Cogmind - Beta 15 @@@ ROGUE MODE // 2025.08.06 @ 01:00:29 Player: SnailSD Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (6) 1200 Robots Destroyed (42) 210 Value Destroyed (1045) 1045 Prototype IDs (26) 520 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 3775 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 96/400 Matter 242/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (450) Ox8 Location -8/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (3) ------ Large Storage Unit > --- WEAPON (2) ------- Heavy Assault Rifle Improved Assault Rifle > --- INVENTORY (15) --- Ion Engine Improved Ion Engine Flying Fortress v7 Large Storage Unit High-capacity Storage Unit Sensor Array Improved Assault Rifle Rocket Launcher Datajack Katana Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Light Treads Light Treads Light Treads > --- UTILITY ---------- Large Storage Unit Experimental Sensor Array > --- WEAPON ----------- Improved Assault Rifle Improved Assault Rifle > --- INVENTORY -------- Ion Engine Improved Ion Engine Flying Fortress v7 Small Storage Unit High-capacity Storage Unit Sensor Array Heavy Assault Rifle Improved Assault Rifle Improved Assault Rifle Rocket Launcher Datajack Katana [Rating: 27] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Utility Large Storage Unit Device Experimental Sensor Array Storage Large Storage Unit Protection Light Armor Plating Weapon Improved Assault Rifle Energy Gun EM Pulse Gun Ballistic Gun Improved Assault Rifle Build | -11 -10 -10 -9 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Slots Evolved 2 | . . . 2 . . . Power . | . . . . . . . Propulsion 1 | . . . 1 . . . Utility 1 | . . . 1 . . . Weapon . | . . . . . . . Parts Attached 24 | 7 4 2 8 2 . 1 Power 3 | 1 1 . . 1 . . Engine 2 | 1 1 . . . . . Core 1 | . . . . 1 . . Reactor . | . . . . . . . Propulsion 6 | 2 . 1 2 1 . . Treads 6 | 2 . 1 2 1 . . Leg . | . . . . . . . Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 6 | 2 2 1 1 . . . Device 3 | 1 1 1 . . . . Storage 2 | 1 1 . . . . . Processor . | . . . . . . . Hackware . | . . . . . . . Protection 1 | . . . 1 . . . Artifact . | . . . . . . . Weapon 9 | 2 1 . 5 . . 1 Energy Gun 3 | . 1 . 2 . . . Energy Cannon . | . . . . . . . Ballistic Gun 6 | 2 . . 3 . . 1 Ballistic Cannon . | . . . . . . . Launcher . | . . . . . . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 3 | . . 1 2 . . . Parts Lost 15 | . 2 2 2 2 . 7 Power 2 | . 1 . . . . 1 Propulsion 6 | . . 1 1 1 . 3 Utility 2 | . . . . 1 . 1 Weapon 5 | . 1 1 1 . . 2 Highest Loss Streak 5 | . 1 2 1 1 . 5 To Critical Strikes 1 | . . . 1 . . . Average Backups 11 | 4 8 11 13 14 12 11 Power 1 | . 1 1 1 2 2 2 Propulsion 2 | 2 3 3 2 1 1 1 Utility 3 | . 1 4 4 5 3 3 Weapon 3 | . 2 2 4 5 5 4 Tool/Special . | . . . . . . . Unused Backups 18 | . 1 . 2 2 3 10 Power 2 | . . . . . . 2 Propulsion 5 | . 1 . 1 1 1 1 Utility 5 | . . . . . 2 3 Weapon 5 | . . . 1 1 . 3 Tool/Special 1 | . . . . . . 1 Average Slot Usage (%) 91 | . 98 95 89 91 88 72 Engine 6 | . 13 14 11 3 . . Core 5 | . . . . 7 11 9 Treads 30 | . 28 26 28 32 33 21 Device 11 | . 14 14 11 11 11 10 Storage 12 | . 14 14 11 11 11 11 Protection 1 | . . . 8 3 . . Energy Gun 2 | . 3 14 2 . . . Ballistic Gun 21 | . 24 10 15 22 22 20 Peak Build Rating 27 | 7 8 15 23 24 27 27 Average Rating 18 | 5 7 8 20 23 26 24 On Entrance 14 | . 7 8 15 23 24 27 Naked Turns . | . . . . . . . Heaviest Build 35 | 15 30 30 35 35 32 32 Greatest Support 60 | 40 40 40 60 60 60 60 Greatest Overweight (x) 1 | . . 1 . . . 1 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 Average Capacity 13 | 7 10 15 15 15 15 15 Most Carried 15 | 7 11 12 15 15 15 15 Average Carried 12 | 4 8 11 13 14 14 14 Final Capacity 15 | 8 15 15 15 15 15 15 Final Carried 15 | 7 11 11 15 14 15 13 Class Distribution -------------------- 60% | Mutant 36% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Skirmisher | -8/Mines Resources | -11 -10 -10 -9 -9 -9 -8 ----------- Run | Yrd Mat Min Mat Min Exi Min Matter Collected 977 | 301 241 16 263 112 . 44 Remotely 369 | 112 241 16 . . . . Salvage Created 1484 | 92 327 106 476 291 . 192 Parts 93 | 4 18 4 30 23 . 14 Haulers Intercepted 2 | . . . 2 . . . Recyclers Shooed 1 | . 1 . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Combat Hostiles Destroyed 33 | . 8 2 9 8 . 6 Guns 32 | . 8 1 9 8 . 6 Classes Destroyed 11 | 2 3 . 4 1 . 1 Worker 3 | . 1 . . 2 . . Tunneler 2 | 1 . . . 1 . . Hauler 2 | . . . 2 . . . Recycler 1 | 1 . . . . . . Operator 1 | . . . 1 . . . Swarmer 11 | . 2 . 2 4 . 3 Grunt 16 | . 6 2 4 3 . 1 Brawler 1 | . . . . 1 . . Duelist 1 | . . . 1 . . . Sentry 2 | . . . 2 . . . Hunter 2 | . . . . . . 2 Best Kill Streak 5 | 2 2 1 5 5 . 4 Combat Bots Only 4 | . 2 1 4 4 . 4 Max Kills in Single Turn 2 | 1 1 1 1 2 . 1 Gunslinging 1 | . . . . 1 . . Exploded . | . . . . . . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Hostile Shots Fired 246 | . 73 11 55 31 . 76 Missed 55 | . 14 3 20 6 . 12 Hits 191 | . 59 8 35 25 . 64 Melee 1 | . . . 1 . . . Projectile 190 | . 59 8 34 25 . 64 Critical Strikes 4 | . . 1 2 . . 1 Damage Taken 2305 | . 687 126 438 257 . 797 Core 445 | . 114 27 123 12 . 169 Absorbed by Shields . | . . . . . . . Core Remaining (%) 71 | 100 . 43 . . . . Volleys Fired 134 | 8 35 11 39 17 . 24 Largest 2 | 2 2 2 2 2 . 2 Hottest 88 | 40 60 60 88 46 . 46 Shots Fired 234 | 16 64 13 68 34 . 39 Gun 234 | 16 64 13 68 34 . 39 Cannon . | . . . . . . . Launcher . | . . . . . . . Special . | . . . . . . . Kinetic 210 | 16 63 2 56 34 . 39 Thermal 7 | . . . 7 . . . Explosive . | . . . . . . . Electromagnetic 17 | . 1 11 5 . . . Robot Hit Streak 24 | 4 8 7 8 14 . 24 Robot Miss Streak 5 | 2 5 1 2 2 . 1 Penetration Max . | . . . . . . . Secondary Targets 4 | . . . . 2 . 2 Max Gunslinging Chain 1 | . . . . 1 . 1 Shots Hit Robots 169 | 11 38 11 47 28 . 34 Core Hits 67 | 3 16 4 18 14 . 12 Critical Kills . | . . . . . . . Critical Parts Destroyed 1 | . . . 1 . . . Critical Strikes 3 | . . 1 2 . . . Burn 1 | . . . 1 . . . Destroy 1 | . . . 1 . . . Corrupt 1 | . . 1 . . . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 2335 | 140 487 137 706 444 . 421 Guns 2335 | 140 487 137 706 444 . 421 Cannons . | . . . . . . . Explosions . | . . . . . . . Melee . | . . . . . . . Ramming . | . . . . . . . Kinetic 2096 | 140 472 26 593 444 . 421 Thermal 73 | . . . 73 . . . Explosive . | . . . . . . . Electromagnetic 166 | . 15 111 40 . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption . | . . . . . . . Average Corruption . | . . . . . . . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Overload Shots . | . . . . . . . Overflow Damage . | . . . . . . . Projectiles . | . . . . . . . Explosions . | . . . . . . . Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage . | . . . . . . . Shots . | . . . . . . . Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 126 | . 9 81 126 4 . 3 Average Temperature 28 | . 3 46 29 3 . 3 Received Heat Transfer 831 | . 354 90 159 93 . 135 Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted 1 | . . 1 . . . . Combat Hostiles 1 | . . 1 . . . . Parts Fried 2 | . 1 1 . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred 259 | . . . 259 . . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Maximum Alert Level . | . . . . . . . Low Security (%) 100 | 100 100 100 100 100 . 100 Level 1 . | . . . . . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 127 | 5 56 30 127 110 . 70 Initial 29 | . . . . 29 . . Average 21 | . 12 3 59 23 . 22 Influence Increases 955 | 10 243 50 267 235 . 150 Destroy 0b10 Robot/C 660 | . 160 40 180 160 . 120 Destroy 0b10 Robot/NC 45 | 10 5 . 15 15 . . Destroy Leader 144 | . 40 10 34 30 . 30 Successful Hack 14 | . 6 . 8 . . . Destroy Structure 2 | . 2 . . . . . Lose Combat Pursuer 90 | . 30 . 30 30 . . Influence Decreases 915 | 10 243 50 191 265 46 110 Entered New Map 93 | . . . . 47 46 . Time Decay 702 | 10 233 40 181 198 . 40 Lost Part 120 | . 10 10 10 20 . 70 Squads Dispatched 2 | . 1 . 1 . . . Investigation 1 | . 1 . . . . . Extermination . | . . . . . . . Reinforcement 1 | . . . 1 . . . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Distress Signals 2 | . 1 . 1 . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 47 | . 14 2 15 8 . 8 Peak Tracking Total 4 | . 4 2 4 4 . 4 Tactical Retreats 5 | . 2 . 2 1 . . Traps | -11 -10 -10 -9 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Traps Triggered 1 | . 1 . . . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 ---------- Run | Yrd Mat Min Mat Min Exi Min Machines Disabled . | . . . . . . . Max in Single Turn . | . . . . . . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Machines Accessed 7 | . 1 . 1 . 5 . Terminals 2 | . 1 . 1 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 52 | . 1 . 1 . 50 . Successful 52 | . 1 . 1 . 50 . Failed . | . . . . . . . Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual 3 | . 1 . 1 . 1 . Terminals 2 | . 1 . 1 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 51 | . . . 1 . 50 . Record 49 | . . . . . 49 . Branch Access Points 1 | . . . 1 . . . Proto ID Catalog 1 | . . . . . 1 . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 1 | . 1 . . . . . Terminals 1 | . 1 . . . . . Operators 1 | . 1 . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 1 | . . . 1 . . . Used . | . . . . . . . Hacking Detections 2 | . 1 . 1 . . . Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 ------------ Run | Yrd Mat Min Mat Min Exi Min Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Active Infowar (turns) 2334 | . . 16 410 918 843 147 Sensors 2334 | . . 16 410 918 843 147 Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 1 | . . . . 1 . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 ------------- Run | Yrd Mat Min Mat Min Exi Min Turns Passed 3638 | 137 924 247 410 918 843 159 Spaces Moved 1992 | 62 508 136 173 536 525 52 Core 2 | 2 . . . . . . Treads 1990 | 60 508 136 173 536 525 52 Legs . | . . . . . . . Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 160 Average Speed 160 | 156 160 160 160 160 160 178 Slowest Speed 240 | 160 160 240 160 160 160 240 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 46 | 4 87 27 18 83 91 12 Regions Visited 6 Branch Regions 4 Pre-discovered Areas 2 | . . . . 1 1 . Known Exits Taken 1 | . . . 1 . . . Unknown Exits Taken 5 | 1 1 1 . 1 1 . Scrap Searched 3 | . . . . 3 . . Spaces Dug . | . . . . . . . Terrain Destroyed . | . . . . . . . Melee . | . . . . . . . Projectile . | . . . . . . . AOE . | . . . . . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Total 2201 | 83 555 152 238 564 530 79 Wait 12 | . 2 1 3 5 . 1 Move 1986 | 61 507 135 172 535 524 52 Hop . | . . . . . . . Pick Up 25 | 7 5 1 8 2 2 . Fast Attach 18 | 7 1 1 8 1 . . Attach 6 | . 1 1 1 1 . 2 Detach . | . . . . . . . Swap 2 | . 2 . . . . . Drop 17 | . 2 1 7 3 4 . Fire 134 | 8 35 11 39 17 . 24 Melee . | . . . . . . . Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire 1 | . . 1 . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -10/Mines -9/Materials (discovered 3 exits: *Min / *Sto x2) -9/Mines (discovered 3 exits: [*Mat x2] / *Exi) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines History --------- Turn | Location | Event 22 | -11/Scrapyard | Discovered new exit (range 15) 138 | -11/Scrapyard | Entered Materials 330 | -10/Materials | Build established: Mutant 352 | -10/Materials | Discovered new exit (range 10) 542 | -10/Materials | Discovered new exit (range 6) 791 | -10/Materials | Discovered new exit (range 16) 996 | -10/Materials | Discovered new exit (range 16) 1062 | -10/Materials | Entered Mines 1240 | -10/Mines | Core integrity fell below 50% 1286 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1286 | -10/Mines | Discovered new exit (range 11) 1293 | -10/Mines | Found Prototype Device 1293 | -10/Mines | Identified Exp. Sensor Array 1309 | -10/Mines | Entered Materials 1309 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1309 | -9/Materials | Discovered new exit (range 8) 1324 | -9/Materials | Identified exit to Mines 1324 | -9/Materials | Identified exit to Storage 1719 | -9/Materials | Entered Mines 1743 | -9/Mines | Learned location of Zion (-6) 1743 | -9/Mines | Discovered new exit (range 11) 1837 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1897 | -9/Mines | Build established: Scavenger-Mutant 2288 | -9/Mines | Build established: Mutant 2312 | -9/Mines | Assembled infested the area 2317 | -9/Mines | Assisted by a Guerilla fighting off Assembled 2459 | -9/Mines | Discovered new exit (range 11) 2629 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2631 | -9/Mines | Discovered new exit (range 5) 2637 | -9/Mines | Entered Exiles 2660 | -9/Exiles | Discovered new exit (range 15) 2709 | -9/Exiles | Met 8R-AWN 2735 | -9/Exiles | Met EX-HEX 2789 | -9/Exiles | Met EX-BIN 2813 | -9/Exiles | Aligned with FarCom system 2815 | -9/Exiles | Given EX-Vault access code 2860 | -9/Exiles | Build established: Scavenger-Mutant 2881 | -9/Exiles | Opened EX-Vault 2893 | -9/Exiles | Found Flying Fortress v7 2923 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2970 | -9/Exiles | Met EX-DEC 3089 | -9/Exiles | Discovered new exit (range 11) 3274 | -9/Exiles | Visited The Gauntlet 3480 | -9/Exiles | Left Exiles lab with Flying Fortress v7 3480 | -9/Exiles | Entered Mines 3567 | -8/Mines | Core integrity fell below 50% 3639 | -8/Mines | Self-destructed Last Messages --------------- 03566_ S-10 Pest destroyed. 03575_ Acquired 14 matter. 03577_ Acquired 30 matter. 03599_ Slug penetrates Wall. 03602_ Imp. Assault Rifle destroyed. 03608_ Penetrated by Slug. 03614_ Slug penetrates Wall. 03614_ Lgt. Nuclear Core destroyed. 03620_ Penetrated by Slug. 03620_ Lgt. Treads destroyed. 03621_ Imp. Assault Rifle destroyed. 03623_ Penetrated by Slug. 03624_ H-55 Commando destroyed. 03625_ R-06 Scavenger collects Assault Rifle. 03627_ Exp. Sensor Array destroyed. 03631_ R-06 Scavenger collects Gauss Rifle. 03634_ R-06 Scavenger collects Carbon-fiber Leg. 03636_ G-47 Trooper destroyed. 03637_ R-06 Scavenger collects Lgt. Nuclear Core. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????####????? | | ????????????????????????????????????????## ##???? | | ????????????????????????????????????????# ????? | | ?????????????????????? ?????????????????## #????? | | ?????????????????????? ??????????????????# #????? | | ??????????????????????g??????????????????# #????? | | ?????????????????# ?"" "????????????????## #????? | | ?????????????????# """g"???????????????## #????? | | ?????????????????? """b"??????????????## #????? | | ??????????????????? ???????????#### #????? | | ??????????????????? ??????????## ##????? | | ???????????????????? ??????????# ##?????? | | ????????????????????# #??????????# ##??????? | | ????????????????????# #??????????## ##???????? | | ???????????????????## #??????????## ##???????? | | ??????????????????## ##????????## #???????? | | ?????????????????## [=!########## #???????? | | ?????????????????# ==% * ##???????? | | ?????????????????# %=*[= ##????????? | | ?????????????????# ###%## ##### ###?????????? | | ?????????????????## #?#@##g#??## ##???????????? | | ??????????????????## ## %r##l#??# ##????????????? | | ???????????????????##?# #### #??# #?????????????? | | ??????????????????????# ???# #??# ##?????????????? | | ??????????????????????#???? #??###??????????????? | | ???????????????????????????###???????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 40 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ResetMachineChip Manual? 0 Play Time 00:22:53 Cumulative 24.2 hours Start 2025.08.06 @ 00:36:11 End 2025.08.06 @ 01:00:29 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 37 Rogue 37 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 31 Gallery% 28 Achievement% 27 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 07708ae4-2492-428f-b0ea-7557a93506f4