Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.06 @ 17:25:07 Player: Vox Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (13) 2600 Robots Destroyed (69) 345 Value Destroyed (1889) 1889 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (138) 138 TOTAL SCORE: 7512 Bonus ------- High Alert Combat Kills 30 Follower Combat Kills 108 Cogmind --------- Core Integrity 921/1000 Matter 21/300 Energy 160/160 System Corruption 1% Temperature Cool (0) Movement Flying (112) Ox1 Location -5/Factory Parts ------- > --- POWER (2) -------- Light Nuclear Core > --- PROPULSION (6) --- VTOL Module VTOL Module > --- UTILITY (6) ------ Improved Cooling System Advanced ECM Suite Hacking Suite Makeshift Hacking Suite Improved Hacking Suite > --- WEAPON (3) ------- Mini Grenade Launcher Spear > --- INVENTORY (5) ---- Micro Fission Core Stasis Canceller Remote Datajack Remote Datajack Carbide Saw Peak State ------------ > --- POWER ------------ Light Ion Engine Light Angular Momentum Engine > --- PROPULSION ------- VTOL Module Cesium-ion Thruster Improved VTOL Module Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster > --- UTILITY ---------- Improved Cooling System Advanced Sensor Array Advanced ECM Suite Hacking Suite Makeshift Hacking Suite > --- WEAPON ----------- Mini Grenade Launcher Mining Claw > --- INVENTORY -------- Stasis Canceller Improved Hacking Suite Remote Datajack Remote Datajack Carbide Saw [Rating: 52] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion VTOL Module Treads Light Treads Leg Aluminum Leg Hover Unit Combat Gravmag System Flight Unit VTOL Module Utility Hacking Suite Device Advanced ECM Suite Storage Small Storage Unit Hackware Hacking Suite Protection Weapon Shielding Weapon Mini Grenade Launcher Energy Gun Small Laser Ballistic Gun Light Assault Rifle Launcher Mini Grenade Launcher Slashing Weapon Mining Claw Piercing Weapon Spear Build | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Was Fac Low Low Fac Slots Evolved 10 | . . 2 . 2 2 . . 2 . . . . 2 Power 1 | . . . . . . . . 1 . . . . . Propulsion 4 | . . 2 . . 1 . . 1 . . . . . Utility 4 | . . . . 2 1 . . . . . . . 1 Weapon 1 | . . . . . . . . . . . . . 1 Parts Attached 86 | 8 9 7 3 28 6 1 . 13 3 . 3 3 2 Power 12 | 1 1 . . 4 1 . . 3 . . 1 1 . Engine 5 | 1 1 . . 1 . . . 1 . . 1 . . Core 7 | . . . . 3 1 . . 2 . . . 1 . Reactor . | . . . . . . . . . . . . . . Propulsion 26 | 3 2 3 . 7 1 . . 5 3 . . 2 . Treads 1 | 1 . . . . . . . . . . . . . Leg 2 | 2 . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . Hover 1 | . . . . . . . . . 1 . . . . Flight 22 | . 2 3 . 7 1 . . 5 2 . . 2 . Utility 22 | 1 4 . 1 7 3 . . 3 . . 2 . 1 Device 8 | . . . . 2 3 . . 2 . . 1 . . Storage 3 | 1 2 . . . . . . . . . . . . Processor . | . . . . . . . . . . . . . . Hackware 3 | . . . . 1 . . . . . . 1 . 1 Protection 8 | . 2 . 1 4 . . . 1 . . . . . Artifact . | . . . . . . . . . . . . . . Weapon 26 | 3 2 4 2 10 1 1 . 2 . . . . 1 Energy Gun 4 | 1 . 1 . 2 . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . Ballistic Gun 5 | 2 1 . . 2 . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . Launcher 14 | . 1 3 2 5 1 1 . 1 . . . . . Special Weapon . | . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . 1 . . . 1 . . . . . Piercing Weapon 1 | . . . . . . . . . . . . . 1 Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 2 | . . . . 2 . . . . . . . . . Corrupted Parts 1 | . . . . . . . . 1 . . . . . System Corruption 7 | . . . . . . . . 7 . . . . . Parts Lost 34 | . . 1 4 14 . . . 8 . . . 5 2 Power 4 | . . . . 2 . . . 1 . . . 1 . Propulsion 17 | . . 1 1 6 . . . 4 . . . 4 1 Utility 6 | . . . 1 2 . . . 2 . . . . 1 Weapon 7 | . . . 2 4 . . . 1 . . . . . Highest Loss Streak 9 | . . 1 5 9 . . . 6 . . . 5 2 To Critical Strikes . | . . . . . . . . . . . . . . Average Slot Usage (%) 89 | . 96 89 71 86 77 98 100 94 80 80 96 77 78 Engine 5 | . 14 11 11 2 . . . . 6 6 11 8 4 Core 4 | . . . . 5 7 7 7 11 . . . 2 5 Leg 3 | . 23 . . . . . . . . . . . . Flight 31 | . 3 44 35 32 36 38 38 37 40 40 40 19 22 Device 9 | . . . . . 11 23 23 19 13 13 18 20 16 Storage 6 | . 14 11 11 9 7 7 7 4 . . . . . Hackware 5 | . . . . 6 7 7 7 6 6 6 11 13 14 Protection 6 | . 13 11 11 16 . . . . . . . . . Energy Gun 1 | . . 5 2 3 . . . . . . . . . Ballistic Gun 4 | . 23 2 . 1 . . . . . . . . . Launcher 6 | . 2 4 . 8 5 13 15 7 6 6 6 6 5 Slashing Weapon 2 | . . . . . . . . 4 6 6 6 6 1 Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 30 | 13 23 19 14 17 17 23 23 30 16 16 21 21 17 Greatest Support 32 | 20 20 16 16 20 26 26 26 32 32 32 26 26 17 Greatest Overweight (x) 4 | 4 3 1 . 1 . . . 1 . . . 2 . Average Overweight (x) . | 1 . . . . . . . . . . . . . Largest Inventory Capacity 10 | 8 10 8 8 8 8 8 8 8 5 5 5 5 5 Average Capacity 7 | 7 9 8 8 8 8 8 8 7 5 5 5 5 5 Most Carried 8 | 5 8 8 7 8 8 8 8 8 5 5 5 5 5 Average Carried 6 | 3 6 6 5 6 7 7 8 6 3 4 4 5 4 Final Capacity 8 | 8 8 8 8 8 8 8 8 5 5 5 5 5 5 Final Carried 8 | 5 7 6 6 8 8 8 8 5 3 5 5 5 5 Class Distribution -------------------- 56% | Sprinter 24% | Mutant 9% | Scavenger-Sprinter 8% | Hacker-Sprinter Dominant Class ---------------- Mutant | -10/Materials Sprinter | -9/Materials Sprinter | -9/Mines Sprinter | -8/Materials Sprinter | -7/Factory Sprinter | -7/Lower Caves Sprinter | -7/Lower Caves Scavenger-Sprinter | -6/Factory Sprinter | -6/Waste Sprinter | -6/Factory Hacker-Sprinter | -6/Lower Caves Hacker-Mutant | -6/Lower Caves Hacker-Sprinter | -5/Factory Resources | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 ----------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Was Fac Low Low Fac Matter Collected 1696 | 250 80 48 131 422 207 157 25 166 . 23 125 62 . Remotely . | . . . . . . . . . . . . . . Salvage Created 1052 | . 78 116 21 443 19 150 21 45 . 30 . 99 30 Parts 104 | . 6 10 . 48 3 5 1 10 . 4 . 12 5 Haulers Intercepted . | . . . . . . . . . . . . . . Recyclers Shooed 1 | . . . . 1 . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 12 | . . . . . . 5 . . . . . 7 . Prevented . | . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Was Fac Low Low Fac Combat Hostiles Destroyed 52 | . 5 4 7 19 . 5 . 6 . . . 6 . Guns 5 | . 2 1 . 2 . . . . . . . . . AOE 47 | . 3 3 7 17 . 5 . 6 . . . 6 . Classes Destroyed 11 | . 2 5 1 2 . . . 1 . . . . . Worker 8 | . . 3 . 2 . . . . . 2 . . 1 Builder 9 | . . 2 . 5 . . . . . . . . 2 Operator 3 | . . 1 . . 2 . . . . . . . . Watcher 4 | . . 1 . 3 . . . . . . . . . Swarmer 19 | . 3 . . 6 . . . 4 . . . 6 . Cutter 2 | . . . . . . . . 2 . . . . . Grunt 16 | . 2 2 . 8 . 4 . . . . . . . Brawler 1 | . . . . 1 . . . . . . . . . Duelist 3 | . . . . 2 . 1 . . . . . . . Sentry 4 | . . 2 . 2 . . . . . . . . . Decomposer 2 | . . . . . . . 2 . . . . . . Assembled 7 | . . . 7 . . . . . . . . . . Best Kill Streak 14 | . 3 7 7 14 1 4 . 4 . 1 . 6 3 Combat Bots Only 8 | . 3 2 7 8 . 4 . 4 . . . 6 . Max Kills in Single Turn 7 | . 1 7 4 5 1 2 2 4 . 1 . 2 1 Gunslinging . | . . . . . . . . . . . . . . Exploded 4 | . 1 2 4 2 . 2 . 4 . . . 2 . Melee . | . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Was Fac Low Low Fac Hostile Shots Fired 250 | . 28 23 34 114 6 3 4 10 . 4 . 12 12 Missed 119 | . 11 6 22 57 3 3 2 3 . 3 . 5 4 Damage Taken 2557 | . 158 236 224 965 35 46 30 471 . 64 . 169 159 Core 495 | . 17 25 25 235 . . 18 80 . . . 16 79 Absorbed by Shields . | . . . . . . . . . . . . . . Redirected to Shielding 96 | . . . 2 94 . . . . . . . . . Regen/Repaired (Parts) 47 | . . . . . 47 . . . . . . . . Core Remaining (%) 87 | 100 93 . 87 57 . . 97 . . . . 88 . Volleys Fired 117 | . 20 19 3 37 3 5 3 11 . 5 . 6 5 Largest 2 | . 2 2 1 2 1 2 2 1 . 1 . 1 1 Hottest 66 | . 40 60 30 60 30 66 66 30 . 30 . 30 30 Shots Fired 145 | . 33 23 3 43 3 10 4 11 . 5 . 5 5 Gun 51 | . 26 15 . 10 . . . . . . . . . Cannon . | . . . . . . . . . . . . . . Launcher 94 | . 7 8 3 33 3 10 4 11 . 5 . 5 5 Special . | . . . . . . . . . . . . . . Kinetic 29 | . 26 3 . . . . . . . . . . . Thermal 22 | . . 12 . 10 . . . . . . . . . Explosive 94 | . 7 8 3 33 3 10 4 11 . 5 . 5 5 Electromagnetic . | . . . . . . . . . . . . . . Robot Hit Streak 6 | . 4 5 6 5 . 1 4 5 . . . 1 2 Robot Miss Streak 6 | . 6 1 . 3 . 2 . 1 . . . 3 2 Penetration Max . | . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . Shots Hit Robots 55 | . 12 16 1 11 . 2 3 1 . 5 . 1 3 Core Hits 134 | . 11 15 12 53 2 13 2 8 . 1 . 7 10 Critical Kills . | . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . Critical Strikes . | . . . . . . . . . . . . . . Melee Attacks 38 | . . . . 5 . . . 21 . 11 . . 1 Impact . | . . . . . . . . . . . . . . Slashing 38 | . . . . 5 . . . 21 . 11 . . 1 Piercing . | . . . . . . . . . . . . . . Sneak Attacks 3 | . . . . . . . . . . 3 . . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 6066 | . 265 1178 355 2125 93 435 153 390 . 262 . 373 437 Guns 307 | . 147 105 . 55 . . . . . . . . . Cannons . | . . . . . . . . . . . . . . Explosions 5476 | . 113 1073 355 2032 93 435 153 390 . 57 . 373 402 Melee 278 | . . . . 38 . . . . . 205 . . 35 Ramming 5 | . 5 . . . . . . . . . . . . Kinetic 165 | . 147 18 . . . . . . . . . . . Thermal 1091 | . 21 972 . 55 . . . . . 43 . . . Explosive 4498 | . 92 188 355 2032 93 435 153 361 . 14 . 373 402 Electromagnetic 29 | . . . . . . . . 29 . . . . . Impact . | . . . . . . . . . . . . . . Slashing 278 | . . . . 38 . . . . . 205 . . 35 Piercing . | . . . . . . . . . . . . . . Highest Corruption 18 | . . . . . 1 . . 8 18 18 18 18 1 Average Corruption 11 | . . . . . 1 . . 2 12 18 18 18 1 Corruption Purged 1 | . . . . . 1 . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 29 | . . . . . . . . 2 4 12 9 2 . Message Errors 2 | . . . . . . . . . . 1 1 . . Matter Fused 10 | . . . . . . . . 2 . 5 3 . . Heat Flow Errors 4 | . . . . . . . . . . 2 2 . . Energy Discharges 2 | . . . . . . . . . 1 . . 1 . Data Loss (minor) 4 | . . . . . . . . . 1 1 2 . . Data Loss (major) 1 | . . . . . . . . . . 1 . . . Alerts 1 | . . . . . . . . . . . 1 . . Misdirections 4 | . . . . . . . . . 2 2 . . . Weapon Failures 1 | . . . . . . . . . . . . 1 . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 533 | . . 252 . 77 . . 27 132 . 23 . 17 5 Projectiles . | . . . . . . . . . . . . . . Explosions 508 | . . 252 . 77 . . 27 132 . 3 . 17 . Melee 25 | . . . . . . . . . . 20 . . 5 Knockbacks . | . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 616 | . . . 23 160 . 47 . 286 . 46 . 54 . Shots 20 | . . . 1 7 . 1 . 8 . 1 . 2 . Rammed . | . . . . . . . . . . . . . . Targets Rammed 1 | . 1 . . . . . . . . . . . . Kicked 1 | . 1 . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 307 | . 13 145 26 30 18 20 14 . 24 307 243 . . Average Temperature 36 | . 6 67 12 8 4 4 3 . 13 121 138 . . Received Heat Transfer 588 | . 42 99 60 369 9 . . . . 9 . . . Effects 1 | . . . . . . . . . . 1 . . . Energy Bleed 1 | . . . . . . . . . . 1 . . . Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Melted 2 | . . . . 2 . . . . . . . . . Heat Transferred 1025 | . 50 800 . 125 . . . . . 50 . . . Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . 1 . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Was Fac Low Low Fac Peak Influence 499 | . 176 423 179 499 307 . . 422 146 396 . . 248 Initial 221 | . . 74 164 42 221 . . 161 86 102 . . 182 Average 215 | . 67 242 127 283 258 . . 246 102 314 . . 205 Maximum Alert Level 2 | . . 2 . 2 1 . . 2 . 1 . . 1 Low Security (%) 49 | 100 100 48 100 41 . . . 33 100 10 . . 38 Level 1 41 | . . 44 . 29 100 . . 57 . 89 . . 61 Level 2 9 | . . 7 . 28 . . . 8 . . . . . Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 18 | . . 1 . 7 1 . . 2 . 4 . . 3 Investigation 4 | . . 1 . 1 1 . . . . . . . 1 Extermination 1 | . . . . . . . . . . 1 . . . Reinforcement 10 | . . . . 3 . . . 2 . 3 . . 2 Assault . | . . . . . . . . . . . . . . Garrison 3 | . . . . 3 . . . . . . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded 3 | . . . . 1 . . . . . 1 . . 1 Haulers Reinforced . | . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Was Fac Low Low Fac Distress Signals 7 | . 1 1 . 4 . . . 1 . . . . . Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 139 | . 10 11 26 50 6 4 1 7 2 12 . 7 3 Peak Tracking Total 22 | . 3 9 22 10 4 3 1 4 2 6 . 4 2 Tactical Retreats 12 | . . . 2 4 1 1 . 2 . 2 . . . Traps | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Was Fac Low Low Fac Traps Triggered 8 | . . 1 . 1 2 . . 2 . 1 . . 1 Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered 2 | . . . . . . 1 . . . . . 1 . Machines | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 ---------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Was Fac Low Low Fac Machines Disabled 24 | . 2 6 . 3 1 . 1 6 . 5 . . . Max in Single Turn 6 | . 1 6 . 2 1 . 1 4 . 2 . . . Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Was Fac Low Low Fac Machines Accessed 25 | . 2 3 . 9 2 . . 4 . 3 . . 2 Terminals 21 | . 2 2 . 9 . . . 4 . 3 . . 1 Fabricators . | . . . . . . . . . . . . . . Repair Stations 2 | . . 1 . . 1 . . . . . . . . Recycling Units 2 | . . . . . 1 . . . . . . . 1 Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Total Hacks 48 | . 2 4 . 18 6 . . 4 . 9 . . 5 Successful 17 | . 2 1 . 5 4 . . 1 . 3 . . 1 Failed 31 | . . 3 . 13 2 . . 3 . 6 . . 4 Catastrophic 10 | . . 2 . 5 . . . 1 . 1 . . 1 Database Lockouts . | . . . . . . . . . . . . . . Manual 17 | . 1 1 . 9 . . . 1 . . . . 5 Terminals 39 | . 2 3 . 18 . . . 4 . 9 . . 3 Fabricators . | . . . . . . . . . . . . . . Repair Stations 3 | . . 1 . . 2 . . . . . . . . Recycling Units 6 | . . . . . 4 . . . . . . . 2 Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Terminal Hacks 11 | . 2 . . 5 . . . 1 . 3 . . . Open DSF 1 | . . . . . . . . . . 1 . . . Level Access Points 1 | . . . . 1 . . . . . . . . . Branch Access Points 3 | . 1 . . . . . . 1 . 1 . . . Unreport Threat 2 | . . . . 2 . . . . . . . . . Locate Traps 2 | . 1 . . . . . . . . 1 . . . Dispatch Records 1 | . . . . 1 . . . . . . . . . Recall Reinforcements 1 | . . . . 1 . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . Repair Station Hacks 3 | . . 1 . . 2 . . . . . . . . Scan Component 1 | . . . . . 1 . . . . . . . . Repair 1 | . . . . . 1 . . . . . . . . Refit 1 | . . 1 . . . . . . . . . . . Recycling Unit Hacks 3 | . . . . . 2 . . . . . . . 1 Recycle Component 1 | . . . . . 1 . . . . . . . . Process 2 | . . . . . 1 . . . . . . . 1 Scanalyzer . | . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered 4 | . . 1 . 1 2 . . . . . . . . Used 1 | . . 1 . . . . . . . . . . . Hacking Detections 18 | . . 1 . 6 2 . . 3 . 3 . . 3 Full Trace Events 2 | . . . . . 1 . . . . . . . 1 Feedback Events 1 | . . . . . 1 . . . . . . . . Corruption 1 | . . . . . 1 . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Parts Repaired 1 | . . . . . 1 . . . . . . . . Time 32 | . . . . . 32 . . . . . . . . Parts Recycled 1 | . . . . . 1 . . . . . . . . Recycled Matter 86 | . . . . . 86 . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 ------------ Run | Yrd Mat Mat Min Mat Fac Low Low Fac Was Fac Low Low Fac Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Was Fac Low Low Fac Total Allies 5 | . . . 5 . . . . . . . . . . Largest Group 3 | . . . 3 3 . . . . . . . . . Highest-Rated Group 50 | . . . 50 40 . . . . . . . . . Highest-Rated Ally 31 | . . . 31 16 . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . Ally Attacks 37 | . . . 3 34 . . . . . . . . . Total Damage 399 | . . . 42 357 . . . . . . . . . Kills 6 | . . . 1 5 . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Was Fac Low Low Fac Robot Analysis Total . | . . . . . . . . . . . . . . Derelict Logs Recovered 2 | . . . . . . 2 . . . . . . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 ------------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Was Fac Low Low Fac Turns Passed 2591 | 74 388 127 85 522 152 160 57 426 28 256 175 30 111 Spaces Moved 4987 | 43 192 171 222 930 327 556 186 671 80 641 616 39 313 Core 23 | 23 . . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . . Legs 172 | 20 152 . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . Flight 4792 | . 40 171 222 930 327 556 186 671 80 641 616 39 313 Fastest Speed 20 | 50 112 26 26 26 24 24 24 20 22 22 25 25 26 Average Speed 34 | 136 163 28 27 28 24 24 24 37 24 27 25 34 26 Slowest Speed 275 | 250 275 112 29 109 26 24 24 104 27 28 28 182 26 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped 18 | . . . . 16 1 . . . . 1 . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 34 | 3 39 24 52 82 11 69 19 17 67 16 69 6 11 Regions Visited 13 Branch Regions 5 Pre-discovered Areas . | . . . . . . . . . . . . . . Known Exits Taken 2 | . . . . 1 . . . . . 1 . . . Unknown Exits Taken 9 | 1 1 1 1 . 1 1 1 . . . 1 1 . Scrap Searched 15 | . . . 1 . . 2 . . . . 11 1 . Spaces Dug 99 | . . . . . 8 . 9 54 . 28 . . . Terrain Destroyed 612 | . 13 51 13 207 16 65 38 110 . 39 . 44 16 Melee 5 | . . . . . . . . 4 . 1 . . . Projectile . | . . . . . . . . . . . . . . AOE 607 | . 13 51 13 207 16 65 38 106 . 38 . 44 16 Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Was Fac Low Low Fac Total 5629 | 55 236 228 240 1120 393 572 193 795 88 694 633 47 335 Wait 304 | . 2 22 11 96 36 8 5 63 5 31 13 . 12 Move 4945 | 42 191 170 221 903 324 555 185 671 79 638 615 38 313 Hop 12 | . . . . 10 1 . . . . 1 . . . Pick Up 52 | 3 4 3 2 19 5 2 . 6 . 5 2 . 1 Fast Attach 46 | 8 4 2 . 13 4 . . 9 1 . 1 3 1 Attach 30 | . 2 4 2 11 2 1 . 3 2 . 2 . 1 Detach 14 | 2 3 3 . 5 . . . 1 . . . . . Swap 10 | . 3 1 1 4 . . . 1 . . . . . Drop 44 | . 6 4 . 17 2 1 . 9 1 3 . . 1 Fire 117 | . 20 19 3 37 3 5 3 11 . 5 . 6 5 Melee 38 | . . . . 5 . . . 21 . 11 . . 1 Ram . | . . . . . . . . . . . . . . Kick 1 | . 1 . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . Escape Stasis 16 | . . . . . 16 . . . . . . . . Rewire . | . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / *Min x2) -9/Materials -9/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory (discovered 2 exits: Low x2) -6/Waste -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves -5/Factory History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 15) 75 | -11/Scrapyard | Entered Materials 80 | -10/Materials | Identified exit to Mines 310 | -10/Materials | Build established: Mutant 397 | -10/Materials | Discovered new exit (range 13) 463 | -10/Materials | Entered another Materials area 463 | -9/Materials | Evolved 2 slots: Propulsion x2 586 | -9/Materials | Discovered new exit (range 11) 590 | -9/Materials | Entered Mines 595 | -9/Mines | Assembled infested the area 638 | -9/Mines | Destroyed 7 combat bots 654 | -9/Mines | Lost 5 parts (2n1u2w) 659 | -9/Mines | Discovered new exit (range 10) 664 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 675 | -9/Mines | Entered Materials 675 | -8/Materials | Accompanied by 3 allies 675 | -8/Materials | Evolved 2 slots: Utility x2 904 | -8/Materials | Garrison activated, responded to threat 1020 | -8/Materials | Build established: Sprinter 1120 | -8/Materials | Destroyed 8 combat bots 1149 | -8/Materials | Lost 9 parts (1p4n2u2w) 1180 | -8/Materials | Identified exit to Factory 1197 | -8/Materials | Entered Factory 1197 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1276 | -7/Factory | Repaired Mni. Grenade Launcher 1333 | -7/Factory | Discovered new exit (range 7) 1349 | -7/Factory | Entered Lower Caves 1362 | -7/Lower Caves | Encountered a Warlord checkpoint 1407 | -7/Lower Caves | Spotted B-75 Beast 1471 | -7/Lower Caves | Learned Factory stockpile data 1479 | -7/Lower Caves | Discovered new exit (range 5) 1509 | -7/Lower Caves | Entered another Lower Caves area 1517 | -7/Lower Caves | Spotted B-75 Beast 1534 | -7/Lower Caves | Discovered new exit (range 12) 1552 | -7/Lower Caves | Attacked by a delusional Derelict stockpiling parts 1566 | -7/Lower Caves | Entered Factory 1566 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 1962 | -6/Factory | Lost 6 parts (1p2n2u1w) 1971 | -6/Factory | Identified exit to Lower Caves 1992 | -6/Factory | Sucked down chute 1992 | -6/Factory | Entered Waste 1998 | -6/Waste | Spotted C-40 Crusher 2002 | -6/Waste | Spotted C-40 Crusher 2007 | -6/Waste | EMP discharged 2007 | -6/Waste | System corruption reached 10% 2009 | -6/Waste | Spotted C-40 Crusher 2009 | -6/Waste | Spotted C-40 Crusher 2012 | -6/Waste | Spotted C-40 Crusher 2015 | -6/Waste | Spotted C-40 Crusher 2017 | -6/Waste | Discovered new exit (range 10) 2020 | -6/Waste | Entered Factory 2035 | -6/Factory | Spotted B-75 Beast 2276 | -6/Factory | Entered Lower Caves 2331 | -6/Lower Caves | Encountered a Warlord checkpoint 2447 | -6/Lower Caves | Discovered new exit (range 15) 2451 | -6/Lower Caves | Entered another Lower Caves area 2478 | -6/Lower Caves | Discovered new exit (range 9) 2481 | -6/Lower Caves | Entered Factory 2481 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 2493 | -5/Factory | Lost 5 parts (1p4n) 2592 | -5/Factory | Self-destructed Last Messages --------------- Adv. Sensor Array destroyed. K-01 Serf cleans the Fabricator. U-05 Engineer builds a Wall. R-10 Processor collects Imp. VTOL Module. K-01 Serf destroyed. U-05 Engineer lays Concrete. P-70 Sage resets R-10 Processor, system corruption cleaned. U-05 Engineer destroyed. U-05 Engineer lays Concrete. R-10 Processor collects Lgt. Ion Engine. P-70 Sage resets R-10 Processor, system corruption cleaned. ALERT: Construction progress impeded, dispatching reinforcements to local area. U-05 Engineer destroyed. The unstable cave ceiling collapses. R-10 Processor collects Terrain Scan Processor. R-10 Processor collects Wheel. VTOL Module destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????? ?????? ???????????????????? | | ????????????????????" "????" #?????????????????? | | ???????????????????"" """""" #?????????????????? | | ??????????????????? """" % #?????????????????? | | ???????????????????? #?????????????????? | | ???????????????????? = #?????????????????? | | ???????????????????## #?????????????????? | | ???????????????????# #?????????????????? | | ???????????????????# p #?????????????????? | | ???????????????????# p #?????????????????? | | ????????????????????## #?????????????????? | | ????????????????????? !!!* #?????????????????? | | ??????????????????????#!! %!R #?????????????????? | | ??????????????????????#!R %"" #?????????????????? | | ??????????????????????# @%"" #?????????????????? | | ???#################### """ # ?????????????? | | ???# + """ + ??????????????? | | ???# ] # # ?????????????? | | ? ?# # #?? ??????????????? | | # "" "" + #?????????????????? | | # "" "" ############+###?????????????????? | | # """ """ #????????????????????????????????? | | # """ """ #????????????????????????????????? | | # """ """ #????????????????????????????????? | | # #????????????????????????????????? | | + #????????????????????????????????? | | # #????????????????????????????????? | | # #????????????????????????????????? | | ####+#########????????????????????????????????? | | #??????????????????????????????????????? | | #??????????????????????????????????????? | | #??????????????????????????????????????? | | #??????????????????????????????????????? | | #????????###???????????????????????????? | | #############? ?????????????????????????? | | # ## !! #????????????????????????? | | # ## !! #????????????????????????? | | # ] ## #????????????????????????? | | # ?# "" "" ##############???????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 67 Energy Generation 24 Energy Capacity 300 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 10 ECM Strength 2 Armor Coverage 150 Propulsion Shielding 33 Weapon Shielding 33 Evasion (%) 66 Offensive Hacking 33 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Hunted Challenges ------------ None Game ------ Seed ThrusterSigixMagmablaster Manual? 0 Play Time 01:39:38 Cumulative 14.4 hours Start 2024.04.05 @ 11:44:52 End 2024.04.06 @ 17:25:07 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 16 Rogue 12 Adventurer 0 Explorer 4 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 17 Gallery% 20 Achievement% 21 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 6698446b-c115-4bc3-8d87-6d5e85e84d8b