Cogmind - Beta 12 @@@ ROGUE MODE // 2023.05.01 @ 18:11:24 Player: Ms Vella Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (5) 2500 Regions Visited (15) 3000 Robots Destroyed (140) 700 Value Destroyed (4805) 4805 Prototype IDs (18) 360 Alien Tech Used (0) 0 Bonus (5120) 5120 TOTAL SCORE: 16485 Bonus ------- High Alert Combat Kills 481 Follower Combat Kills 3050 Met Imprinter 300 Was Imprinted 300 Built Enhanced Grunts 300 A7 Reached Mainframe 300 Met R17 at Cetus 500 Friendly Fire -111 Cogmind --------- Core Integrity 0/1000 Matter 300/300 Energy 64/100 System Corruption 4% Temperature Cool (9) Movement Core (50) Location -5/Upper Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (10) ----- Improved Salvage Targeting Computer Improved Targeting Computer System Shield > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Zionite Biocell (0) Dispersion Rifle HERF Cannon Battle Rifle Heavy Gauss Cannon Peak State ------------ > --- POWER ------------ Neutrino-Angular Core > --- PROPULSION ------- FC-Carbon Exoskeleton > --- UTILITY ---------- Armored Scrap Engine Experimental Heat Sink Experimental Heat Sink Large Storage Unit Advanced Energy Well Machine Analyzer Improved Targeting Computer Weapon Mount Core Analyzer > --- WEAPON ----------- Hvy. Kinetic Gauss Construct/C > --- INVENTORY -------- Coolant Injector Large Storage Unit Zionite Biocell Zionite Biocell Compact Matter Pod Launcher Loader Improved Reaction Control System Advanced System Shield Dynamic Insulation System Hacking Drone Bay Improved Datajack Shock Maul Phasing Sabre [Rating: 97] Favorites ----------- Power Constructs Engine Heavy Ion Engine Power Core Constructs Propulsion Constructs Treads Advanced Treads Leg Constructs Hover Unit Hover Unit Utility Large Storage Unit Device Armored Scrap Engine Storage Large Storage Unit Processor Machine Analyzer Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Constructs Energy Gun Pulse Rifle Energy Cannon Cooled Plasma Cannon Ballistic Gun Constructs Launcher Mini Grenade Launcher Impact Weapon Shock Maul Slashing Weapon Phasing Sabre Build | -11 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 ------- Run | Jun Mat Mat Sto Rec Fac Low Low Zio Pro Fac Ext Cet Fac Upp Upp Slots Evolved 10 | . . 2 . . 4 . . . . 2 . . 2 . . Power 1 | . . . . . . . . . . . . . 1 . . Propulsion 1 | . . 1 . . . . . . . . . . . . . Utility 8 | . . 1 . . 4 . . . . 2 . . 1 . . Weapon . | . . . . . . . . . . . . . . . . Parts Attached 136 | 2 17 42 36 1 4 4 1 2 2 2 8 2 5 1 7 Power 12 | . 2 6 4 . . . . . . . . . . . . Engine 12 | . 2 6 4 . . . . . . . . . . . . Core . | . . . . . . . . . . . . . . . . Reactor . | . . . . . . . . . . . . . . . . Propulsion 29 | 2 4 15 8 . . . . . . . . . . . . Treads 21 | 2 . 11 8 . . . . . . . . . . . . Leg 3 | . 2 1 . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . Hover 5 | . 2 3 . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . Utility 40 | . 1 6 5 1 4 . 1 2 2 2 5 1 5 1 4 Device 19 | . 1 2 1 1 1 . . 2 1 1 4 1 2 . 2 Storage 4 | . . 1 . . . . . . . . . . 2 . 1 Processor 7 | . . . . . 1 . 1 . 1 1 1 . 1 1 . Hackware 3 | . . . . . 2 . . . . . . . . . 1 Protection 7 | . . 3 4 . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . Weapon 55 | . 10 15 19 . . 4 . . . . 3 1 . . 3 Energy Gun 19 | . 3 9 7 . . . . . . . . . . . . Energy Cannon 9 | . 1 . 7 . . 1 . . . . . . . . . Ballistic Gun 17 | . 6 6 4 . . . . . . . . . . . 1 Ballistic Cannon . | . . . . . . . . . . . . . . . . Launcher 5 | . . . . . . 2 . . . . 2 1 . . . Special Weapon . | . . . . . . . . . . . . . . . . Impact Weapon 4 | . . . 1 . . 1 . . . . 1 . . . 1 Slashing Weapon 1 | . . . . . . . . . . . . . . . 1 Piercing Weapon . | . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes 10 | . . 3 2 . . . . 1 . . 1 . 2 . 1 Corrupted Parts 5 | . . 5 . . . . . . . . . . . . . System Corruption 10 | . . 10 . . . . . . . . . . . . . Parts Lost 42 | . 2 9 1 . . 6 . . . . 5 1 1 . 17 Power 4 | . . 1 . . . 1 . . . . . . . . 2 Propulsion 10 | . 1 4 1 . . 1 . . . . . . . . 3 Utility 15 | . . 2 . . . 2 . . . . 2 . 1 . 8 Weapon 13 | . 1 2 . . . 2 . . . . 3 1 . . 4 Highest Loss Streak 11 | . 1 2 1 . . 6 . . . . 2 1 1 . 11 To Critical Strikes . | . . . . . . . . . . . . . . . . Average Slot Usage (%) 72 | . 89 92 98 65 64 47 55 61 63 66 77 76 67 70 57 Engine 5 | . 14 10 11 11 7 6 5 . . . 2 2 . 3 . Core 2 | . . . . . . . 1 7 7 6 1 3 5 1 2 Treads 9 | . 11 20 32 10 7 7 7 7 . . . 2 . . . Leg 2 | . 9 . . . . . . . 6 6 6 3 5 5 4 Hover 1 | . 6 6 . . . . . . . . . . . . . Device 11 | . 6 11 10 11 7 7 7 7 8 13 20 20 20 19 13 Storage 8 | . 14 11 11 11 7 7 7 7 7 6 6 6 8 11 8 Processor 10 | . . . . . 6 7 14 15 15 20 23 26 19 21 21 Protection 2 | . . 9 11 . . . . . . . . . . . . Energy Gun 4 | . 9 10 9 9 12 . . . . 2 1 . . . . Energy Cannon 4 | . 1 . 1 10 1 6 7 7 7 6 4 3 3 2 1 Ballistic Gun 4 | . 14 9 10 . . . 2 4 . 3 3 5 . . . Naked Turns . | . . . . . . . . . . . . . . . . Heaviest Build 50 | 13 17 39 43 38 37 37 42 42 45 49 50 48 47 45 45 Greatest Support 66 | 40 40 66 66 64 42 31 28 28 55 55 60 65 65 65 29 Greatest Overweight (x) 12 | . 1 4 1 12 1 2 2 1 1 . 1 . . 1 1 Average Overweight (x) . | . . . . . . 1 1 1 . . . . . . . Largest Inventory Capacity 15 | 8 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 13 | 8 8 10 15 15 15 15 15 15 15 15 15 15 15 15 12 Most Carried 15 | 5 8 15 15 15 9 7 9 11 11 14 15 15 15 15 15 Average Carried 10 | 4 4 9 14 6 7 6 8 10 11 11 14 15 14 14 12 Final Capacity 15 | 8 8 15 15 15 15 15 15 15 15 15 15 15 15 15 5 Final Carried 15 | 4 5 15 15 7 7 7 9 11 11 14 15 15 15 15 5 Scrap Engine Consumption 277 | . . . . 28 10 4 7 2 16 16 92 39 36 17 10 Constructs Created 8 | . . . . 3 . 1 1 . . . 1 1 . . 1 Constructs Modified 95 | . . . . 1 5 2 4 1 4 8 27 19 3 18 3 Class Distribution -------------------- 47% | Construct 26% | Mutant 13% | Scavenger-Mutant 8% | Commander-Construct 3% | Hacker-Construct Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -9/Storage Construct | -9/Recycling Hacker-Construct | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Construct | -7/Zion Construct | -6/Proximity Caves Construct | -6/Factory Construct | -6/Extension Commander-Construct | -6/Cetus Construct | -5/Factory Construct | -5/Upper Caves Construct | -5/Upper Caves Resources | -11 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 ----------- Run | Jun Mat Mat Sto Rec Fac Low Low Zio Pro Fac Ext Cet Fac Upp Upp Matter Collected 3057 | 215 170 897 675 65 69 98 296 54 86 13 174 55 61 31 98 Remotely 11 | . . . . . . . . . . . 11 . . . . Salvage Created 5998 | . 647 1435 909 191 116 132 256 . 181 236 957 147 139 125 527 Parts 360 | . 54 108 69 16 5 9 10 . 8 7 32 6 13 . 23 Haulers Intercepted 1 | . . 1 . . . . . . . . . . . . . Recyclers Shooed 9 | . 2 3 . 1 . . . . . . 3 . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed 72 | . . . . . . 12 4 3 10 . . . . 18 25 Prevented 22 | . . . . . . 2 . . 9 . . . . 11 . Kills | -11 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 ------- Run | Jun Mat Mat Sto Rec Fac Low Low Zio Pro Fac Ext Cet Fac Upp Upp Combat Hostiles Destroyed 112 | . 13 33 21 3 2 5 2 . 3 4 12 2 4 2 6 Melee 2 | . . . . . . . . . . . 1 . . . 1 Guns 71 | . 12 31 21 . 1 2 . . . . 2 2 . . . Cannons 26 | . . . . 3 . . 2 . 3 3 5 . 4 2 4 AOE 9 | . 1 2 . . . 2 . . . . 4 . . . . Classes Destroyed 17 | . 8 3 . . 1 1 2 . . 1 1 . . . . Worker 7 | . 2 2 2 . . . . . . . . . 1 . . Builder 6 | . 1 2 . 3 . . . . . . . . . . . Hauler 1 | . . 1 . . . . . . . . . . . . . Recycler 7 | . 3 1 1 . . . . . . . 2 . . . . Mechanic 1 | . 1 . . . . . . . . . . . . . . Operator 4 | . 1 3 . . . . . . . . . . . . . Watcher 2 | . 1 1 . . . . . . . . . . . . . Swarmer 30 | . 9 11 3 . . 2 . . . . . . 3 . 2 Grunt 38 | . 4 11 8 . . 2 . . 3 2 5 . . 1 2 Brawler 2 | . . . . . . 1 . . . . . . . 1 . Duelist 1 | . . 1 . . . . . . . . . . . . . Sentry 31 | . . 10 10 3 1 . 1 . . . 5 . . . 1 Hunter 4 | . . . . . . . . . . 2 1 . . . 1 Programmer 2 | . . . . . 1 . . . . . . . 1 . . Behemoth 1 | . . . . . . . . . . . 1 . . . . Cetus Guard 2 | . . . . . . . . . . . . 2 . . . Samaritan 5 | . . . . . . . 4 . . . . . . . 1 Mutant 1 | . . . . . . . 1 . . . . . . . . Best Kill Streak 5 | . 5 5 5 2 1 3 1 . 2 2 5 1 2 2 2 Combat Bots Only 5 | . 3 4 5 1 1 3 1 . 2 2 4 1 2 2 4 Max Kills in Single Turn 3 | . 3 2 2 2 1 1 1 . 1 1 2 1 1 1 1 Gunslinging 1 | . . 1 . . . . . . . . . . . . . Exploded 2 | . 1 1 . . . 1 . . . . 2 . . . . Melee 1 | . . . . . . . . . . . 1 . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -------- Run | Jun Mat Mat Sto Rec Fac Low Low Zio Pro Fac Ext Cet Fac Upp Upp Damage Taken 11215 | . 978 1592 1295 31 208 1016 82 . 65 324 1589 311 120 78 3526 Core 1901 | . 242 170 128 15 43 165 . . . 18 72 38 . . 1010 Absorbed by Shields 178 | . . . . . . . . . . . 152 26 . . . Regen/Repaired (Parts) 2109 | . . 2 307 . 73 . 113 100 18 208 976 137 57 58 60 Core Remaining (%) 55 | 100 3 . . 21 . . . . 70 . . 84 . . . Volleys Fired 482 | . 82 106 97 16 7 19 34 2 6 30 41 9 8 3 22 Largest 2 | . 2 2 2 2 2 2 1 1 2 2 2 2 1 1 1 Hottest 164 | . 90 90 86 100 79 79 105 35 90 105 164 92 60 89 55 Shots Fired 733 | . 117 172 164 29 14 24 34 2 12 43 75 14 8 3 22 Gun 538 | . 117 172 136 14 14 18 13 . . 13 34 7 . . . Cannon 182 | . . . 28 15 . 1 21 2 12 30 36 4 8 3 22 Launcher 13 | . . . . . . 5 . . . . 5 3 . . . Special . | . . . . . . . . . . . . . . . . Kinetic 326 | . 79 76 71 16 . . 19 . . 6 20 9 8 . 22 Thermal 317 | . 22 60 93 13 14 10 15 2 12 30 44 2 . . . Explosive 10 | . . . . . . 5 . . . . 5 . . . . Electromagnetic 77 | . 16 36 . . . 9 . . . 7 6 3 . . . Phasic 3 | . . . . . . . . . . . . . . 3 . Robot Hit Streak 24 | . 7 17 10 6 9 10 24 . 3 5 22 18 8 3 6 Robot Miss Streak 10 | . 10 3 3 1 2 4 1 . 3 1 1 1 3 . 3 Penetration Max 1 | . . . . . . . . . . . 1 . 1 . 1 Secondary Targets 9 | . 1 4 4 . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 1 . . . . . . . . . . . . Shots Hit Robots 475 | . 59 131 88 9 11 17 29 . 6 17 72 5 6 2 23 Core Hits 257 | . 27 63 40 9 5 9 16 . 5 10 33 15 12 2 11 Critical Kills 4 | . . . . . . . . . . 1 1 1 . . 1 Critical Parts Destroyed 3 | . 1 . . . . 1 . . . . 1 . . . . Critical Strikes 13 | . 1 4 1 . . 2 . . . 1 2 1 . . 1 Burn 6 | . . 4 1 . . 1 . . . . . . . . . Meltdown 1 | . . . . . . . . . . 1 . . . . . Destroy 2 | . 1 . . . . . . . . . . 1 . . . Smash 4 | . . . . . . 1 . . . . 2 . . . 1 Melee Attacks 32 | . . . . . . 7 . . . . 16 . . . 9 Impact 26 | . . . . . . 7 . . . . 16 . . . 3 Slashing 6 | . . . . . . . . . . . . . . . 6 Piercing . | . . . . . . . . . . . . . . . . Sneak Attacks 1 | . . . . . . . . . . . 1 . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 11707 | . 1007 2272 1449 362 161 585 755 . 175 434 2958 262 297 95 895 Guns 5671 | . 849 2062 1439 81 157 104 180 . . 107 649 43 . . . Cannons 3282 | . . . . 84 . 34 575 . 175 327 1126 . 260 90 611 Explosions 1698 | . 158 85 . 193 . 262 . . . . 781 219 . . . Melee 865 | . . . . . . 185 . . . . 396 . . . 284 Ramming 191 | . . 125 10 4 4 . . . . . 6 . 37 5 . Kinetic 3842 | . 574 853 607 96 . . 337 . . 51 435 18 260 . 611 Thermal 4586 | . 280 866 832 69 157 100 418 . 175 327 1337 25 . . . Explosive 1152 | . . . . 193 . 262 . . . . 697 . . . . Electromagnetic 981 | . 153 428 . . . 38 . . . 56 87 219 . . . Impact 702 | . . . . . . 185 . . . . 396 . . . 121 Slashing 163 | . . . . . . . . . . . . . . . 163 Piercing . | . . . . . . . . . . . . . . . . Phasic 90 | . . . . . . . . . . . . . . 90 . Highest Corruption 16 | . . 10 16 16 . 5 5 5 . . . . 4 4 4 Average Corruption 8 | . . 9 12 16 . 5 5 5 . . . . 4 4 4 Corruption Purged . | . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . Effects 326 | . . 95 81 51 . 17 37 2 . . . . 6 19 18 Message Errors 74 | . . 20 17 12 . 3 10 1 . . . . 1 5 5 Matter Fused 72 | . . 19 21 12 . 3 9 . . . . . . 2 6 Heat Flow Errors 52 | . . 9 11 9 . 4 7 . . . . . 2 7 3 Energy Discharges 41 | . . 17 8 5 . 2 4 . . . . . 1 3 1 Parts Rejected 2 | . . 1 1 . . . . . . . . . . . . Parts Fused 5 | . . 1 3 . . . 1 . . . . . . . . Data Loss (minor) 42 | . . 19 8 5 . 2 2 1 . . . . 1 2 2 Data Loss (major) 14 | . . 2 4 3 . 2 2 . . . . . . . 1 Misfires 5 | . . 1 2 . . 1 1 . . . . . . . . Alerts 8 | . . 2 2 3 . . . . . . . . 1 . . Misdirections 2 | . . 2 . . . . . . . . . . . . . Weapon Failures 9 | . . 2 4 2 . . 1 . . . . . . . . Overload Shots 25 | . . . . . . . 5 . . 17 3 . . . . Overflow Damage 377 | . 59 . . . . 58 92 . 3 . 108 . . . 57 Projectiles 177 | . . . . . . . 92 . 3 . 53 . . . 29 Explosions 87 | . 59 . . . . 7 . . . . 21 . . . . Melee 113 | . . . . . . 51 . . . . 34 . . . 28 Knockbacks 14 | . . . . . . . . . . . 2 . 5 . 7 Impact 3 | . . . . . . . . . . . 2 . . . 1 Kinetic 8 | . . . . . . . . . . . . . 3 . 5 Secondary 3 | . . . . . . . . . . . . . 2 . 1 Self-Inflicted Damage 366 | . 30 24 . . . 175 . . . . 137 . . . . Shots 10 | . 1 1 . . . 5 . . . . 3 . . . . Rammed 28 | . . 21 4 2 1 . . . . . . . . . . Targets Rammed 41 | . . 25 5 2 1 . . . . 1 1 . 5 1 . Kicked 8 | . . . . . . . . . . 1 1 . 5 1 . Crushed 5 | . . 4 1 . . . . . . . . . . . . Highest Temperature 336 | . 298 274 292 300 14 153 266 . . 336 96 . 193 243 202 Average Temperature 75 | . 58 53 80 97 8 46 94 . . 161 17 . 100 118 80 Received Heat Transfer 3167 | . 120 585 585 9 42 261 26 . 9 . 423 36 30 36 1005 Effects 7 | . 3 1 . 1 . . . . . 2 . . . . . Shutdowns 1 | . . . . . . . . . . 1 . . . . . Energy Bleed 4 | . 1 1 . 1 . . . . . 1 . . . . . Interference 2 | . 2 . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Fried 3 | . 2 . . . . . . . . . . . . . 1 Impact Corruptions 4 | . . . . . . 1 . . . . 1 . . . 2 Robots Melted 2 | . . . . . 1 . . . . 1 . . . . . Combat Hostiles 2 | . . . . . 1 . . . . 1 . . . . . Parts Melted 14 | . . 4 3 . 2 . . . . . 5 . . . . Heat Transferred 8458 | . 534 2048 1887 148 407 272 590 . 375 450 1710 37 . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions 4 | . 1 2 . . . . . . . . 1 . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 ------- Run | Jun Mat Mat Sto Rec Fac Low Low Zio Pro Fac Ext Cet Fac Upp Upp Peak Influence 1458 | . 306 712 809 369 544 . . . . 161 586 1156 1458 . . Initial 638 | . . 49 295 315 500 . . . . 100 43 328 638 . . Average 363 | . 176 337 530 187 453 . . . . 77 160 913 1065 . . Maximum Alert Level 4 | . 1 3 3 1 2 . . . . . 2 4 4 . . Low Security (%) 35 | 100 47 30 . 47 . . . . . 100 74 . . . . Level 1 24 | . 52 30 22 52 25 . . . . . 11 4 . . . Level 2 28 | . . 37 64 . 74 . . . . . 13 4 14 . . Level 3 8 | . . 1 12 . . . . . . . . 71 44 . . Level 4 2 | . . . . . . . . . . . . 20 41 . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Squads Dispatched 16 | . 3 4 2 . 2 . . . . 1 2 . 2 . . Investigation 7 | . 2 2 1 . . . . . . 1 1 . . . . Extermination 2 | . . . . . 2 . . . . . . . . . . Reinforcement 5 | . 1 2 . . . . . . . . 1 . 1 . . Assault 2 | . . . 1 . . . . . . . . . 1 . . Garrison . | . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . . 1 . . Haulers Reinforced . | . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 --------- Run | Jun Mat Mat Sto Rec Fac Low Low Zio Pro Fac Ext Cet Fac Upp Upp Distress Signals 9 | . . 2 4 . . . . . . . 1 2 . . . Communications Jammed . | . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . Times Spotted 250 | . 19 63 30 3 4 6 2 . 9 8 29 17 14 16 30 Peak Tracking Total 12 | . 6 5 6 1 2 4 1 . 5 3 5 5 6 5 12 Tactical Retreats 13 | . 1 4 1 . . . . . . . 1 1 . . 5 Traps | -11 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 ------- Run | Jun Mat Mat Sto Rec Fac Low Low Zio Pro Fac Ext Cet Fac Upp Upp Traps Triggered 6 | . 2 . 4 . . . . . . . . . . . . Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered 5 | . 1 . . . . . . . . . 1 . . 2 1 Machines | -11 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 ---------- Run | Jun Mat Mat Sto Rec Fac Low Low Zio Pro Fac Ext Cet Fac Upp Upp Machines Disabled 23 | . 1 1 6 4 . . 1 . . . 5 2 1 . 2 Max in Single Turn 2 | . 1 1 1 2 . . 1 . . . 1 1 . . 1 Garrison Access 1 | . . . 1 . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 --------- Run | Jun Mat Mat Sto Rec Fac Low Low Zio Pro Fac Ext Cet Fac Upp Upp Machines Accessed 44 | . 5 6 13 11 3 . . . . . 2 3 . . 1 Terminals 34 | . 5 5 10 6 3 . . . . . 2 3 . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations 3 | . . 1 2 . . . . . . . . . . . . Recycling Units 5 | . . . . 5 . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access 1 | . . . 1 . . . . . . . . . . . . Total Hacks 119 | . 17 15 36 33 8 . . . . . 2 7 . . 1 Successful 64 | . 11 8 19 17 4 . . . . . 2 2 . . 1 Failed 54 | . 6 6 17 16 4 . . . . . . 5 . . . Catastrophic 6 | . . 2 2 1 . . . . . . . 1 . . . Database Lockouts 1 | . . 1 . . . . . . . . . . . . . Manual 97 | . 11 12 16 29 6 . . . . 11 9 1 2 . . Terminals 95 | . 17 13 20 28 8 . . . . . 2 7 . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations 14 | . . 2 12 . . . . . . . . . . . . Recycling Units 5 | . . . . 5 . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access 4 | . . . 4 . . . . . . . . . . . . Terminal Hacks 23 | . 4 2 5 4 3 . . . . . 2 2 . . 1 Record 1 | . . . . . . . . . . . . 1 . . . Prototype ID Bank 2 | . 1 1 . . . . . . . . . . . . . Open Door 8 | . . . 4 . . . . . . . 2 1 . . 1 Branch Access Points 3 | . 1 1 . . 1 . . . . . . . . . . Emergency Access Points 1 | . . . 1 . . . . . . . . . . . . Terminal Index 1 | . . . . . 1 . . . . . . . . . . Unreport Threat 3 | . 1 . . 2 . . . . . . . . . . . Zone Layout 4 | . 1 . . 2 1 . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . Repair Station Hacks 12 | . . 2 10 . . . . . . . . . . . . Scan Component 6 | . . 1 5 . . . . . . . . . . . . Repair 6 | . . 1 5 . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . Unauthorized Hacks 29 | . 7 4 4 13 1 . . . . . . . . . . Terminals 23 | . 7 4 3 8 1 . . . . . . . . . . Track 3 | . 2 1 . . . . . . . . . . . . . Botnet 11 | . 3 2 2 3 1 . . . . . . . . . . Operators 3 | . 1 1 1 . . . . . . . . . . . . Search 6 | . 1 . . 5 . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units 5 | . . . . 5 . . . . . . . . . . . Tunnel 5 | . . . . 5 . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access 1 | . . . 1 . . . . . . . . . . . . Jam 1 | . . . 1 . . . . . . . . . . . . Data Cores Recovered 1 | . . 1 . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 34 | . 5 5 12 6 3 . . . . . 1 2 . . . Full Trace Events 3 | . . 2 1 . . . . . . . . . . . . Feedback Events 1 | . . . 1 . . . . . . . . . . . . Corruption 1 | . . . 1 . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . 4 . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired 14 | . . . . . . . . 14 . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . Parts Repaired 6 | . . 1 5 . . . . . . . . . . . . Time 210 | . . 38 172 . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 ------------ Run | Jun Mat Mat Sto Rec Fac Low Low Zio Pro Fac Ext Cet Fac Upp Upp Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired 17 | . . . . . . . . . . . 17 . . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -------- Run | Jun Mat Mat Sto Rec Fac Low Low Zio Pro Fac Ext Cet Fac Upp Upp Total Allies 47 | . . . . . . . . 4 . 1 33 5 3 . 1 Largest Group 24 | . . . . . . . . 4 4 2 19 24 10 7 2 Highest-Rated Group 1399 | . . . . . . . . 152 152 70 924 1399 853 480 192 Highest-Rated Ally 159 | . . . . . . . . 40 40 35 159 159 159 96 106 Zionite Dispatches 5 | . . . . . . . . . . 1 3 . 1 . . Heavy 1 | . . . . . . . . . . . 1 . . . . Light 2 | . . . . . . . . . . . 2 . . . . Hacker 1 | . . . . . . . . . . . . . 1 . . Offense Resupply 1 | . . . . . . . . . . 1 . . . . . Total Orders 2 | . . . . . . . . . . 1 . 1 . . . STAY 1 | . . . . . . . . . . . . 1 . . . DROP 1 | . . . . . . . . . . 1 . . . . . Ally Attacks 517 | . . . . . . . . . 32 13 169 179 65 37 22 Total Damage 15407 | . . . . . . . . . 1036 226 4932 4336 2495 1277 1105 Kills 101 | . . . . . . . . . 8 1 26 27 18 14 7 Allies Corrupted 1 | . . . . . . . . . . . . 1 . . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 ------- Run | Jun Mat Mat Sto Rec Fac Low Low Zio Pro Fac Ext Cet Fac Upp Upp Robot Analysis Total . | . . . . . . . . . . . . . . . . Derelict Logs Recovered 3 | . . . . . . 1 . 1 1 . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . Zionite Intel Received 4 | . . . . . . . . . . 3 1 . . . . Branch Access 2 | . . . . . . . . . . 1 1 . . . . Guard Positions 1 | . . . . . . . . . . 1 . . . . . Active Garrisons 1 | . . . . . . . . . . 1 . . . . . Exploration | -11 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 ------------- Run | Jun Mat Mat Sto Rec Fac Low Low Zio Pro Fac Ext Cet Fac Upp Upp Turns Passed 18942 | 14 719 2789 1957 1332 833 755 1309 3204 779 762 1780 721 319 808 861 Spaces Moved 9200 | 7 458 1744 801 801 390 229 482 1239 403 364 918 269 176 403 516 Core 194 | . . 2 . 1 . . . . . . . . . . 191 Treads 5142 | 7 115 1042 801 800 390 229 482 1239 25 . . 12 . . . Legs 2966 | . 145 . . . . . . . 378 364 918 257 176 403 325 Wheels . | . . . . . . . . . . . . . . . . Hover 898 | . 198 700 . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . Fastest Speed 50 | 160 56 52 145 143 143 223 254 254 174 139 103 103 106 160 50 Average Speed 169 | 160 107 120 148 144 194 300 256 254 178 169 146 104 156 194 150 Slowest Speed 650 | 160 160 250 225 650 223 303 303 254 254 174 181 139 160 259 247 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . Exploration Rate (%) 55 | 2 69 78 92 98 8 40 52 91 60 7 85 78 5 56 63 Regions Visited 15 Branch Regions 10 Pre-discovered Areas 7 | . . . . 5 . . . 2 . . . . . . . Known Exits Taken 4 | . . 1 . . 1 . . . . 1 1 . . . . Unknown Exits Taken 11 | 1 1 . 1 1 . 1 1 1 1 . . 1 1 1 . Scrap Searched 8 | . . . . . . . 3 2 2 . . . . 1 . Spaces Dug 17 | . . . . . . . . . . 15 1 . . 1 . Terrain Destroyed 135 | . 3 11 1 7 . 31 4 1 2 21 36 1 1 1 15 Melee . | . . . . . . . . . . . . . . . . Projectile 52 | . . . 1 . . . 4 1 2 21 6 1 . 1 15 AOE 82 | . 3 11 . 7 . 31 . . . . 30 . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 --------- Run | Jun Mat Mat Sto Rec Fac Low Low Zio Pro Fac Ext Cet Fac Upp Upp Total 11713 | 12 587 2244 1397 948 449 260 518 1295 440 446 1223 693 210 425 566 Wait 1513 | . 5 276 436 112 45 . . 49 30 48 72 411 12 13 4 Move 9185 | 6 457 1743 800 800 389 228 481 1238 402 363 917 268 175 402 516 Hop . | . . . . . . . . . . . . . . . . Pick Up 59 | . 9 22 5 1 2 1 2 2 . 2 4 1 2 3 3 Fast Attach 62 | . 7 21 17 1 2 . 1 1 2 2 3 1 2 . 2 Attach 31 | 2 6 6 1 . 2 2 . 1 . . 3 . 3 . 5 Detach 16 | 2 4 3 1 . . 1 . 1 . . 1 . 1 . 2 Swap 43 | . 4 15 18 . . 2 . . . . 2 1 . 1 . Drop 89 | 2 13 27 17 16 1 . . 1 . . 2 2 2 2 4 Fire 482 | . 82 106 97 16 7 19 34 2 6 30 41 9 8 3 22 Melee 31 | . . . . . . 7 . . . . 16 . . . 8 Ram 4 | . . 4 . . . . . . . . . . . . . Kick 8 | . . . . . . . . . . 1 1 . 5 1 . Crush 29 | . . 21 5 2 1 . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . Rewire 161 | . . . . . . . . . . . 161 . . . . Trap . | . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 2 exits: *Mat / *Min) -9/Materials (discovered 6 exits: [*Mat x2] / *Min x2 / *Sto x2) -9/Storage (discovered 2 exits: [*Mat] / *Rec) -9/Recycling -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves -7/Zion -6/Proximity Caves -6/Factory (discovered 4 exits: Low x2 / *Ext x2) -6/Extension (discovered 2 exits: *Fac / *Cet) -6/Cetus (discovered 2 exits: *Fac / [*Arc]) -5/Factory -5/Upper Caves -5/Upper Caves History --------- Turn | Location | Event 5 | -11/Junkyard | Discovered new exit (range 3) 15 | -11/Junkyard | Entered Materials 268 | -10/Materials | Core integrity fell below 50% 329 | -10/Materials | Build established: Mutant 345 | -10/Materials | Identified exit to Mines 470 | -10/Materials | Core integrity fell below 20% 726 | -10/Materials | Discovered new exit (range 16) 734 | -10/Materials | Entered another Materials area 734 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 883 | -9/Materials | Discovered new exit (range 10) 1050 | -9/Materials | Discovered new exit (range 5) 1269 | -9/Materials | System corruption reached 10% 1398 | -9/Materials | Discovered new exit (range 8) 1409 | -9/Materials | Build established: Scavenger-Mutant 1478 | -9/Materials | Discovered new exit (range 5) 1611 | -9/Materials | Central database locked down 1922 | -9/Materials | Discovered new exit (range 13) 2331 | -9/Materials | Discovered new exit (range 15) 2628 | -9/Materials | Repaired Hacking Suite 3343 | -9/Materials | Build established: Mutant 3358 | -9/Materials | Identified exit to Mines 3358 | -9/Materials | Identified exit to Storage 3523 | -9/Materials | Entered Storage 4293 | -9/Storage | Repaired Hvy. Assault Rifle 4332 | -9/Storage | Repaired Adv. Treads 4360 | -9/Storage | Repaired Heat Sink 4582 | -9/Storage | Core integrity fell below 50% 4918 | -9/Storage | Discovered new exit (range 9) 5005 | -9/Storage | Build established: Scavenger-Mutant 5019 | -9/Storage | Repaired Pulse Rifle 5059 | -9/Storage | Repaired Adv. Treads 5123 | -9/Storage | First assault squad dispatched 5474 | -9/Storage | Used back door to open Recycling access 5474 | -9/Storage | Discovered new exit (range 5) 5480 | -9/Storage | Entered Recycling 5481 | -9/Recycling | Found Scrap Engine 5890 | -9/Recycling | Build established: Construct 6305 | -9/Recycling | Discovered new exit (range 6) 6812 | -9/Recycling | Entered Factory 6812 | -7/Factory | Evolved 4 slots: Utility x4 7047 | -7/Factory | Identified exit to Lower Caves 7307 | -7/Factory | Build established: Hacker-Construct 7645 | -7/Factory | Entered Lower Caves 7755 | -7/Lower Caves | Lost 6 parts (1p1n2u2w) 7996 | -7/Lower Caves | Build established: Mutant 8349 | -7/Lower Caves | Learned 4 Factory zone layouts 8376 | -7/Lower Caves | Discovered new exit (range 8) 8400 | -7/Lower Caves | Entered another Lower Caves area 8478 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 9121 | -7/Lower Caves | Discovered new exit (range 10) 9145 | -7/Lower Caves | Attacked by a delusional Derelict stockpiling parts 9482 | -7/Lower Caves | Build established: Construct 9709 | -7/Lower Caves | Entered Zion 9814 | -7/Zion | System corruption cleaned by Quarantine Array 10082 | -7/Zion | Discovered new exit (range 9) 10501 | -7/Zion | Given the Hacking Drone Bay 10501 | -7/Zion | Found Prototype Device 10502 | -7/Zion | Identified Hacking Drone Bay 10564 | -7/Zion | Learned location of Quarantine (-3) 10677 | -7/Zion | Given A8's code to call for help 12453 | -7/Zion | Imprinted 12456 | -7/Zion | Declared Zion's savior 12913 | -7/Zion | Entered Proximity Caves 12913 | -6/Proximity Caves | Accompanied by 4 allies 13518 | -6/Proximity Caves | Discovered new exit (range 15) 13565 | -6/Proximity Caves | Learned Factory garrison access intel 13692 | -6/Proximity Caves | Entered Factory 13692 | -6/Factory | Accompanied by 2 allies 13692 | -6/Factory | Evolved 2 slots: Utility x2 13693 | -6/Factory | Identified exit to Extension 13694 | -6/Factory | Loaded intel: 4 garrison access locations 13901 | -6/Factory | Retrieved Zion intel report: Branch Access 13901 | -6/Factory | Identified exit to Lower Caves 13926 | -6/Factory | Retrieved Zion intel report: Active Garrisons 14398 | -6/Factory | Retrieved Zion intel report: Guard Positions 14399 | -6/Factory | Zion Offense Resupply teleported in 14404 | -6/Factory | Found Prototype Processor 14407 | -6/Factory | Found Launcher Loader 14454 | -6/Factory | Entered Extension 14454 | -6/Extension | Accompanied by 1 ally 14599 | -6/Extension | Zion Light squad teleported in 14808 | -6/Extension | Retrieved Zion intel report: Branch Access 14808 | -6/Extension | Identified exit to Cetus 14855 | -6/Extension | Rescued a captive Derelict 15415 | -6/Extension | Build established: Commander-Construct 15450 | -6/Extension | Spotted B-75 Beast 15463 | -6/Extension | Destroyed B-75 Beast 15470 | -6/Extension | Spotted B-75 Beast 15486 | -6/Extension | Allies destroyed B-75 Beast 15504 | -6/Extension | Disrupted transfer network 15656 | -6/Extension | Rescued A7 15761 | -6/Extension | Zion Heavy squad teleported in 15770 | -6/Extension | Zion Light squad teleported in 15810 | -6/Extension | Terminal network hard line cut 15976 | -6/Extension | Rescued a captive Derelict 15977 | -6/Extension | Rescued a captive Derelict 16036 | -6/Extension | Rescued a captive Derelict 16037 | -6/Extension | Rescued a captive Derelict 16155 | -6/Extension | Rescued a captive Derelict 16164 | -6/Extension | Rescued a captive Derelict 16183 | -6/Extension | Discovered new exit (range 10) 16234 | -6/Extension | Entered Cetus 16234 | -6/Cetus | Accompanied by 19 allies (A7) 16239 | -6/Cetus | Acquired a Cetus Manufacturing Module code from A7 16250 | -6/Cetus | Spotted Cetus Guard 16250 | -6/Cetus | Spotted Cetus Guard 16250 | -6/Cetus | Spotted Cetus Guard 16252 | -6/Cetus | Spotted Cetus Guard 16260 | -6/Cetus | Allies destroyed Cetus Guard 16263 | -6/Cetus | Allies destroyed Cetus Guard 16264 | -6/Cetus | Destroyed Cetus Guard 16265 | -6/Cetus | Allies destroyed Cetus Guard 16324 | -6/Cetus | Started Cetus Manufacturing Module 16349 | -6/Cetus | Manufactured an Enhanced Grunt 16374 | -6/Cetus | Manufactured an Enhanced Grunt 16399 | -6/Cetus | Manufactured an Enhanced Grunt 16413 | -6/Cetus | Escorted A7 to Cetus Mainframe 16424 | -6/Cetus | Manufactured an Enhanced Grunt 16449 | -6/Cetus | Manufactured an Enhanced Grunt 16472 | -6/Cetus | Discovered new exit (range 15) 16494 | -6/Cetus | Spotted Cetus Guard 16494 | -6/Cetus | Spotted Cetus Guard 16496 | -6/Cetus | Spotted Cetus Guard 16496 | -6/Cetus | Destroyed Cetus Guard 16501 | -6/Cetus | Spotted Cetus Guard 16504 | -6/Cetus | Discovered new exit (range 15) 16505 | -6/Cetus | Allies destroyed Cetus Guard 16514 | -6/Cetus | Allies destroyed Cetus Guard 16515 | -6/Cetus | Allies destroyed Cetus Guard 16518 | -6/Cetus | Scared off Revision 17 16955 | -6/Cetus | Entered Factory 16955 | -5/Factory | Accompanied by 10 allies (A7) 16955 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 16960 | -5/Factory | Received a hacking code to weaken MAIN.C 17005 | -5/Factory | Spotted B-75 Beast 17017 | -5/Factory | Identified Exp. Targeting Computer 17021 | -5/Factory | Allies destroyed B-75 Beast 17241 | -5/Factory | Zion Hacker squad teleported in 17254 | -5/Factory | Discovered new exit (range 6) 17255 | -5/Factory | First assault squad dispatched 17274 | -5/Factory | Entered Upper Caves 17274 | -5/Upper Caves | Accompanied by 7 allies 17383 | -5/Upper Caves | Build established: Construct 18045 | -5/Upper Caves | Discovered new exit (range 9) 18082 | -5/Upper Caves | Entered another Upper Caves area 18082 | -5/Upper Caves | Accompanied by 2 allies 18705 | -5/Upper Caves | Attracted the attention of an 0b10 base 18749 | -5/Upper Caves | Core integrity fell below 50% 18761 | -5/Upper Caves | Spotted B-75 Beast 18781 | -5/Upper Caves | Lost 11 parts (1p1n5u4w) 18867 | -5/Upper Caves | Lost 3 parts (2n1u) 18923 | -5/Upper Caves | Core integrity fell below 20% 18943 | -5/Upper Caves | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 18886_ System corrupted: Heat flow error (+241). 18897_ Connecting with WAR.Sys... 18897_ Current location identified: Upper Caves >>Open Door Sealed Heavy Doors opened. 18899_ Dropped Weapon Mount. 18900_ Identified Zio. Biocell. 18902_ Acquired HERF Cannon. 18903_ Acquired Dispersion Rifle. 18905_ Acquired Hvy. Gauss Cannon. 18906_ Acquired Battle Rifle. 18908_ Dropped Com. Matter Pod. 18909_ Extracted 40 matter. 18909_ Acquired Adv. Reaction Control System. 18911_ Dropped Imp. Reaction Control System. 18911_ Extracted 10 matter. 18922_ Adv. Reaction Control System destroyed. 18926_ System corrupted: Heat flow error (+125). 18933_ Critical hit (Burn: +37). 18936_ Machine Analyzer destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????? ##???? | | ?????????????????????????????????????????? ##??? | | ??????????????????????????????????????????# #?## | | ??????????????????????????????????????????# ??# | | ?????????????????????????????????????????## #??# | | ???????????????????????????????? ??????## ##?# | | ???????????????????????????????? ?????# #?# | | ???????????????????????????????# ????## #?## | | ?????????????????????? ##????? ??### ### | | ????????????????????? ##??? ?## ## | | ?????????????????????# ###?# #?# # | | ?????????????????????? ## #?# ## | | ??????????????????????# ?## #? | | ??????????????????????? ## ## #? | | ?????????????????????????# ## ### # | | ?????????????????????##### ## ##?# ###### | | ?????????????????????# #??# ##????? | | ?????????????????????# ### #?# ##?????? | | ?????????????????????# #?## ######??????? | | ????????????????????## ##?#g ##?????????? | | ???????????????????## ###ggg #?????????# | | ???????????????????# ### #???#####"" | | ???????????????????# ##??##??## | | ???????????????????# ## ##???????# | | ???????????????????##??# ## ##????????# | | ???????????????????????# @ #####?????????# | | ???????????????????????## #?????????????"# ###" | | ????????????????????????# ?????????????###??## | | ????????????????????????# ????????????????## | | ???????????????????????? #??????????????## | | ??????????????????????? ##??????????????# | | ??????????????????????? ####???????????????# | | ??????????????????????# ##??????????????????## | | ??????????????????????######????????????????????## | | ?????????????????????????????????????????????????# | | ????????????????????????????????????????????????# | | ???????????????????????????????????????????????# | | ???????????????????????????????????????????????# | | ???????????????????????????????????????????????## | | ????????????????????????????????????????????????## | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????????????????????### | | ??????????????????????????????????????????????## | | ?????????????????????????????????????????????## | | ????????????????????????????????????????????## | | ??????????????????????????????????????????### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 92 Energy Generation 23 Energy Capacity 823 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Armor Coverage 150 Melee Speed Boost 20 Evasion (%) 62 Targeting Accuracy 34 Core Analysis 6 Recoil Reduction 3 Particle Charging 15 Salvage Targeting 4 Offensive Hacking 20 Defensive Hacking 10 Item Schematics ----------------- Imp. Medium Treads | -7/Zion | Archive Shock Absorption System | -7/Zion | Archive Transmission Jammer | -7/Zion | Archive Angular Momentum Engine | -7/Zion | Archive Focal Shield | -7/Zion | Archive Imp. Shield Generator | -7/Zion | Archive Hvy. Phase Cannon | -7/Zion | Archive Point Defense System | -7/Zion | Archive Mak. Hacking Suite | -7/Zion | Archive Adv. Melee Analysis Suite | -7/Zion | Archive Proton Missile Launcher | -7/Zion | Archive Force Field | -7/Zion | Archive Imp. Medium Armor Plating | -7/Zion | Archive Mak. Laser | -7/Zion | Archive Robot Schematics ------------------ X-82 Rainmaker | -7/Zion | Archive L-41 Fighter | -7/Zion | Archive C-17 Slicer | -7/Zion | Archive B-48 Gladiator | -7/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed HelicalMakeshiftLeg Manual? 0 Play Time 02:16:37 Cumulative 72.9 hours Start 2023.05.01 @ 15:39:39 End 2023.05.01 @ 18:11:24 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 65 Rogue 20 Adventurer 19 Explorer 26 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 20 Gallery% 44 Achievement% 66 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 0 Font 16/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters BRIGHTNESS(125)|SATURATION(75)|LOW_CONTRAST(13,24,33)|SHIFT_HUE(130) Steam 1 RUN: 2a904bad-70b6-4898-9419-10afebe43cdb