 3 . 16 . . . 10 28 15 . 7 . . . 1 1 Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations 6 | . . . 2 . . . . 4 . . . . . . . . Recycling Units 6 | . . . . . . . . . 6 . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Terminal Hacks 107 | . 2 . 8 . 30 . 3 11 4 18 2 . . 27 1 1 Record 59 | . . . . . 30 . . . . 17 . . . 11 1 . Part Schematic 10 | . . . . . . . . . . . . . . 10 . . Robot Schematic 3 | . . . . . . . . . . . . . . 3 . . Robot Analysis 1 | . . . 1 . . . . . . . . . . . . . Prototype ID Bank 14 | . . . 4 . . . 1 2 3 . . . . 3 . 1 Open Door 3 | . . . . . . . . 3 . . . . . . . . Open DSF 1 | . . . . . . . . . . . 1 . . . . . Level Access Points 1 | . . . . . . . . 1 . . . . . . . . Branch Access Points 1 | . . . 1 . . . . . . . . . . . . . Terminal Index 2 | . . . . . . . 1 . . . 1 . . . . . Alert Level 2 | . 1 . . . . . 1 . . . . . . . . . Unreport Threat 1 | . . . . . . . . 1 . . . . . . . . Locate Traps 1 | . . . . . . . . 1 . . . . . . . . Maintenance Status 1 | . . . 1 . . . . . . . . . . . . . Hauler Manifests 1 | . . . . . . . . 1 . . . . . . . . Zone Layout 5 | . 1 . 1 . . . . 2 1 . . . . . . . Proto ID Catalog 1 | . . . . . . . . . . 1 . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . Repair Station Hacks 3 | . . . 2 . . . . 1 . . . . . . . . Scan Component 2 | . . . 1 . . . . 1 . . . . . . . . Repair 1 | . . . 1 . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . Unauthorized Hacks 16 | . . . 1 . . . 1 4 9 . 1 . . . . . Terminals 11 | . . . 1 . . . 1 4 4 . 1 . . . . . Botnet 11 | . . . 1 . . . 1 4 4 . 1 . . . . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units 5 | . . . . . . . . . 5 . . . . . . . Tunnel 5 | . . . . . . . . . 5 . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered 3 | . . . 1 . . . 1 1 . . . . . . . . Used . | . . . . . . . . . . . . . . . . . Hacking Detections 29 | . 1 . 7 . . . 4 8 5 . 4 . . . . . Full Trace Events . | . . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . . . . . . . 3 . . Robots Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired 10 | . . . . . . . . . . . . . . 10 . . Parts Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . Parts Repaired 1 | . . . 1 . . . . . . . . . . . . . Time 26 | . . . 26 . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . 1 . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . Combat 1 | . . . . . . . 1 . . . . . . . . . Robot Hacks Applied 1 | . . . . . . . 1 . . . . . . . . . parse_system 1 | . . . . . . . 1 . . . . . . . . . Relay Couplers Released 3 | . . . . . . . 3 . . . . . . . . . Machine Destruction 3 | . . . . . . . 3 . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . Robots Rewired 14 | . . . . . . . . . 14 . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Total Allies 27 | . . 3 . . . . . 10 14 . . . . . . . Largest Group 20 | . . 3 3 . . . . 10 20 17 11 . . . . . Highest-Rated Group 345 | . . 40 40 . . . . 173 345 309 189 . . . . . Highest-Rated Ally 29 | . . 16 16 . . . . 29 29 29 27 . . . . . Total Orders 7 | . . . . . . . . . . 7 . . . . . . STAY 3 | . . . . . . . . . . 3 . . . . . . ROAM 1 | . . . . . . . . . . 1 . . . . . . FOLLOW 3 | . . . . . . . . . . 3 . . . . . . Ally Attacks 134 | . . . 29 . . . . 13 58 7 27 . . . . . Total Damage 1627 | . . . 350 . . . . 116 726 93 342 . . . . . Kills 23 | . . . 3 . . . . 2 14 . 4 . . . . . Allies Corrupted 1 | . . . . . . . . . 1 . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Active Infowar (turns) 2443 | . . . . . . . . . . . 521 292 664 91 864 11 Optics 751 | . . . . . . . . . . . . . . . 740 11 Sensors 2443 | . . . . . . . . . . . 521 292 664 91 864 11 Terrain 1603 | . . . . . . . . . . . 509 292 664 91 47 . Robot Analysis Total 1 | . . . 1 . . . . . . . . . . . . . Derelict Logs Recovered 5 | . . . . 1 . . . . . . . . 3 . 1 . Drone Launches . | . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Turns Passed 14253 | 38 427 467 1361 428 454 227 772 1507 1562 4556 532 292 664 91 864 11 Spaces Moved 7951 | 32 300 219 794 295 379 171 516 530 607 1714 732 521 597 77 449 18 Core 15 | 15 . . . . . . . . . . . . . . . . Treads 2802 | . . . . . . . . 481 607 1714 . . . . . . Legs . | . . . . . . . . . . . . . . . . . Wheels 2740 | 17 300 219 794 295 379 171 516 49 . . . . . . . . Hover 2394 | . . . . . . . . . . . 732 521 597 77 449 18 Flight . | . . . . . . . . . . . . . . . . . Fastest Speed 43 | 50 100 130 113 120 120 113 105 105 245 241 43 43 43 43 43 51 Average Speed 142 | 82 121 145 118 120 120 113 114 229 245 242 43 43 43 43 82 51 Slowest Speed 245 | 200 130 175 135 120 120 120 117 245 245 245 43 43 43 43 106 51 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . Exploration Rate (%) 54 | 3 44 40 75 68 87 44 51 65 97 91 12 67 59 68 50 1 Regions Visited 16 Branch Regions 11 Pre-discovered Areas 10 | . . . . 2 1 . . . 5 . . . . 1 1 . Known Exits Taken 12 | . . . 1 1 1 1 1 1 1 1 1 1 1 1 . . Unknown Exits Taken 4 | 1 1 1 . . . . . . . . . . . . 1 . Scrap Searched 21 | . . . . 1 . 2 . . . 6 . 6 3 . 3 . Spaces Dug 20 | . . . . . . . . 5 . . 9 2 3 . 1 . Terrain Destroyed 107 | . . . 24 . . 52 5 11 . . 9 2 3 . 1 . Melee 20 | . . . . . . . . 5 . . 9 2 3 . 1 . Projectile 1 | . . . . . . . . 1 . . . . . . . . AOE 86 | . . . 24 . . 52 5 5 . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Total 10386 | 42 334 328 1052 323 378 191 629 731 676 2110 933 580 993 134 933 19 Wait 1831 | . 8 82 118 . . . 31 87 23 379 140 53 388 58 464 . Move 7935 | 31 299 218 793 294 378 170 515 529 606 1713 731 520 596 76 448 18 Hop . | . . . . . . . . . . . . . . . . . Pick Up 86 | 5 9 6 24 2 . 4 11 11 2 5 5 . . . 1 1 Fast Attach 21 | 2 1 2 3 . . 1 1 4 . 4 . . . . 3 . Attach 43 | 4 2 1 8 1 . 3 5 2 . . 14 . . . 3 . Detach 1 | . 1 . . . . . . . . . . . . . . . Swap 58 | . . . 10 2 . 1 13 20 6 . 1 1 2 . 2 . Drop 78 | . . . 13 1 . 3 10 18 2 9 16 1 1 . 4 . Fire 240 | . 14 19 83 23 . 9 42 50 . . . . . . . . Melee 76 | . . . . . . . 1 10 34 . 13 5 6 . 7 . Ram . | . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . Crush 3 | . . . . . . . . . 3 . . . . . . . Escape Stasis 13 | . . . . . . . . . . . 13 . . . . . Rewire . | . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . Miscellaneous 1 | . . . . . . . . . . . . . . . 1 . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines -9/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Mines (discovered 3 exits: *Mat / *Exi / *Zio) -9/Exiles -8/Mines -8/Materials (discovered 2 exits: *Fac / *Sto) -8/Storage (discovered 2 exits: Fac / *Rec) -8/Recycling (discovered 2 exits: *Fac / *Scr) -8/Scraptown (discovered 2 exits: *Fac x2) -6/Factory -6/Lower Caves -6/Lower Caves (discovered 2 exits: Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 1 exit: Fac) History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 39 | -11/Scrapyard | Entered Materials 40 | -10/Materials | Met a group of wandering Federalists 143 | -10/Materials | Discovered new exit (range 12) 316 | -10/Materials | Build established: Mutant 436 | -10/Materials | Discovered new exit (range 16) 466 | -10/Materials | Entered Mines 520 | -10/Mines | Assembled infested the area 666 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 910 | -10/Mines | Discovered new exit (range 7) 926 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 933 | -10/Mines | Entered Materials 933 | -9/Materials | Accompanied by 3 allies 933 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1193 | -9/Materials | Discovered new exit (range 11) 1281 | -9/Materials | Build established: Scavenger-Mutant 1353 | -9/Materials | Discovered new exit (range 14) 1394 | -9/Materials | Identified exit to Materials 1805 | -9/Materials | Repaired Lgt. Armor Plating 1814 | -9/Materials | Discovered exit to Materials (range 12) 1971 | -9/Materials | Build established: Mutant 2089 | -9/Materials | Discovered exit to Materials (range 13) 2104 | -9/Materials | Identified exit to Mines 2294 | -9/Materials | Entered Mines 2311 | -9/Mines | Learned location of Storage (-8) 2566 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 2579 | -9/Mines | Identified exit to Zion 2691 | -9/Mines | Discovered exit to Materials (range 12) 2717 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2717 | -9/Mines | Discovered new exit (range 5) 2721 | -9/Mines | Identified exit to Exiles 2722 | -9/Mines | Entered Exiles 2755 | -9/Exiles | Met 8R-AWN 2774 | -9/Exiles | Met EX-HEX 2815 | -9/Exiles | Met EX-BIN 2919 | -9/Exiles | Met EX-DEC 2940 | -9/Exiles | Learned location of Zion (-7) 2989 | -9/Exiles | Visited The Gauntlet 3162 | -9/Exiles | Discovered new exit (range 12) 3175 | -9/Exiles | Identified exit to Mines 3176 | -9/Exiles | Entered Mines 3321 | -8/Mines | Lost 3 parts (1u2w) 3361 | -8/Mines | Found DCF Scrap (13 items) 3396 | -8/Mines | Discovered exit to Materials (range 7) 3403 | -8/Mines | Entered Materials 3403 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3575 | -8/Materials | Discovered new exit (range 15) 3630 | -8/Materials | Identified exit to Storage 3634 | -8/Materials | Destroyed 7 combat bots 3722 | -8/Materials | Build established: Scavenger-Mutant 3744 | -8/Materials | Discovered new exit (range 3) 4156 | -8/Materials | Met 7R-MNS 4175 | -8/Materials | Entered Storage 4810 | -8/Storage | Build established: Mutant 4892 | -8/Storage | Identified exit to Factory 5487 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 5652 | -8/Storage | Used back door to open Recycling access 5652 | -8/Storage | Discovered new exit (range 5) 5661 | -8/Storage | Identified exit to Recycling 5682 | -8/Storage | Entered Recycling 5682 | -8/Recycling | Accompanied by 10 allies 5787 | -8/Recycling | Build established: Commander-Mutant 6023 | -8/Recycling | Discovered new exit (range 9) 6863 | -8/Recycling | Lost 4 allies 7161 | -8/Recycling | Scanned before Scraplab entrance 7195 | -8/Recycling | Entered Scraplab 7220 | -8/Recycling | Discovered new exit (range 2) 7220 | -8/Recycling | Identified exit to Scraptown 7244 | -8/Recycling | Entered Scraptown 7244 | -8/Scraptown | Accompanied by 17 allies 7379 | -8/Scraptown | Received an X-ray algorithm 7660 | -8/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 7905 | -8/Scraptown | Discovered new exit (range 3) 8091 | -8/Scraptown | Visited IN-MT5's Study 8138 | -8/Scraptown | Visited Spacefarers 8255 | -8/Scraptown | Visited Assassins FH 8314 | -8/Scraptown | Visited Cave Peace 8402 | -8/Scraptown | Visited Fellowship of the Rings 8911 | -8/Scraptown | Visited UFD Registry 8945 | -8/Scraptown | Visited Shadow of the Wyrm 8965 | -8/Scraptown | Visited Comm Corps 9119 | -8/Scraptown | Registered with UFD as "Nanomech" 9212 | -8/Scraptown | Visited DA-N13 Charitable Foundation 9222 | -8/Scraptown | Found DCF Scrap (28 items) 9319 | -8/Scraptown | Visited Junk Repository 9396 | -8/Scraptown | Visited Junk Cannon Lab 9419 | -8/Scraptown | Found Prototype Special Weapon 9419 | -8/Scraptown | Identified Junk Cannon 9761 | -8/Scraptown | Visited Derelict Rescue Squad 9786 | -8/Scraptown | Found DRS Beacon 9876 | -8/Scraptown | Visited LU-1G1's Boring Crew 10013 | -8/Scraptown | Visited Scrap Suit Storage 10054 | -8/Scraptown | Visited Science Guys 10146 | -8/Scraptown | Visited Cartography Club 11219 | -8/Scraptown | Discovered new exit (range 5) 11393 | -8/Scraptown | Met Optimus 11393 | -8/Scraptown | Accepted into 0bPrime 11523 | -8/Scraptown | Identified exit to Factory 11793 | -8/Scraptown | Civil war broke out across Scraptown 11800 | -8/Scraptown | Entered Factory 11800 | -6/Factory | Accompanied by 11 allies 11800 | -6/Factory | Evolved 4 slots: Utility x4 11923 | -6/Factory | Identified exit to DSF 11928 | -6/Factory | Spotted B-75 Beast 12001 | -6/Factory | Discovered new exit (range 16) 12012 | -6/Factory | Identified exit to Lower Caves 12023 | -6/Factory | Lost 4 allies 12082 | -6/Factory | Build established: Commander-Scout 12329 | -6/Factory | Lost 3 allies 12332 | -6/Factory | Entered Lower Caves 12423 | -6/Lower Caves | Build established: Hacker-Scout 12569 | -6/Lower Caves | Discovered new exit (range 6) 12572 | -6/Lower Caves | Identified exit to Lower Caves 12624 | -6/Lower Caves | Entered another Lower Caves area 12632 | -6/Lower Caves | Learned location of 1 exit from Factory 12720 | -6/Lower Caves | Discovered new exit (range 20) 12850 | -6/Lower Caves | Encountered a Warlord checkpoint 12878 | -6/Lower Caves | Learned Factory terminal intel 13052 | -6/Lower Caves | Learned Factory garrison access intel 13079 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 13236 | -6/Lower Caves | Discovered new exit (range 19) 13287 | -6/Lower Caves | Identified exit to Data Miner 13288 | -6/Lower Caves | Entered Data Miner 13288 | -6/Data Miner | Discovered new exit (range 6) 13297 | -6/Data Miner | Met Data Miner 13304 | -6/Data Miner | Learned location of Section 7 (-2) 13304 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 13310 | -6/Data Miner | Received God Mode back door access code from Data Miner 13379 | -6/Data Miner | Identified exit to Proximity Caves 13379 | -6/Data Miner | Entered Proximity Caves 13402 | -5/Proximity Caves | Activated DRS Beacon 13403 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 13458 | -5/Proximity Caves | Lost 6 parts (1p2n3u) 13588 | -5/Proximity Caves | Ran an X-ray algorithm 13704 | -5/Proximity Caves | Ran an X-ray algorithm 13716 | -5/Proximity Caves | Build established: Hacker-Mutant 13963 | -5/Proximity Caves | Discovered new exit (range 14) 14069 | -5/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 14219 | -5/Proximity Caves | System corruption reached 10% 14243 | -5/Proximity Caves | Entered Factory 14243 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 14244 | -5/Factory | Identified exit to Factory 14245 | -5/Factory | Loaded intel: 26 terminal locations 14246 | -5/Factory | Loaded intel: 4 garrison access locations 14254 | -5/Factory | Self-destructed Last Messages --------------- 14238_ Acquired 10 matter. 14242_ Integrated Corrupted Hyp. Coil Gun (+2). 14242_ Complication: Mic. Fission Core rejected. 14242_ Complication: Microactuators rejected. 14242_ Complication: Aerolev Unit rejected. PARAMETERS=POWER+1,PROPULSION+1 LOCATION=UNKNOWN GOAL=ESCAPE Loading 1 Factory exit... Loading Factory terminal intel (x26)... Loading Factory garrison access intel (x4)... 14251_ Acquired Imp. Matter Compressor. 14254_ Connecting with Terminal... 14254_ Current location identified: Factory >>Prototypes Downloading prototype IDs... Exp. Signal Interpreter Lgt. Antimatter Cannon Gravity Neutralizer Prc. Energy Filter Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????#############?????????????????????????? | | T??????????# ??????????????????????????? | | ???????????# #?????????????????????????????? | | ???????????# #?????????????????????????????? | | ???????????# #?????????????????????????????? | | ???????????# ###########?????????"?????????? | | ????########## # !#?????????"?????????? | | ????# ] # # "" #?????????"?????????? | | ????# # # """ """ #?????????T?????????? | | ????# + + """ @T" #?????????"?????????? | | ????# # # """ """ #?????????"?????????? | | ????# # # "" #?????????"?????????? | | ????# ?# # #???????????????????? | | ????# ?# # ! #???????????????????? | | ????# ??# ###########???????????????????? | | ????# ??# ????????????????????????????? | | ????######???# ???????????????????????????? | | ?????????????# ??????????????????????????? | | ?????????????# ?????????????????????????? | | ?????????????# ????????????????????????? | | ?????????????# ###+###???????????????????????? | | ?????????????# #?????????????????????????????? | | ????????????? #?????????????????????????????? | | ????????????? #?????????????????????????????? | | ???????????? #?????????????????????????????? | | ???????????? #?????????????????????????????? | | ???????????? #?????????????????????????????? | | ??????????? ########?????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????T?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 41 Energy Generation 15 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 15 Terrain Scan Range 20 Terrain Scan Density 210 Armor Coverage 375 Melee Speed Boost 20 Evasion (%) 64 Recoil Reduction 4 Offensive Hacking 20 Item Schematics ----------------- Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cld. Gravmag System | -6/Data Miner | Free Imp. Matter Compressor | -6/Data Miner | Free Neutron Cannon | -6/Data Miner | Free Impulse Thruster | -6/Data Miner | Free Adv. Thermal Shield | -6/Data Miner | Free Phase Gun | -6/Data Miner | Free Lrn. Sensor Array | -6/Data Miner | Free Imp. Force Booster | -6/Data Miner | Free Robot Schematics ------------------ G-50 Soldier | -6/Data Miner | Free R-10 Processor | -6/Data Miner | Free E-15 Imp | -6/Data Miner | Free Fabricated ------------ Nothing Repaired ---------- Lgt. Armor Plating | 22% | -9/Materials Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DisruptionNavigationStatue Manual? 0 Play Time 01:47:18 Cumulative 953.4 hours Start 2025.03.08 @ 17:23:26 End 2025.03.08 @ 19:16:43 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 510 Rogue 510 Adventurer 0 Explorer 0 Win Type - Total 68 Types 38/5/14/6/1/1/3/0/0/0 Lore% 67 Gallery% 76 Achievement% 76 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 36/Smallcaps Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 8b15c3f0-c5ea-4209-9f44-d953b7f84c48