Cogmind - Beta 10.2 *** ADVENTURER MODE // 2020.11.09 @ 17:57:24 // Halloween2020/ForbiddenLore Player: manwad Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (63) 315 Value Destroyed (2487) 2487 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (132) 132 TOTAL SCORE: 6394 Bonus ------- High Alert Combat Kills 132 Cogmind --------- Core Integrity 0/850 Matter 161/300 Energy 91/310 System Corruption 15% Temperature Cool (9) Movement Walking (120) Location -6/Lower Caves Parts ------- > --- POWER (2) -------- Fission Core > --- PROPULSION (4) --- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY (6) ------ Medium Storage Unit Microactuators Propulsion Shielding Propulsion Shielding Improved Field Recycling Unit > --- WEAPON (3) ------- Katana Katana Katana > --- INVENTORY (8) ---- Advanced ECM Suite Thermal Shield Katana Katana Katana Katana Peak State ------------ > --- POWER ------------ Light Nuclear Core Improved Deuterium Engine > --- PROPULSION ------- Makeshift Leg Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg > --- UTILITY ---------- Medium Storage Unit Compact Battery Improved Particle Charger Improved Transmission Jammer Improved Medium Armor Plating EM Shield > --- WEAPON ----------- Flak Gun Coil Gun Advanced Assault Cannon > --- INVENTORY -------- Light Nuclear Core Light Angular Momentum Engine Carbon-fiber Leg Component Analysis Suite Heavy Particle Cannon Improved Grenade Launcher [Rating: 64] Favorites ----------- Power Light Nuclear Core Engine Light Angular Momentum Engine Power Core Light Nuclear Core Propulsion Carbon-fiber Leg Leg Carbon-fiber Leg Hover Unit Improved Hover Unit Utility Hacking Suite Device Improved Transmission Jammer Storage Medium Storage Unit Processor Targeting Computer Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Heavy Particle Cannon Energy Gun Gatling Laser Energy Cannon Heavy Particle Cannon Ballistic Gun Coil Gun Ballistic Cannon Gauss Cannon Launcher Grenade Launcher Special Weapon Welding Torch Slashing Weapon Katana Build | -11 -10 -9 -9 -7 -6 -6 -6 ------- Run | Scr Mat Mat Min Zio Pro Fac Low Slots Evolved 8 | . . 2 . . . 6 . Power 1 | . . . . . . 1 . Propulsion 2 | . . . . . . 2 . Utility 4 | . . 2 . . . 2 . Weapon 1 | . . . . . . 1 . Parts Attached 119 | 6 13 11 4 3 17 62 3 Power 17 | 1 3 1 . . 1 10 1 Engine 7 | 1 3 . . . . 3 . Core 10 | . . 1 . . 1 7 1 Reactor . | . . . . . . . . Propulsion 25 | 2 3 3 . 2 1 14 . Treads . | . . . . . . . . Leg 22 | 2 3 . . 2 1 14 . Wheel . | . . . . . . . . Hover 3 | . . 3 . . . . . Flight . | . . . . . . . . Utility 40 | 1 2 2 . 1 10 22 2 Device 21 | . . . . 1 3 17 . Storage 8 | 1 2 . . . 4 1 . Processor 1 | . . . . . . 1 . Hackware 2 | . . 2 . . . . . Protection 8 | . . . . . 3 3 2 Artifact . | . . . . . . . . Weapon 37 | 2 5 5 4 . 5 16 . Energy Gun 8 | 2 4 . . . 1 1 . Energy Cannon 11 | . . 3 3 . 3 2 . Ballistic Gun 6 | . 1 . . . . 5 . Ballistic Cannon 4 | . . . . . . 4 . Launcher 4 | . . 1 1 . 1 1 . Special Weapon 1 | . . 1 . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon 3 | . . . . . . 3 . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 3 | . . . . 1 . 2 . Parts Lost 32 | . 3 . 3 . 4 19 3 Power 6 | . . . . . 1 3 2 Propulsion 8 | . . . 1 . 1 6 . Utility 5 | . . . . . . 4 1 Weapon 13 | . 3 . 2 . 2 6 . Highest Loss Streak 5 | . 2 . 3 . 2 5 3 Average Slot Usage (%) 89 | . 91 90 80 89 90 91 92 Engine 1 | . 13 . . . . 3 5 Core 9 | . . 10 11 11 11 8 6 Leg 12 | . 27 . . 3 14 22 20 Hover 4 | . . 21 12 9 . . . Device 8 | . . . . 1 7 19 25 Storage 16 | . 27 22 22 20 15 8 6 Processor 1 | . . . . . . 4 1 Hackware 11 | . . 19 22 22 9 . . Protection 3 | . . . . . 9 4 5 Energy Gun 2 | . 21 . . . 3 1 . Energy Cannon 11 | . . 10 11 22 18 2 . Ballistic Gun 1 | . . . . . . 4 . Ballistic Cannon 1 | . . . . . . 5 . Slashing Weapon 1 | . . . . . . 2 20 Naked Turns . | . . . . . . . . Heaviest Build 72 | 13 16 21 26 26 38 72 48 Greatest Support 80 | 20 20 20 14 40 40 80 45 Greatest Overweight (x) 8 | 2 1 3 3 8 1 1 1 Average Overweight (x) 1 | . . . 1 2 . . . Largest Inventory Capacity 8 | 6 8 8 8 8 8 8 8 Average Capacity 7 | 5 6 8 8 8 8 8 8 Most Carried 8 | 4 8 8 7 8 8 8 8 Average Carried 6 | 2 5 7 6 7 7 6 7 Final Capacity 8 | 6 8 8 8 8 8 8 8 Final Carried 8 | 4 8 7 6 8 7 8 6 Class Distribution -------------------- 51% | Hacker-Mutant 22% | Mutant 17% | Scavenger-Mutant 6% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Hacker-Mutant | -9/Materials Hacker-Mutant | -9/Mines Hacker-Mutant | -7/Zion Mutant | -6/Proximity Caves Scavenger-Mutant | -6/Factory Scavenger-Mutant | -6/Lower Caves Resources | -11 -10 -9 -9 -7 -6 -6 -6 ----------- Run | Scr Mat Mat Min Zio Pro Fac Low Matter Collected 2180 | 114 206 200 59 42 239 1300 20 Remotely . | . . . . . . . . Salvage Created 2555 | . 239 386 241 . 229 1460 . Parts 117 | . 15 23 11 . 6 62 . Haulers Intercepted . | . . . . . . . . Recyclers Shooed 3 | . . 1 1 . . 1 . Parts Field Recycled 23 | . . . . . . 23 . Retrieved Matter 422 | . . . . . . 422 . Parts Self-Destructed 6 | . . . . 1 5 . . Prevented . | . . . . . . . . Kills | -11 -10 -9 -9 -7 -6 -6 -6 ------- Run | Scr Mat Mat Min Zio Pro Fac Low Combat Hostiles Destroyed 63 | . 5 10 11 . 4 33 . Melee 3 | . 1 . . . . 2 . Guns 15 | . 4 . . . 2 9 . Cannons 32 | . . 6 3 . 2 21 . AOE 13 | . . 4 8 . . 1 . Classes Destroyed 12 | . 2 4 3 . 1 2 . Worker 2 | . . . . . . 2 . Tunneler 1 | . . . 1 . . . . Recycler 3 | . . 1 1 . . 1 . Watcher 3 | . 1 . . . . 2 . Swarmer 11 | . . 4 . . . 7 . Grunt 25 | . 5 1 1 . 2 16 . Brawler 3 | . . 1 . . 1 1 . Duelist 2 | . . . 1 . . 1 . Sentry 8 | . . 4 . . . 4 . Hunter 3 | . . . . . 1 2 . Programmer 2 | . . . . . . 2 . Assembled 9 | . . . 9 . . . . Best Kill Streak 8 | . 3 7 8 . 1 6 . Combat Bots Only 8 | . 2 6 8 . 1 5 . Max Kills in Single Turn 4 | . 1 4 4 . 1 3 . Gunslinging . | . . . . . . . . Exploded 4 | . . 3 4 . . 1 . Melee 1 | . 1 . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -9 -7 -6 -6 -6 -------- Run | Scr Mat Mat Min Zio Pro Fac Low Damage Taken 5243 | . 286 113 206 . 497 3695 446 Core 1045 | . 54 31 34 . 62 743 121 Absorbed by Shields . | . . . . . . . . Core Remaining (%) 82 | 100 78 . . . 68 . . Volleys Fired 196 | . 23 12 21 . 22 118 . Largest 3 | . 2 2 2 . 2 3 . Hottest 185 | . 100 150 150 . 155 185 . Shots Fired 340 | . 41 13 22 . 37 227 . Gun 128 | . 41 . . . 9 78 . Cannon 202 | . . 10 18 . 28 146 . Launcher 9 | . . 2 4 . . 3 . Special 1 | . . 1 . . . . . Kinetic 191 | . . . . . . 191 . Thermal 140 | . 41 11 18 . 37 33 . Explosive 9 | . . 2 4 . . 3 . Electromagnetic . | . . . . . . . . Robot Hit Streak 42 | . 18 6 19 . 32 42 . Robot Miss Streak 4 | . 2 1 1 . 1 4 . Penetration Max 1 | . . . . . . 1 . Secondary Targets 1 | . 1 . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . Shots Hit Robots 269 | . 33 8 20 . 31 167 10 Core Hits 145 | . 15 11 23 . 9 85 2 Critical Hits 13 | . . . . . 1 12 . Critical Kills 8 | . . . . . 1 7 . Critical Parts Destroyed 5 | . . . . . . 5 . Melee Attacks 11 | . . . . . . . 11 Impact . | . . . . . . . . Slashing 11 | . . . . . . . 11 Piercing . | . . . . . . . . Sneak Attacks 1 | . . . . . . . 1 Combat Hostiles 1 | . . . . . . . 1 Follow-up Attacks 3 | . . . . . . . 3 Damage Inflicted 7402 | . 422 492 956 . 743 4524 265 Guns 2235 | . 412 . . . 161 1662 . Cannons 3674 | . . 225 400 . 582 2467 . Explosions 1155 | . . 267 556 . . 332 . Melee 265 | . . . . . . . 265 Ramming 73 | . 10 . . . . 63 . Kinetic 3480 | . . . . . . 3480 . Thermal 2429 | . 412 225 400 . 743 649 . Explosive 1155 | . . 267 556 . . 332 . Electromagnetic . | . . . . . . . . Impact . | . . . . . . . . Slashing 265 | . . . . . . . 265 Piercing . | . . . . . . . . Highest Corruption 15 | . . . . . 4 15 15 Average Corruption 7 | . . . . . 4 7 15 Corruption Purged . | . . . . . . . . Effects 89 | . . . . . 11 66 12 Message Errors 12 | . . . . . 3 7 2 Matter Fused 18 | . . . . . 1 14 3 Heat Flow Errors 12 | . . . . . 4 8 . Energy Discharges 12 | . . . . . 2 9 1 Data Loss (minor) 5 | . . . . . . 3 2 Data Loss (major) 2 | . . . . . . . 2 Alerts 1 | . . . . . . 1 . Misdirections 11 | . . . . . . 10 1 Targeting Errors 13 | . . . . . . 12 1 Weapon Failures 3 | . . . . . 1 2 . Overload Shots . | . . . . . . . . Overflow Damage 121 | . . 12 9 . . 100 . Projectiles 85 | . . . . . . 85 . Explosions 36 | . . 12 9 . . 15 . Melee . | . . . . . . . . Knockbacks 19 | . . . . . . 19 . Impact 1 | . . . . . . 1 . Kinetic 16 | . . . . . . 16 . Secondary 2 | . . . . . . 2 . Self-Inflicted Damage 14 | . 3 . . . . 11 . Shots . | . . . . . . . . Rammed 5 | . 2 . . . . 3 . Targets Rammed 20 | . 3 . . . . 17 . Kicked 15 | . 1 . . . . 14 . Crushed . | . . . . . . . . Highest Temperature 486 | . 345 93 365 . 486 423 2 Average Temperature 126 | . 128 37 135 . 163 118 2 Received Heat Transfer 1626 | . 177 45 6 . 108 1110 180 Effects 21 | . 1 . 1 . 8 11 . Shutdowns 7 | . 1 . . . 2 4 . Energy Bleed 3 | . . . . . . 3 . Interference 6 | . . . . . 3 3 . Matter Decay 2 | . . . 1 . 1 . . Short Circuit 2 | . . . . . 1 1 . Damage (minor) 1 | . . . . . 1 . . Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 9 | . 4 1 . . 4 . . Heat Transferred 4385 | . 1162 333 592 . 1189 1109 . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -9 -9 -7 -6 -6 -6 ------- Run | Scr Mat Mat Min Zio Pro Fac Low Peak Influence 524 | . 117 410 175 . . 524 . Initial 135 | . . . 135 . . . . Average 159 | . 60 133 68 . . 225 . Maximum Alert Level 2 | . . 2 . . . 2 . Low Security (%) 60 | 100 100 66 100 . . 35 . Level 1 31 | . . 26 . . . 52 . Level 2 7 | . . 6 . . . 12 . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 6 | . . . . . . 6 . Investigation 1 | . . . . . . 1 . Extermination 2 | . . . . . . 2 . Reinforcement 3 | . . . . . . 3 . Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced 1 | . . . . . . 1 . Stealth | -11 -10 -9 -9 -7 -6 -6 -6 --------- Run | Scr Mat Mat Min Zio Pro Fac Low Distress Signals 3 | . 2 . . . . 1 . Communications Jammed 11 | . . . . . . 11 . Distress Signals 11 | . . . . . . 11 . Times Spotted 112 | . 8 15 12 . 7 61 9 Peak Tracking Total 8 | . 3 5 8 . 3 7 4 Tactical Retreats 17 | . 1 . 1 . 3 10 2 Traps | -11 -10 -9 -9 -7 -6 -6 -6 ------- Run | Scr Mat Mat Min Zio Pro Fac Low Traps Triggered 7 | . 4 . . . . 3 . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused 2 | . . . . . . 2 . Traps Extracted . | . . . . . . . . Installed 2 | . . . . . . 2 . Triggered 2 | . . . . . . 2 . Fabricated Traps 2 | . . . . . . 2 . Machines | -11 -10 -9 -9 -7 -6 -6 -6 ---------- Run | Scr Mat Mat Min Zio Pro Fac Low Machines Disabled 5 | . . . . . . 5 . Max in Single Turn 1 | . . . . . . 1 . Machines Sabotaged . | . . . . . . . . Garrisons Compromised . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Fab Network Shutdowns . | . . . . . . . . Hacking | -11 -10 -9 -9 -7 -6 -6 -6 --------- Run | Scr Mat Mat Min Zio Pro Fac Low Machines Accessed 6 | . . 1 . 1 1 3 . Terminals 1 | . . . . . 1 . . Fabricators 1 | . . . . . . 1 . Repair Stations 2 | . . . . . . 2 . Recycling Units . | . . . . . . . . Scanalyzers 1 | . . 1 . . . . . Garrison Access . | . . . . . . . . Total Hacks 20 | . . 2 . 8 1 9 . Successful 16 | . . 2 . 8 1 5 . Failed 4 | . . . . . . 4 . Catastrophic . | . . . . . . . . Database Lockouts . | . . . . . . . . Manual . | . . . . . . . . Terminals 1 | . . . . . 1 . . Fabricators 4 | . . . . . . 4 . Repair Stations 5 | . . . . . . 5 . Recycling Units . | . . . . . . . . Scanalyzers 2 | . . 2 . . . . . Garrison Access . | . . . . . . . . Terminal Hacks 9 | . . . . 8 1 . . Record 1 | . . . . . 1 . . Part Schematic 8 | . . . . 8 . . . Fabricator Hacks 1 | . . . . . . 1 . Load Schematic 1 | . . . . . . 1 . Repair Station Hacks 4 | . . . . . . 4 . Scan Component 2 | . . . . . . 2 . Repair 2 | . . . . . . 2 . Recycling Unit Hacks . | . . . . . . . . Scanalyzer 2 | . . 2 . . . . . Insert Component 1 | . . 1 . . . . . Analyze 1 | . . 1 . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 2 | . . . . . . 2 . Full Trace Events . | . . . . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Matter . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 9 | . . 1 . 8 . . . Parts Built . | . . . . . . . . Matter . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 2 | . . . . . . 2 . Time 72 | . . . . . . 72 . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed 1 | . . 1 . . . . . Part Schematics Acquired 1 | . . 1 . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -9 -7 -6 -6 -6 ------------ Run | Scr Mat Mat Min Zio Pro Fac Low Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -9 -7 -6 -6 -6 -------- Run | Scr Mat Mat Min Zio Pro Fac Low Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders 2 | . . . . 1 1 . . EXPLORE 1 | . . . . . 1 . . RETURN 1 | . . . . 1 . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -9 -7 -6 -6 -6 ------- Run | Scr Mat Mat Min Zio Pro Fac Low Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 3 | . . . 1 1 1 . . Drone Launches 2 | . . . . 1 1 . . Drone Recoveries 2 | . . . . 1 1 . . Exploration | -11 -10 -9 -9 -7 -6 -6 -6 ------------- Run | Scr Mat Mat Min Zio Pro Fac Low Turns Passed 8359 | 88 460 312 989 2221 1642 2417 230 Spaces Moved 4534 | 60 268 208 540 1006 942 1400 110 Core 21 | 20 . . . 1 . . . Treads . | . . . . . . . . Legs 2978 | 40 268 4 . 214 942 1400 110 Wheels . | . . . . . . . . Hover 1535 | . . 204 540 791 . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 120 56 116 140 130 120 120 Average Speed 159 | 125 120 116 173 218 159 126 149 Slowest Speed 450 | 150 150 240 240 450 170 160 150 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered 2 | . . . . . . 2 . Exploration Rate (%) 42 | 5 41 20 86 63 86 33 9 Regions Visited 7 Branch Regions 4 Pre-discovered Areas 2 | . . . . 2 . . . Known Exits Taken . | . . . . . . . . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . Scrap Searched 5 | . . . 1 2 2 . . Spaces Dug 10 | . . . . . 2 7 1 Terrain Destroyed 98 | . . 9 38 . 2 48 1 Melee 1 | . . . . . . . 1 Projectile 33 | . . . 1 . 2 30 . AOE 64 | . . 9 37 . . 18 . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Doors Sealed 1 | . . 1 . . . . . Actions | -11 -10 -9 -9 -7 -6 -6 -6 --------- Run | Scr Mat Mat Min Zio Pro Fac Low Total 5326 | 71 361 269 572 1024 1035 1829 165 Wait 324 | . 42 19 4 9 40 167 43 Move 4526 | 59 267 207 539 1005 941 1398 110 Hop . | . . . . . . . . Pick Up 52 | 6 7 6 2 2 3 26 . Fast Attach 62 | 4 8 5 . 2 7 36 . Attach 31 | 2 1 5 3 . 4 14 2 Detach 7 | . . 3 1 . 3 . . Swap 26 | . 4 1 1 1 6 12 1 Drop 64 | . 6 11 1 2 5 38 1 Fire 196 | . 23 12 21 . 22 118 . Melee 8 | . . . . . . . 8 Ram . | . . . . . . . . Kick 20 | . 3 . . . . 17 . Crush . | . . . . . . . . Escape Stasis 1 | . . . . . . 1 . Rewire 7 | . . . . 3 4 . . Trap 2 | . . . . . . 2 . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -9/Mines (discovered 2 exits: [*Mat] / *Zio) -7/Zion -6/Proximity Caves -6/Factory (discovered 2 exits: Fac / [*Low]) -6/Lower Caves History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 16) 89 | -11/Scrapyard | Entered Materials 234 | -10/Materials | Discovered new exit (range 10) 315 | -10/Materials | Build established: Mutant 528 | -10/Materials | Discovered new exit (range 3) 549 | -10/Materials | Entered another Materials area 549 | -9/Materials | Evolved 2 slots: Utility x2 836 | -9/Materials | Build established: Hacker-Mutant 845 | -9/Materials | Discovered new exit (range 7) 861 | -9/Materials | Entered Mines 916 | -9/Mines | Learned Materials garrison access intel 1014 | -9/Mines | Lost 3 parts (1n2w) 1369 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1574 | -9/Mines | Discovered new exit (range 5) 1701 | -9/Mines | Assembled infested the area 1706 | -9/Mines | Assisted by a Guerilla fighting off Assembled 1744 | -9/Mines | Destroyed 8 combat bots 1824 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1850 | -9/Mines | Entered Zion 1884 | -7/Zion | Given A8's code to call for help 2482 | -7/Zion | Found Prototype Device 2939 | -7/Zion | Learned Factory emergency access door positions 3841 | -7/Zion | Given the Hacking Drone Bay 3844 | -7/Zion | Found Prototype Device 3845 | -7/Zion | Identified Hacking Drone Bay 4056 | -7/Zion | Discovered new exit (range 11) 4071 | -7/Zion | Entered Proximity Caves 4449 | -6/Proximity Caves | Spotted B-75 Beast 4746 | -6/Proximity Caves | Learned 8 Factory zone layouts 5104 | -6/Proximity Caves | Build established: Mutant 5511 | -6/Proximity Caves | Discovered new exit (range 15) 5713 | -6/Proximity Caves | Entered Factory 5713 | -6/Factory | Evolved 6 slots: Power x1, Propulsion x2, Utility x2, Weapon x1 5714 | -6/Factory | Identified exit to Factory 5714 | -6/Factory | Identified Bomb Factory No. 2 5835 | -6/Factory | Repaired Imp. Medium Armor Plating 6167 | -6/Factory | Repaired Flexi-carbon Leg 6911 | -6/Factory | Build established: Scavenger-Tank 7215 | -6/Factory | Lost 5 parts (2n3w) 7233 | -6/Factory | Spotted B-75 Beast 7279 | -6/Factory | Crushed by falling debris 7280 | -6/Factory | Core integrity fell below 50% 7290 | -6/Factory | Crushed by falling debris 7290 | -6/Factory | System corruption reached 10% 7332 | -6/Factory | Lost 5 parts (1p2n2u) 7475 | -6/Factory | Build established: Scavenger-Mutant 7523 | -6/Factory | Core integrity fell below 20% 7592 | -6/Factory | Lost 3 parts (1p1n1w) 8075 | -6/Factory | Discovered new exit (range 3) 8130 | -6/Factory | Entered Lower Caves 8360 | -6/Lower Caves | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 08223_ System corrupted: Matter fused (-9). 08232_ Acquired 20 matter. 08244_ System corrupted: Component data lost. 08258_ 41-T6J(k) breaks down the debris. 08280_ System corrupted: Substantial component data lost. 08295_ &VI PJ6LRVRG49JDKPFFKNR 08327_ System corrupted: Katana targeting data glitched. [Achievement: Part-time Excavator] 08330_ System corrupted: Matter fused (-7). 08341_ Sneak attack on L-41 Fighter. 08341_ L-41 Fighter Carbon-fiber Leg severed. 08353_ System corrupted: Component data lost. 08353_ Katana follow-up attack on L-41 Fighter. 08353_ L-41 Fighter Carbon-fiber Leg severed. 08356_ Katana follow-up attack on L-41 Fighter. 08357_ Lgt. Nuclear Core destroyed. 08357_ Lgt. Angular Momentum Engine destroyed. 08357_ L-41 Fighter destroyed. 08359_ Imp. Maneuvering Thrusters destroyed. [Achievement: 5k Club] Map ----- +----------------------------------------------------+ | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????####??????????????????? | | ????????????????????????#### ##?????????????????? | | ????????????????????????? ##?##?????????????? | | ?????????????????????????# ## ##????????????? | | ????????????????????????## ##???????????? | | ???????????????????????## #???????????? | | ??????????????????????## #???????????? | | ??????????????????????# #????????????? | | ??????????????????????# #?????????????? | | ??????????????????????#;!@* #?????????????? | | ??????????????????????###=ggg ##????????????? | | ??????????? ####= ## #????????????? | | ??????????????????# #### #????????????? | | ??????????????????## ##??## #????????????? | | ???????????????????########?###### ##???????????? | | ?????????????????############ #### #???????????? | | ????????????????## ## #???????????? | | ???????????# #???????????? | | ????????????# ### ! ##???????????? | | ????????????# ?????# ##????????????? | | ???????????? ?????????## #?????????????? | | ????????????????????????## #?????????????? | | ?????????????????????????### ##?????????????? | | ???????????????????######### ##??????????????? | | ???????????????????# #???????????????? | | ???????????????????# ##???????????????? | | ???????????????????# ##### # ##????????????????? | | ??????????????????## ##??# #####?????????????????? | | ??????????????????# #??# #?????????????????????? | | ??????????????????# #??# #?????????????????????? | | ??????????????????# #??# ##????????????????????? | | ??????????????????# #?## ##???????????????????? | | ??????????????????## ### #???????????????????? | | ???????????????????# ##???????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Energy Generation 31 Energy Capacity 650 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 ECM Strength 3 Jamming Range 12 Armor Coverage 375 Resistance: KI 40 Resistance: TH 20 Resistance: EX 20 Resistance: EM 45 Resistance: I 20 Resistance: S 20 Resistance: P 20 Power Shielding 66 Propulsion Shielding 33 Melee Speed Boost 20 Phase Shifting 5 Evasion (%) 45 Targeting Accuracy 5 Particle Charging 20 Offensive Hacking 30 Item Schematics ----------------- Welding Torch | -9/Materials | Scanalyzed Battle Rifle | -7/Zion | Free Riot Gun | -7/Zion | Free Battle Cannon | -7/Zion | Free Slug Cannon | -7/Zion | Free Enh. Flamer | -7/Zion | Free Ripper | -7/Zion | Free Plasma Flamer | -7/Zion | Free Tactical Coordination Suite | -7/Zion | Free Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- 5k Club I'm Back, Baby! Oops Part-time Excavator Serviceable Loadout System Compromised Total Silence Unlikely Earthworm Challenges ------------ None Game ------ Seed PowerVariableNullifier Manual? 0 Play Time 01:41:38 Cumulative 10.2 hours Start 2020.11.07 @ 15:25:50 End 2020.11.09 @ 17:57:24 Sessions 5 Manual Loads 0 Difficulty Adventurer Special Mode Halloween2020/ForbiddenLore Game No. 22 Rogue 16 Adventurer 6 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 9 Gallery% 17 Achievement% 14 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 0 Font 20/Terminus Map View 84x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 844a8615-c09e-48e7-ad74-f849bbf10c61