Cogmind - Beta 12 @@@ ROGUE MODE // 2023.04.10 @ 13:01:28 Player: ZLD1 Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (100) 500 Value Destroyed (3071) 3071 Prototype IDs (32) 640 Alien Tech Used (0) 0 Bonus (544) 544 TOTAL SCORE: 7655 Bonus ------- High Alert Combat Kills 99 Follower Combat Kills 145 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/700 Matter 177/300 Energy 214/410 System Corruption 4% Temperature Cool (7) Movement Walking (193) Ox1 Location -7/Storage Parts ------- > --- POWER (2) -------- Cooled Deuterium Engine Cold Fusion Reactor > --- PROPULSION (4) --- Aluminum Leg Aluminum Leg Improved Titanium Leg > --- UTILITY (5) ------ Medium Storage Unit Improved Signal Interpreter Hardlight Generator Hacking Suite > --- WEAPON (2) ------- Improved Assault Rifle Great Maul > --- INVENTORY (10) --- Light Nuclear Core Aluminum Leg Medium Storage Unit Signal Interpreter 0b10 Alert Chip Improved Targeting Computer Gatling Laser High-powered Shotgun Improved Datajack Peak State ------------ > --- POWER ------------ Angular Momentum Engine Light Angular Momentum Engine > --- PROPULSION ------- Improved Titanium Leg Improved Titanium Leg Flexi-carbon Leg Flexi-carbon Leg > --- UTILITY ---------- Medium Storage Unit Signal Interpreter ECM Suite Hardened Medium Armor Plating Hacking Suite > --- WEAPON ----------- Flak Gun Flak Cannon > --- INVENTORY -------- Light Nuclear Core VSS Leg Improved Titanium Leg Improved Titanium Leg Medium Storage Unit High-capacity Storage Unit Signal Interpreter 0b10 Alert Chip High-powered Shotgun Datajack [Rating: 46] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Reactor Cold Fusion Reactor Propulsion Improved Aluminum Leg Leg Improved Aluminum Leg Flight Unit Cooled VTOL Module Utility Medium Storage Unit Device Kinecellerator Storage Medium Storage Unit Processor Signal Interpreter Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Flak Gun Energy Gun Medium Laser Ballistic Gun Flak Gun Ballistic Cannon Flak Cannon Launcher Advanced EMP Blaster Impact Weapon Great Maul Build | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Jun Mat Min Exi Min Mat Fac Sto Slots Evolved 6 | . . . . . 4 2 . Power 1 | . . . . . . 1 . Propulsion 2 | . . . . . 2 . . Utility 3 | . . . . . 2 1 . Weapon . | . . . . . . . . Parts Attached 83 | 7 4 . . . 27 33 12 Power 11 | 2 . . . . 2 5 2 Engine 8 | 2 . . . . 1 4 1 Core 2 | . . . . . 1 1 . Reactor 1 | . . . . . . . 1 Propulsion 33 | 2 2 . . . 11 10 8 Treads . | . . . . . . . . Leg 31 | 2 2 . . . 11 10 6 Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight 2 | . . . . . . . 2 Utility 18 | 1 2 . . . 4 11 . Device 8 | . . . . . 3 5 . Storage 6 | 1 1 . . . . 4 . Processor 2 | . 1 . . . . 1 . Hackware 1 | . . . . . 1 . . Protection 1 | . . . . . . 1 . Artifact . | . . . . . . . . Weapon 21 | 2 . . . . 10 7 2 Energy Gun 4 | 2 . . . . . 2 . Energy Cannon . | . . . . . . . . Ballistic Gun 11 | . . . . . 7 3 1 Ballistic Cannon 3 | . . . . . 1 2 . Launcher 2 | . . . . . 2 . . Special Weapon . | . . . . . . . . Impact Weapon 1 | . . . . . . . 1 Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 7 | . . . . . 2 . 5 Parts Lost 34 | . . . . . 6 19 9 Power 5 | . . . . . . 3 2 Propulsion 14 | . . . . . 3 6 5 Utility 8 | . . . . . 2 5 1 Weapon 7 | . . . . . 1 5 1 Highest Loss Streak 11 | . . . . . 2 11 7 To Critical Strikes 1 | . . . . . . 1 . Average Slot Usage (%) 92 | . 96 100 100 100 92 89 90 Engine 7 | . 14 14 14 14 4 6 6 Core 3 | . . . . . 4 3 2 Leg 28 | . 28 28 28 28 29 27 27 Device 6 | . . . . . 7 8 10 Storage 9 | . 14 14 14 14 9 7 7 Processor 9 | . 10 14 14 14 9 7 7 Hackware 6 | . . . . . 9 7 7 Energy Gun 7 | . 28 28 28 28 . 2 4 Ballistic Gun 9 | . . . . . 17 8 2 Ballistic Cannon 1 | . . . . . . 3 2 Naked Turns . | . . . . . . . . Heaviest Build 52 | 14 19 19 19 19 29 52 48 Greatest Support 80 | 20 26 26 26 26 51 80 72 Greatest Overweight (x) 15 | . . . . . 1 6 15 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 20 | 8 10 10 10 10 10 20 10 Average Capacity 9 | 7 9 10 10 10 10 10 10 Most Carried 10 | 5 10 10 10 10 10 10 10 Average Carried 9 | 1 7 10 10 10 9 9 9 Final Capacity 10 | 8 10 10 10 10 10 10 10 Final Carried 10 | 2 10 10 10 10 10 10 9 Class Distribution -------------------- 57% | Scavenger-Mutant 42% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Storage Resources | -11 -10 -10 -10 -9 -8 -7 -7 ----------- Run | Jun Mat Min Exi Min Mat Fac Sto Matter Collected 2256 | 270 40 . . . 758 869 319 Remotely . | . . . . . . . . Salvage Created 3098 | 164 165 93 . . 999 1175 502 Parts 175 | 12 14 9 . . 55 70 15 Haulers Intercepted 1 | . 1 . . . . . . Recyclers Shooed 4 | . . 2 . . . 2 . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Jun Mat Min Exi Min Mat Fac Sto Combat Hostiles Destroyed 76 | . 2 6 . . 33 27 8 Melee 1 | . . . . . . . 1 Guns 62 | . 2 6 . . 33 14 7 Cannons 13 | . . . . . . 13 . Classes Destroyed 14 | 2 4 1 . . 4 3 . Worker 7 | . . . . . 2 4 1 Builder 2 | . . . . . 1 1 . Tunneler 5 | 5 . . . . . . . Hauler 1 | . 1 . . . . . . Recycler 6 | 1 . . . . . 4 1 Operator 1 | . 1 . . . . . . Watcher 2 | . 1 . . . . 1 . Swarmer 23 | . . 6 . . 10 7 . Grunt 37 | . 2 . . . 17 10 8 Brawler 1 | . . . . . 1 . . Sentry 7 | . . . . . 5 2 . Specialist 3 | . . . . . . 3 . Hunter 2 | . . . . . . 2 . Programmer 3 | . . . . . . 3 . Best Kill Streak 8 | 3 2 3 . . 8 6 5 Combat Bots Only 7 | . 1 3 . . 7 4 4 Max Kills in Single Turn 2 | 1 1 2 . . 2 2 1 Gunslinging 1 | . . 1 . . . . . Exploded . | . . . . . . . . Melee 1 | . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -------- Run | Jun Mat Min Exi Min Mat Fac Sto Damage Taken 5529 | . 34 78 . 60 1239 3216 902 Core 928 | . . 33 . . 191 615 89 Absorbed by Shields 296 | . . . . . . . 296 Regen/Repaired (Parts) 100 | . . . . . 100 . . Core Remaining (%) 83 | 100 . . . 86 65 . . Volleys Fired 250 | 12 11 9 . 2 73 95 48 Largest 2 | 2 2 2 . 2 2 2 2 Hottest 124 | 100 100 100 . 100 100 124 124 Shots Fired 428 | 24 22 18 . 5 146 164 49 Gun 358 | 24 22 18 . 5 144 97 48 Cannon 70 | . . . . . 2 67 1 Launcher . | . . . . . . . . Special . | . . . . . . . . Kinetic 317 | . . . . . 144 146 27 Thermal 111 | 24 22 18 . 5 2 18 22 Explosive . | . . . . . . . . Electromagnetic . | . . . . . . . . Robot Hit Streak 15 | 7 4 7 . 3 13 12 15 Robot Miss Streak 8 | 3 1 1 . 1 7 8 3 Penetration Max . | . . . . . . . . Secondary Targets 4 | . . 1 . . 3 . . Max Gunslinging Chain 1 | . . 1 . . 1 . . Shots Hit Robots 366 | 16 13 12 . 3 131 141 50 Core Hits 351 | 7 9 6 . 1 158 149 21 Critical Kills . | . . . . . . . . Critical Parts Destroyed 2 | . . . . . . . 2 Critical Strikes 10 | 2 2 2 . . . 2 2 Burn 6 | 2 2 2 . . . . . Blast 2 | . . . . . . 2 . Smash 2 | . . . . . . . 2 Melee Attacks 5 | . . . . . . . 5 Impact 5 | . . . . . . . 5 Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 7099 | 201 167 151 . 37 2621 2861 1061 Guns 5626 | 201 161 151 . 37 2488 1737 851 Cannons 1143 | . . . . . 26 1098 19 Explosions . | . . . . . . . . Melee 129 | . . . . . . . 129 Ramming 201 | . 6 . . . 107 26 62 Kinetic 5454 | . . . . . 2501 2558 395 Thermal 1315 | 201 161 151 . 37 13 277 475 Explosive . | . . . . . . . . Electromagnetic . | . . . . . . . . Impact 129 | . . . . . . . 129 Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 4 | . 2 2 2 2 . 4 4 Average Corruption 3 | . 2 2 2 2 . 3 4 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 40 | . . 2 2 1 . 24 11 Message Errors 10 | . . 1 . . . 6 3 Matter Fused 8 | . . . . . . 4 4 Heat Flow Errors 5 | . . . . . . 3 2 Energy Discharges 7 | . . 1 1 . . 4 1 Data Loss (minor) 3 | . . . 1 . . 2 . Data Loss (major) 2 | . . . . . . 1 1 Misfires 5 | . . . . 1 . 4 . Overload Shots . | . . . . . . . . Overflow Damage 96 | . . . . . . . 96 Projectiles . | . . . . . . . . Explosions . | . . . . . . . . Melee 96 | . . . . . . . 96 Knockbacks 35 | . . . . . 1 30 4 Impact 2 | . . . . . . . 2 Kinetic 32 | . . . . . 1 29 2 Secondary 1 | . . . . . . 1 . Self-Inflicted Damage . | . . . . . . . . Shots . | . . . . . . . . Rammed . | . . . . . . . . Targets Rammed 35 | . 2 . . . 19 3 11 Kicked 35 | . 2 . . . 19 3 11 Crushed . | . . . . . . . . Highest Temperature 459 | 156 247 117 . 39 23 459 307 Average Temperature 99 | 46 84 60 . 18 5 122 154 Received Heat Transfer 1709 | . 18 . . 36 531 633 491 Effects 3 | . . . . . . 3 . Shutdowns 1 | . . . . . . 1 . Short Circuit 1 | . . . . . . 1 . Damage (minor) 1 | . . . . . . 1 . Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried 3 | . . . . . . . 3 Impact Corruptions 4 | . . . . . . . 4 Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 6 | 1 1 . . . . 2 2 Heat Transferred 3784 | 740 629 592 . 111 37 575 1100 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Jun Mat Min Exi Min Mat Fac Sto Peak Influence 530 | 30 133 145 . 154 530 408 331 Initial 204 | . 19 5 . . 59 204 185 Average 224 | 11 64 99 . 130 283 256 218 Maximum Alert Level 2 | . . . . . 2 2 1 Low Security (%) 50 | 100 100 100 . 100 45 16 52 Level 1 26 | . . . . . 7 72 47 Level 2 23 | . . . . . 47 10 . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 17 | . 2 . . . 7 6 2 Investigation 3 | . . . . . 1 1 1 Extermination 2 | . . . . . . 2 . Reinforcement 9 | . 2 . . . 3 3 1 Assault . | . . . . . . . . Garrison 3 | . . . . . 3 . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . 1 . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 --------- Run | Jun Mat Min Exi Min Mat Fac Sto Distress Signals 9 | . . . . . 8 1 . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 136 | . 7 6 . 5 58 44 16 Peak Tracking Total 7 | . 2 3 . 3 7 7 7 Tactical Retreats 8 | . . . . . 1 5 2 Traps | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Jun Mat Min Exi Min Mat Fac Sto Traps Triggered 4 | . 1 . . . 2 1 . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered 2 | . . . . . . 2 . Machines | -11 -10 -10 -10 -9 -8 -7 -7 ---------- Run | Jun Mat Min Exi Min Mat Fac Sto Machines Disabled 1 | . . . . . . . 1 Max in Single Turn 1 | . . . . . . . 1 Machines Repaired . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 --------- Run | Jun Mat Min Exi Min Mat Fac Sto Machines Accessed 10 | . 1 . 1 . 4 1 3 Terminals 8 | . 1 . . . 3 1 3 Fabricators . | . . . . . . . . Repair Stations 1 | . . . . . 1 . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Total Hacks 21 | . 2 . 1 . 11 2 5 Successful 11 | . . . 1 . 7 1 2 Failed 10 | . 2 . . . 4 1 3 Catastrophic 1 | . 1 . . . . . . Database Lockouts . | . . . . . . . . Manual 1 | . . . 1 . . . . Terminals 18 | . 2 . . . 9 2 5 Fabricators . | . . . . . . . . Repair Stations 2 | . . . . . 2 . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Terminal Hacks 9 | . . . 1 . 5 1 2 Record 1 | . . . . . 1 . . Robot Analysis 1 | . . . . . 1 . . Prototype ID Bank 1 | . . . . . 1 . . Open Door 2 | . . . . . . . 2 Emergency Access Points 1 | . . . . . 1 . . Hauler Manifests 1 | . . . . . 1 . . Zone Layout 1 | . . . . . . 1 . EX-Prototype ID Bank 1 | . . . 1 . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 2 | . . . . . 2 . . Scan Component 1 | . . . . . 1 . . Repair 1 | . . . . . 1 . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 7 | . 1 . . . 2 1 3 Full Trace Events 2 | . 1 . . . . . 1 Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 1 | . . . . . 1 . . Time 38 | . . . . . 38 . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 ------------ Run | Jun Mat Min Exi Min Mat Fac Sto Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -------- Run | Jun Mat Min Exi Min Mat Fac Sto Total Allies 3 | . . 3 . . . . . Largest Group 3 | . . 3 3 3 1 . . Highest-Rated Group 40 | . . 40 40 40 8 . . Highest-Rated Ally 16 | . . 16 16 16 8 . . Total Orders . | . . . . . . . . Ally Attacks 22 | . . . . 21 1 . . Total Damage 274 | . . . . 262 12 . . Kills 5 | . . . . 5 . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Jun Mat Min Exi Min Mat Fac Sto Robot Analysis Total 1 | . . . . . 1 . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 ------------- Run | Jun Mat Min Exi Min Mat Fac Sto Turns Passed 6054 | 187 571 436 284 57 2503 1526 490 Spaces Moved 3652 | 124 419 340 236 43 1304 960 226 Core 21 | 16 . . . . . 4 1 Treads . | . . . . . . . . Legs 3631 | 108 419 340 236 43 1304 956 225 Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 115 113 Average Speed 122 | 110 120 120 120 120 124 121 130 Slowest Speed 800 | 120 120 120 120 120 190 350 800 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 44 | 4 75 63 61 13 77 31 29 Regions Visited 7 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . Known Exits Taken 6 | . 1 1 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . . . Scrap Searched 1 | . . . . 1 . . . Spaces Dug . | . . . . . . . . Terrain Destroyed 3 | . . . . . . 3 . Melee . | . . . . . . . . Projectile 3 | . . . . . . 3 . AOE . | . . . . . . . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 --------- Run | Jun Mat Min Exi Min Mat Fac Sto Total 4804 | 148 466 350 237 44 2043 1156 360 Wait 681 | . 12 2 . . 588 34 45 Move 3645 | 123 418 339 235 42 1303 959 226 Hop . | . . . . . . . . Pick Up 61 | 6 14 . 1 . 11 21 8 Fast Attach 24 | 2 . . . . 14 7 1 Attach 40 | 4 2 . . . 6 18 10 Detach 4 | . . . . . 1 1 2 Swap 19 | 1 2 . . . 7 8 1 Drop 40 | . 5 . 1 . 21 10 3 Fire 250 | 12 11 9 . 2 73 95 48 Melee 5 | . . . . . . . 5 Ram . | . . . . . . . . Kick 35 | . 2 . . . 19 3 11 Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -10/Mines (discovered 2 exits: *Mat / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -7/Storage History --------- Turn | Location | Event 5 | -11/Junkyard | Discovered new exit (range 15) 188 | -11/Junkyard | Entered Materials 303 | -10/Materials | Build established: Mutant 435 | -10/Materials | Discovered new exit (range 10) 589 | -10/Materials | Discovered new exit (range 14) 610 | -10/Materials | Identified exit to Materials 753 | -10/Materials | Discovered new exit (range 6) 758 | -10/Materials | Identified exit to Mines 759 | -10/Materials | Entered Mines 936 | -10/Mines | Discovered exit to Materials (range 7) 1030 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1190 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1190 | -10/Mines | Discovered new exit (range 5) 1194 | -10/Mines | Identified exit to Exiles 1195 | -10/Mines | Entered Exiles 1195 | -10/Exiles | Accompanied by 3 allies 1228 | -10/Exiles | Met 8R-AWN 1246 | -10/Exiles | Met EX-HEX 1281 | -10/Exiles | Met EX-BIN 1297 | -10/Exiles | Aligned with FarCom system 1299 | -10/Exiles | Given EX-Vault access code 1326 | -10/Exiles | Opened EX-Vault 1336 | -10/Exiles | Found 0b10 Alert Chip 1365 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1399 | -10/Exiles | Met EX-DEC 1463 | -10/Exiles | Discovered new exit (range 14) 1477 | -10/Exiles | Identified exit to Mines 1479 | -10/Exiles | Left Exiles lab with 0b10 Alert Chip 1479 | -10/Exiles | Entered Mines 1479 | -9/Mines | Accompanied by 3 allies 1494 | -9/Mines | Discovered new exit (range 10) 1507 | -9/Mines | Identified exit to Materials 1536 | -9/Mines | Entered Materials 1536 | -8/Materials | Accompanied by 1 ally 1536 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 2555 | -8/Materials | Build established: Scavenger-Mutant 2746 | -8/Materials | Garrison activated, responded to threat 2882 | -8/Materials | Destroyed 7 combat bots 3340 | -8/Materials | Discovered new exit (range 15) 3356 | -8/Materials | Identified exit to Factory 3615 | -8/Materials | Repaired Carbon-fiber Leg 3768 | -8/Materials | Discovered exit to Factory (range 7) 4039 | -8/Materials | Entered Factory 4039 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 4763 | -7/Factory | Lost 11 parts (2p4n3u2w) 4811 | -7/Factory | Core integrity fell below 50% 5224 | -7/Factory | Core integrity fell below 20% 5259 | -7/Factory | Cargo convoy interrupted 5539 | -7/Factory | Discovered new exit (range 9) 5563 | -7/Factory | Identified exit to Storage 5565 | -7/Factory | Entered Storage 5810 | -7/Storage | Lost 7 parts (1p4n1u1w) 6055 | -7/Storage | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 05865_ Dropped Imp. VTOL Module. 05865_ Acquired Imp. VTOL Module. 05874_ Acquired Prototype Flight Unit. 05874_ Identified Cld. VTOL Module. 05876_ Dropped Cld. VTOL Module. 05876_ Dropped Imp. VTOL Module. 05881_ Acquired Prototype Ballistic Gun. 05882_ Identified Imp. Assault Rifle. 05946_ System corrupted: Matter fused (-9). 05950_ Critical hit (Burn: +28). 05954_ G-47 Trooper destroyed. 05956_ Acquired 44 matter. 05957_ R-06 Scavenger collects Particle Gun. 05959_ Acquired Aluminum Leg. 05963_ 61USOLKA#0EAX:LYBS2=FGLNEH 06029_ Imp. Titanium Leg destroyed. 06040_ System corrupted: Substantial component data lost. 06045_ Angular Momentum Engine destroyed. 06051_ Destroyed Aluminum Leg. 06053_ Identified Cld. Deuterium Engine. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????????????????????## | | ????????????????????????????????????????????????" | | ????????????????????????Y???????????????????????" | | ????????????????????????????????????????????????" | | ????????????????????????????????????????????????#T | | ????????????????????????????????????????????????## | | ?????????????????????????????????#######?????????# | | ????????????????????????????????? #?????????# | | ????????????????????????????????? #?????????# | | ????????????????????????????????Y?""" ??????????# | | ??????????????????????????????????""" ??????????? | | ????????????? #######+#######??????"" ???????????? | | ???????????? #?????? ???######### | | ???????????? ########+##### | | ???????????? ggg + | | ???????????? ###g#########/##### | | ???????????????????????# @ ==% #? ???# % | | ???????????????????????# = =] #? ???# """""" | | ???????????????????????# =] # ??# "=[[]"[ | | ???????????????????????# # ??# "=[ "% | | ???????????????????????#####"Y"########### """ "" | | ????????????????????????????"""# /# % | | ????????????????????????????#### #####+### | | ????????????????????Y??????????# # % | | ???????????????????????????????# + | | ???????????????????????????????# # | | ???????????????????????????????# ######### | | ???????????????????????????????# [ ! #???????? | | ???????????????????????????????# #???????? | | ???????????????????????????????###########???????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????g??g?????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 31 Energy Capacity 400 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 ECM Strength 1 Armor Coverage 225 Evasion (%) 55 Energy Filtering 30 Kinecelleration 30 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GravityVariableInsulator Manual? 0 Play Time 00:49:01 Cumulative 31.5 hours Start 2023.04.10 @ 12:02:43 End 2023.04.10 @ 13:01:28 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 67 Rogue 67 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 24 Gallery% 35 Achievement% 26 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 64x52 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5db5395f-7158-42cd-8dd6-c4dad317e753