Cogmind - Beta 16 @@@ ROGUE MODE // 2025.12.12 @ 15:11:43 Player: Minty Result: Destroyed by Y-72 Warden with Railgun Performance ------------- Evolutions (8) 4000 Regions Visited (16) 3200 Robots Destroyed (124) 620 Value Destroyed (3996) 3996 Prototype IDs (38) 760 Alien Tech Used (0) 0 Bonus (1073) 1073 TOTAL SCORE: 13649 Bonus ------- High Alert Combat Kills 115 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Friendly Fire -42 Cogmind --------- Core Integrity 0/1450 Matter 70/300 Energy 71/100 System Corruption 12% Temperature Cool (9) Movement Core (50) Location -2/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (7) --- (None) > --- UTILITY (10) ----- Experimental Coolant Injector Enhanced Optical Array Terrain Scan Processor Advanced Terrain Scan Processor Experimental Target Analyzer Hacking Suite > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Cooled Fission Core Advanced Cryofiber Web Medium Storage Unit Large Storage Unit Stasis Canceller Peak State ------------ > --- POWER ------------ Cooled Fission Core > --- PROPULSION ------- Diametric Drive Q-thruster Q-thruster Q-thruster Electron Diverter Electron Diverter > --- UTILITY ---------- Medium Storage Unit Triangulator Advanced Terrain Scanner Terrain Scan Processor Advanced Targeting Computer Experimental Target Analyzer Hacking Suite Hacking Suite Improved Hacking Suite Improved Hacking Suite > --- WEAPON ----------- Heavy Tesla Rifle Heavy Tesla Rifle Tiamat Missile Launcher > --- INVENTORY -------- Cooled Fission Core Particle Reactor Q-thruster Q-thruster Q-thruster Advanced Cryofiber Web Large Storage Unit Advanced Matter Compressor Stasis Canceller [Rating: 127] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Cooled Fission Core Reactor Light Particle Reactor Propulsion Improved VTOL Module Treads Light Treads Leg Aluminum Leg Hover Unit Aerolev Unit Flight Unit Improved VTOL Module Utility Hacking Suite Device Advanced Heat Sink Storage Medium Storage Unit Processor Terrain Scan Processor Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Heavy Tesla Rifle Energy Cannon Proton Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Hypervelocity Gauss Cannon Launcher Tiamat Missile Launcher Special Weapon Improved Plasma Cutter Impact Weapon Heavy Flail Piercing Weapon Enhanced Force Lance Special Melee Weapon Improved Datajack Build | -11 -10 -9 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 ------- Run | Yrd Mat Mat Mat Sto Rec Fac Low Low Fac Upp Upp War Pro Fac Res Res Slots Evolved 16 | . . 2 2 . . 4 . . 2 . . . . 2 2 2 Power 1 | . . . . . . . . . . . . . . . . 1 Propulsion 5 | . . . . . . 3 . . . . . . . 1 . 1 Utility 8 | . . . 2 . . 1 . . 2 . . . . 1 2 . Weapon 2 | . . 2 . . . . . . . . . . . . . . Parts Attached 125 | . 8 11 14 18 . 8 1 . 14 2 5 8 . 9 23 4 Power 17 | . . 3 2 3 . 1 . . 2 . 1 . . 1 2 2 Engine 10 | . . 2 2 3 . 1 . . 1 . 1 . . . . . Core 4 | . . 1 . . . . . . 1 . . . . . 2 . Reactor 3 | . . . . . . . . . . . . . . 1 . 2 Propulsion 31 | . 2 3 3 4 . 4 . . 2 . 2 2 . 1 8 . Treads 5 | . 2 3 . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . Hover 4 | . . . . 2 . . . . 2 . . . . . . . Flight 22 | . . . 3 2 . 4 . . . . 2 2 . 1 8 . Utility 39 | . 2 2 7 . . 2 1 . 5 1 1 3 . 4 9 2 Device 15 | . . . 1 . . . 1 . 3 . 1 2 . 2 4 1 Storage 5 | . . 1 . . . . . . . . . . . 1 3 . Processor 11 | . 1 . 2 . . 1 . . 2 1 . 1 . . 2 1 Hackware 6 | . . . 4 . . 1 . . . . . . . 1 . . Protection 2 | . 1 1 . . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . Weapon 38 | . 4 3 2 11 . 1 . . 5 1 1 3 . 3 4 . Energy Gun 9 | . . . 1 2 . 1 . . . . . 2 . 3 . . Energy Cannon 2 | . . . . . . . . . . . 1 . . . 1 . Ballistic Gun 16 | . 4 3 . 7 . . . . . . . . . . 2 . Ballistic Cannon 3 | . . . . . . . . . 2 1 . . . . . . Launcher 3 | . . . . 2 . . . . 1 . . . . . . . Special Weapon 1 | . . . . . . . . . 1 . . . . . . . Impact Weapon 2 | . . . . . . . . . 1 . . 1 . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . . . . . 1 . Special Melee Weapon 1 | . . . 1 . . . . . . . . . . . . . Unidentified Prototypes 21 | . . 1 . 5 . 1 . . 2 . . 4 . 3 5 . Corrupted Parts 1 | . . . . . . . . . . . . . . . . 1 System Corruption 11 | . . . . . . . . . . . . . . . . 11 Parts Lost 44 | . . . 8 . . 1 . . 6 1 1 . . 2 16 9 Power 3 | . . . 1 . . . . . . . . . . . 1 1 Propulsion 18 | . . . 2 . . . . . 2 . . . . 2 9 3 Utility 12 | . . . . . . . . . 3 . 1 . . . 4 4 Weapon 11 | . . . 5 . . 1 . . 1 1 . . . . 2 1 Highest Loss Streak 9 | . . . 8 . . 1 . . 5 1 1 . . 1 8 9 To Critical Strikes 1 | . . . . . . . . . . . . . . . 1 . Average Backups 6 | . 6 8 7 4 5 3 4 4 4 5 4 5 5 5 6 4 Power 1 | . 1 1 1 . . . 1 1 1 2 2 2 2 2 1 1 Propulsion 1 | . 3 . . 4 5 2 2 2 . . . . . . 1 . Utility 2 | . 1 7 6 . . . . . . . . . . 1 2 3 Weapon 1 | . 1 . . . . . 1 1 3 3 2 3 3 1 1 . Tool/Special . | . . . . . . . . . . . . . . . . . Unused Backups 24 | . 11 . 5 3 . . . . 4 . . . . . 1 . Power 5 | . 1 . 1 1 . . . . 1 . . . . . 1 . Propulsion 4 | . 4 . . . . . . . . . . . . . . . Utility 7 | . 1 . 4 2 . . . . . . . . . . . . Weapon 8 | . 5 . . . . . . . 3 . . . . . . . Tool/Special . | . . . . . . . . . . . . . . . . . Average Slot Usage (%) 87 | . 99 99 84 95 100 93 99 100 81 75 75 80 88 80 77 40 Engine 6 | . 14 8 6 8 9 6 6 6 4 5 5 4 5 5 . . Treads 5 | . 4 22 12 . . . . . . . . . . . . . Leg 1 | . 23 . . . . . . . . . . . . . . . Hover 4 | . . . . 14 18 . . . . 11 6 . . . . . Flight 11 | . . . 3 3 . 28 33 33 27 17 21 29 29 24 23 5 Device 3 | . . . . . . . . 6 7 5 7 4 5 11 8 7 Storage 3 | . 14 11 6 . . . . . . . . . . . 2 2 Processor 6 | . 10 . 15 . . 3 . . 7 10 11 12 17 11 12 13 Hackware 16 | . . . 5 36 36 26 32 26 22 17 17 17 17 15 17 8 Protection 2 | . 2 11 6 . . . . . . . . . . . . . Energy Gun 2 | . 20 . . . . 3 6 6 . . . 3 11 10 5 . Ballistic Gun 18 | . 7 43 24 30 36 22 19 20 . . . . . . . . Peak Build Rating 127 | . 11 17 23 38 38 60 62 62 72 64 67 93 93 117 127 97 Average Rating 44 | . 7 16 17 35 38 52 60 62 57 59 55 62 93 97 103 55 On Entrance 49 | 6 6 11 17 23 38 38 60 62 62 53 56 51 93 93 93 75 Avg Prop Armor Cover (%) 3 | . . . . . . . . . 3 3 3 . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . Heaviest Build 47 | 12 19 35 35 17 15 23 24 24 25 22 20 31 31 39 47 23 Greatest Support 47 | 20 40 40 40 16 16 25 25 25 25 22 23 31 31 38 47 24 Greatest Overweight (x) 2 | . . . . 2 . . . . 1 . . . . 1 1 . Average Overweight (x) . | . . . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | . 8 10 10 5 5 5 5 5 5 5 5 5 5 5 15 10 Average Capacity 6 | . 8 8 8 5 5 5 5 5 5 5 5 5 5 5 7 5 Most Carried 10 | . 8 10 10 5 5 5 5 4 5 5 5 5 5 5 10 6 Average Carried 6 | . 6 8 7 4 5 3 4 4 4 4 4 5 5 5 6 4 Final Capacity 10 | 8 8 10 5 5 5 5 5 5 5 5 5 5 5 5 10 5 Final Carried 10 | 6 8 10 5 5 5 4 4 4 5 5 5 5 5 5 6 5 Class Distribution -------------------- 38% | Hacker-Sprinter 20% | Hacker-Gunner 17% | Tank 7% | Hacker-Mutant 6% | Mutant 6% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Tank | -9/Materials Scavenger-Gunner | -8/Materials Hacker-Gunner | -8/Storage Hacker-Gunner | -8/Recycling Hacker-Sprinter | -6/Factory Hacker-Sprinter | -6/Lower Caves Hacker-Sprinter | -6/Lower Caves Hacker-Sprinter | -5/Factory Hacker-Sprinter | -5/Upper Caves Hacker-Sprinter | -5/Upper Caves Hacker-Sprinter | -5/Warlord Hacker-Sprinter | -4/Proximity Caves Hacker-Sprinter | -4/Factory Hacker-Sprinter | -3/Research Mutant | -2/Research Resources | -11 -10 -9 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 ----------- Run | Yrd Mat Mat Mat Sto Rec Fac Low Low Fac Upp Upp War Pro Fac Res Res Matter Collected 4126 | 189 138 905 268 578 154 43 204 25 227 245 200 . 42 212 642 54 Remotely . | . . . . . . . . . . . . . . . . . Salvage Created 5078 | . 138 1232 572 508 347 187 204 . 338 270 207 . . 295 669 111 Parts 251 | . 8 74 37 39 16 13 12 . 7 1 11 . . 3 28 2 Haulers Intercepted 8 | . . 2 . 4 . . . . . . . . . 1 1 . Recyclers Shooed 2 | . . 1 . . . . . . . . . . . . 1 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed 16 | . . . . . . . 11 . . 1 4 . . . . . Prevented . | . . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 ------- Run | Yrd Mat Mat Mat Sto Rec Fac Low Low Fac Upp Upp War Pro Fac Res Res Combat Hostiles Destroyed 85 | . 3 20 17 5 2 1 4 . 9 1 7 . . 3 11 2 Guns 52 | . 3 20 15 5 2 1 4 . . . . . . 2 . . Cannons 5 | . . . . . . . . . 4 1 . . . . . . AOE 23 | . . . 2 . . . . . 2 . 7 . . 1 9 2 Classes Destroyed 15 | . 1 10 . . . 1 1 . 1 . . . . . 1 . Worker 7 | . . 4 . . . 2 . . . . . . . . 1 . Builder 6 | . . 3 . 2 1 . . . . . . . . . . . Tunneler 4 | . . . . . . 1 . . 1 . . . . . . 2 Hauler 8 | . . 2 . 4 . . . . . . . . . 1 1 . Recycler 6 | . . 1 . . 3 . . . . . . . . 1 1 . Operator 5 | . . 1 1 1 . . . . . . . . . 1 1 . Watcher 3 | . . 1 . . . 1 . . 1 . . . . . . . Swarmer 28 | . . 3 9 . . . 3 . 4 . 5 . . . 4 . Cutter 4 | . . . . . . . . . . . . . . . 4 . Grunt 32 | . 3 12 6 2 . . . . 2 . 2 . . 2 1 2 Brawler 2 | . . 1 1 . . . . . . . . . . . . . Duelist 3 | . . 1 1 . . . . . 1 . . . . . . . Sentry 12 | . . 3 . 3 2 1 . . 1 . . . . 1 1 . Hunter 2 | . . . . . . . . . 1 . . . . . 1 . Programmer 2 | . . . . . . . 1 . . 1 . . . . . . Best Kill Streak 6 | . 2 5 5 4 5 4 4 . 4 1 5 . . 4 6 4 Combat Bots Only 5 | . 2 3 5 2 1 1 4 . 4 1 5 . . 3 5 2 Max Kills in Single Turn 3 | . 1 2 2 1 1 3 2 . 2 1 3 . . 1 2 3 Gunslinging 1 | . . 1 1 . . . 1 . . . . . . . . . Exploded 3 | . . . 2 . . . . . 2 . 3 . . 1 2 2 Melee . | . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -------- Run | Yrd Mat Mat Mat Sto Rec Fac Low Low Fac Upp Upp War Pro Fac Res Res Hostile Shots Fired 718 | . 17 70 112 27 4 18 23 7 83 16 4 14 11 29 134 149 Missed 299 | . 6 24 34 11 . 12 9 2 33 8 1 7 10 14 71 57 Hits 419 | . 11 46 78 16 4 6 14 5 50 8 3 7 1 15 63 92 Melee 9 | . . . 8 . . . . . 1 . . . . . . . Projectile 410 | . 11 46 70 16 4 6 14 5 49 8 3 7 1 15 63 92 AOE 4 | . . . . . . . . . . . . . . . 4 . Critical Strikes 20 | . . 1 3 1 . . . . 1 . . 1 . 3 6 4 Actively Blocked 1 | . . . . . . . . . . . . . . 1 . . Part Disruptions 2 | . . . 1 . . . . . . . . 1 . . . . Damage Taken 8287 | . 126 536 1235 261 61 231 217 72 927 140 52 116 17 325 1945 2026 Core 2872 | . 21 29 257 49 15 44 39 . 212 14 . 28 . 125 576 1463 Absorbed by Shields . | . . . . . . . . . . . . . . . . . Regen/Repaired (Parts) 146 | . . . . . . . . . . . . 98 . 22 26 . Core Remaining (%) 79 | 100 91 92 . . 41 . . 90 . . . . 74 89 55 . Volleys Fired 213 | . 6 55 28 22 9 6 13 1 19 8 8 3 . 11 21 3 Largest 4 | . 2 4 4 4 4 4 4 3 2 1 2 1 . 2 2 1 Hottest 140 | . 90 92 119 98 98 138 138 115 97 51 97 45 . 140 140 46 Shots Fired 609 | . 12 220 101 71 36 24 45 3 20 8 9 3 . 19 35 3 Gun 557 | . 12 220 101 71 36 24 45 3 2 . . 3 . 16 24 . Cannon 30 | . . . . . . . . . 16 8 6 . . . . . Launcher 22 | . . . . . . . . . 2 . 3 . . 3 11 3 Special . | . . . . . . . . . . . . . . . . . Kinetic 511 | . 4 220 97 66 36 21 35 2 16 8 5 . . . 1 . Thermal 29 | . 4 . 4 5 . 3 10 1 2 . . . . . . . Explosive 22 | . . . . . . . . . 2 . 3 . . 3 11 3 Electromagnetic 34 | . 4 . . . . . . . . . 1 . . 6 23 . Entropic 13 | . . . . . . . . . . . . 3 . 10 . . Robot Hit Streak 25 | . 6 8 25 12 10 7 15 1 4 6 5 . . 13 12 5 Robot Miss Streak 5 | . 3 5 2 2 2 3 4 1 3 1 1 . . 1 1 . Penetration Max 1 | . . . . . . . . . . . . . . 1 . . Secondary Targets 16 | . . 6 7 1 . . 2 . . . . . . . . . Max Gunslinging Chain 2 | . . 1 2 1 . . 1 . . . . . . . . . Shots Hit Robots 409 | . 7 120 81 45 22 16 30 1 21 12 7 . . 17 27 3 Core Hits 195 | . 4 45 33 20 8 8 10 1 7 3 12 . . 13 25 6 Critical Kills 6 | . . . . . . . . . 5 1 . . . . . . Critical Parts Destroyed 11 | . . . 1 . . . . . 4 4 . . . 2 . . Critical Strikes 19 | . . . 1 . . . . . 9 5 1 . . 3 . . Destroy 12 | . . . 1 . . . . . 6 4 1 . . . . . Corrupt 1 | . . . . . . . . . . . . . . 1 . . Smash 4 | . . . . . . . . . 3 1 . . . . . . Detonate 2 | . . . . . . . . . . . . . . 2 . . Melee Attacks 19 | . . . . . . . . . 14 5 . . . . . . Impact 19 | . . . . . . . . . 14 5 . . . . . . Slashing . | . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . Sneak Attacks 1 | . . . . . . . . . 1 . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . Damage Inflicted 12650 | . 96 1878 1291 730 372 784 587 16 1120 577 722 . . 1425 2276 776 Guns 6300 | . 96 1862 1193 730 372 284 587 16 25 . . . . 587 548 . Cannons 365 | . . . . . . . . . 125 143 97 . . . . . Explosions 5069 | . . . 98 . . 500 . . 509 . 625 . . 838 1728 771 Melee 895 | . . . . . . . . . 461 434 . . . . . . Ramming 21 | . . 16 . . . . . . . . . . . . . 5 Kinetic 5046 | . 48 1862 1143 679 372 233 364 16 125 143 61 . . . . . Thermal 1433 | . 36 . 50 51 . 551 223 . 281 . . . . 214 27 . Explosive 3944 | . . . . . . . . . 253 . 625 . . 594 1701 771 Electromagnetic 894 | . 12 . 98 . . . . . . . 36 . . 200 548 . Impact 895 | . . . . . . . . . 461 434 . . . . . . Slashing . | . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . Entropic 417 | . . . . . . . . . . . . . . 417 . . Highest Corruption 12 | . . . 1 6 6 . . . . . . . . . 3 12 Average Corruption 5 | . . . 1 5 6 . . . . . . . . . 1 11 Corruption Purged . | . . . . . . . . . . . . . . . . . Corruption Blocked 2 | . . . . . . . . . . 2 . . . . . . Effects 34 | . . . 3 20 4 . . . . . . . . . . 7 Message Errors 9 | . . . 1 4 3 . . . . . . . . . . 1 Matter Fused 6 | . . . 1 4 . . . . . . . . . . . 1 Heat Flow Errors 2 | . . . . . 1 . . . . . . . . . . 1 Energy Discharges 7 | . . . . 5 . . . . . . . . . . . 2 Parts Rejected 1 | . . . . . . . . . . . . . . . . 1 Data Loss (minor) 2 | . . . . 2 . . . . . . . . . . . . Misfires 3 | . . . . 3 . . . . . . . . . . . . Alerts 1 | . . . 1 . . . . . . . . . . . . . Misdirections 1 | . . . . . . . . . . . . . . . . 1 Weapon Failures 2 | . . . . 2 . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 867 | . . . . . . 156 . . 258 205 107 . . 9 63 69 Projectiles 17 | . . . . . . . . . . . 17 . . . . . Explosions 464 | . . . . . . 156 . . 77 . 90 . . 9 63 69 Melee 386 | . . . . . . . . . 181 205 . . . . . . Knockbacks 8 | . . . . . . . . . 3 5 . . . . . . Impact 3 | . . . . . . . . . 2 1 . . . . . . Kinetic 5 | . . . . . . . . . 1 4 . . . . . . Secondary . | . . . . . . . . . . . . . . . . . Self-Inflicted Damage 274 | . . . 26 . . 189 . . . . . . . . 57 2 Shots 4 | . . . 1 . . 2 . . . . . . . . 1 . Rammed 4 | . . 3 . . . . . . . . . . . . . 1 Targets Rammed 4 | . . 3 . . . . . . . . . . . . . 1 Kicked . | . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . Highest Temperature 421 | . 72 341 191 159 245 256 421 26 . . 18 47 1 113 222 137 Average Temperature 85 | . 34 105 81 37 109 107 171 19 . . 10 7 1 47 67 84 Received Heat Transfer 1553 | . 66 267 450 162 18 12 12 . 81 . 9 55 . 124 18 279 Effects 4 | . . 1 . . 1 . 2 . . . . . . . . . Shutdowns 1 | . . . . . . . 1 . . . . . . . . . Energy Bleed 1 | . . . . . 1 . . . . . . . . . . . Interference 1 | . . 1 . . . . . . . . . . . . . . Short Circuit 1 | . . . . . . . 1 . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Robots Corrupted 11 | . . . . . . . . . 4 3 . . . 1 3 . Combat Hostiles 8 | . . . . . . . . . 3 3 . . . . 2 . Parts Fried 29 | . . . 1 . . . . . 10 1 . . . 7 10 . Impact Corruptions 18 | . . . . . . . . . 8 10 . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Melted 1 | . . . 1 . . . . . . . . . . . . . Heat Transferred 1514 | . 111 . 148 111 . 424 333 . 187 . . . . 150 50 . Parts Sabotaged . | . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . . . . . . 1 . Alert | -11 -10 -9 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 ------- Run | Yrd Mat Mat Mat Sto Rec Fac Low Low Fac Upp Upp War Pro Fac Res Res Maximum Alert Level 2 | . . 1 2 . . 2 . . 2 . . . . . 2 2 Low Security (%) 73 | . 100 71 45 100 100 2 . . 63 . . . . 100 69 . Level 1 19 | . . 28 34 . . 35 . . 16 . . . . . 25 88 Level 2 6 | . . . 19 . . 61 . . 19 . . . . . 4 11 Level 3 . | . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Peak Influence 546 | . 65 304 468 142 30 538 . . 439 . . . . 189 546 462 Initial 267 | . . 14 9 57 . 204 . . 201 . . . . . 99 267 Average 139 | . 16 112 244 53 9 385 . . 227 . . . . 124 191 309 Influence Increases 4524 | . 102 593 698 235 105 564 105 . 531 45 165 . . 289 727 365 Destroy 0b10 Robot/C 1720 | . 60 400 340 100 40 20 80 . 200 20 140 . . 60 220 40 Destroy 0b10 Robot/NC 215 | . . 60 5 35 20 20 5 . 10 15 . . . 15 20 10 Destroy Leader 382 | . 20 116 50 48 . 12 20 . 42 10 10 . . 12 42 . Successful Hack 164 | . 7 12 1 6 29 15 . . 47 . . . . 23 24 . Select Force Hacks 90 | . . . 30 30 . 30 . . . . . . . . . . Disable Machine 360 | . . . 15 . 15 210 . . 75 . . . . 30 15 . Anti-Garrison Action 150 | . . . 150 . . . . . . . . . . . . . Destroy Structure 403 | . . 5 2 1 1 42 . . 82 . . . . 74 136 60 Advance Influence 200 | . . . . . . 200 . . . . . . . . . . Partial Spotted 105 | . . . . . . 15 . . 15 . . . . 15 15 45 Lose Combat Pursuer 735 | . 15 . 105 15 . . . . 60 . 15 . . 60 255 210 Influence Decreases 4072 | . 67 604 584 373 92 49 236 76 426 218 139 279 . 100 440 389 Entered New Map 1303 | . . 21 15 81 . 9 196 76 120 158 49 279 . . 90 209 Time Decay 1678 | . 67 287 189 292 77 30 40 . 206 50 80 . . 80 190 90 Lost Part 440 | . . . 80 . . 10 . . 60 10 10 . . 20 160 90 Lost Ally 40 | . . . . . . . . . 40 . . . . . . . Purge Threat 611 | . . 296 300 . 15 . . . . . . . . . . . Squads Dispatched 32 | . 2 3 5 2 . 1 . . 5 . . . . 2 10 2 Investigation 13 | . 1 2 1 1 . 1 . . 4 . . . . 2 1 . Extermination 4 | . . . . . . . . . 1 . . . . . 3 . Reinforcement 12 | . 1 1 1 1 . . . . . . . . . . 6 2 Assault 2 | . . . 2 . . . . . . . . . . . . . Garrison 1 | . . . 1 . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . Haulers Reinforced 3 | . . . . . . . . . . . . . . . 2 1 Active Scanning Responses . | . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 --------- Run | Yrd Mat Mat Mat Sto Rec Fac Low Low Fac Upp Upp War Pro Fac Res Res Distress Signals 11 | . . 2 2 1 . . . . . . . . . . . 6 Communications Jammed . | . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . Times Spotted 198 | . 6 24 29 6 2 3 5 5 21 2 3 17 6 12 37 20 Peak Tracking Total 18 | . 3 4 6 2 . 2 4 5 8 1 3 18 5 4 12 16 Tactical Retreats 22 | . 1 . 3 1 . . . . 1 . 1 . . 2 10 3 Traps | -11 -10 -9 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 ------- Run | Yrd Mat Mat Mat Sto Rec Fac Low Low Fac Upp Upp War Pro Fac Res Res Traps Triggered 11 | . 1 2 . 3 . . . . . . . . . . 5 . Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 ---------- Run | Yrd Mat Mat Mat Sto Rec Fac Low Low Fac Upp Upp War Pro Fac Res Res Machines Disabled 27 | . . . 2 . 1 14 . . 5 . . 2 . 2 1 . Max in Single Turn 14 | . . . 2 . 1 14 . . 5 . . 1 . 1 1 . Garrison Access 3 | . . . 1 1 . . . . . . . . . . 1 . Machines Repaired . | . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 --------- Run | Yrd Mat Mat Mat Sto Rec Fac Low Low Fac Upp Upp War Pro Fac Res Res Machines Accessed 49 | . 1 4 5 10 5 2 . . 5 . 1 5 . 3 8 . Terminals 30 | . 1 3 4 8 5 1 . . 3 . . . . 1 4 . Fabricators 3 | . . . . . . . . . 1 . . . . 1 1 . Repair Stations 2 | . . . . . . . . . . . . . . 1 1 . Recycling Units 2 | . . . . 1 . . . . . . . . . . 1 . Scanalyzers 4 | . . 1 1 . . 1 . . 1 . . . . . . . Garrison Access 2 | . . . . 1 . . . . . . . . . . 1 . Total Hacks 176 | . 3 15 23 47 33 5 . . 19 . 1 8 . 7 15 . Successful 121 | . 2 6 13 32 23 3 . . 16 . 1 8 . 4 13 . Failed 55 | . 1 9 10 15 10 2 . . 3 . . . . 3 2 . Catastrophic 6 | . . 3 1 1 1 . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . Manual 88 | . 2 . 14 34 20 1 . . 6 . . . . 4 7 . Terminals 134 | . 3 12 18 44 33 2 . . 11 . . . . 2 9 . Fabricators 10 | . . . . . . . . . 5 . . . . 3 2 . Repair Stations 3 | . . . . . . . . . . . . . . 2 1 . Recycling Units 4 | . . . . 2 . . . . . . . . . . 2 . Scanalyzers 14 | . . 3 5 . . 3 . . 3 . . . . . . . Garrison Access 2 | . . . . 1 . . . . . . . . . . 1 . Terminal Hacks 78 | . 1 5 7 18 21 1 . . 9 . 1 8 . 1 6 . Record 7 | . . . . . . . . . . . 1 6 . . . . Part Schematic 7 | . . . . 1 4 . . . 2 . . . . . . . Robot Analysis 9 | . . . . 1 7 . . . 1 . . . . . . . Prototype ID Bank 11 | . . . 2 3 4 . . . 1 . . . . . 1 . Open Door 5 | . . . . 3 . . . . . . . 2 . . . . Level Access Points 2 | . . . . . . . . . . . . . . 1 1 . Branch Access Points 3 | . . . 1 . . . . . 1 . . . . . 1 . Emergency Access Points 2 | . . . . . . . . . 1 . . . . . 1 . Terminal Index 2 | . . . . 2 . . . . . . . . . . . . Alert Level 6 | . . 1 2 1 1 . . . . . . . . . 1 . Unreport Threat 6 | . . 2 2 . 2 . . . . . . . . . . . Locate Traps 4 | . . 1 . 1 . 1 . . 1 . . . . . . . Patrol Status 2 | . 1 . . . . . . . . . . . . . 1 . Transport Status 2 | . . . . 1 1 . . . . . . . . . . . Investigation Status 1 | . . 1 . . . . . . . . . . . . . . Recall Reinforcements 1 | . . . . 1 . . . . . . . . . . . . Hauler Manifests 2 | . . . . 1 . . . . 1 . . . . . . . Registered Prototypes 2 | . . . . 1 1 . . . . . . . . . . . Zone Layout 4 | . . . . 2 1 . . . 1 . . . . . . . Fabricator Hacks 6 | . . . . . . . . . 3 . . . . 2 1 . Network Status 1 | . . . . . . . . . . . . . . . 1 . Load Schematic 2 | . . . . . . . . . 1 . . . . 1 . . Build 3 | . . . . . . . . . 2 . . . . 1 . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . Recycling Unit Hacks 3 | . . . . 1 . . . . . . . . . . 2 . Report Inventory 2 | . . . . 1 . . . . . . . . . . 1 . Retrieve Components 1 | . . . . . . . . . . . . . . . 1 . Scanalyzer 9 | . . 1 4 . . 1 . . 3 . . . . . . . Insert Component 3 | . . . 2 . . . . . 1 . . . . . . . Analyze 3 | . . . 2 . . . . . 1 . . . . . . . Retrieve Study 3 | . . 1 . . . 1 . . 1 . . . . . . . Garrison Access Hacks 2 | . . . . 1 . . . . . . . . . . 1 . Seal Access 2 | . . . . 1 . . . . . . . . . . 1 . Unauthorized Hacks 23 | . 1 . 2 12 2 1 . . 1 . . . . 1 3 . Terminals 16 | . 1 . 1 11 2 . . . . . . . . . 1 . Track 1 | . . . . 1 . . . . . . . . . . . . Botnet 6 | . 1 . . 3 1 . . . . . . . . . 1 . Disrupt 2 | . . . 1 1 . . . . . . . . . . . . Operators 1 | . . . . 1 . . . . . . . . . . . . Skim 5 | . . . . 5 . . . . . . . . . . . . Sabotage 1 | . . . . . 1 . . . . . . . . . . . Fabricators 2 | . . . . . . . . . 1 . . . . . 1 . Prioritize 1 | . . . . . . . . . 1 . . . . . . . Fabnet 1 | . . . . . . . . . . . . . . . 1 . Repair Stations 2 | . . . . . . . . . . . . . . 1 1 . Patch 2 | . . . . . . . . . . . . . . 1 1 . Recycling Units 1 | . . . . 1 . . . . . . . . . . . . Tunnel 1 | . . . . 1 . . . . . . . . . . . . Scanalyzers 2 | . . . 1 . . 1 . . . . . . . . . . Extract 2 | . . . 1 . . 1 . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . . . . . . . . . 1 1 . Used 1 | . . . . . . . . . . . . . . 1 . . Hacking Detections 36 | . 1 4 5 6 5 2 . . 5 . . . . 3 5 . Full Trace Events 10 | . . 1 1 . 3 . . . 4 . . . . 1 . . Feedback Events . | . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . Robots Built 2 | . . . . . . . . . 2 . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time 169 | . . . . . . . . . 169 . . . . . . . Total Robot Build Rating 12 | . . . . . . . . . 12 . . . . . . . Part Schematics Acquired 20 | . . . 6 1 4 6 . . 3 . . . . . . . Parts Built 3 | . . . . . . . . . 2 . . . . 1 . . Authchips . | . . . . . . . . . . . . . . . . . Time 94 | . . . . . . . . . 47 . . . . 47 . . Total Part Build Rating 15 | . . . . . . . . . 10 . . . . 5 . . Part Studies Acquired 3 | . . 1 . . . 1 . . 1 . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components 1 | . . . . . . . . . . . . . . . 1 . Parts Scanalyzed 3 | . . . 2 . . . . . 1 . . . . . . . Part Schematics Acquired 3 | . . . 2 . . . . . 1 . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 ------------ Run | Yrd Mat Mat Mat Sto Rec Fac Low Low Fac Upp Upp War Pro Fac Res Res Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . . . . . . . 1 Non-combat . | . . . . . . . . . . . . . . . . . Combat 1 | . . . . . . . . . . . . . . . . 1 Robot Hacks Applied . | . . . . . . . . . . . . . . . . . Relay Couplers Released 3 | . . . 3 . . . . . . . . . . . . . Machine Destruction 3 | . . . 3 . . . . . . . . . . . . . Fabnet Peak Effective % 3 | . . . . . . . . . . . . . . . . 3 Autooverrided 1 | . . . . . . . . . . . . . . . . 1 Robots Rewired 2 | . . . . . . 1 . . . . . 1 . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -------- Run | Yrd Mat Mat Mat Sto Rec Fac Low Low Fac Upp Upp War Pro Fac Res Res Total Allies 5 | . . . . . . 1 . . 2 . . 1 . . . 1 Largest Group 2 | . . . . . . 1 . . 2 . . 1 . . . . Highest-Rated Group 98 | . . . . . . 32 . . 98 . . 41 . . . . Highest-Rated Ally 49 | . . . . . . 32 . . 49 . . 41 . . . . Total Orders . | . . . . . . . . . . . . . . . . . Ally Attacks 6 | . . . . . . . . . 5 . . . . . . 1 Total Damage 201 | . . . . . . . . . 151 . . . . . . 50 Kills 1 | . . . . . . . . . 1 . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . 1 . . . . . . . Intel | -11 -10 -9 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 ------- Run | Yrd Mat Mat Mat Sto Rec Fac Low Low Fac Upp Upp War Pro Fac Res Res Active Infowar (turns) 824 | . . . . . . 37 . . 152 . 155 147 . . 256 77 Optics 39 | . . . . . . 37 . . . . . . . . . 2 Terrain 675 | . . . . . . . . . 152 . 155 147 . . 221 . Triangulation 269 | . . . . . . . . . . . . . . . 194 75 Robot Analysis Total 9 | . . . . 1 7 . . . 1 . . . . . . . Derelict Logs Recovered 5 | . . . . . . . 1 . . 2 1 . 1 . . . Drone Launches . | . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 ------------- Run | Yrd Mat Mat Mat Sto Rec Fac Low Low Fac Upp Upp War Pro Fac Res Res Turns Passed 4243 | . 253 766 385 753 203 71 82 5 427 119 171 220 55 165 387 181 Spaces Moved 5999 | 1 169 345 306 494 397 136 149 9 668 242 478 726 235 378 898 368 Core 220 | . . . 34 . . . . . . . . . . . . 186 Treads 475 | . 23 345 107 . . . . . . . . . . . . . Legs 147 | 1 146 . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . Hover 653 | . . . . 241 397 . . . 1 14 . . . . . . Flight 4504 | . . . 165 253 . 136 149 9 667 228 478 726 235 378 898 182 Fastest Speed 19 | 120 120 160 34 32 46 23 23 23 23 29 23 23 23 19 21 34 Average Speed 41 | 120 125 160 81 42 46 23 23 23 25 31 25 23 23 22 23 42 Slowest Speed 170 | 120 160 160 160 170 46 23 23 23 110 66 29 23 23 90 114 50 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped 33 | . . . 1 1 . . 2 1 2 . 1 2 . 5 13 5 Potential Cave-ins . | . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . Exploration Rate (%) 36 | 2 28 43 38 57 75 6 35 4 16 53 63 90 47 13 32 13 Regions Visited 16 Branch Regions 8 Pre-discovered Areas 4 | . . . . 2 . . . . . . . 1 1 . . . Known Exits Taken 5 | . . . 1 . 1 . . . 1 . . . . 1 1 . Unknown Exits Taken 11 | 1 1 1 . 1 . 1 1 1 . 1 1 1 1 . . . Scrap Searched 5 | . . . . . . . . . . 1 3 . 1 . . . Spaces Dug 18 | . . . . . . . . . 1 . . . . . 17 . Terrain Destroyed 283 | . . . . . . 39 . . 62 . 27 3 . 38 98 16 Melee 1 | . . . . . . . . . 1 . . . . . . . Projectile 13 | . . . . . . . . . . . . 3 . 10 . . AOE 269 | . . . . . . 39 . . 61 . 27 . . 28 98 16 Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 --------- Run | Yrd Mat Mat Mat Sto Rec Fac Low Low Fac Upp Upp War Pro Fac Res Res Total 7264 | . 198 430 376 998 405 165 173 8 886 268 517 770 235 429 1022 384 Wait 720 | . 3 . 10 436 . 6 11 . 138 10 17 21 1 22 41 4 Move 5920 | . 168 344 303 491 396 135 145 6 663 241 475 722 234 367 871 359 Hop 30 | . . . 1 1 . . 1 1 2 . 1 1 . 5 13 4 Pick Up 53 | . 6 5 7 10 . 3 . . 11 . . . . 3 8 . Fast Attach 61 | . 1 1 6 6 . 3 . . 8 1 4 6 . 6 15 4 Attach 48 | . 2 2 7 3 . 5 1 . 4 1 4 . . . 17 2 Detach 26 | . . . 3 . . 1 1 . 2 1 4 . . . 12 2 Swap 73 | . 6 10 2 12 . 1 1 . 6 1 1 7 . 7 16 3 Drop 88 | . 6 10 9 17 . 2 . . 17 . 3 6 . 8 8 2 Fire 213 | . 6 55 28 22 9 6 13 1 19 8 8 3 . 11 21 3 Melee 19 | . . . . . . . . . 14 5 . . . . . . Ram 1 | . . . . . . . . . . . . . . . . 1 Kick . | . . . . . . . . . . . . . . . . . Crush 3 | . . 3 . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . Rewire 7 | . . . . . . 3 . . . . . 4 . . . . Trap . | . . . . . . . . . . . . . . . . . Miscellaneous 2 | . . . . . . . . . 2 . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -8/Storage (discovered 2 exits: Fac / *Rec) -8/Recycling (discovered 2 exits: *Fac / Scr) -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory (discovered 4 exits: *Upp x2 / Ext x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 4 exits: *Res x4) -3/Research (discovered 6 exits: *Res x3 / Arm / Tes x2) -2/Research (discovered 1 exit: Qua) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 243 | -10/Materials | Discovered new exit (range 8) 254 | -10/Materials | Entered another Materials area 254 | -9/Materials | Evolved 2 slots: Weapon x2 494 | -9/Materials | Build established: Tank 1006 | -9/Materials | Discovered new exit (range 10) 1020 | -9/Materials | Entered another Materials area 1020 | -8/Materials | Evolved 2 slots: Utility x2 1022 | -8/Materials | Discovered new exit (range 16) 1134 | -8/Materials | Garrison activated, responded to threat 1327 | -8/Materials | Lost 8 parts (1p2n5w) 1347 | -8/Materials | Identified exit to Storage 1405 | -8/Materials | Entered Storage 1526 | -8/Storage | Core integrity fell below 50% 1704 | -8/Storage | Discovered new exit (range 12) 1720 | -8/Storage | Used back door to open Recycling access 1776 | -8/Storage | Build established: Hacker-Gunner 1788 | -8/Storage | Learned location of 1 exit from Recycling 1862 | -8/Storage | Learned 4 Recycling zone layouts 1924 | -8/Storage | Learned location of 1 exit from Extension 1977 | -8/Storage | Identified exit to Factory 2130 | -8/Storage | Learned location of Zion (-7) 2158 | -8/Storage | Entered Recycling 2159 | -8/Recycling | Identified exit to Factory 2160 | -8/Recycling | Identified exit to Scraptown 2361 | -8/Recycling | Entered Factory 2361 | -6/Factory | Evolved 4 slots: Propulsion x3, Utility x1 2413 | -6/Factory | Discovered new exit (range 6) 2432 | -6/Factory | Entered Lower Caves 2443 | -6/Lower Caves | Spotted B-75 Beast 2509 | -6/Lower Caves | Learned Factory trap positions 2513 | -6/Lower Caves | Discovered new exit (range 4) 2514 | -6/Lower Caves | Entered another Lower Caves area 2517 | -6/Lower Caves | Discovered new exit (range 9) 2519 | -6/Lower Caves | Entered Factory 2519 | -5/Factory | Evolved 2 slots: Utility x2 2520 | -5/Factory | Loaded intel: 105 trap records 2655 | -5/Factory | Build established: Hacker-Sprinter 2656 | -5/Factory | Fabricated Y-64 Sentinel (x2) 2703 | -5/Factory | Fabricated Adv. Terrain Scanner (x2) 2846 | -5/Factory | Identified exit to Upper Caves 2846 | -5/Factory | Identified exit to Extension 2917 | -5/Factory | Lost 5 parts (2n2u1w) 2946 | -5/Factory | Entered Upper Caves 3029 | -5/Upper Caves | Spotted B-75 Beast 3034 | -5/Upper Caves | Learned 4 Factory zone layouts 3045 | -5/Upper Caves | Learned location of 1 exit from Factory 3061 | -5/Upper Caves | Discovered new exit (range 15) 3065 | -5/Upper Caves | Entered another Upper Caves area 3075 | -5/Upper Caves | Discovered new exit (range 14) 3186 | -5/Upper Caves | Learned Factory emergency access door positions 3211 | -5/Upper Caves | Entered a destroyed Warlord outpost 3229 | -5/Upper Caves | Discovered new exit (range 15) 3236 | -5/Upper Caves | Entered Warlord 3301 | -5/Warlord | Met Warlord 3312 | -5/Warlord | Received a Watcher feed algorithm from an ecstatic Tinkerer 3326 | -5/Warlord | Warlord's base attacked by MAIN.C 3377 | -5/Warlord | Found Prototype Energy Gun 3377 | -5/Warlord | Identified Vortex Rail 3379 | -5/Warlord | Found Vortex Rail 3411 | -5/Warlord | Found Prototype Processor 3411 | -5/Warlord | Identified Exp. Target Analyzer 3412 | -5/Warlord | Found Prototype Device 3412 | -5/Warlord | Identified System Purifier 3419 | -5/Warlord | Learned Armory emergency access door positions 3419 | -5/Warlord | Learned 4 Research zone layouts 3419 | -5/Warlord | Learned Armory repair station intel 3419 | -5/Warlord | Learned Research recycling unit intel 3449 | -5/Warlord | Opened side exit 3453 | -5/Warlord | Discovered new exit (range 11) 3456 | -5/Warlord | Entered Proximity Caves 3509 | -4/Proximity Caves | Learned location of Quarantine (-2) 3509 | -4/Proximity Caves | Discovered new exit (range 14) 3510 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 3511 | -4/Proximity Caves | Spotted B-86 Titan 3511 | -4/Proximity Caves | Entered Factory 3511 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3512 | -4/Factory | Identified exit to Research 3652 | -4/Factory | Fabricated Imp. Hacking Suite? 3676 | -4/Factory | Entered Research 3676 | -3/Research | Evolved 2 slots: Utility x2 3678 | -3/Research | Loaded intel: 5 recycling unit locations 3783 | -3/Research | Identified exit to Armory 3783 | -3/Research | Identified exit to Testing 3877 | -3/Research | Spotted B-86 Titan 3903 | -3/Research | Spotted B-86 Titan 3940 | -3/Research | Identified exit to Research 4009 | -3/Research | Lost 6 parts (3n2u1w) 4063 | -3/Research | Entered another Research area 4063 | -2/Research | Warlord forces began assault on 0b10 4063 | -2/Research | Evolved 2 slots: Power x1, Propulsion x1 4064 | -2/Research | Identified exit to Quarantine 4064 | -2/Research | System corruption reached 10% 4094 | -2/Research | Lost 8 parts (1p5n1u1w) 4166 | -2/Research | Core integrity fell below 50% 4173 | -2/Research | Research machine network offline 4187 | -2/Research | Core integrity fell below 20% 4196 | -2/Research | Lost 9 parts (1p3n4u1w) 4244 | -2/Research | Destroyed by Y-72 Warden with Railgun Last Messages --------------- 04166_ System corrupted: Heat flow error (+186). 04167_ Critical hit (Burn: +37). 04169_ Slug penetrates Wall. 04169_ M-36 Artificer repairs G-73 Enforcer Adv. Heat Sink. 04173_ ANNOUNCEMENT: Machine network successfully disabled. 04173_ Repair Station unresponsive. 04177_ ANNOUNCEMENT: Unrecognized interference restored garrison access controls. Oops. Just blast them. 04183_ Slug penetrates G-73 Enforcer. 04183_ Slug penetrates Repair Station. 04184_ Slammed into H-88 Terminator. 04186_ Penetrated by Slug. 04190_ Slug penetrates Wall. 04191_ K-01 Serf cleans the Reaction Chamber. 04199_ Slug penetrates Wall. 04208_ System corrupted: Matter fused (-6). 04218_ Slug penetrates Wall. 04235_ System corrupted: Energy discharge (-38). 04242_ Acquired Enh. Optical Array. 04244_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???###############???????????????????????????????? | | ???# #???????##??????????????????????? | | ???# ########### #??????? ??????????????????????? | | ???# #?????????# #??????# #??????????????????????? | | ???# #?????????# #??????# #??????????????????????? | | ???# #?????????# #??????# #??????????????????????? | | ???# ####??????# #??????# #??????????????????????? | | ??## #??????# #????### ###????????????????????? | | ??# #??????# #????# #????????????????????? | | #?#T #??????# ###### #????????????????????? | | #?## #??????+ @ +????????????????????? | | #??# #??????# ###### #????????????????????? | | #??# #??????# #????# #????????????????????? | | #??# #??????# ####### ##????????????????????? | | #??# #??????# # ] ## #?????????????????????? | | #### #???#### # ## #?????????????????????? | | + #???# # ## #?????????????????????? | | # #???# # ## #?????????????????????? | | # ##### # # ?????????????????????? | | !]] # [# #????????????????????? | | ####+## !] # # Y ????????????????????? | | # # !] # # ! ##???????????????????? | | # # + # #????????????????????? | | # ! # ##+############????????????????????? | | # # # ???????????????????????????????? | | + + = + ?????????????????????????????? | | #######+#### # ??????????????????????????????? | | ?????# ??# # ??????????????????????????????? | | ????# ??+ + ?????????????????????????????? | | ???# ?##+######?????????????????????????????? | | ?# ???????????????????????????????????????? | | ####### ??????????????????????????????????????? | | ??????# ??????????????????????????????????????? | | ??????# ! #?????????????????????????????????????? | | ??????? #?????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Coolant Potential 120 Energy Generation 41 Energy Capacity 420 Matter Stores 300 Matter Capacity 700 Sight Range 18 Terrain Scan Range 20 Terrain Scan Density 285 Base Temperature (-) 200 Corruption Block 13 Armor Coverage 150 Evasion (%) 73 Targeting Accuracy 10 Target Analysis 10 Recoil Reduction 2 Offensive Hacking 44 Defensive Hacking 10 Item Schematics ----------------- Hacking Suite | -8/Materials | Scanalyzed Cooling System | -8/Materials | Scanalyzed Com. Matter Pod | -8/Materials | Extracted Particle Cannon | -8/Materials | Extracted Med. Storage Unit | -8/Materials | Extracted Seismic Detector | -8/Materials | Extracted System Guard | -8/Storage | Hacked Energy Filter | -8/Recycling | Hacked Adv. Terrain Scanner | -8/Recycling | Hacked Adv. ECM Suite | -8/Recycling | Hacked EM Disruption Field | -8/Recycling | Hacked Flak Cannon | -6/Factory | Extracted Imp. Hacking Suite | -6/Factory | Extracted Thermal Shield | -6/Factory | Extracted Hvy. Mace | -6/Factory | Extracted Adv. Melee Analysis Suite | -6/Factory | Extracted Weapon Cycler | -6/Factory | Extracted Hvy. Deuterium Engine | -5/Factory | Scanalyzed Imp. Point Defense System | -5/Factory | Hacked Cld. Gravmag System | -5/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Y-64 Sentinel | x2 | -5/Factory | Preloaded Adv. Terrain Scanner | x2 | -5/Factory Imp. Hacking Suite | x1 | -4/Factory Repaired ---------- Nothing Studied --------- Hvy. Assault Rifle | -9/Materials | Hacked Lgt. Angular Momentum Engine | -6/Factory | Hacked Hyp. Gauss Cannon | -5/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed FireAutogunArticulator Manual? 0 Play Time 00:49:04 Cumulative 1237.0 hours Start 2025.12.06 @ 13:27:01 End 2025.12.12 @ 15:11:43 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 1520 Rogue 1236 Adventurer 124 Explorer 160 Win Type - Total 58 Types 44/0/8/4/1/0/0/1/0/0 Lore% 93 Gallery% 87 Achievement% 66 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/X11 Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f439aea3-e054-4528-876e-a30af8034efd