Cogmind - Beta 13 @@@ ROGUE MODE // 2024.06.12 @ 21:20:16 Player: annull Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (16) 80 Value Destroyed (474) 474 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (200) 200 TOTAL SCORE: 2554 Bonus ------- Entered Garrisons 200 Cogmind --------- Core Integrity 0/550 Matter 140/300 Energy 44/100 System Corruption 0% Temperature Cool (18) Movement Core (50) Location -8/Garrison Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (4) ------ Sensor Array Salvage Targeting Computer Hacking Suite Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Compact Wheel > --- UTILITY ---------- Small Storage Unit Seismic Detector Salvage Targeting Computer Hacking Suite > --- WEAPON ----------- Improved Grenade Launcher Improved Grenade Launcher > --- INVENTORY -------- Sensor Array Hacking Suite Heavy EM Pulse Gun Medium Laser Medium Laser Heavy Hammer [Rating: 15] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Wheel Compact Wheel Utility Small Storage Unit Device Sensor Array Storage Small Storage Unit Processor Salvage Targeting Computer Hackware Hacking Suite Weapon Assault Rifle Energy Gun Medium Laser Ballistic Gun Assault Rifle Launcher Grenade Launcher Impact Weapon Heavy Hammer Build | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Slots Evolved 4 | . . 2 2 . Power 1 | . . . 1 . Propulsion 1 | . . . 1 . Utility 2 | . . 2 . . Weapon . | . . . . . Parts Attached 34 | 8 3 10 6 7 Power 2 | 1 . . 1 . Engine 2 | 1 . . 1 . Core . | . . . . . Reactor . | . . . . . Propulsion 8 | 4 . 4 . . Treads . | . . . . . Leg 4 | 2 . 2 . . Wheel 4 | 2 . 2 . . Hover . | . . . . . Flight . | . . . . . Utility 10 | 1 3 3 1 2 Device 4 | . 1 2 . 1 Storage 3 | 1 2 . . . Processor 1 | . . 1 . . Hackware 2 | . . . 1 1 Protection . | . . . . . Artifact . | . . . . . Weapon 14 | 2 . 3 4 5 Energy Gun 6 | . . . 2 4 Energy Cannon . | . . . . . Ballistic Gun 3 | 2 . 1 . . Ballistic Cannon . | . . . . . Launcher 3 | . . 1 2 . Special Weapon . | . . . . . Impact Weapon 2 | . . 1 . 1 Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 16 | . 1 5 1 9 Power 2 | . . 1 1 . Propulsion 4 | . . 3 . 1 Utility 2 | . . . . 2 Weapon 8 | . 1 1 . 6 Highest Loss Streak 6 | . 1 2 1 6 To Critical Strikes . | . . . . . Average Slot Usage (%) 84 | . 94 91 68 43 Engine 8 | . 14 8 5 . Leg 17 | . 28 19 . . Wheel 2 | . . 2 9 2 Device 15 | . 9 21 9 5 Storage 10 | . 13 11 9 3 Processor 7 | . . 10 9 9 Hackware 2 | . . . 9 11 Energy Gun 2 | . . . 16 4 Ballistic Gun 13 | . 28 12 . . Launcher 2 | . . 2 1 5 Impact Weapon 1 | . . 2 . . Naked Turns . | . . . . . Heaviest Build 87 | 12 87 16 18 18 Greatest Support 32 | 32 20 32 16 16 Greatest Overweight (x) 4 | . 4 1 1 3 Average Overweight (x) . | . . . . . Largest Inventory Capacity 25 | 8 25 8 8 8 Average Capacity 7 | 7 8 8 8 6 Most Carried 8 | 8 7 8 8 6 Average Carried 6 | 5 6 6 4 3 Final Capacity 8 | 8 8 8 8 5 Final Carried 7 | 6 7 5 6 . Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -8/Garrison Resources | -11 -10 -9 -8 -8 ----------- Run | Yrd Mat Mat Mat Gar Matter Collected 506 | 218 10 186 60 32 Remotely . | . . . . . Salvage Created 498 | . 47 256 60 135 Parts 24 | . 5 14 1 4 Haulers Intercepted . | . . . . . Recyclers Shooed 2 | . . 2 . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Combat Hostiles Destroyed 16 | . 3 8 1 4 Guns 11 | . 3 6 1 1 AOE 3 | . . . . 3 Classes Destroyed 4 | . 1 3 . . Swarmer 7 | . 3 4 . . Grunt 5 | . . 1 1 3 Duelist 1 | . . 1 . . Sentry 3 | . . 2 . 1 Best Kill Streak 5 | . 3 5 1 3 Combat Bots Only 5 | . 3 5 1 3 Max Kills in Single Turn 1 | . 1 1 1 1 Gunslinging . | . . . . . Exploded 1 | . . . . 1 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -8 -------- Run | Yrd Mat Mat Mat Gar Hostile Shots Fired 193 | . 16 87 21 69 Missed 50 | . 6 22 5 17 Damage Taken 2294 | . 156 897 245 996 Core 928 | . 16 357 28 527 Absorbed by Shields . | . . . . . Core Remaining (%) 67 | 100 93 10 . . Volleys Fired 44 | . 4 29 6 5 Largest 2 | . 2 2 2 2 Hottest 100 | . 40 43 100 95 Shots Fired 68 | . 8 39 12 9 Gun 62 | . 8 38 12 4 Cannon . | . . . . . Launcher 6 | . . 1 . 5 Special . | . . . . . Kinetic 46 | . 8 38 . . Thermal 14 | . . . 12 2 Explosive 6 | . . 1 . 5 Electromagnetic 2 | . . . . 2 Robot Hit Streak 7 | . 2 7 6 2 Robot Miss Streak 2 | . 2 2 2 2 Penetration Max . | . . . . . Secondary Targets 1 | . . . 1 . Max Gunslinging Chain 1 | . . . 1 . Shots Hit Robots 57 | . 4 37 8 8 Core Hits 27 | . 3 10 3 11 Critical Kills . | . . . . . Critical Parts Destroyed 2 | . . 2 . . Critical Strikes 4 | . . 2 2 . Burn 2 | . . . 2 . Smash 2 | . . 2 . . Melee Attacks 19 | . . 14 . 5 Impact 19 | . . 14 . 5 Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1723 | . 57 648 101 917 Guns 523 | . 57 350 101 15 Cannons . | . . . . . Explosions 696 | . . 42 . 654 Melee 488 | . . 240 . 248 Ramming 16 | . . 16 . . Kinetic 407 | . 57 350 . . Thermal 101 | . . . 101 . Explosive 696 | . . 42 . 654 Electromagnetic 15 | . . . . 15 Impact 488 | . . 240 . 248 Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 75 | . . 75 . . Projectiles . | . . . . . Explosions . | . . . . . Melee 75 | . . 75 . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 95 | . . 3 . 92 Shots 4 | . . 1 . 3 Rammed . | . . . . . Targets Rammed 3 | . . 3 . . Kicked 3 | . . 3 . . Crushed . | . . . . . Highest Temperature 103 | . . . 103 27 Average Temperature 41 | . . . 65 12 Received Heat Transfer 834 | . . 231 90 513 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 1 | . . 1 . . Impact Corruptions 4 | . . 4 . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 2 | . . . 2 . Heat Transferred 444 | . . . 444 . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Peak Influence 216 | . 72 216 90 150 Initial 58 | . . 26 13 58 Average 76 | . 23 117 37 111 Maximum Alert Level 1 | . . 1 . . Low Security (%) 88 | 100 100 75 100 100 Level 1 11 | . . 24 . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 2 | . . 1 1 . Investigation . | . . . . . Extermination . | . . . . . Reinforcement 2 | . . 1 1 . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Gar Distress Signals 1 | . . 1 . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 33 | . 5 12 5 11 Peak Tracking Total 7 | . 3 4 4 7 Tactical Retreats 3 | . . . 1 2 Traps | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Traps Triggered 3 | . 3 . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -8 ---------- Run | Yrd Mat Mat Mat Gar Machines Disabled . | . . . . . Max in Single Turn . | . . . . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Gar Machines Accessed 5 | . 1 2 2 . Terminals 4 | . 1 2 1 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access 1 | . . . 1 . Total Hacks 12 | . 4 4 4 . Successful 8 | . 1 3 4 . Failed 4 | . 3 1 . . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 10 | . 4 4 2 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access 2 | . . . 2 . Terminal Hacks 6 | . 1 3 2 . Record 1 | . 1 . . . Emergency Access Points 1 | . . . 1 . Locate Traps 1 | . . 1 . . Zone Layout 3 | . . 2 1 . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks 2 | . . . 2 . Unlock Access 1 | . . . 1 . Coupler Status 1 | . . . 1 . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 3 | . 1 . 2 . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -8 ------------ Run | Yrd Mat Mat Mat Gar Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -8 -------- Run | Yrd Mat Mat Mat Gar Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -8 ------------- Run | Yrd Mat Mat Mat Gar Turns Passed 1027 | 64 253 484 127 99 Spaces Moved 693 | 42 184 281 97 89 Core 78 | 5 . . . 73 Treads . | . . . . . Legs 442 | 20 184 238 . . Wheels 173 | 17 . 43 97 16 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 100 100 50 Average Speed 109 | 103 123 117 101 71 Slowest Speed 400 | 120 400 190 115 200 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 19 | 4 41 23 14 13 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken 1 | . . . 1 . Unknown Exits Taken 3 | 1 1 1 . . Scrap Searched . | . . . . . Spaces Dug 18 | . . . . 18 Terrain Destroyed 47 | . . 6 . 41 Melee . | . . . . . Projectile . | . . . . . AOE 47 | . . 6 . 41 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Gar Total 869 | 63 205 379 115 107 Wait 16 | . . 16 . . Move 689 | 41 183 280 96 89 Hop . | . . . . . Pick Up 38 | 12 9 14 3 . Fast Attach . | . . . . . Attach 34 | 8 3 10 6 7 Detach 10 | 2 1 2 4 1 Swap . | . . . . . Drop 16 | . 5 11 . . Fire 44 | . 4 29 6 5 Melee 19 | . . 14 . 5 Ram . | . . . . . Kick 3 | . . 3 . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -8/Garrison (discovered 1 exit: [*Mat]) History --------- Turn | Location | Event 27 | -11/Scrapyard | Discovered new exit (range 14) 65 | -11/Scrapyard | Entered Materials 314 | -10/Materials | Discovered new exit (range 4) 318 | -10/Materials | Build established: Mutant 318 | -10/Materials | Entered another Materials area 318 | -9/Materials | Evolved 2 slots: Utility x2 754 | -9/Materials | Core integrity fell below 50% 782 | -9/Materials | Discovered new exit (range 5) 795 | -9/Materials | Core integrity fell below 20% 802 | -9/Materials | Entered another Materials area 802 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 925 | -8/Materials | Identified exit to Garrison 929 | -8/Materials | Entered Garrison 936 | -8/Garrison | Triggered checkpoint 946 | -8/Garrison | Triggered checkpoint 967 | -8/Garrison | Discovered new exit (range 5) 968 | -8/Garrison | Core integrity fell below 50% 1002 | -8/Garrison | Lost 6 parts (1n2u3w) 1019 | -8/Garrison | Core integrity fell below 20% 1028 | -8/Garrison | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 00951_ Imp. Grenade Launcher destroyed. 00951_ Destroyed Imp. Grenade Launcher. 00952_ C-30 ARC bursts open, deploying its payload. 00952_ G-50 Soldier unfolds itself. 00952_ G-47 Trooper unfolds itself. 00954_ Com. Wheel destroyed. 00954_ G-47 Trooper destroyed. 00956_ Imp. Grenade Launcher destroyed. 00958_ Seismic Detector destroyed. 00958_ Critical hit (Burn: +37). 00963_ Sml. Storage Unit destroyed. 00964_ Critical hit (Burn: +37). 00964_ Acquired 32 matter. 00967_ EXIT=FOUND 00971_ Med. Laser destroyed. 01006_ G-47 Trooper destroyed. 01011_ Med. Laser destroyed. 01016_ Hvy. EM Pulse Gun destroyed. 01017_ Critical hit (Burn: +37). 01026_ Hvy. Hammer destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????#####????????????????????? | | ????????????????????????# ##???????????????????? | | ????????????????????????## #???????????????????? | | ????????????????????????# g #???????????????????? | | ????????????????????????# #???????????????????? | | ????????????????????????#@####???????????????????? | | ????????????????????????#g###????????????????????? | | #???????????????????????#Y#"#????????????????????? | | #???????????????????????#g "#????????????????????? | | #??????#####????????????#Y "#????????????????????? | | #??????# #????????????# "#????????????????????? | | ######## ##???????????# #"#????????????????????? | | # % # #???????????# ###????????????????????? | | # # !% ##??????????# #??????????????????????? | | ##?????????# #??????????????????????? | | #?????????# #??????????????????????? | | #???????### #??????????????????????? | | ### # # ##???????# #??????????????????????? | | ??### # * #????????# #??????????????????????? | | ????# # %% ######???# #??????????????????????? | | ????# [ #???### #??????????????????????? | | ????# #?????# #??????????????????????? | | ????############ ####### ## #?????????????????? | | ???????????????# #?????????????????? | | ???????????????# ##############?????????????????? | | ???????????????# #??????????????????????????????? | | ???????????????# #??????????????????????????????? | | ???????????????# #??????????????????????????????? | | ???????????????# #??????????????????????????????? | | ???????????????# #??????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 10 Energy Capacity 125 Matter Stores 238 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Range 14 Terrain Scan Density 10 Evasion (%) 55 Salvage Targeting 1 Offensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed InertialGrenadeAccelerator Manual? 0 Play Time 00:37:29 Cumulative 6.4 hours Start 2024.06.12 @ 10:46:55 End 2024.06.12 @ 21:20:16 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 8 Rogue 8 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 4 Gallery% 8 Achievement% 8 Wizard Run 0 Options --------- Layout 0 ASCII 1 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/TerminusBold Map View 38x25 Zoom Use 94% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: bfff836c-c5db-4a8c-b555-eeab4c92d87f