Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.02.11 @ 17:34:13 Player: Kai Result: Destroyed by Y-54 Guardian with Gatling Laser Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (140) 700 Value Destroyed (3406) 3406 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (11) 11 TOTAL SCORE: 6537 Bonus ------- High Alert Combat Kills 11 Cogmind --------- Core Integrity 0/700 Matter 11/300 Energy 0/100 System Corruption 6% Temperature Cool (24) Movement Core (1350) Ox26 Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (4) ------ Huge Storage Unit Armor Integrity Analyzer > --- WEAPON (2) ------- (None) > --- INVENTORY (25) --- Light Nuclear Core Improved Deuterium Engine Improved Deuterium Engine Micro Nuclear Core Micro Nuclear Core Micro Nuclear Core Improved Titanium Leg Improved Titanium Leg Improved Heat Sink Improved Heat Sink Compact Matter Pod (150) Armor Integrity Analyzer Hardlight Generator Dynamic Insulation System Improved Trap Extractor (0/6) Gatling Laser Gatling Laser Enhanced Autogun Enhanced Autogun Faulty Advanced EMP Blaster Missile Launcher Improved Datajack Peak State ------------ > --- POWER ------------ Light Deuterium Engine Micro Nuclear Core > --- PROPULSION ------- Aluminum Leg Titanium Leg Improved Titanium Leg Improved Titanium Leg Improved Titanium Leg > --- UTILITY ---------- Improved Cooling System Huge Storage Unit Armor Integrity Analyzer Improved Trap Extractor > --- WEAPON ----------- Enhanced Autogun Enhanced Autogun > --- INVENTORY -------- Deuterium Engine Light Nuclear Core Improved Deuterium Engine Improved Deuterium Engine Micro Nuclear Core Micro Nuclear Core Micro Nuclear Core Improved Treads Armored Treads Aluminum Leg Improved Titanium Leg Improved Heat Sink Improved Heat Sink Compact Matter Pod Armor Integrity Analyzer Hardlight Generator Dynamic Insulation System Gatling Laser Gatling Laser Advanced Assault Cannon Advanced Assault Cannon Advanced EMP Blaster Missile Launcher Improved Datajack [Rating: 52] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Micro Nuclear Core Propulsion Aluminum Leg Treads Armored Treads Leg Aluminum Leg Hover Unit Aerolev Unit Utility Large Storage Unit Device Improved Cooling System Storage Large Storage Unit Processor Armor Integrity Analyzer Hackware System Shield Protection Light Armor Plating Weapon Enhanced Autogun Energy Gun Particle Gun Energy Cannon Advanced Beam Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Advanced Assault Cannon Launcher Missile Launcher Special Weapon Welding Torch Impact Weapon Heavy Hammer Special Melee Weapon Datajack Build | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power 1 | . . 1 . . Propulsion 3 | . . 1 1 1 Utility 2 | . . . 1 1 Weapon . | . . . . . Parts Attached 130 | 10 12 44 46 18 Power 24 | 2 2 10 7 3 Engine 19 | 2 1 10 4 2 Core 5 | . 1 . 3 1 Reactor . | . . . . . Propulsion 37 | 2 1 15 12 7 Treads 7 | . . 2 4 1 Leg 29 | 2 1 13 7 6 Wheel . | . . . . . Hover 1 | . . . 1 . Flight . | . . . . . Utility 27 | 3 5 4 10 5 Device 10 | 1 2 2 3 2 Storage 6 | 2 2 . 2 . Processor 5 | . 1 1 2 1 Hackware 2 | . . . 2 . Protection 4 | . . 1 1 2 Artifact . | . . . . . Weapon 42 | 3 4 15 17 3 Energy Gun 10 | 1 2 3 4 . Energy Cannon 5 | . . 2 3 . Ballistic Gun 14 | 2 2 3 7 . Ballistic Cannon 5 | . . . 3 2 Launcher 1 | . . . . 1 Special Weapon 1 | . . 1 . . Impact Weapon 3 | . . 3 . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon 3 | . . 3 . . Unidentified Prototypes 4 | . . 2 2 . Parts Lost 36 | . 1 13 8 14 Power 5 | . . 2 . 3 Propulsion 15 | . 1 5 4 5 Utility 8 | . . 1 3 4 Weapon 8 | . . 5 1 2 Highest Loss Streak 9 | . 1 4 6 9 To Critical Strikes . | . . . . . Average Backups 14 | 5 7 13 14 23 Power 2 | 1 1 2 3 6 Propulsion 1 | 2 1 1 . 3 Utility 5 | . 4 7 4 6 Weapon 4 | 1 . 2 6 6 Tool/Special . | . . . . . Unused Backups 47 | 2 10 8 15 12 Power 7 | . 3 2 . 2 Propulsion 7 | 2 3 . . 2 Utility 21 | . 2 6 7 6 Weapon 11 | . 2 . 8 1 Tool/Special 1 | . . . . 1 Average Slot Usage (%) 95 | . 98 96 95 92 Engine 14 | . 9 21 13 4 Core 3 | . 4 . 4 8 Treads 7 | . . . 14 16 Leg 24 | . 26 31 17 18 Device 8 | . 12 7 8 10 Storage 10 | . 14 11 9 7 Processor 2 | . 1 1 1 6 Hackware 2 | . . . 6 . Protection 1 | . . 2 . 2 Energy Gun 2 | . 10 2 2 . Energy Cannon 1 | . . 3 1 . Ballistic Gun 12 | . 17 11 11 10 Ballistic Cannon 1 | . . . 2 3 Peak Build Rating 52 | 10 15 23 42 52 Average Rating 25 | 7 11 15 34 46 On Entrance 16 | . 10 10 21 42 Avg Prop Armor Cover (%) 12 | . . 11 5 22 Naked Turns . | . . . . . Heaviest Build 111 | 17 30 46 106 111 Greatest Support 103 | 20 20 45 80 103 Greatest Overweight (x) 15 | 1 1 3 15 4 Average Overweight (x) . | . . . . . Largest Inventory Capacity 25 | 8 15 15 25 25 Average Capacity 16 | 7 9 14 17 25 Most Carried 25 | 8 9 15 23 25 Average Carried 14 | 5 7 13 14 23 Final Capacity 25 | 8 8 15 25 25 Final Carried 23 | 8 8 15 23 22 Class Distribution -------------------- 44% | Scavenger-Mutant 41% | Mutant 13% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Mutant | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Yrd Mat Mat Mat Fac Matter Collected 3953 | 388 316 982 1610 657 Remotely . | . . . . . Salvage Created 5673 | 282 356 2103 1983 949 Parts 299 | 22 33 91 101 52 Haulers Intercepted 10 | . 1 4 5 . Recyclers Shooed 14 | . 4 7 2 1 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Combat Hostiles Destroyed 76 | . 6 26 29 15 Melee 5 | . . 5 . . Guns 49 | . 6 16 22 5 Cannons 19 | . . 4 7 8 AOE 2 | . . . . 2 Classes Destroyed 13 | 3 5 3 1 1 Worker 12 | 2 . 3 2 5 Builder 7 | . 1 1 2 3 Tunneler 7 | 6 . . . 1 Hauler 10 | . 1 4 5 . Recycler 20 | 1 1 10 5 3 Mechanic 2 | . 1 . . 1 Watcher 6 | . . 2 3 1 Swarmer 13 | . 3 7 3 . Grunt 45 | . 3 15 19 8 Brawler 2 | . . 1 1 . Sentry 12 | . . 3 4 5 Hunter 2 | . . . 2 . Programmer 2 | . . . . 2 Best Kill Streak 14 | 4 3 4 6 14 Combat Bots Only 5 | . 3 4 5 3 Max Kills in Single Turn 2 | 1 1 1 2 2 Gunslinging . | . . . . . Exploded 2 | . . . . 2 Melee 1 | . . 1 . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Hostile Shots Fired 909 | . 56 267 187 399 Missed 285 | . 15 79 50 141 Hits 624 | . 41 188 137 258 Melee 4 | . . 4 . . Projectile 620 | . 41 184 137 258 AOE 1 | . . . . 1 Critical Strikes 10 | . . 1 6 3 Actively Blocked 1 | . . . . 1 Damage Taken 7966 | . 539 1939 2664 2824 Core 1623 | . 194 236 489 704 Absorbed by Shields . | . . . . . Redirected to Shielding 205 | . . . . 205 Core Remaining (%) 43 | 100 22 41 11 . Volleys Fired 443 | 19 47 142 159 76 Largest 2 | 2 2 2 2 2 Hottest 160 | 60 130 136 160 80 Shots Fired 813 | 37 94 235 306 141 Gun 618 | 37 94 199 227 61 Cannon 188 | . . 36 79 73 Launcher 7 | . . . . 7 Special . | . . . . . Kinetic 624 | 26 66 179 219 134 Thermal 171 | . 28 56 87 . Explosive 7 | . . . . 7 Electromagnetic 11 | 11 . . . . Robot Hit Streak 20 | 6 5 12 14 20 Robot Miss Streak 6 | 2 4 6 6 6 Penetration Max . | . . . . . Secondary Targets 8 | . . 3 5 . Max Gunslinging Chain 1 | . . 1 1 . Shots Hit Robots 485 | 18 48 156 182 81 Core Hits 230 | 10 16 71 83 50 Critical Kills . | . . . . . Critical Parts Destroyed 4 | . 1 1 2 . Critical Strikes 10 | . 2 1 5 2 Burn 1 | . 1 . . . Destroy 3 | . 1 . 2 . Blast 5 | . . . 3 2 Smash 1 | . . 1 . . Melee Attacks 26 | . . 26 . . Impact 24 | . . 24 . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks 6 | . . 6 . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 9618 | 246 637 2427 3886 2422 Guns 5319 | 246 637 1077 2530 829 Cannons 2881 | . . 411 1327 1143 Explosions 450 | . . . . 450 Melee 938 | . . 938 . . Ramming 30 | . . 1 29 . Kinetic 6010 | 182 475 970 2411 1972 Thermal 2126 | . 162 518 1446 . Explosive 450 | . . . . 450 Electromagnetic 64 | 64 . . . . Impact 938 | . . 938 . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 7 | . . 7 . 6 Average Corruption 5 | . . 5 . 4 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 78 | . . 64 . 14 Message Errors 20 | . . 19 . 1 Matter Fused 21 | . . 16 . 5 Heat Flow Errors 6 | . . 4 . 2 Energy Discharges 5 | . . 5 . . Parts Rejected 1 | . . 1 . . Parts Fused 1 | . . 1 . . Data Loss (minor) 9 | . . 8 . 1 Data Loss (major) 4 | . . 3 . 1 Misfires 3 | . . 3 . . Alerts 1 | . . 1 . . Weapon Failures 7 | . . 3 . 4 Overload Shots . | . . . . . Overflow Damage 409 | . . 342 58 9 Projectiles 84 | . . 26 58 . Explosions 9 | . . . . 9 Melee 316 | . . 316 . . Knockbacks 16 | . . 2 5 9 Impact 1 | . . 1 . . Kinetic 14 | . . . 5 9 Secondary 1 | . . 1 . . Self-Inflicted Damage 83 | . . . . 83 Shots 2 | . . . . 2 Rammed 3 | . . . 3 . Targets Rammed 4 | . . 1 3 . Kicked 1 | . . 1 . . Crushed . | . . . . . Highest Temperature 790 | . 790 204 673 213 Average Temperature 104 | . 268 39 130 67 Received Heat Transfer 2718 | . 165 555 963 1035 Effects 43 | . 19 . 24 . Shutdowns 13 | . 3 . 10 . Energy Bleed 2 | . 2 . . . Matter Decay 4 | . 3 . 1 . Short Circuit 2 | . . . 2 . Damage (minor) 5 | . 4 . 1 . Damage (major) 12 | . 5 . 7 . Damage (core) 5 | . 2 . 3 . Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted 4 | . . 4 . . Combat Hostiles 1 | . . 1 . . Parts Fried 6 | . . 6 . . Impact Corruptions 11 | . . 11 . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 6 | . 1 3 2 . Heat Transferred 4482 | . 444 990 3048 . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Maximum Alert Level 2 | . . 1 2 1 Low Security (%) 71 | 100 100 61 62 88 Level 1 23 | . . 38 23 11 Level 2 4 | . . . 14 . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 439 | 15 57 278 439 246 Initial 184 | . . . 109 184 Average 126 | 1 11 120 196 115 Influence Increases 2517 | 45 182 805 979 506 Destroy 0b10 Robot/C 1520 | . 120 520 580 300 Destroy 0b10 Robot/NC 320 | 45 20 100 85 70 Destroy Leader 402 | . 22 132 156 92 Successful Hack 7 | . . 7 . . Disable Machine 105 | . 15 30 60 . Destroy Structure 58 | . 5 1 23 29 Partial Spotted 15 | . . . . 15 Lose Combat Pursuer 90 | . . 15 75 . Influence Decreases 2329 | 45 181 545 835 723 Entered New Map 374 | . . 1 152 221 Time Decay 1615 | 45 171 434 603 362 Lost Part 340 | . 10 110 80 140 Squads Dispatched 19 | . . 5 5 9 Investigation 3 | . . 1 1 1 Extermination 1 | . . . . 1 Reinforcement 10 | . . 4 4 2 Assault . | . . . . . Garrison 5 | . . . . 5 Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 1 | . . . 1 . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Distress Signals 9 | . . 4 5 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 129 | . 10 47 49 23 Peak Tracking Total 7 | . 3 7 5 5 Tactical Retreats 5 | . . 1 4 . Traps | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Traps Triggered 3 | . . 2 . 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Yrd Mat Mat Mat Fac Machines Disabled 7 | . 1 2 4 . Max in Single Turn 1 | . 1 1 1 . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Machines Accessed 9 | . 1 4 4 . Terminals 6 | . . 3 3 . Fabricators . | . . . . . Repair Stations 1 | . . 1 . . Recycling Units 2 | . 1 . 1 . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 48 | . 8 17 23 . Successful 34 | . 7 11 16 . Failed 14 | . 1 6 7 . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual 1 | . 1 . . . Terminals 32 | . . 12 20 . Fabricators . | . . . . . Repair Stations 5 | . . 5 . . Recycling Units 11 | . 8 . 3 . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 23 | . . 9 14 . Record 9 | . . 3 6 . Prototype ID Bank 1 | . . . 1 . Emergency Access Points 1 | . . 1 . . Alert Level 4 | . . 1 3 . Locate Traps 1 | . . 1 . . Dispatch Records 2 | . . 1 1 . Maintenance Status 2 | . . 1 1 . Security Status 1 | . . 1 . . Investigation Status 1 | . . . 1 . Hauler Manifests 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks 2 | . . 2 . . Scan Component 2 | . . 2 . . Recycling Unit Hacks 9 | . 7 . 2 . Recycle Component 3 | . 3 . . . Process 2 | . 1 . 1 . Report Inventory 4 | . 3 . 1 . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 6 | . 1 2 3 . Full Trace Events 4 | . 1 2 1 . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled 3 | . 3 . . . Recycled Matter 28 | . 22 . 6 . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Yrd Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked 1 | . . 1 . . Non-combat . | . . . . . Combat 1 | . . 1 . . Robot Hacks Applied 1 | . . 1 . . parse_system 1 | . . 1 . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Active Infowar (turns) 958 | 271 455 232 . . Terrain 668 | 271 397 . . . T.N.C. 173 | . . 173 . . Machine Analysis 117 | . 58 59 . . Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Yrd Mat Mat Mat Fac Turns Passed 6391 | 368 744 2239 2203 837 Spaces Moved 2577 | 197 270 884 943 283 Core 27 | 23 . 3 1 . Treads 515 | . . 4 342 169 Legs 2035 | 174 270 877 600 114 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 120 120 166 Average Speed 156 | 136 134 151 160 189 Slowest Speed 800 | 190 190 240 800 410 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 31 | 7 34 56 51 9 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 59 | . . . 21 38 Melee . | . . . . . Projectile 30 | . . . 21 9 AOE 29 | . . . . 29 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Total 4228 | 259 566 1536 1405 462 Wait 727 | 6 194 340 119 68 Move 2573 | 196 269 883 942 283 Hop . | . . . . . Pick Up 171 | 21 22 51 69 8 Fast Attach 14 | . . 7 3 4 Attach 52 | 7 7 17 16 5 Detach 6 | . 3 1 2 . Swap 89 | 4 7 32 36 10 Drop 123 | 6 17 36 56 8 Fire 443 | 19 47 142 159 76 Melee 26 | . . 26 . . Ram . | . . . . . Kick 1 | . . 1 . . Crush 3 | . . . 3 . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / [*Min] / [*Sub]) -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials (discovered 3 exits: *Fac / [*Sto x2]) -7/Factory History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 15) 369 | -11/Scrapyard | Entered Materials 370 | -10/Materials | Build established: Mutant 607 | -10/Materials | Discovered new exit (range 13) 717 | -10/Materials | Discovered new exit (range 16) 742 | -10/Materials | Discovered new exit (range 15) 991 | -10/Materials | Core integrity fell below 50% 1097 | -10/Materials | Build established: Scavenger-Mutant 1113 | -10/Materials | Entered another Materials area 1113 | -9/Materials | Evolved 2 slots: Power x1, Propulsion x1 2024 | -9/Materials | Lost 4 parts (1p2n1w) 2153 | -9/Materials | Discovered new exit (range 11) 2413 | -9/Materials | Core integrity fell below 50% 2643 | -9/Materials | Build established: Mutant 2729 | -9/Materials | Discovered new exit (range 8) 3352 | -9/Materials | Entered another Materials area 3352 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3704 | -8/Materials | Discovered new exit (range 13) 3958 | -8/Materials | Build established: Hacker-Mutant 4445 | -8/Materials | Core integrity fell below 50% 4520 | -8/Materials | Lost 6 parts (4n2u) 4585 | -8/Materials | Core integrity fell below 20% 4929 | -8/Materials | Discovered new exit (range 15) 4934 | -8/Materials | Build established: Scavenger-Mutant 5289 | -8/Materials | Discovered new exit (range 16) 5555 | -8/Materials | Entered Factory 5555 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6193 | -7/Factory | Build established: Mutant 6372 | -7/Factory | Core integrity fell below 50% 6388 | -7/Factory | Core integrity fell below 20% 6392 | -7/Factory | Destroyed by Y-54 Guardian with Gatling Laser Last Messages --------------- 06352_ Mic. Nuclear Core destroyed. 06356_ Y-54 Guardian emerges from the garrison. 06358_ G-47 Trooper destroyed. 06362_ Aluminum Leg destroyed. 06362_ U-05 Engineer builds a Wall. 06365_ R-06 Scavenger collects Lgt. Nuclear Core. 06366_ Adv. Assault Cannon destroyed. 06366_ U-05 Engineer builds a Wall. 06367_ U-05 Engineer destroyed. 06369_ Y-54 Guardian Imp. Light Armor Plating blasted off. 06369_ R-06 Scavenger collects Imp. Heat Sink. 06371_ R-06 Scavenger destroyed. 06371_ Titanium Leg destroyed. 06380_ Y-54 Guardian emerges from the garrison. 06380_ Adv. Assault Cannon destroyed. 06383_ System corrupted: Matter fused (-8). 06383_ Recalibrator destroyed. 06392_ Imp. Trap Extractor destroyed. 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