Cogmind - Beta 15 @@@ ROGUE MODE // 2025.10.05 @ 00:04:42 Player: Dare Evans Result: Destroyed by JA-NUN(R) with Subdweller Beam Cannon Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (21) 105 Value Destroyed (620) 620 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1165 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 296/300 Energy 149/160 System Corruption 0% Temperature Cool (9) Movement Walking (120) Location -10/Subcaves Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (2) --- Aluminum Leg Aluminum Leg > --- UTILITY (2) ------ Medium Storage Unit Sensor Array > --- WEAPON (2) ------- Medium Laser Light Assault Rifle > --- INVENTORY (10) --- Ion Engine Ion Engine Aluminum Leg Aluminum Leg Aluminum Leg Improved Heat Sink Medium Laser Light Assault Rifle Grenade Launcher Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Small Storage Unit Sensor Array > --- WEAPON ----------- Medium Laser Light Assault Rifle > --- INVENTORY -------- Ion Engine Ion Engine Ion Engine Aluminum Leg Improved Heat Sink Medium Laser Light Assault Rifle Grenade Launcher [Rating: 10] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Sensor Array Device Sensor Array Storage Small Storage Unit Weapon Medium Laser Energy Gun Medium Laser Ballistic Gun Light Assault Rifle Build | -11 -10 -10 ------- Run | Yrd Mat Sub Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 22 | 7 13 2 Power 4 | 1 3 . Engine 3 | 1 2 . Core 1 | . 1 . Reactor . | . . . Propulsion 7 | 2 4 1 Treads 2 | 2 . . Leg 5 | . 4 1 Wheel . | . . . Hover . | . . . Flight . | . . . Utility 5 | 2 3 . Device 3 | 1 2 . Storage 2 | 1 1 . Processor . | . . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 6 | 2 3 1 Energy Gun 2 | 1 1 . Energy Cannon . | . . . Ballistic Gun 4 | 1 2 1 Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 2 | . 2 . Power . | . . . Propulsion 1 | . 1 . Utility 1 | . 1 . Weapon . | . . . Highest Loss Streak 2 | . 2 . To Critical Strikes . | . . . Average Backups 6 | 2 5 9 Power 1 | . 1 2 Propulsion 2 | 1 1 3 Utility . | . . 1 Weapon 2 | . 2 3 Tool/Special . | . . . Unused Backups 3 | . . 3 Power 1 | . . 1 Propulsion 1 | . . 1 Utility . | . . . Weapon 1 | . . 1 Tool/Special . | . . . Average Slot Usage (%) 97 | . 95 100 Engine 6 | . 11 . Core 7 | . 2 14 Treads 5 | . 9 . Leg 22 | . 18 28 Device 11 | . 9 14 Storage 14 | . 14 14 Energy Gun 14 | . 14 14 Ballistic Gun 14 | . 14 14 Peak Build Rating 10 | 9 10 10 Average Rating 8 | 5 8 10 On Entrance 6 | . 9 10 Naked Turns . | . . . Heaviest Build 19 | 15 19 19 Greatest Support 40 | 40 40 20 Greatest Overweight (x) . | . . . Average Overweight (x) . | . . . Largest Inventory Capacity 10 | 8 10 10 Average Capacity 8 | 6 8 10 Most Carried 9 | 4 9 9 Average Carried 6 | 2 5 9 Final Capacity 10 | 8 10 10 Final Carried 9 | 4 9 9 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Resources | -11 -10 -10 ----------- Run | Yrd Mat Sub Matter Collected 551 | 231 271 49 Remotely . | . . . Salvage Created 748 | 21 550 177 Parts 32 | 3 22 7 Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed 9 | . . 9 Prevented . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Sub Combat Hostiles Destroyed 18 | . 13 5 Guns 17 | . 12 5 AOE 1 | . 1 . Classes Destroyed 7 | 1 4 2 Tunneler 1 | 1 . . Recycler 1 | . 1 . Watcher 1 | . 1 . Swarmer 5 | . 3 2 Grunt 10 | . 10 . Sentry 1 | . . 1 Subdweller 2 | . . 2 Best Kill Streak 5 | 1 5 2 Combat Bots Only 5 | . 5 2 Max Kills in Single Turn 2 | 1 2 1 Gunslinging . | . . . Exploded 1 | . 1 . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Sub Hostile Shots Fired 89 | . 52 37 Missed 31 | . 17 14 Hits 58 | . 35 23 Projectile 58 | . 35 23 Critical Strikes 1 | . . 1 Damage Taken 980 | . 561 419 Core 270 | . 85 185 Absorbed by Shields . | . . . Regen/Repaired (Parts) 3 | . 3 . Core Remaining (%) 100 | 100 . . Volleys Fired 67 | 1 43 23 Largest 2 | 2 2 2 Hottest 70 | 70 70 70 Shots Fired 134 | 2 86 46 Gun 134 | 2 86 46 Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic 67 | 1 43 23 Thermal 67 | 1 43 23 Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 26 | 1 26 26 Robot Miss Streak 4 | . 4 1 Penetration Max . | . . . Secondary Targets 1 | . . 1 Max Gunslinging Chain 1 | . . 1 Shots Hit Robots 100 | 1 60 39 Core Hits 42 | 1 28 13 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes 10 | . 5 5 Burn 9 | . 5 4 Destroy 1 | . . 1 Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1315 | 12 902 401 Guns 1121 | 12 708 401 Cannons . | . . . Explosions 174 | . 174 . Melee . | . . . Ramming 20 | . 20 . Kinetic 471 | . 296 175 Thermal 824 | 12 586 226 Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage 55 | . 55 . Projectiles . | . . . Explosions 55 | . 55 . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 176 | . 176 . Shots 3 | . 3 . Rammed . | . . . Targets Rammed 6 | . 6 . Kicked 6 | . 6 . Crushed . | . . . Highest Temperature 186 | 9 186 6 Average Temperature 58 | 6 64 4 Received Heat Transfer 330 | . 189 141 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 5 | . 2 3 Heat Transferred 2740 | 37 1741 962 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -10 ------- Run | Yrd Mat Sub Maximum Alert Level 1 | . 1 . Low Security (%) 61 | 100 56 . Level 1 38 | . 43 . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 267 | 5 267 . Initial . | . . . Average 114 | . 129 . Influence Increases 533 | 5 468 60 Destroy 0b10 Robot/C 320 | . 260 60 Destroy 0b10 Robot/NC 15 | 5 10 . Destroy Leader 62 | . 62 . Successful Hack 20 | . 20 . Disable Machine 75 | . 75 . Destroy Structure 26 | . 26 . Lose Combat Pursuer 15 | . 15 . Influence Decreases 533 | 5 271 257 Entered New Map 95 | . . 95 Time Decay 418 | 5 251 162 Lost Part 20 | . 20 . Squads Dispatched 3 | . 3 . Investigation 2 | . 2 . Extermination . | . . . Reinforcement 1 | . 1 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Sub Distress Signals . | . . . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 26 | . 19 7 Peak Tracking Total 5 | . 5 3 Tactical Retreats 1 | . 1 . Traps | -11 -10 -10 ------- Run | Yrd Mat Sub Traps Triggered 2 | . 2 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Sub Machines Disabled 5 | . 5 . Max in Single Turn 5 | . 5 . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Sub Machines Accessed 8 | . 7 1 Terminals 5 | . 5 . Fabricators . | . . . Repair Stations 1 | . 1 . Recycling Units 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 17 | . 13 4 Successful 12 | . 8 4 Failed 5 | . 5 . Catastrophic 1 | . 1 . Database Lockouts . | . . . Manual 4 | . 3 1 Terminals 10 | . 10 . Fabricators . | . . . Repair Stations 2 | . 2 . Recycling Units 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 9 | . 5 4 Record 4 | . . 4 Prototype ID Bank 1 | . 1 . Locate Traps 1 | . 1 . Maintenance Status 1 | . 1 . Recall Reinforcements 1 | . 1 . Zone Layout 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks 2 | . 2 . Scan Component 1 | . 1 . Repair 1 | . 1 . Recycling Unit Hacks 1 | . 1 . Report Inventory 1 | . 1 . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 3 | . 3 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired 1 | . 1 . Time 38 | . 38 . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Sub Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Sub Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Sub Active Infowar (turns) 1115 | 14 537 564 Sensors 870 | . 306 564 Terrain 245 | 14 231 . Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Sub Turns Passed 1542 | 109 869 564 Spaces Moved 925 | 60 485 380 Core 3 | 3 . . Treads 195 | 57 138 . Legs 727 | . 347 380 Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 120 120 Average Speed 128 | 154 131 120 Slowest Speed 160 | 160 160 120 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 36 | 4 68 38 Regions Visited 2 Branch Regions 1 Pre-discovered Areas 2 | . . 2 Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 27 | . 27 . Melee . | . . . Projectile . | . . . AOE 27 | . 27 . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Sub Total 1150 | 71 632 447 Wait 110 | . 69 41 Move 923 | 59 484 380 Hop . | . . . Pick Up 11 | 4 7 . Fast Attach 9 | 7 2 . Attach 1 | . 1 . Detach . | . . . Swap 15 | . 12 3 Drop 8 | . 8 . Fire 67 | 1 43 23 Melee . | . . . Ram . | . . . Kick 6 | . 6 . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat] / [*Min] / *Sub) -10/Subcaves (discovered 1 exit: [*Mat]) History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 15) 110 | -11/Scrapyard | Entered Materials 282 | -10/Materials | Repaired Imp. Terrain Scanner 303 | -10/Materials | Build established: Mutant 619 | -10/Materials | Discovered new exit (range 16) 751 | -10/Materials | Discovered new exit (range 11) 903 | -10/Materials | Discovered new exit (range 15) 979 | -10/Materials | Entered Subcaves 1001 | -10/Subcaves | Discovered new exit (range 3) 1103 | -10/Subcaves | Core integrity fell below 50% 1276 | -10/Subcaves | Visited Clippyterm 1279 | -10/Subcaves | Learned location of Deep Caves (-6) 1279 | -10/Subcaves | Learned location of Section 7 (-2) 1472 | -10/Subcaves | Shifting Twisted Machinery released Ripper 1475 | -10/Subcaves | Shifting Twisted Machinery released Sub. Power Source 1538 | -10/Subcaves | Core integrity fell below 20% 1543 | -10/Subcaves | Destroyed by JA-NUN(R) with Subdweller Beam Cannon Last Messages --------------- It looks like you're trying to take over the world, would you like help? World map updated: -2/Section 7. >>Record! "Botnets" It looks like you seek to become a more effective hacker when it comes to the important hacks, and I heartily recommend installing Trojan(Botnet) on at least one or two Terminals to improve your odds of success elsewhere. 01339_ S-10 Pest suffers critical hit (Burn). 01339_ Lgt. Assault Rifle melted. 01339_ S-10 Pest destroyed. 01344_ Subatomizers dissect the Flight Unit. 01347_ S-10 Pest destroyed. 01348_ Lgt. Assault Rifle fries itself beyond repair. 01350_ Acquired 24 matter. 01351_ Lgt. Assault Rifle fries itself beyond repair. 01352_ Flight Unit fries itself beyond repair. 01358_ Subatomizers dissect the Flight Unit. 01360_ Flight Unit fries itself beyond repair. Ripper falls loose from the Twisted Machinery. Sub. Power Source falls loose from the Twisted Machinery. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????<#?????????????????? | | ????????????????????????????? <#?????????????????? | | ????????????????????????????# <#?????????????????? | | ??????????????????????????? < #?????????????????? | | ?????????????????####?#####<< ???????????????????? | | ?????????????????# <# $ R ?????????????????????? | | ?????????????????#<$ @##?????????????????????? | | ?????????????????##< <## <#?????????????????????? | | ??????????????# ????###< <###?###???????????????? | | ??????????????# ### < ## ##??? ??????????? | | ??????????????# #?? ?????????? | | ??????????????### ### ## ?????????? | | ????????????????## ### ### ???????? | | ?????????????????## ##?# ????????? | | ??????????????????# #?# #??# ????????? | | ??????????????????### ## #??????????????? | | ????????????????????#### #??????????????? | | ???????????????????????## #??????????????? | | ????????????????????????# #??????????????? | | ????????????????????????# ##?????????????? | | ??????????###???????????### ## #?????????????? | | ?????????## ???????????# ## #?????????????? | | ?????????# #??????????## # ##?????????????? | | ?????????? #####??????# ##??????????????? | | ??????????? ??????# ##########??????? | | ????????????# ??????## ???? | | ?????????????# ?????## ???? | | ?????????????# ??#### #######?????? | | ?????????????# #?## ## ####???????????? | | ????????????## ### ### ##??????????????? | | ???????????## ### ##???????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 39 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Range 16 Terrain Scan Density 10 Evasion (%) 55 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Imp. Terrain Scanner | 86% | -10/Materials Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AssaultCompactMaul Manual? 0 Play Time 00:23:51 Cumulative 14.1 hours Start 2025.10.04 @ 23:35:52 End 2025.10.05 @ 00:04:42 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 13 Rogue 13 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 8 Gallery% 10 Achievement% 14 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 32c50eef-ab7c-4683-8932-4445690cc7ea