Cogmind - Beta 17 @@@ ROGUE MODE // 2026.06.29 @ 23:14:46 Player: Selene Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (26) 130 Value Destroyed (739) 739 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (60) 60 TOTAL SCORE: 2809 Bonus ------- Follower Combat Kills 60 Cogmind --------- Core Integrity 550/550 Matter 230/300 Energy 160/160 System Corruption 0% Temperature Cool (0) Movement Rolling (130) Ox2 Location -8/Materials Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (2) --- Light Treads Subdweller Monowheel > --- UTILITY (6) ------ High-capacity Storage Unit Experimental Sensor Array > --- WEAPON (2) ------- Beamcaster Battle Rifle > --- INVENTORY (20) --- SUBCON Basin (Full) Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Light Treads Subdweller Monowheel > --- UTILITY ---------- High-capacity Storage Unit Experimental Sensor Array > --- WEAPON ----------- Beamcaster Battle Rifle > --- INVENTORY -------- SUBCON Basin [Rating: 41] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Subdweller Monowheel Utility Seismic Detector Device Seismic Detector Storage Large Storage Unit Protection Light Armor Plating Weapon Light Assault Rifle Energy Gun Beam Rifle Ballistic Gun Light Assault Rifle Build | -11 -10 -10 -10 -8 ------- Run | Yrd Mat Min Sub Mat Slots Evolved 4 | . . . . 4 Power . | . . . . . Propulsion . | . . . . . Utility 4 | . . . . 4 Weapon . | . . . . . Parts Attached 32 | 7 4 3 18 . Power 5 | 1 1 . 3 . Engine 4 | 1 1 . 2 . Core 1 | . . . 1 . Reactor . | . . . . . Propulsion 7 | 2 . 1 4 . Treads 6 | 2 . 1 3 . Leg . | . . . . . Wheel 1 | . . . 1 . Hover . | . . . . . Flight . | . . . . . Utility 9 | 2 2 . 5 . Device 4 | 1 1 . 2 . Storage 3 | 1 1 . 1 . Processor . | . . . . . Hackware . | . . . . . Protection 2 | . . . 2 . Artifact . | . . . . . Weapon 11 | 2 1 2 6 . Energy Gun 3 | . . . 3 . Energy Cannon . | . . . . . Ballistic Gun 8 | 2 1 2 3 . Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . . 1 . Parts Lost 6 | . 1 . 5 . Power 1 | . . . 1 . Propulsion 1 | . . . 1 . Utility 2 | . . . 2 . Weapon 2 | . 1 . 1 . Highest Loss Streak 2 | . 1 . 2 . To Critical Strikes 1 | . . . 1 . Average Backups 12 | 2 9 14 13 . Power . | . . . . . Propulsion 2 | . 1 3 2 . Utility 6 | . 4 7 6 . Weapon 3 | 1 3 4 3 . Tool/Special . | . . . . . Unused Backups 18 | . 4 6 8 . Power . | . . . . . Propulsion 1 | . . 1 . . Utility 9 | . 3 1 5 . Weapon 8 | . 1 4 3 . Tool/Special . | . . . . . Average Slot Usage (%) 98 | . 99 100 96 . Engine 12 | . 14 14 10 . Treads 27 | . 27 28 26 . Device 12 | . 14 14 11 . Storage 14 | . 14 14 14 . Energy Gun 4 | . . . 10 . Ballistic Gun 23 | . 27 28 17 . Peak Build Rating 41 | 7 8 11 41 . Average Rating 11 | 4 7 9 14 . On Entrance 13 | . 7 8 11 41 Avg Prop Armor Cover (%) 12 | . . . 12 . Naked Turns . | . . . . . Heaviest Build 53 | 14 29 30 53 . Greatest Support 40 | 40 40 40 40 . Greatest Overweight (x) 2 | . . . 2 . Average Overweight (x) . | . . . . . Largest Inventory Capacity 20 | 8 15 15 20 . Average Capacity 14 | 6 12 15 15 . Most Carried 15 | 5 15 15 15 . Average Carried 13 | 2 9 14 14 . Final Capacity 20 | 8 15 15 20 20 Final Carried 15 | 2 15 15 15 15 Class Distribution -------------------- 70% | Mutant 29% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -10/Subcaves Scavenger-Mutant | -8/Materials Resources | -11 -10 -10 -10 -8 ----------- Run | Yrd Mat Min Sub Mat Matter Collected 1443 | 247 737 71 388 . Remotely . | . . . . . Salvage Created 874 | 13 481 28 352 . Parts 58 | 3 33 5 17 . Haulers Intercepted 1 | . 1 . . . Recyclers Shooed 2 | 1 1 . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed 1 | . . . 1 . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -10 -10 -8 ------- Run | Yrd Mat Min Sub Mat Combat Hostiles Destroyed 22 | . 11 2 9 . Guns 22 | . 11 2 9 . Classes Destroyed 8 | 1 5 . 2 . Worker 1 | . 1 . . . Tunneler 1 | 1 . . . . Hauler 1 | . 1 . . . Watcher 1 | . 1 . . . Swarmer 5 | . 3 2 . . Grunt 8 | . 8 . . . Sentry 1 | . . . 1 . Subdweller 8 | . . . 8 . Best Kill Streak 2 | 1 2 2 2 . Combat Bots Only 2 | . 2 2 2 . Max Kills in Single Turn 2 | 1 1 1 2 . Gunslinging 1 | . . . 1 . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -10 -8 -------- Run | Yrd Mat Min Sub Mat Hostile Shots Fired 132 | . 47 14 71 . Missed 33 | . 8 4 21 . Hits 99 | . 39 10 50 . Projectile 99 | . 39 10 50 . Critical Strikes 2 | . . . 2 . Damage Taken 1630 | . 438 79 1113 . Core 231 | . 48 9 174 . Absorbed by Shields . | . . . . . Regen/Repaired (Parts) 89 | . 89 . . . Core Remaining (%) 53 | 100 . . 7 . Volleys Fired 174 | 8 59 11 96 . Largest 2 | 2 2 2 2 . Hottest 116 | 40 40 43 116 . Shots Fired 296 | 16 118 23 139 . Gun 296 | 16 118 23 139 . Cannon . | . . . . . Launcher . | . . . . . Special . | . . . . . Kinetic 243 | 16 118 23 86 . Thermal 53 | . . . 53 . Explosive . | . . . . . Electromagnetic . | . . . . . Robot Hit Streak 28 | 7 14 5 28 . Robot Miss Streak 5 | 2 3 3 5 . Penetration Max . | . . . . . Secondary Targets 4 | . 2 . 2 . Max Gunslinging Chain 1 | . 1 . 1 . Shots Hit Robots 175 | 11 80 13 71 . Core Hits 55 | 2 33 4 16 . Critical Kills 1 | . . . 1 . Critical Parts Destroyed 1 | . 1 . . . Critical Strikes 4 | . 1 . 3 . Burn 2 | . . . 2 . Destroy 2 | . 1 . 1 . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2206 | 114 793 111 1188 . Guns 2187 | 114 778 107 1188 . Cannons . | . . . . . Explosions . | . . . . . Melee . | . . . . . Ramming 19 | . 15 4 . . Kinetic 1640 | 114 778 107 641 . Thermal 547 | . . . 547 . Explosive . | . . . . . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 1 | . 1 1 1 . Average Corruption 1 | . 1 1 1 . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 25 | . 2 11 12 . Message Errors 8 | . 2 1 5 . Matter Fused 5 | . . 2 3 . Heat Flow Errors 4 | . . 2 2 . Energy Discharges 3 | . . 2 1 . Data Loss (minor) 2 | . . 1 1 . Data Loss (major) 1 | . . 1 . . Misfires 1 | . . 1 . . Alerts 1 | . . 1 . . Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed 4 | . 3 1 . . Targets Rammed 4 | . 3 1 . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 272 | . 4 272 222 . Average Temperature 61 | . 1 114 56 . Received Heat Transfer 435 | . 204 . 231 . Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 4 | . . . 4 . Heat Transferred 1079 | . . . 1079 . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -10 -8 ------- Run | Yrd Mat Min Sub Mat Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 . . Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 95 | 5 95 30 . . Initial 7 | . . 1 . 7 Average 17 | . 33 1 . . Influence Increases 514 | 5 433 40 36 . Destroy 0b10 Robot/C 280 | . 220 40 20 . Destroy 0b10 Robot/NC 20 | 5 15 . . . Destroy Leader 54 | . 54 . . . Allied During Kill 1 | . . . 1 . Successful Hack 38 | . 38 . . . Destroy Structure 1 | . 1 . . . Partial Spotted 15 | . 15 . . . Lose Combat Pursuer 105 | . 90 . 15 . Influence Decreases 507 | 5 429 44 21 8 Entered New Map 11 | . . 3 . 8 Time Decay 486 | 5 419 41 21 . Lost Part 10 | . 10 . . . Squads Dispatched 2 | . 2 . . . Investigation 1 | . 1 . . . Extermination . | . . . . . Reinforcement 1 | . 1 . . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -10 -8 --------- Run | Yrd Mat Min Sub Mat Distress Signals 2 | . 2 . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 49 | . 30 4 15 . Peak Tracking Total 4 | . 4 2 2 . Tactical Retreats 6 | . 5 . 1 . Traps | -11 -10 -10 -10 -8 ------- Run | Yrd Mat Min Sub Mat Traps Triggered 2 | . 2 . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -10 -8 ---------- Run | Yrd Mat Min Sub Mat Machines Disabled . | . . . . . Max in Single Turn . | . . . . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -10 -8 --------- Run | Yrd Mat Min Sub Mat Machines Accessed 11 | . 8 1 2 . Terminals 7 | . 6 1 . . Fabricators . | . . . . . Repair Stations 1 | . 1 . . . Recycling Units 1 | . 1 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 22 | . 16 3 3 . Successful 12 | . 9 . 3 . Failed 10 | . 7 3 . . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual 6 | . 6 . . . Terminals 16 | . 13 3 . . Fabricators . | . . . . . Repair Stations 2 | . 2 . . . Recycling Units 1 | . 1 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 9 | . 6 . 3 . Record 1 | . . . 1 . Part Schematic 1 | . 1 . . . Prototype ID Bank 1 | . 1 . . . Open Door 1 | . . . 1 . Locate Traps 2 | . 2 . . . Hauler Manifests 1 | . 1 . . . Zone Layout 1 | . 1 . . . Release Object 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks 2 | . 2 . . . Scan Component 1 | . 1 . . . Repair 1 | . 1 . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 1 | . 1 . . . Terminals 1 | . 1 . . . Skim 1 | . 1 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 9 | . 8 1 . . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 1 | . 1 . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired . | . . . . . Parts Repaired 1 | . 1 . . . Time 13 | . 13 . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -10 -8 ------------ Run | Yrd Mat Min Sub Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -10 -8 -------- Run | Yrd Mat Min Sub Mat Total Allies 3 | . . 3 . . Largest Group 3 | . . 3 3 . Highest-Rated Group 40 | . . 40 40 . Highest-Rated Ally 16 | . . 16 16 . Total Orders . | . . . . . Ally Attacks 24 | . . . 24 . Total Damage 203 | . . . 203 . Kills 2 | . . . 2 . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -10 -8 ------- Run | Yrd Mat Min Sub Mat Active Infowar (turns) 4519 | 24 1322 1252 1921 . Sensors 159 | . . . 159 . Seismic 4360 | 24 1322 1252 1762 . Robot Analysis Total . | . . . . . Derelict Logs Recovered 4 | . . 2 2 . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -10 -8 ------------- Run | Yrd Mat Min Sub Mat Turns Passed 4950 | 92 1322 1252 2284 . Spaces Moved 2672 | 48 646 746 1232 . Core 19 | 19 . . . . Treads 2536 | 29 646 746 1115 . Legs . | . . . . . Wheels 117 | . . . 117 . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 160 130 . Average Speed 157 | 116 160 160 157 . Slowest Speed 160 | 160 160 160 160 . Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 52 | 3 93 98 69 1 Regions Visited 4 Branch Regions 2 Pre-discovered Areas 1 | . . . 1 . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 1 | . . 1 . . Spaces Dug . | . . . . . Terrain Destroyed . | . . . . . Melee . | . . . . . Projectile . | . . . . . AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -10 -8 --------- Run | Yrd Mat Min Sub Mat Total 3140 | 68 834 794 1444 . Wait 163 | . 94 17 52 . Move 2668 | 47 645 745 1231 . Hop . | . . . . . Pick Up 44 | 6 19 7 12 . Fast Attach 5 | 3 1 . 1 . Attach 10 | 4 1 . 5 . Detach . | . . . . . Swap 30 | . 4 3 23 . Drop 42 | . 8 10 24 . Fire 174 | 8 59 11 96 . Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush 4 | . 3 1 . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x2] / *Min x2) -10/Mines (discovered 4 exits: [*Mat x2] / [*Exi] / *Sub) -10/Subcaves (discovered 3 exits: [*Mat x2] / Rec) -8/Materials History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 15) 93 | -11/Scrapyard | Entered Materials 258 | -10/Materials | Discovered new exit (range 8) 303 | -10/Materials | Build established: Mutant 628 | -10/Materials | Discovered new exit (range 10) 1174 | -10/Materials | Repaired Lgt. Treads 1221 | -10/Materials | Discovered new exit (range 14) 1394 | -10/Materials | Discovered new exit (range 14) 1415 | -10/Materials | Entered Mines 1534 | -10/Mines | Learned Materials terminal intel 1556 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1560 | -10/Mines | Found Prototype Device 1607 | -10/Mines | Learned Materials garrison access intel 1615 | -10/Mines | Discovered new exit (range 4) 1790 | -10/Mines | Discovered new exit (range 11) 1961 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 2124 | -10/Mines | Found a Scrap Suit stashed away for nefarious purposes 2217 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 2235 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2236 | -10/Mines | Discovered new exit (range 5) 2652 | -10/Mines | Discovered new exit (range 6) 2667 | -10/Mines | Entered Subcaves 2667 | -10/Subcaves | Accompanied by 3 allies 2679 | -10/Subcaves | Learned location of 1 exit from Materials 2986 | -10/Subcaves | Learned location of Zion (-6) 2986 | -10/Subcaves | Met a Zionite searching for "candidates" 3150 | -10/Subcaves | Shifting Twisted Machinery released Sub. Optics 3151 | -10/Subcaves | Discovered new exit (range 12) 3171 | -10/Subcaves | Discovered new exit (range 5) 3176 | -10/Subcaves | Shifting Twisted Machinery released Sub. Monowheel 3179 | -10/Subcaves | Build established: Scavenger-Mutant 3267 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 3493 | -10/Subcaves | Core integrity fell below 50% 3579 | -10/Subcaves | Identified exit to Recycling 3586 | -10/Subcaves | Shifting Twisted Machinery released Sub. Shrapnel Launcher 3787 | -10/Subcaves | Shifting Twisted Machinery released Sub. Monowheel 3791 | -10/Subcaves | Shifting Twisted Machinery released Sub. Power Source 3886 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 4561 | -10/Subcaves | Build established: Mutant 4596 | -10/Subcaves | Core integrity fell below 20% 4792 | -10/Subcaves | Identified Exp. Sensor Array 4800 | -10/Subcaves | Found SUBCON Basin 4951 | -10/Subcaves | Entered Materials 4951 | -8/Materials | Evolved 4 slots: Utility x4 4951 | -8/Materials | Self-destructed Last Messages --------------- Accessing inventory controls... Collection purity confirmed 100%... Ejecting SUBCON Basin... Delivery behind schedule, handle with care! 04793_ Dropped Sub. Power Source. 04794_ Dropped Lgt. Treads. 04795_ Dropped Hcp. Matter Pod. 04795_ Dropped Structural Scanner. 04796_ Dropped Seismic Detector. 04797_ Dropped Sub. Laser. 04798_ Dropped Sub. Beam Cannon. 04798_ Dropped Lgt. Assault Rifle. 04798_ Lgt. Assault Rifle crushed and broken. 04799_ Dropped Sub. Shrapnel Launcher. 04799_ Sub. Shrapnel Launcher crushed and broken. 04800_ Acquired SUBCON Basin. PARAMETERS=UTILITY+4 LOCATION=UNKNOWN GOAL=ESCAPE Map ----- +----------------------------------------------------+ | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????#### #####+##########???????????? | | ????????#! #??????????? | | ???????#! @ #??????????? | | ???????#! #??????????? | | ???????#! #######+##### #??????????? | | ???????#! ?????????????????????????????? | | ???????##???????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 15 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 40 Recoil Reduction 2 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Treads | 36% | -10/Materials Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TeslaSubatomicProcsplitter Manual? 0 Play Time 00:28:00 Cumulative 349.1 hours Start 2026.06.23 @ 18:06:06 End 2026.06.29 @ 23:14:46 Sessions 6 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 196 Rogue 192 Adventurer 4 Explorer 0 Win Type - Total 13 Types 10/0/3/0/0/0/0/0/0/0 Lore% 88 Gallery% 75 Achievement% 61 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Numpad Keybinds 1 Fullscreen 1 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 72894a9f-909a-4cff-a381-df33e55478f5